sounds good. Things in europe are about to get ugly quick. so I think this one is done. Really good for me to see how it played out.
Im good with allies again. no bid is fine with me.
@brxxx Good day. Did you see that it was Italy’s go?
Enjoy the rest of the week.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - Italians
Italians buy 3 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 fighter moved from Western Germany to Southern Italy
Place Units - Italians
3 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 11
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,3,4,3,6,6,6,2,2,5
Italians collect 3 PUs (11 lost to blockades); end with 5 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 10
Purchase Units - ANZAC
ANZAC buy 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 20 Sea Zone
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 33 Sea Zone to 6 Sea Zone
1 submarine moved from 33 Sea Zone to 19 Sea Zone
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 submarine moved from 44 Sea Zone to 41 Sea Zone
1 transport moved from 33 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
Place Units - ANZAC
1 destroyer and 2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
Combat Move - French
1 infantry moved from Libya to Tobruk
Non Combat Move - French
1 infantry moved from 91 Sea Zone to Morocco
Turn Complete - French
Territory Summary for ANZAC and French :
Caroline Islands : 4 fighters and 3 infantry
Marianas : 1 flag, 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 artillery and 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 2 destroyers, 2 submarines and 1 transport
20 Sea Zone : 1 destroyer
21 Sea Zone : 1 destroyer
19 Sea Zone : 3 submarines
6 Sea Zone : 1 submarine
62 Sea Zone : 1 destroyer and 2 submarines
United Kingdom : 1 fighter and 1 infantry
Morocco : 1 infantry
Tobruk : 1 flag, 1 infantry
Production/PUs Summary :
Germans : 41 / 64
Russians : 39 / 57
Japanese : 58 / 50
Americans : 52 / 87
Chinese : 2 / 4
British : 32 / 41
UK_Pacific : 8 / 11
Italians : 14 / 7
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Research Technology - Germans
Purchase Units - Germans
Germans buy 16 infantry and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Iraq to Trans-Jordan
1 fighter moved from Northwest Persia to Trans-Jordan
3 mech_infantrys moved from Northwest Persia to Caucasus
2 armour and 2 mech_infantrys moved from Persia to Caucasus
2 armour moved from Iraq to Caucasus
2 mech_infantrys moved from Persia to Caucasus
2 infantry moved from Slovakia Hungary to Romania
3 fighters and 3 tactical_bombers moved from Slovakia Hungary to Romania
2 infantry moved from Germany to Poland
1 fighter and 1 tactical_bomber moved from Germany to Poland
2 fighters and 1 tactical_bomber moved from Slovakia Hungary to Poland
3 bombers moved from Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
1 infantry and 1 transport moved from 114 Sea Zone to 115 Sea Zone
1 artillery and 4 infantry moved from Finland to 115 Sea Zone
1 artillery and 5 infantry moved from 115 Sea Zone to Novgorod
Combat - Germans
Battle in Novgorod
Germans attack with 1 artillery, 3 bombers and 5 infantry
Russians defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour, 1 infantry and 3 mech_infantrys
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 artillery, 3 bombers and 5 infantry in Novgorod, round 2 : 4/9 hits, 3,33 expected hits
Russians roll dice for 2 artilleries, 1 infantry and 3 mech_infantrys in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
3 mech_infantrys owned by the Russians, 1 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 3 bombers and 3 infantry in Novgorod, round 3 : 0/7 hits, 3,00 expected hits
Russians roll dice for 1 artillery in Novgorod, round 3 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Novgorod
Germans roll dice for 1 artillery, 3 bombers and 2 infantry in Novgorod, round 4 : 5/6 hits, 2,83 expected hits
Russians roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for Russians: 2 artilleries, 1 infantry and 3 mech_infantrys
Battle in Romania
Germans attack with 3 fighters, 2 infantry and 3 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 3 tactical_bombers in Romania, round 2 : 4/8 hits, 3,83 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Romania
Germans win, taking Romania from Russians with 3 fighters, 2 infantry and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Poland, round 2 : 3/7 hits, 3,17 expected hits
Russians roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Trans-Jordan
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Trans-Jordan, round 2 : 1/3 hits, 0,83 expected hits
British roll dice for 1 infantry in Trans-Jordan, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Trans-Jordan
Germans win, taking Trans-Jordan from British with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Caucasus
Germans attack with 4 armour and 7 mech_infantrys
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 4 armour and 7 mech_infantrys in Caucasus, round 2 : 3/11 hits, 3,17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 mech_infantry owned by the Germans lost in Caucasus
Germans win, taking Caucasus from Russians with 4 armour and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 artillery and 1 infantry
Non Combat Move - Germans
3 fighters and 3 tactical_bombers moved from Romania to Slovakia Hungary
2 artilleries and 3 infantry moved from Germany to Slovakia Hungary
3 fighters and 2 tactical_bombers moved from Poland to Slovakia Hungary
4 infantry moved from Western Germany to Germany
1 fighter moved from Trans-Jordan to Northwest Persia
2 mech_infantrys moved from Iraq to Caucasus
1 mech_infantry moved from Persia to Caucasus
1 infantry moved from Holland Belgium to Normandy Bordeaux
3 infantry moved from Persia to Northwest Persia
2 bombers moved from Novgorod to Germany
1 bomber moved from Novgorod to Slovakia Hungary
Place Units - Germans
3 infantry placed in Persia
3 infantry placed in Iraq
10 infantry placed in Germany
4 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 2,2
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 5,1,2,6,3,5,4,4,6,4
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,6
Germans collect 44 PUs (7 lost to blockades); end with 44 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 53 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : -0,33
British regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Russians
Russians buy 4 artilleries, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 1 infantry moved from Archangel to Novgorod
1 infantry moved from Belarus to Novgorod
1 fighter moved from Eastern Poland to Novgorod
1 fighter moved from Ukraine to Romania
1 tactical_bomber moved from Eastern Poland to Romania
2 fighters moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Poland
1 infantry moved from Eastern Poland to Romania
1 artillery and 1 infantry moved from Eastern Poland to Poland
2 infantry moved from Eastern Poland to Romania
1 infantry moved from Belarus to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 1 artillery, 1 fighter and 3 infantry
Germans defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
Russians roll dice for 1 artillery, 1 fighter and 3 infantry in Novgorod, round 2 : 1/5 hits, 1.50 expected hits
Germans roll dice for 1 artillery and 2 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery and 1 infantry in Novgorod, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 1 artillery, 1 fighter and 1 infantry in Novgorod, round 4 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 artillery in Novgorod, round 4 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 2 infantry
Battle in Romania
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Romania, round 2 : 1/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 3 : 0/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 3 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Romania, round 4 : 2/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Romania, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Poland
Russians attack with 1 artillery, 2 fighters and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 infantry in Poland, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 2 infantry in Poland, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Russians
2 fighters moved from Poland to Eastern Poland
1 fighter and 1 tactical_bomber moved from Romania to Eastern Poland
1 fighter moved from Novgorod to Eastern Poland
2 aaGuns, 4 infantry and 4 mech_infantrys moved from Belarus to Eastern Poland
1 armour moved from Ukraine to Eastern Poland
1 mech_infantry moved from Ukraine to Eastern Poland
1 infantry moved from Ukraine to Rostov
1 artillery moved from Ukraine to Bessarabia
3 mech_infantrys moved from Rostov to Bryansk
1 infantry moved from Dzavhan to Yakut S.S.R.
1 infantry moved from Tsinghai to Kansu
1 infantry moved from Tsinghai to Kansu
1 aaGun moved from Eastern Poland to Bessarabia
7 mech_infantrys moved from Russia to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
4 artilleries, 2 fighters and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 37 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 40 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 50 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
Russians regular : -2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Japanese
Japanese buy 1 destroyer, 2 fighters, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 submarine moved from 20 Sea Zone to 21 Sea Zone
6 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
6 fighters moved from 35 Sea Zone to 21 Sea Zone
1 infantry moved from Amur to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Shensi to Tsinghai
1 bomber moved from Yunnan to Tsinghai
1 bomber moved from Hopei to Tsinghai
Combat - Japanese
Japanese creates battle in territory 37 Sea Zone
Battle in Tsinghai
Japanese attack with 2 bombers and 1 infantry
Russians defend with 1 infantry
Japanese roll dice for 2 bombers and 1 infantry in Tsinghai, round 2 : 3/3 hits, 1,50 expected hits
Chinese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Tsinghai
Japanese win, taking 37 Sea Zone from UK_Pacific, taking Tsinghai from Chinese with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 6 fighters, 1 submarine and 6 tactical_bombers
Americans defend with 1 transport; ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 6 fighters and 6 tactical_bombers in 21 Sea Zone, round 2 : 8/12 hits, 7,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 transport owned by the Americans lost in 21 Sea Zone
Japanese win with 6 fighters, 1 submarine and 6 tactical_bombers remaining. Battle score for attacker is 15
Casualties for ANZAC: 1 destroyer
Casualties for Americans: 1 transport
Non Combat Move - Japanese
6 fighters and 6 tactical_bombers moved from 21 Sea Zone to 35 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 37 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Japan to 35 Sea Zone
1 transport moved from 35 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 aaGun, 1 armour, 1 artillery and 4 mech_infantrys moved from Burma to Yunnan
1 infantry moved from Hopei to Shensi
2 bombers moved from Tsinghai to Yunnan
1 infantry moved from Anhwe to Hopei
3 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Jehol to Chahar
1 fighter moved from Sakha to Japan
Place Units - Japanese
1 destroyer placed in 37 Sea Zone
2 infantry and 1 mech_infantry placed in French Indo China
2 fighters and 2 infantry placed in Japan
2 infantry placed in Kiangsu
Turn Complete - Japanese
Total Cost from Convoy Blockades: 22
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 3,4,2,6,3,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 5,3,1,4,3,2,2,3
Japanese collect 38 PUs (22 lost to blockades); end with 38 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0,33
Americans regular : -0,33
Japanese regular : 2,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 43 / 63
Russians : 36 / 50
Japanese : 60 / 41
Americans : 52 / 87
Chinese : 1 / 2
British : 32 / 41
UK_Pacific : 8 / 11
Italians : 14 / 7
ANZAC : 14 / 20
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Americans
Americans buy 2 artilleries, 2 carriers, 3 destroyers, 1 fighter, 2 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Morocco to 92 Sea Zone
1 artillery moved from Morocco to 92 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
1 artillery and 1 infantry moved from 98 Sea Zone to Trans-Jordan
1 mech_infantry moved from Egypt to Trans-Jordan
1 bomber moved from Morocco to Trans-Jordan
Combat - Americans
Battle in Trans-Jordan
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Trans-Jordan, round 2 : 2/4 hits, 1.50 expected hits
Germans roll dice for 2 infantry in Trans-Jordan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Trans-Jordan
Americans win, taking Trans-Jordan from Germans with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Non Combat Move - Americans
1 bomber moved from Trans-Jordan to Egypt
1 armour and 1 mech_infantry moved from Tunisia to Tobruk
2 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
2 infantry, 2 mech_infantrys and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
1 carrier and 1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from 91 Sea Zone to 92 Sea Zone
1 armour and 1 mech_infantry moved from Morocco to Tunisia
1 transport moved from 91 Sea Zone to 101 Sea Zone
1 transport moved from 91 Sea Zone to 92 Sea Zone
1 fighter moved from Wake Island to 33 Sea Zone
1 tactical_bomber moved from Wake Island to 33 Sea Zone
3 submarines moved from 6 Sea Zone to 19 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to 10 Sea Zone
1 tactical_bomber moved from Western United States to 10 Sea Zone
1 artillery moved from Western United States to 10 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 fighter and 1 tactical_bomber moved from 10 Sea Zone to Wake Island
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 artillery moved from 26 Sea Zone to Hawaiian Islands
Place Units - Americans
2 artilleries and 2 infantry placed in Eastern United States
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier and 2 destroyers placed in 10 Sea Zone
1 fighter placed in Western United States
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Kansu
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 3 armour, 1 artillery, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
15 armour and 9 mech_infantrys moved from Egypt to Iraq
8 fighters and 1 tactical_bomber moved from Egypt to Iraq
2 infantry moved from Algeria to 92 Sea Zone
2 infantry and 1 transport moved from 92 Sea Zone to 98 Sea Zone
2 infantry moved from 98 Sea Zone to Syria
2 artilleries and 27 infantry moved from India to Burma
Combat - British
Battle in Syria
Battle in Burma
British attack with 2 artilleries and 27 infantry
Japanese defend with 1 infantry
British roll dice for 2 artilleries and 27 infantry in Burma, round 2 : 5/29 hits, 5.50 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Syria from Germans, taking Burma from Japanese with 2 artilleries and 27 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Iraq
British attack with 15 armour, 8 fighters, 9 mech_infantrys and 1 tactical_bomber
Germans defend with 1 aaGun, 6 armour, 8 artilleries, 1 factory_minor, 4 infantry and 8 mech_infantrys
Germans roll AA dice in Iraq : 0/3 hits, 0.50 expected hits
British roll dice for 15 armour, 8 fighters, 9 mech_infantrys and 1 tactical_bomber in Iraq, round 2 : 9/33 hits, 13.67 expected hits
Germans roll dice for 1 aaGun, 6 armour, 8 artilleries, 4 infantry and 8 mech_infantrys in Iraq, round 2 : 7/26 hits, 9.67 expected hits
1 aaGun owned by the Germans, 7 mech_infantrys owned by the British, 4 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Iraq
British roll dice for 15 armour, 8 fighters, 2 mech_infantrys and 1 tactical_bomber in Iraq, round 3 : 15/26 hits, 12.50 expected hits
Germans roll dice for 6 armour, 8 artilleries and 4 mech_infantrys in Iraq, round 3 : 12/18 hits, 7.00 expected hits
2 mech_infantrys owned by the British, 8 artilleries owned by the Germans, 3 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 10 armour owned by the British lost in Iraq
British roll dice for 5 armour, 8 fighters and 1 tactical_bomber in Iraq, round 4 : 7/14 hits, 7.17 expected hits
Germans roll dice for 3 armour in Iraq, round 4 : 2/3 hits, 1.50 expected hits
3 armour owned by the Germans and 2 armour owned by the British lost in Iraq
British win, taking Iraq from Germans with 3 armour, 8 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 12 armour and 9 mech_infantrys
Casualties for Germans: 1 aaGun, 6 armour, 8 artilleries, 4 infantry and 8 mech_infantrys
Non Combat Move - British
8 fighters and 1 tactical_bomber moved from Iraq to Egypt
1 mech_infantry moved from Alexandria to Trans-Jordan
1 infantry moved from Anglo Egyptian Sudan to Egypt
3 mech_infantrys moved from Union of South Africa to Belgian Congo
3 artilleries and 1 infantry moved from Tobruk to Alexandria
1 infantry moved from Libya to Tobruk
1 destroyer moved from 92 Sea Zone to 98 Sea Zone
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
5 artilleries and 9 infantry moved from Egypt to Trans-Jordan
Place Units - British
3 armour placed in Egypt
1 artillery and 1 infantry placed in United Kingdom
1 destroyer and 1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 45 PUs
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 9 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : -0.33
Germans AA : -0.50
Germans regular : 2.17
British regular : -2.83
Test summary from TripleA, engine version: 2.5.22294, time: 17:20:32
Savegame
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - Italians
Italians buy 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
Place Units - Italians
2 infantry placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 6,2,6,1,2,1,4,6,6,4,4,1
Italians collect 6 PUs (8 lost to blockades); end with 7 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 destroyer and 2 submarines moved from 62 Sea Zone to 33 Sea Zone
1 artillery moved from South Australia to New South Wales
Combat - ANZAC
ANZAC creates battle in territory 20 Sea Zone
Non Combat Move - ANZAC
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
2 submarines moved from 19 Sea Zone to 6 Sea Zone
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 15 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
Combat Move - French
1 infantry moved from Tobruk to Alexandria
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Territory Summary for ANZAC and French :
Caroline Islands : 4 fighters and 3 infantry
Marianas : 1 flag, 1 infantry
Queensland : 1 airfield and 1 harbour
New Zealand : 1 airfield and 1 harbour
New South Wales : 2 aaGuns, 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
South Australia : 1 infantry
Java : 1 flag, 1 artillery and 1 infantry
Dutch New Guinea : 1 flag
41 Sea Zone : 1 submarine
44 Sea Zone : 1 flag
43 Sea Zone : 1 flag
33 Sea Zone : 1 cruiser, 2 destroyers, 4 submarines and 1 transport
20 Sea Zone : 1 flag, 1 destroyer
21 Sea Zone : 1 destroyer
19 Sea Zone : 1 submarine
6 Sea Zone : 3 submarines
62 Sea Zone : 2 submarines and 1 transport
Alexandria : 1 infantry
United Kingdom : 1 fighter and 1 infantry
Morocco : 1 infantry
Tobruk : 1 flag
Production/PUs Summary :
Germans : 40 / 63
Russians : 36 / 50
Japanese : 59 / 41
Americans : 52 / 87
Chinese : 1 / 2
British : 35 / 45
UK_Pacific : 9 / 13
Italians : 14 / 9
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 artilleries, 1 fighter, 11 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
3 infantry moved from Persia to Iraq
1 infantry moved from Northwest Persia to Iraq
1 fighter moved from Northwest Persia to Iraq
1 bomber moved from Slovakia Hungary to Iraq
2 infantry moved from Slovakia Hungary to Romania
2 fighters and 2 tactical_bombers moved from Slovakia Hungary to Romania
3 fighters and 3 tactical_bombers moved from Slovakia Hungary to Poland
3 infantry moved from Germany to Poland
1 bomber moved from Germany to Poland
1 bomber moved from Germany to Novgorod
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
4 infantry moved from Germany to 114 Sea Zone
1 transport moved from 115 Sea Zone to 114 Sea Zone
1 infantry moved from Germany to 114 Sea Zone
5 infantry and 3 transports moved from 114 Sea Zone to 115 Sea Zone
4 infantry moved from 115 Sea Zone to Novgorod
1 infantry moved from 115 Sea Zone to Baltic States
1 fighter moved from Slovakia Hungary to Romania
Combat - Germans
Battle in Baltic States
Battle in Novgorod
Germans attack with 1 bomber and 4 infantry
Russians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1,17 expected hits
Germans roll dice for 1 bomber and 4 infantry in Novgorod, round 2 : 1/5 hits, 1,33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Novgorod, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Germans win, taking Baltic States from Russians, taking Novgorod from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Romania
Germans attack with 3 fighters, 2 infantry and 2 tactical_bombers
Russians defend with 2 infantry
Germans roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Romania, round 2 : 5/7 hits, 3,17 expected hits
Russians roll dice for 2 infantry in Romania, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 2 infantry
Battle in Poland
Germans attack with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers in Poland, round 2 : 7/10 hits, 4,67 expected hits
Russians roll dice for 1 artillery and 2 infantry in Poland, round 2 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Russians and 1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 bomber, 3 fighters, 3 infantry and 3 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Iraq
Germans attack with 1 bomber, 1 fighter and 4 infantry
British defend with 3 armour and 1 factory_minor
Germans roll dice for 1 bomber, 1 fighter and 4 infantry in Iraq, round 2 : 1/6 hits, 1,83 expected hits
British roll dice for 3 armour in Iraq, round 2 : 3/3 hits, 1,50 expected hits
3 infantry owned by the Germans and 1 armour owned by the British lost in Iraq
Germans roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 3 : 2/3 hits, 1,33 expected hits
British roll dice for 2 armour in Iraq, round 3 : 0/2 hits, 1,00 expected hits
2 armour owned by the British lost in Iraq
Germans win, taking Iraq from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 3 infantry
Casualties for British: 3 armour
Non Combat Move - Germans
1 bomber and 1 fighter moved from Iraq to Northwest Persia
4 armour and 9 mech_infantrys moved from Caucasus to Northwest Persia
1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Romania to Northwest Persia
2 fighters and 2 tactical_bombers moved from Romania to Slovakia Hungary
1 bomber, 3 fighters and 3 tactical_bombers moved from Poland to Slovakia Hungary
6 infantry moved from Germany to Slovakia Hungary
1 bomber moved from Novgorod to Slovakia Hungary
3 mech_infantrys moved from Western Germany to Southern Italy
1 mech_infantry moved from Western Germany to Slovakia Hungary
Place Units - Germans
2 artilleries and 8 infantry placed in Germany
3 infantry placed in Persia
1 fighter and 3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,1,6,2,3,4,1,4,3,2,3,6
Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 6,3
Germans collect 42 PUs (8 lost to blockades); end with 42 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 47 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 51 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
Russians regular : -0,33
Germans regular : 3,50
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 2 fighters and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 infantry moved from Kansu to Tsinghai
1 infantry moved from Kazakhstan to Tsinghai
1 infantry moved from Rostov to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
1 fighter moved from Russia to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
4 fighters and 1 tactical_bomber moved from Eastern Poland to 115 Sea Zone
1 fighter moved from Russia to Novgorod
2 infantry moved from Eastern Poland to Romania
1 artillery moved from Bessarabia to Romania
2 mech_infantrys moved from Bryansk to Novgorod
1 armour moved from Eastern Poland to Novgorod
1 armour moved from Eastern Poland to Novgorod
Combat - Russians
Battle in Novgorod
Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 3 infantry
Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Novgorod, round 2 : 2/5 hits, 1.83 expected hits
Germans roll dice for 3 infantry in Novgorod, round 2 : 2/3 hits, 1.00 expected hits
2 mech_infantrys owned by the Russians and 2 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 armour and 1 fighter in Novgorod, round 3 : 2/3 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 3 : 1/1 hits, 0.33 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is -5
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Germans: 3 infantry
Battle in Romania
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Romania, round 2 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Romania, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Tsinghai
Russians attack with 3 infantry
Japanese defend with 1 infantry
Russians roll dice for 3 infantry in Tsinghai, round 2 : 1/3 hits, 0.50 expected hits
Japanese roll dice for 1 infantry in Tsinghai, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Tsinghai
Russians win, taking Tsinghai from Japanese with 2 infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Caucasus
Russians attack with 1 fighter, 1 infantry and 2 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 fighter, 1 infantry and 2 mech_infantrys in Caucasus, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Caucasus
Russians win, taking Caucasus from Germans with 1 fighter, 1 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 115 Sea Zone
Russians attack with 4 fighters and 1 tactical_bomber
Germans defend with 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Russians roll dice for 4 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 4/5 hits, 2.67 expected hits
Germans roll dice for 1 battleship, 1 cruiser, 1 destroyer and 3 transports in 115 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
1 fighter owned by the Russians, 1 battleship owned by the Germans, 1 destroyer owned by the Germans and 1 cruiser owned by the Germans lost in 115 Sea Zone
3 transports owned by the Germans lost in 115 Sea Zone
Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 51
Casualties for Russians: 1 fighter
Casualties for Germans: 1 battleship, 1 cruiser, 1 destroyer and 3 transports
Non Combat Move - Russians
1 infantry moved from Volgograd to Kazakhstan
1 fighter moved from Caucasus to Ukraine
1 infantry moved from Eastern Poland to Belarus
4 artilleries and 4 infantry moved from Russia to Bryansk
1 infantry moved from Yakut S.S.R. to Ulaanbaatar
2 mech_infantrys moved from Bryansk to Novgorod
3 infantry moved from Ukraine to Bessarabia
3 aaGuns, 2 armour, 3 artilleries, 5 infantry and 11 mech_infantrys moved from Eastern Poland to Belarus
1 aaGun moved from Bessarabia to Ukraine
3 fighters and 1 tactical_bomber moved from 115 Sea Zone to Belarus
1 fighter moved from Novgorod to Belarus
2 armour and 5 mech_infantrys moved from Belarus to Bryansk
Place Units - Russians
3 infantry placed in Ukraine
2 fighters and 7 infantry placed in Russia
Turn Complete - Russians
Russians collect 35 PUs; end with 35 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 38 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 42 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 45 PUs
Combat Hit Differential Summary :
Japanese regular : 0.67
Germans regular : 0.50
Russians regular : 2.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 2 destroyers, 7 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 bomber moved from Yunnan to Eastern Persia
7 tactical_bombers moved from 35 Sea Zone to 21 Sea Zone
7 fighters moved from 35 Sea Zone to 21 Sea Zone
Combat - Japanese
Battle in Eastern Persia
Japanese attack with 1 bomber and 1 mech_infantry
British defend with 1 infantry
Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 3 : 0/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 4 : 0/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 1 mech_infantry in Eastern Persia, round 5 : 1/2 hits, 0,83 expected hits
British roll dice for 1 infantry in Eastern Persia, round 5 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Eastern Persia
Japanese win, taking Eastern Persia from British with 1 bomber and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 21 Sea Zone
Japanese attack with 7 fighters, 1 submarine and 7 tactical_bombers
ANZAC defend with 1 destroyer
Japanese roll dice for 1 submarine in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 7 fighters and 7 tactical_bombers in 21 Sea Zone, round 2 : 6/14 hits, 8,17 expected hits
ANZAC roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 21 Sea Zone
Japanese win with 7 fighters and 7 tactical_bombers remaining. Battle score for attacker is 2
Casualties for Japanese: 1 submarine
Casualties for ANZAC: 1 destroyer
Non Combat Move - Japanese
1 artillery, 2 battleships, 7 carriers, 2 cruisers, 3 destroyers, 1 infantry, 6 submarines and 2 transports moved from 35 Sea Zone to 36 Sea Zone
1 destroyer moved from 37 Sea Zone to 34 Sea Zone
1 fighter moved from Philippines to French Indo China
7 fighters and 7 tactical_bombers moved from 21 Sea Zone to 36 Sea Zone
1 aaGun, 1 armour, 1 artillery, 1 bomber, 1 infantry and 4 mech_infantrys moved from Yunnan to French Indo China
3 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
1 infantry moved from Buryatia to Amur
1 bomber moved from Eastern Persia to Northwest Persia
Place Units - Japanese
3 infantry placed in Malaya
2 destroyers placed in 36 Sea Zone
1 mech_infantry placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 41 Sea Zone. Rolls: 1,4
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 4
Rolling for Convoy Blockade Damage in 19 Sea Zone. Rolls: 6,5,4,5,1,6,4,1
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2,6,6,6,3
Japanese collect 50 PUs (8 lost to blockades); end with 50 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 53 PUs
Combat Hit Differential Summary :
Japanese regular : -4,83
ANZAC regular : 0,67
British regular : -1,33
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Iraq
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Tobruk to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
6 destroyers moved from 33 Sea Zone to 21 Sea Zone
6 destroyers moved from 21 Sea Zone to 35 Sea Zone
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Wake Island to 34 Sea Zone
1 tactical_bomber moved from Wake Island to 34 Sea Zone
8 fighters moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
@aequitas-et-veritas i am doing non com and a DD amd CR were moved from the Carolines to Hawaii in Combat .
I think my 5 year old did it, when I had to get up Amd take my wife coffee! Can I , please , have them edited to the Philippines’ SZ instead?
Sorry to ask, but I really wouldn’t have done it: It makes no sense.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Combat Hit Differential Summary :
Territory Summary for Chinese :
Kansu : 1 infantry
Production/PUs Summary :
Germans : 41 / 61
Russians : 35 / 45
Japanese : 56 / 53
Americans : 58 / 98
Chinese : 2 / 4
British : 33 / 45
UK_Pacific : 9 / 13
Italians : 12 / 9
ANZAC : 14 / 21
French : 5 / 0
Dutch : 0 / 0
Mongolians : 0 / 0
Neutral_Axis : 0 / 0
Neutral_Allies : 0 / 0
Neutral_True : 18 / 0
@witt said in TT Oberkommando BrAeV (X) vs ColtWitt (L+18):
@aequitas-et-veritas i am doing non com and a DD amd CR were moved from the Carolines to Hawaii in Combat .
I think my 5 year old did it, when I had to get up Amd take my wife coffee! Can I , please , have them edited to the Philippines’ SZ instead?
Sorry to ask, but I really wouldn’t have done it: It makes no sense.
All good!
@aequitas-et-veritas danke mein Freund.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 3 artilleries, 1 carrier, 3 fighters, 3 infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 bomber moved from Egypt to Iraq
1 mech_infantry moved from Morocco to Tunisia
1 artillery moved from Trans-Jordan to Iraq
1 mech_infantry moved from Trans-Jordan to Iraq
1 armour moved from Tobruk to Egypt
1 infantry moved from Trans-Jordan to Iraq
1 transport moved from 98 Sea Zone to 96 Sea Zone
1 mech_infantry moved from Tobruk to 96 Sea Zone
1 mech_infantry and 1 transport moved from 96 Sea Zone to 99 Sea Zone
1 mech_infantry moved from 99 Sea Zone to Greece
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
6 destroyers moved from 33 Sea Zone to 21 Sea Zone
6 destroyers moved from 21 Sea Zone to 35 Sea Zone
5 fighters and 5 tactical_bombers moved from 33 Sea Zone to 35 Sea Zone
1 fighter moved from Wake Island to 34 Sea Zone
1 tactical_bomber moved from Wake Island to 34 Sea Zone
8 fighters moved from 33 Sea Zone to 34 Sea Zone
1 submarine moved from 33 Sea Zone to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 21 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 destroyer moved from 33 Sea Zone to 21 Sea Zone
1 destroyer moved from 21 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 26 Sea Zone
1 cruiser moved from 33 Sea Zone to 26 Sea Zone
1 submarine moved from 33 Sea Zone to 21 Sea Zone
1 submarine moved from 21 Sea Zone to 35 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 0 hits. Rolls: 6
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 2
Battle in Greece
Battle in 35 Sea Zone
Americans attack with 7 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport
Japanese defend with 1 submarine
Americans roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 7 destroyers, 5 fighters, 5 tactical_bombers and 1 transport in 35 Sea Zone, round 2 : 7/17 hits, 8.17 expected hits
Japanese roll dice for 1 submarine in 35 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 35 Sea Zone
Americans win, taking Greece from Italians, taking 35 Sea Zone from Japanese with 7 destroyers, 5 fighters, 1 submarine, 5 tactical_bombers and 1 transport remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Battle in Philippines
Battle in Iraq
Americans attack with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry
Germans defend with 1 factory_minor and 1 infantry
Americans roll dice for 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry in Iraq, round 2 : 1/4 hits, 1.50 expected hits
Germans roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Iraq
Americans win, taking Philippines from Japanese, taking Iraq from Germans with 1 artillery, 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in 34 Sea Zone
Americans attack with 9 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 9 fighters and 1 tactical_bomber in 34 Sea Zone, round 2 : 4/10 hits, 5.17 expected hits
Japanese roll dice for 1 destroyer in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 34 Sea Zone
Americans win with 9 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 battleship, 9 carriers, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 33 Sea Zone to 35 Sea Zone
1 infantry moved from 35 Sea Zone to Philippines
1 artillery moved from 35 Sea Zone to Philippines
1 fighter moved from 34 Sea Zone to Guam
1 fighter moved from 34 Sea Zone to Guam
7 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 26 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
1 artillery moved from 33 Sea Zone to Caroline Islands
1 fighter moved from Western United States to Wake Island
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
2 artilleries and 2 infantry moved from Eastern United States to 101 Sea Zone
2 artilleries, 1 carrier, 1 destroyer, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Morocco
1 transport moved from 91 Sea Zone to 101 Sea Zone
3 carriers, 1 cruiser, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports moved from 92 Sea Zone to 91 Sea Zone
1 armour moved from Tunisia to Morocco
1 mech_infantry moved from Tunisia to Tobruk
1 mech_infantry moved from Morocco to Tunisia
1 bomber moved from Iraq to Egypt
Place Units - Americans
1 transport placed in 101 Sea Zone
2 artilleries and 2 infantry placed in Eastern United States
1 artillery, 1 fighter and 1 infantry placed in Western United States
1 carrier, 1 submarine and 1 transport placed in 10 Sea Zone
2 fighters placed in Western United States
Turn Complete - Americans
Americans collect 58 PUs; end with 58 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 2 PUs; end with 4 PUs
Purchase Units - British
Turning on Edit Mode
EDIT: Adding units owned by Americans to 35 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Removing units owned by Americans from 26 Sea Zone: 1 cruiser and 1 destroyer
EDIT: Turning off Edit Mode
British buy 1 destroyer, 2 fighters, 2 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 mech_infantry moved from Trans-Jordan to Persia
1 artillery and 1 infantry moved from Alexandria to 98 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 infantry moved from Burma to Shan State
UK_Pacific take Shan State from Japanese
1 artillery and 2 infantry moved from West India to Eastern Persia
4 fighters and 1 tactical_bomber moved from Egypt to Persia
1 artillery and 1 infantry moved from United Kingdom to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 125 Sea Zone
1 artillery and 1 infantry moved from 125 Sea Zone to Norway
Combat - British
Battle in Norway
Battle in Persia
British attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 factory_minor, 3 infantry and 2 mech_infantrys
British roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Persia, round 2 : 6/8 hits, 3.50 expected hits
Germans roll dice for 3 infantry and 2 mech_infantrys in Persia, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the British lost in Persia
British win, taking Norway from Germans, taking Persia from Germans with 1 artillery, 4 fighters, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for British: 1 infantry
Casualties for Germans: 3 infantry and 2 mech_infantrys
Battle in Eastern Persia
British attack with 1 artillery and 2 infantry
Japanese defend with 1 mech_infantry
British roll dice for 1 artillery and 2 infantry in Eastern Persia, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 mech_infantry in Eastern Persia, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the British lost in Eastern Persia
British win, taking Eastern Persia from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 1
Casualties for British: 1 infantry
Casualties for Japanese: 1 mech_infantry
Non Combat Move - British
1 tactical_bomber moved from Persia to Trans-Jordan
4 fighters moved from Persia to Iraq
1 infantry moved from Egypt to Trans-Jordan
3 armour moved from Egypt to Iraq
5 artilleries and 9 infantry moved from Trans-Jordan to Iraq
2 infantry moved from Syria to Iraq
3 mech_infantrys moved from Belgian Congo to Egypt
1 destroyer moved from 98 Sea Zone to 80 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 battleship moved from 33 Sea Zone to 35 Sea Zone
2 artilleries moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 artillery, 1 destroyer, 1 infantry and 1 transport moved from 91 Sea Zone to 109 Sea Zone
1 artillery and 1 infantry moved from 109 Sea Zone to United Kingdom
1 destroyer moved from 109 Sea Zone to 125 Sea Zone
2 artilleries and 25 infantry moved from Burma to India
1 armour and 1 mech_infantry moved from India to Eastern Persia
Place Units - British
1 destroyer placed in 98 Sea Zone
1 transport placed in 109 Sea Zone
2 infantry placed in United Kingdom
1 mech_infantry placed in Egypt
2 fighters placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 44 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 47 PUs
Place Units - UK_Pacific
1 artillery and 3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 10 PUs; end with 10 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 13 PUs
Some Units in India change ownership: 1 artillery and 3 infantry
Combat Hit Differential Summary :
Americans regular : -3.50
Japanese regular : 1.17
Germans regular : -1.00
British regular : 3.67