Test summary from TripleA, engine version: 2.6.14744, time: 1:45:32 PM
Savegame
L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3
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Yes, think I’d like to put the stuff in Szechwan instead. If it’s ok with you, I can change it during Franz.
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TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 1 fighter and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Italians 1 marine moved from Sicily to 95 Sea Zone 1 marine and 1 transport moved from 95 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Cyprus 2 infantry moved from Bessarabia to Western Ukraine 1 bomber moved from Southern Italy to Western Ukraine 1 artillery moved from Ukraine to Western Ukraine Combat - Italians Battle in Cyprus Battle in Western Ukraine Italians attack with 1 artillery, 1 bomber and 2 infantry Russians defend with 1 infantry Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win, taking Cyprus from British, taking Western Ukraine from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 2 infantry moved from Ukraine to Rostov 2 infantry moved from Romania to Bessarabia 1 carrier, 1 destroyer, 2 fighters and 1 submarine moved from 95 Sea Zone to 99 Sea Zone 1 bomber moved from Western Ukraine to Rostov Place Units - Italians 1 fighter and 2 mech_infantrys placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : 0.50 Russians regular : 0.67
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@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Yes, think I’d like to put the stuff in Szechwan instead. If it’s ok with you, I can change it during Franz.
ok
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Although I’m ambivalent, so I’d be ok with you not being ok with it.
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@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Although I’m ambivalent, so I’d be ok with you not being ok with it.
LOL, fine, I’m not ok with it!
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TripleA Turn Summary: ANZAC round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 artilleries, 1 fighter and 13 infantry moved from Shensi to Szechwan EDIT: 1 bomber moved from Shensi to Szechwan EDIT: 1 infantry moved from Hopei to Szechwan EDIT: ANZAC undo move 3. EDIT: ANZAC undo move 2. EDIT: ANZAC undo move 1. EDIT: 2 artilleries, 1 fighter and 13 infantry moved from Shensi to Szechwan EDIT: ANZAC undo move 1. EDIT: 2 artilleries, 1 fighter and 13 infantry moved from Shensi to Szechwan EDIT: 1 bomber moved from Shensi to Szechwan EDIT: 1 infantry moved from Hopei to Szechwan EDIT: 1 infantry moved from Suiyuyan to Szechwan 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 3 fighters and 1 tactical_bomber Japanese defend with 2 infantry ANZAC roll dice for 3 fighters and 1 tactical_bomber in Paulau Island, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Paulau Island ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Paulau Island to 46 Sea Zone 1 cruiser, 4 destroyers and 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,83
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 artilleries, 1 fighter and 13 infantry moved from Shensi to Szechwan EDIT: 1 bomber moved from Shensi to Szechwan EDIT: 1 infantry moved from Hopei to Szechwan EDIT: ANZAC undo move 3. EDIT: ANZAC undo move 2. EDIT: ANZAC undo move 1. EDIT: 2 artilleries, 1 fighter and 13 infantry moved from Shensi to Szechwan EDIT: ANZAC undo move 1. EDIT: 2 artilleries, 1 fighter and 13 infantry moved from Shensi to Szechwan EDIT: 1 bomber moved from Shensi to Szechwan EDIT: 1 infantry moved from Hopei to Szechwan EDIT: 1 infantry moved from Suiyuyan to Szechwan 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 3 fighters and 1 tactical_bomber Japanese defend with 2 infantry ANZAC roll dice for 3 fighters and 1 tactical_bomber in Paulau Island, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Paulau Island ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Paulau Island to 46 Sea Zone 1 cruiser, 4 destroyers and 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Szechwan to Kweichow Non Combat Move - French 2 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Eastern Persia to West India Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,83
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 2 artilleries, 1 fighter and 13 infantry moved from Shensi to Szechwan EDIT: 1 bomber moved from Shensi to Szechwan EDIT: 1 infantry moved from Hopei to Szechwan EDIT: ANZAC undo move 3. EDIT: ANZAC undo move 2. EDIT: ANZAC undo move 1. EDIT: 2 artilleries, 1 fighter and 13 infantry moved from Shensi to Szechwan EDIT: ANZAC undo move 1. EDIT: 2 artilleries, 1 fighter and 13 infantry moved from Shensi to Szechwan EDIT: 1 bomber moved from Shensi to Szechwan EDIT: 1 infantry moved from Hopei to Szechwan EDIT: 1 infantry moved from Suiyuyan to Szechwan 3 fighters and 1 tactical_bomber moved from 46 Sea Zone to Paulau Island Combat - ANZAC Battle in Paulau Island ANZAC attack with 3 fighters and 1 tactical_bomber Japanese defend with 2 infantry ANZAC roll dice for 3 fighters and 1 tactical_bomber in Paulau Island, round 2 : 3/4 hits, 2,17 expected hits Japanese roll dice for 2 infantry in Paulau Island, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in Paulau Island ANZAC win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - ANZAC 3 fighters and 1 tactical_bomber moved from Paulau Island to 46 Sea Zone 1 cruiser, 4 destroyers and 1 submarine moved from 54 Sea Zone to 46 Sea Zone 1 submarine moved from 62 Sea Zone to 46 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 46 Sea Zone 1 infantry moved from 46 Sea Zone to New Guinea 1 aaGun, 1 artillery, 1 infantry and 1 mech_infantry moved from Queensland to New South Wales 1 infantry moved from Persia to Eastern Persia Place Units - ANZAC 1 infantry and 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Combat Move - French Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 infantry moved from Szechwan to Kweichow Non Combat Move - French 2 infantry moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 92 Sea Zone 1 infantry moved from Eastern Persia to West India Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by Chinese from Kweichow: 1 infantry EDIT: Adding units owned by Chinese to Szechwan: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : -0,67 ANZAC regular : 0,83
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Disregard the last post.
Oh, and I saw your post now. :) You can move the stuff back, if you want.
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@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Disregard the last post.
Oh, and I saw your post now. :) You can move the stuff back, if you want.
well I was just obliging your request. which way do you really want it? let me know before I proceed
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By Szechwan, and 1 inf in Kweichow, just in case Hitler goes crazy.
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@axis-dominion said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
well I was just obliging your request. which way do you really want it? let me know before I proceed
Of course, if you tell me which of the two alternatives you find most annoying it will help me a lot. :grin:
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 2 carriers, 4 infantry, 6 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians 2 fighters moved from 99 Sea Zone to Crete 1 infantry moved from Sardinia to 95 Sea Zone 1 infantry and 1 transport moved from 95 Sea Zone to 97 Sea Zone 1 infantry moved from Southern Italy to 97 Sea Zone 2 infantry and 1 transport moved from 97 Sea Zone to 99 Sea Zone 2 infantry moved from 99 Sea Zone to Crete 2 infantry moved from France to Normandy Bordeaux 2 infantry moved from Western Germany to Holland Belgium 3 fighters and 1 tactical_bomber moved from Western Germany to Normandy Bordeaux 3 fighters moved from 95 Sea Zone to Holland Belgium 1 fighter moved from 95 Sea Zone to Holland Belgium 2 infantry moved from Ukraine to Bryansk 1 bomber moved from Baltic States to Volgograd 2 infantry moved from Rostov to Volgograd 2 infantry moved from Rostov to Caucasus 3 artilleries moved from Rostov to Caucasus 1 infantry moved from Rostov to Caucasus 1 artillery and 1 infantry moved from Rostov to Caucasus 1 tactical_bomber moved from Baltic States to Bryansk 1 fighter moved from Ukraine to Volgograd 1 fighter moved from 115 Sea Zone to Bryansk 1 armour moved from Rostov to Caucasus 1 mech_infantry moved from Rostov to Caucasus Combat - Germans Germans creates battle in territory 114 Sea Zone Battle in Crete Germans attack with 2 fighters and 2 infantry British defend with 1 artillery Germans roll dice for 2 fighters and 2 infantry in Crete, round 2 : 1/4 hits, 1.33 expected hits British roll dice for 1 artillery in Crete, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Crete Germans win, taking Crete from British with 2 fighters and 2 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Normandy Bordeaux Germans attack with 3 fighters, 2 infantry and 1 tactical_bomber Americans defend with 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 3 fighters, 2 infantry and 1 tactical_bomber in Normandy Bordeaux, round 2 : 3/6 hits, 2.50 expected hits Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from Americans with 3 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Holland Belgium Germans attack with 4 fighters and 2 infantry Americans defend with 1 infantry Germans roll dice for 4 fighters and 2 infantry in Holland Belgium, round 2 : 2/6 hits, 2.33 expected hits Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Holland Belgium Germans win, taking Holland Belgium from Americans with 4 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Bryansk Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Germans win, taking Bryansk from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Volgograd Germans attack with 1 bomber, 1 fighter and 2 infantry Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Volgograd, round 2 : 2/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Volgograd Germans win, taking Volgograd from Russians with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in Caucasus Germans attack with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry British defend with 1 infantry Germans roll dice for 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry in Caucasus, round 2 : 4/10 hits, 3.33 expected hits Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 armour, 4 artilleries, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Germans 1 artillery and 10 infantry moved from Novgorod to Belarus 2 mech_infantrys moved from Baltic States to Western Ukraine 1 mech_infantry moved from Novgorod to Belarus 2 destroyers moved from 115 Sea Zone to 112 Sea Zone 2 submarines moved from 114 Sea Zone to 112 Sea Zone 1 marine moved from Novgorod to 115 Sea Zone 1 carrier, 1 cruiser, 1 marine and 2 transports moved from 115 Sea Zone to 112 Sea Zone 1 marine moved from 112 Sea Zone to Western Germany 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 1 fighter moved from Normandy Bordeaux to 112 Sea Zone 2 fighters moved from Normandy Bordeaux to 112 Sea Zone 1 fighter moved from Holland Belgium to Western Germany 2 fighters moved from Holland Belgium to Western Germany 1 tactical_bomber moved from 115 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Baltic States to 112 Sea Zone 2 carriers, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone 2 fighters moved from Crete to 99 Sea Zone 2 mech_infantrys moved from Yugoslavia to Bessarabia 1 mech_infantry moved from Germany to Eastern Poland 9 armour and 20 mech_infantrys moved from Rostov to Caucasus 2 artilleries moved from Western Germany to France 1 bomber moved from Yunnan to India 1 mech_infantry moved from Ukraine to Caucasus 1 tactical_bomber moved from Bryansk to Bessarabia 1 fighter moved from Bryansk to Western Ukraine 1 fighter moved from Volgograd to Rostov 1 bomber moved from Volgograd to Rostov 1 infantry moved from Yugoslavia to Romania 2 mech_infantrys moved from Western Germany to Poland 1 submarine moved from 124 Sea Zone to 111 Sea Zone Place Units - Germans 2 carriers and 1 submarine placed in 112 Sea Zone 4 infantry placed in Western Germany 6 mech_infantrys placed in Germany Germans undo move 3. 3 mech_infantrys placed in Yugoslavia 3 mech_infantrys placed in Germany Turn Complete - Germans Germans collect 55 PUs; end with 55 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 62 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 67 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 77 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Russians regular : 1.00 Germans regular : 3.50 British regular : -0.33
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Kazakhstan to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 6 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 2 fighters moved from Kweichow to Szechwan 2 aaGuns, 7 artilleries and 41 infantry moved from Samara to Tambov 2 aaGuns, 1 artillery and 32 infantry moved from Russia to Tambov 1 aaGun moved from Vologda to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Smolensk to Russia Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -2,50
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TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 6 artilleries; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Kazakhstan to Volgograd 1 fighter moved from Russia to Volgograd 1 infantry moved from Kazakhstan to Volgograd Combat - Russians Battle in Volgograd Russians attack with 1 fighter and 2 infantry Germans defend with 1 factory_minor and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Volgograd, round 2 : 0/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Volgograd, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians lost in Volgograd Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 3 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 3 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 4 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 4 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 5 : 0/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 5 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter and 1 infantry in Volgograd, round 6 : 1/2 hits, 0,67 expected hits Germans roll dice for 1 infantry in Volgograd, round 6 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Volgograd Russians win, taking Volgograd from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 1 fighter moved from Volgograd to Russia 2 fighters moved from Kweichow to Szechwan 2 aaGuns, 7 artilleries and 41 infantry moved from Samara to Tambov 2 aaGuns, 1 artillery and 32 infantry moved from Russia to Tambov 1 aaGun moved from Vologda to Russia 1 infantry moved from Novosibirsk to Kazakhstan 1 infantry moved from Novosibirsk to Samara 1 infantry moved from Timguska to Novosibirsk 1 infantry moved from Smolensk to Russia Place Units - Russians 6 artilleries placed in Russia Turn Complete - Russians Russians collect 17 PUs; end with 17 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 21 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Tambov: 1 aaGun EDIT: Adding units owned by Russians to Russia: 1 aaGun EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Germans regular : -0,67 Russians regular : -2,50
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Just put 2 aa in Moscow.
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 destroyer, 2 fighters, 1 harbour, 4 infantry, 1 mech_infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 3 infantry moved from Jehol to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Kweichow 1 fighter and 1 tactical_bomber moved from Yunnan to Kweichow 1 bomber moved from Yunnan to Anhwe 1 armour and 1 mech_infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 infantry moved from Kiangsi to Hunan Japanese take Hunan from Chinese 1 fighter moved from Yunnan to Kweichow Combat - Japanese Battle in Kweichow Japanese attack with 2 fighters, 2 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Kweichow, round 2 : 3/5 hits, 2.00 expected hits Chinese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Anhwe Japanese attack with 1 bomber and 3 infantry Chinese defend with 1 infantry Japanese roll dice for 1 bomber and 3 infantry in Anhwe, round 2 : 1/4 hits, 1.17 expected hits Chinese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Anhwe Japanese win, taking Anhwe from Chinese with 1 bomber and 3 infantry remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Non Combat Move - Japanese 3 infantry moved from Manchuria to Jehol 2 infantry moved from Amur to Buryatia 1 aaGun moved from Amur to Manchuria 3 marines moved from Yunnan to Burma 3 mech_infantrys moved from Malaya to Burma 1 infantry moved from Shan State to Burma 1 armour moved from Yunnan to India 2 infantry moved from Java to 42 Sea Zone 2 infantry and 1 transport moved from 42 Sea Zone to 39 Sea Zone 2 infantry moved from 39 Sea Zone to India 1 infantry moved from Kiangsi to Hunan 1 artillery moved from Yunnan to Hunan 2 infantry moved from French Indo China to Yunnan 1 bomber moved from Anhwe to India 2 fighters and 1 tactical_bomber moved from Kweichow to India 1 fighter moved from 39 Sea Zone to India 2 fighters moved from Yunnan to India 1 tactical_bomber moved from 39 Sea Zone to India 1 fighter moved from 42 Sea Zone to India 1 tactical_bomber moved from Yunnan to India 1 carrier and 1 destroyer moved from 20 Sea Zone to 34 Sea Zone 1 battleship, 4 carriers, 1 destroyer and 2 submarines moved from 42 Sea Zone to 34 Sea Zone 1 fighter and 1 tactical_bomber moved from 20 Sea Zone to 34 Sea Zone 1 fighter moved from Japan to 34 Sea Zone 2 fighters moved from 42 Sea Zone to 34 Sea Zone 3 tactical_bombers moved from 42 Sea Zone to 34 Sea Zone 1 fighter moved from India to 34 Sea Zone 1 transport moved from 20 Sea Zone to 36 Sea Zone 1 infantry moved from French Indo China to 36 Sea Zone 1 infantry and 1 transport moved from 36 Sea Zone to 34 Sea Zone Place Units - Japanese 1 harbour placed in Paulau Island 3 submarines placed in 37 Sea Zone 1 destroyer placed in 39 Sea Zone 2 fighters placed in India 3 infantry placed in French Indo China 1 infantry and 1 mech_infantry placed in Manchuria Turn Complete - Japanese Japanese collect 66 PUs; end with 66 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 69 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 74 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 0.83
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@trulpen forgot to mention, the 2 figs are on the Italian carrier
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Looking at it, but realize I’m too tired now. Need to sleep and get back to it tomorrow.
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@trulpen said in L20 A-QF axis-dominion (X) vs trulpen (A+25) BM3:
Looking at it, but realize I’m too tired now. Need to sleep and get back to it tomorrow.
Sounds great, good night 😴