sounds good. Things in europe are about to get ugly quick. so I think this one is done. Really good for me to see how it played out.
Im good with allies again. no bid is fine with me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 fighter and 2 infantry moved from Szechwan to Yunnan
        1 infantry moved from Szechwan to Yunnan
        1 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
        1 fighter and 8 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        1 infantry placed in Tsinghai
        1 infantry placed in Shensi
        1 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 5 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 0.00
Territory Summary for Chinese :
Shensi : 1 infantry
Yunnan : 3 infantry
Tsinghai : 1 infantry
Szechwan : 1 infantry
Sikang : 1 fighter and 9 infantry
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 42
Japanese : 35 / 36
Americans : 52 / 83
Chinese : 5 / 8
British : 31 / 34
UK_Pacific : 24 / 24
Italians : 14 / 9
ANZAC : 14 / 14
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 2 / 0
Neutral_Allies : 4 / 0
Neutral_True : 18 / 0
@brxxx @aequitas-et-veritas Colt is next and it is possible he might want my Chinese non coms and placements elsewhere .
We will discuss, when he wakes.
Have a good day all.
@witt you too my friend.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Americans
        Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 1 PUs; 
    Combat Move - Americans
    Non Combat Move - Americans
        1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
        1 submarine moved from 26 Sea Zone to 8 Sea Zone
        1 fighter moved from Hawaiian Islands to 26 Sea Zone
        1 destroyer moved from 54 Sea Zone to 42 Sea Zone
    Place Units - Americans
        1 carrier and 1 transport placed in 101 Sea Zone
        2 infantry placed in Eastern United States
        Americans undo move 2.
        2 infantry placed in Central United States
        1 carrier and 1 transport placed in 10 Sea Zone
        Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
        Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
        Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
        Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
        Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
    Turn Complete - Americans
        Americans collect 52 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 73 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 78 PUs
        Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 83 PUs
        Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Chinese
        1 fighter and 2 infantry moved from Szechwan to Yunnan
        1 infantry moved from Szechwan to Yunnan
        1 infantry moved from Szechwan to Yunnan
    Combat - Chinese
        Battle in Yunnan
            Chinese attack with 1 fighter and 4 infantry
            Japanese defend with 2 infantry
                Chinese roll dice for 1 fighter and 4 infantry in Yunnan, round 2 : 1/5 hits, 1.17 expected hits
                Japanese roll dice for 2 infantry in Yunnan, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Yunnan
                Chinese roll dice for 1 fighter and 3 infantry in Yunnan, round 3 : 1/4 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Yunnan, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Yunnan
            Chinese win, taking Yunnan from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Chinese: 1 infantry
            Casualties for Japanese: 2 infantry
    Non Combat Move - Chinese
        1 fighter moved from Yunnan to Szechwan
        1 fighter and 8 infantry moved from Szechwan to Sikang
    Place Units - Chinese
        1 infantry placed in Tsinghai
        1 infantry placed in Shensi
        1 infantry placed in Sikang
    Turn Complete - Chinese
        Chinese collect 5 PUs; end with 5 PUs
        Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 8 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Chinese from Tsinghai: 1 infantry
        EDIT: Removing units owned by Chinese from Shensi: 1 infantry
        EDIT: Removing units owned by Chinese from Szechwan: 1 infantry
        EDIT: Removing units owned by Chinese from Sikang: 1 fighter and 9 infantry
        EDIT: Adding units owned by Chinese to Yunnan: 12 infantry
        EDIT: Adding units owned by Chinese to Burma: 1 fighter
        EDIT: Turning off Edit Mode
    Purchase Units - British
        British buy 1 factory_minor, 1 fighter and 2 submarines; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    Politics - British
        British takes Political Action: Political Action British To War With Japanese
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and British from Neutrality to Unprovoked
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and UK_Pacific from Neutrality to Unprovoked
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and ANZAC from Neutrality to Unprovoked
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Japanese and Dutch from Neutrality to War
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and British from Neutrality to Allied
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
            British succeeds on action: Political Action British To War With Japanese: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
    Combat Move - British
        2 infantry moved from Tanganyika Territory to 72 Sea Zone
        2 infantry and 1 transport moved from 72 Sea Zone to 80 Sea Zone
        2 infantry moved from 80 Sea Zone to Iraq
        3 infantry moved from Persia to Iraq
        2 fighters and 1 tactical_bomber moved from Egypt to Iraq
        1 infantry moved from Kwangtung to Kiangsi
              Chinese take Kiangsi from Japanese
        1 infantry moved from Kwangtung to Kwangsi
              Chinese take Kwangsi from Japanese
        1 bomber moved from Anglo Egyptian Sudan to Iraq
    Combat - British
        Battle in Iraq
            British attack with 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber
            Neutral_Axis defend with 3 infantry
                British roll dice for 1 bomber, 2 fighters, 5 infantry and 1 tactical_bomber in Iraq, round 2 : 2/9 hits, 3.17 expected hits
                Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 1/3 hits, 1.00 expected hits
                2 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
                British roll dice for 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber in Iraq, round 3 : 3/8 hits, 3.00 expected hits
                Neutral_Axis roll dice for 1 infantry in Iraq, round 3 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Neutral_Axis lost in Iraq
            British win, taking Iraq from Neutral_Axis with 1 bomber, 2 fighters, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for British: 1 infantry
            Casualties for Neutral_Axis: 3 infantry
    Non Combat Move - British
        2 fighters and 1 tactical_bomber moved from Iraq to Egypt
        1 bomber moved from Iraq to Eastern Persia
        1 armour and 1 mech_infantry moved from Kenya to Egypt
        1 infantry moved from Kenya to Anglo Egyptian Sudan
        2 artilleries and 2 infantry moved from Alexandria to Tobruk
        2 submarines moved from 98 Sea Zone to 97 Sea Zone
        1 submarine moved from 106 Sea Zone to 91 Sea Zone
        1 artillery and 1 infantry moved from Quebec to Eastern United States
        1 mech_infantry moved from United Kingdom to Eire
              British take Eire from Neutral_Allies
        1 infantry moved from Shan State to Yunnan
        3 aaGuns, 1 artillery, 8 infantry and 2 mech_infantrys moved from Burma to Yunnan
        2 fighters and 1 tactical_bomber moved from India to Yunnan
        1 transport moved from 44 Sea Zone to 56 Sea Zone
        1 destroyer moved from 37 Sea Zone to 39 Sea Zone
        7 infantry moved from India to Burma
        1 bomber moved from Eastern Persia to West India
    Place Units - British
        1 factory_minor placed in Persia
        1 fighter placed in United Kingdom
        2 submarines placed in 98 Sea Zone
    Turn Complete - British
        British collect 33 PUs; end with 33 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
    Place Units - UK_Pacific
        2 artilleries, 4 infantry and 1 mech_infantry placed in India
    Turn Complete - UK_Pacific
        UK_Pacific collect 24 PUs; end with 24 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 27 PUs
        Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 30 PUs
        Some Units in India change ownership: 2 artilleries, 4 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 0.00
Neutral_Axis regular : -0.33
British regular : -1.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - Italians
        Italians buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - Italians
        1 armour, 1 artillery and 2 infantry moved from Albania to Greece
        1 bomber and 2 fighters moved from Southern Italy to Greece
    Combat - Italians
        Battle in Greece
            Italians attack with 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry
            Neutral_Allies defend with 4 infantry
                Italians roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 4/7 hits, 3,00 expected hits
                Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 3/4 hits, 1,33 expected hits
                4 infantry owned by the Neutral_Allies, 1 artillery owned by the Italians and 2 infantry owned by the Italians lost in Greece
            Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 2
            Casualties for Italians: 1 artillery and 2 infantry
            Casualties for Neutral_Allies: 4 infantry
    Non Combat Move - Italians
        1 bomber and 2 fighters moved from Greece to Southern Italy
        1 mech_infantry moved from Northern Italy to Romania
        2 armour and 1 mech_infantry moved from Yugoslavia to Bessarabia
        1 armour and 1 mech_infantry moved from Algeria to Libya
        1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to France
    Place Units - Italians
        2 infantry placed in Southern Italy
        1 infantry placed in Southern France
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 8
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,1,3,1,3,6
        Italians collect 8 PUs (8 lost to blockades); end with 8 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 13 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
Neutral_Allies regular : 1,67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer and 2 infantry; Remaining resources: 0 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Dutch New Guinea to 45 Sea Zone
        1 infantry and 1 transport moved from 45 Sea Zone to 34 Sea Zone
        1 infantry moved from 34 Sea Zone to Paulau Island
        1 submarine moved from 34 Sea Zone to 21 Sea Zone
        1 submarine moved from 21 Sea Zone to 19 Sea Zone
              ANZAC take 19 Sea Zone from Japanese
        1 destroyer moved from 42 Sea Zone to 37 Sea Zone
        1 destroyer moved from 62 Sea Zone to 54 Sea Zone
        1 infantry moved from New South Wales to Queensland
        1 artillery moved from New South Wales to Queensland
        1 destroyer moved from 54 Sea Zone to 46 Sea Zone
        1 infantry moved from Malaya to Shan State
        1 infantry moved from Tobruk to Alexandria
    Combat - ANZAC
        Battle in Paulau Island
    Non Combat Move - ANZAC
    Place Units - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from 46 Sea Zone: 1 destroyer
        EDIT: Adding units owned by ANZAC to 54 Sea Zone: 1 destroyer
        EDIT: Turning off Edit Mode
        1 destroyer placed in 62 Sea Zone
        2 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 14 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 23 PUs
    Combat Move - French
    Non Combat Move - French
        1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan
        1 infantry moved from Trans-Jordan to Iraq
        1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Paulau Island : 1 flag, 1 infantry
Shan State : 1 infantry
Queensland : 2 aaGuns, 1 airfield, 2 artilleries, 3 fighters, 1 harbour and 3 infantry
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 factory_minor, 1 harbour and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
37 Sea Zone : 1 destroyer
34 Sea Zone : 1 transport
39 Sea Zone : 1 destroyer
19 Sea Zone : 1 flag, 1 submarine
54 Sea Zone : 1 destroyer
62 Sea Zone : 1 cruiser and 1 destroyer
Alexandria : 1 infantry
United Kingdom : 1 fighter and 2 infantry
Anglo Egyptian Sudan : 1 infantry
Morocco : 1 infantry
Tobruk : 1 flag
Iraq : 1 infantry
92 Sea Zone : 1 destroyer
Production/PUs Summary :
Germans : 43 / 48
Russians : 35 / 42
Japanese : 33 / 36
Americans : 52 / 83
Chinese : 7 / 8
British : 33 / 39
UK_Pacific : 24 / 30
Italians : 16 / 13
ANZAC : 14 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 2 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 1 armour, 2 infantry and 9 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        2 infantry moved from Eastern Poland to Belarus
        2 mech_infantrys moved from Germany to Baltic States
        2 infantry moved from Bessarabia to Western Ukraine
        9 armour, 5 artilleries, 17 infantry and 5 mech_infantrys moved from Bessarabia to Ukraine
              Germans take Ukraine from Russians
        1 fighter and 1 tactical_bomber moved from Romania to Belarus
        1 fighter moved from Western Germany to Western Ukraine
        1 fighter and 1 tactical_bomber moved from Western Germany to Baltic States
        1 bomber moved from Western Germany to Vyborg
        2 infantry moved from Finland to Vyborg
    Combat - Germans
        Battle in Vyborg
            Germans attack with 1 bomber and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 bomber and 2 infantry in Vyborg, round 2 : 1/3 hits, 1,00 expected hits
                Russians roll dice for 1 infantry in Vyborg, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vyborg
            Germans win, taking Vyborg from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Belarus
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Belarus, round 2 : 2/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Baltic States
            Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
            Russians defend with 2 infantry
                Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 2 : 1/4 hits, 1,50 expected hits
                Russians roll dice for 2 infantry in Baltic States, round 2 : 0/2 hits, 0,67 expected hits
                1 infantry owned by the Russians lost in Baltic States
                Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Baltic States, round 3 : 1/4 hits, 1,50 expected hits
                Russians roll dice for 1 infantry in Baltic States, round 3 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Baltic States
            Germans win, taking Baltic States from Russians with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 2
            Casualties for Russians: 2 infantry
            Casualties for Germans: 1 mech_infantry
        Battle in Western Ukraine
            Germans attack with 1 fighter and 2 infantry
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0,83 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
                Germans roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0,67 expected hits
                Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 fighter moved from Western Ukraine to Eastern Poland
        1 fighter and 1 tactical_bomber moved from Baltic States to Eastern Poland
        1 fighter and 1 tactical_bomber moved from Belarus to Romania
        1 fighter and 1 tactical_bomber moved from Southern Italy to Romania
        3 aaGuns moved from Bessarabia to Ukraine
        10 mech_infantrys moved from Romania to Ukraine
        3 mech_infantrys moved from Germany to Romania
        5 mech_infantrys moved from Germany to Eastern Poland
        2 infantry moved from Germany to Western Germany
        1 bomber moved from Vyborg to Germany
        1 fighter and 1 tactical_bomber moved from Gibraltar to Southern Italy
        1 battleship, 1 cruiser and 1 transport moved from 114 Sea Zone to 113 Sea Zone
        1 infantry moved from Finland to Karelia
    Place Units - Germans
        1 armour and 9 mech_infantrys placed in Germany
        2 infantry placed in France
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,6,3,3,5,1
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 3,4
        Germans collect 45 PUs (4 lost to blockades); end with 45 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 50 PUs
Combat Hit Differential Summary :
Russians regular : 0,67
Germans regular : -1,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Russians
        Russians buy 3 artilleries and 10 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 fighter, 3 infantry and 1 tactical_bomber moved from Novgorod to Belarus
        2 fighters moved from Novgorod to Western Ukraine
        2 infantry moved from Bryansk to Western Ukraine
    Combat - Russians
        Battle in Belarus
            Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 1/5 hits, 1.67 expected hits
                Germans roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0.67 expected hits
                1 infantry owned by the Germans lost in Belarus
                Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 3 : 2/5 hits, 1.67 expected hits
                Germans roll dice for 1 infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Belarus
            Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Germans: 2 infantry
            Casualties for Russians: 1 infantry
        Battle in Western Ukraine
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 1 infantry
                Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 0/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 3 : 0/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 4 : 2/4 hits, 1.33 expected hits
                Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        2 fighters moved from Western Ukraine to Bryansk
        1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
        1 mech_infantry moved from Novgorod to Bryansk
        1 mech_infantry moved from Novgorod to Bryansk
        6 infantry moved from Timguska to Novosibirsk
        2 aaGuns and 12 infantry moved from Yenisey to Timguska
        1 aaGun and 3 infantry moved from Bryansk to Rostov
        4 artilleries and 4 infantry moved from Russia to Bryansk
    Place Units - Russians
        1 artillery and 2 infantry placed in Volgograd
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Tambov: 1 infantry
        EDIT: Removing units owned by Russians from Bryansk: 1 infantry
        EDIT: Turning off Edit Mode
        2 artilleries and 8 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 32 PUs; end with 32 PUs
        Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 1 armour, 2 infantry and 2 submarines; Remaining resources: 12 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 destroyer moved from 6 Sea Zone to 19 Sea Zone
        1 fighter moved from Japan to 19 Sea Zone
        2 fighters moved from Japan to 19 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
        1 marine moved from 21 Sea Zone to Guam
        1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        1 infantry moved from Caroline Islands to 33 Sea Zone
        2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        1 battleship moved from 33 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
        1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
        1 submarine moved from 33 Sea Zone to 42 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 battleship moved from 36 Sea Zone to 37 Sea Zone
        1 carrier moved from 36 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
        1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
        3 artilleries and 7 infantry moved from Hunan to Yunnan
        1 infantry moved from Kweichow to Yunnan
        1 mech_infantry moved from Anhwe to Yunnan
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Kansu to Tsinghai
              Japanese take Tsinghai from Chinese
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Anhwe to Chahar
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        2 infantry moved from 20 Sea Zone to Kwangtung
    Combat - Japanese
        Battle in Borneo
        Battle in Kwangtung
        Battle in Guam
        Battle in 34 Sea Zone
            Japanese attack with 1 tactical_bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 34 Sea Zone
            Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Philippines
            Japanese attack with 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,33 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in 37 Sea Zone
            Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the ANZAC lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in 42 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 19 Sea Zone
            Japanese attack with 1 destroyer and 3 fighters
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the ANZAC lost in 19 Sea Zone
            Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Yunnan
            Japanese attack with 1 armour, 7 artilleries, 2 bombers, 5 fighters, 13 infantry, 1 mech_infantry and 5 tactical_bombers
            British defend with 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; Chinese defend with 15 infantry
                British roll AA dice in Yunnan : 2/9 hits, 1,50 expected hits
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
                Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 12/32 hits, 12,33 expected hits
                Chinese roll dice for 3 aaGuns, 1 artillery, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 11/30 hits, 10,83 expected hits
                11 infantry owned by the Japanese, 3 aaGuns owned by the British and 9 infantry owned by the British lost in Yunnan
                Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 : 10/21 hits, 9,83 expected hits
                Chinese roll dice for 1 artillery, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 9/21 hits, 7,83 expected hits
                2 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 4 : 8/12 hits, 6,83 expected hits
                Chinese roll dice for 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 2/11 hits, 4,50 expected hits
                1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the British lost in Yunnan
                Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 5 : 6/10 hits, 5,67 expected hits
                Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits, 1,83 expected hits
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 armour, 6 artilleries, 3 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers
            Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
            Casualties for Chinese: 15 infantry
    Non Combat Move - Japanese
        2 bombers moved from Yunnan to French Indo China
        1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        3 fighters moved from 19 Sea Zone to Japan
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        2 carriers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
        1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
        EDIT: Adding units owned by Japanese to Yunnan: 1 armour
        EDIT: Turning off Edit Mode
        2 infantry placed in Kiangsu
        1 armour placed in French Indo China
        2 submarines placed in 36 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Japan: 1 fighter
        EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
        EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
        EDIT: Removing units owned by Japanese from Japan: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 45 PUs; end with 57 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,00
Japanese regular : 1,00
British AA : 0,50
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 1 armour, 2 infantry and 2 submarines; Remaining resources: 12 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 destroyer moved from 6 Sea Zone to 19 Sea Zone
        1 fighter moved from Japan to 19 Sea Zone
        2 fighters moved from Japan to 19 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
        1 marine moved from 21 Sea Zone to Guam
        1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        1 infantry moved from Caroline Islands to 33 Sea Zone
        2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        1 battleship moved from 33 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
        1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
        1 submarine moved from 33 Sea Zone to 42 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 battleship moved from 36 Sea Zone to 37 Sea Zone
        1 carrier moved from 36 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
        1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
        3 artilleries and 7 infantry moved from Hunan to Yunnan
        1 infantry moved from Kweichow to Yunnan
        1 mech_infantry moved from Anhwe to Yunnan
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Kansu to Tsinghai
              Japanese take Tsinghai from Chinese
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Anhwe to Chahar
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        2 infantry moved from 20 Sea Zone to Kwangtung
    Combat - Japanese
        Battle in Borneo
        Battle in Kwangtung
        Battle in Guam
        Battle in 34 Sea Zone
            Japanese attack with 1 tactical_bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 34 Sea Zone
            Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Philippines
            Japanese attack with 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,33 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in 37 Sea Zone
            Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the ANZAC lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in 42 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 19 Sea Zone
            Japanese attack with 1 destroyer and 3 fighters
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the ANZAC lost in 19 Sea Zone
            Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Yunnan
            Japanese attack with 1 armour, 7 artilleries, 2 bombers, 5 fighters, 13 infantry, 1 mech_infantry and 5 tactical_bombers
            British defend with 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; Chinese defend with 15 infantry
                British roll AA dice in Yunnan : 2/9 hits, 1,50 expected hits
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
                Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 12/32 hits, 12,33 expected hits
                Chinese roll dice for 3 aaGuns, 1 artillery, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 11/30 hits, 10,83 expected hits
                11 infantry owned by the Japanese, 3 aaGuns owned by the British and 9 infantry owned by the British lost in Yunnan
                Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 : 10/21 hits, 9,83 expected hits
                Chinese roll dice for 1 artillery, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 9/21 hits, 7,83 expected hits
                2 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 4 : 8/12 hits, 6,83 expected hits
                Chinese roll dice for 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 2/11 hits, 4,50 expected hits
                1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the British lost in Yunnan
                Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 5 : 6/10 hits, 5,67 expected hits
                Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits, 1,83 expected hits
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 armour, 6 artilleries, 3 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers
            Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
            Casualties for Chinese: 15 infantry
    Non Combat Move - Japanese
        2 bombers moved from Yunnan to French Indo China
        1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        3 fighters moved from 19 Sea Zone to Japan
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        2 carriers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
        1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
        EDIT: Adding units owned by Japanese to Yunnan: 1 armour
        EDIT: Turning off Edit Mode
        2 infantry placed in Kiangsu
        1 armour placed in French Indo China
        2 submarines placed in 36 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Japan: 1 fighter
        EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
        EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
        EDIT: Removing units owned by Japanese from Japan: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 45 PUs; end with 57 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,00
Japanese regular : 1,00
British AA : 0,50
ANZAC regular : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Japanese
        Japanese buy 1 armour, 2 infantry and 2 submarines; Remaining resources: 12 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
        1 destroyer moved from 6 Sea Zone to 19 Sea Zone
        1 fighter moved from Japan to 19 Sea Zone
        2 fighters moved from Japan to 19 Sea Zone
        1 marine moved from Japan to 6 Sea Zone
        1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
        1 marine moved from 21 Sea Zone to Guam
        1 cruiser and 1 marine moved from 33 Sea Zone to 35 Sea Zone
        1 marine moved from 35 Sea Zone to Philippines
        1 infantry moved from Caroline Islands to 33 Sea Zone
        2 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
        2 infantry moved from 35 Sea Zone to Philippines
        1 battleship moved from 33 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from 33 Sea Zone to Philippines
        1 tactical_bomber moved from 33 Sea Zone to 34 Sea Zone
        1 submarine moved from 33 Sea Zone to 42 Sea Zone
        1 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
        1 infantry moved from 43 Sea Zone to Borneo
        1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 battleship moved from 36 Sea Zone to 37 Sea Zone
        1 carrier moved from 36 Sea Zone to 37 Sea Zone
        1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Yunnan
        1 armour, 4 artilleries, 2 bombers, 4 fighters, 5 infantry and 4 tactical_bombers moved from French Indo China to Yunnan
        3 artilleries and 7 infantry moved from Hunan to Yunnan
        1 infantry moved from Kweichow to Yunnan
        1 mech_infantry moved from Anhwe to Yunnan
        1 infantry moved from Hopei to Shensi
              Japanese take Shensi from Chinese
        1 infantry moved from Anhwe to Hopei
        1 infantry moved from Anhwe to Kweichow
        1 infantry moved from Kansu to Tsinghai
              Japanese take Tsinghai from Chinese
        1 infantry moved from Suiyuyan to Kansu
        1 infantry moved from Chahar to Suiyuyan
        1 infantry moved from Anhwe to Chahar
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry and 1 transport moved from 6 Sea Zone to 20 Sea Zone
        2 infantry moved from 20 Sea Zone to Kwangtung
    Combat - Japanese
        Battle in Borneo
        Battle in Kwangtung
        Battle in Guam
        Battle in 34 Sea Zone
            Japanese attack with 1 tactical_bomber
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 34 Sea Zone
            Japanese win, taking Borneo from UK_Pacific, taking Kwangtung from UK_Pacific, taking Guam from Americans with 1 tactical_bomber remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Philippines
            Japanese attack with 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber
            Americans defend with 1 airfield, 1 harbour and 2 infantry
                Japanese roll dice for 1 battleship and 1 cruiser in Philippines, round 2 : 1/2 hits, 1,17 expected hits
                Japanese roll dice for 2 fighters, 2 infantry, 1 marine and 1 tactical_bomber in Philippines, round 2 : 2/6 hits, 2,33 expected hits
                Americans roll dice for 2 infantry in Philippines, round 2 : 1/2 hits, 0,67 expected hits
                1 infantry owned by the Japanese and 2 infantry owned by the Americans lost in Philippines
            Japanese win, taking Philippines from Americans with 2 fighters, 1 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
            Casualties for Americans: 2 infantry
        Battle in 37 Sea Zone
            Japanese attack with 1 artillery, 1 battleship, 1 carrier, 1 infantry and 1 transport
            ANZAC defend with 1 destroyer
                Japanese roll dice for 1 battleship, 1 carrier and 1 transport in 37 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
                ANZAC roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the ANZAC lost in 37 Sea Zone
            Japanese win, taking 37 Sea Zone from Neutral with 1 battleship, 1 carrier and 1 transport remaining. Battle score for attacker is 8
            Casualties for ANZAC: 1 destroyer
        Battle in 42 Sea Zone
            Japanese attack with 1 submarine
            Americans defend with 1 destroyer
                Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
                Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
                1 destroyer owned by the Americans lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8
            Casualties for Americans: 1 destroyer
        Battle in 19 Sea Zone
            Japanese attack with 1 destroyer and 3 fighters
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer and 3 fighters in 19 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
                ANZAC roll dice for 1 submarine in 19 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
                1 submarine owned by the ANZAC lost in 19 Sea Zone
            Japanese win, taking 19 Sea Zone from ANZAC with 1 destroyer and 3 fighters remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in Yunnan
            Japanese attack with 1 armour, 7 artilleries, 2 bombers, 5 fighters, 13 infantry, 1 mech_infantry and 5 tactical_bombers
            British defend with 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber; Chinese defend with 15 infantry
                British roll AA dice in Yunnan : 2/9 hits, 1,50 expected hits
                1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Yunnan
                Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 13 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 2 : 12/32 hits, 12,33 expected hits
                Chinese roll dice for 3 aaGuns, 1 artillery, 2 fighters, 24 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 11/30 hits, 10,83 expected hits
                11 infantry owned by the Japanese, 3 aaGuns owned by the British and 9 infantry owned by the British lost in Yunnan
                Japanese roll dice for 1 armour, 7 artilleries, 2 bombers, 4 fighters, 2 infantry, 1 mech_infantry and 4 tactical_bombers in Yunnan, round 3 : 10/21 hits, 9,83 expected hits
                Chinese roll dice for 1 artillery, 2 fighters, 15 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 3 : 9/21 hits, 7,83 expected hits
                2 infantry owned by the Japanese, 6 artilleries owned by the Japanese, 1 mech_infantry owned by the Japanese and 10 infantry owned by the Chinese lost in Yunnan
                Japanese roll dice for 1 armour, 1 artillery, 2 bombers, 4 fighters and 4 tactical_bombers in Yunnan, round 4 : 8/12 hits, 6,83 expected hits
                Chinese roll dice for 1 artillery, 2 fighters, 5 infantry, 2 mech_infantrys and 1 tactical_bomber in Yunnan, round 4 : 2/11 hits, 4,50 expected hits
                1 fighter owned by the Japanese, 2 mech_infantrys owned by the British, 1 armour owned by the Japanese, 5 infantry owned by the Chinese and 1 artillery owned by the British lost in Yunnan
                Japanese roll dice for 1 artillery, 2 bombers, 3 fighters and 4 tactical_bombers in Yunnan, round 5 : 6/10 hits, 5,67 expected hits
                Chinese roll dice for 2 fighters and 1 tactical_bomber in Yunnan, round 5 : 2/3 hits, 1,83 expected hits
                1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 tactical_bomber owned by the British and 2 fighters owned by the British lost in Yunnan
            Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 5
            Casualties for Japanese: 1 armour, 6 artilleries, 3 fighters, 13 infantry, 1 mech_infantry and 2 tactical_bombers
            Casualties for British: 3 aaGuns, 1 artillery, 2 fighters, 9 infantry, 2 mech_infantrys and 1 tactical_bomber
            Casualties for Chinese: 15 infantry
    Non Combat Move - Japanese
        2 bombers moved from Yunnan to French Indo China
        1 fighter and 1 tactical_bomber moved from Yunnan to 37 Sea Zone
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        1 destroyer and 1 submarine moved from 36 Sea Zone to 35 Sea Zone
        1 transport moved from 36 Sea Zone to 35 Sea Zone
        3 fighters moved from 19 Sea Zone to Japan
        1 destroyer moved from 6 Sea Zone to 16 Sea Zone
        1 submarine moved from 6 Sea Zone to 35 Sea Zone
        2 carriers and 3 destroyers moved from 33 Sea Zone to 35 Sea Zone
        2 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
        1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
        1 fighter and 2 tactical_bombers moved from Yunnan to Hunan
    Place Units - Japanese
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Yunnan: 1 artillery
        EDIT: Adding units owned by Japanese to Yunnan: 1 armour
        EDIT: Turning off Edit Mode
        2 infantry placed in Kiangsu
        1 armour placed in French Indo China
        2 submarines placed in 36 Sea Zone
        Turning on Edit Mode
        EDIT: Removing units owned by Japanese from Japan: 1 fighter
        EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
        EDIT: Adding units owned by Japanese to French Indo China: 1 fighter
        EDIT: Removing units owned by Japanese from Japan: 1 fighter
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Japanese collect 45 PUs; end with 57 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 60 PUs
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to French Indo China: 2 infantry
        EDIT: Removing units owned by Japanese from Kiangsu: 2 infantry
        EDIT: Adding units owned by Japanese to Kiangsu: 3 mech_infantrys
        EDIT: Changing PUs for Japanese from 60 to 48
        EDIT: Removing units owned by Japanese from 36 Sea Zone: 2 submarines
        EDIT: Adding units owned by Japanese to 6 Sea Zone: 2 submarines
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,00
Japanese regular : 1,00
British AA : 0,50
ANZAC regular : -0,50
@Colt45554 Sorry for the Edits.
I talked to @Witt about the Edits and he is fine with it.
Edit: 12 IPc’s And Placements. Income is reduced to 48 and Placement and additional Units (3x Mech = 12 IPc) was put on the board.
Please use the new file I posted.
Thank you.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    Combat - Chinese
        Chinese creates battle in territory Hunan
        Battle in Hunan
            Chinese attack with 1 infantry
            Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers
                Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Hunan, round 2 : 2/3 hits, 1.67 expected hits
                1 infantry owned by the Chinese lost in Hunan
            Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Szechwan
        1 infantry placed in Kwangsi
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 6 PUs
Combat Hit Differential Summary :
Chinese regular : -0.17
Japanese regular : 0.33
Territory Summary for Chinese :
Kwangsi : 1 infantry
Szechwan : 1 infantry
Burma : 1 fighter
Production/PUs Summary :
Germans : 46 / 50
Russians : 32 / 39
Japanese : 45 / 48
Americans : 52 / 72
Chinese : 4 / 6
British : 33 / 39
UK_Pacific : 17 / 30
Italians : 16 / 13
ANZAC : 14 / 23
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Americans
        Americans buy 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs; 
    Politics - Americans
        Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
        Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
        Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
        Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
        Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
        Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
    Combat Move - Americans
        Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
        1 marine moved from Eastern United States to 101 Sea Zone
        1 artillery moved from Eastern United States to 101 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 bomber moved from Eastern United States to Gibraltar
        1 infantry moved from Central United States to 101 Sea Zone
        1 infantry moved from Central United States to 101 Sea Zone
        1 artillery, 2 carriers, 1 cruiser, 1 destroyer, 2 infantry, 1 marine, 1 mech_infantry, 1 submarine and 2 transports moved from 101 Sea Zone to 91 Sea Zone
        1 mech_infantry moved from 91 Sea Zone to Gibraltar
        1 infantry moved from 91 Sea Zone to Gibraltar
        1 artillery moved from 91 Sea Zone to Gibraltar
        1 infantry moved from 91 Sea Zone to Gibraltar
        1 marine moved from 91 Sea Zone to Gibraltar
        1 submarine moved from 8 Sea Zone to 16 Sea Zone
        1 artillery moved from Hawaiian Islands to 26 Sea Zone
        1 mech_infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 3 fighters, 2 infantry, 1 mech_infantry, 1 submarine, 1 tactical_bomber and 2 transports moved from 26 Sea Zone to 33 Sea Zone
        1 artillery, 2 infantry and 1 mech_infantry moved from 33 Sea Zone to Caroline Islands
        1 submarine moved from 62 Sea Zone to 33 Sea Zone
        1 destroyer moved from 26 Sea Zone to 33 Sea Zone
    Combat - Americans
        Battle in Caroline Islands
            Americans attack with 1 artillery, 2 infantry and 1 mech_infantry
            Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry
                Americans roll dice for 1 battleship and 2 cruisers in Caroline Islands, round 2 : 3/3 hits, 1.67 expected hits
                Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits
                2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
            Americans win, taking Caroline Islands from Japanese with 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 8
            Casualties for Americans: 1 infantry
            Casualties for Japanese: 1 aaGun and 2 infantry
        Battle in Gibraltar
            Americans attack with 1 artillery, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry
            Italians defend with 1 harbour and 2 infantry
                Americans roll dice for 1 cruiser in Gibraltar, round 2 : 1/1 hits, 0.50 expected hits
                Americans roll dice for 1 artillery, 1 bomber, 2 infantry, 1 marine and 1 mech_infantry in Gibraltar, round 2 : 1/6 hits, 2.00 expected hits
                Italians roll dice for 2 infantry in Gibraltar, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Americans and 2 infantry owned by the Italians lost in Gibraltar
            Americans win, taking Gibraltar from Italians with 1 artillery, 1 bomber, 1 infantry, 1 marine and 1 mech_infantry remaining. Battle score for attacker is 3
            Casualties for Americans: 1 infantry
            Casualties for Italians: 2 infantry
        Battle in 16 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 1 destroyer
                Americans roll dice for 1 submarine in 16 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Japanese roll dice for 1 destroyer in 16 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                1 destroyer owned by the Japanese lost in 16 Sea Zone
            Americans win with 1 submarine remaining. Battle score for attacker is 8
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Americans
        2 fighters moved from Hawaiian Islands to 33 Sea Zone
        1 mech_infantry moved from Central United States to 101 Sea Zone
        1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 mech_infantry moved from 86 Sea Zone to Brazil
              Americans take Brazil from Neutral_Allies
        1 armour moved from Central United States to 101 Sea Zone
        1 infantry moved from Eastern United States to 101 Sea Zone
        1 fighter moved from Eastern United States to 101 Sea Zone
        1 armour, 1 fighter, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
        1 armour moved from 91 Sea Zone to Morocco
        1 infantry moved from 91 Sea Zone to Morocco
        1 bomber moved from Gibraltar to Morocco
        1 infantry moved from Western United States to 10 Sea Zone
        1 mech_infantry moved from Western United States to 10 Sea Zone
        1 carrier, 1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 30 Sea Zone
        1 mech_infantry moved from 30 Sea Zone to Johnston Island
        1 infantry moved from 30 Sea Zone to Johnston Island
    Place Units - Americans
        1 transport placed in 101 Sea Zone
        1 fighter and 1 tactical_bomber placed in Eastern United States
        1 fighter, 1 infantry and 1 tactical_bomber placed in Western United States
        1 carrier, 1 destroyer and 1 transport placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 52 PUs; end with 52 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
        Chinese buy 2 infantry; Remaining resources: 2 PUs; 
    Combat Move - Chinese
        Trigger Chinese Guerilla Hunan: Chinese has 1 infantry placed in Hunan
    Combat - Chinese
        Chinese creates battle in territory Hunan
        Battle in Hunan
            Chinese attack with 1 infantry
            Japanese defend with 1 aaGun, 1 fighter and 2 tactical_bombers
                Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.17 expected hits
                Japanese roll dice for 1 aaGun, 1 fighter and 2 tactical_bombers in Hunan, round 2 : 2/3 hits, 1.67 expected hits
                1 infantry owned by the Chinese lost in Hunan
            Japanese win with 1 aaGun, 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is -3
            Casualties for Chinese: 1 infantry
    Non Combat Move - Chinese
    Place Units - Chinese
        1 infantry placed in Szechwan
        1 infantry placed in Kwangsi
    Turn Complete - Chinese
        Chinese collect 4 PUs; end with 6 PUs
    Purchase Units - British
        British buy 1 factory_minor, 1 fighter, 3 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        1 bomber moved from West India to Yunnan
        2 infantry moved from Burma to Yunnan
    Combat - British
        Battle in Yunnan
            British attack with 1 bomber and 2 infantry
            Japanese defend with 1 armour
                British roll dice for 1 bomber and 2 infantry in Yunnan, round 2 : 0/3 hits, 1.00 expected hits
                Japanese roll dice for 1 armour in Yunnan, round 2 : 0/1 hits, 0.50 expected hits
                British roll dice for 1 bomber and 2 infantry in Yunnan, round 3 : 2/3 hits, 1.00 expected hits
                Japanese roll dice for 1 armour in Yunnan, round 3 : 1/1 hits, 0.50 expected hits
                1 armour owned by the Japanese and 1 infantry owned by the British lost in Yunnan
            British win, taking Yunnan from Japanese with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
            Casualties for British: 1 infantry
            Casualties for Japanese: 1 armour
    Non Combat Move - British
        1 bomber moved from Yunnan to India
        1 battleship moved from 26 Sea Zone to 33 Sea Zone
        1 transport moved from 56 Sea Zone to 62 Sea Zone
        1 transport moved from 80 Sea Zone to 81 Sea Zone
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        1 infantry moved from Iraq to Northwest Persia
              British take Northwest Persia from Neutral_Allies
        3 infantry moved from Iraq to Northwest Persia
        2 fighters and 1 tactical_bomber moved from Egypt to Bryansk
        2 fighters moved from United Kingdom to 91 Sea Zone
        1 mech_infantry moved from Eire to United Kingdom
        1 armour and 1 mech_infantry moved from Egypt to Tobruk
        1 submarine moved from 91 Sea Zone to 93 Sea Zone
        2 submarines moved from 98 Sea Zone to 97 Sea Zone
        2 artilleries moved from India to Burma
        1 armour and 1 infantry moved from Quebec to 106 Sea Zone
        1 armour, 1 destroyer, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
        1 armour and 1 infantry moved from 91 Sea Zone to Morocco
        1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone
        2 infantry moved from Burma to India
    Place Units - British
        1 factory_minor placed in Iraq
        3 infantry placed in Persia
        1 fighter and 2 mech_infantrys placed in Egypt
    Turn Complete - British
        British collect 33 PUs; end with 33 PUs
        Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
        Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 39 PUs
        Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 42 PUs
    Place Units - UK_Pacific
        2 artilleries, 1 fighter and 4 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 2,5,5,4,5
        UK_Pacific collect 15 PUs (2 lost to blockades); end with 15 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 18 PUs
        Some Units in India change ownership: 2 artilleries, 1 fighter and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -0.17
Americans regular : 1.50
Italians regular : 0.33
Japanese regular : 0.33
British regular : 0.00
both figs on 1 US carrier
@colt45554 said in TT Oberkommando BrAeV (X) vs ColtWitt (L+18):
both figs on 1 US carrier
UK figs, i mean
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - Italians
        Italians buy 4 infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        2 armour and 1 mech_infantry moved from Bessarabia to Rostov
        1 bomber and 2 fighters moved from Southern Italy to Rostov
    Combat - Italians
        Battle in Rostov
            Italians attack with 2 armour, 1 bomber, 2 fighters and 1 mech_infantry
            Russians defend with 1 aaGun and 3 infantry
                Russians roll AA dice in Rostov : 0/3 hits, 0,50 expected hits
                Italians roll dice for 2 armour, 1 bomber, 2 fighters and 1 mech_infantry in Rostov, round 2 : 3/6 hits, 2,83 expected hits
                Russians roll dice for 1 aaGun and 3 infantry in Rostov, round 2 : 2/3 hits, 1,00 expected hits
                2 infantry owned by the Russians, 1 mech_infantry owned by the Italians, 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Rostov
                Italians roll dice for 1 armour, 1 bomber and 2 fighters in Rostov, round 3 : 3/4 hits, 2,17 expected hits
                Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Rostov
            Italians win, taking Rostov from Russians with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 4
            Casualties for Italians: 1 armour and 1 mech_infantry
            Casualties for Russians: 1 aaGun and 3 infantry
    Non Combat Move - Italians
        1 bomber and 2 fighters moved from Rostov to Ukraine
        1 mech_infantry moved from Romania to Ukraine
        1 armour moved from Greece to Romania
        1 infantry moved from Southern France to Normandy Bordeaux
        1 aaGun, 1 artillery and 1 infantry moved from France to Normandy Bordeaux
        1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to Tunisia
        1 artillery moved from Algeria to Tunisia
    Place Units - Italians
        3 infantry placed in Southern Italy
        1 infantry placed in Northern Italy
    Turn Complete - Italians
        Total Cost from Convoy Blockades: 9
            Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 5,3
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,1,3,1,5,6,1,4,6,4
        Italians collect 9 PUs (9 lost to blockades); end with 10 PUs
Combat Hit Differential Summary :
Italians regular : 1,00
Russians regular : 0,67
Russians AA : -0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 4
    Purchase Units - ANZAC
        ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
        1 infantry moved from Alexandria to Egypt
    Non Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by ANZAC from Shan State: 1 infantry
        EDIT: Adding units owned by ANZAC to Siam: 1 infantry
        EDIT: Changing ownership of Siam from Japanese to Japanese
        EDIT: Changing ownership of Siam from Japanese to ANZAC
        EDIT: Turning off Edit Mode
        2 artilleries and 2 infantry moved from Queensland to South Australia
        1 infantry moved from Queensland to New South Wales
        1 aaGun moved from Queensland to New South Wales
        1 aaGun moved from Queensland to South Australia
        1 infantry moved from New South Wales to 62 Sea Zone
        1 infantry moved from New South Wales to 62 Sea Zone
        3 fighters moved from Queensland to Caroline Islands
        1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        1 cruiser and 1 destroyer moved from 62 Sea Zone to 33 Sea Zone
    Place Units - ANZAC
        1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        Total Cost from Convoy Blockades: 5
            Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 2,2
            Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,5,1,6,4
        ANZAC collect 10 PUs (5 lost to blockades); end with 12 PUs
        Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Combat Move - French
        1 destroyer moved from 39 Sea Zone to 42 Sea Zone
        1 destroyer moved from 42 Sea Zone to 43 Sea Zone
        1 infantry moved from Anglo Egyptian Sudan to Egypt
        1 infantry moved from Iraq to Northwest Persia
    Combat - French
        Battle in 43 Sea Zone
            French attack with 1 destroyer
            Japanese defend with 1 transport
                1 transport owned by the Japanese lost in 43 Sea Zone
            French win, taking 43 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
            Casualties for Japanese: 1 transport
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 3 fighters
Paulau Island : 1 flag, 1 infantry
Siam : 1 flag, 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield, 1 harbour and 1 infantry
New South Wales : 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
South Australia : 1 aaGun, 2 artilleries and 2 infantry
Java : 1 flag, 2 infantry
Dutch New Guinea : 1 flag
43 Sea Zone : 1 flag, 1 destroyer
33 Sea Zone : 1 cruiser and 2 destroyers
62 Sea Zone : 1 destroyer, 2 infantry, 1 submarine and 1 transport
Egypt : 2 infantry
United Kingdom : 1 fighter and 2 infantry
Morocco : 1 infantry
Tobruk : 1 flag
92 Sea Zone : 1 destroyer
Northwest Persia : 1 infantry
Production/PUs Summary :
Germans : 46 / 50
Russians : 30 / 39
Japanese : 43 / 48
Americans : 52 / 72
Chinese : 5 / 6
British : 33 / 42
UK_Pacific : 17 / 18
Italians : 18 / 10
ANZAC : 15 / 21
French : 6 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 3 artilleries, 1 fighter, 4 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; 
    Combat Move - Germans
        1 unit repaired.
        2 infantry moved from Ukraine to Western Ukraine
        1 mech_infantry moved from Baltic States to Belarus
        1 mech_infantry moved from Eastern Poland to Belarus
        1 infantry moved from Vyborg to Novgorod
              Germans take Novgorod from Russians
        1 infantry moved from Karelia to Novgorod
        2 armour and 3 mech_infantrys moved from Ukraine to Volgograd
        3 mech_infantrys moved from Ukraine to Tambov
        1 mech_infantry moved from Ukraine to Caucasus
              Germans take Caucasus from Russians
        2 fighters and 2 tactical_bombers moved from Romania to Western Ukraine
        2 fighters and 1 tactical_bomber moved from Eastern Poland to Belarus
        1 bomber moved from Germany to Belarus
    Combat - Germans
        Battle in Tambov
            Germans attack with 3 mech_infantrys
            Russians defend with 1 infantry
                Germans roll dice for 3 mech_infantrys in Tambov, round 2 : 2/3 hits, 0,50 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0,33 expected hits
                1 infantry owned by the Russians lost in Tambov
            Germans win, taking Tambov from Russians with 3 mech_infantrys remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
        Battle in Western Ukraine
            Germans attack with 2 fighters, 2 infantry and 2 tactical_bombers
            Russians defend with 2 infantry
                Germans roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Western Ukraine, round 2 : 2/6 hits, 2,67 expected hits
                Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Russians lost in Western Ukraine
            Germans win, taking Western Ukraine from Russians with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in Belarus
            Germans attack with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
            Russians defend with 2 infantry
                Germans roll dice for 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Belarus, round 2 : 5/6 hits, 2,67 expected hits
                Russians roll dice for 2 infantry in Belarus, round 2 : 0/2 hits, 0,67 expected hits
                2 infantry owned by the Russians lost in Belarus
            Germans win, taking Belarus from Russians with 1 bomber, 2 fighters, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
        Battle in Volgograd
            Germans attack with 2 armour and 3 mech_infantrys
            Russians defend with 1 artillery, 1 factory_minor and 2 infantry
                Germans roll dice for 2 armour and 3 mech_infantrys in Volgograd, round 2 : 2/5 hits, 1,50 expected hits
                Russians roll dice for 1 artillery and 2 infantry in Volgograd, round 2 : 1/3 hits, 1,00 expected hits
                2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Volgograd
                Germans roll dice for 2 armour and 2 mech_infantrys in Volgograd, round 3 : 2/4 hits, 1,33 expected hits
                Russians roll dice for 1 artillery in Volgograd, round 3 : 0/1 hits, 0,33 expected hits
                1 artillery owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
            Casualties for Germans: 1 mech_infantry
            Casualties for Russians: 1 artillery and 2 infantry
    Non Combat Move - Germans
        1 aaGun and 4 infantry moved from Ukraine to Rostov
        2 fighters and 2 tactical_bombers moved from Western Ukraine to Ukraine
        1 tactical_bomber moved from Southern Italy to Ukraine
        1 fighter moved from Belarus to Ukraine
        1 bomber, 1 fighter and 1 tactical_bomber moved from Belarus to Eastern Poland
        4 mech_infantrys moved from Eastern Poland to Ukraine
        3 mech_infantrys moved from Romania to Ukraine
        1 armour and 9 mech_infantrys moved from Germany to Eastern Poland
        1 aaGun moved from Western Germany to Germany
        1 artillery and 1 infantry moved from Western Germany to 113 Sea Zone
        1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
        1 artillery and 1 infantry moved from 115 Sea Zone to Novgorod
        2 infantry moved from France to Normandy Bordeaux
        1 fighter moved from Southern Italy to Western Germany
    Place Units - Germans
        3 artilleries placed in Ukraine
        1 infantry and 4 mech_infantrys placed in Germany
        3 infantry placed in Normandy Bordeaux
        1 fighter placed in Western Germany
    Turn Complete - Germans
        Total Cost from Convoy Blockades: 4
            Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,1,5,1,1,2,4,4,2,6
            Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 2,2
        Germans collect 52 PUs (4 lost to blockades); end with 52 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 62 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 72 PUs
Combat Hit Differential Summary :
Russians regular : -2,00
Germans regular : 4,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 5
    Purchase Units - Russians
        Russians buy 2 artilleries, 1 fighter and 7 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        2 infantry moved from Bryansk to Belarus
        2 infantry moved from Bryansk to Western Ukraine
        1 fighter and 1 tactical_bomber moved from Bryansk to Western Ukraine
        2 fighters moved from Bryansk to Belarus
        1 armour, 3 artilleries and 4 infantry moved from Bryansk to Rostov
        2 artilleries moved from Russia to Tambov
        3 artilleries and 5 infantry moved from Bryansk to Tambov
        1 artillery and 2 infantry moved from Bryansk to Tambov
        2 infantry moved from Bryansk to Tambov
        2 infantry moved from Russia to Tambov
        3 infantry moved from Russia to Tambov
        1 infantry moved from Russia to Tambov
    Combat - Russians
        Battle in Western Ukraine
            Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 3/4 hits, 1.50 expected hits
                Germans roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0.67 expected hits
                2 infantry owned by the Germans lost in Western Ukraine
            Russians win, taking Western Ukraine from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for Germans: 2 infantry
        Battle in Rostov
            Russians attack with 1 armour, 3 artilleries and 4 infantry
            Germans defend with 1 aaGun and 4 infantry; Italians defend with 1 armour
                Russians roll dice for 1 armour, 3 artilleries and 4 infantry in Rostov, round 2 : 2/8 hits, 2.67 expected hits
                Italians roll dice for 1 aaGun, 1 armour and 4 infantry in Rostov, round 2 : 3/5 hits, 1.83 expected hits
                3 infantry owned by the Russians, 1 aaGun owned by the Germans and 1 infantry owned by the Germans lost in Rostov
                Russians roll dice for 1 armour, 3 artilleries and 1 infantry in Rostov, round 3 : 1/5 hits, 1.83 expected hits
                Italians roll dice for 1 armour and 3 infantry in Rostov, round 3 : 3/4 hits, 1.50 expected hits
                1 infantry owned by the Russians, 2 artilleries owned by the Russians and 1 infantry owned by the Germans lost in Rostov
            1 armour owned by the Russians and 1 artillery owned by the Russians retreated to Bryansk
            Italians win with 1 armour and 2 infantry remaining. Battle score for attacker is -9
            Casualties for Russians: 2 artilleries and 4 infantry
            Casualties for Germans: 1 aaGun and 2 infantry
        Battle in Tambov
            Russians attack with 6 artilleries and 15 infantry
            Germans defend with 3 mech_infantrys
                Russians roll dice for 6 artilleries and 15 infantry in Tambov, round 2 : 6/21 hits, 5.50 expected hits
                Germans roll dice for 3 mech_infantrys in Tambov, round 2 : 2/3 hits, 1.00 expected hits
                2 infantry owned by the Russians and 3 mech_infantrys owned by the Germans lost in Tambov
            Russians win, taking Tambov from Germans with 6 artilleries and 13 infantry remaining. Battle score for attacker is 6
            Casualties for Russians: 2 infantry
            Casualties for Germans: 3 mech_infantrys
        Battle in Belarus
            Russians attack with 2 fighters and 2 infantry
            Germans defend with 2 mech_infantrys
                Russians roll dice for 2 fighters and 2 infantry in Belarus, round 2 : 1/4 hits, 1.33 expected hits
                Germans roll dice for 2 mech_infantrys in Belarus, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
                Russians roll dice for 2 fighters and 1 infantry in Belarus, round 3 : 3/3 hits, 1.17 expected hits
                Germans roll dice for 1 mech_infantry in Belarus, round 3 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Belarus
            Russians win with 2 fighters remaining. Battle score for attacker is 2
            Casualties for Russians: 2 infantry
            Casualties for Germans: 2 mech_infantrys
    Non Combat Move - Russians
        2 fighters moved from Belarus to Russia
        1 fighter and 1 tactical_bomber moved from Western Ukraine to Russia
        1 infantry moved from Novosibirsk to Vologda
        1 infantry moved from Russia to Smolensk
        2 aaGuns and 12 infantry moved from Timguska to Novosibirsk
        1 infantry moved from Novosibirsk to Kazakhstan
        4 infantry moved from Novosibirsk to Samara
        2 aaGuns, 3 armour, 12 infantry and 2 mech_infantrys moved from Bryansk to Tambov
    Place Units - Russians
        Turning on Edit Mode
        EDIT: Adding units owned by Russians to Tambov: 1 infantry
        EDIT: Removing units owned by Russians from Russia: 1 infantry
        EDIT: Turning off Edit Mode
        2 artilleries, 1 fighter and 7 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 23 PUs; end with 23 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 25 PUs
        Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 27 PUs
Combat Hit Differential Summary :
Italians regular : 2.67
Germans regular : 1.33
Russians regular : 2.00