Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
@ksmckay said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen make sure you don’t have to get triple a forums selected as that would result in that error
I’m sure it was A&A.
Now it got posted when I tried again after an hour, but I didn’t change anything. Whatever the cause, now it worked.
ok let me know when it’s final and I’ll go from there
Ok, thanks. I’ll look again at it, but I think that you can consider this final until eventually revised.
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
ok let me know when it’s final and I’ll go from there
Thinking about changing a bit in Korea. Will have to look.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Syria
Americans take Syria from Germans
1 armour moved from Syria to Iraq
2 infantry and 1 transport moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
5 submarines moved from 34 Sea Zone to 6 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
19 fighters and 3 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 63 Sea Zone to 45 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 6 Sea Zone
Americans attack with 19 fighters, 1 infantry, 8 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Battle in Korea
Battle in Northwest Persia
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwest Persia
Americans winAmericans winAmericans win, taking 6 Sea Zone from Japanese with 19 fighters, 8 submarines, 3 tactical_bombers and 1 transport remaining with 19 fighters, 8 submarines, 3 tactical_bombers and 1 transport remaining, taking Korea from Japanese, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Queensland
3 submarines moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 17 Sea Zone
1 battleship, 17 carriers, 2 cruisers, 12 destroyers, 2 fighters, 2 marines and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to 6 Sea Zone
2 carriers and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
1 fighter moved from Iceland to United Kingdom
2 fighters and 1 tactical_bomber moved from 123 Sea Zone to United Kingdom
2 artilleries, 2 carriers, 3 destroyers, 1 fighter, 6 infantry and 4 transports moved from 123 Sea Zone to 102 Sea Zone
3 fighters moved from Eastern United States to 102 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 89 Sea Zone
3 infantry moved from Saudi Arabia to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
2 submarines moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
11 submarines moved from 34 Sea Zone to 6 Sea Zone
1 bomber moved from Germany to Eastern Poland
3 mech_infantrys moved from Belarus to Russia
1 mech_infantry moved from Belarus to Eastern Poland
Place Units - Americans
2 fighters placed in Western United States
3 infantry placed in Saudi Arabia
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
Americans collect 58 PUs (4 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 102 Sea Zone to United Kingdom
EDIT: 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer and 1 submarine moved from 69 Sea Zone to 67 Sea Zone
4 fighters moved from Egypt to Eastern Poland
5 fighters and 1 tactical_bomber moved from Iraq to Eastern Poland
2 mech_infantrys moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
1 armour and 1 mech_infantry moved from Archangel to Russia
1 mech_infantry moved from Belarus to Russia
1 destroyer moved from 123 Sea Zone to 102 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
EDIT: 2 artilleries, 6 infantry and 4 transports moved from 102 Sea Zone to 106 Sea Zone
EDIT: 3 destroyers moved from 102 Sea Zone to 106 Sea Zone
EDIT: 2 carriers moved from 102 Sea Zone to 106 Sea Zone
EDIT: 3 fighters moved from 102 Sea Zone to 106 Sea Zone
EDIT: 1 destroyer and 2 submarines moved from 89 Sea Zone to 101 Sea Zone
EDIT: 1 destroyer and 2 submarines moved from 101 Sea Zone to 86 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in Quebec
1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 87 Sea Zone: 1 destroyer and 2 submarines
EDIT: Adding units owned by British to 87 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 destroyer and 2 submarines
EDIT: Removing units owned by British from 67 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 artillery, 1 infantry and 1 marine
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 artillery, 4 infantry and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 3,50
Japanese regular : -0,50
Germans AA : -0,17
Germans regular : 1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Syria
Americans take Syria from Germans
1 armour moved from Syria to Iraq
2 infantry and 1 transport moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
5 submarines moved from 34 Sea Zone to 6 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
19 fighters and 3 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 63 Sea Zone to 45 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 6 Sea Zone
Americans attack with 19 fighters, 1 infantry, 8 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Battle in Korea
Battle in Northwest Persia
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwest Persia
Americans winAmericans winAmericans win, taking 6 Sea Zone from Japanese with 19 fighters, 8 submarines, 3 tactical_bombers and 1 transport remaining with 19 fighters, 8 submarines, 3 tactical_bombers and 1 transport remaining, taking Korea from Japanese, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Queensland
3 submarines moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 17 Sea Zone
1 battleship, 17 carriers, 2 cruisers, 12 destroyers, 2 fighters, 2 marines and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to 6 Sea Zone
2 carriers and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
1 fighter moved from Iceland to United Kingdom
2 fighters and 1 tactical_bomber moved from 123 Sea Zone to United Kingdom
2 artilleries, 2 carriers, 3 destroyers, 1 fighter, 6 infantry and 4 transports moved from 123 Sea Zone to 102 Sea Zone
3 fighters moved from Eastern United States to 102 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 89 Sea Zone
3 infantry moved from Saudi Arabia to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
2 submarines moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
11 submarines moved from 34 Sea Zone to 6 Sea Zone
1 bomber moved from Germany to Eastern Poland
3 mech_infantrys moved from Belarus to Russia
1 mech_infantry moved from Belarus to Eastern Poland
Place Units - Americans
2 fighters placed in Western United States
3 infantry placed in Saudi Arabia
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
Americans collect 58 PUs (4 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 102 Sea Zone to United Kingdom
EDIT: 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer and 1 submarine moved from 69 Sea Zone to 67 Sea Zone
4 fighters moved from Egypt to Eastern Poland
5 fighters and 1 tactical_bomber moved from Iraq to Eastern Poland
2 mech_infantrys moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
1 armour and 1 mech_infantry moved from Archangel to Russia
1 mech_infantry moved from Belarus to Russia
1 destroyer moved from 123 Sea Zone to 102 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
EDIT: 2 artilleries, 6 infantry and 4 transports moved from 102 Sea Zone to 106 Sea Zone
EDIT: 3 destroyers moved from 102 Sea Zone to 106 Sea Zone
EDIT: 2 carriers moved from 102 Sea Zone to 106 Sea Zone
EDIT: 3 fighters moved from 102 Sea Zone to 106 Sea Zone
EDIT: 1 destroyer and 2 submarines moved from 89 Sea Zone to 101 Sea Zone
EDIT: 1 destroyer and 2 submarines moved from 101 Sea Zone to 86 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in Quebec
1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Adding units owned by Americans to 87 Sea Zone: 1 destroyer and 2 submarines
EDIT: Adding units owned by British to 87 Sea Zone: 1 destroyer and 1 submarine
EDIT: Removing units owned by Americans from 86 Sea Zone: 1 destroyer and 2 submarines
EDIT: Removing units owned by British from 67 Sea Zone: 1 destroyer and 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from 106 Sea Zone: 2 destroyers
EDIT: Adding units owned by Americans to 101 Sea Zone: 2 destroyers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 3 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 artillery, 1 infantry and 1 marine
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 artillery, 4 infantry and 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Korea: 1 marine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to 6 Sea Zone: 3 transports
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Korea: 1 marine
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 battleship and 2 marines
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 3,50
Japanese regular : -0,50
Germans AA : -0,17
Germans regular : 1,00
Finally decided to just ship in all land in Korea. Funny it says I removed 2 marines, but it was only 1. Anyway, think the result is correct.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Italians
Italians buy 6 infantry, 1 marine and 5 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Italians
1 infantry and 1 mech_infantry moved from Turkey to 100 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 100 Sea Zone to 96 Sea Zone
1 infantry and 1 mech_infantry moved from 96 Sea Zone to Tobruk
1 infantry moved from Turkey to 100 Sea Zone
1 infantry and 1 transport moved from 100 Sea Zone to 98 Sea Zone
1 infantry moved from 98 Sea Zone to Alexandria
1 tactical_bomber moved from 100 Sea Zone to Northwest Persia
1 fighter moved from 100 Sea Zone to Northwest Persia
2 infantry moved from Persia to Northwest Persia
1 fighter moved from Turkey to Northwest Persia
5 fighters moved from Turkey to 98 Sea Zone
1 bomber moved from Western Germany to 98 Sea Zone
1 infantry moved from Western Ukraine to Bryansk
Italians take Bryansk from Russians
1 infantry moved from Caucasus to Kazakhstan
Italians take Kazakhstan from Russians
1 infantry moved from Turkey to Syria
Italians take Syria from Americans
Combat - Italians
Battle in Tobruk
Battle in Alexandria
Battle in Northwest Persia
Italians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 infantry
Italians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 3/5 hits, 2.00 expected hits
Americans roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Northwest Persia
Italians win, taking Tobruk from Americans, taking Alexandria from British, taking Northwest Persia from Americans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 bomber moved from 98 Sea Zone to Turkey
3 carriers moved from 100 Sea Zone to 96 Sea Zone
2 destroyers moved from 100 Sea Zone to 96 Sea Zone
3 armour moved from Persia to Turkey
1 aaGun and 2 infantry moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
1 fighter moved from Northwest Persia to 96 Sea Zone
1 fighter and 1 tactical_bomber moved from Northwest Persia to Turkey
1 infantry moved from Slovakia Hungary to Poland
1 infantry moved from Yugoslavia to Romania
1 artillery moved from Slovakia Hungary to Germany
3 mech_infantrys moved from Northern Italy to Germany
1 submarine moved from 85 Sea Zone to 66 Sea Zone
5 fighters moved from 98 Sea Zone to 96 Sea Zone
Place Units - Italians
3 infantry placed in Persia
3 infantry placed in Turkey
1 marine and 2 mech_infantrys placed in Northern Italy
3 mech_infantrys placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,2
Italians collect 29 PUs (2 lost to blockades); end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 38 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 43 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 46 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Italians regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in Manchuria
ANZAC attack with 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
Japanese roll AA dice in Manchuria : 0/3 hits, 0,50 expected hits
ANZAC roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/8 hits, 3,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Manchuria
ANZAC win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
4 fighters and 2 tactical_bombers moved from Manchuria to Korea
1 submarine moved from 34 Sea Zone to 41 Sea Zone
2 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
2 aaGuns and 5 infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 cruiser moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : 1,33
Japanese AA : -0,50
ANZAC regular : -0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry and 1 transport moved from 34 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Manchuria
4 fighters and 2 tactical_bombers moved from 6 Sea Zone to Manchuria
Combat - ANZAC
ANZAC creates battle in territory 6 Sea Zone
Battle in Manchuria
ANZAC attack with 4 fighters, 2 infantry and 2 tactical_bombers
Japanese defend with 1 aaGun, 1 factory_minor and 2 infantry
Japanese roll AA dice in Manchuria : 0/3 hits, 0,50 expected hits
ANZAC roll dice for 4 fighters, 2 infantry and 2 tactical_bombers in Manchuria, round 2 : 3/8 hits, 3,67 expected hits
Japanese roll dice for 1 aaGun and 2 infantry in Manchuria, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the ANZAC and 1 aaGun owned by the Japanese lost in Manchuria
ANZAC win with 4 fighters and 2 tactical_bombers remaining. Battle score for attacker is 5
Casualties for ANZAC: 2 infantry
Casualties for Japanese: 1 aaGun and 2 infantry
Non Combat Move - ANZAC
4 fighters and 2 tactical_bombers moved from Manchuria to Korea
1 submarine moved from 34 Sea Zone to 41 Sea Zone
2 fighters moved from New South Wales to Queensland
1 infantry moved from New South Wales to South Australia
2 aaGuns and 5 infantry moved from New South Wales to Queensland
1 mech_infantry moved from New South Wales to Queensland
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 34 Sea Zone to 44 Sea Zone
1 submarine moved from 44 Sea Zone to 43 Sea Zone
1 submarine moved from 34 Sea Zone to 42 Sea Zone
1 submarine moved from 42 Sea Zone to 37 Sea Zone
1 submarine moved from 34 Sea Zone to 20 Sea Zone
1 submarine moved from 20 Sea Zone to 36 Sea Zone
1 submarine moved from 34 Sea Zone to 35 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
1 destroyer moved from 34 Sea Zone to 20 Sea Zone
1 destroyer moved from 34 Sea Zone to 21 Sea Zone
1 cruiser moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
Place Units - ANZAC
1 infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 infantry moved from Central United States to 101 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1,33
Japanese AA : -0,50
ANZAC regular : -0,67
Think I’ll change the casualty. Have been thinking about giving J the option of protecting the mIC, which I don’t like much.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 2x factory_major, 8x factory_major; Remaining resources: 64 PUs;
Germans buy 10 artilleries and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Volgograd to Tambov
Germans take Tambov from Russians
1 armour moved from Tambov to Bryansk
2 infantry moved from Karelia to Novgorod
1 fighter moved from Karelia to Novgorod
1 bomber moved from Western Germany to Russia
1 bomber moved from Turkey to Russia
1 bomber moved from Persia to Russia
4 fighters moved from Turkey to Russia
1 infantry moved from Karelia to Novgorod
Combat - Germans
Air Battle in Russia
Germans attacks with 7 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 1/3 hits, 0.50 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 5,7 and causes: 12 damage to unit: factory_major
Bombing raid in Russia causes 12 damage total.
Battle in Novgorod
Germans attack with 1 fighter and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 fighter and 3 infantry in Novgorod, round 2 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
1 fighter moved from Novgorod to Bryansk
2 bombers and 4 fighters moved from Russia to Bryansk
2 armour, 8 artilleries and 1 mech_infantry moved from Western Ukraine to Bryansk
5 armour and 2 mech_infantrys moved from Volgograd to Bryansk
3 infantry moved from Rostov to Bryansk
1 destroyer and 2 transports moved from 100 Sea Zone to 96 Sea Zone
1 artillery moved from Slovakia Hungary to Germany
8 infantry moved from Slovakia Hungary to Germany
1 artillery and 1 infantry moved from Western Germany to Germany
1 mech_infantry moved from Afghanistan to Persia
5 tactical_bombers moved from Western Germany to Turkey
5 mech_infantrys moved from Slovakia Hungary to Germany
4 fighters moved from 112 Sea Zone to Western Germany
1 artillery and 1 infantry moved from Southern France to Northern Italy
2 fighters moved from Western Germany to Turkey
3 fighters moved from Western Germany to Bryansk
Place Units - Germans
10 artilleries placed in Germany
6 mech_infantrys placed in Western Germany
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Germany: 5 mech_infantrys
EDIT: Adding units owned by Germans to Western Germany: 5 mech_infantrys
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 51 PUs; end with 51 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 111 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 125 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 0.00
Russians AA : 0.50
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Think I’ll change the casualty. Have been thinking about giving J the option of protecting the mIC, which I don’t like much.
sure, go for it
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 factory_minor
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Adding units owned by ANZAC to Manchuria: 1 infantry
EDIT: Removing units owned by ANZAC from Korea: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 mech_infantry moved from Russia to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
EDIT: 1 marine moved from 6 Sea Zone to Korea
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
14 artilleries and 26 infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Germans
1 armour and 1 mech_infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 armour, 14 artilleries, 26 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 14 artilleries, 26 infantry and 1 mech_infantry in Romania, round 2 : 16/42 hits, 12,00 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 14 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 6 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 7 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 5 infantry moved from Vologda to Russia
1 artillery moved from Timguska to Yenisey
2 aaGuns moved from Eastern Poland to Romania
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 2,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 factory_minor
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Adding units owned by ANZAC to Manchuria: 1 infantry
EDIT: Removing units owned by ANZAC from Korea: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 mech_infantry moved from Russia to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
EDIT: 1 marine moved from 6 Sea Zone to Korea
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
14 artilleries and 26 infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Germans
1 armour and 1 mech_infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 armour, 14 artilleries, 26 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 14 artilleries, 26 infantry and 1 mech_infantry in Romania, round 2 : 16/42 hits, 12,00 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 14 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 6 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 7 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 5 infantry moved from Vologda to Russia
1 artillery moved from Timguska to Yenisey
2 aaGuns moved from Eastern Poland to Romania
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 2,33
Atleast some more red on the board, although I primarily was eying Hungary.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Purchase Units - Russians
Russians repair damage of 7x factory_major; Remaining resources: 15 PUs;
Russians buy 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Manchuria: 1 factory_minor
EDIT: Changing ownership of Manchuria from Japanese to Chinese
EDIT: Adding units owned by ANZAC to Manchuria: 1 infantry
EDIT: Removing units owned by ANZAC from Korea: 1 fighter
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Russia to Tambov
Russians take Tambov from Germans
1 armour moved from Tambov to Russia
1 mech_infantry moved from Russia to Volgograd
Russians take Volgograd from Germans
1 infantry moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
EDIT: 1 marine moved from 6 Sea Zone to Korea
1 infantry moved from Eastern Poland to Western Ukraine
Russians take Western Ukraine from Italians
1 artillery and 1 infantry moved from Eastern Poland to Poland
1 artillery and 1 infantry moved from Eastern Poland to Slovakia Hungary
14 artilleries and 26 infantry moved from Eastern Poland to Romania
1 armour and 1 mech_infantry moved from Eastern Poland to Bessarabia
Russians take Bessarabia from Germans
1 armour and 1 mech_infantry moved from Bessarabia to Romania
Combat - Russians
Battle in Romania
Russians attack with 1 armour, 14 artilleries, 26 infantry and 1 mech_infantry
Italians defend with 1 infantry
Russians roll dice for 1 armour, 14 artilleries, 26 infantry and 1 mech_infantry in Romania, round 2 : 16/42 hits, 12,00 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Italians lost in Romania
Russians win, taking Romania from Germans with 1 armour, 14 artilleries, 26 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Poland
Russians attack with 1 artillery and 1 infantry
Italians defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Poland, round 2 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Poland, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Poland
Russians win, taking Poland from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Italians: 1 infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 5 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 5 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 6 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 6 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 7 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Slovakia Hungary, round 7 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
2 aaGuns, 3 artilleries and 5 infantry moved from Vologda to Russia
1 artillery moved from Timguska to Yenisey
2 aaGuns moved from Eastern Poland to Romania
Place Units - Russians
5 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 37 PUs
Turning on Edit Mode
EDIT: Removing units owned by ANZAC from 19 Sea Zone: 1 submarine
EDIT: Adding units owned by ANZAC to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : 2,33
before dice are rolled, left you know I didn’t mean to fight in sz 6, so I’ll edit that.
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
before dice are rolled, left you know I didn’t mean to fight in sz 6, so I’ll edit that.
Sure thing.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 25
Purchase Units - Japanese
Japanese buy 1 aaGun, 4 destroyers, 9 infantry and 6 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 destroyer moved from 35 Sea Zone to 37 Sea Zone
1 battleship moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 battleship and 1 marine moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
2 submarines moved from 35 Sea Zone to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 fighter moved from Japan to 19 Sea Zone
2 bombers moved from Yunnan to Sikang
1 infantry moved from Shensi to Sikang
1 armour moved from Kansu to Shensi
1 armour moved from Shensi to Sikang
1 armour moved from Kansu to Shensi
1 armour moved from Shensi to Sikang
1 destroyer moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 42 Sea Zone
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to 42 Sea Zone
2 submarines moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
1 submarine moved from 35 Sea Zone to 20 Sea Zone
1 carrier moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 42 Sea Zone
1 submarine moved from 35 Sea Zone to 37 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from 35 Sea Zone to 21 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 submarine moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 20 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 37 Sea Zone
Combat - Japanese
Japanese creates battle in territory 35 Sea Zone
Japanese creates battle in territory 6 Sea Zone
Battle in 6 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 battleship, 19 carriers, 2 cruisers, 12 destroyers, 22 fighters, 20 submarines, 3 tactical_bombers and 3 transports; ANZAC defend with 1 cruiser
20 submarines owned by the Americans submerged
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
Americans roll dice for 1 battleship, 19 carriers, 3 cruisers, 12 destroyers, 22 fighters, 3 tactical_bombers and 3 transports in 6 Sea Zone, round 2 : 28/60 hits, 28.67 expected hits
1 submarine owned by the Japanese lost in 6 Sea Zone
Americans win with 1 battleship, 19 carriers, 3 cruisers, 12 destroyers, 22 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is -6
Casualties for Japanese: 1 submarine
Battle in 37 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 37 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 2 fighters and 2 tactical_bombers in 37 Sea Zone, round 2 : 1/6 hits, 3.33 expected hits
ANZAC roll dice for 1 submarine in 37 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 37 Sea Zone
Japanese win with 1 battleship, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 20 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer and 1 submarine
1 submarine owned by the ANZAC submerged
Japanese roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
ANZAC roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 20 Sea Zone
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Battle in 35 Sea Zone
Japanese attack with 16 carriers, 1 cruiser, 8 fighters, 5 infantry, 1 marine, 29 submarines, 1 tactical_bomber and 3 transports
ANZAC defend with 1 submarine
29 submarines owned by the Japanese submerged
1 submarine owned by the ANZAC submerged
Battle in 42 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 42 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
1 submarine owned by the ANZAC lost in 42 Sea Zone
Japanese winJapanese winJapanese win with 16 carriers, 1 cruiser, 8 fighters, 1 tactical_bomber and 3 transports remaining with 16 carriers, 1 cruiser, 8 fighters, 1 tactical_bomber and 3 transports remaining with 1 carrier, 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 36 Sea Zone
Japanese attack with 1 battleship, 1 destroyer, 1 fighter, 1 marine, 3 submarines and 1 tactical_bomber
ANZAC defend with 1 submarine
Japanese roll dice for 3 submarines in 36 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 battleship, 1 destroyer, 1 fighter and 1 tactical_bomber in 36 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits
ANZAC roll dice for 1 submarine in 36 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
Units damaged: 1 battleship owned by the Japanese
1 submarine owned by the ANZAC lost in 36 Sea Zone
Japanese win, taking 36 Sea Zone from Neutral with 1 battleship, 1 destroyer, 1 fighter, 3 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in 21 Sea Zone
Japanese attack with 3 fighters, 1 submarine and 3 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 3 fighters and 3 tactical_bombers in 21 Sea Zone, round 2 : 3/6 hits, 3.50 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 21 Sea Zone
Japanese win with 3 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Battle in Sikang
Japanese attack with 2 armour, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 armour, 2 bombers and 1 infantry in Sikang, round 2 : 2/5 hits, 2.50 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 armour, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Battle in 19 Sea Zone
Japanese attack with 1 fighter
Americans defend with 5 submarines; ANZAC defend with 1 submarine and 1 transport
5 submarines owned by the Americans and 1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 19 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 3 submarines in 45 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Japanese roll dice for 1 carrier, 1 destroyer, 2 fighters, 2 tactical_bombers and 1 transport in 45 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 45 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 2 fighters, 3 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in Dutch New Guinea
Non Combat Move - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 45 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 carrier
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 carrier
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 2 carriers
EDIT: Adding units owned by Japanese to 37 Sea Zone: 2 carriers
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 35 Sea Zone: 12 carriers
EDIT: Adding units owned by Japanese to 36 Sea Zone: 12 carriers
EDIT: Removing units owned by Japanese from 35 Sea Zone: 1 cruiser
EDIT: Adding units owned by Japanese to 36 Sea Zone: 1 cruiser
EDIT: Removing units owned by Japanese from 35 Sea Zone: 5 infantry, 1 marine and 3 transports
EDIT: Adding units owned by Japanese to 36 Sea Zone: 3 transports
EDIT: Adding units owned by Japanese to Kwangsi: 5 infantry and 1 marine
EDIT: Adding units owned by Japanese to 19 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 6 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 6 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 bombers moved from Sikang to French Indo China
7 mech_infantrys moved from Persia to Turkey
3 mech_infantrys moved from Afghanistan to Persia
5 mech_infantrys moved from West India to Persia
1 mech_infantry moved from Kweichow to Shensi
1 mech_infantry moved from Hunan to Kweichow
1 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Szechwan to Hunan
1 mech_infantry moved from India to Yunnan
2 mech_infantrys moved from India to Afghanistan
4 fighters moved from Turkey to Gibraltar
1 tactical_bomber moved from Turkey to Gibraltar
1 marine moved from 36 Sea Zone to Kwangsi
1 fighter moved from 19 Sea Zone to Japan
3 fighters and 3 tactical_bombers moved from 21 Sea Zone to Japan
3 tactical_bombers moved from 20 Sea Zone to Japan
8 fighters moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 20 Sea Zone to 36 Sea Zone
1 tactical_bomber moved from 35 Sea Zone to 36 Sea Zone
3 fighters moved from 36 Sea Zone to French Indo China
1 fighter moved from Persia to Turkey
2 tactical_bombers moved from Turkey to Gibraltar
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 aaGun and 8 infantry placed in Japan
3 mech_infantrys placed in West India
3 mech_infantrys placed in India
3 destroyers placed in 36 Sea Zone
1 infantry placed in Malaya
Turn Complete - Japanese
Total Cost from Convoy Blockades: 21
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 6,4
Rolling for Convoy Blockade Damage in 43 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 5,1
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 5,2
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,3,1,6,5,5,3,2,2,4,6,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,5,1,3,5,3,2,5,3,1,3,4,1,1,4,5,1,3,4,1,1,5,2,6,3,4,3,2,2,4,3,6,5,3,3,4,4,2,1,4,4,1,1,4,1,1,5,5,2,5,3,2,1,5,6,4,2,3,1,6,1,1,3,4,6,4,5,3,5,2,3,1,2,6,3,2,4,4,1,2,5,2,4,4,6,5,4,2,3,1,5,4,1,2,2,5,3,3,1,2,2,3,5,2,6,1
Japanese collect 48 PUs (21 lost to blockades); end with 48 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 51 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 56 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : -1.17
Japanese regular : -5.17
ANZAC regular : 2.00