@ArtofWar1947 yeah Ger got awful dice that first round.
I guess if I had the five on Avg instead it could be worth risking an air strike to keep Norway but with the AA gun and those dice defending on 3s…tough call.
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
A fourth.
yah I did a bunch all back-to-back, like within seconds :)
As you know I’m an expert of those serial edits. The trulp trademark.
You can apply them during G.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys
EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Southern France: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 2 fighters, 3 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 7 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Caucasus to Volgograd
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 11 infantry
Germans roll dice for 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys in Bryansk, round 2 : 4/25 hits, 4.83 expected hits
Combat Hit Differential Summary :
Americans regular : 0.83
Russians regular : 0.33
Germans regular : -1.00
@trulpen 4 hits in Bryansk. casualties?
@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen 4 hits in Bryansk. casualties?
Will be able to check in about 10 min.
I’ll take the aa and 3 inf.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys
EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys
EDIT: Removing units owned by Italians from Northern Italy: 1 artillery
EDIT: Adding units owned by Italians to Southern France: 1 artillery
EDIT: Turning off Edit Mode
Germans buy 2 fighters, 3 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs;
Combat Move - Germans
1 artillery and 7 infantry moved from Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Novgorod to Bryansk
2 mech_infantrys moved from Western Ukraine to Bryansk
6 mech_infantrys moved from Ukraine to Bryansk
3 mech_infantrys moved from Eastern Poland to Bryansk
3 mech_infantrys moved from Bessarabia to Bryansk
1 destroyer moved from 97 Sea Zone to 92 Sea Zone
2 fighters moved from 95 Sea Zone to 92 Sea Zone
2 tactical_bombers moved from Southern Italy to 92 Sea Zone
1 bomber moved from Caucasus to Volgograd
1 artillery and 2 infantry moved from Caucasus to Volgograd
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers
Americans defend with 1 submarine
Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits
Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone
Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2
Casualties for Germans: 1 destroyer
Casualties for Americans: 1 submarine
Battle in Volgograd
Germans attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 factory_minor and 2 infantry
Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.50 expected hits
Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Bryansk
Germans attack with 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys
Russians defend with 1 aaGun, 1 artillery and 11 infantry
Germans roll dice for 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys in Bryansk, round 2 : 4/25 hits, 4.83 expected hits
Russians roll dice for 1 aaGun, 1 artillery and 11 infantry in Bryansk, round 2 : 6/12 hits, 4.00 expected hits
3 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk
1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 16 mech_infantrys owned by the Germans retreated to Ukraine
Russians win with 1 artillery and 8 infantry remaining. Battle score for attacker is -4
Casualties for Germans: 6 infantry
Casualties for Russians: 1 aaGun and 3 infantry
Non Combat Move - Germans
1 infantry moved from Bessarabia to Ukraine
1 submarine moved from 111 Sea Zone to 125 Sea Zone
1 destroyer moved from 125 Sea Zone to 110 Sea Zone
3 submarines moved from 111 Sea Zone to 110 Sea Zone
2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Southern France
1 fighter moved from Caucasus to 95 Sea Zone
1 fighter moved from Southern Italy to 95 Sea Zone
2 fighters moved from Yugoslavia to Southern Italy
1 tactical_bomber moved from Southern Italy to Yugoslavia
1 bomber moved from Volgograd to Southern Italy
1 infantry moved from Archangel to Belarus
1 infantry moved from Nenetsia to Archangel
4 infantry moved from Germany to Poland
1 mech_infantry moved from Germany to Eastern Poland
1 mech_infantry moved from Yugoslavia to Bessarabia
1 infantry moved from Northern Italy to Yugoslavia
2 artilleries and 2 infantry moved from France to Western Germany
2 infantry moved from Normandy Bordeaux to France
1 fighter moved from Yugoslavia to France
1 fighter moved from Yugoslavia to 110 Sea Zone
1 fighter moved from Yugoslavia to 110 Sea Zone
Place Units - Germans
3 infantry placed in Novgorod
3 submarines placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter
EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter
EDIT: Turning off Edit Mode
1 tactical_bomber placed in Yugoslavia
2 fighters and 2 tactical_bombers placed in Western Germany
Germans undo move 4.
2 tactical_bombers placed in Yugoslavia
2 fighters placed in Western Germany
Turn Complete - Germans
Germans collect 54 PUs; end with 54 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
Russians regular : 2.33
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 4 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Rostov to Volgograd
1 infantry moved from Bryansk to Western Ukraine
Russians take Western Ukraine from Italians
1 fighter moved from Tambov to Belarus
1 infantry moved from Bryansk to Belarus
1 fighter moved from Russia to Archangel
1 armour moved from Vologda to Nenetsia
Russians take Nenetsia from Germans
1 armour moved from Nenetsia to Vologda
1 fighter moved from Tambov to Volgograd
2 infantry moved from Tambov to Volgograd
1 infantry moved from Tambov to Volgograd
1 infantry moved from Vologda to Archangel
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter and 4 infantry
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 : 1/5 hits, 1,17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 1/4 hits, 1,00 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 2/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 fighter moved from Volgograd to Russia
1 artillery and 5 infantry moved from Bryansk to Tambov
1 infantry moved from Urals to Vologda
1 infantry moved from Novosibirsk to Vologda
1 infantry moved from Russia to Smolensk
1 artillery moved from Smolensk to Russia
1 armour and 2 mech_infantrys moved from Vologda to Russia
2 infantry moved from Russia to Tambov
Place Units - Russians
4 artilleries, 1 infantry and 1 tactical_bomber placed in Russia
Turn Complete - Russians
Russians collect 23 PUs; end with 23 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : 0,00
Russians regular : -1,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 aaGuns, 2 fighters, 3 infantry, 3 submarines and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 35 Sea Zone to 21 Sea Zone
10 fighters and 7 tactical_bombers moved from 35 Sea Zone to Guam
1 infantry moved from India to West India
Japanese take West India from UK_Pacific
2 infantry moved from Shan State to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Guam
1 mech_infantry moved from Amur to Siberia
Japanese take Siberia from Russians
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Anhwe to Hopei
2 bombers moved from French Indo China to Hopei
Combat - Japanese
Battle in 21 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 21 Sea Zone
Japanese win with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Hopei
Japanese attack with 2 bombers and 1 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 2 : 0/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 bombers and 1 infantry in Hopei, round 3 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Hopei, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Guam
Japanese attack with 10 fighters, 2 infantry and 7 tactical_bombers
Americans defend with 1 airfield; ANZAC defend with 2 infantry
Japanese roll dice for 10 fighters, 2 infantry and 7 tactical_bombers in Guam, round 2 : 10/19 hits, 10.00 expected hits
Americans roll dice for 2 infantry in Guam, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the ANZAC lost in Guam
Japanese win, taking Guam from Americans with 10 fighters, 1 infantry and 7 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 2 infantry
Non Combat Move - Japanese
1 fighter moved from 21 Sea Zone to 35 Sea Zone
3 submarines moved from 36 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer, 1 fighter, 2 submarines and 1 tactical_bomber moved from 37 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry and 1 transport moved from 35 Sea Zone to 36 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 mech_infantry moved from Yunnan to Kweichow
1 armour moved from Manchuria to Siberia
1 infantry moved from Amur to Buryatia
1 mech_infantry moved from Amur to Buryatia
1 mech_infantry moved from Yunnan to Anhwe
2 bombers moved from Hopei to Yunnan
1 armour moved from Shan State to Malaya
1 mech_infantry moved from Yunnan to Malaya
2 bombers moved from Yunnan to Malaya
2 fighters and 1 tactical_bomber moved from French Indo China to Malaya
1 fighter moved from India to Malaya
3 fighters moved from Philippines to Malaya
2 fighters moved from Japan to Hunan
7 artilleries and 10 infantry moved from India to West India
1 aaGun moved from India to West India
3 marines moved from India to Burma
1 mech_infantry moved from Manchuria to Buyant-Uhaa
2 infantry moved from Manchuria to Buyant-Uhaa
10 fighters and 7 tactical_bombers moved from Guam to 35 Sea Zone
Place Units - Japanese
1 submarine placed in 36 Sea Zone
1 submarine placed in 37 Sea Zone
1 submarine placed in 6 Sea Zone
1 aaGun and 1 infantry placed in Manchuria
2 fighters placed in Japan
2 tactical_bombers placed in Malaya
Japanese undo move 6.
2 tactical_bombers placed in Japan
1 aaGun placed in Manchuria
Japanese undo move 7.
1 infantry placed in Manchuria
1 infantry placed in Malaya
1 aaGun placed in Japan
Turn Complete - Japanese
Japanese collect 70 PUs; end with 70 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 73 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Americans regular : 0.33
Japanese regular : -2.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 34 Sea Zone to 21 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Suiyuyan to Kweichow
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Kweichow to Kansu
1 infantry moved from Paulau Island to 34 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 4 infantry, 2 marines, 8 submarines, 4 tactical_bombers and 2 transports moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
EDIT: 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
EDIT: 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to 33 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone
1 destroyer and 3 submarines moved from 63 Sea Zone to 33 Sea Zone
1 aaGun and 1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from 8 Sea Zone to Wake Island
1 carrier, 1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
2 artilleries and 14 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 2 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 14 infantry in Hopei, round 2 : 4/16 hits, 3,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1,83
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 34 Sea Zone to 21 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Suiyuyan to Kweichow
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Kweichow to Kansu
1 infantry moved from Paulau Island to 34 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 4 infantry, 2 marines, 8 submarines, 4 tactical_bombers and 2 transports moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
EDIT: 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
EDIT: 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to 33 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone
1 destroyer and 3 submarines moved from 63 Sea Zone to 33 Sea Zone
1 aaGun and 1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from 8 Sea Zone to Wake Island
1 carrier, 1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
2 artilleries and 14 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 2 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 14 infantry in Hopei, round 2 : 4/16 hits, 3,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Persia to Szechwan
Combat - British
Battle in Szechwan
British attack with 1 bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Szechwan to Kansu
3 aaGuns, 13 artilleries, 40 infantry and 1 marine moved from Persia to Northwest Persia
3 armour and 4 mech_infantrys moved from Persia to Northwest Persia
7 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Egypt to Trans-Jordan
EDIT: 2 carriers moved from 101 Sea Zone to 106 Sea Zone
EDIT: 3 fighters and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
Place Units - British
9 infantry placed in United Kingdom
3 infantry placed in Persia
British undo move 1.
3 infantry placed in Egypt
6 infantry placed in United Kingdom
British undo move 2.
3 infantry placed in United Kingdom
British undo move 1.
2 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 1,83
Americans regular : 0,67
Japanese regular : 0,33
British regular : 0,33
Please hold. Will look at moving air from Cairo.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 3 fighters, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Americans
1 fighter moved from 34 Sea Zone to 21 Sea Zone
1 bomber moved from Suiyuyan to Anhwe
1 bomber moved from Suiyuyan to Kweichow
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Battle in 21 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 21 Sea Zone
Americans win, taking 99 Sea Zone from Italians with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Kweichow
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Kweichow, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese lost in Kweichow
Americans win with 1 bomber remaining. Battle score for attacker is 4
Casualties for Japanese: 1 mech_infantry
Battle in Anhwe
Americans attack with 1 bomber
Japanese defend with 1 mech_infantry
Americans roll dice for 1 bomber in Anhwe, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 mech_infantry in Anhwe, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Japanese and 1 bomber owned by the Americans lost in Anhwe
Japanese win with no units remaining. Battle score for attacker is -8
Casualties for Americans: 1 bomber
Casualties for Japanese: 1 mech_infantry
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Kweichow to Kansu
1 infantry moved from Paulau Island to 34 Sea Zone
1 battleship, 10 carriers, 2 cruisers, 8 destroyers, 15 fighters, 4 infantry, 2 marines, 8 submarines, 4 tactical_bombers and 2 transports moved from 34 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 infantry moved from 33 Sea Zone to Caroline Islands
EDIT: 1 infantry and 1 transport moved from 33 Sea Zone to 47 Sea Zone
EDIT: 1 infantry and 1 transport moved from 47 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to Caroline Islands
1 tactical_bomber moved from Queensland to 33 Sea Zone
1 infantry moved from Aleutian Islands to 8 Sea Zone
2 infantry and 1 transport moved from 64 Sea Zone to 50 Sea Zone
1 destroyer and 3 submarines moved from 63 Sea Zone to 33 Sea Zone
1 aaGun and 1 mech_infantry moved from Morocco to Algeria
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 armour and 3 mech_infantrys moved from Persia to Northwest Persia
1 fighter moved from 8 Sea Zone to Wake Island
1 carrier, 1 infantry and 1 transport moved from 8 Sea Zone to 10 Sea Zone
Place Units - Americans
2 carriers and 1 destroyer placed in 101 Sea Zone
3 fighters and 1 tactical_bomber placed in Eastern United States
1 infantry placed in Western United States
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Kweichow: Chinese has 1 infantry placed in Kweichow
Trigger Chinese Guerilla Anhwe: Chinese has 1 infantry placed in Anhwe
2 infantry moved from Suiyuyan to Chahar
1 fighter moved from Suiyuyan to Chahar
2 artilleries and 14 infantry moved from Suiyuyan to Hopei
Combat - Chinese
Chinese creates battle in territory Kweichow
Chinese creates battle in territory Anhwe
Battle in Hopei
Chinese attack with 2 artilleries and 14 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 artilleries and 14 infantry in Hopei, round 2 : 4/16 hits, 3,33 expected hits
Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hopei
Chinese win, taking Kweichow from Japanese, taking Anhwe from Japanese, taking Hopei from Japanese with 2 artilleries and 13 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Chahar
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Chahar, round 2 : 2/3 hits, 0,83 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Kansu
Place Units - Chinese
2 infantry placed in Hopei
Turn Complete - Chinese
Chinese collect 8 PUs; end with 8 PUs
Purchase Units - British
British buy 12 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 bomber moved from Persia to Szechwan
Combat - British
Battle in Szechwan
British attack with 1 bomber
Japanese defend with 1 infantry
British roll dice for 1 bomber in Szechwan, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Szechwan
British win with 1 bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Szechwan to Kansu
3 aaGuns, 13 artilleries, 40 infantry and 1 marine moved from Persia to Northwest Persia
3 armour and 4 mech_infantrys moved from Persia to Northwest Persia
7 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
4 infantry moved from Trans-Jordan to Iraq
2 mech_infantrys moved from Belgian Congo to Egypt
3 infantry moved from Egypt to Trans-Jordan
EDIT: 2 carriers moved from 101 Sea Zone to 106 Sea Zone
EDIT: 3 fighters and 1 tactical_bomber moved from Eastern United States to 106 Sea Zone
Place Units - British
9 infantry placed in United Kingdom
3 infantry placed in Persia
British undo move 1.
3 infantry placed in Egypt
6 infantry placed in United Kingdom
British undo move 2.
3 infantry placed in United Kingdom
British undo move 1.
2 infantry placed in Persia
1 infantry placed in United Kingdom
Turn Complete - British
British collect 33 PUs; end with 33 PUs
Turn Complete - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from Egypt: 1 fighter and 1 tactical_bomber
EDIT: Adding units owned by British to Northwest Persia: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 1,83
Americans regular : 0,67
Japanese regular : 0,33
British regular : 0,33
Landed a fig and tac in NWP.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 3 artilleries, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 marine moved from Sicily to 95 Sea Zone
1 marine moved from Southern Italy to 95 Sea Zone
2 marines moved from 95 Sea Zone to Sardinia
1 bomber moved from Southern Italy to Sardinia
1 fighter moved from Southern Italy to Sardinia
1 infantry moved from Ukraine to Rostov
2 fighters moved from Yugoslavia to Rostov
Combat - Italians
Battle in Sardinia
Italians attack with 1 bomber, 1 fighter and 2 marines
Americans defend with 2 infantry
Italians roll dice for 1 bomber, 1 fighter and 2 marines in Sardinia, round 2 : 2/4 hits, 1.83 expected hits
Americans roll dice for 2 infantry in Sardinia, round 2 : 1/2 hits, 0.67 expected hits
1 marine owned by the Italians and 2 infantry owned by the Americans lost in Sardinia
Italians win, taking Sardinia from Americans with 1 bomber, 1 fighter and 1 marine remaining. Battle score for attacker is 1
Casualties for Italians: 1 marine
Casualties for Americans: 2 infantry
Battle in Rostov
Italians attack with 2 fighters and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Rostov, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 2 fighters and 1 infantry in Rostov, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Rostov, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Rostov
Italians roll dice for 2 fighters in Rostov, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win with 2 fighters remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
2 fighters moved from Rostov to Caucasus
1 fighter moved from Sardinia to France
1 bomber moved from Sardinia to Southern Italy
1 destroyer moved from 93 Sea Zone to 95 Sea Zone
Place Units - Italians
1 mech_infantry placed in Northern Italy
3 artilleries placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 13 PUs; end with 13 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -2.17
Russians regular : 0.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 4 destroyers and 3 submarines moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
Combat - ANZAC
Battle in Java
Non Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 33 Sea Zone
1 cruiser, 4 destroyers and 3 submarines moved from 34 Sea Zone to 33 Sea Zone
1 fighter moved from 33 Sea Zone to Caroline Islands
1 infantry moved from Persia to Northwest Persia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
Non Combat Move - French
1 infantry moved from Persia to Northwest Persia
1 infantry moved from Morocco to Algeria
1 infantry moved from United Kingdom to Scotland
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 4x factory_minor; Remaining resources: 72 PUs;
Germans buy 3 infantry, 3 submarines and 4 tactical_bombers; Remaining resources: 1 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Yugoslavia to Volgograd
1 bomber moved from Southern Italy to Western Ukraine
1 infantry moved from Ukraine to Western Ukraine
1 artillery and 2 infantry moved from Caucasus to Volgograd
1 tactical_bomber moved from Yugoslavia to Volgograd
1 armour moved from Ukraine to Rostov
Germans take Rostov from Russians
1 armour moved from Rostov to Caucasus
1 artillery moved from Ukraine to Western Ukraine
Combat - Germans
Battle in Western Ukraine
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 infantry
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Western Ukraine, round 2 : 2/3 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Volgograd
Germans attack with 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 1 artillery, 1 fighter, 2 infantry and 2 tactical_bombers in Volgograd, round 2 : 3/6 hits, 2.50 expected hits
Russians roll dice for 3 infantry in Volgograd, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Germans win, taking Volgograd from Russians with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Non Combat Move - Germans
1 tactical_bomber moved from Volgograd to Caucasus
16 mech_infantrys moved from Ukraine to Caucasus
1 mech_infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Eastern Poland to Ukraine
1 fighter and 1 tactical_bomber moved from Volgograd to Caucasus
1 infantry moved from Novgorod to Archangel
1 infantry moved from Novgorod to Belarus
2 fighters moved from Southern France to Normandy Bordeaux
1 fighter moved from France to Normandy Bordeaux
1 fighter moved from 110 Sea Zone to Western Germany
1 fighter moved from 110 Sea Zone to Normandy Bordeaux
2 tactical_bombers moved from Southern France to 110 Sea Zone
3 submarines moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from Western Germany to Germany
1 artillery moved from Western Germany to Germany
1 infantry moved from France to Western Germany
1 infantry moved from Western Germany to Germany
1 fighter moved from Western Germany to Yugoslavia
1 fighter moved from Southern Italy to Yugoslavia
1 infantry moved from Novgorod to Baltic States
3 infantry moved from Poland to Eastern Poland
1 infantry moved from Poland to Slovakia Hungary
1 infantry moved from Yugoslavia to Slovakia Hungary
1 bomber moved from Western Ukraine to Slovakia Hungary
Place Units - Germans
3 infantry placed in Novgorod
3 submarines placed in 110 Sea Zone
3 tactical_bombers placed in Yugoslavia
1 tactical_bomber placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from Normandy Bordeaux: 1 aaGun
EDIT: Adding units owned by Germans to France: 1 aaGun
EDIT: Turning off Edit Mode
Germans undo move 3.
2 tactical_bombers placed in Yugoslavia
1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 59 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : -0.33
Germans regular : 1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Belarus
1 infantry moved from Vologda to Archangel
1 infantry moved from Yakut S.S.R. to Dzavhan
Russians take Dzavhan from Japanese
1 infantry moved from Tambov to Rostov
Russians take Rostov from Germans
3 infantry moved from Tambov to Volgograd
1 fighter and 1 tactical_bomber moved from Russia to Volgograd
1 fighter moved from Russia to Archangel
1 fighter moved from Russia to Belarus
Combat - Russians
Battle in Volgograd
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 1 artillery, 1 factory_minor and 1 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Volgograd, round 2 : 1/5 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Volgograd, round 3 : 1/4 hits, 1,50 expected hits
Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Volgograd
Russians win, taking Volgograd from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 infantry
Casualties for Germans: 1 artillery and 1 infantry
Battle in Archangel
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Belarus
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 fighter moved from Belarus to Russia
1 fighter moved from Archangel to Russia
1 fighter and 1 tactical_bomber moved from Volgograd to Russia
1 armour moved from Vologda to Russia
5 infantry moved from Russia to Bryansk
1 infantry moved from Vologda to Smolensk
2 infantry moved from Tambov to Bryansk
5 artilleries moved from Russia to Tambov
1 aaGun moved from Vologda to Russia
1 aaGun moved from Russia to Tambov
Place Units - Russians
2 infantry and 6 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 22 PUs; end with 22 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 25 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 29 PUs
Combat Hit Differential Summary :
Germans regular : -0,67
Russians regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 carrier, 2 destroyers, 1 fighter, 7 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from 34 Sea Zone to Paulau Island
1 infantry and 1 transport moved from 35 Sea Zone to 37 Sea Zone
1 infantry moved from Malaya to 37 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone
2 infantry moved from 42 Sea Zone to Java
2 bombers moved from Malaya to Java
1 fighter moved from Malaya to 42 Sea Zone
1 infantry moved from West India to Eastern Persia
Japanese take Eastern Persia from British
2 infantry moved from Buyant-Uhaa to Chahar
1 armour moved from Siberia to Soviet Far East
Japanese take Soviet Far East from Russians
1 armour moved from Soviet Far East to Siberia
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Yunnan to Kweichow
1 artillery moved from Hunan to Anhwe
2 fighters moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Malaya to Kweichow
1 tactical_bomber moved from Japan to Anhwe
1 fighter and 1 tactical_bomber moved from Japan to Chahar
1 fighter moved from Anhwe to Chahar
1 mech_infantry moved from Buyant-Uhaa to Suiyuyan
Japanese take Suiyuyan from Chinese
1 mech_infantry moved from Yunnan to Shensi
Japanese take Shensi from Chinese
Combat - Japanese
Battle in Paulau Island
Battle in 42 Sea Zone
Japanese attack with 1 fighter and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 42 Sea Zone
Japanese win, taking Paulau Island from Americans with 1 fighter and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Kweichow
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Kweichow, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Kweichow, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow
Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for Chinese: 1 infantry
Battle in Java
Japanese attack with 2 bombers and 2 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 2 bombers and 2 infantry in Java, round 2 : 1/4 hits, 1.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 2 bombers and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Chahar
Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Chahar, round 2 : 0/5 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Chahar, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese lost in Chahar
Japanese roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Chahar, round 3 : 3/4 hits, 1.83 expected hits
Chinese roll dice for 2 infantry in Chahar, round 3 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Chahar
Japanese win, taking Chahar from Chinese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Battle in Anhwe
Japanese attack with 1 artillery, 1 fighter and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Anhwe, round 2 : 3/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
2 infantry moved from Manchuria to Jehol
2 infantry moved from Amur to Manchuria
1 mech_infantry moved from Siberia to Manchuria
1 aaGun, 7 artilleries and 10 infantry moved from West India to Eastern Persia
1 transport moved from 35 Sea Zone to 37 Sea Zone
2 battleships, 10 carriers, 1 cruiser, 4 destroyers, 12 fighters, 12 submarines and 8 tactical_bombers moved from 35 Sea Zone to 34 Sea Zone
1 submarine moved from 36 Sea Zone to 34 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
1 submarine moved from 37 Sea Zone to 34 Sea Zone
3 fighters moved from Malaya to French Indo China
1 fighter moved from Malaya to 37 Sea Zone
1 fighter moved from 42 Sea Zone to 37 Sea Zone
1 armour and 1 mech_infantry moved from Malaya to Yunnan
1 armour moved from Yunnan to Hunan
1 marine moved from Burma to Shan State
1 marine moved from Burma to Shan State
1 marine moved from Burma to Shan State
2 bombers moved from Java to Shan State
1 fighter and 1 tactical_bomber moved from Kweichow to Yunnan
1 fighter moved from Anhwe to French Indo China
1 tactical_bomber moved from Anhwe to Hunan
1 fighter moved from Chahar to Hunan
1 fighter and 1 tactical_bomber moved from Chahar to Jehol
1 fighter moved from Japan to French Indo China
Place Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Shensi: 1 mech_infantry
EDIT: Adding units owned by Japanese to Szechwan: 1 mech_infantry
EDIT: Changing ownership of Shensi from Japanese to Chinese
EDIT: Turning off Edit Mode
1 submarine placed in 6 Sea Zone
1 carrier and 2 destroyers placed in 37 Sea Zone
1 submarine placed in 36 Sea Zone
1 fighter placed in French Indo China
Japanese undo move 4.
1 fighter and 2 infantry placed in India
2 infantry placed in French Indo China
1 infantry and 2 mech_infantrys placed in Manchuria
2 infantry placed in Japan
Japanese undo move 7.
Japanese undo move 4.
3 infantry placed in India
1 fighter and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 71 PUs; end with 71 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 74 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Japanese regular : -0.33
ANZAC regular : 0.67