@ArtofWar1947 Not sure. I don’t do that.
2020 Playoff AndrewAAGamer (X) vs JDOW (L+58) OOB
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 aaGun moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Sumatra 1 infantry moved from Malaya to Shan State 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: French round 1
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 aaGun moved from New South Wales to 62 Sea Zone 1 aaGun, 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 aaGun moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 infantry moved from 45 Sea Zone to Dutch New Guinea 1 fighter moved from Queensland to Sumatra 1 infantry moved from Malaya to Shan State 2 fighters moved from New Zealand to Queensland 1 destroyer moved from 62 Sea Zone to 63 Sea Zone 1 aaGun moved from New South Wales to Queensland 1 artillery moved from Queensland to South Australia 1 infantry moved from New South Wales to South Australia Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 20 PUs Combat Move - French 1 infantry moved from Normandy Bordeaux to Holland Belgium French take Holland Belgium from Germans Combat - French Non Combat Move - French 1 fighter moved from United Kingdom to Gibraltar 1 infantry moved from Morocco to Algeria 1 infantry moved from Tunisia to Algeria 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Syria to Trans-Jordan 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Turn Complete - French Turning on Edit Mode EDIT: Removing units owned by French from Southern France: 1 infantry EDIT: Adding units owned by French to Normandy Bordeaux: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
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I apologize. Things are very busy for me at the moment and it may be 4-5 days before I can post.
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Hi Andrew, how is it going? Any update?
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Hi Sir,
can you please provide an update? I think we need to get this going. All other 3 quarterfinals are completed already and our game thread is almost 3 weeks old, and we haven’t even started the 2nd turn.
Is your schedule going to relax soon?Best,
Tobias -
Will be able to go tomorrow.
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TripleA Turn Summary: Germans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Research Technology - Germans Purchase Units - Germans Germans buy 3 armour and 12 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 artillery moved from France to Southern France 1 mech_infantry moved from France to Southern France 1 artillery and 1 mech_infantry moved from France to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Holland Belgium 2 fighters and 2 tactical_bombers moved from Western Germany to Southern France 1 fighter and 1 tactical_bomber moved from Southern Italy to Southern France 2 bombers moved from Western Germany to Holland Belgium Combat - Germans Battle in Southern France Germans attack with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers French defend with 1 artillery, 1 factory_minor and 1 harbour Germans roll dice for 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers in Southern France, round 2 : 5/8 hits, 4.17 expected hits French roll dice for 1 artillery in Southern France, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the French lost in Southern France Germans win, taking Southern France from French with 1 artillery, 3 fighters, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 4 Casualties for French: 1 artillery Battle in Holland Belgium Germans attack with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers French defend with 1 infantry Germans roll dice for 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers in Holland Belgium, round 2 : 5/8 hits, 4.33 expected hits French roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the French lost in Holland Belgium Germans win, taking Holland Belgium from French with 1 artillery, 2 bombers, 2 fighters, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for French: 1 infantry Non Combat Move - Germans 1 aaGun moved from Western Germany to Holland Belgium 5 infantry moved from Bulgaria to Romania 1 infantry moved from Bulgaria to Romania 2 armour moved from Romania to Poland 1 armour moved from Western Germany to Poland 2 aaGuns, 5 artilleries and 20 infantry moved from Slovakia Hungary to Romania 1 aaGun moved from Slovakia Hungary to Poland 3 artilleries and 6 infantry moved from Germany to Poland 6 armour and 2 mech_infantrys moved from France to Germany 2 infantry moved from Western Germany to 113 Sea Zone 2 infantry and 1 transport moved from 113 Sea Zone to 126 Sea Zone 2 infantry moved from 126 Sea Zone to Norway 1 cruiser moved from 113 Sea Zone to 126 Sea Zone 1 submarine moved from 112 Sea Zone to 126 Sea Zone 2 fighters and 2 tactical_bombers moved from Holland Belgium to Poland 2 bombers moved from Holland Belgium to Western Germany 1 fighter and 1 tactical_bomber moved from Southern France to Southern Italy 2 fighters and 2 tactical_bombers moved from Southern France to Western Germany Place Units - Germans 3 armour and 7 mech_infantrys placed in Germany 5 mech_infantrys placed in Western Germany Turn Complete - Germans Germans collect 40 PUs; end with 40 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 45 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 50 PUsCombat Hit Differential Summary :
French regular : -0.67 Germans regular : 1.50 -
TripleA Turn Summary: Russians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 1 PUs; Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Yunnan to French Indo China Combat - Russians Battle in French Indo China Russians attack with 3 fighters and 1 tactical_bomber Japanese defend with 2 infantry Russians roll dice for 3 fighters and 1 tactical_bomber in French Indo China, round 2 : 4/4 hits, 2,17 expected hits Japanese roll dice for 2 infantry in French Indo China, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Japanese lost in French Indo China Russians win with 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Japanese: 2 infantry Non Combat Move - Russians 1 mech_infantry moved from Sikang to Yunnan 1 armour moved from Rostov to Belarus 1 mech_infantry moved from Belarus to Rostov 2 infantry moved from Rostov to Bryansk 8 infantry moved from Russia to Bryansk 1 fighter moved from Novgorod to Russia 5 infantry and 1 mech_infantry moved from Novgorod to Belarus 1 artillery moved from Belarus to Bryansk 2 aaGuns, 2 artilleries and 18 infantry moved from Buryatia to Amur 1 cruiser moved from 114 Sea Zone to 115 Sea Zone 1 fighter moved from French Indo China to Yunnan 1 fighter moved from French Indo China to Shensi 1 fighter and 1 tactical_bomber moved from French Indo China to India 1 infantry moved from Bryansk to Rostov 2 aaGuns, 2 artilleries and 2 infantry moved from Bryansk to Belarus 1 infantry moved from Ukraine to Rostov 6 infantry moved from Ukraine to Bryansk Place Units - Russians 10 infantry placed in Russia 2 infantry placed in Volgograd Turn Complete - Russians Russians collect 37 PUs; end with 38 PUsCombat Hit Differential Summary :
Japanese regular : -0,67 Russians regular : 1,83 -
TripleA Turn Summary: Japanese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Japanese Japanese buy 1 carrier, 1 factory_minor, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Kweichow Japanese take Kweichow from Chinese 1 battleship moved from 35 Sea Zone to 37 Sea Zone 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 destroyer moved from 43 Sea Zone to 37 Sea Zone 1 carrier moved from 43 Sea Zone to 37 Sea Zone 1 armour and 1 infantry moved from Philippines to 35 Sea Zone 1 armour, 1 infantry and 1 transport moved from 35 Sea Zone to 41 Sea Zone 1 armour and 1 infantry moved from 41 Sea Zone to Sumatra 2 fighters moved from 43 Sea Zone to Sumatra 1 infantry moved from Borneo to 43 Sea Zone 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone 1 infantry moved from 37 Sea Zone to Malaya 1 artillery moved from Philippines to 35 Sea Zone 1 artillery and 1 transport moved from 35 Sea Zone to 20 Sea Zone 1 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Shan State 1 tactical_bomber moved from 35 Sea Zone to 45 Sea Zone 1 artillery and 1 infantry moved from Chahar to Hopei Japanese take Hopei from Chinese 1 artillery and 3 infantry moved from Anhwe to Hopei 3 fighters and 4 tactical_bombers moved from Kwangsi to Shan State 1 bomber moved from Kwangsi to Shan State 1 submarine moved from 35 Sea Zone to 37 Sea Zone 1 infantry moved from Anhwe to Hopei Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 tactical_bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in 37 Sea Zone Japanese attack with 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 2 transports British defend with 1 destroyer Japanese roll dice for 2 submarines in 37 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 submarines in 37 Sea Zone, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 battleship, 1 carrier, 1 destroyer and 2 transports in 37 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits British roll dice for 1 destroyer in 37 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 37 Sea Zone Japanese win, taking 37 Sea Zone from UK_Pacific with 1 battleship, 1 carrier, 1 destroyer, 2 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Shan State Japanese attack with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers British defend with 3 infantry; ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 2 : 3/10 hits, 5.33 expected hits UK_Pacific roll dice for 4 infantry in Shan State, round 2 : 0/4 hits, 1.33 expected hits 1 infantry owned by the ANZAC and 2 infantry owned by the British lost in Shan State Japanese roll dice for 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers in Shan State, round 3 : 6/10 hits, 5.33 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 1 artillery, 1 bomber, 3 fighters, 1 infantry and 4 tactical_bombers remaining. Battle score for attacker is 12 Casualties for ANZAC: 1 infantry Casualties for British: 3 infantry Battle in Malaya Battle in Sumatra Japanese attack with 1 armour, 2 fighters and 1 infantry ANZAC defend with 1 fighter Japanese roll dice for 1 armour, 2 fighters and 1 infantry in Sumatra, round 2 : 2/4 hits, 1.67 expected hits Dutch roll dice for 1 fighter in Sumatra, round 2 : 1/1 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 fighter owned by the ANZAC lost in Sumatra Japanese win, taking Malaya from UK_Pacific, taking Sumatra from Dutch with 1 armour and 2 fighters remaining. Battle score for attacker is 7 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 fighter Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Kwangsi to Anhwe 1 mech_infantry moved from Chahar to Anhwe 1 aaGun and 10 infantry moved from Manchuria to Korea 1 aaGun and 1 artillery moved from Japan to 6 Sea Zone 3 infantry moved from Japan to 6 Sea Zone 1 aaGun, 1 artillery, 3 infantry and 3 transports moved from 6 Sea Zone to 17 Sea Zone 1 infantry moved from Iwo Jima to 17 Sea Zone 1 aaGun, 1 artillery, 4 infantry and 3 transports moved from 17 Sea Zone to 6 Sea Zone 1 aaGun, 1 artillery and 4 infantry moved from 6 Sea Zone to Korea 1 carrier moved from 35 Sea Zone to 41 Sea Zone 2 fighters moved from Sumatra to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone 1 bomber, 2 fighters and 3 tactical_bombers moved from Shan State to French Indo China 1 artillery and 2 infantry moved from Kwangsi to French Indo China 1 fighter moved from Kwangsi to 6 Sea Zone 1 fighter and 2 tactical_bombers moved from 35 Sea Zone to Japan 3 fighters moved from Japan to Caroline Islands 1 tactical_bomber moved from 45 Sea Zone to Caroline Islands 1 battleship, 1 carrier and 1 destroyer moved from 35 Sea Zone to 6 Sea Zone Place Units - Japanese 3 infantry placed in Japan 1 carrier and 1 transport placed in 6 Sea Zone 1 factory_minor placed in French Indo China Turn Complete - Japanese Japanese collect 50 PUs; end with 50 PUsCombat Hit Differential Summary :
Japanese regular : -3.67 UK_Pacific regular : -1.67 Dutch regular : 0.33 British regular : -0.67 -
TripleA Turn Summary: Americans round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 bomber moved from Gibraltar to Egypt 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 1 tactical_bomber moved from Midway to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 4 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Chinese round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Yunnan to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 1 infantry moved from Shensi to Tsinghai 6 infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Szechwan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery placed in Szechwan 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUsCombat Hit Differential Summary :
Chinese regular : -0,50 Japanese regular : -1,00 -
TripleA Turn Summary: UK_Pacific round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 4 transports; Remaining resources: 0 PUs; Combat Move - Americans Non Combat Move - Americans 1 cruiser moved from 91 Sea Zone to 109 Sea Zone 1 bomber moved from Gibraltar to Egypt 1 mech_infantry moved from Brazil to 86 Sea Zone 1 infantry moved from Brazil to 86 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 86 Sea Zone to 91 Sea Zone 1 infantry moved from 91 Sea Zone to Morocco 1 mech_infantry moved from 91 Sea Zone to Morocco 2 infantry moved from Brazil to French Guiana 1 submarine moved from 101 Sea Zone to 91 Sea Zone 1 artillery and 3 infantry moved from Hawaiian Islands to 26 Sea Zone 1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 3 infantry, 1 submarine and 2 transports moved from 26 Sea Zone to 54 Sea Zone 3 infantry moved from 54 Sea Zone to Queensland 1 artillery moved from 54 Sea Zone to Queensland 1 fighter moved from Queensland to 54 Sea Zone 1 fighter moved from Wake Island to 54 Sea Zone 1 tactical_bomber moved from Midway to Hawaiian Islands 1 fighter moved from Wake Island to Hawaiian Islands 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 armour, 2 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone 1 armour, 1 carrier, 1 destroyer, 2 infantry, 1 mech_infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 1 mech_infantry moved from 26 Sea Zone to Hawaiian Islands 1 armour moved from 26 Sea Zone to Hawaiian Islands 2 infantry moved from 26 Sea Zone to Hawaiian Islands Place Units - Americans 4 transports placed in 101 Sea Zone 1 fighter placed in Eastern United States 1 carrier and 1 destroyer placed in 10 Sea Zone 1 fighter placed in Western United States Turning on Edit Mode EDIT: Removing units owned by Americans from Western United States: 1 mech_infantry EDIT: Adding units owned by Americans to Central United States: 1 mech_infantry EDIT: Turning off Edit Mode Turn Complete - Americans Americans collect 52 PUs; end with 52 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 4 artilleries; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 fighter moved from Yunnan to Kweichow 2 infantry moved from Shensi to Kweichow Combat - Chinese Battle in Kweichow Chinese attack with 1 fighter and 2 infantry Japanese defend with 1 infantry Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 2 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 2 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 3 : 0/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 3 : 0/1 hits, 0,33 expected hits Chinese roll dice for 1 fighter and 2 infantry in Kweichow, round 4 : 2/3 hits, 0,83 expected hits Japanese roll dice for 1 infantry in Kweichow, round 4 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Kweichow Chinese win, taking Kweichow from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 artillery and 1 infantry moved from Shensi to Tsinghai 6 infantry moved from Yunnan to Szechwan 2 artilleries moved from Yunnan to Szechwan 1 fighter moved from Kweichow to Yunnan Place Units - Chinese 1 artillery placed in Szechwan 3 artilleries placed in Yunnan Turn Complete - Chinese Chinese collect 9 PUs; end with 9 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs Purchase Units - British British buy 1 factory_minor and 3 transports; Remaining resources: 1 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 1 destroyer moved from 92 Sea Zone to 93 Sea Zone 2 fighters moved from 92 Sea Zone to 93 Sea Zone 1 tactical_bomber moved from Gibraltar to 93 Sea Zone 1 fighter moved from Gibraltar to 93 Sea Zone 2 infantry moved from Yunnan to Shan State 2 fighters and 1 tactical_bomber moved from Yunnan to Shan State Combat - British Battle in Shan State British attack with 2 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/5 hits, 2,00 expected hits Japanese roll dice for 1 artillery and 1 infantry in Shan State, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Japanese, 1 artillery owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 93 Sea Zone British attack with 1 destroyer, 3 fighters and 1 tactical_bomber Italians defend with 1 submarine British roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 2/5 hits, 2,50 expected hits Italians roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Italians lost in 93 Sea Zone British win, taking 93 Sea Zone from Italians with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Italians: 1 submarine Non Combat Move - British 1 infantry moved from Eastern Persia to Persia British take Persia from Neutral_Allies 2 mech_infantrys moved from Ethiopia to Egypt 1 artillery and 1 infantry moved from Ethiopia to 76 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 76 Sea Zone to 81 Sea Zone 1 infantry moved from 81 Sea Zone to Trans-Jordan 1 artillery moved from 81 Sea Zone to Trans-Jordan 1 cruiser moved from 76 Sea Zone to 81 Sea Zone 1 artillery moved from Ethiopia to Anglo Egyptian Sudan 2 infantry moved from Rhodesia to Belgian Congo 2 fighters and 1 tactical_bomber moved from Shan State to Yunnan 1 aaGun and 2 infantry moved from Burma to India 2 mech_infantrys moved from India to Yunnan 1 mech_infantry moved from United Kingdom to Eire British take Eire from Neutral_Allies 5 aaGuns, 2 fighters and 5 infantry moved from United Kingdom to Scotland 1 battleship and 1 cruiser moved from 123 Sea Zone to 109 Sea Zone 1 armour and 1 infantry moved from Quebec to 106 Sea Zone 1 destroyer moved from 106 Sea Zone to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone 1 fighter moved from Gibraltar to Egypt 2 fighters moved from 93 Sea Zone to 92 Sea Zone 1 fighter moved from 93 Sea Zone to Gibraltar 1 tactical_bomber moved from 93 Sea Zone to Gibraltar 1 artillery and 1 infantry moved from Eastern United States to 101 Sea Zone 1 armour moved from 91 Sea Zone to Gibraltar 1 infantry moved from 91 Sea Zone to Gibraltar 1 bomber moved from Eastern United States to Gibraltar 2 infantry moved from Egypt to Trans-Jordan 1 artillery moved from Egypt to Trans-Jordan 1 aaGun moved from Egypt to Trans-Jordan 1 infantry moved from Egypt to Trans-Jordan Place Units - British 3 transports placed in 109 Sea Zone 1 factory_minor placed in Egypt Turn Complete - British British collect 31 PUs; end with 32 PUs Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 37 PUs Place Units - UK_Pacific 1 artillery and 2 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 5,5,5,3,2,4,4,5,3,4 UK_Pacific collect 6 PUs (1 lost to blockades); end with 6 PUs Some Units in India change ownership: 1 artillery and 2 infantry Turning on Edit Mode EDIT: Removing units owned by British from Egypt: 1 armour EDIT: Removing units owned by British from Trans-Jordan: 1 infantry EDIT: Adding units owned by British to Trans-Jordan: 1 armour EDIT: Adding units owned by British to Egypt: 1 infantry EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Chinese regular : -0,50 Italians regular : -0,17 Japanese regular : -0,67 British regular : -0,50 -
TripleA Turn Summary: Italians round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - Italians Italians buy 4 infantry; Remaining resources: 1 PUs; Politics - Italians Italians takes Political Action: Political Action Italians To War With Chinese Italians succeeds on action: Political Action Italians To War With Chinese: Changing Relationship for Italians and Chinese from Neutrality to War Italians takes Political Action: Political Action Axis To War With Russians Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Italians and Russians from Neutrality to War Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and British from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and French from Neutrality to Allied Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral Italians succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral Combat Move - Italians 1 infantry moved from Italian Somaliland to Kenya Italians take Kenya from British 2 armour moved from Yugoslavia to Eastern Poland Italians take Eastern Poland from Russians 1 armour moved from Yugoslavia to Greece 2 infantry moved from Albania to Greece 2 transports moved from 97 Sea Zone to 96 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from Libya to 96 Sea Zone 1 artillery, 2 infantry, 1 mech_infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 artillery, 2 infantry and 1 mech_infantry moved from 97 Sea Zone to Greece 1 battleship, 1 cruiser and 1 destroyer moved from 97 Sea Zone to 93 Sea Zone 1 bomber and 1 fighter moved from Southern Italy to Greece 1 fighter moved from Southern Italy to 93 Sea Zone Combat - Italians Turning on Edit Mode EDIT: Removing units owned by British from 93 Sea Zone: 1 destroyer EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Italians from Greece: 1 infantry EDIT: Removing units owned by Neutral_Allies from Greece: 4 infantry EDIT: Turning off Edit Mode Battle in 93 Sea Zone Italians attack with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Battle in Greece Italians attack with 1 armour, 1 artillery, 1 bomber, 1 fighter, 3 infantry and 1 mech_infantry Non Combat Move - Italians 1 bomber and 1 fighter moved from Greece to Southern Italy 1 fighter moved from 93 Sea Zone to Southern Italy 1 aaGun and 1 infantry moved from Northern Italy to Southern France 4 infantry moved from Northern Italy to France 1 artillery moved from Yugoslavia to Bulgaria 1 aaGun moved from Yugoslavia to Bulgaria 2 mech_infantrys moved from Northern Italy to Romania Place Units - Italians 3 infantry placed in Southern Italy 1 infantry placed in Northern Italy Turn Complete - Italians Italians collect 15 PUs; end with 16 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from New South Wales to Queensland 1 artillery moved from South Australia to Queensland 1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: French round 2
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2 Purchase Units - ANZAC ANZAC buy 1 submarine and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 aaGun and 1 infantry moved from Dutch New Guinea to New Guinea 1 fighter moved from New South Wales to Queensland 1 artillery moved from South Australia to Queensland 1 cruiser and 1 destroyer moved from 63 Sea Zone to 54 Sea Zone Place Units - ANZAC 1 submarine and 2 transports placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 5 PUs; end with 15 PUs Combat Move - French 1 artillery and 1 infantry moved from Normandy Bordeaux to Holland Belgium Combat - French Battle in Holland Belgium French attack with 1 artillery and 1 infantry Germans defend with 1 aaGun, 1 artillery and 1 mech_infantry French roll dice for 1 artillery and 1 infantry in Holland Belgium, round 2 : 2/2 hits, 0,67 expected hits Germans roll dice for 1 aaGun, 1 artillery and 1 mech_infantry in Holland Belgium, round 2 : 1/2 hits, 0,67 expected hits 1 aaGun owned by the Germans, 1 artillery owned by the Germans and 1 infantry owned by the French lost in Holland Belgium French roll dice for 1 artillery in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 3 : 0/1 hits, 0,33 expected hits French roll dice for 1 artillery in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 4 : 0/1 hits, 0,33 expected hits French roll dice for 1 artillery in Holland Belgium, round 5 : 0/1 hits, 0,33 expected hits Germans roll dice for 1 mech_infantry in Holland Belgium, round 5 : 1/1 hits, 0,33 expected hits 1 artillery owned by the French lost in Holland Belgium Germans win with 1 mech_infantry remaining. Battle score for attacker is 2 Casualties for French: 1 artillery and 1 infantry Casualties for Germans: 1 aaGun and 1 artillery Non Combat Move - French Turning on Edit Mode EDIT: Removing units owned by ANZAC from Egypt: 2 infantry EDIT: Adding units owned by ANZAC to Trans-Jordan: 2 infantry EDIT: Turning off Edit Mode 3 infantry moved from Algeria to Tunisia 1 infantry moved from French Central Africa to French Equatorial Africa 2 infantry moved from United Kingdom to Scotland Turn Complete - FrenchCombat Hit Differential Summary :
French regular : 0,33 Germans regular : 0,33 -
The French fought bravely. You can change whether you want to keep the mech or arty.
Sorry, I forgot my Aussies at Egypt prior to the battle of Holland.
Hope you allow the edit, otherwise, put them back to Egypt. -
@jdow said in 2020 Playoff AndrewAAGamer (X) vs JDOW (L+58) OOB:
Sorry, I forgot my Aussies at Egypt prior to the battle of Holland.
Hope you allow the edit, otherwise, put them back to Egypt.I am cool with the edit. Obviously a Forgotten Unit.
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TripleA Turn Summary: Germans round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 4 infantry, 5 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; Politics - Germans Germans takes Political Action: Political Action Axis To War With Russians Germans succeeds on action: Political Action Axis To War With Russians: Changing Relationship for Germans and Russians from Neutrality to War Germans takes Political Action: Political Action Germans To War With Chinese Germans succeeds on action: Political Action Germans To War With Chinese: Changing Relationship for Germans and Chinese from Neutrality to War Combat Move - Germans 1 infantry moved from Norway to 126 Sea Zone 1 infantry and 1 transport moved from 126 Sea Zone to 127 Sea Zone 1 infantry moved from 127 Sea Zone to Novgorod 2 infantry moved from Finland to Karelia Germans take Karelia from Russians 2 infantry moved from Finland to Vyborg Germans take Vyborg from Russians 1 infantry moved from Poland to Baltic States Germans take Baltic States from Russians 5 artilleries and 28 infantry moved from Romania to Bessarabia Germans take Bessarabia from Russians Combat - Germans Battle in Novgorod Non Combat Move - Germans 1 submarine moved from 126 Sea Zone to 125 Sea Zone 1 cruiser moved from 126 Sea Zone to 127 Sea Zone 1 infantry moved from Norway to Finland 1 aaGun moved from Poland to Baltic States 1 aaGun moved from Romania to Bessarabia 1 aaGun moved from Romania to Eastern Poland 2 fighters and 2 tactical_bombers moved from Poland to Western Germany 3 armour, 3 artilleries and 5 infantry moved from Poland to Eastern Poland 9 armour and 9 mech_infantrys moved from Germany to Eastern Poland 5 mech_infantrys moved from Western Germany to Poland 1 mech_infantry moved from Holland Belgium to Western Germany 1 mech_infantry moved from Southern France to Western Germany 1 artillery moved from Southern France to France Place Units - Germans 4 infantry placed in Western Germany 2 armour and 5 mech_infantrys placed in Germany 1 submarine placed in 113 Sea Zone Turn Complete - Germans Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 4,6 Germans collect 44 PUs; end with 44 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 49 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 54 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: Russians round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 2 PUs; Combat Move - Russians 2 infantry moved from Belarus to Novgorod 1 fighter moved from Russia to Novgorod 1 mech_infantry moved from Yunnan to Malaya 1 tactical_bomber moved from India to Malaya 1 fighter moved from Yunnan to Malaya Combat - Russians Russians creates battle in territory 125 Sea Zone Battle in Novgorod Russians attack with 1 fighter and 2 infantry Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry Russians roll dice for 1 fighter and 2 infantry in Novgorod, round 2 : 2/3 hits, 0,83 expected hits Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod Russians win, taking Novgorod from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Malaya Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber Japanese defend with 1 harbour and 1 infantry Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 2 : 0/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Malaya, round 2 : 0/1 hits, 0,33 expected hits Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Malaya, round 3 : 1/3 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Malaya, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Malaya Russians win, taking Malaya from Japanese with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Russians 1 fighter moved from Shensi to Russia 1 fighter moved from India to Szechwan 1 fighter and 1 tactical_bomber moved from Malaya to Yunnan 1 mech_infantry moved from Rostov to Northwest Persia Russians take Northwest Persia from Neutral_Allies 4 aaGuns, 2 armour, 2 artilleries, 18 infantry and 1 mech_infantry moved from Belarus to Bryansk 1 fighter moved from Novgorod to Bryansk 2 infantry moved from Rostov to Bryansk 2 infantry moved from Volgograd to Rostov 10 infantry moved from Russia to Bryansk 2 aaGuns, 2 artilleries and 18 infantry moved from Amur to Buryatia Place Units - Russians 2 infantry placed in Volgograd 10 infantry placed in Russia Turn Complete - Russians Russians collect 34 PUs; end with 36 PUs Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 1 armour and 1 mech_infantry EDIT: Adding units owned by Russians to Russia: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Russians from Bryansk: 2 aaGuns, 1 artillery and 23 infantry EDIT: Adding units owned by Russians to Smolensk: 2 aaGuns, 1 armour, 1 artillery, 23 infantry and 1 mech_infantry EDIT: Removing units owned by Russians from Russia: 1 armour and 1 mech_infantry EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit ModeCombat Hit Differential Summary :
Japanese regular : -0,67 Germans regular : 0,67 Russians regular : -0,50 -
TripleA Turn Summary: Japanese round 3
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3 Purchase Units - Japanese Japanese buy 1 airfield, 1 artillery, 1 harbour and 5 infantry; Remaining resources: 1 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Hopei to Kweichow 1 fighter and 1 tactical_bomber moved from Anhwe to Kweichow 1 bomber, 2 fighters and 1 tactical_bomber moved from French Indo China to Kweichow 1 infantry moved from French Indo China to Shan State 2 tactical_bombers moved from French Indo China to Shan State 2 fighters moved from 41 Sea Zone to Shan State 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone 1 artillery and 1 infantry moved from 37 Sea Zone to Malaya 1 transport moved from 37 Sea Zone to 36 Sea Zone 1 armour moved from Sumatra to 41 Sea Zone 1 armour and 1 transport moved from 41 Sea Zone to 39 Sea Zone 1 armour moved from 39 Sea Zone to Ceylon 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya Combat - Japanese Battle in Ceylon Battle in Malaya Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber UK_Pacific defend with 1 harbour; Russians defend with 1 mech_infantry Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0.67 expected hits UK_Pacific roll dice for 1 mech_infantry in Malaya, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians lost in Malaya Japanese win, taking Ceylon from UK_Pacific, taking Malaya from UK_Pacific with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Russians: 1 mech_infantry Battle in Shan State Japanese attack with 2 fighters, 1 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 2 fighters, 1 infantry and 2 tactical_bombers in Shan State, round 2 : 3/5 hits, 2.50 expected hits UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Kweichow Japanese attack with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers Chinese defend with 2 infantry Japanese roll dice for 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers in Kweichow, round 2 : 6/8 hits, 3.83 expected hits Chinese roll dice for 2 infantry in Kweichow, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Chinese lost in Kweichow Japanese win, taking Kweichow from Chinese with 1 bomber, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 bomber, 3 fighters and 2 tactical_bombers moved from Kweichow to French Indo China 2 tactical_bombers moved from Shan State to French Indo China 2 fighters moved from Shan State to 37 Sea Zone 1 fighter moved from Malaya to 37 Sea Zone 1 tactical_bomber moved from Malaya to French Indo China 1 fighter moved from Caroline Islands to 37 Sea Zone 2 fighters and 1 tactical_bomber moved from Caroline Islands to French Indo China 1 carrier moved from 41 Sea Zone to 37 Sea Zone 2 artilleries and 3 infantry moved from Hopei to Anhwe 1 infantry moved from Suiyuyan to Chahar 1 artillery and 1 infantry moved from Korea to 6 Sea Zone 2 tactical_bombers moved from Japan to 6 Sea Zone 1 artillery moved from Japan to 6 Sea Zone 4 infantry moved from Japan to 6 Sea Zone 2 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry, 2 tactical_bombers and 4 transports moved from 6 Sea Zone to 20 Sea Zone 1 artillery moved from Kwangtung to 20 Sea Zone 3 artilleries, 1 battleship, 2 carriers, 1 cruiser, 3 destroyers, 1 fighter, 5 infantry, 2 tactical_bombers and 4 transports moved from 20 Sea Zone to 36 Sea Zone 3 artilleries, 1 fighter, 5 infantry and 2 tactical_bombers moved from 36 Sea Zone to French Indo China Place Units - Japanese 1 airfield, 1 artillery, 1 harbour and 2 infantry placed in French Indo China 3 infantry placed in Japan Turn Complete - Japanese Japanese collect 49 PUs; end with 50 PUsCombat Hit Differential Summary :
Chinese regular : -0.67 Japanese regular : 3.00 UK_Pacific regular : -0.67





