@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Suiyuyan to Hopei
        1 fighter moved from Suiyuyan to Jehol
        2 infantry moved from Chahar to Jehol
        1 artillery and 1 infantry moved from Chahar to Hopei
        1 artillery and 1 infantry moved from Chahar to Anhwe
        1 infantry moved from Chahar to Hopei
        1 infantry moved from Chahar to Jehol
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 artillery and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Hopei
                Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in Jehol
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 2/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
            Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 2 infantry
        Battle in Anhwe
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Jehol to Chahar
    Place Units - Chinese
        2 infantry placed in Chahar
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 0,67
Japanese regular : -0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - British
        British buy 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        2 cruisers, 2 destroyers and 6 submarines moved from 96 Sea Zone to 95 Sea Zone
        2 cruisers, 2 destroyers and 6 submarines moved from 95 Sea Zone to 97 Sea Zone
        1 submarine moved from 98 Sea Zone to 95 Sea Zone
        1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 submarine moved from 81 Sea Zone to 97 Sea Zone
        2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
        1 bomber moved from Iraq to 97 Sea Zone
        1 infantry moved from Tobruk to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
        1 infantry moved from 95 Sea Zone to Sardinia
        1 infantry moved from Gibraltar to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
        1 infantry moved from 95 Sea Zone to Sicily
    Combat - British
        Battle in Sicily
        Battle in Sardinia
        Battle in 97 Sea Zone
            British attack with 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 8 submarines and 1 tactical_bomber
            Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 submarines
                British roll dice for 8 submarines in 97 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
            Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                British roll dice for 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/8 hits, 4,00 expected hits
Combat Hit Differential Summary :
British regular : 1,33
Don’t want to screw up, so since I presume you’re online I may ask for casualties instead of assuming.
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Don’t want to screw up, so since I presume you’re online I may ask for casualties instead of assuming.
you can assume max defense, taking G air last
Ok, will do, but I’d interpret that as keeping a des instead of a cr now, right?
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Ok, will do, but I’d interpret that as keeping a des instead of a cr now, right?
yah so long as you have subs remaining, keep a dd
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Egypt to Yugoslavia
        1 bomber moved from Gibraltar to Southern Italy
        3 fighters moved from 96 Sea Zone to Yugoslavia
        2 fighters moved from Gibraltar to Southern Italy
        1 fighter moved from 96 Sea Zone to Southern Italy
        4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
        1 submarine moved from 33 Sea Zone to 35 Sea Zone
        1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
        1 infantry moved from Marianas to 22 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
        1 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
    Combat - Americans
        Americans creates battle in territory 93 Sea Zone
        Air Battle in Yugoslavia
            Americans attacks with 4 units heading to Yugoslavia
            Air Battle is over, the remaining bombers go on to their targets
        Air Battle in Southern Italy
            Americans attacks with 4 units heading to Southern Italy
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Yugoslavia
                Germans roll AA dice in Yugoslavia : 0/1 hits, 0,17 expected hits
            Bombing raid in Yugoslavia rolls: 8 and causes: 6 damage to unit: airfield
            Bombing raid in Yugoslavia causes 6 damage total. 
        Strategic bombing raid in Southern Italy
                Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
            Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: airfield
            Bombing raid in Southern Italy causes 5 damage total. 
        Battle in 35 Sea Zone
            Americans attack with 1 artillery, 4 fighters, 1 submarine and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 4 fighters and 1 transport in 35 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking 93 Sea Zone from Italians with 4 fighters and 1 transport remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in Philippines
        Cleaning up after air battles
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 artillery moved from 35 Sea Zone to Philippines
        4 fighters moved from 35 Sea Zone to 33 Sea Zone
        EDIT: 1 tactical_bomber moved from Philippines to 33 Sea Zone
        1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 carriers moved from 96 Sea Zone to 95 Sea Zone
        1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
        1 submarine moved from 91 Sea Zone to 93 Sea Zone
        2 fighters moved from Southern Italy to 95 Sea Zone
        1 fighter moved from Southern Italy to 95 Sea Zone
        1 fighter moved from Yugoslavia to 95 Sea Zone
        2 fighters moved from Yugoslavia to 96 Sea Zone
        1 armour and 2 mech_infantrys moved from Tobruk to Egypt
        4 transports moved from 91 Sea Zone to 101 Sea Zone
        1 bomber moved from Yugoslavia to Tobruk
        1 bomber moved from Southern Italy to Tobruk
        1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
        1 fighter moved from Western United States to Wake Island
        2 infantry moved from Central United States to Western United States
    Place Units - Americans
        2 submarines placed in 101 Sea Zone
        1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
        1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Suiyuyan to Hopei
        1 fighter moved from Suiyuyan to Jehol
        2 infantry moved from Chahar to Jehol
        1 artillery and 1 infantry moved from Chahar to Hopei
        1 artillery and 1 infantry moved from Chahar to Anhwe
        1 infantry moved from Chahar to Hopei
        1 infantry moved from Chahar to Jehol
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 artillery and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Hopei
                Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in Jehol
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 2/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
            Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 2 infantry
        Battle in Anhwe
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Jehol to Chahar
    Place Units - Chinese
        2 infantry placed in Chahar
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 9 PUs
    Purchase Units - British
        British buy 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        2 cruisers, 2 destroyers and 6 submarines moved from 96 Sea Zone to 95 Sea Zone
        2 cruisers, 2 destroyers and 6 submarines moved from 95 Sea Zone to 97 Sea Zone
        1 submarine moved from 98 Sea Zone to 95 Sea Zone
        1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 submarine moved from 81 Sea Zone to 97 Sea Zone
        2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
        1 bomber moved from Iraq to 97 Sea Zone
        1 infantry moved from Tobruk to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
        1 infantry moved from 95 Sea Zone to Sardinia
        1 infantry moved from Gibraltar to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
        1 infantry moved from 95 Sea Zone to Sicily
    Combat - British
        Battle in Sicily
        Battle in Sardinia
        Battle in 97 Sea Zone
            British attack with 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 8 submarines and 1 tactical_bomber
            Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 submarines
                British roll dice for 8 submarines in 97 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
            Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                British roll dice for 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/8 hits, 4,00 expected hits
                Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
                1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 3 submarines owned by the Italians, 3 submarines owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                British roll dice for 5 submarines in 97 Sea Zone, round 3 : 0/5 hits, 1,67 expected hits
                British roll dice for 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
                Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 5/5 hits, 2,83 expected hits
                1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 battleship owned by the Italians and 5 submarines owned by the British lost in 97 Sea Zone
                British roll dice for 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/6 hits, 3,33 expected hits
                Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                1 fighter owned by the Germans lost in 97 Sea Zone
            British win, taking Sicily from Italians, taking Sardinia from Italians, taking 97 Sea Zone from Italians with 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
            Casualties for British: 2 destroyers and 8 submarines
            Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 submarines
            Casualties for Germans: 2 fighters
    Non Combat Move - British
        1 bomber moved from 97 Sea Zone to Egypt
        2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Tobruk
        1 carrier and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        3 aaGuns, 1 armour, 1 artillery and 20 infantry moved from West India to Eastern Persia
        2 artilleries and 5 infantry moved from Persia to Eastern Persia
        2 fighters and 1 tactical_bomber moved from West India to Eastern Persia
        1 artillery, 3 infantry and 1 marine moved from Egypt to Trans-Jordan
        1 mech_infantry moved from Belgian Congo to Egypt
        1 infantry moved from Iraq to Trans-Jordan
        1 infantry moved from Iraq to Trans-Jordan
        1 armour moved from Morocco to Tunisia
    Place Units - British
        3 infantry placed in Persia
        1 artillery and 2 infantry placed in Egypt
        2 mech_infantrys placed in Union of South Africa
        1 destroyer placed in 71 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
        British collect 26 PUs (7 lost to blockades); end with 26 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
    Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,67
Italians regular : 2,00
Japanese regular : 0,33
Germans AA : -0,17
British regular : -0,00
Italians AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 bomber, 1 carrier, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 
    Combat Move - Americans
        1 bomber moved from Egypt to Yugoslavia
        1 bomber moved from Gibraltar to Southern Italy
        3 fighters moved from 96 Sea Zone to Yugoslavia
        2 fighters moved from Gibraltar to Southern Italy
        1 fighter moved from 96 Sea Zone to Southern Italy
        4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone
        1 submarine moved from 33 Sea Zone to 35 Sea Zone
        1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone
        1 infantry moved from Marianas to 22 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone
        1 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines
    Combat - Americans
        Americans creates battle in territory 93 Sea Zone
        Air Battle in Yugoslavia
            Americans attacks with 4 units heading to Yugoslavia
            Air Battle is over, the remaining bombers go on to their targets
        Air Battle in Southern Italy
            Americans attacks with 4 units heading to Southern Italy
            Air Battle is over, the remaining bombers go on to their targets
        Strategic bombing raid in Yugoslavia
                Germans roll AA dice in Yugoslavia : 0/1 hits, 0,17 expected hits
            Bombing raid in Yugoslavia rolls: 8 and causes: 6 damage to unit: airfield
            Bombing raid in Yugoslavia causes 6 damage total. 
        Strategic bombing raid in Southern Italy
                Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits
            Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: airfield
            Bombing raid in Southern Italy causes 5 damage total. 
        Battle in 35 Sea Zone
            Americans attack with 1 artillery, 4 fighters, 1 submarine and 1 transport
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                Americans roll dice for 4 fighters and 1 transport in 35 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits
                Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone
            Americans win, taking 93 Sea Zone from Italians with 4 fighters and 1 transport remaining. Battle score for attacker is 2
            Casualties for Americans: 1 submarine
            Casualties for Japanese: 1 destroyer
        Battle in Philippines
        Cleaning up after air battles
    Non Combat Move - Americans
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 artillery moved from 35 Sea Zone to Philippines
        4 fighters moved from 35 Sea Zone to 33 Sea Zone
        EDIT: 1 tactical_bomber moved from Philippines to 33 Sea Zone
        1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone
        2 infantry moved from Western United States to 10 Sea Zone
        1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone
        2 infantry moved from 26 Sea Zone to Hawaiian Islands
        2 carriers moved from 96 Sea Zone to 95 Sea Zone
        1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone
        1 submarine moved from 91 Sea Zone to 93 Sea Zone
        2 fighters moved from Southern Italy to 95 Sea Zone
        1 fighter moved from Southern Italy to 95 Sea Zone
        1 fighter moved from Yugoslavia to 95 Sea Zone
        2 fighters moved from Yugoslavia to 96 Sea Zone
        1 armour and 2 mech_infantrys moved from Tobruk to Egypt
        4 transports moved from 91 Sea Zone to 101 Sea Zone
        1 bomber moved from Yugoslavia to Tobruk
        1 bomber moved from Southern Italy to Tobruk
        1 fighter and 1 tactical_bomber moved from Western United States to Wake Island
        1 fighter moved from Western United States to Wake Island
        2 infantry moved from Central United States to Western United States
    Place Units - Americans
        2 submarines placed in 101 Sea Zone
        1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone
        1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States
    Turn Complete - Americans
        Americans collect 57 PUs; end with 57 PUs
        Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
        Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Chinese
        1 infantry moved from Suiyuyan to Hopei
        1 fighter moved from Suiyuyan to Jehol
        2 infantry moved from Chahar to Jehol
        1 artillery and 1 infantry moved from Chahar to Hopei
        1 artillery and 1 infantry moved from Chahar to Anhwe
        1 infantry moved from Chahar to Hopei
        1 infantry moved from Chahar to Jehol
    Combat - Chinese
        Battle in Hopei
            Chinese attack with 1 artillery and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 2 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese lost in Hopei
                Chinese roll dice for 1 artillery and 3 infantry in Hopei, round 3 : 1/4 hits, 1,00 expected hits
                Japanese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Japanese lost in Hopei
            Chinese win, taking Hopei from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 6
            Casualties for Japanese: 2 infantry
        Battle in Jehol
            Chinese attack with 1 fighter and 3 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 2/4 hits, 1,00 expected hits
                Japanese roll dice for 2 infantry in Jehol, round 2 : 2/2 hits, 0,67 expected hits
                2 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Jehol
            Chinese win, taking Jehol from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Chinese: 2 infantry
            Casualties for Japanese: 2 infantry
        Battle in Anhwe
            Chinese attack with 1 artillery and 1 infantry
            Japanese defend with 1 mech_infantry
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 0/2 hits, 0,67 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 0/1 hits, 0,33 expected hits
                Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                Japanese roll dice for 1 mech_infantry in Anhwe, round 3 : 0/1 hits, 0,33 expected hits
                1 mech_infantry owned by the Japanese lost in Anhwe
            Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 4
            Casualties for Japanese: 1 mech_infantry
    Non Combat Move - Chinese
        1 fighter moved from Jehol to Chahar
    Place Units - Chinese
        2 infantry placed in Chahar
    Turn Complete - Chinese
        Chinese collect 8 PUs; end with 9 PUs
    Purchase Units - British
        British buy 1 artillery, 1 destroyer, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - British
        2 cruisers, 2 destroyers and 6 submarines moved from 96 Sea Zone to 95 Sea Zone
        2 cruisers, 2 destroyers and 6 submarines moved from 95 Sea Zone to 97 Sea Zone
        1 submarine moved from 98 Sea Zone to 95 Sea Zone
        1 submarine moved from 95 Sea Zone to 97 Sea Zone
        1 submarine moved from 81 Sea Zone to 97 Sea Zone
        2 fighters and 1 tactical_bomber moved from Egypt to 97 Sea Zone
        1 bomber moved from Iraq to 97 Sea Zone
        1 infantry moved from Tobruk to 96 Sea Zone
        1 infantry and 1 transport moved from 96 Sea Zone to 95 Sea Zone
        1 infantry moved from 95 Sea Zone to Sardinia
        1 infantry moved from Gibraltar to 91 Sea Zone
        1 infantry and 1 transport moved from 91 Sea Zone to 95 Sea Zone
        1 infantry moved from 95 Sea Zone to Sicily
    Combat - British
        Battle in Sicily
        Battle in Sardinia
        Battle in 97 Sea Zone
            British attack with 1 bomber, 2 cruisers, 2 destroyers, 2 fighters, 8 submarines and 1 tactical_bomber
            Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 submarines
                British roll dice for 8 submarines in 97 Sea Zone, round 2 : 2/8 hits, 2,67 expected hits
            Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians
                British roll dice for 1 bomber, 2 cruisers, 2 destroyers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 6/8 hits, 4,00 expected hits
                Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 1/3 hits, 0,50 expected hits
                Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 2 fighters in 97 Sea Zone, round 2 : 4/8 hits, 4,00 expected hits
                1 destroyer owned by the Italians, 2 destroyers owned by the British, 1 cruiser owned by the Italians, 3 submarines owned by the Italians, 3 submarines owned by the British and 1 carrier owned by the Italians lost in 97 Sea Zone
                British roll dice for 5 submarines in 97 Sea Zone, round 3 : 0/5 hits, 1,67 expected hits
                British roll dice for 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 3 : 4/6 hits, 3,33 expected hits
                Italians roll dice for 1 battleship, 1 cruiser, 1 destroyer and 2 fighters in 97 Sea Zone, round 3 : 5/5 hits, 2,83 expected hits
                1 destroyer owned by the Italians, 1 cruiser owned by the Italians, 1 fighter owned by the Germans, 1 battleship owned by the Italians and 5 submarines owned by the British lost in 97 Sea Zone
                British roll dice for 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber in 97 Sea Zone, round 4 : 3/6 hits, 3,33 expected hits
                Italians roll dice for 1 fighter in 97 Sea Zone, round 4 : 0/1 hits, 0,67 expected hits
                1 fighter owned by the Germans lost in 97 Sea Zone
            British win, taking Sicily from Italians, taking Sardinia from Italians, taking 97 Sea Zone from Italians with 1 bomber, 2 cruisers, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 50
            Casualties for British: 2 destroyers and 8 submarines
            Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 destroyers and 3 submarines
            Casualties for Germans: 2 fighters
    Non Combat Move - British
        1 bomber moved from 97 Sea Zone to Egypt
        2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Tobruk
        1 carrier and 2 fighters moved from 96 Sea Zone to 95 Sea Zone
        1 transport moved from 91 Sea Zone to 101 Sea Zone
        3 aaGuns, 1 armour, 1 artillery and 20 infantry moved from West India to Eastern Persia
        2 artilleries and 5 infantry moved from Persia to Eastern Persia
        2 fighters and 1 tactical_bomber moved from West India to Eastern Persia
        1 artillery, 3 infantry and 1 marine moved from Egypt to Trans-Jordan
        1 mech_infantry moved from Belgian Congo to Egypt
        1 infantry moved from Iraq to Trans-Jordan
        1 infantry moved from Iraq to Trans-Jordan
        1 armour moved from Morocco to Tunisia
    Place Units - British
        3 infantry placed in Persia
        1 artillery and 2 infantry placed in Egypt
        2 mech_infantrys placed in Union of South Africa
        1 destroyer placed in 71 Sea Zone
    Turn Complete - British
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 3,4
            Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 5,2
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,3
        British collect 26 PUs (7 lost to blockades); end with 26 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 29 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 32 PUs
        Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 35 PUs
    Turn Complete - UK_Pacific
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from Western United States: 1 bomber
        EDIT: Adding units owned by Americans to Eastern United States: 1 bomber
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0,67
Americans regular : 0,67
Italians regular : 2,00
Japanese regular : 0,33
Germans AA : -0,17
British regular : -0,00
Italians AA : -0,17
Sorry, didn’t mean to place the sb in WUS, but in EUS. Last post is that edit, but it’s ok if you deny it.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Italians
        Italians repair damage of 3x airfield; Remaining resources: 10 PUs; 
        Italians buy 1 fighter; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 bomber and 2 fighters moved from Southern Italy to 97 Sea Zone
        1 destroyer moved from 99 Sea Zone to 97 Sea Zone
    Combat - Italians
        Battle in 97 Sea Zone
            Italians attack with 1 bomber, 1 destroyer and 2 fighters
            British defend with 2 cruisers
                Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 97 Sea Zone, round 2 : 3/4 hits, 2.00 expected hits
                British roll dice for 2 cruisers in 97 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                2 cruisers owned by the British lost in 97 Sea Zone
            Italians win, taking 97 Sea Zone from British with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 24
            Casualties for British: 2 cruisers
    Non Combat Move - Italians
        1 mech_infantry moved from Bessarabia to Rostov
        1 artillery and 1 infantry moved from Romania to Bessarabia
        1 infantry moved from Yugoslavia to Romania
        2 infantry moved from Northern Italy to Yugoslavia
        2 infantry moved from Southern Italy to Northern Italy
        1 bomber moved from 97 Sea Zone to Rostov
        2 fighters moved from 97 Sea Zone to Southern Italy
    Place Units - Italians
        1 fighter placed in Southern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 6,4,2,6
        Italians collect 13 PUs (2 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1.00
British regular : -1.00
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Sorry, didn’t mean to place the sb in WUS, but in EUS. Last post is that edit, but it’s ok if you deny it.
you can just edit during franz. already posted italy
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Sorry, didn’t mean to place the sb in WUS, but in EUS. Last post is that edit, but it’s ok if you deny it.
you can just edit during franz. already posted italy
That works. Thanks!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 marine moved from 33 Sea Zone to Caroline Islands
        EDIT: ANZAC undo move 3.
        1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
    Combat - ANZAC
        Battle in Java
    Non Combat Move - ANZAC
        1 tactical_bomber moved from New South Wales to 33 Sea Zone
        1 marine moved from 33 Sea Zone to Caroline Islands
        1 infantry moved from Queensland to South Australia
        1 aaGun, 1 artillery and 2 infantry moved from New South Wales to South Australia
        1 infantry moved from Persia to Eastern Persia
        1 infantry moved from Iraq to Trans-Jordan
    Place Units - ANZAC
        2 destroyers placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
    Non Combat Move - French
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 bomber moved from Western United States to Eastern United States
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 infantry moved from Trans-Jordan to Iraq
    Turn Complete - French
Combat Hit Differential Summary :
One thing before G goes, that the des in z101 moved to z106 to pressure some subs.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 2 destroyers; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 marine moved from 33 Sea Zone to Caroline Islands
        EDIT: ANZAC undo move 3.
        1 infantry and 1 transport moved from 33 Sea Zone to 42 Sea Zone
        1 infantry moved from 42 Sea Zone to Java
    Combat - ANZAC
        Battle in Java
    Non Combat Move - ANZAC
        1 tactical_bomber moved from New South Wales to 33 Sea Zone
        1 marine moved from 33 Sea Zone to Caroline Islands
        1 infantry moved from Queensland to South Australia
        1 aaGun, 1 artillery and 2 infantry moved from New South Wales to South Australia
        1 infantry moved from Persia to Eastern Persia
        1 infantry moved from Iraq to Trans-Jordan
    Place Units - ANZAC
        2 destroyers placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    Combat Move - French
    Non Combat Move - French
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        EDIT: 1 bomber moved from Western United States to Eastern United States
        1 destroyer moved from 91 Sea Zone to 92 Sea Zone
        1 infantry moved from Trans-Jordan to Iraq
    Turn Complete - French
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 101 Sea Zone: 1 destroyer
        EDIT: Removing units owned by Americans from 101 Sea Zone: 1 carrier
        EDIT: Adding units owned by Americans to 106 Sea Zone: 1 carrier and 1 destroyer
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 106 Sea Zone: 1 carrier
        EDIT: Adding units owned by Americans to 101 Sea Zone: 1 carrier
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
One thing before G goes, that the des in z101 moved to z106 to pressure some subs.
Nevermind. Notice you’ve already started to roll dice.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 4x airfield; Remaining resources: 76 PUs; 
        Germans buy 2 carriers, 1 destroyer, 9 infantry, 1 marine and 1 mech_infantry; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Belarus to Bryansk
        1 artillery moved from Western Ukraine to Bryansk
        1 infantry moved from Caucasus to Northwest Persia
        1 bomber moved from Novgorod to Northwest Persia
        1 bomber moved from Yunnan to Kazakhstan
        1 infantry moved from Caucasus to Kazakhstan
        1 infantry moved from Caucasus to Kazakhstan
        1 tactical_bomber moved from Bessarabia to Bryansk
        1 tactical_bomber moved from Yugoslavia to Bryansk
        1 infantry moved from Rostov to Bryansk
        1 mech_infantry moved from Eastern Poland to Bryansk
    Combat - Germans
        Battle in Bryansk
            Germans attack with 1 artillery, 3 infantry, 1 mech_infantry and 2 tactical_bombers
            Russians defend with 3 infantry
                Germans roll dice for 1 artillery, 3 infantry, 1 mech_infantry and 2 tactical_bombers in Bryansk, round 2 : 2/7 hits, 2.17 expected hits
                Russians roll dice for 3 infantry in Bryansk, round 2 : 0/3 hits, 1.00 expected hits
                2 infantry owned by the Russians lost in Bryansk
            1 artillery owned by the Germans, 3 infantry owned by the Germans and 1 mech_infantry owned by the Germans retreated to Rostov
            Russians win with 1 infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in Northwest Persia
            Germans attack with 1 bomber and 1 infantry
            French defend with 1 infantry
                Germans roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                British roll dice for 1 infantry in Northwest Persia, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Germans and 1 infantry owned by the French lost in Northwest Persia
            Germans win with 1 bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for French: 1 infantry
        Battle in Kazakhstan
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 1.00 expected hits
                Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Kazakhstan
            Germans win, taking Kazakhstan from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        2 armour, 5 artilleries, 8 infantry and 2 mech_infantrys moved from Volgograd to Rostov
        4 artilleries and 3 infantry moved from Ukraine to Rostov
        1 mech_infantry moved from Western Ukraine to Rostov
        8 armour and 9 mech_infantrys moved from Caucasus to Rostov
        1 mech_infantry moved from Bessarabia to Rostov
        1 bomber moved from Kazakhstan to Yunnan
        2 tactical_bombers moved from Bryansk to Rostov
        3 mech_infantrys moved from Eastern Poland to Ukraine
        1 mech_infantry moved from Romania to Ukraine
        1 infantry moved from Eastern Poland to Western Ukraine
        3 infantry moved from Archangel to Belarus
        1 infantry moved from Nenetsia to Archangel
        3 infantry moved from Novgorod to Baltic States
        1 mech_infantry moved from Yugoslavia to Bessarabia
        1 fighter moved from Southern Italy to 97 Sea Zone
        1 fighter moved from Western Germany to 97 Sea Zone
        1 tactical_bomber moved from Western Germany to 97 Sea Zone
        1 fighter moved from 110 Sea Zone to 97 Sea Zone
        1 bomber moved from Northwest Persia to Rostov
        1 aaGun moved from Northern Italy to Yugoslavia
        1 aaGun moved from France to Northern Italy
        1 artillery and 1 infantry moved from Western Germany to 112 Sea Zone
        1 submarine moved from 110 Sea Zone to 125 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 112 Sea Zone to 110 Sea Zone
    Place Units - Germans
        2 carriers and 1 destroyer placed in 97 Sea Zone
        1 marine placed in Normandy Bordeaux
        3 infantry placed in Volgograd
        3 infantry placed in Ukraine
        Germans undo move 4.
        2 infantry and 1 mech_infantry placed in Ukraine
        3 infantry placed in Novgorod
        1 infantry placed in Western Germany
    Turn Complete - Germans
        Germans collect 57 PUs; end with 57 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Russians regular : -1.33
Germans regular : 0.00
British regular : 0.67
@trulpen oh look, navy’s back ;)
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 8 infantry; Remaining resources: 2 PUs; 
    Combat Move - Russians
        3 infantry moved from Tambov to Volgograd
        1 artillery moved from Tambov to Volgograd
        1 infantry moved from Urals to Nenetsia
              Russians take Nenetsia from Germans
        2 artilleries and 3 infantry moved from Vologda to Archangel
        1 infantry moved from Novosibirsk to Kazakhstan
        1 infantry moved from Samara to Kazakhstan
        1 fighter moved from Russia to Kazakhstan
        1 fighter moved from Russia to Volgograd
        1 infantry moved from Bryansk to Western Ukraine
        1 fighter moved from Russia to Western Ukraine
        3 infantry moved from Vologda to Archangel
        2 infantry moved from Smolensk to Archangel
        2 infantry moved from Vologda to Archangel
        2 armour and 2 mech_infantrys moved from Vologda to Archangel
    Combat - Russians
        Battle in Western Ukraine
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Volgograd
            Russians attack with 1 artillery, 1 fighter and 3 infantry
            Germans defend with 1 factory_minor and 3 infantry
                Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Volgograd, round 2 : 0/5 hits, 1,50 expected hits
                Germans roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                1 infantry owned by the Russians lost in Volgograd
                Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 3 : 2/4 hits, 1,33 expected hits
                Germans roll dice for 3 infantry in Volgograd, round 3 : 0/3 hits, 1,00 expected hits
                2 infantry owned by the Germans lost in Volgograd
                Russians roll dice for 1 artillery, 1 fighter and 2 infantry in Volgograd, round 4 : 1/4 hits, 1,33 expected hits
                Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 artillery, 1 fighter and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 1 infantry
            Casualties for Germans: 3 infantry
        Battle in Archangel
            Russians attack with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys
            Germans defend with 1 infantry
                Russians roll dice for 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys in Archangel, round 2 : 5/16 hits, 4,00 expected hits
                Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Archangel
            Russians win, taking Archangel from Germans with 2 armour, 2 artilleries, 10 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
        Battle in Kazakhstan
            Russians attack with 1 fighter and 2 infantry
            Germans defend with 2 infantry
                Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 2 infantry in Kazakhstan, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Germans lost in Kazakhstan
                Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 3 : 0/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0,33 expected hits
                Russians roll dice for 1 fighter and 2 infantry in Kazakhstan, round 4 : 1/3 hits, 0,83 expected hits
                Germans roll dice for 1 infantry in Kazakhstan, round 4 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Kazakhstan
            Russians win, taking Kazakhstan from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        1 infantry moved from Russia to Samara
        2 aaGuns moved from Vologda to Archangel
        1 infantry moved from Russia to Smolensk
        1 infantry moved from Russia to Bryansk
        1 fighter moved from Western Ukraine to Russia
        1 fighter moved from Kazakhstan to Russia
        1 fighter moved from Volgograd to Russia
        19 infantry moved from Tambov to Samara
        7 artilleries moved from Tambov to Samara
        1 aaGun moved from Tambov to Samara
        1 aaGun moved from Russia to Samara
        10 infantry moved from Tambov to Samara
        1 infantry moved from Yenisey to Timguska
        1 infantry moved from Timguska to Urals
        1 infantry moved from Timguska to Novosibirsk
        1 infantry moved from Chahar to Suiyuyan
        20 infantry moved from Tambov to Russia
    Place Units - Russians
        8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 19 PUs; end with 21 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 24 PUs
Combat Hit Differential Summary :
Germans regular : -3,33
Russians regular : -0,33
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen oh look, navy’s back ;)
Crazy. It’s almost as if you’re my adept and not the other way around…