@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
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TripleA Turn Summary: Italians round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - Italians Italians buy 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters moved from Southern Italy to 98 Sea Zone 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 93 Sea Zone to 98 Sea Zone 1 infantry moved from Caucasus to Volgograd 1 bomber moved from Ukraine to Volgograd 3 armour, 1 infantry and 1 mech_infantry moved from Caucasus to Kazakhstan 3 artilleries moved from Spain to Portugal 3 mech_infantrys moved from Spain to Portugal Combat - Italians Battle in Volgograd Italians attack with 1 bomber and 1 infantry Russians defend with 1 factory_minor and 1 infantry Italians roll dice for 1 bomber and 1 infantry in Volgograd, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Volgograd Italians win, taking Volgograd from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in 98 Sea Zone Germans loiter and taunt; Italians attack with 1 carrier, 3 destroyers, 3 fighters and 2 submarines British defend with 1 destroyer Italians roll dice for 2 submarines in 98 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer in 98 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 98 Sea Zone Italians win, taking 98 Sea Zone from Neutral with 1 carrier, 3 destroyers, 3 fighters and 2 submarines remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Kazakhstan Italians attack with 3 armour, 1 infantry and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Kazakhstan Italians win, taking Kazakhstan from Russians with 3 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Portugal Italians attack with 3 artilleries and 3 mech_infantrys Neutral_True defend with 2 infantry Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 2 : 1/6 hits, 2.00 expected hits Neutral_True roll dice for 2 infantry in Portugal, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Neutral_True lost in Portugal Italians roll dice for 3 artilleries and 3 mech_infantrys in Portugal, round 3 : 1/6 hits, 2.00 expected hits Neutral_True roll dice for 1 infantry in Portugal, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Italians and 1 infantry owned by the Neutral_True lost in Portugal Italians win, taking Portugal from Neutral_True with 3 artilleries and 2 mech_infantrys remaining. Battle score for attacker is 2 Casualties for Neutral_True: 2 infantry Casualties for Italians: 1 mech_infantry Non Combat Move - Italians 3 mech_infantrys moved from Southern France to Yugoslavia 1 mech_infantry moved from Southern Italy to Yugoslavia 3 aaGuns moved from Southern Italy to Northern Italy 1 artillery and 1 marine moved from Spain to 93 Sea Zone 1 artillery, 1 marine and 1 transport moved from 93 Sea Zone to 97 Sea Zone 1 bomber moved from Volgograd to Yugoslavia 1 artillery and 1 infantry moved from Ukraine to Bessarabia 2 fighters moved from Ukraine to Yugoslavia 3 fighters moved from 98 Sea Zone to Greece 1 artillery and 1 marine moved from 97 Sea Zone to Greece Place Units - Italians 1 transport placed in 97 Sea Zone 1 artillery and 2 infantry placed in Northern Italy 1 infantry placed in Southern Italy Turn Complete - Italians Italians collect 19 PUs; end with 19 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 24 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 27 PUsCombat Hit Differential Summary :
Italians regular : -1.33 Russians regular : -0.67 Neutral_True regular : 0.00 British regular : -0.33 -
TripleA Turn Summary: ANZAC round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Chile ANZAC take Chile from Neutral_True 1 cruiser, 4 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67 -
TripleA Turn Summary: French round 14
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 14 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 55 Sea Zone 3 fighters and 1 tactical_bomber moved from 33 Sea Zone to 55 Sea Zone 1 fighter moved from Queensland to 55 Sea Zone Combat - ANZAC Battle in 55 Sea Zone ANZAC attack with 4 fighters, 1 submarine and 1 tactical_bomber Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the ANZAC lost in 55 Sea Zone ANZAC win with 4 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2 Casualties for ANZAC: 1 submarine Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 4 fighters and 1 tactical_bomber moved from 55 Sea Zone to 33 Sea Zone 1 fighter moved from New South Wales to 33 Sea Zone 1 fighter moved from 33 Sea Zone to Caroline Islands 1 aaGun, 4 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 66 Sea Zone 1 infantry moved from 66 Sea Zone to Chile ANZAC take Chile from Neutral_True 1 cruiser, 4 destroyers and 4 submarines moved from 54 Sea Zone to 33 Sea Zone 1 infantry moved from Iraq to Persia Place Units - ANZAC 1 submarine placed in 62 Sea Zone 1 infantry and 1 tactical_bomber placed in New South Wales Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Northwest Persia to Persia 1 infantry moved from Morocco to Algeria 1 infantry moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : 0,67 ANZAC regular : 0,67 -
@trulpen you missed my edits that I made right before you rolled. I’ll adjust (just landed air and some land to Greece)
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen you missed my edits that I made right before you rolled. I’ll adjust (just landed air and some land to Greece)
Sure thing. Nothing affected.
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TripleA Turn Summary: Germans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Crete: 3 fighters EDIT: Adding units owned by Italians to Greece: 1 artillery, 3 fighters and 1 marine EDIT: Removing units owned by Italians from Albania: 1 artillery and 1 marine EDIT: Turning off Edit Mode Germans buy 2 artilleries, 6 infantry and 10 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 2 artilleries, 1 bomber, 2 fighters, 2 infantry, 1 marine and 6 tactical_bombers moved from Spain to Gibraltar 1 bomber and 2 tactical_bombers moved from Southern France to Gibraltar 2 mech_infantrys moved from Normandy Bordeaux to Gibraltar 2 fighters moved from Western Germany to Gibraltar 2 infantry moved from Ukraine to Western Ukraine 1 fighter and 1 tactical_bomber moved from Ukraine to Western Ukraine 1 tactical_bomber moved from Ukraine to Belarus 1 infantry moved from Eastern Poland to Belarus 1 infantry moved from Novgorod to Belarus Combat - Germans Battle in Gibraltar Germans attack with 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 8 tactical_bombers British defend with 1 airfield, 1 harbour and 4 infantry; Americans defend with 1 aaGun, 2 artilleries and 5 infantry Americans roll AA dice in Gibraltar : 1/3 hits, 0.50 expected hits 1 tactical_bomber owned by the Germans lost in Gibraltar Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 marine, 2 mech_infantrys and 7 tactical_bombers in Gibraltar, round 2 : 7/20 hits, 9.33 expected hits British roll dice for 1 aaGun, 2 artilleries and 9 infantry in Gibraltar, round 2 : 3/11 hits, 3.67 expected hits 1 aaGun owned by the Americans, 2 infantry owned by the Germans, 2 infantry owned by the Americans, 4 infantry owned by the British and 1 marine owned by the Germans lost in Gibraltar Germans roll dice for 2 artilleries, 2 bombers, 4 fighters, 2 mech_infantrys and 7 tactical_bombers in Gibraltar, round 3 : 8/17 hits, 8.83 expected hits British roll dice for 2 artilleries and 3 infantry in Gibraltar, round 3 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Americans, 2 artilleries owned by the Americans and 2 mech_infantrys owned by the Germans lost in Gibraltar Germans win, taking Gibraltar from British with 2 artilleries, 2 bombers, 4 fighters and 7 tactical_bombers remaining. Battle score for attacker is 10 Casualties for Germans: 2 infantry, 1 marine, 2 mech_infantrys and 1 tactical_bomber Casualties for Americans: 1 aaGun, 2 artilleries and 5 infantry Casualties for British: 4 infantry Battle in Western Ukraine Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 2 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Belarus Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Belarus, round 2 : 1/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Germans win, taking Belarus from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans 1 armour and 11 mech_infantrys moved from Ukraine to Eastern Poland 1 infantry moved from Poland to Eastern Poland 1 infantry moved from Bessarabia to Eastern Poland 1 artillery moved from Ukraine to Bessarabia 1 tactical_bomber moved from Belarus to Novgorod 2 artilleries and 2 infantry moved from Norway to Finland 2 artilleries and 2 infantry moved from Western Germany to 113 Sea Zone 2 bombers moved from Gibraltar to Yugoslavia 2 fighters and 5 tactical_bombers moved from Gibraltar to Northern Italy 1 aaGun and 1 infantry moved from Southern France to Spain 8 artilleries moved from Turkey to Greece 20 mech_infantrys moved from Caucasus to Kazakhstan 11 armour and 9 mech_infantrys moved from Turkey to Kazakhstan 1 mech_infantry moved from Yugoslavia to Eastern Poland 2 artilleries, 2 infantry and 2 transports moved from 113 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 1 fighter moved from Western Ukraine to Yugoslavia 1 tactical_bomber moved from Western Ukraine to Novgorod 2 tactical_bombers moved from Gibraltar to Southern France 2 fighters moved from Gibraltar to Spain 1 aaGun moved from Northern Italy to Southern France 2 infantry moved from Novgorod to Baltic States 2 infantry moved from Novgorod to Baltic States Place Units - Germans 3 infantry placed in Novgorod 3 mech_infantrys placed in Yugoslavia 2 artilleries and 2 infantry placed in Germany 6 mech_infantrys placed in Germany 1 infantry placed in Ukraine 1 mech_infantry placed in Western Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 57 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 67 PUsCombat Hit Differential Summary :
Americans AA : 0.50 Russians regular : 1.00 Germans regular : -2.50 British regular : -0.33 -
TripleA Turn Summary: Russians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Russians Russians buy 2 artilleries and 7 infantry; Remaining resources: 0 PUs; Combat Move - Russians 2 infantry moved from Rostov to Volgograd 1 infantry moved from Rostov to Caucasus Russians take Caucasus from Germans 2 infantry moved from Rostov to Ukraine 7 infantry moved from Rostov to Volgograd 5 artilleries moved from Rostov to Volgograd 1 infantry moved from Rostov to Volgograd 2 infantry moved from Bryansk to Western Ukraine 10 infantry moved from Rostov to Volgograd 5 artilleries moved from Rostov to Volgograd 1 armour moved from Bryansk to Volgograd 2 artilleries moved from Rostov to Volgograd 1 infantry moved from Bryansk to Belarus 1 fighter and 1 tactical_bomber moved from Bryansk to Belarus 2 fighters moved from Bryansk to Western Ukraine 2 artilleries moved from Rostov to Ukraine 2 artilleries moved from Rostov to Ukraine 8 infantry moved from Rostov to Ukraine 1 infantry moved from Bryansk to Belarus 2 artilleries moved from Rostov to Ukraine Combat - Russians Battle in Ukraine Russians attack with 6 artilleries and 10 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 6 artilleries and 10 infantry in Ukraine, round 2 : 6/16 hits, 4,67 expected hits Germans roll dice for 1 infantry in Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 6 artilleries and 9 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Western Ukraine Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1,33 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Volgograd Russians attack with 1 armour, 12 artilleries and 20 infantry Italians defend with 1 factory_minor and 1 infantry Russians roll dice for 1 armour, 12 artilleries and 20 infantry in Volgograd, round 2 : 9/33 hits, 9,83 expected hits Italians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Italians lost in Volgograd Russians win, taking Volgograd from Italians with 1 armour, 12 artilleries and 20 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Battle in Belarus Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Belarus Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Russians 10 infantry moved from Rostov to Volgograd 2 aaGuns moved from Rostov to Volgograd 1 aaGun moved from Rostov to Ukraine 2 aaGuns moved from Bryansk to Ukraine 6 mech_infantrys moved from Bryansk to Volgograd 2 fighters moved from Western Ukraine to Russia 1 fighter moved from Belarus to Russia 1 tactical_bomber moved from Belarus to Russia 1 infantry moved from Vologda to Samara 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Urals to Novosibirsk 1 infantry moved from Yenisey to Timguska 6 infantry moved from Russia to Samara 1 infantry moved from Russia to Samara 2 artilleries moved from Russia to Samara 11 infantry moved from Rostov to Ukraine 1 armour and 2 mech_infantrys moved from Bryansk to Ukraine 4 infantry moved from Bryansk to Ukraine 1 infantry moved from Bryansk to Smolensk Place Units - Russians 2 artilleries and 7 infantry placed in Russia Turn Complete - Russians Russians collect 25 PUs; end with 25 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 32 PUsCombat Hit Differential Summary :
Italians regular : -0,33 Germans regular : 1,00 Russians regular : 0,67 -
What a game.
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TripleA Turn Summary: Japanese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Japanese Japanese buy 2 artilleries, 1 fighter, 3 infantry, 6 mech_infantrys, 2 submarines, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Japan to 6 Sea Zone 2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 2 infantry moved from 35 Sea Zone to Philippines 6 fighters and 4 tactical_bombers moved from 44 Sea Zone to Philippines 1 infantry moved from Afghanistan to Eastern Persia Japanese take Eastern Persia from British 1 bomber moved from India to Persia 1 infantry moved from Yakut S.S.R. to Yenisey Japanese take Yenisey from Russians 1 armour moved from Ulaanbaatar to Dzavhan Japanese take Dzavhan from Russians 1 armour moved from Dzavhan to Tsagaan Olom Japanese take Tsagaan Olom from Russians 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 mech_infantry moved from Jehol to Hopei Japanese take Hopei from Chinese 4 fighters and 1 tactical_bomber moved from Kiangsi to Anhwe 1 infantry moved from Jehol to Anhwe 1 infantry moved from Jehol to Anhwe 1 mech_infantry moved from Manchuria to Anhwe 1 tactical_bomber moved from Yunnan to Anhwe 2 tactical_bombers moved from 42 Sea Zone to Philippines Combat - Japanese Strategic bombing raid in Persia British roll AA dice in Persia : 0/1 hits, 0.17 expected hits Bombing raid in Persia rolls: 7 and causes: 6 damage to unit: factory_minor Bombing raid in Persia causes 6 damage total. Battle in Philippines Japanese attack with 6 fighters, 2 infantry and 6 tactical_bombers Americans defend with 1 airfield, 1 harbour and 1 infantry Japanese roll dice for 6 fighters, 2 infantry and 6 tactical_bombers in Philippines, round 2 : 6/14 hits, 7.33 expected hits Americans roll dice for 1 infantry in Philippines, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Philippines Japanese win, taking Philippines from Americans with 6 fighters, 2 infantry and 6 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Anhwe Japanese attack with 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers Chinese defend with 1 artillery and 1 infantry Japanese roll dice for 4 fighters, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Anhwe, round 2 : 3/9 hits, 3.83 expected hits Chinese roll dice for 1 artillery and 1 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 4 fighters, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Japanese: 1 infantry Casualties for Chinese: 1 artillery and 1 infantry Non Combat Move - Japanese 1 mech_infantry moved from Yakut S.S.R. to Yenisey 1 mech_infantry moved from Ulaanbaatar to Yenisey 1 mech_infantry moved from Jehol to Chahar 6 fighters moved from Philippines to 35 Sea Zone 6 tactical_bombers moved from Philippines to 35 Sea Zone 1 carrier and 6 submarines moved from 36 Sea Zone to 35 Sea Zone 1 submarine moved from 20 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from Japan to 6 Sea Zone 1 aaGun, 3 destroyers, 1 infantry, 1 submarine and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 aaGun and 1 infantry moved from 35 Sea Zone to Philippines 1 battleship, 5 carriers, 1 cruiser, 2 destroyers, 4 submarines and 1 transport moved from 44 Sea Zone to 35 Sea Zone 1 carrier moved from 42 Sea Zone to 39 Sea Zone 1 destroyer moved from 42 Sea Zone to 39 Sea Zone 1 submarine moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from India to West India 1 aaGun, 7 artilleries and 8 infantry moved from Afghanistan to Eastern Persia 1 infantry moved from India to West India 4 infantry moved from India to West India 1 bomber moved from Persia to India 1 fighter moved from Yunnan to India 1 fighter moved from French Indo China to India 4 carriers moved from 42 Sea Zone to 35 Sea Zone 1 battleship moved from 42 Sea Zone to 35 Sea Zone 3 submarines moved from 42 Sea Zone to 35 Sea Zone 1 destroyer moved from 42 Sea Zone to 35 Sea Zone 6 fighters moved from 42 Sea Zone to 35 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 35 Sea Zone 2 infantry moved from French Indo China to Yunnan 1 fighter moved from Anhwe to French Indo China 1 aaGun moved from Jehol to Manchuria 1 transport moved from 42 Sea Zone to 39 Sea Zone 1 infantry moved from Malaya to Shan State 1 marine moved from Shan State to French Indo China 1 marine moved from Shan State to French Indo China 1 marine moved from Yunnan to French Indo China 1 fighter moved from Anhwe to Yunnan 2 fighters and 1 tactical_bomber moved from Anhwe to French Indo China 1 tactical_bomber moved from Anhwe to Yunnan Place Units - Japanese Turning on Edit Mode EDIT: Removing units owned by Japanese from Tsagaan Olom: 1 armour EDIT: Adding units owned by Japanese to Yenisey: 1 armour EDIT: Changing ownership of Tsagaan Olom from Japanese to Russians EDIT: Turning off Edit Mode 2 artilleries placed in India 1 transport placed in 39 Sea Zone 1 submarine placed in 6 Sea Zone 1 submarine placed in 36 Sea Zone 2 infantry placed in French Indo China 3 mech_infantrys placed in Malaya 3 mech_infantrys placed in Manchuria 1 fighter, 1 infantry and 1 tactical_bomber placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Japan: 1 fighter EDIT: Adding units owned by Japanese to Manchuria: 1 fighter EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 72 PUs; end with 72 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUsCombat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : -2.17 British AA : -0.17 -
TripleA Turn Summary: Americans round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Saudi Arabia to Turkey Americans take Turkey from Germans Combat - Americans Non Combat Move - Americans 1 bomber moved from Iraq to Egypt 2 infantry moved from Saudi Arabia to Iraq 1 armour moved from Iraq to Turkey 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Argentina to Uruguay Americans take Uruguay from Neutral_True 1 infantry moved from Argentina to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Argentina to Bolivia Americans take Bolivia from Neutral_True 2 infantry moved from Argentina to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco 1 aaGun moved from Algeria to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 infantry moved from New South Wales to Queensland 2 mech_infantrys moved from Iraq to Turkey Place Units - Americans 1 factory_minor placed in Saudi Arabia 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Kweichow to Hopei 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Sikang 1 artillery and 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Shensi Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUsCombat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 0,50 -
Didn’t mean to press the attack, but slipped instead of retreating when only 1 inf left. Went backspace-frenzy. If I’d hit and you missed, I’d still adjust properly according to my intention.
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Saudi Arabia to Turkey Americans take Turkey from Germans Combat - Americans Non Combat Move - Americans 1 bomber moved from Iraq to Egypt 2 infantry moved from Saudi Arabia to Iraq 1 armour moved from Iraq to Turkey 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Argentina to Uruguay Americans take Uruguay from Neutral_True 1 infantry moved from Argentina to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Argentina to Bolivia Americans take Bolivia from Neutral_True 2 infantry moved from Argentina to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco 1 aaGun moved from Algeria to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 infantry moved from New South Wales to Queensland 2 mech_infantrys moved from Iraq to Turkey Place Units - Americans 1 factory_minor placed in Saudi Arabia 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Kweichow to Hopei 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Sikang 1 artillery and 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Shensi Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Turning off Edit Mode British buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 submarines moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - British 1 fighter moved from Egypt to Saudi Arabia 1 infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 1 mech_infantry moved from Union of South Africa to Angola British take Angola from Neutral_True 2 infantry moved from Trans-Jordan to Saudi Arabia 6 infantry moved from Iraq to Saudi Arabia 2 aaGuns moved from Iraq to Turkey 30 infantry moved from Iraq to Turkey 6 artilleries moved from Iraq to Turkey 2 armour and 7 mech_infantrys moved from Iraq to Turkey 4 artilleries moved from Iraq to Turkey 2 artilleries moved from Iraq to Turkey 10 infantry moved from Northwest Persia to Turkey 4 infantry moved from Iraq to Turkey 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Persia to Turkey 1 artillery and 2 infantry moved from Persia to Iraq 1 aaGun moved from Northwest Persia to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Algeria to Morocco Place Units - British 1 submarine placed in 81 Sea Zone 1 fighter placed in Egypt British undo move 1. 2 infantry placed in Egypt 1 submarine placed in 71 Sea Zone 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,3,1,2,3,5,6,4,5,6,2 British collect 32 PUs (3 lost to blockades); end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 0,50 -
Making adjustments.
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TripleA Turn Summary: UK_Pacific round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 1 factory_minor, 3 fighters, 1 infantry, 2 submarines and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Saudi Arabia to Turkey Americans take Turkey from Germans Combat - Americans Non Combat Move - Americans 1 bomber moved from Iraq to Egypt 2 infantry moved from Saudi Arabia to Iraq 1 armour moved from Iraq to Turkey 1 carrier, 1 destroyer and 2 fighters moved from 26 Sea Zone to 33 Sea Zone 1 fighter moved from Hawaiian Islands to Caroline Islands 1 fighter moved from 33 Sea Zone to Caroline Islands 1 submarine moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from Argentina to Uruguay Americans take Uruguay from Neutral_True 1 infantry moved from Argentina to Paraguay Americans take Paraguay from Neutral_True 1 infantry moved from Argentina to Bolivia Americans take Bolivia from Neutral_True 2 infantry moved from Argentina to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 infantry moved from Western United States to 10 Sea Zone 1 infantry and 1 transport moved from 10 Sea Zone to 89 Sea Zone 1 infantry moved from 89 Sea Zone to Venezuela Americans take Venezuela from Neutral_True 4 submarines moved from 10 Sea Zone to 26 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 26 Sea Zone 1 fighter moved from Western United States to Wake Island 6 submarines moved from 101 Sea Zone to 91 Sea Zone 1 fighter and 1 tactical_bomber moved from Eastern United States to Morocco 1 aaGun moved from Algeria to Morocco 1 mech_infantry moved from Tunisia to Morocco 1 infantry moved from New South Wales to Queensland 2 mech_infantrys moved from Iraq to Turkey Place Units - Americans 1 factory_minor placed in Saudi Arabia 1 transport placed in 101 Sea Zone 1 infantry placed in Eastern United States 1 fighter placed in Eastern United States 2 fighters placed in Western United States 1 carrier, 1 destroyer and 2 submarines placed in 10 Sea Zone Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 3 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Szechwan to Sikang 1 fighter moved from Shensi to Sikang 1 infantry moved from Kweichow to Hopei 2 infantry moved from Shensi to Hopei 1 infantry moved from Shensi to Sikang 1 artillery and 1 infantry moved from Shensi to Suiyuyan 2 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 1 artillery and 3 infantry Japanese defend with 1 infantry Chinese roll dice for 1 artillery and 3 infantry in Suiyuyan, round 2 : 2/4 hits, 1,00 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 1 artillery and 3 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 3 infantry Japanese defend with 1 mech_infantry Chinese roll dice for 3 infantry in Hopei, round 2 : 0/3 hits, 0,50 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 2 infantry in Hopei, round 3 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 4 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 4 : 0/1 hits, 0,33 expected hits Chinese roll dice for 2 infantry in Hopei, round 5 : 0/2 hits, 0,33 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Chinese roll dice for 1 infantry in Hopei, round 6 : 0/1 hits, 0,17 expected hits Japanese roll dice for 1 mech_infantry in Hopei, round 6 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Chinese lost in Hopei Japanese win with 1 mech_infantry remaining. Battle score for attacker is -9 Casualties for Chinese: 3 infantry Battle in Sikang Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 armour Chinese roll dice for 1 fighter and 2 infantry in Sikang, round 2 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 armour in Sikang, round 2 : 0/1 hits, 0,50 expected hits 1 armour owned by the Japanese lost in Sikang Chinese win, taking Sikang from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 1 armour Non Combat Move - Chinese Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Sikang to Shensi Place Units - Chinese 1 infantry placed in Tsinghai 2 infantry placed in Shensi Turning on Edit Mode EDIT: Adding units owned by Chinese to Shensi: 1 infantry EDIT: Turning off Edit Mode Turn Complete - Chinese Chinese collect 7 PUs; end with 8 PUs Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Chinese from Shensi: 1 infantry EDIT: Adding units owned by Chinese to Kweichow: 1 infantry EDIT: Turning off Edit Mode British buy 2 fighters, 2 infantry and 1 submarine; Remaining resources: 1 PUs; Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 3 submarines moved from 80 Sea Zone to 81 Sea Zone Non Combat Move - British 1 fighter moved from Egypt to Saudi Arabia 1 infantry moved from Union of South Africa to Mozambique British take Mozambique from Neutral_True 1 mech_infantry moved from Union of South Africa to Angola British take Angola from Neutral_True 2 infantry moved from Trans-Jordan to Saudi Arabia 6 infantry moved from Iraq to Saudi Arabia 30 infantry moved from Iraq to Turkey 6 artilleries moved from Iraq to Turkey 2 armour and 7 mech_infantrys moved from Iraq to Turkey 4 artilleries moved from Iraq to Turkey 2 artilleries moved from Iraq to Turkey 10 infantry moved from Northwest Persia to Turkey 4 infantry moved from Iraq to Turkey 1 artillery moved from Trans-Jordan to Iraq 1 armour moved from Persia to Turkey 1 artillery and 2 infantry moved from Persia to Iraq 1 aaGun moved from Northwest Persia to Iraq 2 infantry moved from Egypt to Trans-Jordan 1 artillery and 1 infantry moved from Algeria to Morocco 1 aaGun moved from Iraq to Saudi Arabia 1 aaGun moved from Iraq to Turkey 1 artillery moved from Iraq to Turkey 1 marine moved from Iraq to Turkey 1 infantry moved from Iraq to Turkey Place Units - British 1 submarine placed in 71 Sea Zone 1 fighter and 2 infantry placed in Egypt 1 fighter placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,4,2,4,2,5,3,6,4,6,4 British collect 32 PUs (3 lost to blockades); end with 33 PUs Turn Complete - UK_PacificCombat Hit Differential Summary :
Chinese regular : 0,50 Japanese regular : 0,50 -
Turn 15…
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TripleA Turn Summary: Italians round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - Italians Italians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Italians 1 infantry moved from Kazakhstan to Caucasus 3 armour and 1 mech_infantry moved from Kazakhstan to Novosibirsk 2 fighters moved from Yugoslavia to Caucasus 1 fighter moved from Greece to Caucasus 1 bomber moved from Yugoslavia to Novosibirsk 2 fighters moved from Greece to Western Ukraine 1 infantry moved from Bessarabia to Western Ukraine Combat - Italians Battle in Novosibirsk Italians attack with 3 armour, 1 bomber and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour, 1 bomber and 1 mech_infantry in Novosibirsk, round 2 : 2/5 hits, 2.33 expected hits Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novosibirsk Italians win, taking Novosibirsk from Russians with 3 armour, 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 2 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 2 fighters and 1 infantry in Western Ukraine, round 2 : 0/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Western Ukraine retreated to Western Ukraine Russians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for Italians: 1 infantry Battle in Caucasus Italians attack with 3 fighters and 1 infantry Russians defend with 1 infantry Italians roll dice for 3 fighters and 1 infantry in Caucasus, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Caucasus Italians roll dice for 3 fighters in Caucasus, round 3 : 1/3 hits, 1.50 expected hits Russians roll dice for 1 infantry in Caucasus, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Caucasus Italians win with 3 fighters remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 3 fighters moved from Caucasus to Bulgaria 1 artillery and 1 marine moved from Greece to Bulgaria 1 aaGun moved from Yugoslavia to Bulgaria 4 mech_infantrys moved from Yugoslavia to Eastern Poland 1 artillery moved from Bessarabia to Eastern Poland 2 fighters moved from Western Ukraine to Eastern Poland 1 bomber moved from Novosibirsk to Yenisey 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 98 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 1 artillery and 2 infantry moved from Northern Italy to 97 Sea Zone 1 artillery and 3 infantry moved from 97 Sea Zone to Albania 1 aaGun moved from Northern Italy to Yugoslavia 3 artilleries moved from Portugal to Spain 2 mech_infantrys moved from Portugal to Southern France Place Units - Italians 3 infantry placed in Southern France 3 infantry placed in Southern Italy 3 infantry placed in Northern Italy Turn Complete - Italians Italians collect 18 PUs; end with 18 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 26 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUsCombat Hit Differential Summary :
Italians regular : -3.67 Russians regular : 0.67 -
TripleA Turn Summary: ANZAC round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Chile to Peru ANZAC take Peru from Neutral_True 2 infantry moved from Chile to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 3 infantry moved from New South Wales to South Australia 1 aaGun, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 15
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 15 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from Chile to Peru ANZAC take Peru from Neutral_True 2 infantry moved from Chile to 66 Sea Zone 2 infantry and 1 transport moved from 66 Sea Zone to 63 Sea Zone 2 infantry moved from 63 Sea Zone to New Zealand 1 submarine moved from 62 Sea Zone to 33 Sea Zone 1 tactical_bomber moved from New South Wales to 33 Sea Zone 3 infantry moved from New South Wales to South Australia 1 aaGun, 2 infantry and 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from Persia to Northwest Persia Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 12 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Algeria to Morocco 1 infantry moved from Scotland to United Kingdom Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 5 infantry and 11 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Kazakhstan to Caucasus Germans take Caucasus from Russians 1 mech_infantry moved from Kazakhstan to Urals Germans take Urals from Russians 1 armour and 1 mech_infantry moved from Kazakhstan to Turkmenistan Germans take Turkmenistan from Russians 1 armour and 1 mech_infantry moved from Turkmenistan to Afghanistan 2 infantry moved from Eastern Poland to Western Ukraine 5 infantry moved from Novgorod to Archangel 1 tactical_bomber moved from Novgorod to Archangel 1 destroyer moved from 115 Sea Zone to 114 Sea Zone 1 submarine moved from 110 Sea Zone to 114 Sea Zone 1 tactical_bomber moved from Novgorod to 114 Sea Zone 1 fighter moved from Yugoslavia to 114 Sea Zone 2 bombers moved from Yugoslavia to Western Ukraine 1 armour moved from Eastern Poland to Belarus 1 mech_infantry moved from Eastern Poland to Belarus 1 artillery moved from Baltic States to Belarus 1 artillery and 5 infantry moved from Baltic States to Belarus Combat - Germans Battle in 114 Sea Zone Germans attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Russians defend with 1 submarine Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 114 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Russians lost in 114 Sea Zone Germans win with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Russians: 1 submarine Battle in Western Ukraine Germans attack with 2 bombers and 2 infantry Russians defend with 1 infantry Germans roll dice for 2 bombers and 2 infantry in Western Ukraine, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 5 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 5 infantry and 1 tactical_bomber in Archangel, round 2 : 2/6 hits, 1.33 expected hits Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Germans win, taking Archangel from Russians with 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Belarus Germans attack with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry Russians defend with 2 infantry Germans roll dice for 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry in Belarus, round 2 : 3/9 hits, 2.50 expected hits Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Russians lost in Belarus Germans win, taking Belarus from Russians with 1 armour, 2 artilleries, 5 infantry and 1 mech_infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Non Combat Move - Germans 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 1 armour moved from Kazakhstan to Urals 1 armour and 1 mech_infantry moved from Kazakhstan to Urals 7 armour and 24 mech_infantrys moved from Kazakhstan to Novosibirsk 1 artillery moved from Bessarabia to Eastern Poland 1 infantry moved from Baltic States to Eastern Poland 6 mech_infantrys moved from Germany to Eastern Poland 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 1 transport moved from 115 Sea Zone to 114 Sea Zone 1 artillery and 1 infantry moved from Germany to 114 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 114 Sea Zone to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Baltic States 3 mech_infantrys moved from Yugoslavia to Eastern Poland 8 artilleries moved from Greece to Bulgaria 2 artilleries moved from Gibraltar to Spain 1 tactical_bomber moved from Southern France to Yugoslavia 1 tactical_bomber moved from Southern France to Yugoslavia 1 bomber moved from Western Ukraine to Novosibirsk 1 bomber moved from Western Ukraine to Yugoslavia 1 tactical_bomber moved from Archangel to Novgorod 1 fighter and 1 tactical_bomber moved from 114 Sea Zone to Novgorod 1 submarine moved from 125 Sea Zone to 110 Sea Zone 1 aaGun moved from Southern France to Spain 3 mech_infantrys moved from Eastern Poland to Belarus 5 mech_infantrys moved from Eastern Poland to Archangel 2 mech_infantrys moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 2 tactical_bombers moved from Northern Italy to Eastern Poland 3 tactical_bombers moved from Northern Italy to Eastern Poland 2 tactical_bombers moved from Yugoslavia to Eastern Poland 2 fighters moved from 97 Sea Zone to Eastern Poland 1 fighter moved from Spain to Yugoslavia 1 fighter moved from Spain to Southern Italy 2 artilleries and 2 infantry moved from Finland to Karelia 1 fighter moved from Northern Italy to Yugoslavia 1 fighter moved from Northern Italy to Eastern Poland 1 mech_infantry moved from Western Germany to Slovakia Hungary Place Units - Germans 2 artilleries and 2 infantry placed in Germany 3 infantry placed in Yugoslavia 3 mech_infantrys placed in Novgorod 6 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 55 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUsCombat Hit Differential Summary :
Russians regular : -0.50 Germans regular : 0.67





