@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
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TripleA Turn Summary: UK_Pacific round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Americans Americans buy 2 armour, 3 artilleries, 1 carrier, 1 destroyer, 1 fighter, 3 infantry, 1 mech_infantry and 3 transports; Remaining resources: 0 PUs; Combat Move - Americans 2 infantry moved from Turkey to Greece 1 bomber moved from Egypt to Greece 1 fighter moved from 26 Sea Zone to 49 Sea Zone 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 34 Sea Zone 2 infantry moved from 34 Sea Zone to Paulau Island 1 infantry moved from Java to 42 Sea Zone 1 infantry and 1 transport moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 9 destroyers moved from 42 Sea Zone to 46 Sea Zone 1 destroyer and 3 submarines moved from 26 Sea Zone to 46 Sea Zone 1 submarine moved from 26 Sea Zone to 46 Sea Zone 15 submarines moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 42 Sea Zone to 45 Sea Zone 1 destroyer moved from 42 Sea Zone to 46 Sea Zone 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 12 fighters and 2 tactical_bombers moved from 42 Sea Zone to 45 Sea Zone 13 carriers, 4 fighters and 2 tactical_bombers moved from 42 Sea Zone to 46 Sea Zone 1 carrier moved from 26 Sea Zone to 46 Sea Zone 1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone Combat - Americans Americans creates battle in territory 98 Sea Zone Battle in Paulau Island Battle in Philippines Battle in 49 Sea Zone Americans attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 49 Sea Zone Americans win, taking 98 Sea Zone from Italians, taking Paulau Island from Japanese, taking Philippines from Japanese with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in Greece Americans attack with 1 bomber and 2 infantry Italians defend with 2 infantry Americans roll dice for 1 bomber and 2 infantry in Greece, round 2 : 0/3 hits, 1,00 expected hits Italians roll dice for 2 infantry in Greece, round 2 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 3 : 0/3 hits, 1,00 expected hits Italians roll dice for 2 infantry in Greece, round 3 : 0/2 hits, 0,67 expected hits Americans roll dice for 1 bomber and 2 infantry in Greece, round 4 : 1/3 hits, 1,00 expected hits Italians roll dice for 2 infantry in Greece, round 4 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Italians lost in Greece Americans roll dice for 1 bomber and 2 infantry in Greece, round 5 : 1/3 hits, 1,00 expected hits Italians roll dice for 1 infantry in Greece, round 5 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Greece Americans win, taking Greece from Italians with 1 bomber and 2 infantry remaining. Battle score for attacker is 6 Casualties for Italians: 2 infantry Battle in 46 Sea Zone Americans attack with 14 carriers, 1 cruiser, 11 destroyers, 4 fighters, 19 submarines and 2 tactical_bombers; ANZAC loiter and taunt with 1 marine Japanese defend with 1 submarine Americans roll dice for 19 submarines in 46 Sea Zone, round 2 : 3/19 hits, 6,33 expected hits 1 submarine owned by the Japanese lost in 46 Sea Zone Americans win with 14 carriers, 1 cruiser, 11 destroyers, 4 fighters, 19 submarines and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in 45 Sea Zone Americans attack with 1 destroyer, 12 fighters and 2 tactical_bombers Japanese defend with 1 submarine Americans roll dice for 1 destroyer, 12 fighters and 2 tactical_bombers in 45 Sea Zone, round 2 : 5/15 hits, 7,67 expected hits Japanese roll dice for 1 submarine in 45 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 45 Sea Zone Americans win with 1 destroyer, 12 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 12 fighters and 2 tactical_bombers moved from 45 Sea Zone to 46 Sea Zone 1 fighter moved from 49 Sea Zone to 46 Sea Zone 1 marine moved from Java to 42 Sea Zone 1 battleship, 1 cruiser and 1 marine moved from 42 Sea Zone to 46 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 28 Sea Zone to 30 Sea Zone 1 carrier, 2 destroyers and 3 submarines moved from 10 Sea Zone to 30 Sea Zone 3 infantry moved from Colombia to Venezuela 4 infantry moved from Southeast Mexico to 64 Sea Zone 4 infantry and 2 transports moved from 64 Sea Zone to 101 Sea Zone 4 infantry moved from 101 Sea Zone to Eastern United States 3 fighters moved from Eastern United States to Morocco 1 armour and 3 mech_infantrys moved from Turkey to Persia 1 destroyer and 9 submarines moved from 98 Sea Zone to 81 Sea Zone 1 bomber moved from Greece to Egypt 1 carrier and 1 destroyer moved from 64 Sea Zone to 101 Sea Zone 1 fighter and 1 tactical_bomber moved from 64 Sea Zone to Morocco 3 infantry moved from Saudi Arabia to Iraq 1 infantry moved from New South Wales to Queensland 1 infantry moved from 30 Sea Zone to Johnston Island 1 infantry moved from 30 Sea Zone to Johnston Island EDIT: 1 infantry and 1 transport moved from 30 Sea Zone to 50 Sea Zone EDIT: 1 infantry and 1 transport moved from 50 Sea Zone to 30 Sea Zone Place Units - Americans 1 fighter placed in Eastern United States 1 carrier, 1 destroyer and 3 transports placed in 101 Sea Zone 3 artilleries placed in Eastern United States 3 infantry placed in Turkey 2 armour and 1 mech_infantry placed in Saudi Arabia Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,6,2,2,2,4,3,3,6,1,1,5,2,1,2,3,4,3 Americans collect 68 PUs (2 lost to blockades); end with 68 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy nothing; Remaining resources: 10 PUs; Combat Move - Chinese Turn Complete - Chinese Chinese collect 0 PUs; end with 10 PUs Purchase Units - British British buy 3 artilleries, 2 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 fighter moved from Egypt to 99 Sea Zone EDIT: 2 artilleries moved from Turkey to Greece 1 armour moved from Turkey to Caucasus Russians take Caucasus from Germans 1 armour moved from Caucasus to Turkey Combat - British Battle in 99 Sea Zone British attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone British win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 5 submarines moved from 98 Sea Zone to 81 Sea Zone 1 destroyer moved from 81 Sea Zone to 98 Sea Zone 1 fighter moved from 99 Sea Zone to Egypt 10 artilleries and 20 infantry moved from Turkey to Greece EDIT: 1 infantry moved from Eastern Persia to Persia 1 armour moved from Persia to Eastern Persia EDIT: 1 armour and 3 mech_infantrys moved from Persia to Greece 4 infantry moved from Iraq to Persia 1 aaGun and 4 infantry moved from Saudi Arabia to Iraq 2 infantry moved from Anglo Egyptian Sudan to Egypt 3 infantry moved from Kenya to Anglo Egyptian Sudan 5 infantry moved from Egypt to Trans-Jordan 1 armour moved from Eastern Persia to Persia 1 mech_infantry moved from Trans-Jordan to Turkey 5 mech_infantrys moved from Persia to Turkey 1 armour moved from Persia to Turkey 1 tactical_bomber moved from Egypt to Turkey 1 aaGun moved from Persia to Northwest Persia 3 artilleries, 10 infantry and 1 marine moved from Turkey to Greece 2 infantry moved from Persia to Northwest Persia Place Units - British 1 transport placed in 81 Sea Zone 1 artillery and 1 infantry placed in Egypt British undo move 2. 3 artilleries placed in Persia 2 infantry placed in Egypt 1 mech_infantry placed in Union of South Africa 1 transport placed in 106 Sea Zone Turn Complete - British British collect 35 PUs; end with 35 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Americans regular : -8,00 Japanese regular : -0,17 Italians regular : -2,33 -
Think this is better.
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Italians Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Yugoslavia to 98 Sea Zone 1 bomber moved from Yugoslavia to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 4 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 4 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from 98 Sea Zone to Yugoslavia 3 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Yugoslavia to Romania 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Spain to Gibraltar 3 armour moved from Szechwan to Sikang 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Yugoslavia to Romania 1 marine moved from Bulgaria to Yugoslavia 2 infantry moved from Bulgaria to Romania 1 artillery moved from Bulgaria to Yugoslavia 1 aaGun moved from Bulgaria to Yugoslavia 3 infantry moved from Bulgaria to Yugoslavia 2 fighters moved from 37 Sea Zone to India Place Units - Italians 1 carrier placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUsCombat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.67 -
@trulpen assumed no scramble. we can reroll if you want.
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TripleA Turn Summary: Italians round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - Italians Italians buy 1 carrier and 3 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 fighters moved from 97 Sea Zone to 98 Sea Zone 2 fighters moved from Yugoslavia to 98 Sea Zone 1 bomber moved from Yugoslavia to 98 Sea Zone 1 submarine moved from 97 Sea Zone to 98 Sea Zone Combat - Italians Battle in 98 Sea Zone Italians attack with 1 bomber, 4 fighters and 1 submarine British defend with 1 destroyer Italians roll dice for 1 submarine in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 bomber and 4 fighters in 98 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Italians lost in 98 Sea Zone Italians win with 1 bomber and 4 fighters remaining. Battle score for attacker is 2 Casualties for Italians: 1 submarine Casualties for British: 1 destroyer Non Combat Move - Italians 4 fighters moved from 98 Sea Zone to 97 Sea Zone 1 bomber moved from 98 Sea Zone to Yugoslavia 3 infantry moved from Romania to Bessarabia 2 mech_infantrys moved from Northern Italy to Romania 1 aaGun moved from Yugoslavia to Romania 1 aaGun moved from Northern Italy to Southern Italy 2 infantry moved from Spain to Gibraltar 3 armour moved from Szechwan to Sikang 1 transport moved from 97 Sea Zone to 99 Sea Zone 1 artillery moved from Crete to 99 Sea Zone 1 artillery and 1 transport moved from 99 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Yugoslavia 1 infantry moved from Yugoslavia to Romania 1 marine moved from Bulgaria to Yugoslavia 2 infantry moved from Bulgaria to Romania 1 artillery moved from Bulgaria to Yugoslavia 1 aaGun moved from Bulgaria to Yugoslavia 3 infantry moved from Bulgaria to Yugoslavia 2 fighters moved from 37 Sea Zone to India Place Units - Italians 1 carrier placed in 97 Sea Zone 3 infantry placed in Southern Italy Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 24 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from India: 2 fighters EDIT: Adding units owned by Italians to Sikang: 2 fighters EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Italians regular : 1.00 British regular : 0.67 -
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen assumed no scramble. we can reroll if you want.
Correct assumption. I also like that a scramble battle will be fully rerolled if different choice than assumption is made. That’s how I prefer to handle it too.
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TripleA Turn Summary: ANZAC round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to 22 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 22 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 cruiser and 7 submarines moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 3 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island 1 fighter moved from 22 Sea Zone to Paulau Island 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to South Australia 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from New South Wales to South Australia 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 2 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,33 -
TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to 22 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 22 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 cruiser and 7 submarines moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 3 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island 1 fighter moved from 22 Sea Zone to Paulau Island 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to South Australia 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from New South Wales to South Australia 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 2 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,33 -
Silly, didn’t calculate with the fleet before I did Franz. See now that I can’t abandon the fleet with the aussie-air. Will redo. Also, then a bunch of air would go on the attack on the sub, so will take out the aussie-sub from that battle. Hope that’s ok.
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TripleA Turn Summary: French round 18
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 18 Purchase Units - ANZAC ANZAC buy 2 destroyers and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC 1 fighter moved from 46 Sea Zone to 22 Sea Zone 1 destroyer moved from 42 Sea Zone to 44 Sea Zone 1 submarine moved from 42 Sea Zone to 44 Sea Zone Combat - ANZAC Battle in 22 Sea Zone ANZAC attack with 1 fighter Japanese defend with 1 transport 1 transport owned by the Japanese lost in 22 Sea Zone ANZAC win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 44 Sea Zone ANZAC attack with 1 destroyer and 1 submarine Japanese defend with 1 submarine ANZAC roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits ANZAC roll dice for 1 destroyer in 44 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 44 Sea Zone ANZAC win, taking 44 Sea Zone from Neutral with 1 destroyer and 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Non Combat Move - ANZAC 1 cruiser and 7 submarines moved from 42 Sea Zone to 46 Sea Zone 1 destroyer moved from 62 Sea Zone to 34 Sea Zone 3 fighters and 2 tactical_bombers moved from 46 Sea Zone to Paulau Island 1 fighter moved from 22 Sea Zone to Paulau Island 1 aaGun moved from New South Wales to Queensland 1 aaGun moved from New South Wales to South Australia 1 infantry moved from Persia to Northwest Persia 1 artillery and 1 infantry moved from New South Wales to South Australia 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 2 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 2 destroyers and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 15 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Caucasus Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 34 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by ANZAC from 44 Sea Zone: 1 submarine EDIT: Adding units owned by ANZAC to 46 Sea Zone: 1 submarine EDIT: Removing units owned by ANZAC from Paulau Island: 4 fighters and 2 tactical_bombers EDIT: Adding units owned by ANZAC to 46 Sea Zone: 4 fighters and 2 tactical_bombers EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0,17 ANZAC regular : 0,33 -
Will be gone most of the day playing Blitz.
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TripleA Turn Summary: Germans round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber, 2 fighters, 11 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Sikang to Kazakhstan Germans take Kazakhstan from Russians 2 mech_infantrys moved from Rostov to Caucasus 2 mech_infantrys moved from Rostov to Volgograd 1 bomber moved from Szechwan to Volgograd 1 bomber moved from India to Volgograd 1 fighter and 1 tactical_bomber moved from Yugoslavia to Caucasus 1 mech_infantry moved from Rostov to Tambov 1 fighter and 1 tactical_bomber moved from Belarus to Tambov 1 tactical_bomber moved from Belarus to Tambov 1 fighter moved from Novgorod to Tambov Combat - Germans Battle in Tambov Germans attack with 2 fighters, 1 mech_infantry and 2 tactical_bombers Russians defend with 1 infantry Germans roll dice for 2 fighters, 1 mech_infantry and 2 tactical_bombers in Tambov, round 2 : 3/5 hits, 2.50 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Tambov Germans win, taking Tambov from Russians with 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber French defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 7 armour and 26 mech_infantrys moved from Rostov to Caucasus 6 mech_infantrys moved from Ukraine to Caucasus 2 mech_infantrys moved from Bessarabia to Rostov 1 artillery moved from Ukraine to Rostov 1 artillery moved from Bryansk to Rostov 2 mech_infantrys moved from Belarus to Rostov 1 infantry moved from Belarus to Bryansk 2 artilleries and 2 infantry moved from Bessarabia to Ukraine 2 armour moved from Sikang to Caucasus 1 armour moved from India to Afghanistan 3 fighters moved from Southern Italy to Gibraltar 1 fighter moved from Western Germany to Gibraltar 2 tactical_bombers moved from Yugoslavia to Gibraltar 2 artilleries moved from Southern France to Northern Italy 1 submarine moved from 97 Sea Zone to 92 Sea Zone 6 artilleries moved from Bulgaria to Romania 2 infantry moved from Bulgaria to Romania 2 infantry moved from Albania to Yugoslavia 2 infantry moved from Greater Southern Germany to Yugoslavia 6 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Western Germany to Yugoslavia 1 mech_infantry moved from Yugoslavia to Bessarabia 2 artilleries and 2 infantry moved from Novgorod to Belarus 3 mech_infantrys moved from Novgorod to Belarus 1 tactical_bomber moved from Bessarabia to Southern Italy 2 tactical_bombers moved from Novgorod to Yugoslavia 1 fighter moved from Bessarabia to Southern Italy 1 fighter moved from Bessarabia to Yugoslavia 1 tactical_bomber moved from Belarus to Yugoslavia 1 bomber moved from Volgograd to Romania 1 submarine moved from 110 Sea Zone to 92 Sea Zone 1 bomber moved from Volgograd to Szechwan 1 fighter and 1 tactical_bomber moved from Caucasus to Romania 2 fighters and 2 tactical_bombers moved from Tambov to Ukraine 2 armour moved from Caucasus to Rostov 2 mech_infantrys moved from Caucasus to Rostov 3 armour moved from Caucasus to Rostov 1 armour moved from Caucasus to Rostov 2 artilleries and 2 infantry moved from Germany to Slovakia Hungary Place Units - Germans 1 bomber and 2 fighters placed in Western Germany 1 submarine placed in 110 Sea Zone 3 infantry placed in Yugoslavia 2 mech_infantrys placed in Germany 3 infantry placed in Ukraine 3 infantry placed in Novgorod 2 infantry placed in Germany Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUsCombat Hit Differential Summary :
Russians regular : 0.67 Germans regular : 1.33 -
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Will be gone most of the day playing Blitz.
Where do u play and what is ur rating?
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Actually, it’s the game, not chess. Regarding the latter I play in a club in Stockholm, Kristallens SK, and have about 2000 Elo.
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Solid, 2000 Elo is strong!
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@jdow said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Solid, 2000 Elo is strong!
So-so mediocre. :)
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Battle in Volgograd Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantryThat Stalingrad is a tough nut for the sauerkrauts. Isn’t it the second time in a row now?
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@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Battle in Volgograd Germans attack with 2 bombers and 2 mech_infantrys Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 2 mech_infantrys in Volgograd, round 2 : 2/4 hits, 1.67 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Volgograd Germans win with 2 bombers remaining. Battle score for attacker is -2 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 2 infantryThat Stalingrad is a tough nut for the sauerkrauts. Isn’t it the second time in a row now?
Lol yah maybe like in the real war. But that’s ok, won’t be a problem for much longer.
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TripleA Turn Summary: Russians round 19
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Russians Russians buy 7 infantry; Remaining resources: 2 PUs; Combat Move - Russians 1 infantry moved from Timguska to Yenisey Russians take Yenisey from Japanese 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 infantry moved from Smolensk to Archangel 1 tactical_bomber moved from Russia to Kazakhstan 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Bryansk 1 fighter moved from Russia to Archangel 1 infantry moved from Samara to Kazakhstan Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Bryansk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 mech_infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Kazakhstan Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Kazakhstan, round 2 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Kazakhstan Russians win, taking Kazakhstan from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 tactical_bomber moved from Kazakhstan to Russia 1 fighter moved from Tambov to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Archangel to Russia 1 armour and 2 mech_infantrys moved from Evenkiyskiy to Urals 1 infantry moved from Novosibirsk to Timguska 1 infantry moved from Samara to Novosibirsk 20 artilleries and 30 infantry moved from Russia to Tambov 1 aaGun moved from Samara to Tambov 5 artilleries moved from Samara to Tambov 1 armour and 6 mech_infantrys moved from Samara to Russia 7 infantry moved from Samara to Tambov 1 aaGun moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 1 infantry moved from Vologda to Samara 1 infantry moved from Samara to Volgograd Place Units - Russians 7 infantry placed in Russia Turn Complete - Russians Russians collect 16 PUs; end with 18 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 21 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 23 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 25 PUsCombat Hit Differential Summary :
Germans regular : 1,67 Russians regular : 2,00 -
TripleA Manual Gamesave Post: Japanese round 19
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 19 Purchase Units - Japanese Japanese buy 3 infantry and 11 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Dzavhan to Olgiy Japanese take Olgiy from Russians 1 armour moved from Olgiy to Yenisey 3 mech_infantrys moved from Dzavhan to Yenisey 2 infantry moved from Afghanistan to Kazakhstan 1 infantry moved from West India to Eastern Persia Japanese take Eastern Persia from British 2 bombers moved from India to Kazakhstan 1 destroyer moved from 37 Sea Zone to 45 Sea Zone 1 fighter moved from 37 Sea Zone to 34 Sea Zone 2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 45 Sea Zone 4 fighters moved from India to 45 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone 1 infantry and 1 mech_infantry moved from 44 Sea Zone to Celebes 1 mech_infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone 1 battleship and 1 marine moved from 37 Sea Zone to 44 Sea Zone 1 marine moved from 44 Sea Zone to Celebes 1 infantry and 1 mech_infantry moved from 35 Sea Zone to Philippines 1 cruiser and 1 marine moved from 37 Sea Zone to 35 Sea Zone 1 marine moved from 35 Sea Zone to Philippines 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Celebes 3 fighters and 3 tactical_bombers moved from 37 Sea Zone to Philippines 1 tactical_bomber moved from India to 44 Sea Zone 1 fighter moved from 37 Sea Zone to 44 Sea Zone 2 fighters moved from 37 Sea Zone to 44 Sea Zone 2 fighters moved from 37 Sea Zone to Celebes Combat - Japanese Battle in Java Battle in 35 Sea Zone Japanese attack with 1 cruiser and 1 transport Americans defend with 1 transport 1 transport owned by the Americans lost in 35 Sea Zone Japanese win, taking Java from Americans with 1 cruiser and 1 transport remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transportCombat Hit Differential Summary :





