@donutgold no scram
Screenshot (25).png
if you look in the top left corner there is the option to save to forum under the file tab
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Norway to 109 Sea Zone
1 bomber moved from Finland to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 11 infantry moved from Poland to Eastern Poland
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
5 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
2 artilleries and 5 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
2 armour and 4 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 armour moved from Western Germany to Poland
1 fighter moved from Western Germany to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Western Germany to Romania
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
2 infantry moved from Karelia to Novgorod
2 tactical_bombers moved from Romania to Bessarabia
Combat - Germans
Combat Hit Differential Summary :
@dawgoneit scramble to SZ109?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Norway to 109 Sea Zone
1 bomber moved from Finland to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 11 infantry moved from Poland to Eastern Poland
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
5 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
2 artilleries and 5 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
2 armour and 4 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 armour moved from Western Germany to Poland
1 fighter moved from Western Germany to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Western Germany to Romania
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
2 infantry moved from Karelia to Novgorod
2 tactical_bombers moved from Romania to Bessarabia
Combat - Germans
Battle in Archangel
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Archangel from Russians, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 6 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 9/21 hits, 7.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 6 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 5 armour, 3 artilleries, 17 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 3 artilleries, 17 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 8/31 hits, 7.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 3 artilleries, 17 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Bessarabia to Romania
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Poland to Eastern Poland
1 bomber moved from 109 Sea Zone to France
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour, 1 bomber and 2 mech_infantrys placed in Western Germany
Germans undo move 3.
1 bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 2.83
British regular : 0.67
@dawgoneit If you are okay with it, I would like to change my purchase of that transport. It was a stupid lapse in judgement while rushing. If not, I’m okay with that too.
@dannyduck716 sure. no problem my friend.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 bomber, 2 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
2 artilleries and 2 infantry moved from Western Germany to 112 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 112 Sea Zone to 127 Sea Zone
1 infantry moved from 127 Sea Zone to Archangel
1 artillery moved from 127 Sea Zone to Archangel
1 artillery and 1 infantry moved from 127 Sea Zone to Novgorod
1 submarine moved from 119 Sea Zone to 109 Sea Zone
1 submarine moved from 123 Sea Zone to 109 Sea Zone
1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 bomber moved from Norway to 109 Sea Zone
1 bomber moved from Finland to 109 Sea Zone
1 fighter and 1 tactical_bomber moved from 112 Sea Zone to 109 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 112 Sea Zone to 127 Sea Zone
3 artilleries and 11 infantry moved from Poland to Eastern Poland
3 armour and 6 mech_infantrys moved from Germany to Eastern Poland
5 armour and 4 mech_infantrys moved from Yugoslavia to Bessarabia
2 artilleries and 5 infantry moved from Romania to Bessarabia
1 armour moved from Romania to Bessarabia
2 armour and 4 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
2 infantry moved from Romania to Eastern Poland
1 infantry moved from Romania to Bessarabia
1 armour moved from Western Germany to Poland
1 fighter moved from Western Germany to Alexandria
1 fighter moved from Southern Italy to Alexandria
1 tactical_bomber moved from Southern Italy to Romania
1 tactical_bomber moved from Western Germany to Romania
2 artilleries and 1 infantry moved from France to Normandy Bordeaux
2 infantry moved from Karelia to Novgorod
2 tactical_bombers moved from Romania to Bessarabia
Combat - Germans
Battle in Archangel
Battle in Novgorod
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 battleship and 1 cruiser in Novgorod, round 2 : 1/2 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novgorod
Germans win, taking Archangel from Russians, taking Novgorod from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Bessarabia
Germans attack with 6 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 6 armour, 2 artilleries, 7 infantry, 4 mech_infantrys and 2 tactical_bombers in Bessarabia, round 2 : 9/21 hits, 7.17 expected hits
Russians roll dice for 1 infantry in Bessarabia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bessarabia
Germans win, taking Bessarabia from Russians with 6 armour, 2 artilleries, 6 infantry, 4 mech_infantrys and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 bombers, 1 fighter, 3 submarines and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 3 submarines in 109 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
British roll dice for 1 destroyer in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone
Germans win, taking 109 Sea Zone from British with 2 bombers, 1 fighter, 2 submarines and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Germans: 1 submarine
Casualties for British: 1 destroyer
Battle in Eastern Poland
Germans attack with 5 armour, 3 artilleries, 17 infantry and 6 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 5 armour, 3 artilleries, 17 infantry and 6 mech_infantrys in Eastern Poland, round 2 : 8/31 hits, 7.83 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 5 armour, 3 artilleries, 17 infantry and 6 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 tactical_bombers moved from Bessarabia to Romania
1 aaGun moved from Western Germany to Germany
1 aaGun moved from Poland to Eastern Poland
1 bomber moved from 109 Sea Zone to France
1 bomber moved from 109 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 109 Sea Zone to Normandy Bordeaux
1 fighter moved from 109 Sea Zone to Normandy Bordeaux
Place Units - Germans
1 submarine placed in 112 Sea Zone
1 artillery and 2 infantry placed in Normandy Bordeaux
1 armour, 1 bomber and 2 mech_infantrys placed in Western Germany
Germans undo move 3.
1 bomber placed in Western Germany
1 armour and 2 mech_infantrys placed in Germany
1 transport placed in 112 Sea Zone
Turn Complete - Germans
Germans collect 46 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 112 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Western Germany: 1 artillery and 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : 2.83
British regular : 0.67
@dawgoneit thanks, done. Swapped transport for 1 inf, 1 art in germany
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 artillery and 2 infantry moved from Belarus to Archangel
3 infantry moved from Buryatia to Sakha
2 infantry moved from Yakut S.S.R. to Buryatia
Combat - Russians
Battle in Archangel
Russians attack with 1 artillery and 2 infantry
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery and 2 infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Archangel, round 2 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Russians lost in Archangel
1 artillery owned by the Russians retreated to Belarus
Germans win with 1 artillery and 1 infantry remaining. Battle score for attacker is -6
Casualties for Russians: 2 infantry
Non Combat Move - Russians
2 aaGuns, 2 fighters and 14 infantry moved from Belarus to Bryansk
2 aaGuns, 3 armour, 2 artilleries, 1 fighter, 4 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Western Ukraine to Bryansk
1 artillery and 2 infantry moved from Ukraine to Bryansk
3 armour moved from Bryansk to Russia
3 infantry moved from Russia to Vologda
1 infantry moved from Russia to Vologda
4 infantry moved from Russia to Smolensk
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 infantry placed in Volgograd
3 infantry placed in Ukraine
7 infantry placed in Russia
Turn Complete - Russians
Russians collect 32 PUs; end with 32 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 39 PUs
Combat Hit Differential Summary :
Germans regular : 1.33
Russians regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 factory_minor and 4 infantry; Remaining resources: 13 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Guam to 21 Sea Zone
1 artillery and 1 transport moved from 21 Sea Zone to 35 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 44 Sea Zone
1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
1 artillery moved from Philippines to 35 Sea Zone
1 artillery and 1 transport moved from 35 Sea Zone to 34 Sea Zone
1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Philippines to 35 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 42 Sea Zone
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 armour and 1 infantry moved from Borneo to 43 Sea Zone
1 armour, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 armour and 1 infantry moved from 37 Sea Zone to Malaya
1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
1 destroyer moved from 35 Sea Zone to 55 Sea Zone
1 cruiser moved from 43 Sea Zone to 37 Sea Zone
1 carrier moved from 43 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 43 Sea Zone to Malaya
1 artillery and 1 infantry moved from Shan State to Malaya
1 destroyer moved from 43 Sea Zone to 37 Sea Zone
1 bomber moved from Kwangsi to Celebes
1 bomber moved from Kwangsi to Malaya
1 carrier moved from 35 Sea Zone to 45 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 battleship moved from 35 Sea Zone to 45 Sea Zone
1 cruiser moved from 21 Sea Zone to 45 Sea Zone
1 destroyer moved from 35 Sea Zone to 45 Sea Zone
1 submarine moved from 35 Sea Zone to 45 Sea Zone
1 destroyer moved from 19 Sea Zone to 35 Sea Zone
1 battleship moved from 21 Sea Zone to 35 Sea Zone
1 fighter moved from 35 Sea Zone to Celebes
1 tactical_bomber moved from 35 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 fighter and 1 tactical_bomber moved from Kwangsi to Malaya
1 infantry moved from Yunnan to Szechwan
Japanese take Szechwan from Chinese
1 infantry moved from Anhwe to Kweichow
Japanese take Kweichow from Chinese
3 infantry moved from Anhwe to Hunan
2 infantry moved from Kiangsu to Anhwe
4 infantry moved from Hunan to Yunnan
2 artilleries moved from Hunan to Yunnan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Yunnan to Burma
1 infantry moved from French Indo China to Yunnan
2 fighters and 2 tactical_bombers moved from Kwangsi to Burma
2 infantry moved from Kwangtung to Kwangsi
3 fighters moved from Kwangsi to Burma
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 2/5 hits, 2.33 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 1 fighter, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 2/2 hits, 0.67 expected hits
UK_Pacific roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Sumatra
Japanese win, taking Sumatra from UK_Pacific with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Celebes
Japanese attack with 1 artillery, 1 bomber, 1 fighter and 1 infantry
British defend with 1 infantry
Japanese roll dice for 1 artillery, 1 bomber, 1 fighter and 1 infantry in Celebes, round 2 : 2/4 hits, 1.83 expected hits
UK_Pacific roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Celebes
Japanese win, taking Celebes from UK_Pacific with 1 artillery, 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Burma
Japanese attack with 5 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 5 fighters, 1 infantry and 2 tactical_bombers in Burma, round 2 : 2/8 hits, 4.00 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Burma
Japanese win, taking Burma from UK_Pacific with 5 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers
British defend with 3 infantry; ANZAC defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 cruiser in Malaya, round 2 : 0/1 hits, 0.50 expected hits
Japanese roll dice for 1 armour, 1 artillery, 1 bomber, 3 fighters, 2 infantry and 3 tactical_bombers in Malaya, round 2 : 7/11 hits, 5.50 expected hits
UK_Pacific roll dice for 4 infantry in Malaya, round 2 : 2/4 hits, 1.33 expected hits
2 infantry owned by the Japanese, 1 infantry owned by the ANZAC and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 armour, 1 artillery, 1 bomber, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 2 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 3 infantry
Non Combat Move - Japanese
3 fighters and 3 tactical_bombers moved from Malaya to Yunnan
1 bomber moved from Malaya to Kwangsi
1 bomber moved from Celebes to Philippines
1 fighter moved from Celebes to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Dutch New Guinea to 45 Sea Zone
1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
5 fighters and 2 tactical_bombers moved from Burma to Kwangsi
1 aaGun and 6 infantry moved from Korea to Manchuria
Place Units - Japanese
1 destroyer placed in 6 Sea Zone
1 factory_minor placed in French Indo China
3 infantry placed in Kiangsu
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 59 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Combat Hit Differential Summary :
Japanese regular : -0.17
UK_Pacific regular : 0.67
ANZAC regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from Western United States to Venezuela
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 7 Sea Zone to 25 Sea Zone
2 bombers moved from Alaska to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Alaska to 25 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from Alaska to Western United States
1 infantry moved from British Columbia to Alaska
Combat - Americans
Battle in Venezuela
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 3 : 0/3 hits, 1.33 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 4 : 3/3 hits, 1.33 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
1 bomber moved from Venezuela to French Guiana
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
Americans undo move 1.
2 carriers and 2 destroyers placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Neutral_True regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 17 infantry moved from Shensi to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 4 destroyers and 1 submarine; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Americans takes Political Action: Political Action Allies To War With TrueNeutrals
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for British and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for UK_Pacific and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for ANZAC and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Dutch and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Chinese and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for French and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Americans and Neutral_True from Strict_Neutral to War
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Germans from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Italians from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Japanese from Strict_Neutral to Friendly_Neutral
Americans succeeds on action: Political Action Allies To War With TrueNeutrals: Changing Relationship for Neutral_True and Neutral_Axis from Strict_Neutral to Friendly_Neutral
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Combat Move - Americans
1 infantry moved from Eastern United States to 101 Sea Zone
1 artillery moved from Eastern United States to 101 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 101 Sea Zone to 89 Sea Zone
1 artillery and 1 infantry moved from 89 Sea Zone to Venezuela
1 bomber moved from Western United States to Venezuela
1 artillery, 1 battleship, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 3 infantry, 1 submarine and 2 transports moved from 7 Sea Zone to 25 Sea Zone
2 bombers moved from Alaska to Hawaiian Islands
2 fighters moved from 25 Sea Zone to 26 Sea Zone
2 fighters moved from Alaska to 25 Sea Zone
1 carrier and 2 destroyers moved from 10 Sea Zone to 26 Sea Zone
5 fighters and 1 tactical_bomber moved from Alaska to Western United States
1 infantry moved from British Columbia to Alaska
Combat - Americans
Battle in Venezuela
Americans attack with 1 artillery, 1 bomber and 1 infantry
Neutral_True defend with 2 infantry
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 2 : 1/3 hits, 1.33 expected hits
Neutral_True roll dice for 2 infantry in Venezuela, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 3 : 0/3 hits, 1.33 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Venezuela, round 4 : 3/3 hits, 1.33 expected hits
Neutral_True roll dice for 1 infantry in Venezuela, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_True lost in Venezuela
Americans win, taking Venezuela from Neutral_True with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
Casualties for Neutral_True: 2 infantry
Non Combat Move - Americans
1 bomber moved from Venezuela to French Guiana
Place Units - Americans
2 carriers, 2 destroyers and 1 submarine placed in 10 Sea Zone
Americans undo move 1.
2 carriers and 2 destroyers placed in 10 Sea Zone
2 destroyers and 1 submarine placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 3 infantry; Remaining resources: 1 PUs;
Combat Move - Chinese
1 fighter and 17 infantry moved from Shensi to Suiyuyan
Non Combat Move - Chinese
Place Units - Chinese
3 infantry placed in Suiyuyan
Turn Complete - Chinese
Chinese collect 6 PUs; end with 7 PUs
Purchase Units - British
British buy 1 cruiser, 1 factory_minor, 1 fighter and 1 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 infantry moved from India to Burma
2 fighters and 1 tactical_bomber moved from India to Burma
1 bomber and 1 fighter moved from Anglo Egyptian Sudan to Iraq
2 infantry moved from Persia to 80 Sea Zone
2 infantry moved from 80 Sea Zone to Iraq
1 infantry moved from Persia to Iraq
1 infantry moved from Belgian Congo to Kenya
British take Kenya from Italians
1 armour and 1 mech_infantry moved from Belgian Congo to Egypt
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
3 artilleries and 1 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Belgian Congo to Anglo Egyptian Sudan
3 fighters moved from Union of South Africa to Egypt
1 artillery and 1 infantry moved from French Guiana to 88 Sea Zone
1 armour and 1 infantry moved from Brazil to 86 Sea Zone
1 armour, 1 infantry and 1 transport moved from 86 Sea Zone to 87 Sea Zone
1 armour and 1 infantry moved from 87 Sea Zone to French West Africa
1 artillery, 1 infantry and 1 transport moved from 88 Sea Zone to 87 Sea Zone
1 artillery and 1 infantry moved from 87 Sea Zone to French West Africa
1 infantry moved from French Guiana to Brazil
Combat - British
Battle in French West Africa
Battle in Iraq
British attack with 1 bomber, 1 fighter and 3 infantry
Neutral_Axis defend with 3 infantry
British roll dice for 1 battleship and 1 cruiser in Iraq, round 2 : 0/2 hits, 1.17 expected hits
British roll dice for 1 bomber, 1 fighter and 3 infantry in Iraq, round 2 : 1/5 hits, 1.67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Neutral_Axis and 2 infantry owned by the British lost in Iraq
British roll dice for 1 bomber, 1 fighter and 1 infantry in Iraq, round 3 : 1/3 hits, 1.33 expected hits
Neutral_Axis roll dice for 2 infantry in Iraq, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Neutral_Axis and 1 infantry owned by the British lost in Iraq
British roll dice for 1 bomber and 1 fighter in Iraq, round 4 : 0/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 4 : 0/1 hits, 0.33 expected hits
British roll dice for 1 bomber and 1 fighter in Iraq, round 5 : 2/2 hits, 1.17 expected hits
Neutral_Axis roll dice for 1 infantry in Iraq, round 5 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Axis lost in Iraq
British win, taking French West Africa from Neutral_Axis with 1 bomber and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 3 infantry
Casualties for Neutral_Axis: 3 infantry
Battle in Burma
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Burma, round 2 : 2/5 hits, 2.00 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Burma to India
1 fighter moved from Iraq to Persia
1 bomber moved from Iraq to Persia
Place Units - British
1 factory_minor placed in Persia
1 cruiser placed in 106 Sea Zone
1 infantry placed in United Kingdom
1 fighter placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,4,6,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Place Units - UK_Pacific
1 artillery and 5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 artillery and 5 infantry
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.33
Neutral_Axis regular : 0.67
Neutral_True regular : -1.33
British regular : -2.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 artillery, 1 carrier and 1 infantry; Remaining resources: 0 PUs;
Politics - Italians
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Italians Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Italians
1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 bomber moved from Alexandria to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 97 Sea Zone to 92 Sea Zone
1 artillery and 3 infantry moved from 92 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 97 Sea Zone to 92 Sea Zone
3 armour and 1 mech_infantry moved from Romania to Western Ukraine
Italians take Western Ukraine from Russians
1 infantry moved from Romania to Bessarabia
Combat - Italians
Battle in Gibraltar
Battle in Anglo Egyptian Sudan
Italians attack with 1 bomber and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber and 1 infantry in Anglo Egyptian Sudan, round 2 : 2/2 hits, 0.83 expected hits
British roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Anglo Egyptian Sudan
Italians win, taking Gibraltar from British, taking Anglo Egyptian Sudan from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Italians
1 bomber moved from Anglo Egyptian Sudan to Tobruk
1 artillery moved from Libya to Tobruk
1 armour, 1 artillery, 2 infantry and 1 mech_infantry moved from Alexandria to Tobruk
1 infantry moved from Algeria to Tunisia
1 infantry moved from Algeria to Morocco
Italians take Morocco from Neutral_Axis
1 infantry moved from Southern France to Spain
Italians take Spain from Neutral_True
Place Units - Italians
1 carrier placed in 95 Sea Zone
1 artillery and 1 infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 23 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : 1.17
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 2 fighters and 1 infantry; Remaining resources: 2 PUs;
Combat Move - ANZAC
2 infantry moved from Egypt to Anglo Egyptian Sudan
1 armour and 2 infantry moved from New South Wales to Queensland
Combat - ANZAC
Battle in Anglo Egyptian Sudan
ANZAC attack with 2 infantry
Italians defend with 1 infantry
ANZAC roll dice for 2 infantry in Anglo Egyptian Sudan, round 2 : 1/2 hits, 0.33 expected hits
Italians roll dice for 1 infantry in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Anglo Egyptian Sudan
ANZAC win, taking Anglo Egyptian Sudan from Italians with 1 infantry remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
Place Units - ANZAC
2 fighters and 1 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Combat Move - French
1 destroyer moved from 80 Sea Zone to 79 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : 0.67
ANZAC regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 2 infantry and 7 mech_infantrys; Remaining resources: 1 PUs;
Politics - Germans
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Germans Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Germans
1 bomber moved from France to 87 Sea Zone
3 infantry moved from Bessarabia to Ukraine
2 tactical_bombers moved from Romania to Ukraine
1 infantry moved from Finland to Vyborg
Germans take Vyborg from Russians
5 infantry moved from Karelia to Novgorod
1 artillery and 1 infantry moved from Archangel to Novgorod
1 submarine moved from 112 Sea Zone to 125 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 2 transports moved from 127 Sea Zone to 112 Sea Zone
2 infantry moved from Novgorod to Belarus
1 infantry moved from Poland to Baltic States
1 mech_infantry moved from Germany to Baltic States
1 bomber moved from Western Germany to Belarus
1 bomber moved from Normandy Bordeaux to Baltic States
1 fighter and 1 tactical_bomber moved from Normandy Bordeaux to 112 Sea Zone
Combat - Germans
Battle in 87 Sea Zone
Germans attack with 1 bomber
British defend with 2 transports
2 transports owned by the British lost in 87 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 14
Casualties for British: 2 transports
Battle in Ukraine
Germans attack with 3 infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 3 infantry
Germans roll dice for 3 infantry and 2 tactical_bombers in Ukraine, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 3 infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 2 infantry and 2 tactical_bombers in Ukraine, round 3 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 infantry in Ukraine, round 3 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans lost in Ukraine
Germans roll dice for 1 infantry and 2 tactical_bombers in Ukraine, round 4 : 1/3 hits, 1.17 expected hits
Russians roll dice for 2 infantry in Ukraine, round 4 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Ukraine
2 tactical_bombers owned by the Germans retreated
Russians win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Germans: 3 infantry
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Baltic States, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Baltic States, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Baltic States
Germans win, taking Baltic States from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Belarus
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Belarus, round 2 : 2/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Belarus, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Belarus
Germans win, taking Belarus from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Germans
1 aaGun, 5 armour, 3 artilleries, 17 infantry and 6 mech_infantrys moved from Eastern Poland to Western Ukraine
6 armour, 2 artilleries, 3 infantry and 4 mech_infantrys moved from Bessarabia to Western Ukraine
2 tactical_bombers moved from Ukraine to Western Ukraine
1 armour moved from Poland to Western Ukraine
2 aaGuns moved from Poland to Eastern Poland
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Western Germany to Switzerland
Germans take Switzerland from Neutral_True
1 infantry moved from Finland to Sweden
Germans take Sweden from Neutral_True
1 bomber moved from Baltic States to Novgorod
1 bomber moved from Belarus to Novgorod
1 bomber moved from 87 Sea Zone to Normandy Bordeaux
2 fighters and 2 tactical_bombers moved from Alexandria to Tobruk
Place Units - Germans
1 artillery and 2 infantry placed in Novgorod
3 armour and 7 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 51 PUs; end with 52 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 57 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Russians regular : 0.00
Germans regular : -1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Politics - Russians
Trigger Russians War TrueNeutral: Changing Relationship for Russians and Neutral_True from Strict_Neutral to War
Combat Move - Russians
1 infantry moved from Vologda to Archangel
Russians take Archangel from Germans
2 infantry moved from Smolensk to Belarus
1 fighter and 1 tactical_bomber moved from Bryansk to Belarus
1 infantry moved from Smolensk to Belarus
Combat - Russians
Battle in Belarus
Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Belarus, round 2 : 2/5 hits, 1.67 expected hits
Germans roll dice for 2 infantry in Belarus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - Russians
1 fighter and 1 tactical_bomber moved from Belarus to Bryansk
3 armour and 7 infantry moved from Russia to Bryansk
3 infantry moved from Volgograd to Rostov
1 infantry moved from Yenisey to Evenkiyskiy
2 aaGuns and 10 infantry moved from Yenisey to Timguska
2 infantry moved from Sakha to Siberia
1 infantry moved from Buryatia to Yakut S.S.R.
1 infantry moved from Yakut S.S.R. to Yenisey
1 infantry moved from Yenisey to Timguska
Place Units - Russians
3 infantry placed in Ukraine
10 infantry placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 30 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : 0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 2 artilleries, 2 carriers, 2 destroyers, 1 factory_minor and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Chile
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Argentina
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Venezuela
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Sweden
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Switzerland
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Spain
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Portugal
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Turkey
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Saudi Arabia
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Afghanistan
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Mozambique
Trigger Japanese Friendly With TrueNeutrals: Setting captureUnitOnEnteringBy to Germans:Italians:Japanese for territoryAttachment attached to Angola
Combat Move - Japanese
1 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
1 infantry moved from Kweichow to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Anhwe to Kweichow
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
1 infantry moved from Yunnan to Szechwan
1 infantry moved from Hunan to Kweichow
3 infantry moved from Kiangsu to Anhwe
1 infantry moved from Yunnan to Burma
1 artillery and 1 infantry moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 42 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 artillery moved from Malaya to 37 Sea Zone
1 artillery and 1 transport moved from 37 Sea Zone to 36 Sea Zone
1 infantry moved from Kwangsi to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Kwangsi to Yunnan
1 armour moved from Malaya to Yunnan
3 fighters and 3 tactical_bombers moved from Yunnan to Burma
1 infantry moved from Hunan to Yunnan
1 artillery moved from Celebes to 44 Sea Zone
1 artillery and 1 transport moved from 44 Sea Zone to 56 Sea Zone
1 artillery moved from 56 Sea Zone to Western Australia
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 45 Sea Zone to 56 Sea Zone
1 artillery and 1 infantry moved from 56 Sea Zone to Western Australia
1 submarine moved from 45 Sea Zone to 54 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 45 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 45 Sea Zone to 54 Sea Zone
1 destroyer moved from 55 Sea Zone to 54 Sea Zone
1 destroyer moved from 45 Sea Zone to 49 Sea Zone
1 battleship moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 destroyer moved from 35 Sea Zone to 54 Sea Zone
1 carrier moved from 35 Sea Zone to 54 Sea Zone
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 54 Sea Zone
1 bomber moved from Philippines to Kwangsi
Combat - Japanese
Battle in Western Australia
Battle in 54 Sea Zone
Japanese attack with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers
ANZAC defend with 1 cruiser and 1 destroyer
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters and 2 tactical_bombers in 54 Sea Zone, round 2 : 5/10 hits, 5.17 expected hits
ANZAC roll dice for 1 cruiser and 1 destroyer in 54 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Units damaged: 1 battleship owned by the Japanese
1 cruiser owned by the ANZAC and 1 destroyer owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking Western Australia from ANZAC, taking 54 Sea Zone from Neutral with 2 battleships, 2 carriers, 1 cruiser, 3 destroyers, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 20
Casualties for ANZAC: 1 cruiser and 1 destroyer
Battle in Burma
Japanese attack with 3 fighters, 1 infantry and 3 tactical_bombers
British defend with 2 infantry
Japanese roll dice for 3 fighters, 1 infantry and 3 tactical_bombers in Burma, round 2 : 4/7 hits, 3.67 expected hits
UK_Pacific roll dice for 2 infantry in Burma, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Burma
Japanese win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Non Combat Move - Japanese
2 fighters and 2 tactical_bombers moved from Kwangsi to 6 Sea Zone
1 fighter moved from Kwangsi to Japan
1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
1 carrier moved from 37 Sea Zone to 56 Sea Zone
1 cruiser and 1 destroyer moved from 37 Sea Zone to 56 Sea Zone
2 fighters moved from Kwangsi to 56 Sea Zone
3 fighters and 3 tactical_bombers moved from Burma to Kwangsi
Place Units - Japanese
2 carriers and 2 destroyers placed in 6 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 6 Sea Zone: 1 destroyer
EDIT: Adding units owned by Japanese to 16 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 factory_minor placed in Malaya
1 artillery and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Japanese regular : 0.83
UK_Pacific regular : 0.33
ANZAC regular : 0.17
@dawgoneit I assumed you wouldn’t want to scramble in SZ 54 since overwhelming odds. Let me know if I was wrong.