before i do, qq:
air can’t land on newly claimed territory, eg if you picked up Syria as italy, your ita air couldn’t land there right? idk why but can’t remember that rule clearly anymore, too many rules to keep in my head lol
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 carriers, 1 fighter, 8 infantry and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from India to West India
Japanese take West India from UK_Pacific
1 armour moved from West India to India
2 infantry moved from Manchuria to Jehol
1 infantry moved from Hunan to Anhwe
1 artillery moved from Kweichow to Anhwe
2 infantry moved from India to 39 Sea Zone
2 infantry and 1 transport moved from 39 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
1 tactical_bomber moved from 39 Sea Zone to 42 Sea Zone
1 mech_infantry moved from French Indo China to 36 Sea Zone
1 mech_infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from 35 Sea Zone to Philippines
2 bombers moved from French Indo China to Philippines
1 fighter and 3 tactical_bombers moved from French Indo China to Philippines
1 armour moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 armour moved from Yenisey to Dzavhan
Japanese take Dzavhan from Russians
1 armour moved from Siberia to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 mech_infantry moved from Yakut S.S.R. to Central Mongolia
Japanese take Central Mongolia from Russians
1 fighter and 1 tactical_bomber moved from Buryatia to Jehol
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
1 tactical_bomber moved from 37 Sea Zone to Java
2 fighters moved from Manchuria to Anhwe
1 tactical_bomber moved from Yunnan to Anhwe
1 fighter moved from Yunnan to Anhwe
1 fighter moved from Japan to 35 Sea Zone
Combat - Japanese
Battle in 35 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 35 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 42 Sea Zone
Japanese attack with 1 tactical_bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 fighter, 2 infantry and 2 tactical_bombers
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 2 tactical_bombers in Java, round 2 : 1/5 hits, 2.00 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Philippines
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers
Americans defend with 1 airfield, 1 artillery, 1 harbour and 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Philippines, round 2 : 3/7 hits, 3.67 expected hits
Americans roll dice for 1 artillery and 1 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 2 bombers, 1 fighter, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Americans: 1 artillery and 1 infantry
Battle in Jehol
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Jehol, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Jehol, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 1 artillery, 3 fighters, 1 infantry and 1 tactical_bomber in Anhwe, round 2 : 3/6 hits, 2.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe
Japanese win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 artillery and 1 infantry
Casualties for Chinese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Manchuria to Shantung
1 mech_infantry moved from Sakha to Ulaanbaatar
4 carriers moved from 36 Sea Zone to 35 Sea Zone
2 carriers moved from 37 Sea Zone to 35 Sea Zone
1 destroyer moved from 37 Sea Zone to 35 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 19 Sea Zone to 35 Sea Zone
3 tactical_bombers moved from Philippines to 35 Sea Zone
1 fighter moved from Philippines to 35 Sea Zone
1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from Java to 37 Sea Zone
1 fighter moved from Java to 37 Sea Zone
3 marines moved from India to 39 Sea Zone
2 battleships, 1 cruiser and 3 marines moved from 39 Sea Zone to 37 Sea Zone
3 marines moved from 37 Sea Zone to Shan State
1 carrier moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Yunnan to Kweichow
1 infantry moved from India to West India
1 fighter and 1 tactical_bomber moved from Jehol to Manchuria
1 infantry moved from Manchuria to Buyant-Uhaa
1 fighter moved from Anhwe to Yunnan
1 fighter moved from Anhwe to Yunnan
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 infantry moved from India to Burma
4 fighters moved from India to 35 Sea Zone
1 tactical_bomber moved from Japan to 35 Sea Zone
1 transport moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 36 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 3 transports moved from 39 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Shan State
2 bombers moved from Philippines to French Indo China
1 fighter moved from Japan to French Indo China
1 submarine moved from 80 Sea Zone to 39 Sea Zone
Place Units - Japanese
2 carriers placed in 37 Sea Zone
1 infantry placed in Malaya
3 infantry placed in India
3 infantry placed in French Indo China
Japanese undo move 4.
3 infantry placed in Manchuria
1 fighter and 1 infantry placed in French Indo China
1 submarine placed in 36 Sea Zone
1 submarine placed in 6 Sea Zone
Japanese undo move 5.
1 infantry placed in French Indo China
Japanese undo move 2.
1 infantry placed in French Indo China
1 fighter placed in Japan
Japanese undo move 3.
1 infantry placed in Japan
2 infantry placed in Manchuria
Turning on Edit Mode
EDIT: Removing units owned by Japanese from India: 1 armour
EDIT: Adding units owned by Japanese to Yunnan: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 61 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 42 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 42 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 57 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 69 PUs; end with 69 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Americans regular : -0.67
Japanese regular : -2.00
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Tobruk to Ukraine
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Celebes
Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 bomber moved from Tobruk to Russia
1 bomber moved from Eastern United States to Gibraltar
2 carriers, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 marine, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Western United States to Wake Island
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 101 Sea Zone to 106 Sea Zone
4 fighters moved from 95 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to Gibraltar
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Morocco to Tunisia
Place Units - Americans
2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States
Americans undo move 2.
2 infantry placed in Central United States
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Germans AA : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 submarines moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
1 infantry moved from Chahar to Jehol
1 artillery and 2 infantry moved from Hopei to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 4 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 5 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Hunan from Japanese, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 fighter moved from Jehol to Hopei
1 artillery and 2 infantry moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Combat Hit Differential Summary :
Chinese regular : -0,83
Japanese regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 carriers, 2 destroyers, 2 fighters, 2 infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Tobruk to Ukraine
1 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
1 infantry moved from 44 Sea Zone to Celebes
Combat - Americans
Strategic bombing raid in Ukraine
Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits
Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Ukraine causes 5 damage total.
Battle in Celebes
Non Combat Move - Americans
1 bomber moved from Ukraine to Russia
1 bomber moved from Tobruk to Russia
1 bomber moved from Eastern United States to Gibraltar
2 carriers, 1 cruiser and 1 destroyer moved from 95 Sea Zone to 92 Sea Zone
1 battleship, 6 carriers, 2 cruisers, 4 destroyers, 7 fighters, 1 marine, 1 submarine and 2 tactical_bombers moved from 33 Sea Zone to 54 Sea Zone
2 fighters and 1 tactical_bomber moved from Wake Island to 54 Sea Zone
1 destroyer and 1 submarine moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 54 Sea Zone
1 infantry moved from 54 Sea Zone to Queensland
2 fighters and 1 tactical_bomber moved from Western United States to Wake Island
1 carrier and 2 submarines moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 101 Sea Zone to 106 Sea Zone
2 submarines moved from 101 Sea Zone to 106 Sea Zone
4 fighters moved from 95 Sea Zone to Gibraltar
2 fighters moved from 95 Sea Zone to Gibraltar
2 mech_infantrys moved from Egypt to Iraq
1 armour moved from Egypt to Iraq
1 mech_infantry moved from Morocco to Tunisia
Place Units - Americans
2 carriers, 2 destroyers and 2 submarines placed in 10 Sea Zone
2 fighters, 2 infantry and 1 tactical_bomber placed in Eastern United States
Americans undo move 2.
2 infantry placed in Central United States
2 fighters and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 submarines moved from 93 Sea Zone to 92 Sea Zone
2 infantry moved from Chahar to Jehol
1 fighter moved from Chahar to Jehol
1 infantry moved from Chahar to Jehol
1 artillery and 2 infantry moved from Hopei to Kweichow
Combat - Chinese
Chinese creates battle in territory Hunan
Battle in Jehol
Chinese attack with 1 fighter and 3 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 2 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Jehol, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 3 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 3 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 4 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 4 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Jehol, round 5 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 infantry in Jehol, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Jehol
Chinese win, taking Hunan from Japanese, taking Jehol from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Battle in Kweichow
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
Chinese roll dice for 1 artillery and 2 infantry in Kweichow, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Chinese
1 infantry moved from Chahar to Anhwe
1 fighter moved from Jehol to Hopei
1 artillery and 2 infantry moved from Chahar to Hopei
Place Units - Chinese
3 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Purchase Units - British
British buy 1 armour, 1 artillery, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 4 fighters moved from Gibraltar to 92 Sea Zone
1 infantry moved from Eastern Persia to West India
1 fighter and 1 tactical_bomber moved from Eastern Persia to West India
1 bomber moved from Egypt to West India
Combat - British
Battle in West India
British attack with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in West India, round 2 : 4/4 hits, 2,00 expected hits
Japanese roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in West India
British win with 1 bomber, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from West India to Eastern Persia
1 fighter and 1 tactical_bomber moved from West India to Eastern Persia
1 fighter moved from Eastern Persia to Egypt
1 artillery and 5 infantry moved from Trans-Jordan to Iraq
1 marine moved from Trans-Jordan to Iraq
1 armour moved from Tunisia to Tobruk
1 mech_infantry moved from Egypt to Iraq
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
2 mech_infantrys moved from Union of South Africa to Belgian Congo
1 destroyer moved from 71 Sea Zone to 81 Sea Zone
1 transport moved from 101 Sea Zone to 106 Sea Zone
1 carrier moved from 95 Sea Zone to 92 Sea Zone
1 fighter and 1 tactical_bomber moved from Tobruk to 92 Sea Zone
1 fighter moved from Tobruk to Egypt
1 infantry moved from Persia to Northwest Persia
2 infantry moved from Persia to Eastern Persia
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Place Units - British
2 infantry placed in Quebec
1 artillery and 2 infantry placed in Persia
3 infantry placed in Egypt
1 armour and 1 mech_infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 119 Sea Zone. Rolls: 4,4
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3
British collect 29 PUs (4 lost to blockades); end with 29 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 32 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 35 PUs
Objective British 2 Southern Europe Beach Head: British met a national objective for an additional 3 PUs; end with 38 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : -0,83
Japanese regular : -0,33
Germans AA : -0,17
British regular : 2,00
@jdow said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Speed-gamers in action:D
Lets borrow a term from chess: Blitz.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Bessarabia to Western Ukraine
1 bomber moved from Rostov to Western Ukraine
Combat - Italians
Battle in Western Ukraine
Italians attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Italians win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
2 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Southern Italy to Northern Italy
3 armour and 1 mech_infantry moved from Rostov to Caucasus
1 bomber moved from Western Ukraine to Yugoslavia
Place Units - Italians
1 submarine and 1 transport placed in 97 Sea Zone
Turn Complete - Italians
Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 destroyer, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from 54 Sea Zone to 42 Sea Zone
1 infantry moved from Eastern Persia to West India
ANZAC take West India from Japanese
Combat - ANZAC
Battle in 42 Sea Zone
ANZAC attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 42 Sea Zone
ANZAC win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from 42 Sea Zone to 54 Sea Zone
2 destroyers and 1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 marine moved from Caroline Islands to 33 Sea Zone
1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 marine moved from 54 Sea Zone to Queensland
1 aaGun, 1 artillery and 3 infantry moved from South Australia to Queensland
1 infantry moved from Trans-Jordan to Iraq
Place Units - ANZAC
1 mech_infantry placed in New South Wales
1 destroyer and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 12 PUs; end with 13 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 19 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Iraq to Persia
2 infantry moved from Morocco to 92 Sea Zone
Turn Complete - French
Combat Hit Differential Summary :
1 french inf on each UK-tr in z92.
The 4 aussie-air on 2 US-ac in z54.
Let me check again if I really don’t need a blocker for the latter.
Just remembered, you have a way of removing a blocker.
Looks safe. You may proceed.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 72 PUs;
Germans buy 2 fighters, 8 infantry, 2 mech_infantrys, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Rostov to Volgograd
10 artilleries moved from Rostov to Volgograd
3 infantry moved from Rostov to Volgograd
1 fighter moved from Yugoslavia to Bryansk
5 armour and 5 mech_infantrys moved from Rostov to Volgograd
1 infantry moved from Rostov to Tambov
1 tactical_bomber moved from Rostov to Tambov
1 infantry moved from Rostov to Tambov
1 infantry moved from Ukraine to Bryansk
1 infantry moved from Ukraine to Bryansk
1 tactical_bomber moved from Rostov to Bryansk
1 bomber moved from Rostov to Tambov
Combat - Germans
Battle in Bryansk
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Bryansk
Germans win, taking Bryansk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 bomber, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 2 infantry and 1 tactical_bomber in Tambov, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 1 bomber, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 5 armour, 10 artilleries, 6 infantry and 5 mech_infantrys
Russians defend with 1 artillery, 1 factory_minor and 2 infantry
Germans roll dice for 5 armour, 10 artilleries, 6 infantry and 5 mech_infantrys in Volgograd, round 2 : 10/26 hits, 9.33 expected hits
Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 5 armour, 10 artilleries, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Germans: 2 infantry
Casualties for Russians: 1 artillery and 2 infantry
Non Combat Move - Germans
2 infantry moved from Rostov to Caucasus
1 bomber moved from Tambov to Southern Italy
1 bomber moved from Yunnan to India
10 mech_infantrys moved from Rostov to Volgograd
2 armour moved from Rostov to Volgograd
1 armour moved from Rostov to Volgograd
5 mech_infantrys moved from Ukraine to Caucasus
2 infantry moved from Rostov to Volgograd
1 fighter moved from Bryansk to Ukraine
1 tactical_bomber moved from Bryansk to Ukraine
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 1 infantry moved from 112 Sea Zone to Norway
1 artillery moved from France to Western Germany
1 marine moved from Normandy Bordeaux to 110 Sea Zone
1 cruiser and 1 marine moved from 110 Sea Zone to 112 Sea Zone
1 marine moved from 112 Sea Zone to Western Germany
1 aaGun moved from Northern Italy to France
1 aaGun moved from Yugoslavia to Northern Italy
2 armour moved from Rostov to Caucasus
2 infantry moved from Rostov to Volgograd
1 mech_infantry moved from Bessarabia to Eastern Poland
1 mech_infantry moved from Eastern Poland to Baltic States
5 infantry moved from Novgorod to Baltic States
2 destroyers moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 119 Sea Zone to 111 Sea Zone
1 carrier moved from 110 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 110 Sea Zone to Western Germany
1 tactical_bomber moved from 97 Sea Zone to Yugoslavia
1 fighter moved from 97 Sea Zone to Yugoslavia
1 tactical_bomber moved from Tambov to Ukraine
1 aaGun moved from Belarus to Novgorod
3 infantry moved from Belarus to Baltic States
2 mech_infantrys moved from Rostov to Caucasus
Place Units - Germans
1 submarine and 1 transport placed in 97 Sea Zone
1 fighter placed in Yugoslavia
3 infantry placed in Ukraine
3 infantry placed in Novgorod
1 transport placed in 112 Sea Zone
1 fighter placed in Western Germany
2 infantry placed in France
2 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 75 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.67
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
2 artilleries and 3 infantry moved from Archangel to Novgorod
7 artilleries moved from Samara to Tambov
10 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Sikang
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Archangel to Novgorod
1 armour moved from Archangel to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : 0,33
I assumed 1 aa, 1 inf as casualties, but need to confirm that. Was slightly trigger-happy.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
2 artilleries and 3 infantry moved from Archangel to Novgorod
7 artilleries moved from Samara to Tambov
10 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Sikang
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Archangel to Novgorod
1 armour moved from Archangel to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 3 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 4/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 7 artilleries and 10 infantry
Germans defend with 2 infantry
Russians roll dice for 7 artilleries and 10 infantry in Tambov, round 2 : 4/17 hits, 5,17 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 7 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sikang
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Sikang to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Urals to Timguska
1 infantry moved from Nenetsia to Vologda
2 fighters moved from Bryansk to Russia
2 aaGuns moved from Samara to Tambov
1 infantry moved from Samara to Novosibirsk
22 infantry moved from Russia to Tambov
1 infantry moved from Smolensk to Archangel
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
EDIT: 1 armour moved from Smolensk to Archangel
1 armour moved from Archangel to Russia
1 mech_infantry moved from Archangel to Russia
10 infantry moved from Samara to Tambov
10 infantry moved from Samara to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : -1,00
Russians regular : 2,50
The intention was to retake Leningrad. Slipped with the tank. Fishy, but is it an ok adjustment? Can position differently if negative.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Japanese
2 artilleries and 3 infantry moved from Archangel to Novgorod
7 artilleries moved from Samara to Tambov
10 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 infantry moved from Russia to Bryansk
2 fighters moved from Russia to Bryansk
1 fighter moved from Russia to Sikang
1 infantry moved from Kazakhstan to Sikang
1 infantry moved from Archangel to Novgorod
1 armour moved from Archangel to Belarus
Russians take Belarus from Germans
1 armour moved from Belarus to Smolensk
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries and 4 infantry
Germans defend with 1 aaGun, 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 artilleries and 4 infantry in Novgorod, round 2 : 2/6 hits, 1,67 expected hits
Germans roll dice for 1 aaGun and 3 infantry in Novgorod, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries and 3 infantry in Novgorod, round 3 : 2/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Novgorod, round 3 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries and 3 infantry remaining. Battle score for attacker is 11
Casualties for Russians: 1 infantry
Casualties for Germans: 1 aaGun and 3 infantry
Battle in Bryansk
Russians attack with 2 fighters and 3 infantry
Germans defend with 2 infantry
Russians roll dice for 2 fighters and 3 infantry in Bryansk, round 2 : 4/5 hits, 1,50 expected hits
Germans roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
Russians win, taking Bryansk from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Tambov
Russians attack with 7 artilleries and 10 infantry
Germans defend with 2 infantry
Russians roll dice for 7 artilleries and 10 infantry in Tambov, round 2 : 4/17 hits, 5,17 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 7 artilleries and 10 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Sikang
Russians attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Sikang, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Sikang, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Sikang
Russians win, taking Sikang from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Sikang to Kansu
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Novosibirsk to Kansu
1 infantry moved from Urals to Timguska
1 infantry moved from Nenetsia to Vologda
2 fighters moved from Bryansk to Russia
2 aaGuns moved from Samara to Tambov
1 infantry moved from Samara to Novosibirsk
22 infantry moved from Russia to Tambov
1 infantry moved from Smolensk to Archangel
1 cruiser moved from 115 Sea Zone to 114 Sea Zone
EDIT: 1 armour moved from Smolensk to Archangel
1 armour moved from Archangel to Russia
1 mech_infantry moved from Archangel to Russia
10 infantry moved from Samara to Tambov
10 infantry moved from Samara to Tambov
1 aaGun moved from Russia to Tambov
1 aaGun moved from Russia to Tambov
Place Units - Russians
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Tambov: 1 aaGun
EDIT: Adding units owned by Russians to Samara: 1 aaGun
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Russians from Samara: 1 infantry
EDIT: Adding units owned by Russians to Tambov: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,33
Germans regular : -1,00
Russians regular : 2,50
Changed Samara and Tambov, switching 1 aa for 2 inf.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 5 destroyers and 13 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from India to West India
2 infantry moved from Manchuria to Jehol
1 infantry moved from Buyant-Uhaa to Jehol
1 mech_infantry moved from Shantung to Anhwe
1 fighter and 1 tactical_bomber moved from Manchuria to Anhwe
1 fighter and 1 tactical_bomber moved from Yunnan to West India
1 infantry moved from Shan State to 37 Sea Zone
1 infantry and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
1 infantry and 1 transport moved from 36 Sea Zone to 45 Sea Zone
1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from Java to 42 Sea Zone
2 infantry and 1 transport moved from 42 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 fighters and 2 tactical_bombers moved from 35 Sea Zone to Celebes
1 fighter moved from 35 Sea Zone to 44 Sea Zone
1 mech_infantry moved from Central Mongolia to Jehol
1 mech_infantry moved from Ulaanbaatar to Jehol
1 armour moved from Buyant-Uhaa to Jehol
1 tactical_bomber moved from 35 Sea Zone to Jehol
1 fighter moved from Japan to Jehol
1 bomber moved from French Indo China to Anhwe
1 bomber moved from French Indo China to Anhwe
Combat - Japanese
Battle in Dutch New Guinea
Battle in Guam
Battle in 44 Sea Zone
Japanese attack with 1 fighter and 1 transport
Americans defend with 1 transport
1 transport owned by the Americans lost in 44 Sea Zone
Japanese win, taking Dutch New Guinea from ANZAC, taking Guam from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in West India
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in West India, round 2 : 1/4 hits, 1.50 expected hits
ANZAC roll dice for 1 infantry in West India, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in West India
Japanese win, taking West India from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber
Chinese defend with 3 infantry
Japanese roll dice for 1 armour, 1 fighter, 3 infantry, 2 mech_infantrys and 1 tactical_bomber in Jehol, round 2 : 3/8 hits, 2.50 expected hits
Chinese roll dice for 3 infantry in Jehol, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Jehol
Japanese win, taking Jehol from Chinese with 1 armour, 1 fighter, 1 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 2 infantry
Casualties for Chinese: 3 infantry
Battle in Celebes
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
Americans defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Celebes, round 2 : 2/6 hits, 2.67 expected hits
Americans roll dice for 1 infantry in Celebes, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Celebes
Japanese win, taking Celebes from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Anhwe
Japanese attack with 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber in Anhwe, round 2 : 3/5 hits, 2.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win with 2 bombers, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 armour moved from Dzavhan to Buyant-Uhaa
1 destroyer moved from 35 Sea Zone to 46 Sea Zone
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
2 fighters and 2 tactical_bombers moved from Celebes to 44 Sea Zone
3 carriers moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
1 submarine moved from 57 Sea Zone to 39 Sea Zone
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 37 Sea Zone to 44 Sea Zone
3 carriers moved from 35 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
3 fighters moved from 35 Sea Zone to 45 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 45 Sea Zone
1 battleship moved from 37 Sea Zone to 45 Sea Zone
1 carrier moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Jehol to 6 Sea Zone
1 fighter moved from French Indo China to Japan
1 infantry moved from Burma to Yunnan
1 artillery moved from Shan State to Yunnan
1 fighter moved from West India to India
1 tactical_bomber moved from West India to India
2 fighters moved from Yunnan to French Indo China
1 destroyer moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 mech_infantry moved from Philippines to 35 Sea Zone
1 mech_infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 mech_infantry moved from 6 Sea Zone to Korea
1 transport moved from 35 Sea Zone to 6 Sea Zone
1 aaGun and 1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 tactical_bomber moved from Jehol to Manchuria
1 fighter and 1 tactical_bomber moved from Anhwe to Yunnan
1 fighter moved from 37 Sea Zone to French Indo China
1 tactical_bomber moved from 37 Sea Zone to 45 Sea Zone
1 cruiser moved from 37 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
3 marines moved from Shan State to Burma
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 submarine moved from 36 Sea Zone to 44 Sea Zone
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 bomber moved from Anhwe to India
1 bomber moved from Anhwe to French Indo China
Place Units - Japanese
3 infantry placed in India
2 destroyers placed in 36 Sea Zone
1 infantry placed in French Indo China
3 infantry placed in Malaya
3 destroyers placed in 6 Sea Zone
3 infantry placed in Manchuria
3 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 65 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67
Americans regular : -0.33
Japanese regular : -0.33
ANZAC regular : 0.67
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Changed Samara and Tambov, switching 1 aa for 2 inf.
my bad, didn’t catch your edits. go ahead and redo them before US turn.
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Changed Samara and Tambov, switching 1 aa for 2 inf.
my bad, didn’t catch your edits. go ahead and redo them before US turn.
Thanks! We’re both fast, with the difference of me being sloppy.