@FranceNeedsMorePower To play PBEM you need to be registered on the dice server called Marti ,but it is not working with gmail and also has problems with hotmail, so the group I play with started using @gmx.com and with this it does work and sends the dice rolls immediately, so even if you try to register with your gmail it will not work.
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour and 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Manchuria to Siberia Japanese take Siberia from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi 1 bomber moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 bomber moved from Malaya to India 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 fighter moved from Malaya to 42 Sea Zone 1 fighter moved from French Indo China to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in Ceylon Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 artilleries and 3 infantry moved from Shan State to Burma 1 infantry moved from Hunan to Kweichow 1 artillery moved from Yunnan to Hunan 1 infantry moved from Yunnan to Szechwan 3 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 aaGun moved from Yunnan to Burma 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 34 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from French Indo China to Kwangsi 2 marines moved from French Indo China to Kwangsi 2 artilleries moved from French Indo China to Kwangsi 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to Japan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria 1 fighter moved from 35 Sea Zone to Manchuria 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to Manchuria 1 tactical_bomber moved from French Indo China to Japan Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter placed in Japan 3 mech_infantrys placed in Manchuria 3 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Japanese regular : 2.50 UK_Pacific regular : -0.67 ANZAC regular : 0.67
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TripleA Turn Summary: Japanese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Japanese Japanese buy 1 carrier, 2 destroyers, 1 fighter, 4 infantry and 3 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Politics - Japanese Japanese takes Political Action: Political Action Japanese To War With Russians Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Japanese and Russians from Neutrality to War Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Chinese from Neutrality to Allied Japanese succeeds on action: Political Action Japanese To War With Russians: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Japanese 1 armour and 1 mech_infantry moved from Manchuria to Amur Japanese take Amur from Russians 1 armour and 1 mech_infantry moved from Amur to Buryatia Japanese take Buryatia from Russians 1 armour moved from Manchuria to Siberia Japanese take Siberia from Russians 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Shensi 1 bomber moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to Shensi 1 marine moved from French Indo China to 36 Sea Zone 1 battleship and 1 marine moved from 36 Sea Zone to 39 Sea Zone 1 marine moved from 39 Sea Zone to Ceylon 1 infantry moved from Malaya to 37 Sea Zone 1 infantry moved from Malaya to 37 Sea Zone 2 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Malaya to 37 Sea Zone 1 infantry and 1 transport moved from 37 Sea Zone to 39 Sea Zone 1 infantry moved from 39 Sea Zone to India 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 bomber moved from Malaya to India 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 fighter moved from Malaya to 42 Sea Zone 1 fighter moved from French Indo China to 34 Sea Zone 1 destroyer moved from 37 Sea Zone to 35 Sea Zone 2 fighters and 2 tactical_bombers moved from French Indo China to 35 Sea Zone Combat - Japanese Battle in Ceylon Battle in 42 Sea Zone Japanese attack with 1 fighter and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win, taking Ceylon from UK_Pacific with 1 fighter and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 1 fighter Americans defend with 1 transport 1 transport owned by the Americans lost in 34 Sea Zone Japanese win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Java Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Java, round 2 : 3/6 hits, 2.83 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from Americans with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Battle in Shensi Japanese attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Shensi, round 2 : 3/4 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi Japanese win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 infantry Battle in India Japanese attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour Japanese roll dice for 1 battleship in India, round 2 : 1/1 hits, 0.67 expected hits Japanese roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2.33 expected hits UK_Pacific roll dice for 1 artillery and 1 infantry in India, round 2 : 0/2 hits, 0.67 expected hits 1 artillery owned by the British and 1 infantry owned by the British lost in India Japanese captures 8PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for British: 1 artillery and 1 infantry triggerUKPacificDestroyPUsJapanese: Setting destroysPUs to true for playerAttachment attached to UK_Pacific Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Russians and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Americans and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for British and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for UK_Pacific and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for ANZAC and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Chinese and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for French and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Dutch and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1: Changing Relationship for Neutral_Allies and Mongolians from Strict_Neutral to Friendly_Neutral Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Allies Friendly With Mongolians Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Olgiy Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Dzavhan Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Tsagaan Olom Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Central Mongolia Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Buyant-Uhaa Trigger Allies Friendly With Mongolians: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Ulaanbaatar Trigger Japanese Conquer Russians Territory By Mongolia 1 activates a trigger called: Trigger Japanese Conquer Russians Territory By Mongolia 2 Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Olgiy Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Dzavhan Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Tsagaan Olom Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Central Mongolia Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Buyant-Uhaa Trigger Japanese Conquer Russians Territory By Mongolia 2: Russians captures territory Ulaanbaatar Non Combat Move - Japanese 3 artilleries and 3 infantry moved from Shan State to Burma 1 infantry moved from Hunan to Kweichow 1 artillery moved from Yunnan to Hunan 1 infantry moved from Yunnan to Szechwan 3 fighters moved from Java to 42 Sea Zone 1 tactical_bomber moved from Java to 42 Sea Zone 1 bomber moved from India to French Indo China 1 bomber moved from Shensi to French Indo China 1 fighter and 1 tactical_bomber moved from Shensi to Yunnan 2 carriers moved from 37 Sea Zone to 42 Sea Zone 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 fighter and 1 tactical_bomber moved from India to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 aaGun moved from Yunnan to Burma 1 fighter moved from 42 Sea Zone to 36 Sea Zone 1 fighter moved from 34 Sea Zone to 36 Sea Zone 1 submarine moved from 36 Sea Zone to 42 Sea Zone 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 artillery moved from Malaya to 37 Sea Zone 1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery moved from 36 Sea Zone to Kwangsi 1 infantry moved from French Indo China to Kwangsi 2 marines moved from French Indo China to Kwangsi 2 artilleries moved from French Indo China to Kwangsi 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 fighter moved from French Indo China to Japan 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Manchuria 1 fighter moved from 35 Sea Zone to Manchuria 1 tactical_bomber moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to Manchuria 1 tactical_bomber moved from French Indo China to Japan Place Units - Japanese 1 carrier and 2 destroyers placed in 36 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 36 Sea Zone: 1 destroyer EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode 1 fighter placed in Japan 3 mech_infantrys placed in Manchuria 3 infantry placed in Malaya 1 infantry placed in Japan Turn Complete - Japanese Japanese collect 66 PUs; end with 74 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Turning on Edit Mode EDIT: Removing units owned by Japanese from Kwangsi: 1 artillery EDIT: Adding units owned by Japanese to French Indo China: 1 artillery and 1 marine EDIT: Removing units owned by Japanese from Kwangsi: 1 marine EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67 Americans regular : -0.17 Japanese regular : 2.50 UK_Pacific regular : -0.67 ANZAC regular : 0.67
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@trulpen made a small adjustment on land.
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TripleA Turn Summary: Americans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Gibraltar to Egypt 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 carriers moved from 94 Sea Zone to 96 Sea Zone 1 cruiser moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Morocco 1 battleship, 3 carriers, 2 cruisers, 2 fighters and 1 marine moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from New Zealand to 33 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 22 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 3 artilleries and 10 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 10 infantry in Chahar, round 2 : 4/13 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 0,33
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Gibraltar to Egypt 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 carriers moved from 94 Sea Zone to 96 Sea Zone 1 cruiser moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Morocco 1 battleship, 3 carriers, 2 cruisers, 2 fighters and 1 marine moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from New Zealand to 33 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 22 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 3 artilleries and 10 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 10 infantry in Chahar, round 2 : 4/13 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 3 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Persia to India 1 bomber moved from Egypt to Caucasus 1 destroyer and 3 submarines moved from 94 Sea Zone to 96 Sea Zone 2 cruisers moved from 94 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Syria to 96 Sea Zone 1 fighter moved from 94 Sea Zone to 96 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from Persia to India 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 carrier moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from 94 Sea Zone to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber; Americans loiter and taunt Italians defend with 1 submarine British roll dice for 5 submarines in 96 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Caucasus British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in India British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 1/6 hits, 2,17 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 3 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in India, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in India British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - British 2 fighters and 1 tactical_bomber moved from India to West India 1 armour moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Syria to Iraq 1 fighter moved from Syria to Egypt 1 fighter moved from 96 Sea Zone to Gibraltar 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 artillery moved from Eastern Persia to West India 2 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 bomber moved from Caucasus to Iraq Place Units - British 1 airfield placed in Gibraltar 1 submarine placed in 98 Sea Zone 1 submarine placed in 81 Sea Zone 3 infantry placed in Persia 1 infantry placed in Egypt Turning on Edit Mode EDIT: Removing units owned by British from Eastern Persia: 1 armour EDIT: Adding units owned by British to Iraq: 1 armour EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by British from Iraq: 1 armour EDIT: Adding units owned by British to West India: 1 armour EDIT: Turning off Edit Mode Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 1,3 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,2 British collect 29 PUs (4 lost to blockades); end with 29 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 1,67 Germans regular : -0,33 British regular : -1,83
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TripleA Turn Summary: UK_Pacific round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 2 fighters, 2 infantry, 1 submarine, 1 tactical_bomber and 2 transports; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Americans 1 armour moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians Combat - Americans Non Combat Move - Americans 1 artillery and 1 infantry moved from Tunisia to 94 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone 1 infantry and 1 mech_infantry moved from 91 Sea Zone to Morocco 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Gibraltar to Egypt 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 destroyer and 1 submarine moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from Eastern United States to Gibraltar 2 carriers moved from 94 Sea Zone to 96 Sea Zone 1 cruiser moved from 94 Sea Zone to 91 Sea Zone 2 fighters moved from 94 Sea Zone to 96 Sea Zone 2 fighters moved from Gibraltar to 96 Sea Zone 2 transports moved from 94 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Tunisia to Tobruk 1 mech_infantry moved from Tunisia to Morocco 1 battleship, 3 carriers, 2 cruisers, 2 fighters and 1 marine moved from 22 Sea Zone to 33 Sea Zone 1 fighter moved from New Zealand to 33 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 transport moved from 26 Sea Zone to 10 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 carrier, 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 destroyers moved from 22 Sea Zone to 33 Sea Zone 3 fighters and 1 tactical_bomber moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 infantry and 1 transport moved from 22 Sea Zone to 34 Sea Zone 1 artillery moved from Paulau Island to 34 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands Place Units - Americans 2 transports placed in 101 Sea Zone 1 carrier and 1 destroyer placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone 2 fighters, 2 infantry and 1 tactical_bomber placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from 91 Sea Zone: 1 submarine EDIT: Adding units owned by Americans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 55 PUs; end with 55 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 60 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 70 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 75 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 80 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 85 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 90 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 2 infantry moved from Suiyuyan to Hopei 3 artilleries and 10 infantry moved from Suiyuyan to Chahar 1 fighter moved from Kansu to Hopei Combat - Chinese Battle in Chahar Chinese attack with 3 artilleries and 10 infantry Japanese defend with 1 infantry Chinese roll dice for 3 artilleries and 10 infantry in Chahar, round 2 : 4/13 hits, 3,17 expected hits Japanese roll dice for 1 infantry in Chahar, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Chahar Chinese win, taking Chahar from Japanese with 3 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Hopei, round 2 : 1/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 fighter moved from Hopei to Suiyuyan 1 infantry moved from Kansu to Suiyuyan Place Units - Chinese 2 infantry placed in Chahar Turn Complete - Chinese Chinese collect 6 PUs; end with 7 PUs Purchase Units - British British buy 1 airfield, 4 infantry and 2 submarines; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - British 2 infantry moved from Northwest Persia to Caucasus 3 infantry moved from West India to India 1 fighter and 1 tactical_bomber moved from Persia to India 1 bomber moved from Egypt to Caucasus 1 destroyer and 3 submarines moved from 94 Sea Zone to 96 Sea Zone 2 cruisers moved from 94 Sea Zone to 96 Sea Zone 1 tactical_bomber moved from Syria to 96 Sea Zone 1 fighter moved from 94 Sea Zone to 96 Sea Zone 1 submarine moved from 99 Sea Zone to 96 Sea Zone 1 destroyer moved from 81 Sea Zone to 96 Sea Zone 1 fighter moved from Persia to India 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 carrier moved from 94 Sea Zone to 96 Sea Zone 1 fighter moved from 94 Sea Zone to 96 Sea Zone Combat - British Battle in 96 Sea Zone British attack with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber; Americans loiter and taunt Italians defend with 1 submarine British roll dice for 5 submarines in 96 Sea Zone, round 2 : 1/5 hits, 1,67 expected hits 1 submarine owned by the Italians lost in 96 Sea Zone British win with 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 5 submarines and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Battle in Caucasus British attack with 1 bomber and 2 infantry Germans defend with 1 mech_infantry British roll dice for 1 bomber and 2 infantry in Caucasus, round 2 : 1/3 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Germans lost in Caucasus British win, taking Caucasus from Germans with 1 bomber and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in India British attack with 2 fighters, 3 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry British roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in India, round 2 : 1/6 hits, 2,17 expected hits Japanese roll dice for 3 infantry in India, round 2 : 1/3 hits, 1,00 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in India British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in India, round 3 : 2/5 hits, 2,00 expected hits Japanese roll dice for 2 infantry in India, round 3 : 2/2 hits, 0,67 expected hits 2 infantry owned by the Japanese and 2 infantry owned by the British lost in India British win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 3 infantry Casualties for Japanese: 3 infantry Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from India to West India 1 armour moved from Persia to Eastern Persia 1 infantry moved from Northwest Persia to Persia 2 infantry moved from Syria to Iraq 1 fighter moved from Syria to Egypt 1 fighter moved from 96 Sea Zone to Gibraltar 1 transport moved from 94 Sea Zone to 96 Sea Zone 1 aaGun and 1 infantry moved from Malta to 96 Sea Zone 1 aaGun and 1 infantry moved from 96 Sea Zone to Tobruk 1 submarine moved from 81 Sea Zone to 96 Sea Zone 1 artillery and 1 infantry moved from New Brunswick Nova Scotia to 106 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 artillery and 1 infantry moved from 91 Sea Zone to Gibraltar 1 submarine moved from 81 Sea Zone to 99 Sea Zone 1 artillery moved from Eastern Persia to West India 2 infantry moved from Eastern Persia to West India 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 transport moved from 94 Sea Zone to 91 Sea Zone 1 armour moved from Gibraltar to 91 Sea Zone 1 armour moved from 91 Sea Zone to Morocco 1 bomber moved from Caucasus to Iraq 1 tactical_bomber moved from 96 Sea Zone to Egypt 1 fighter moved from 96 Sea Zone to Egypt EDIT: 1 mech_infantry moved from Morocco to Tobruk 1 armour moved from Eastern Persia to West India Place Units - British 1 submarine placed in 98 Sea Zone 1 submarine placed in 81 Sea Zone 1 airfield placed in Gibraltar 1 infantry placed in Egypt 3 infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,5 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 6,1 British collect 32 PUs (1 lost to blockades); end with 32 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 35 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 38 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Changing PUs for British from 38 to 35 EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,00 Japanese regular : 1,67 Germans regular : -0,33 British regular : -1,83
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Had to restart, so adjusted the convoy disruption.
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TripleA Turn Summary: Italians round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 1 PUs; Combat Move - Italians 1 destroyer moved from 97 Sea Zone to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 fighter moved from Southern Italy to 99 Sea Zone 1 bomber moved from Southern Italy to 99 Sea Zone Combat - Italians Battle in 99 Sea Zone Italians attack with 1 bomber, 1 destroyer and 2 fighters British defend with 1 submarine Italians roll dice for 1 bomber, 1 destroyer and 2 fighters in 99 Sea Zone, round 2 : 4/4 hits, 2.00 expected hits British roll dice for 1 submarine in 99 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 99 Sea Zone Italians win, taking 99 Sea Zone from Neutral with 1 bomber, 1 destroyer and 2 fighters remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Non Combat Move - Italians 2 fighters moved from 99 Sea Zone to Southern Italy 1 bomber moved from 99 Sea Zone to Southern Italy 1 mech_infantry moved from Yugoslavia to Bessarabia 1 infantry moved from Northern Italy to Southern Italy 2 infantry moved from Yugoslavia to Northern Italy 1 artillery and 1 infantry moved from Yugoslavia to Romania 1 aaGun moved from Northern Italy to Southern Italy Place Units - Italians 1 destroyer and 1 submarine placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 3,6 Italians collect 12 PUs (3 lost to blockades); end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 2.00 British regular : -0.17
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TripleA Turn Summary: ANZAC round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 22 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser, 1 destroyer and 1 marine moved from 63 Sea Zone to 33 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Syria to Iraq 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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TripleA Turn Summary: French round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 22 Sea Zone to 35 Sea Zone 2 fighters moved from 33 Sea Zone to 35 Sea Zone Combat - ANZAC Battle in 35 Sea Zone ANZAC attack with 2 fighters and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 35 Sea Zone ANZAC win, taking 35 Sea Zone from Japanese with 2 fighters and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 2 fighters moved from 35 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 2 infantry moved from Marianas to 22 Sea Zone 2 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 cruiser, 1 destroyer and 1 marine moved from 63 Sea Zone to 33 Sea Zone 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Syria to Iraq 1 infantry moved from New South Wales to South Australia 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Politics - French Trigger French Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 submarine moved from 22 Sea Zone to 33 Sea Zone Non Combat Move - French 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 92 Sea Zone to 91 Sea Zone Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,33 ANZAC regular : 0,67
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Speed-gamers in action:D
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TripleA Turn Summary: Germans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 1 factory_minor, 1 fighter, 6 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Belarus Germans take Belarus from Russians 1 infantry moved from Archangel to Smolensk Germans take Smolensk from Russians 1 infantry moved from Ukraine to Western Ukraine 2 infantry moved from Rostov to Caucasus 2 infantry moved from Rostov to Volgograd 1 bomber moved from Rostov to Vologda 1 infantry moved from Nenetsia to Vologda 5 artilleries moved from Rostov to Volgograd 3 infantry moved from Rostov to Volgograd 3 armour and 3 mech_infantrys moved from Rostov to Caucasus 2 armour and 2 mech_infantrys moved from Rostov to Caucasus 1 armour and 1 mech_infantry moved from Rostov to Volgograd 1 artillery moved from Bessarabia to Western Ukraine 1 mech_infantry moved from Romania to Western Ukraine 2 infantry moved from Rostov to Bryansk 1 tactical_bomber moved from Bessarabia to Bryansk 1 bomber moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 1 infantry moved from Rostov to Tambov 1 tactical_bomber moved from Bessarabia to Western Ukraine Combat - Germans Battle in Bryansk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Germans attack with 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Western Ukraine, round 3 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 artillery, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 bomber and 2 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 armour, 5 artilleries, 5 infantry and 1 mech_infantry in Volgograd, round 2 : 4/12 hits, 4.00 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 armour, 5 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Caucasus Germans attack with 5 armour, 2 infantry and 5 mech_infantrys British defend with 2 infantry Germans roll dice for 5 armour, 2 infantry and 5 mech_infantrys in Caucasus, round 2 : 2/12 hits, 3.67 expected hits Russians roll dice for 2 infantry in Caucasus, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 2 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 5 armour and 5 mech_infantrys remaining. Battle score for attacker is 0 Casualties for Germans: 2 infantry Casualties for British: 2 infantry Battle in Vologda Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Vologda, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 1 cruiser and 1 destroyer moved from 112 Sea Zone to 110 Sea Zone 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 fighter moved from Western Germany to 110 Sea Zone 1 bomber moved from Tambov to Yunnan 4 artilleries moved from Bessarabia to Ukraine 3 mech_infantrys moved from Bessarabia to Rostov 1 tactical_bomber moved from Western Ukraine to Yugoslavia 1 infantry moved from Baltic States to Eastern Poland 2 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Archangel 1 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Novgorod to Eastern Poland 2 mech_infantrys moved from Germany to Eastern Poland 1 mech_infantry moved from Yugoslavia to Romania 1 mech_infantry moved from Yugoslavia to Bessarabia 1 transport moved from 127 Sea Zone to 112 Sea Zone 1 artillery moved from Northern Italy to Western Germany 2 infantry moved from Northern Italy to Southern Italy 1 mech_infantry moved from Southern Italy to Yugoslavia 1 aaGun moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 artillery moved from Northern Italy to France 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Western Germany to France 1 tactical_bomber moved from Bessarabia to Western Germany 1 tactical_bomber moved from Bryansk to Bessarabia 1 bomber moved from Vologda to Novgorod 2 infantry moved from Karelia to Novgorod 1 aaGun moved from Novgorod to Belarus 2 armour and 2 mech_infantrys moved from Rostov to Caucasus 3 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Rostov to Volgograd 1 armour and 1 mech_infantry moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus 3 infantry moved from Rostov to Caucasus Place Units - Germans 1 carrier and 1 destroyer placed in 110 Sea Zone 1 tactical_bomber placed in 110 Sea Zone 1 fighter placed in Western Germany 3 infantry placed in Ukraine 3 infantry placed in Novgorod 1 factory_minor placed in Yugoslavia Turn Complete - Germans Germans collect 60 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 70 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 80 PUs
Combat Hit Differential Summary :
Russians regular : 2.00 Germans regular : -3.00
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TripleA Turn Summary: Russians round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Russians Russians buy 10 infantry; Remaining resources: 2 PUs; Politics - Russians Trigger Russians Friendly With Mongolians activates a trigger called: Trigger Allies Friendly With Mongolians Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Buyant-Uhaa to Jehol Chinese take Jehol from Japanese 4 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Bryansk 4 artilleries and 11 infantry moved from Russia to Tambov 1 fighter moved from Russia to Smolensk 1 infantry moved from Urals to Nenetsia 1 fighter moved from Russia to Nenetsia 1 fighter moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Smolensk 2 armour and 2 mech_infantrys moved from Russia to Vologda 4 infantry moved from Samara to Tambov 4 infantry moved from Novosibirsk to Vologda 2 artilleries moved from Russia to Tambov 2 artilleries moved from Russia to Vologda Combat - Russians Battle in Bryansk Russians attack with 1 fighter and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 3 infantry in Bryansk, round 2 : 2/4 hits, 1,00 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Tambov Russians attack with 6 artilleries and 15 infantry Germans defend with 1 infantry Russians roll dice for 6 artilleries and 15 infantry in Tambov, round 2 : 10/21 hits, 5,50 expected hits Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 6 artilleries and 14 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 1/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Nenetsia Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Nenetsia, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Nenetsia, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Nenetsia 1 fighter owned by the Russians retreated Germans win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Russians: 1 infantry Battle in Vologda Russians attack with 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys Germans defend with 1 infantry Russians roll dice for 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys in Vologda, round 2 : 5/14 hits, 3,67 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 2 armour, 2 artilleries, 8 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Trigger Russians Conquer Japanese Territory By Mongolia: Setting switch to false for conditionAttachment_Mongolia_May_Change_To_Russians_Control_Switch attached to Russians Non Combat Move - Russians 1 infantry moved from Novosibirsk to Urals 1 fighter moved from Nenetsia to Russia 1 fighter moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 infantry moved from Novosibirsk to Samara 2 aaGuns moved from Novosibirsk to Vologda 39 infantry moved from Russia to Tambov 1 aaGun moved from Russia to Tambov 2 artilleries moved from Russia to Tambov 2 infantry moved from Olgiy to Timguska 1 infantry moved from Dzavhan to Yenisey 1 infantry moved from Ulaanbaatar to Yakut S.S.R. 1 infantry moved from Buyant-Uhaa to Chahar Place Units - Russians 10 infantry placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 19 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 22 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 24 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 26 PUs
Combat Hit Differential Summary :
Germans regular : 0,00 Russians regular : 6,33
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@jdow said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Speed-gamers in action:D
How is it? Impatience is a virtue?
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TripleA Turn Summary: Japanese round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Japanese Japanese buy 3 carriers, 1 destroyer, 6 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 armour moved from Siberia to Soviet Far East Japanese take Soviet Far East from Russians 1 armour moved from Soviet Far East to Siberia 1 mech_infantry moved from Manchuria to Sakha Japanese take Sakha from Russians 1 armour and 1 mech_infantry moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 armour and 1 mech_infantry moved from Ulaanbaatar to Yakut S.S.R. 1 fighter and 1 tactical_bomber moved from Manchuria to Yakut S.S.R. 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 fighter and 1 tactical_bomber moved from Manchuria to Jehol 1 mech_infantry moved from Manchuria to Buyant-Uhaa Japanese take Buyant-Uhaa from Russians 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 infantry moved from Kweichow to Hopei 2 bombers moved from French Indo China to Hopei 1 fighter and 1 tactical_bomber moved from Yunnan to Hopei 1 infantry moved from Anhwe to Hopei 1 tactical_bomber moved from French Indo China to 35 Sea Zone 1 fighter moved from 36 Sea Zone to 35 Sea Zone Combat - Japanese Battle in Yakut S.S.R. Japanese attack with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Yakut S.S.R., round 2 : 2/4 hits, 1.83 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Japanese win, taking Yakut S.S.R. from Russians with 1 armour, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 35 Sea Zone Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers ANZAC defend with 1 submarine Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 35 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits ANZAC roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the ANZAC lost in 35 Sea Zone Japanese win, taking 35 Sea Zone from ANZAC with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 submarine Battle in Hopei Japanese attack with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber in Hopei, round 2 : 4/6 hits, 2.83 expected hits Chinese roll dice for 2 infantry in Hopei, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Hopei Japanese win, taking Hopei from Chinese with 2 bombers, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Battle in Jehol Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Jehol Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Buyant-Uhaa: 1 mech_infantry EDIT: Changing ownership of Buyant-Uhaa from Japanese to Russians EDIT: Turning off Edit Mode 1 mech_infantry moved from Manchuria to Anhwe 1 artillery moved from Hunan to Kweichow 1 aaGun, 3 artilleries and 3 infantry moved from Burma to India 1 marine moved from Ceylon to 39 Sea Zone 1 marine moved from 39 Sea Zone to India 1 marine moved from French Indo China to 36 Sea Zone 1 marine moved from Kwangsi to 36 Sea Zone 1 battleship, 1 cruiser and 2 marines moved from 36 Sea Zone to 39 Sea Zone 2 marines moved from 39 Sea Zone to India 2 artilleries moved from Kwangsi to 36 Sea Zone 1 artillery moved from French Indo China to 36 Sea Zone 3 artilleries and 3 transports moved from 36 Sea Zone to 37 Sea Zone 3 infantry moved from Malaya to 37 Sea Zone 3 artilleries, 3 infantry and 3 transports moved from 37 Sea Zone to 39 Sea Zone 3 artilleries and 3 infantry moved from 39 Sea Zone to India 1 armour moved from Yunnan to India 1 infantry moved from Kwangsi to Hunan 1 artillery moved from Java to 42 Sea Zone 1 artillery and 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 artillery moved from 39 Sea Zone to India 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 transport moved from 39 Sea Zone to 36 Sea Zone 1 fighter moved from 36 Sea Zone to India 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 carrier moved from 39 Sea Zone to 36 Sea Zone 2 carriers moved from 42 Sea Zone to 36 Sea Zone 1 submarine moved from 42 Sea Zone to 61 Sea Zone 1 submarine moved from 5 Sea Zone to 19 Sea Zone 2 bombers moved from Hopei to French Indo China 1 fighter moved from Japan to 37 Sea Zone 1 tactical_bomber moved from Japan to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from Yakut S.S.R. to Buryatia 1 fighter and 1 tactical_bomber moved from Hopei to Yunnan 1 tactical_bomber moved from Jehol to Japan 1 fighter moved from Jehol to Japan 1 fighter moved from Japan to Manchuria 1 fighter moved from 35 Sea Zone to Manchuria 2 tactical_bombers moved from 35 Sea Zone to French Indo China 1 tactical_bomber moved from French Indo China to 37 Sea Zone 1 fighter moved from 42 Sea Zone to India 1 fighter moved from 39 Sea Zone to India 1 fighter moved from 35 Sea Zone to French Indo China 1 carrier moved from 36 Sea Zone to 39 Sea Zone 1 fighter moved from 42 Sea Zone to India Place Units - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Manchuria: 1 mech_infantry EDIT: Turning off Edit Mode 3 infantry placed in India 2 carriers placed in 37 Sea Zone 1 carrier placed in 36 Sea Zone 1 destroyer placed in 37 Sea Zone 3 infantry placed in Manchuria 1 mech_infantry placed in French Indo China 1 submarine placed in 6 Sea Zone Japanese undo move 7. 1 submarine placed in 36 Sea Zone Japanese undo move 7. 1 submarine placed in 36 Sea Zone Turn Complete - Japanese Japanese collect 68 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Combat Hit Differential Summary :
Chinese regular : -1.00 Japanese regular : 1.17 ANZAC regular : -0.17 Russians regular : -0.33
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TripleA Manual Gamesave Post: Americans round 6
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Egypt to Yugoslavia 1 bomber moved from Gibraltar to Southern Italy 3 fighters moved from 96 Sea Zone to Yugoslavia 2 fighters moved from Gibraltar to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines Combat - Americans Americans creates battle in territory 93 Sea Zone Air Battle in Yugoslavia
Combat Hit Differential Summary :
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Intercept Rome/Yugo?
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TripleA Turn Summary: Americans round 6
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6 Purchase Units - Americans Americans buy 1 bomber, 1 carrier, 2 fighters, 4 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber moved from Egypt to Yugoslavia 1 bomber moved from Gibraltar to Southern Italy 3 fighters moved from 96 Sea Zone to Yugoslavia 2 fighters moved from Gibraltar to Southern Italy 1 fighter moved from 96 Sea Zone to Southern Italy 4 fighters and 1 tactical_bomber moved from 33 Sea Zone to 35 Sea Zone 1 submarine moved from 33 Sea Zone to 35 Sea Zone 1 artillery and 1 transport moved from 33 Sea Zone to 22 Sea Zone 1 infantry moved from Marianas to 22 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 22 Sea Zone to 35 Sea Zone 1 infantry and 1 tactical_bomber moved from 35 Sea Zone to Philippines Combat - Americans Americans creates battle in territory 93 Sea Zone Air Battle in Yugoslavia Americans attacks with 4 units heading to Yugoslavia Air Battle is over, the remaining bombers go on to their targets Air Battle in Southern Italy Americans attacks with 4 units heading to Southern Italy Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Yugoslavia Germans roll AA dice in Yugoslavia : 0/1 hits, 0,17 expected hits Bombing raid in Yugoslavia rolls: 8 and causes: 6 damage to unit: airfield Bombing raid in Yugoslavia causes 6 damage total. Strategic bombing raid in Southern Italy Italians roll AA dice in Southern Italy : 0/1 hits, 0,17 expected hits Bombing raid in Southern Italy rolls: 5 and causes: 5 damage to unit: airfield Bombing raid in Southern Italy causes 5 damage total. Battle in 35 Sea Zone Americans attack with 1 artillery, 4 fighters, 1 submarine and 1 transport Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 4 fighters and 1 transport in 35 Sea Zone, round 2 : 3/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 35 Sea Zone Americans win, taking 93 Sea Zone from Italians with 4 fighters and 1 transport remaining. Battle score for attacker is 2 Casualties for Americans: 1 submarine Casualties for Japanese: 1 destroyer Battle in Philippines Cleaning up after air battles Non Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 artillery moved from 35 Sea Zone to Philippines 4 fighters moved from 35 Sea Zone to 33 Sea Zone EDIT: 1 tactical_bomber moved from Philippines to 33 Sea Zone 1 carrier, 1 destroyer and 1 submarine moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Hawaiian Islands to 26 Sea Zone 1 infantry and 1 transport moved from 26 Sea Zone to 33 Sea Zone 2 infantry moved from Western United States to 10 Sea Zone 1 destroyer, 2 infantry, 1 submarine and 1 transport moved from 10 Sea Zone to 26 Sea Zone 2 infantry moved from 26 Sea Zone to Hawaiian Islands 2 carriers moved from 96 Sea Zone to 95 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 95 Sea Zone 1 submarine moved from 91 Sea Zone to 93 Sea Zone 2 fighters moved from Southern Italy to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 1 fighter moved from Yugoslavia to 95 Sea Zone 2 fighters moved from Yugoslavia to 96 Sea Zone 1 armour and 2 mech_infantrys moved from Tobruk to Egypt 4 transports moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Yugoslavia to Tobruk 1 bomber moved from Southern Italy to Tobruk 1 fighter and 1 tactical_bomber moved from Western United States to Wake Island 1 fighter moved from Western United States to Wake Island 2 infantry moved from Central United States to Western United States Place Units - Americans 2 submarines placed in 101 Sea Zone 1 carrier, 2 submarines and 1 transport placed in 10 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Combat Hit Differential Summary :
Americans regular : 0,67 Japanese regular : 0,67 Germans AA : -0,17 Italians AA : -0,17