You have a couple spectators! 🤓
Me and @mikawagunichi have played quite a bit with different J1 approaches. Eager to see how this plays out! 😎
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen uh oh, slacking again. Don’t get that 3rd bump now!
Thanks for the heads-up. I’m really not sure how to handle Russia here. A slip and Moscow is lost, but must at the same time apply some kind of pressure. Perhaps I need a vacation?
lol a vacation isn’t the answer. The more we drag this out, the “colder” it’ll become. Not like a long break will suddenly somehow change the situation. The reality is that Russia can’t afford big bold offensive moves in this kind of situation, given how enormous the luftwaffle is. So to me Russia seems like straightforward play. Not like your forward force is big enough to do much damage if it did decide to boldly step forward, in case that’s an option you’re weighing.
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen uh oh, slacking again. Don’t get that 3rd bump now!
Thanks for the heads-up. I’m really not sure how to handle Russia here. A slip and Moscow is lost, but must at the same time apply some kind of pressure. Perhaps I need a vacation?
lol a vacation isn’t the answer. The more we drag this out, the “colder” it’ll become. Not like a long break will suddenly somehow change the situation. The reality is that Russia can’t afford big bold offensive moves in this kind of situation, given how enormous the luftwaffle is. So to me Russia seems like straightforward play. Not like your forward force is big enough to do much damage if it did decide to boldly step forward, in case that’s an option you’re weighing.
Well, my limited brain is overwhelmed by the complexity. Have looked at it, but haven’t had the time to invest the ~30 h needed not to fuck up. And now I have my kids, so the weekend looks occupied. A vacation is not the answer, but atleast it’s some respite not to make a hasty move which just spells catastrophe. Only have 10 min before the bump, so I’ll have to call for a vacation. Lets say until Tuesday the 16th. 4 days from now. Should be able to make that.
Ok that works. Thanks for letting me know.
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen uh oh, slacking again. Don’t get that 3rd bump now!
Thanks for the heads-up. I’m really not sure how to handle Russia here. A slip and Moscow is lost, but must at the same time apply some kind of pressure. Perhaps I need a vacation?
lol a vacation isn’t the answer. The more we drag this out, the “colder” it’ll become. Not like a long break will suddenly somehow change the situation. The reality is that Russia can’t afford big bold offensive moves in this kind of situation, given how enormous the luftwaffle is. So to me Russia seems like straightforward play. Not like your forward force is big enough to do much damage if it did decide to boldly step forward, in case that’s an option you’re weighing.
Well, my limited brain is overwhelmed by the complexity. Have looked at it, but haven’t had the time to invest the ~30 h needed not to fuck up. And now I have my kids, so the weekend looks occupied. A vacation is not the answer, but atleast it’s some respite not to make a hasty move which just spells catastrophe. Only have 10 min before the bump, so I’ll have to call for a vacation. Lets say until Tuesday the 16th. 4 days from now. Should be able to make that.
Have to prolong the vacation for a couple of days. Lets say this Friday. Hope to get the move in before that, maybe even Wednesday.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Archangel to Novgorod
Russians take Novgorod from Germans
1 infantry moved from Belarus to Eastern Poland
Russians take Eastern Poland from Germans
1 artillery and 2 infantry moved from Novosibirsk to Timguska
1 artillery and 1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Novosibirsk to Kazakhstan
1 fighter moved from Russia to Kazakhstan
1 infantry moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 fighter moved from Novosibirsk to Timguska
1 tactical_bomber moved from Novosibirsk to Timguska
Combat - Russians
Battle in Timguska
Russians attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
Russians roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Timguska, round 2 : 2/5 hits, 2,00 expected hits
Japanese roll dice for 2 infantry in Timguska, round 2 : 2/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 2 infantry owned by the Russians lost in Timguska
Russians win, taking Timguska from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 2 infantry
Casualties for Japanese: 2 infantry
Battle in Kansu
Russians attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Kansu, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kansu
Russians win, taking Kansu from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kazakhstan
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Kazakhstan, round 2 : 2/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Kazakhstan
Russians win, taking Kazakhstan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
1 fighter moved from Kazakhstan to Russia
1 fighter and 1 tactical_bomber moved from Timguska to Russia
1 aaGun and 1 artillery moved from Novosibirsk to Vologda
1 armour and 1 mech_infantry moved from Novosibirsk to Russia
1 infantry moved from Samara to Russia
1 aaGun and 2 artilleries moved from Archangel to Vologda
1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
2 aaGuns, 16 artilleries and 28 infantry moved from Belarus to Eastern Poland
1 mech_infantry moved from Nenetsia to Russia
1 aaGun, 1 artillery and 2 infantry moved from Bryansk to Russia
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
1 infantry moved from Samara to Vologda
1 infantry moved from Samara to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : 1,00
Germans regular : -0,33
Russians regular : 1,67
Going for the crazy route. Have to try something instead of simply suffocating to death.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Japanese
Japanese buy 4 fighters, 3 infantry, 6 mech_infantrys, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 42 Sea Zone to 45 Sea Zone
7 fighters and 7 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Sikang to Kazakhstan
3 fighters and 3 tactical_bombers moved from Persia to Kazakhstan
2 bombers moved from Yunnan to Kansu
2 armour and 1 mech_infantry moved from Dzavhan to Kansu
1 mech_infantry moved from Chahar to Kansu
Combat - Japanese
Battle in Kansu
Japanese attack with 2 armour, 2 bombers and 2 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Japanese roll dice for 2 armour, 2 bombers and 2 mech_infantrys in Kansu, round 2 : 3/6 hits, 2.67 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 mech_infantry owned by the Japanese and 1 artillery owned by the Russians lost in Kansu
Japanese win, taking Kansu from Chinese with 2 armour, 2 bombers and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Kazakhstan
Japanese attack with 3 fighters, 1 mech_infantry and 3 tactical_bombers
Russians defend with 1 infantry
Japanese roll dice for 3 fighters, 1 mech_infantry and 3 tactical_bombers in Kazakhstan, round 2 : 4/7 hits, 3.67 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Japanese lost in Kazakhstan
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in 45 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 7 fighters and 7 tactical_bombers in 45 Sea Zone, round 2 : 9/14 hits, 8.17 expected hits
ANZAC roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the ANZAC lost in 45 Sea Zone
Japanese win with 7 fighters, 1 submarine and 7 tactical_bombers remaining. Battle score for attacker is 8
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
2 infantry moved from Java to 42 Sea Zone
1 marine moved from Java to 42 Sea Zone
2 battleships, 17 carriers, 1 cruiser, 1 destroyer, 14 fighters, 4 infantry, 2 marines, 34 submarines, 6 tactical_bombers and 3 transports moved from 42 Sea Zone to 35 Sea Zone
7 fighters and 7 tactical_bombers moved from 45 Sea Zone to 35 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
4 submarines moved from 36 Sea Zone to 35 Sea Zone
3 submarines moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 45 Sea Zone
1 infantry moved from Jehol to Manchuria
1 aaGun moved from Jehol to Manchuria
1 mech_infantry moved from Yunnan to Sikang
1 infantry moved from Kwangsi to Yunnan
1 fighter moved from 6 Sea Zone to Japan
1 tactical_bomber moved from Japan to 35 Sea Zone
1 fighter moved from 6 Sea Zone to Japan
1 carrier, 1 destroyer, 2 infantry, 2 submarines and 1 transport moved from 6 Sea Zone to 35 Sea Zone
2 destroyers moved from 42 Sea Zone to 35 Sea Zone
2 mech_infantrys moved from Afghanistan to Persia
3 infantry moved from Eastern Persia to Persia
5 mech_infantrys moved from West India to Persia
3 mech_infantrys moved from India to Afghanistan
2 mech_infantrys moved from Burma to West India
3 fighters and 3 tactical_bombers moved from Kazakhstan to Turkey
2 bombers moved from Kansu to Yunnan
1 fighter moved from Persia to Turkey
Place Units - Japanese
3 mech_infantrys placed in West India
3 mech_infantrys placed in India
1 submarine placed in 6 Sea Zone
4 fighters, 3 infantry and 1 tactical_bomber placed in Japan
Japanese undo move 4.
1 infantry placed in French Indo China
Japanese undo move 4.
4 fighters, 3 infantry and 1 tactical_bomber placed in Japan
Turn Complete - Japanese
Japanese collect 75 PUs; end with 75 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 78 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 88 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.17
ANZAC regular : -0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Syria
Americans take Syria from Germans
1 armour moved from Syria to Iraq
2 infantry and 1 transport moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
5 submarines moved from 34 Sea Zone to 6 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
19 fighters and 3 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 63 Sea Zone to 45 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 6 Sea Zone
Americans attack with 19 fighters, 1 infantry, 8 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Battle in Korea
Battle in Northwest Persia
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwest Persia
Americans winAmericans winAmericans win, taking 6 Sea Zone from Japanese with 19 fighters, 8 submarines, 3 tactical_bombers and 1 transport remaining with 19 fighters, 8 submarines, 3 tactical_bombers and 1 transport remaining, taking Korea from Japanese, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Queensland
3 submarines moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 17 Sea Zone
1 battleship, 17 carriers, 2 cruisers, 12 destroyers, 2 fighters, 2 marines and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to 6 Sea Zone
2 carriers and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
1 fighter moved from Iceland to United Kingdom
2 fighters and 1 tactical_bomber moved from 123 Sea Zone to United Kingdom
2 artilleries, 2 carriers, 3 destroyers, 1 fighter, 6 infantry and 4 transports moved from 123 Sea Zone to 102 Sea Zone
3 fighters moved from Eastern United States to 102 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 89 Sea Zone
3 infantry moved from Saudi Arabia to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
2 submarines moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
11 submarines moved from 34 Sea Zone to 6 Sea Zone
1 bomber moved from Germany to Eastern Poland
3 mech_infantrys moved from Belarus to Russia
1 mech_infantry moved from Belarus to Eastern Poland
Place Units - Americans
2 fighters placed in Western United States
3 infantry placed in Saudi Arabia
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
Americans collect 58 PUs (4 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Americans regular : 3,50
Japanese regular : -0,50
Germans AA : -0,17
Germans regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : 0,50
Germans regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 24
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 2 fighters, 4 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter and 1 tactical_bomber moved from Iraq to Northwest Persia
1 infantry moved from Iraq to Northwest Persia
1 armour moved from Iraq to Syria
Americans take Syria from Germans
1 armour moved from Syria to Iraq
2 infantry and 1 transport moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
5 submarines moved from 34 Sea Zone to 6 Sea Zone
1 destroyer moved from 34 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from 34 Sea Zone to 45 Sea Zone
1 infantry moved from 6 Sea Zone to Korea
19 fighters and 3 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 63 Sea Zone to 45 Sea Zone
1 infantry moved from Iraq to Northwest Persia
1 bomber moved from United Kingdom to Germany
Combat - Americans
Strategic bombing raid in Germany
Germans roll AA dice in Germany : 0/1 hits, 0,17 expected hits
Bombing raid in Germany rolls: 8 and causes: 8 damage to unit: factory_major
Bombing raid in Germany causes 8 damage total.
Battle in 6 Sea Zone
Americans attack with 19 fighters, 1 infantry, 8 submarines, 3 tactical_bombers and 1 transport
Japanese defend with 1 submarine
1 submarine owned by the Japanese submerged
Battle in Korea
Battle in Northwest Persia
Americans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Americans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Northwest Persia, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Northwest Persia, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Northwest Persia
Americans winAmericans winAmericans win, taking 6 Sea Zone from Japanese with 19 fighters, 8 submarines, 3 tactical_bombers and 1 transport remaining with 19 fighters, 8 submarines, 3 tactical_bombers and 1 transport remaining, taking Korea from Japanese, taking Northwest Persia from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Germans: 2 infantry
Battle in 45 Sea Zone
Americans attack with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 5/5 hits, 2,67 expected hits
Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Japanese roll dice for 1 destroyer in 45 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 45 Sea Zone
Americans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Non Combat Move - Americans
2 fighters and 2 tactical_bombers moved from 45 Sea Zone to Queensland
3 submarines moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 17 Sea Zone
1 battleship, 17 carriers, 2 cruisers, 12 destroyers, 2 fighters, 2 marines and 2 tactical_bombers moved from 34 Sea Zone to 6 Sea Zone
3 fighters moved from Caroline Islands to 6 Sea Zone
2 carriers and 2 fighters moved from 26 Sea Zone to 6 Sea Zone
1 carrier and 1 submarine moved from 10 Sea Zone to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 11 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 34 Sea Zone to 6 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
2 artilleries and 6 infantry moved from Iceland to 123 Sea Zone
1 fighter moved from Iceland to United Kingdom
2 fighters and 1 tactical_bomber moved from 123 Sea Zone to United Kingdom
2 artilleries, 2 carriers, 3 destroyers, 1 fighter, 6 infantry and 4 transports moved from 123 Sea Zone to 102 Sea Zone
3 fighters moved from Eastern United States to 102 Sea Zone
1 destroyer and 2 submarines moved from 101 Sea Zone to 89 Sea Zone
3 infantry moved from Saudi Arabia to Iraq
1 fighter and 1 tactical_bomber moved from Northwest Persia to Egypt
2 submarines moved from 34 Sea Zone to 19 Sea Zone
1 submarine moved from 34 Sea Zone to 19 Sea Zone
11 submarines moved from 34 Sea Zone to 6 Sea Zone
1 bomber moved from Germany to Eastern Poland
3 mech_infantrys moved from Belarus to Russia
1 mech_infantry moved from Belarus to Eastern Poland
Place Units - Americans
2 fighters placed in Western United States
3 infantry placed in Saudi Arabia
1 carrier, 1 destroyer and 2 transports placed in 101 Sea Zone
2 artilleries and 1 infantry placed in Central United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,4
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 2,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,3
Americans collect 58 PUs (4 lost to blockades); end with 58 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 68 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Tsinghai to Sikang
1 infantry moved from Tsinghai to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 3 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 3 infantry in Sikang, round 2 : 1/3 hits, 0,50 expected hits
Germans roll dice for 1 mech_infantry in Sikang, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Sikang
Chinese win, taking Sikang from Germans with 2 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
British buy 5 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 0 PUs;
Combat Move - British
1 armour moved from Belarus to Baltic States
Russians take Baltic States from Germans
1 armour moved from Baltic States to Eastern Poland
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from 102 Sea Zone to United Kingdom
EDIT: 1 submarine moved from 19 Sea Zone to 6 Sea Zone
1 armour and 1 mech_infantry moved from Egypt to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 destroyer and 1 submarine moved from 69 Sea Zone to 67 Sea Zone
4 fighters moved from Egypt to Eastern Poland
5 fighters and 1 tactical_bomber moved from Iraq to Eastern Poland
2 mech_infantrys moved from Belarus to Eastern Poland
1 armour and 1 mech_infantry moved from Archangel to Eastern Poland
1 armour and 1 mech_infantry moved from Archangel to Russia
1 mech_infantry moved from Belarus to Russia
1 destroyer moved from 123 Sea Zone to 102 Sea Zone
1 transport moved from 123 Sea Zone to 106 Sea Zone
EDIT: 2 artilleries, 6 infantry and 4 transports moved from 102 Sea Zone to 106 Sea Zone
EDIT: 3 destroyers moved from 102 Sea Zone to 106 Sea Zone
EDIT: 2 carriers moved from 102 Sea Zone to 106 Sea Zone
EDIT: 3 fighters moved from 102 Sea Zone to 106 Sea Zone
EDIT: 1 destroyer and 2 submarines moved from 89 Sea Zone to 101 Sea Zone
EDIT: 1 destroyer and 2 submarines moved from 101 Sea Zone to 86 Sea Zone
Place Units - British
3 infantry placed in Egypt
3 mech_infantrys placed in Union of South Africa
2 infantry placed in Quebec
1 submarine placed in 106 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1
British collect 32 PUs (1 lost to blockades); end with 32 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,50
Americans regular : 3,50
Japanese regular : -0,50
Germans AA : -0,17
Germans regular : 1,00
Wait, looking at something.
Ok, Italy may proceed.
Hmm, have to look at one more thing.
Ok, I’m done.
Grrr, changing one thing.
Maybe. Does z66 count as the Atlantic?
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Maybe. Does z66 count as the Atlantic?
Checked with local mode. Apparently it doesn’t.
no rush, I won’t get to this until later tonight or tomorrow. so take your time
Ok, I try to post, but it won’t let me. Like the file is corrupt. Says there is no such host.
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Ok, I try to post, but it won’t let me. Like the file is corrupt. Says there is no such host.
strange. you’re trying to post an update and it’s erring out?