@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
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TripleA Turn Summary: Chinese round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Kweichow 4 infantry moved from Hopei to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUsCombat Hit Differential Summary :
Chinese regular : 0,17 Japanese regular : -1,00 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 12 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 12 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Queensland to 33 Sea Zone 5 submarines moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Gibraltar to Persia 1 mech_infantry moved from Persia to Saudi Arabia Americans take Saudi Arabia from Neutral_True 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 10 carriers, 2 cruisers, 9 destroyers, 3 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 armour and 2 mech_infantrys moved from Persia to Iraq Place Units - Americans 1 carrier placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 marine and 1 tactical_bomber EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Turning off Edit Mode 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,5,1 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Kweichow 4 infantry moved from Hopei to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Persia to Northwest Persia 10 infantry moved from Persia to Northwest Persia 16 artilleries moved from Persia to Iraq 2 armour and 5 mech_infantrys moved from Persia to Iraq 44 infantry and 1 marine moved from Persia to Iraq 2 aaGuns moved from Persia to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan EDIT: 1 mech_infantry moved from Morocco to Tunisia EDIT: 1 aaGun moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria Place Units - British 1 artillery and 2 infantry placed in Persia 2 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Japanese regular : -1,33 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 12 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 12 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Queensland to 33 Sea Zone 5 submarines moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Gibraltar to Persia 1 mech_infantry moved from Persia to Saudi Arabia Americans take Saudi Arabia from Neutral_True 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 10 carriers, 2 cruisers, 9 destroyers, 3 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 armour and 2 mech_infantrys moved from Persia to Iraq Place Units - Americans 1 carrier placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 marine and 1 tactical_bomber EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Turning off Edit Mode 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,5,1 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Kweichow 4 infantry moved from Hopei to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Persia to Northwest Persia 10 infantry moved from Persia to Northwest Persia 16 artilleries moved from Persia to Iraq 2 armour and 5 mech_infantrys moved from Persia to Iraq 44 infantry and 1 marine moved from Persia to Iraq 2 aaGuns moved from Persia to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan EDIT: 1 mech_infantry moved from Morocco to Tunisia EDIT: 1 aaGun moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria Place Units - British 1 artillery and 2 infantry placed in Persia 2 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 infantry EDIT: Adding units owned by Americans to New South Wales: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Japanese regular : -1,33 -
TripleA Turn Summary: UK_Pacific round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; Politics - Americans Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral Combat Move - Americans 1 submarine moved from 54 Sea Zone to 46 Sea Zone 12 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone Combat - Americans Battle in 46 Sea Zone Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 destroyer Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese lost in 46 Sea Zone Americans win with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - Americans 12 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Hawaiian Islands 1 fighter moved from Queensland to 33 Sea Zone 5 submarines moved from 91 Sea Zone to 101 Sea Zone 1 bomber moved from Gibraltar to Persia 1 mech_infantry moved from Persia to Saudi Arabia Americans take Saudi Arabia from Neutral_True 1 transport moved from 26 Sea Zone to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 10 carriers, 2 cruisers, 9 destroyers, 3 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone 1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Argentina Americans take Argentina from Neutral_True 1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone 1 carrier moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Eastern United States to 26 Sea Zone 1 armour and 2 mech_infantrys moved from Persia to Iraq Place Units - Americans 1 carrier placed in 10 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Americans from Eastern United States: 1 fighter EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 fighter and 1 tactical_bomber placed in Eastern United States 1 tactical_bomber placed in Western United States 1 infantry and 1 marine placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 marine and 1 tactical_bomber EDIT: Adding units owned by Americans to Western United States: 1 fighter EDIT: Turning off Edit Mode 1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Americans Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,5,1 Americans collect 58 PUs (2 lost to blockades); end with 58 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 2 PUs; Combat Move - Chinese 1 artillery and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Kweichow to Szechwan 1 fighter moved from Hopei to Szechwan Combat - Chinese Battle in Szechwan Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits 1 mech_infantry owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 mech_infantry Battle in Anhwe Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 aaGun and 2 infantry Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Chinese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits 1 aaGun owned by the Japanese lost in Anhwe Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits, 0,67 expected hits Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Anhwe Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Chinese: 2 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Chinese 1 artillery and 3 infantry moved from Suiyuyan to Shensi 1 infantry moved from Hopei to Kweichow 4 infantry moved from Hopei to Shensi 1 fighter moved from Szechwan to Shensi Place Units - Chinese 3 infantry placed in Shensi Turn Complete - Chinese Chinese collect 8 PUs; end with 10 PUs Purchase Units - British British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Politics - British Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola Combat Move - British 1 armour moved from Persia to Eastern Persia British take Eastern Persia from Japanese 1 armour moved from Eastern Persia to Persia Combat - British Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 aaGun moved from Persia to Northwest Persia 10 infantry moved from Persia to Northwest Persia 16 artilleries moved from Persia to Iraq 2 armour and 5 mech_infantrys moved from Persia to Iraq 44 infantry and 1 marine moved from Persia to Iraq 2 aaGuns moved from Persia to Iraq 1 artillery and 2 infantry moved from Egypt to Trans-Jordan EDIT: 1 mech_infantry moved from Morocco to Tunisia EDIT: 1 aaGun moved from Morocco to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria Place Units - British 1 artillery and 2 infantry placed in Persia 2 infantry placed in Egypt 1 infantry and 1 mech_infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 33 PUs; end with 33 PUs Turn Complete - UK_Pacific Turning on Edit Mode EDIT: Removing units owned by Americans from Queensland: 1 infantry EDIT: Adding units owned by Americans to New South Wales: 1 infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Americans from Persia: 1 bomber EDIT: Adding units owned by Americans to Iraq: 1 bomber EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : 0,17 Americans regular : 0,67 Japanese regular : -1,33 -
Changed the purchase, switching a tac and marine for a fig and sub.
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TripleA Manual Gamesave Post: Italians round 14
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Southern Italy to 98 Sea Zone 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Caucasus to Volgograd 1 bomber moved from Ukraine to Volgograd 3 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan 3 artilleries moved from Spain to Portugal 3 mech_infantrys moved from Spain to Portugal Combat - ItaliansCombat Hit Differential Summary :
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@trulpen scramble ??
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@trulpen I’m just gonna assume no scramble, I doubt it would make sense for you to lose your last remaining air :)
if I assumed wrong, we could reroll here
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Southern Italy to 98 Sea Zone 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Caucasus to Volgograd 1 bomber moved from Ukraine to Volgograd 3 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan 3 artilleries moved from Spain to Portugal 3 mech_infantrys moved from Spain to Portugal Combat - Italians Battle in Volgograd Italians attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Italians win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans loiter and taunt; Italians attack with 1 carrier, 3 destroyers, 3 fighters and 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 carrier, 3 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kazakhstan Italians attack with 3 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Portugal Italians attack with 3 artilleries and 3 mech_infantrys Neutral_True defend with 2 infantry Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 2 : 1/6 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Portugal Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 3 : 1/6 hits, 2.00 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Neutral_True lost in Portugal Italians win, taking Portugal from Neutral_True with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Neutral_True: 2 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 3 mech_infantrys moved from Southern France to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 3 aaGuns moved from Southern Italy to Northern Italy 1 artillery and 1 marine moved from Spain to 93 Sea Zone 1 artillery, 1 marine and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 artillery and 1 marine moved from 97 Sea Zone to Albania 3 fighters moved from 98 Sea Zone to Crete 1 bomber moved from Volgograd to Yugoslavia 1 artillery and 1 infantry moved from Ukraine to Bessarabia 2 fighters moved from Ukraine to Yugoslavia Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -1.33 Russians regular : -0.67 Neutral_True regular : 0.00 British regular : -0.33 -
@trulpen woot!! finally some income for the romans!!
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen I’m just gonna assume no scramble, I doubt it would make sense for you to lose your last remaining air :)
if I assumed wrong, we could reroll here
It’s a good assumption. Pretty evident that scrambling would be the inferior choice.
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen woot!! finally some income for the romans!!
Scary.
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@trulpen wait I got some adjustments coming
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Southern Italy to 98 Sea Zone 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Caucasus to Volgograd 1 bomber moved from Ukraine to Volgograd 3 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan 3 artilleries moved from Spain to Portugal 3 mech_infantrys moved from Spain to Portugal Combat - Italians Battle in Volgograd Italians attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Italians win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans loiter and taunt; Italians attack with 1 carrier, 3 destroyers, 3 fighters and 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 carrier, 3 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kazakhstan Italians attack with 3 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Portugal Italians attack with 3 artilleries and 3 mech_infantrys Neutral_True defend with 2 infantry Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 2 : 1/6 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Portugal Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 3 : 1/6 hits, 2.00 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Neutral_True lost in Portugal Italians win, taking Portugal from Neutral_True with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Neutral_True: 2 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 3 mech_infantrys moved from Southern France to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 3 aaGuns moved from Southern Italy to Northern Italy 1 artillery and 1 marine moved from Spain to 93 Sea Zone 1 artillery, 1 marine and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Volgograd to Yugoslavia 1 artillery and 1 infantry moved from Ukraine to Bessarabia 2 fighters moved from Ukraine to Yugoslavia 3 fighters moved from 98 Sea Zone to Greece 1 artillery and 1 marine moved from 97 Sea Zone to Greece Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -1.33 Russians regular : -0.67 Neutral_True regular : 0.00 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Chile ANZAC take Chile from Neutral_True 1 cruiser, 4 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Chile ANZAC take Chile from Neutral_True 1 cruiser, 4 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Morocco to Algeria 1 infantry moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67 -
@trulpen you missed my edits that I made right before you rolled. I’ll adjust (just landed air and some land to Greece)
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen you missed my edits that I made right before you rolled. I’ll adjust (just landed air and some land to Greece)
Sure thing. Nothing affected.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Crete: 3 fighters EDIT: Adding units owned by Italians to Greece: 1 artillery, 3 fighters and 1 marine EDIT: Removing units owned by Italians from Albania: 1 artillery and 1 marine EDIT: Turning off Edit Mode Germans buy 2 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 marine and 6 tactical_bombers moved from Spain to Gibraltar 1 bomber and 2 tactical_bombers moved from Southern France to Gibraltar 2 mech_infantrys moved from Normandy Bordeaux to Gibraltar 2 fighters moved from Western Germany to Gibraltar 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in Gibraltar Germans attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 8 tactical_bombers British defend with 1 airfield, 1 harbour and 4 infantry; Americans defend with 1 aaGun, 2 artilleries and 5 infantry Americans roll AA dice in Gibraltar : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Gibraltar Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 7 tactical_bombers in Gibraltar, round 2 : 7/20 hits, 9.33 expected hits British roll dice for 1 aaGun, 2 artilleries and 9 infantry in Gibraltar, round 2 : 3/11 hits, 3.67 expected hits 1 aaGun owned by the Americans, 2 infantry owned by the Germans, 2 infantry owned by the Americans, 4 infantry owned by the British and 1 marine owned by the Germans lost in Gibraltar Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 7 tactical_bombers in Gibraltar, round 3 : 8/17 hits, 8.83 expected hits British roll dice for 2 artilleries and 3 infantry in Gibraltar, round 3 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Gibraltar Germans win, taking Gibraltar from British with 2 artilleries, 2 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Casualties for Americans: 1 aaGun, 2 artilleries and 5 infantry Casualties for British: 4 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 11 mech_infantrys moved from Ukraine to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 tactical_bomber moved from Belarus to Novgorod 2 artilleries and 2 infantry moved from Norway to Finland 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 bombers moved from Gibraltar to Yugoslavia 2 fighters and 5 tactical_bombers moved from Gibraltar to Northern Italy 1 aaGun and 1 infantry moved from Southern France to Spain 8 artilleries moved from Turkey to Greece 20 mech_infantrys moved from Caucasus to Kazakhstan 11 armour and 9 mech_infantrys moved from Turkey to Kazakhstan 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Western Ukraine to Yugoslavia 1 tactical_bomber moved from Western Ukraine to Novgorod 2 tactical_bombers moved from Gibraltar to Southern France 2 fighters moved from Gibraltar to Spain 1 aaGun moved from Northern Italy to Southern France 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States Place Units - Germans 3 infantry placed in Novgorod 3 mech_infantrys placed in Yugoslavia 2 artilleries and 2 infantry placed in Germany 6 mech_infantrys placed in Germany 1 infantry placed in Ukraine 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans AA : 0.50 Russians regular : 1.00 Germans regular : -2.50 British regular : -0.33





