@cwglee51 You said an Artillary in Kwiechei, where exactly is that? And also you can not place chinease artillary for the bid as per league rules, all the other bid placments are done, I’m just wondering what you wanna do with that last 4 IPC
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
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@trulpen one more change
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TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery, 1 marine and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 marine moved from 95 Sea Zone to Sicily 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Yugoslavia to 93 Sea Zone 2 fighters moved from Southern Italy to Sicily 1 bomber moved from Southern Italy to Sicily Combat - Italians Battle in Sicily Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 marine Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 marine in Sicily, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Sicily, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Sicily Italians roll dice for 1 bomber, 2 fighters and 1 marine in Sicily, round 3 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Sicily, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Sicily Italians win, taking Sicily from Americans with 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery Casualties for Americans: 1 artillery and 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 carrier, 2 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Sicily to Yugoslavia 3 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from Sicily to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 2 destroyers placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Italians collect 14 PUs (1 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to France: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -2.17 -
TripleA Turn Summary: Italians round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 2 PUs; Combat Move - Italians 1 artillery and 1 marine moved from Southern Italy to 97 Sea Zone 1 artillery, 1 marine and 1 transport moved from 97 Sea Zone to 95 Sea Zone 1 artillery and 1 marine moved from 95 Sea Zone to Sicily 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 3 fighters moved from Yugoslavia to 93 Sea Zone 2 fighters moved from Southern Italy to Sicily 1 bomber moved from Southern Italy to Sicily Combat - Italians Battle in Sicily Italians attack with 1 artillery, 1 bomber, 2 fighters and 1 marine Americans defend with 1 artillery and 1 infantry Italians roll dice for 1 artillery, 1 bomber, 2 fighters and 1 marine in Sicily, round 2 : 1/5 hits, 2.33 expected hits Americans roll dice for 1 artillery and 1 infantry in Sicily, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Americans and 1 artillery owned by the Italians lost in Sicily Italians roll dice for 1 bomber, 2 fighters and 1 marine in Sicily, round 3 : 1/4 hits, 2.00 expected hits Americans roll dice for 1 artillery in Sicily, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in Sicily Italians win, taking Sicily from Americans with 1 bomber, 2 fighters and 1 marine remaining. Battle score for attacker is 3 Casualties for Italians: 1 artillery Casualties for Americans: 1 artillery and 1 infantry Battle in 93 Sea Zone Italians attack with 1 destroyer and 3 fighters Americans defend with 1 submarine Italians roll dice for 1 destroyer and 3 fighters in 93 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits 1 submarine owned by the Americans lost in 93 Sea Zone Italians win, taking 93 Sea Zone from Americans with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians 1 carrier, 2 fighters and 2 submarines moved from 97 Sea Zone to 95 Sea Zone 2 fighters moved from Sicily to Yugoslavia 3 fighters moved from 93 Sea Zone to Southern Italy 1 bomber moved from Sicily to Southern Italy 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 2 destroyers placed in 95 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,1 Italians collect 14 PUs (1 lost to blockades); end with 16 PUs Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 19 PUs Turning on Edit Mode EDIT: Removing units owned by Italians from Southern Italy: 2 fighters EDIT: Adding units owned by Italians to France: 2 fighters EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Northern Italy: 1 artillery EDIT: Adding units owned by Italians to Southern France: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Americans regular : -0.17 Italians regular : -2.17 -
@trulpen ok that’s it. plz use latest
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TripleA Turn Summary: ANZAC round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry ANZAC roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Guam to 34 Sea Zone 1 cruiser, 4 destroyers and 3 submarines moved from 33 Sea Zone to 34 Sea Zone EDIT: 1 tactical_bomber moved from 34 Sea Zone to Queensland 1 fighter moved from New South Wales to 34 Sea Zone 1 artillery and 1 mech_infantry moved from New South Wales to Queensland 1 aaGun and 4 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUsCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,50 -
TripleA Turn Summary: French round 11
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 11 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone 2 infantry moved from 21 Sea Zone to Guam 3 fighters and 1 tactical_bomber moved from 34 Sea Zone to Guam Combat - ANZAC Battle in Guam ANZAC attack with 3 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield and 2 infantry ANZAC roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Guam, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 2 infantry in Guam, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Guam ANZAC win, taking Guam from Japanese with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode 3 fighters and 1 tactical_bomber moved from Guam to 34 Sea Zone 1 cruiser, 4 destroyers and 3 submarines moved from 33 Sea Zone to 34 Sea Zone EDIT: 1 tactical_bomber moved from 34 Sea Zone to Queensland 1 fighter moved from New South Wales to 34 Sea Zone 1 artillery and 1 mech_infantry moved from New South Wales to Queensland 1 aaGun and 4 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 submarine and 1 transport placed in 62 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Eastern Persia to Persia Turn Complete - FrenchCombat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,50 -
@trulpen looks like you missed my very latest updates. I’m going to adjust them, won’t affect Anzac. just moving 2 Italian mechs back to n.ita and the art to s.france. if you need to adjust franz because of that I’m ok with it.
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys EDIT: Removing units owned by Italians from Northern Italy: 1 artillery EDIT: Adding units owned by Italians to Southern France: 1 artillery EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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@trulpen my Italian updates, FYI
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen looks like you missed my very latest updates. I’m going to adjust them, won’t affect Anzac. just moving 2 Italian mechs back to n.ita and the art to s.france. if you need to adjust franz because of that I’m ok with it.
Strange. I know I saw it and I was pretty sure that I downloaded the latest one, but seems I slipped there as well.
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Ah, ok, there was a third one. Mystery solved.
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A fourth.
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@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
A fourth.
yah I did a bunch all back-to-back, like within seconds :)
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
A fourth.
yah I did a bunch all back-to-back, like within seconds :)
As you know I’m an expert of those serial edits. The trulp trademark.
You can apply them during G.
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TripleA Manual Gamesave Post: Germans round 12
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys EDIT: Removing units owned by Italians from Northern Italy: 1 artillery EDIT: Adding units owned by Italians to Southern France: 1 artillery EDIT: Turning off Edit Mode Germans buy 2 fighters, 3 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 7 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Ukraine to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Bessarabia to Bryansk 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 tactical_bombers moved from Southern Italy to 92 Sea Zone 1 bomber moved from Caucasus to Volgograd 1 artillery and 2 infantry moved from Caucasus to Volgograd Combat - Germans Battle in 92 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Battle in Volgograd Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 11 infantry Germans roll dice for 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys in Bryansk, round 2 : 4/25 hits, 4.83 expected hitsCombat Hit Differential Summary :
Americans regular : 0.83 Russians regular : 0.33 Germans regular : -1.00 -
@trulpen 4 hits in Bryansk. casualties?
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
@trulpen 4 hits in Bryansk. casualties?
Will be able to check in about 10 min.
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I’ll take the aa and 3 inf.
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TripleA Turn Summary: Germans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Research Technology - Germans Purchase Units - Germans Turning on Edit Mode EDIT: Removing units owned by Italians from Romania: 2 mech_infantrys EDIT: Adding units owned by Italians to Northern Italy: 2 mech_infantrys EDIT: Removing units owned by Italians from Northern Italy: 1 artillery EDIT: Adding units owned by Italians to Southern France: 1 artillery EDIT: Turning off Edit Mode Germans buy 2 fighters, 3 infantry, 3 submarines and 3 tactical_bombers; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery and 7 infantry moved from Belarus to Bryansk 1 armour and 2 mech_infantrys moved from Novgorod to Bryansk 2 mech_infantrys moved from Western Ukraine to Bryansk 6 mech_infantrys moved from Ukraine to Bryansk 3 mech_infantrys moved from Eastern Poland to Bryansk 3 mech_infantrys moved from Bessarabia to Bryansk 1 destroyer moved from 97 Sea Zone to 92 Sea Zone 2 fighters moved from 95 Sea Zone to 92 Sea Zone 2 tactical_bombers moved from Southern Italy to 92 Sea Zone 1 bomber moved from Caucasus to Volgograd 1 artillery and 2 infantry moved from Caucasus to Volgograd Combat - Germans Battle in 92 Sea Zone Germans attack with 1 destroyer, 2 fighters and 2 tactical_bombers Americans defend with 1 submarine Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 92 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Americans and 1 destroyer owned by the Germans lost in 92 Sea Zone Germans win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Americans: 1 submarine Battle in Volgograd Germans attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 factory_minor and 2 infantry Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Volgograd, round 2 : 3/4 hits, 1.50 expected hits Russians roll dice for 2 infantry in Volgograd, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Casualties for Russians: 2 infantry Battle in Bryansk Germans attack with 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys Russians defend with 1 aaGun, 1 artillery and 11 infantry Germans roll dice for 1 armour, 1 artillery, 7 infantry and 16 mech_infantrys in Bryansk, round 2 : 4/25 hits, 4.83 expected hits Russians roll dice for 1 aaGun, 1 artillery and 11 infantry in Bryansk, round 2 : 6/12 hits, 4.00 expected hits 3 infantry owned by the Russians, 6 infantry owned by the Germans and 1 aaGun owned by the Russians lost in Bryansk 1 artillery owned by the Germans, 1 infantry owned by the Germans, 1 armour owned by the Germans and 16 mech_infantrys owned by the Germans retreated to Ukraine Russians win with 1 artillery and 8 infantry remaining. Battle score for attacker is -4 Casualties for Germans: 6 infantry Casualties for Russians: 1 aaGun and 3 infantry Non Combat Move - Germans 1 infantry moved from Bessarabia to Ukraine 1 submarine moved from 111 Sea Zone to 125 Sea Zone 1 destroyer moved from 125 Sea Zone to 110 Sea Zone 3 submarines moved from 111 Sea Zone to 110 Sea Zone 2 fighters and 2 tactical_bombers moved from 92 Sea Zone to Southern France 1 fighter moved from Caucasus to 95 Sea Zone 1 fighter moved from Southern Italy to 95 Sea Zone 2 fighters moved from Yugoslavia to Southern Italy 1 tactical_bomber moved from Southern Italy to Yugoslavia 1 bomber moved from Volgograd to Southern Italy 1 infantry moved from Archangel to Belarus 1 infantry moved from Nenetsia to Archangel 4 infantry moved from Germany to Poland 1 mech_infantry moved from Germany to Eastern Poland 1 mech_infantry moved from Yugoslavia to Bessarabia 1 infantry moved from Northern Italy to Yugoslavia 2 artilleries and 2 infantry moved from France to Western Germany 2 infantry moved from Normandy Bordeaux to France 1 fighter moved from Yugoslavia to France 1 fighter moved from Yugoslavia to 110 Sea Zone 1 fighter moved from Yugoslavia to 110 Sea Zone Place Units - Germans 3 infantry placed in Novgorod 3 submarines placed in 112 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Germans from Yugoslavia: 1 fighter EDIT: Adding units owned by Germans to 110 Sea Zone: 1 fighter EDIT: Turning off Edit Mode 1 tactical_bomber placed in Yugoslavia 2 fighters and 2 tactical_bombers placed in Western Germany Germans undo move 4. 2 tactical_bombers placed in Yugoslavia 2 fighters placed in Western Germany Turn Complete - Germans Germans collect 54 PUs; end with 54 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 61 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 66 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 76 PUsCombat Hit Differential Summary :
Americans regular : 0.83 Russians regular : 2.33 Germans regular : -1.00 -
TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 4 artilleries, 1 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Rostov to Volgograd 1 infantry moved from Bryansk to Western Ukraine Russians take Western Ukraine from Italians 1 fighter moved from Tambov to Belarus 1 infantry moved from Bryansk to Belarus 1 fighter moved from Russia to Archangel 1 armour moved from Vologda to Nenetsia Russians take Nenetsia from Germans 1 armour moved from Nenetsia to Vologda 1 fighter moved from Tambov to Volgograd 2 infantry moved from Tambov to Volgograd 1 infantry moved from Tambov to Volgograd 1 infantry moved from Vologda to Archangel Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 4 infantry Germans defend with 1 artillery, 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 4 infantry in Volgograd, round 2 : 1/5 hits, 1,17 expected hits Germans roll dice for 1 artillery and 1 infantry in Volgograd, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Russians roll dice for 1 fighter and 3 infantry in Volgograd, round 3 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits 1 artillery owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 4 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery and 1 infantry Battle in Archangel Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Archangel, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Archangel, round 5 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Archangel, round 5 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Belarus Russians attack with 1 fighter and 1 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 1 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Belarus, round 3 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus Russians win with 1 fighter remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 fighter moved from Belarus to Russia 1 fighter moved from Archangel to Russia 1 fighter moved from Volgograd to Russia 1 artillery and 5 infantry moved from Bryansk to Tambov 1 infantry moved from Urals to Vologda 1 infantry moved from Novosibirsk to Vologda 1 infantry moved from Russia to Smolensk 1 artillery moved from Smolensk to Russia 1 armour and 2 mech_infantrys moved from Vologda to Russia 2 infantry moved from Russia to Tambov Place Units - Russians 4 artilleries, 1 infantry and 1 tactical_bomber placed in Russia Turn Complete - Russians Russians collect 23 PUs; end with 23 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 26 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUsCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -1,17





