@ArtofWar1947 Not sure. I don’t do that.
2020 Playoff AndrewAAGamer (X) vs JDOW (L+58) OOB
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 fighter and 2 infantry; Remaining resources: 0 PUs; Combat Move - Italians 2 infantry moved from France to Southern France 1 bomber and 1 fighter moved from Southern Italy to Southern France 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Battle in 93 Sea Zone Italians attack with 1 fighter British defend with 1 transport 1 transport owned by the British lost in 93 Sea Zone Italians win with 1 fighter remaining. Battle score for attacker is 7 Casualties for British: 1 transport Battle in Southern France Italians attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 armour, 1 factory_minor and 1 harbour Italians roll dice for 1 bomber, 1 fighter and 2 infantry in Southern France, round 2 : 1/4 hits, 1.50 expected hits British roll dice for 1 armour in Southern France, round 2 : 1/1 hits, 0.50 expected hits 1 infantry owned by the Italians and 1 armour owned by the British lost in Southern France Italians win, taking Southern France from British with 1 bomber, 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Casualties for British: 1 armour Non Combat Move - Italians 1 bomber and 1 fighter moved from Southern France to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 2 armour moved from Eastern Poland to Bessarabia 2 mech_infantrys moved from Romania to Bessarabia 1 armour and 1 mech_infantry moved from Greece to Romania 1 artillery and 2 infantry moved from Greece to Bulgaria 1 infantry moved from Greece to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Southern Italy 1 infantry moved from Northern Italy to France 1 transport moved from 97 Sea Zone to 99 Sea Zone Place Units - Italians 1 fighter and 2 infantry placed in Southern Italy Turn Complete - Italians Italians collect 17 PUs; end with 17 PUsCombat Hit Differential Summary :
Italians regular : -0.50 British regular : 0.50 -
TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 infantry moved from Trans-Jordan to Iraq 1 transport moved from 62 Sea Zone to 54 Sea Zone 2 infantry moved from Queensland to 54 Sea Zone 2 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone 2 infantry moved from 42 Sea Zone to Java ANZAC take Java from Dutch 1 transport moved from 62 Sea Zone to 46 Sea Zone 1 aaGun moved from New Guinea to 46 Sea Zone 1 infantry moved from New Guinea to 46 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 46 Sea Zone to 33 Sea Zone 1 infantry moved from 33 Sea Zone to Caroline Islands 1 aaGun moved from 33 Sea Zone to Caroline Islands 2 fighters moved from Queensland to Caroline Islands 1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from South Australia to Queensland Place Units - ANZAC 1 infantry and 1 mech_infantry placed in New South Wales 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 fighter moved from Gibraltar to 99 Sea Zone Combat - French Battle in 99 Sea Zone French attack with 1 fighter Italians defend with 1 transport 1 transport owned by the Italians lost in 99 Sea Zone French win with 1 fighter remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Non Combat Move - French 1 fighter moved from 99 Sea Zone to Syria 1 infantry moved from Trans-Jordan to Iraq 1 infantry moved from French Equatorial Africa to Anglo Egyptian Sudan Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from 33 Sea Zone: 1 destroyer EDIT: Adding units owned by ANZAC to 63 Sea Zone: 1 destroyer EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 9 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 5 artilleries and 28 infantry moved from Bessarabia to Ukraine Germans take Ukraine from Russians 3 artilleries and 5 infantry moved from Eastern Poland to Western Ukraine Germans take Western Ukraine from Russians 1 infantry moved from Baltic States to Belarus Germans take Belarus from Russians 2 infantry moved from Vyborg to Novgorod 2 infantry moved from Karelia to Novgorod 2 fighters and 2 tactical_bombers moved from Western Germany to Novgorod Combat - Germans Germans creates battle in territory 125 Sea Zone Battle in Novgorod Germans attack with 2 fighters, 4 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Novgorod, round 2 : 3/8 hits, 3.00 expected hits Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Novgorod Germans win, taking Novgorod from Russians with 2 fighters, 4 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from Novgorod to Baltic States 1 aaGun moved from Baltic States to Belarus 4 armour and 4 mech_infantrys moved from Eastern Poland to Ukraine 1 aaGun moved from Bessarabia to Western Ukraine 1 aaGun moved from Eastern Poland to Western Ukraine 5 mech_infantrys moved from Poland to Western Ukraine 8 armour and 5 mech_infantrys moved from Eastern Poland to Western Ukraine 1 mech_infantry moved from Germany to Baltic States 2 armour and 4 mech_infantrys moved from Germany to Eastern Poland 1 fighter, 2 mech_infantrys and 2 tactical_bombers moved from Western Germany to Slovakia Hungary 1 aaGun moved from Western Germany to France 1 artillery moved from France to Western Germany 1 fighter moved from Western Germany to Southern Italy 1 tactical_bomber moved from Southern Italy to Slovakia Hungary Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 2 mech_infantrys placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,3 Germans collect 43 PUs (3 lost to blockades); end with 43 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUsCombat Hit Differential Summary :
Russians regular : -0.33 Germans regular : 0.00 -
TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Russians Russians buy 11 infantry; Remaining resources: 3 PUs; Combat Move - Russians Combat - Russians Russians creates battle in territory 125 Sea Zone Non Combat Move - Russians 2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur 1 infantry moved from Rostov to Tambov 2 infantry moved from Volgograd to Tambov 1 fighter moved from Bryansk to Russia 1 fighter moved from Szechwan to Russia 1 fighter moved from Yunnan to Shensi 1 tactical_bomber moved from Yunnan to Szechwan 2 aaGuns, 1 armour, 2 artilleries and 23 infantry moved from Bryansk to Tambov 8 infantry moved from Russia to Tambov 2 aaGuns, 1 armour, 1 artillery, 23 infantry and 1 mech_infantry moved from Smolensk to Russia 1 cruiser and 1 submarine moved from 115 Sea Zone to 113 Sea Zone 1 mech_infantry moved from Northwest Persia to Trans-Jordan Place Units - Russians 1 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 27 PUs; end with 30 PUsCombat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 fighter, 4 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 37 Sea Zone to India 1 bomber and 2 tactical_bombers moved from French Indo China to India 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour moved from Ceylon to 39 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India 1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 3 artilleries and 4 infantry moved from French Indo China to Shan State 1 submarine moved from 37 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 34 Sea Zone 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow 1 artillery and 2 infantry moved from Anhwe to Kweichow Combat - JapaneseCombat Hit Differential Summary :
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Scramble India?
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@andrewaagamer No scramble.
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 1 fighter, 4 infantry, 1 submarine and 2 tactical_bombers; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters moved from 37 Sea Zone to India 1 bomber and 2 tactical_bombers moved from French Indo China to India 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 2 fighters moved from 37 Sea Zone to Java 1 tactical_bomber moved from French Indo China to 42 Sea Zone 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 2 infantry and 2 transports moved from 36 Sea Zone to 39 Sea Zone 1 armour moved from Ceylon to 39 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 39 Sea Zone to India 1 battleship and 1 carrier moved from 37 Sea Zone to 39 Sea Zone 1 cruiser moved from 36 Sea Zone to 39 Sea Zone 1 infantry moved from French Indo China to Kwangsi Japanese take Kwangsi from Chinese 3 artilleries and 4 infantry moved from French Indo China to Shan State 1 submarine moved from 37 Sea Zone to 34 Sea Zone 2 fighters and 1 tactical_bomber moved from French Indo China to 34 Sea Zone 1 infantry moved from Anhwe to Hunan Japanese take Hunan from Chinese 1 artillery and 1 infantry moved from Anhwe to Kiangsi 1 fighter and 1 tactical_bomber moved from French Indo China to Kiangsi 2 fighters and 2 tactical_bombers moved from French Indo China to Kweichow 1 artillery and 2 infantry moved from Anhwe to Kweichow Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 tactical_bomber and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 42 Sea Zone Japanese win with 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 34 Sea Zone Japanese attack with 2 fighters, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer Japanese roll dice for 1 submarine in 34 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Americans roll dice for 1 destroyer in 34 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 34 Sea Zone Japanese win with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in India Japanese attack with 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers British defend with 1 aaGun, 1 fighter and 2 infantry; UK_Pacific defend with 1 airfield, 1 factory_major and 1 harbour British roll AA dice in India : 0/3 hits, 0.50 expected hits Japanese roll dice for 1 battleship and 1 cruiser in India, round 2 : 1/2 hits, 1.17 expected hits Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 2 fighters, 2 infantry and 2 tactical_bombers in India, round 2 : 7/9 hits, 4.33 expected hits UK_Pacific roll dice for 1 aaGun, 1 fighter and 2 infantry in India, round 2 : 1/3 hits, 1.33 expected hits 1 infantry owned by the Japanese, 1 aaGun owned by the British, 2 infantry owned by the British and 1 fighter owned by the British lost in India Japanese captures 6PUs while taking UK_Pacific capital Japanese converts factory_major into different units Japanese win, taking India from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 18 Casualties for Japanese: 1 infantry Casualties for British: 1 aaGun, 1 fighter and 2 infantry Battle in Shan State Japanese attack with 3 artilleries and 4 infantry British defend with 1 mech_infantry Japanese roll dice for 3 artilleries and 4 infantry in Shan State, round 2 : 5/7 hits, 2.17 expected hits UK_Pacific roll dice for 1 mech_infantry in Shan State, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 mech_infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 artilleries and 3 infantry remaining. Battle score for attacker is 1 Casualties for Japanese: 1 infantry Casualties for British: 1 mech_infantry Battle in Kiangsi Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Kiangsi, round 2 : 2/4 hits, 1.83 expected hits Chinese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Kiangsi Japanese win, taking Kiangsi from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Chinese: 1 infantry Battle in Java Japanese attack with 1 artillery, 2 fighters and 1 infantry ANZAC defend with 2 infantry Japanese roll dice for 1 artillery, 2 fighters and 1 infantry in Java, round 2 : 0/4 hits, 1.67 expected hits ANZAC roll dice for 2 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery and 2 fighters in Java, round 3 : 2/3 hits, 1.33 expected hits ANZAC roll dice for 2 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Japanese and 2 infantry owned by the ANZAC lost in Java Japanese win with 2 fighters remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery and 1 infantry Casualties for ANZAC: 2 infantry Battle in Kweichow Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 3/7 hits, 3.17 expected hits Chinese roll dice for 4 infantry in Kweichow, round 2 : 2/4 hits, 1.33 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow Japanese roll dice for 1 artillery, 2 fighters and 2 tactical_bombers in Kweichow, round 3 : 2/5 hits, 2.67 expected hits Chinese roll dice for 1 infantry in Kweichow, round 3 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Kweichow Japanese win with 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Japanese: 1 artillery and 2 infantry Casualties for Chinese: 4 infantry Non Combat Move - Japanese 1 infantry moved from Chahar to Anhwe 1 fighter moved from Kweichow to Anhwe 1 fighter and 2 tactical_bombers moved from Kweichow to French Indo China 1 fighter and 1 tactical_bomber moved from Kiangsi to 35 Sea Zone 2 fighters and 1 tactical_bomber moved from 34 Sea Zone to 35 Sea Zone 2 fighters moved from Java to 37 Sea Zone 1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone 1 submarine moved from 37 Sea Zone to 35 Sea Zone 1 transport moved from 36 Sea Zone to 34 Sea Zone 1 infantry moved from Paulau Island to 34 Sea Zone 1 infantry and 1 transport moved from 34 Sea Zone to 35 Sea Zone 1 infantry moved from 35 Sea Zone to Philippines 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from French Indo China to Korea 2 fighters moved from India to 39 Sea Zone 2 tactical_bombers moved from India to Ceylon 1 bomber moved from India to French Indo China 1 battleship, 2 carriers and 3 destroyers moved from 36 Sea Zone to 35 Sea Zone 3 fighters moved from 35 Sea Zone to Philippines Place Units - Japanese 3 infantry placed in French Indo China 1 fighter, 1 infantry and 2 tactical_bombers placed in Japan 1 submarine placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 52 PUs; end with 58 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 63 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Americans regular : -0.33 Japanese regular : 4.33 British AA : -0.50 ANZAC regular : 0.67 UK_Pacific regular : 0.33 -
TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Persia to Ukraine 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Manchuria 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians 1 infantry moved from Algeria to 92 Sea Zone 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Greece Battle in Manchuria Battle in 97 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking Greece from Italians, taking Manchuria from Japanese, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 1 fighter moved from Syria to Trans-Jordan 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 aaGun, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Midway to 33 Sea Zone 1 fighter moved from Amur to Yenisey 2 bombers moved from Western United States to Caroline Islands 4 bombers moved from Western United States to Scotland 1 mech_infantry moved from Central United States to Western United States 1 transport moved from 33 Sea Zone to 27 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUsCombat Hit Differential Summary :
Germans AA : -0,17 -
TripleA Turn Summary: Chinese round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Non Combat Move - Chinese 3 artilleries and 3 infantry moved from Shensi to Kweichow 4 artilleries, 1 fighter and 9 infantry moved from Szechwan to Kweichow Place Units - Chinese 5 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 carrier, 2 destroyers, 3 fighters, 1 infantry and 1 transport; Remaining resources: 1 PUs; Combat Move - Americans 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 bomber moved from Persia to Ukraine 1 mech_infantry moved from Iwo Jima to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 17 Sea Zone to 19 Sea Zone 1 mech_infantry moved from 19 Sea Zone to Manchuria 1 infantry moved from 19 Sea Zone to Manchuria 1 mech_infantry moved from Algeria to Libya Americans take Libya from Italians 1 infantry moved from Algeria to 92 Sea Zone 1 mech_infantry moved from Morocco to 92 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 92 Sea Zone to 99 Sea Zone 1 mech_infantry moved from 99 Sea Zone to Greece 1 infantry moved from 99 Sea Zone to Greece 1 submarine moved from 33 Sea Zone to 42 Sea Zone Combat - Americans Strategic bombing raid in Ukraine Germans roll AA dice in Ukraine : 0/1 hits, 0,17 expected hits Bombing raid in Ukraine rolls: 5 and causes: 5 damage to unit: factory_minor Bombing raid in Ukraine causes 5 damage total. Battle in Greece Battle in Manchuria Battle in 97 Sea Zone Americans attack with 1 submarine Italians defend with 1 transport 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking Greece from Italians, taking Manchuria from Japanese, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Italians: 1 transport Battle in 42 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 42 Sea Zone Americans win, taking 42 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Non Combat Move - Americans 1 bomber moved from Ukraine to Russia 1 fighter moved from Syria to Trans-Jordan 1 cruiser moved from 92 Sea Zone to 110 Sea Zone 1 fighter moved from Gibraltar to United Kingdom 1 aaGun, 1 artillery and 3 infantry moved from Morocco to 91 Sea Zone 1 aaGun, 2 artilleries, 4 infantry and 4 transports moved from 91 Sea Zone to 110 Sea Zone 1 artillery moved from 110 Sea Zone to Normandy Bordeaux 3 infantry moved from 110 Sea Zone to Normandy Bordeaux 1 aaGun moved from 110 Sea Zone to Normandy Bordeaux 1 destroyer moved from 33 Sea Zone to 20 Sea Zone 1 destroyer moved from 33 Sea Zone to 34 Sea Zone 1 destroyer moved from 26 Sea Zone to 22 Sea Zone 1 carrier and 1 destroyer moved from 26 Sea Zone to 33 Sea Zone 1 carrier, 1 fighter and 1 tactical_bomber moved from 17 Sea Zone to 33 Sea Zone 2 fighters moved from 33 Sea Zone to Caroline Islands 1 fighter moved from Midway to 33 Sea Zone 1 fighter moved from Amur to Yenisey 2 bombers moved from Western United States to Caroline Islands 4 bombers moved from Western United States to Scotland 1 mech_infantry moved from Central United States to Western United States 1 transport moved from 33 Sea Zone to 27 Sea Zone Place Units - Americans 1 carrier, 2 destroyers and 1 transport placed in 10 Sea Zone 3 fighters and 1 infantry placed in Western United States Turn Complete - Americans Americans collect 56 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 77 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Shensi to Suiyuyan Chinese take Suiyuyan from Japanese 1 infantry moved from Shensi to Hopei Chinese take Hopei from Japanese 1 infantry moved from Shensi to Suiyuyan Combat - Chinese Non Combat Move - Chinese 3 artilleries and 3 infantry moved from Shensi to Kweichow 4 artilleries, 1 fighter and 9 infantry moved from Szechwan to Kweichow Place Units - Chinese 5 infantry placed in Manchuria Turn Complete - Chinese Chinese collect 12 PUs; end with 13 PUs Purchase Units - British British buy 1 fighter, 4 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from 110 Sea Zone to Holland Belgium 2 infantry moved from West India to India 1 artillery moved from West India to India 1 tactical_bomber moved from Szechwan to India 1 fighter moved from Szechwan to India 1 fighter moved from Eastern Persia to India Combat - British Battle in Holland Belgium Battle in India British attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 airfield, 1 armour, 1 artillery, 1 factory_minor, 1 harbour and 1 infantry British roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in India, round 2 : 3/6 hits, 2,50 expected hits Japanese roll dice for 1 armour, 1 artillery and 1 infantry in India, round 2 : 1/3 hits, 1,17 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese, 1 armour owned by the Japanese and 1 infantry owned by the British lost in India British win, taking Holland Belgium from Germans, taking India from Japanese with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 10 Casualties for British: 1 infantry Casualties for Japanese: 1 armour, 1 artillery and 1 infantry Non Combat Move - British 3 infantry moved from Eastern Persia to West India 1 fighter moved from India to Eastern Persia 1 fighter moved from India to West India 1 tactical_bomber moved from India to West India 2 mech_infantrys moved from Iraq to Eastern Persia 1 armour moved from Northwest Persia to Kazakhstan 1 mech_infantry moved from Szechwan to Kazakhstan 2 artilleries and 1 infantry moved from Iraq to Northwest Persia 1 artillery and 2 infantry moved from Trans-Jordan to 98 Sea Zone 1 aaGun moved from Syria to 98 Sea Zone 1 aaGun, 1 artillery, 1 carrier, 1 cruiser, 1 destroyer, 2 fighters, 2 infantry and 2 transports moved from 98 Sea Zone to 99 Sea Zone 1 aaGun moved from 99 Sea Zone to Greece 2 infantry moved from 99 Sea Zone to Greece 1 artillery moved from 99 Sea Zone to Greece 2 fighters moved from 99 Sea Zone to Greece 3 fighters moved from Egypt to Greece 1 fighter moved from Gibraltar to Greece 1 tactical_bomber moved from Gibraltar to United Kingdom 2 infantry moved from Scotland to United Kingdom 1 aaGun moved from Scotland to United Kingdom 1 battleship moved from 92 Sea Zone to 99 Sea Zone 1 cruiser moved from 92 Sea Zone to 99 Sea Zone 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 submarine moved from 110 Sea Zone to 92 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from Algeria to 92 Sea Zone 2 aaGuns, 3 infantry, 1 mech_infantry and 3 transports moved from 92 Sea Zone to 110 Sea Zone 2 aaGuns, 3 infantry and 1 mech_infantry moved from 110 Sea Zone to Normandy Bordeaux 1 bomber moved from Gibraltar to Northwest Persia 2 fighters moved from Nenetsia to Russia 1 aaGun moved from Scotland to United Kingdom 1 artillery and 2 infantry moved from Kenya to Anglo Egyptian Sudan Place Units - British 1 fighter and 2 infantry placed in United Kingdom 1 submarine placed in 81 Sea Zone 2 infantry placed in Egypt 2 mech_infantrys placed in Union of South Africa 1 submarine placed in 110 Sea Zone British undo move 2. 1 submarine placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from 99 Sea Zone: 1 battleship EDIT: Adding units owned by British to 110 Sea Zone: 1 battleship EDIT: Removing units owned by British from Greece: 1 fighter EDIT: Adding units owned by British to 99 Sea Zone: 1 fighter EDIT: Turning off Edit Mode British undo move 5. 1 submarine placed in 81 Sea Zone British undo move 5. 1 submarine placed in 110 Sea Zone Turning on Edit Mode EDIT: Removing units owned by British from United Kingdom: 1 tactical_bomber EDIT: Removing units owned by British from Greece: 1 fighter EDIT: Adding units owned by British to Greece: 1 tactical_bomber EDIT: Adding units owned by British to United Kingdom: 1 fighter EDIT: Turning off Edit Mode British undo move 3. 1 mech_infantry placed in Egypt 1 mech_infantry placed in Union of South Africa Turn Complete - British British collect 36 PUs; end with 36 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 41 PUs Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,4,6,2,1,2 UK_Pacific collect 3 PUs (3 lost to blockades); end with 3 PUsCombat Hit Differential Summary :
Japanese regular : -0,17 Germans AA : -0,17 British regular : 0,50 -
TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - Italians Italians buy 3 infantry and 1 mech_infantry; Remaining resources: 4 PUs; Combat Move - Italians 2 armour and 2 mech_infantrys moved from Bessarabia to Rostov 1 bomber moved from Southern Italy to Holland Belgium 1 infantry moved from France to Holland Belgium Combat - Italians Battle in Rostov Italians attack with 2 armour and 2 mech_infantrys Russians defend with 1 infantry Italians roll dice for 2 armour and 2 mech_infantrys in Rostov, round 2 : 1/4 hits, 1.33 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Italians lost in Rostov Italians win, taking Rostov from Russians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Italians: 1 mech_infantry Casualties for Russians: 1 infantry Battle in Holland Belgium Italians attack with 1 bomber and 1 infantry British defend with 1 infantry Italians roll dice for 1 bomber and 1 infantry in Holland Belgium, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Holland Belgium Italians win, taking Holland Belgium from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Holland Belgium to Southern Italy 1 infantry moved from Southern France to France 3 fighters moved from Southern Italy to Finland 1 armour and 1 mech_infantry moved from Romania to Bulgaria Place Units - Italians 1 infantry placed in Southern France 2 infantry and 1 mech_infantry placed in Southern Italy Turn Complete - Italians Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 4,5 Italians collect 16 PUs; end with 20 PUsCombat Hit Differential Summary :
Italians regular : -0.17 Russians regular : 0.67 British regular : -0.33 -
TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 2 fighters; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 2 fighters moved from Caroline Islands to Manchuria 1 aaGun moved from Caroline Islands to 33 Sea Zone 1 infantry moved from Caroline Islands to 33 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 33 Sea Zone to 19 Sea Zone 1 infantry moved from 19 Sea Zone to Manchuria 1 aaGun moved from 19 Sea Zone to Manchuria 1 cruiser moved from 33 Sea Zone to 21 Sea Zone 1 destroyer moved from 63 Sea Zone to 46 Sea Zone 1 submarine moved from 54 Sea Zone to 33 Sea Zone 1 transport moved from 62 Sea Zone to 63 Sea Zone 1 infantry moved from New Zealand to 63 Sea Zone 1 infantry and 1 transport moved from 63 Sea Zone to 62 Sea Zone 1 mech_infantry moved from New South Wales to Queensland 1 infantry moved from 62 Sea Zone to New South Wales 1 fighter moved from Queensland to Caroline Islands 1 artillery moved from Queensland to New South Wales 1 aaGun moved from Queensland to South Australia 1 infantry moved from Queensland to South Australia 1 mech_infantry moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 2 fighters placed in New South Wales Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 19 PUs Combat Move - French Non Combat Move - French 1 infantry moved from Iraq to Northwest Persia 1 fighter moved from Syria to 99 Sea Zone 3 infantry moved from Tunisia to Libya 1 infantry moved from Anglo Egyptian Sudan to Egypt Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 48 PUs; Germans buy 4 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 bombers moved from Western Germany to Volgograd 1 armour moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Germans creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Germans attack with 1 submarine Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans submerged Non Combat Move - Germans 2 bombers moved from Volgograd to Rostov 4 armour, 5 artilleries, 28 infantry and 1 mech_infantry moved from Ukraine to Rostov 7 armour and 10 mech_infantrys moved from Western Ukraine to Rostov 2 armour and 4 mech_infantrys moved from Eastern Poland to Bulgaria 2 mech_infantrys moved from Slovakia Hungary to Bulgaria 1 fighter and 3 tactical_bombers moved from Slovakia Hungary to Western Germany 2 fighters and 2 tactical_bombers moved from Baltic States to Western Germany 1 mech_infantry moved from Baltic States to Vyborg 1 aaGun and 1 infantry moved from Belarus to Novgorod 2 aaGuns, 3 artilleries and 5 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Vyborg 1 aaGun moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 2 armour moved from Germany to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery placed in Western Germany 2 mech_infantrys placed in Germany 1 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUsCombat Hit Differential Summary :
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@andrewaagamer
Hey Sir, why are you posting with edited battles? Did the client crash? -
Also, I do not have any dice emails for Volgograd. Checked the spam, too. Please double check.
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I habe dice email for the convoy roll though.
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Guess I was brain dead. Yes, I rolled and the client crashed so I reopened and edited the Volgograd battle based on the rolls I saw. However, per your post here, I see that I did not receive any marti e-mails either. I must have been on local when it crashed and when I reopened it was on Forum. I apologize for my idiocy.
I will redo the battle tomorrow. Thank you for catching my error.
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans repair damage of 5x factory_minor; Remaining resources: 48 PUs; Germans buy 4 artilleries, 8 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans Turning on Edit Mode EDIT: Removing units owned by Germans from Ukraine: 1 mech_infantry EDIT: Removing units owned by Russians from Volgograd: 1 infantry EDIT: Turning off Edit Mode 1 mech_infantry moved from Ukraine to Volgograd Germans take Volgograd from Russians 1 mech_infantry moved from Ukraine to Caucasus Germans take Caucasus from Russians 2 bombers moved from Western Germany to Volgograd 1 armour moved from Western Ukraine to Bryansk Germans take Bryansk from Russians 1 armour moved from Bryansk to Rostov 1 infantry moved from Novgorod to Archangel Germans take Archangel from Russians Combat - Germans Germans creates battle in territory 125 Sea Zone Germans creates battle in territory 113 Sea Zone Battle in 113 Sea Zone Germans attack with 1 submarine Russians defend with 1 cruiser and 1 submarine 1 submarine owned by the Germans submerged Non Combat Move - Germans 2 bombers moved from Volgograd to Rostov 4 armour, 5 artilleries, 28 infantry and 1 mech_infantry moved from Ukraine to Rostov 7 armour and 10 mech_infantrys moved from Western Ukraine to Rostov 2 armour and 4 mech_infantrys moved from Eastern Poland to Bulgaria 2 mech_infantrys moved from Slovakia Hungary to Bulgaria 1 fighter and 3 tactical_bombers moved from Slovakia Hungary to Western Germany 2 fighters and 2 tactical_bombers moved from Baltic States to Western Germany 1 mech_infantry moved from Baltic States to Vyborg 1 aaGun and 1 infantry moved from Belarus to Novgorod 2 aaGuns, 3 artilleries and 5 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Novgorod to Vyborg 1 infantry moved from Novgorod to Vyborg 1 aaGun moved from Western Germany to France 1 infantry moved from Western Germany to France 1 infantry moved from Western Germany to France 2 armour moved from Germany to Western Germany Place Units - Germans 2 artilleries and 1 infantry placed in Ukraine 1 artillery and 2 infantry placed in Novgorod 1 artillery placed in Western Germany 2 mech_infantrys placed in Germany 1 infantry placed in Germany 4 infantry placed in Western Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,6 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 59 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 69 PUs Turning on Edit Mode EDIT: Adding units owned by Germans to Volgograd: 1 mech_infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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Just redid the battle via Forum mode and received e-mails and then edited the already completed main file to save time. Thank you again for catching my error.





