L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3


  • Casualty?



  • TripleA Turn Summary: Chinese round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Hopei to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun and 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Chinese
            1 artillery and 3 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Kweichow
            4 infantry moved from Hopei to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Japanese regular : -1,00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            12 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            12 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Queensland to 33 Sea Zone
            5 submarines moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Gibraltar to Persia
            1 mech_infantry moved from Persia to Saudi Arabia
                  Americans take Saudi Arabia from Neutral_True
            1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            10 carriers, 2 cruisers, 9 destroyers, 3 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
            1 infantry moved from 66 Sea Zone to Argentina
                  Americans take Argentina from Neutral_True
            1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 armour and 2 mech_infantrys moved from Persia to Iraq
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 tactical_bomber placed in Western United States
            1 infantry and 1 marine placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 marine and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Western United States: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,5,1
            Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Hopei to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun and 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Chinese
            1 artillery and 3 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Kweichow
            4 infantry moved from Hopei to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - British
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Eastern Persia to Persia
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Persia to Northwest Persia
            10 infantry moved from Persia to Northwest Persia
            16 artilleries moved from Persia to Iraq
            2 armour and 5 mech_infantrys moved from Persia to Iraq
            44 infantry and 1 marine moved from Persia to Iraq
            2 aaGuns moved from Persia to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            EDIT: 1 mech_infantry moved from Morocco to Tunisia
            EDIT: 1 aaGun moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Morocco to Algeria
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            2 infantry placed in Egypt
            1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,67
    Japanese regular : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            12 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            12 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Queensland to 33 Sea Zone
            5 submarines moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Gibraltar to Persia
            1 mech_infantry moved from Persia to Saudi Arabia
                  Americans take Saudi Arabia from Neutral_True
            1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            10 carriers, 2 cruisers, 9 destroyers, 3 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
            1 infantry moved from 66 Sea Zone to Argentina
                  Americans take Argentina from Neutral_True
            1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 armour and 2 mech_infantrys moved from Persia to Iraq
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 tactical_bomber placed in Western United States
            1 infantry and 1 marine placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 marine and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Western United States: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,5,1
            Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Hopei to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun and 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Chinese
            1 artillery and 3 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Kweichow
            4 infantry moved from Hopei to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - British
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Eastern Persia to Persia
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Persia to Northwest Persia
            10 infantry moved from Persia to Northwest Persia
            16 artilleries moved from Persia to Iraq
            2 armour and 5 mech_infantrys moved from Persia to Iraq
            44 infantry and 1 marine moved from Persia to Iraq
            2 aaGuns moved from Persia to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            EDIT: 1 mech_infantry moved from Morocco to Tunisia
            EDIT: 1 aaGun moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Morocco to Algeria
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            2 infantry placed in Egypt
            1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 infantry
            EDIT: Adding units owned by Americans to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,67
    Japanese regular : -1,33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 1 fighter, 1 infantry, 1 marine, 3 submarines, 2 tactical_bombers and 1 transport; Remaining resources: 0 PUs; 
    
        Politics - Americans
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger Americans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
            Trigger Americans Friendly TrueNeutral: Changing Relationship for Americans and Neutral_True from Strict_Neutral to Friendly_Neutral
    
        Combat Move - Americans
            1 submarine moved from 54 Sea Zone to 46 Sea Zone
            12 fighters and 4 tactical_bombers moved from 54 Sea Zone to 46 Sea Zone
    
        Combat - Americans
            Battle in 46 Sea Zone
                Americans attack with 12 fighters, 1 submarine and 4 tactical_bombers
                Japanese defend with 1 destroyer
                    Americans roll dice for 1 submarine in 46 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 46 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese lost in 46 Sea Zone
                Americans win with 12 fighters, 1 submarine and 4 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - Americans
            12 fighters and 4 tactical_bombers moved from 46 Sea Zone to 33 Sea Zone
            1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone
            1 fighter moved from Western United States to Hawaiian Islands
            1 fighter moved from Queensland to 33 Sea Zone
            5 submarines moved from 91 Sea Zone to 101 Sea Zone
            1 bomber moved from Gibraltar to Persia
            1 mech_infantry moved from Persia to Saudi Arabia
                  Americans take Saudi Arabia from Neutral_True
            1 transport moved from 26 Sea Zone to 33 Sea Zone
            1 infantry moved from Caroline Islands to 33 Sea Zone
            10 carriers, 2 cruisers, 9 destroyers, 3 fighters, 1 marine, 10 submarines and 1 tactical_bomber moved from 54 Sea Zone to 33 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 66 Sea Zone
            1 infantry moved from 66 Sea Zone to Argentina
                  Americans take Argentina from Neutral_True
            1 battleship and 1 marine moved from 54 Sea Zone to 33 Sea Zone
            1 carrier moved from 26 Sea Zone to 33 Sea Zone
            1 fighter moved from Eastern United States to 26 Sea Zone
            1 armour and 2 mech_infantrys moved from Persia to Iraq
    
        Place Units - Americans
            1 carrier placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
            EDIT: Adding units owned by Americans to 26 Sea Zone: 1 fighter
            EDIT: Turning off Edit Mode
            1 fighter and 1 tactical_bomber placed in Eastern United States
            1 tactical_bomber placed in Western United States
            1 infantry and 1 marine placed in Western United States
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Western United States: 1 marine and 1 tactical_bomber
            EDIT: Adding units owned by Americans to Western United States: 1 fighter
            EDIT: Turning off Edit Mode
            1 destroyer, 3 submarines and 1 transport placed in 10 Sea Zone
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to 10 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Americans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,1,5,1
            Americans collect 58 PUs (2 lost to blockades); end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
            Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 88 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 3 infantry; Remaining resources: 2 PUs; 
    
        Combat Move - Chinese
            1 artillery and 3 infantry moved from Hopei to Anhwe
            1 infantry moved from Kweichow to Szechwan
            1 fighter moved from Hopei to Szechwan
    
        Combat - Chinese
            Battle in Szechwan
                Chinese attack with 1 fighter and 1 infantry
                Japanese defend with 1 mech_infantry
                    Chinese roll dice for 1 fighter and 1 infantry in Szechwan, round 2 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 mech_infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
                    1 mech_infantry owned by the Japanese lost in Szechwan
                Chinese win, taking Szechwan from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 mech_infantry
            Battle in Anhwe
                Chinese attack with 1 artillery and 3 infantry
                Japanese defend with 1 aaGun and 2 infantry
                    Chinese roll dice for 1 artillery and 3 infantry in Anhwe, round 2 : 0/4 hits, 1,00 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 2 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 2 infantry in Anhwe, round 3 : 0/3 hits, 0,83 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 3 : 1/2 hits, 0,67 expected hits
                    1 infantry owned by the Chinese lost in Anhwe
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 4 : 1/2 hits, 0,67 expected hits
                    Japanese roll dice for 1 aaGun and 2 infantry in Anhwe, round 4 : 0/2 hits, 0,67 expected hits
                    1 aaGun owned by the Japanese lost in Anhwe
                    Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 5 : 2/2 hits, 0,67 expected hits
                    Japanese roll dice for 2 infantry in Anhwe, round 5 : 0/2 hits, 0,67 expected hits
                    2 infantry owned by the Japanese lost in Anhwe
                Chinese win, taking Anhwe from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 aaGun and 2 infantry
    
        Non Combat Move - Chinese
            1 artillery and 3 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Hopei to Kweichow
            4 infantry moved from Hopei to Shensi
            1 fighter moved from Szechwan to Shensi
    
        Place Units - Chinese
            3 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 8 PUs; end with 10 PUs
    
        Purchase Units - British
            British buy 1 artillery, 1 fighter, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Politics - British
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Chile
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Argentina
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Venezuela
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Sweden
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Switzerland
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Spain
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Portugal
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Turkey
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Saudi Arabia
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Afghanistan
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Mozambique
            Trigger British Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Americans:French:British:ANZAC:Chinese:Russians for territoryAttachment attached to Angola
    
        Combat Move - British
            1 armour moved from Persia to Eastern Persia
                  British take Eastern Persia from Japanese
            1 armour moved from Eastern Persia to Persia
    
        Combat - British
    
        Non Combat Move - British
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 aaGun moved from Persia to Northwest Persia
            10 infantry moved from Persia to Northwest Persia
            16 artilleries moved from Persia to Iraq
            2 armour and 5 mech_infantrys moved from Persia to Iraq
            44 infantry and 1 marine moved from Persia to Iraq
            2 aaGuns moved from Persia to Iraq
            1 artillery and 2 infantry moved from Egypt to Trans-Jordan
            EDIT: 1 mech_infantry moved from Morocco to Tunisia
            EDIT: 1 aaGun moved from Morocco to Algeria
            1 artillery and 1 infantry moved from Morocco to Algeria
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            2 infantry placed in Egypt
            1 infantry and 1 mech_infantry placed in Union of South Africa
            1 fighter placed in United Kingdom
    
        Turn Complete - British
            British collect 33 PUs; end with 33 PUs
    
        Turn Complete - UK_Pacific
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Queensland: 1 infantry
            EDIT: Adding units owned by Americans to New South Wales: 1 infantry
            EDIT: Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Persia: 1 bomber
            EDIT: Adding units owned by Americans to Iraq: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0,17
    Americans regular : 0,67
    Japanese regular : -1,33
    

    Savegame


  • Changed the purchase, switching a tac and marine for a fig and sub.


  • TripleA Manual Gamesave Post: Italians round 14

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Southern Italy to 98 Sea Zone
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 93 Sea Zone to 98 Sea Zone
            1 infantry moved from Caucasus to Volgograd
            1 bomber moved from Ukraine to Volgograd
            3 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
            3 artilleries moved from Spain to Portugal
            3 mech_infantrys moved from Spain to Portugal
    
        Combat - Italians
    

    Combat Hit Differential Summary :

    Savegame


  • @trulpen scramble ??


  • @trulpen I’m just gonna assume no scramble, I doubt it would make sense for you to lose your last remaining air :)

    if I assumed wrong, we could reroll here


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Southern Italy to 98 Sea Zone
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 93 Sea Zone to 98 Sea Zone
            1 infantry moved from Caucasus to Volgograd
            1 bomber moved from Ukraine to Volgograd
            3 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
            3 artilleries moved from Spain to Portugal
            3 mech_infantrys moved from Spain to Portugal
    
        Combat - Italians
            Battle in Volgograd
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Italians win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans loiter and taunt; Italians attack with 1 carrier, 3 destroyers, 3 fighters and 2 submarines
                British defend with 1 destroyer
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 carrier, 3 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Kazakhstan
                Italians attack with 3 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Portugal
                Italians attack with 3 artilleries and 3 mech_infantrys
                Neutral_True defend with 2 infantry
                    Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Portugal
                    Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 3 : 1/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Neutral_True lost in Portugal
                Italians win, taking Portugal from Neutral_True with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral_True: 2 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            3 mech_infantrys moved from Southern France to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
            3 aaGuns moved from Southern Italy to Northern Italy
            1 artillery and 1 marine moved from Spain to 93 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 artillery and 1 marine moved from 97 Sea Zone to Albania
            3 fighters moved from 98 Sea Zone to Crete
            1 bomber moved from Volgograd to Yugoslavia
            1 artillery and 1 infantry moved from Ukraine to Bessarabia
            2 fighters moved from Ukraine to Yugoslavia
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Russians regular : -0.67
    Neutral_True regular : 0.00
    British regular : -0.33
    

    Savegame


  • @trulpen woot!! finally some income for the romans!!


  • @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @trulpen I’m just gonna assume no scramble, I doubt it would make sense for you to lose your last remaining air :)

    if I assumed wrong, we could reroll here

    It’s a good assumption. Pretty evident that scrambling would be the inferior choice.


  • @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @trulpen woot!! finally some income for the romans!!

    Scary.


  • @trulpen wait I got some adjustments coming


  • TripleA Turn Summary: Italians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Italians
            Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            Turning off Edit Mode
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            3 fighters moved from Southern Italy to 98 Sea Zone
            1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 93 Sea Zone to 98 Sea Zone
            1 infantry moved from Caucasus to Volgograd
            1 bomber moved from Ukraine to Volgograd
            3 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan
            3 artilleries moved from Spain to Portugal
            3 mech_infantrys moved from Spain to Portugal
    
        Combat - Italians
            Battle in Volgograd
                Italians attack with 1 bomber and 1 infantry
                Russians defend with 1 factory_minor and 1 infantry
                    Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Volgograd
                Italians win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in 98 Sea Zone
                Germans loiter and taunt; Italians attack with 1 carrier, 3 destroyers, 3 fighters and 2 submarines
                British defend with 1 destroyer
                    Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 98 Sea Zone
                Italians win, taking 98 Sea Zone from Neutral with 1 carrier, 3 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Kazakhstan
                Italians attack with 3 armour, 1 infantry and 1 mech_infantry
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Portugal
                Italians attack with 3 artilleries and 3 mech_infantrys
                Neutral_True defend with 2 infantry
                    Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 2 : 1/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Neutral_True lost in Portugal
                    Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 3 : 1/6 hits, 2.00 expected hits
                    Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Italians and 1 infantry owned by the Neutral_True lost in Portugal
                Italians win, taking Portugal from Neutral_True with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2
                Casualties for Neutral_True: 2 infantry
                Casualties for Italians: 1 mech_infantry
    
        Non Combat Move - Italians
            3 mech_infantrys moved from Southern France to Yugoslavia
            1 mech_infantry moved from Southern Italy to Yugoslavia
            3 aaGuns moved from Southern Italy to Northern Italy
            1 artillery and 1 marine moved from Spain to 93 Sea Zone
            1 artillery, 1 marine and 1 transport moved from 93 Sea Zone to 97 Sea Zone
            1 bomber moved from Volgograd to Yugoslavia
            1 artillery and 1 infantry moved from Ukraine to Bessarabia
            2 fighters moved from Ukraine to Yugoslavia
            3 fighters moved from 98 Sea Zone to Greece
            1 artillery and 1 marine moved from 97 Sea Zone to Greece
    
        Place Units - Italians
            1 transport placed in 97 Sea Zone
            1 artillery and 2 infantry placed in Northern Italy
            1 infantry placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 19 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs
            Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.33
    Russians regular : -0.67
    Neutral_True regular : 0.00
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: ANZAC round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 aaGun, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
            1 infantry moved from 66 Sea Zone to Chile
                  ANZAC take Chile from Neutral_True
            1 cruiser, 4 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,67
    

    Savegame


  • TripleA Turn Summary: French round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - ANZAC
            ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 54 Sea Zone to 55 Sea Zone
            3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone
            1 fighter moved from Queensland to 55 Sea Zone
    
        Combat - ANZAC
            Battle in 55 Sea Zone
                ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                    1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone
                ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
                Casualties for ANZAC: 1 submarine
                Casualties for Japanese: 1 destroyer
    
        Non Combat Move - ANZAC
            4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone
            1 fighter moved from New South Wales to 33 Sea Zone
            1 fighter moved from 33 Sea Zone to Caroline Islands
            1 aaGun, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales
            1 infantry moved from New South Wales to 62 Sea Zone
            1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone
            1 infantry moved from 66 Sea Zone to Chile
                  ANZAC take Chile from Neutral_True
            1 cruiser, 4 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone
            1 infantry moved from Iraq to Persia
    
        Place Units - ANZAC
            1 submarine placed in 62 Sea Zone
            1 infantry and 1 tactical_bomber placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 12 PUs; end with 12 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
            Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    
        Combat Move - French
    
        Non Combat Move - French
            1 infantry moved from Northwest Persia to Persia
            1 infantry moved from Morocco to Algeria
            1 infantry moved from United Kingdom to Scotland
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0,67
    ANZAC regular : 0,67
    

    Savegame


  • @trulpen you missed my edits that I made right before you rolled. I’ll adjust (just landed air and some land to Greece)


  • @axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:

    @trulpen you missed my edits that I made right before you rolled. I’ll adjust (just landed air and some land to Greece)

    Sure thing. Nothing affected.

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