Scramble FRE fighter to N-B.
Scramble UK fighter to SZ 114.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Japanese
Japanese buy 2 carriers, 6 infantry, 4 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Yenisey to Evenkiyskiy
Japanese take Evenkiyskiy from Russians
1 armour moved from Evenkiyskiy to Timguska
1 infantry and 2 mech_infantrys moved from Yenisey to Timguska
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Yunnan to Kweichow
1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow
1 fighter moved from Hunan to Kweichow
1 tactical_bomber moved from French Indo China to Kweichow
Combat - Japanese
Battle in Timguska
Japanese attack with 1 armour, 1 infantry and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Timguska, round 2 : 0/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Timguska, round 3 : 1/4 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Timguska, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Timguska
Japanese win, taking Timguska from Russians with 1 armour, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Kweichow
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 2/6 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
6 infantry moved from West India to Eastern Persia
2 artilleries moved from India to West India
2 battleships and 1 cruiser moved from 35 Sea Zone to 36 Sea Zone
3 marines moved from French Indo China to 36 Sea Zone
2 battleships and 2 marines moved from 36 Sea Zone to 34 Sea Zone
1 cruiser and 1 marine moved from 36 Sea Zone to 34 Sea Zone
10 carriers moved from 35 Sea Zone to 34 Sea Zone
6 destroyers moved from 35 Sea Zone to 34 Sea Zone
17 submarines moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
12 fighters moved from 35 Sea Zone to 34 Sea Zone
5 fighters moved from French Indo China to 34 Sea Zone
1 fighter moved from Manchuria to 34 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter moved from India to 37 Sea Zone
1 infantry moved from Jehol to Chahar
2 mech_infantrys moved from Manchuria to Chahar
1 mech_infantry moved from Manchuria to Chahar
6 tactical_bombers moved from 35 Sea Zone to French Indo China
1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from Shan State to 38 Sea Zone
1 infantry and 1 transport moved from 38 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to India
3 mech_infantrys moved from Malaya to Burma
1 infantry moved from French Indo China to Yunnan
2 infantry moved from Philippines to 35 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 aaGun and 1 infantry moved from Philippines to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to Shan State
1 fighter moved from Kweichow to 37 Sea Zone
1 tactical_bomber moved from French Indo China to 37 Sea Zone
1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China
1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Manchuria to Chahar
1 mech_infantry moved from Chahar to Hunan
1 armour moved from Hunan to Chahar
1 fighter moved from Japan to Manchuria
Place Units - Japanese
2 carriers placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
3 infantry placed in India
3 infantry placed in Manchuria
1 tactical_bomber placed in Japan
3 submarines placed in 36 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Yunnan: 1 infantry
EDIT: Adding units owned by Japanese to French Indo China: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -1.67
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Turkey to Greece
Americans take Greece from Italians
Combat - Americans
Battle in Gibraltar
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Turkey to Greece
2 infantry moved from Iraq to Turkey
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 fighters moved from Western United States to 91 Sea Zone
1 infantry moved from Uruguay to Brazil
1 infantry moved from Paraguay to Brazil
1 infantry moved from Bolivia to Brazil
6 submarines moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 81 Sea Zone
1 infantry placed in Saudi Arabia
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,5,6
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 artillery moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Turkey to Greece
Americans take Greece from Italians
Combat - Americans
Battle in Gibraltar
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Turkey to Greece
2 infantry moved from Iraq to Turkey
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 fighters moved from Western United States to 91 Sea Zone
1 infantry moved from Uruguay to Brazil
1 infantry moved from Paraguay to Brazil
1 infantry moved from Bolivia to Brazil
6 submarines moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 81 Sea Zone
1 infantry placed in Saudi Arabia
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,5,6
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 artillery moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 aaGun, 5 artilleries and 8 infantry moved from Iraq to Persia
1 fighter moved from Saudi Arabia to Persia
2 infantry moved from Trans-Jordan to Egypt
20 infantry moved from Turkey to Greece
10 artilleries moved from Turkey to Greece
1 aaGun moved from Turkey to Greece
3 artilleries moved from Turkey to Greece
12 infantry moved from Turkey to Iraq
13 infantry moved from Turkey to Greece
1 marine moved from Turkey to Iraq
1 armour and 1 mech_infantry moved from Turkey to Greece
2 armour and 6 mech_infantrys moved from Turkey to Persia
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
3 infantry moved from Mozambique to Tanganyika Territory
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Egypt to Gibraltar
Place Units - British
2 fighters and 1 infantry placed in Persia
1 infantry placed in Egypt
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 1,67
Need to change some things. Like Turkey.
Redid the turn several times and then forgot to build a mIC in Turkey. Will switch 2 subs for that.
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Redid the turn several times and then forgot to build a mIC in Turkey. Will switch 2 subs for that.
ok, just let me know when it’s ready then
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Turkey to Greece
Americans take Greece from Italians
Combat - Americans
Battle in Gibraltar
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Turkey to Greece
2 infantry moved from Iraq to Turkey
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 fighters moved from Western United States to 91 Sea Zone
1 infantry moved from Uruguay to Brazil
1 infantry moved from Paraguay to Brazil
1 infantry moved from Bolivia to Brazil
6 submarines moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 81 Sea Zone
1 infantry placed in Saudi Arabia
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,5,6
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 artillery moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 5 artilleries and 8 infantry moved from Iraq to Persia
1 fighter moved from Saudi Arabia to Persia
2 infantry moved from Trans-Jordan to Egypt
20 infantry moved from Turkey to Greece
10 artilleries moved from Turkey to Greece
1 aaGun moved from Turkey to Greece
3 artilleries moved from Turkey to Greece
12 infantry moved from Turkey to Iraq
1 marine moved from Turkey to Iraq
2 armour and 6 mech_infantrys moved from Turkey to Persia
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
3 infantry moved from Mozambique to Tanganyika Territory
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Egypt to Gibraltar
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Turkey to Greece
2 infantry moved from Turkey to Greece
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to Turkey: 1 factory_minor
EDIT: Turning off Edit Mode
2 fighters and 1 infantry placed in Persia
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 1,67
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Redid the turn several times and then forgot to build a mIC in Turkey. Will switch 2 subs for that.
ok, just let me know when it’s ready then
Same procedure as last year.
I’ve learned from the best that factories is da shit! :cool:
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Americans
Americans buy 1 artillery, 2 destroyers, 1 fighter, 4 infantry, 4 submarines and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Turkey to Greece
Americans take Greece from Italians
Combat - Americans
Battle in Gibraltar
Non Combat Move - Americans
1 armour and 2 mech_infantrys moved from Turkey to Greece
2 infantry moved from Iraq to Turkey
1 infantry moved from Eastern United States to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 infantry moved from Venezuela to 89 Sea Zone
2 infantry and 1 transport moved from 89 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 mech_infantry moved from Morocco to Rio de Oro
Americans take Rio de Oro from Neutral_True
1 carrier and 1 destroyer moved from 101 Sea Zone to 91 Sea Zone
1 fighter moved from Eastern United States to Morocco
2 fighters moved from Western United States to 91 Sea Zone
1 infantry moved from Uruguay to Brazil
1 infantry moved from Paraguay to Brazil
1 infantry moved from Bolivia to Brazil
6 submarines moved from 91 Sea Zone to 92 Sea Zone
1 carrier, 1 destroyer and 4 submarines moved from 26 Sea Zone to 33 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 fighter moved from Caroline Islands to 33 Sea Zone
1 carrier, 1 destroyer and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
1 destroyer and 1 transport placed in 81 Sea Zone
1 infantry placed in Saudi Arabia
1 destroyer and 2 transports placed in 101 Sea Zone
1 artillery, 1 fighter and 3 infantry placed in Eastern United States
4 submarines placed in 10 Sea Zone
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 1,3,4,5,5,5,6
Americans collect 62 PUs (2 lost to blockades); end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Sikang to Szechwan
3 infantry moved from Shensi to Kweichow
1 fighter moved from Shensi to Kweichow
2 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 2 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Casualties for Japanese: 2 infantry
Battle in Szechwan
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Szechwan, round 2 : 0/2 hits, 0,33 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Szechwan
1 infantry owned by the Chinese retreated to Sikang
Japanese win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Chinese: 1 infantry
Battle in Hopei
Chinese attack with 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 2 infantry in Hopei, round 2 : 1/2 hits, 0,33 expected hits
Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Hopei from Japanese with 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 artillery moved from Suiyuyan to Shensi
1 fighter moved from Kweichow to Shensi
1 infantry moved from Tsinghai to Shensi
Place Units - Chinese
1 infantry placed in Kansu
1 infantry placed in Shensi
Turn Complete - Chinese
Chinese collect 7 PUs; end with 9 PUs
Purchase Units - British
British repair damage of 6x factory_minor; Remaining resources: 27 PUs;
British buy 2 fighters and 2 infantry; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 aaGun, 5 artilleries and 8 infantry moved from Iraq to Persia
1 fighter moved from Saudi Arabia to Persia
2 infantry moved from Trans-Jordan to Egypt
20 infantry moved from Turkey to Greece
10 artilleries moved from Turkey to Greece
1 aaGun moved from Turkey to Greece
3 artilleries moved from Turkey to Greece
12 infantry moved from Turkey to Iraq
1 marine moved from Turkey to Iraq
2 armour and 6 mech_infantrys moved from Turkey to Persia
1 submarine moved from 71 Sea Zone to 81 Sea Zone
1 mech_infantry moved from Angola to Anglo Egyptian Sudan
2 infantry moved from Angola to Belgian Congo
3 infantry moved from Mozambique to Tanganyika Territory
1 destroyer moved from 106 Sea Zone to 91 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 fighter and 1 tactical_bomber moved from Egypt to Persia
1 fighter moved from Egypt to Gibraltar
1 infantry moved from Egypt to Trans-Jordan
3 infantry moved from Turkey to Greece
2 infantry moved from Turkey to Greece
Place Units - British
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 2 submarines
EDIT: Adding units owned by Americans to Turkey: 1 factory_minor
EDIT: Turning off Edit Mode
2 fighters and 1 infantry placed in Persia
1 infantry placed in Egypt
Turning on Edit Mode
EDIT: Removing units owned by British from Trans-Jordan: 1 infantry
EDIT: Adding units owned by British to Egypt: 1 infantry
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Greece: 1 aaGun
EDIT: Adding units owned by British to Turkey: 1 aaGun
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,33
Japanese regular : 1,67
Last thing, just put an aa in Turkey. Italy may proceed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - Italians
Italians buy 1 fighter and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 mech_infantry moved from Novosibirsk to Kazakhstan
1 bomber moved from Yenisey to Kazakhstan
1 armour moved from Novosibirsk to Tsinghai
Italians take Tsinghai from Chinese
1 fighter moved from Bulgaria to Kazakhstan
1 artillery moved from Eastern Poland to Bessarabia
2 fighters moved from Eastern Poland to Bessarabia
1 mech_infantry moved from Eastern Poland to Smolensk
Italians take Smolensk from Russians
1 fighter moved from Bulgaria to Kazakhstan
1 fighter moved from Bulgaria to Bessarabia
Combat - Italians
Battle in Bessarabia
Italians attack with 1 artillery and 3 fighters
Russians defend with 1 infantry
Italians roll dice for 1 artillery and 3 fighters in Bessarabia, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Italians lost in Bessarabia
Italians win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 artillery
Casualties for Russians: 1 infantry
Battle in Kazakhstan
Italians attack with 1 bomber, 2 fighters and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kazakhstan, round 2 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kazakhstan, round 3 : 0/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber, 2 fighters and 1 mech_infantry in Kazakhstan, round 4 : 4/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Kazakhstan
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is -1
Casualties for Italians: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 armour moved from Novosibirsk to Tsinghai
3 mech_infantrys moved from Eastern Poland to Smolensk
1 bomber moved from Kazakhstan to India
2 fighters moved from Kazakhstan to Turkmenistan
3 fighters moved from Bessarabia to Yugoslavia
3 infantry and 2 mech_infantrys moved from Southern France to Spain
3 infantry moved from Southern Italy to 97 Sea Zone
1 artillery moved from Bulgaria to Yugoslavia
1 marine moved from Bulgaria to Yugoslavia
1 aaGun moved from Bulgaria to Yugoslavia
1 artillery moved from Albania to Yugoslavia
1 infantry moved from Albania to Yugoslavia
2 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from 97 Sea Zone to Yugoslavia
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
2 infantry moved from Albania to Yugoslavia
1 aaGun moved from Yugoslavia to Romania
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
3 infantry placed in Northern Italy
2 infantry placed in Southern France
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Russians regular : 0.67
@trulpen i’d like to send my italian bomber to romania instead. i can edit during G
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen i’d like to send my italian bomber to romania instead. i can edit during G
I’ll send it there for you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
EDIT: 1 infantry moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
3 infantry moved from South Australia to New South Wales
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
1 aaGun, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
EDIT: 1 infantry moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
3 infantry moved from South Australia to New South Wales
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
1 aaGun, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16
Purchase Units - ANZAC
ANZAC buy 1 aaGun, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 infantry moved from New Zealand to 63 Sea Zone
2 infantry and 1 transport moved from 63 Sea Zone to 33 Sea Zone
3 submarines moved from 62 Sea Zone to 33 Sea Zone
EDIT: 1 infantry moved from Queensland to New South Wales
1 mech_infantry moved from Queensland to New South Wales
2 infantry moved from Queensland to New South Wales
3 infantry moved from South Australia to New South Wales
1 aaGun moved from Queensland to New South Wales
1 infantry moved from Northwest Persia to Persia
Place Units - ANZAC
1 aaGun, 1 fighter and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Turning on Edit Mode
EDIT: Removing units owned by Italians from India: 1 bomber
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Italians to Romania: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
7 armour and 7 mech_infantrys moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
7 armour and 7 mech_infantrys moved from Kazakhstan to Caucasus
2 armour and 2 mech_infantrys moved from Urals to Kansu
1 mech_infantry moved from Slovakia Hungary to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Belarus to Bryansk
1 armour moved from Urals to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 mech_infantry moved from Urals to Vologda
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Smolensk to Vologda
4 infantry and 7 mech_infantrys moved from Archangel to Vologda
1 armour moved from Belarus to Vologda
4 mech_infantrys moved from Belarus to Smolensk
4 mech_infantrys moved from Smolensk to Vologda
3 mech_infantrys moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 bomber moved from Novosibirsk to Bryansk
1 tactical_bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Yugoslavia to Turkey
1 fighter moved from Eastern Poland to Bryansk
Combat - Germans
Strategic bombing raid in Turkey
Americans roll AA dice in Turkey : 0/1 hits, 0.17 expected hits
Bombing raid in Turkey rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Turkey causes 6 damage total.
Battle in Kansu
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Kansu
Germans win, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 armour, 1 fighter, 4 infantry, 16 mech_infantrys and 2 tactical_bombers
Russians defend with 11 infantry
Germans roll dice for 2 armour, 1 fighter, 4 infantry, 16 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 11/25 hits, 6.17 expected hits
Russians roll dice for 11 infantry in Vologda, round 2 : 2/11 hits, 3.67 expected hits
11 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 1 fighter, 2 infantry, 16 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 2 infantry
Casualties for Russians: 11 infantry
Battle in Caucasus
Germans attack with 7 armour and 7 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Caucasus, round 2 : 3/14 hits, 4.67 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
17 mech_infantrys moved from Novosibirsk to Caucasus
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Poland to Belarus
8 mech_infantrys moved from Eastern Poland to Belarus
2 artilleries and 2 infantry moved from Karelia to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Turkey to Yugoslavia
3 infantry moved from Yugoslavia to Romania
2 fighters moved from Yugoslavia to Spain
1 fighter moved from Eastern Poland to Southern Italy
1 fighter moved from Western Ukraine to Yugoslavia
2 artilleries and 3 infantry moved from Belarus to Archangel
2 artilleries and 2 infantry moved from Baltic States to Belarus
1 fighter moved from Vologda to Novgorod
1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to Yugoslavia
1 fighter moved from Bryansk to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Bryansk to Romania
1 tactical_bomber moved from Western Ukraine to Yugoslavia
1 tactical_bomber moved from Vologda to Eastern Poland
1 tactical_bomber moved from Vologda to Eastern Poland
3 artilleries moved from Bulgaria to Romania
5 artilleries moved from Bulgaria to Yugoslavia
1 tactical_bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
3 tactical_bombers moved from Eastern Poland to Yugoslavia
1 tactical_bomber moved from Eastern Poland to Yugoslavia
1 submarine moved from 110 Sea Zone to 124 Sea Zone
Place Units - Germans
2 artilleries and 2 infantry placed in Germany
2 fighters placed in Western Germany
3 infantry placed in Yugoslavia
3 infantry placed in Novgorod
Germans undo move 4.
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
2 infantry placed in Western Germany
Germans undo move 6.
Germans undo move 5.
1 mech_infantry placed in Western Germany
1 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 57 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans AA : -0.17
Russians regular : -2.00
Germans regular : 6.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 17
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 2 fighters, 8 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
7 armour and 7 mech_infantrys moved from Novosibirsk to Kazakhstan
Germans take Kazakhstan from Russians
7 armour and 7 mech_infantrys moved from Kazakhstan to Caucasus
2 armour and 2 mech_infantrys moved from Urals to Kansu
1 mech_infantry moved from Slovakia Hungary to Bessarabia
Germans take Bessarabia from Russians
1 artillery and 1 infantry moved from Eastern Poland to Western Ukraine
2 infantry moved from Belarus to Bryansk
1 armour moved from Urals to Nenetsia
Germans take Nenetsia from Russians
1 armour moved from Nenetsia to Vologda
1 mech_infantry moved from Urals to Vologda
1 mech_infantry moved from Archangel to Smolensk
1 mech_infantry moved from Smolensk to Vologda
4 infantry and 7 mech_infantrys moved from Archangel to Vologda
1 armour moved from Belarus to Vologda
4 mech_infantrys moved from Belarus to Smolensk
4 mech_infantrys moved from Smolensk to Vologda
3 mech_infantrys moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Novgorod to Vologda
1 bomber moved from Novosibirsk to Bryansk
1 tactical_bomber moved from Novgorod to Vologda
1 fighter and 1 tactical_bomber moved from Eastern Poland to Western Ukraine
1 bomber moved from Yugoslavia to Turkey
1 fighter moved from Eastern Poland to Bryansk
Combat - Germans
Strategic bombing raid in Turkey
Americans roll AA dice in Turkey : 0/1 hits, 0.17 expected hits
Bombing raid in Turkey rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Turkey causes 6 damage total.
Battle in Kansu
Germans attack with 2 armour and 2 mech_infantrys
Chinese defend with 1 infantry
Germans roll dice for 2 armour and 2 mech_infantrys in Kansu, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kansu, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Chinese and 1 mech_infantry owned by the Germans lost in Kansu
Germans win, taking Kansu from Chinese with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Bryansk
Germans attack with 1 bomber, 1 fighter and 2 infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Bryansk, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Western Ukraine
Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.83 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 2 armour, 1 fighter, 4 infantry, 16 mech_infantrys and 2 tactical_bombers
Russians defend with 11 infantry
Germans roll dice for 2 armour, 1 fighter, 4 infantry, 16 mech_infantrys and 2 tactical_bombers in Vologda, round 2 : 11/25 hits, 6.17 expected hits
Russians roll dice for 11 infantry in Vologda, round 2 : 2/11 hits, 3.67 expected hits
11 infantry owned by the Russians and 2 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 2 armour, 1 fighter, 2 infantry, 16 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 2 infantry
Casualties for Russians: 11 infantry
Battle in Caucasus
Germans attack with 7 armour and 7 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 7 armour and 7 mech_infantrys in Caucasus, round 2 : 3/14 hits, 4.67 expected hits
Russians roll dice for 2 infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Caucasus
Germans win, taking Caucasus from Russians with 7 armour and 7 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Non Combat Move - Germans
17 mech_infantrys moved from Novosibirsk to Caucasus
1 mech_infantry moved from Eastern Persia to Turkmenistan
1 mech_infantry moved from Eastern Poland to Belarus
8 mech_infantrys moved from Eastern Poland to Belarus
2 artilleries and 2 infantry moved from Karelia to Novgorod
2 transports moved from 115 Sea Zone to 114 Sea Zone
2 artilleries and 2 infantry moved from Germany to 114 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Novgorod
1 bomber moved from Turkey to Yugoslavia
3 infantry moved from Yugoslavia to Romania
2 fighters moved from Yugoslavia to Spain
1 fighter moved from Eastern Poland to Southern Italy
1 fighter moved from Western Ukraine to Yugoslavia
2 artilleries and 3 infantry moved from Belarus to Archangel
2 artilleries and 2 infantry moved from Baltic States to Belarus
1 fighter moved from Vologda to Novgorod
1 destroyer and 1 submarine moved from 114 Sea Zone to 112 Sea Zone
1 destroyer moved from 115 Sea Zone to 112 Sea Zone
2 mech_infantrys moved from Western Germany to Yugoslavia
1 fighter moved from Bryansk to Eastern Poland
6 mech_infantrys moved from Germany to Eastern Poland
1 bomber moved from Bryansk to Romania
1 tactical_bomber moved from Western Ukraine to Yugoslavia
1 tactical_bomber moved from Vologda to Eastern Poland
1 tactical_bomber moved from Vologda to Eastern Poland
3 artilleries moved from Bulgaria to Romania
5 artilleries moved from Bulgaria to Yugoslavia
1 tactical_bomber moved from Eastern Poland to Western Germany
1 tactical_bomber moved from Eastern Poland to Western Germany
3 tactical_bombers moved from Eastern Poland to Yugoslavia
1 tactical_bomber moved from Eastern Poland to Yugoslavia
1 submarine moved from 110 Sea Zone to 124 Sea Zone
Place Units - Germans
2 artilleries and 2 infantry placed in Germany
2 fighters placed in Western Germany
3 infantry placed in Yugoslavia
3 infantry placed in Novgorod
Germans undo move 4.
1 infantry placed in Western Germany
3 mech_infantrys placed in Novgorod
2 infantry placed in Western Germany
Germans undo move 6.
Germans undo move 5.
1 mech_infantry placed in Western Germany
1 infantry placed in Western Germany
1 infantry and 2 mech_infantrys placed in Novgorod
Turn Complete - Germans
Germans collect 57 PUs; end with 58 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 2 tactical_bombers
EDIT: Adding units owned by Germans to Southern Italy: 2 tactical_bombers
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans AA : -0.17
Russians regular : -2.00
Germans regular : 6.50
@trulpen small adjustment made, plz use latest