DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021


  • TripleA Turn Summary: Americans round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Western United States to Alaska
            1 infantry moved from British Columbia to Alaska
            1 bomber moved from Hawaiian Islands to Alaska
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            5 fighters and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
            6 fighters moved from Eastern United States to 104 Sea Zone
            2 fighters moved from Queensland to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Portugal
            1 infantry moved from 91 Sea Zone to Spain
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Portugal
            Battle in Spain
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/13 hits, 6.50 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win, taking Portugal from Italians, taking Spain from Italians with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Alaska
                Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys
                Japanese defend with 2 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Alaska, round 2 : 1/4 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Americans roll dice for 1 bomber and 2 mech_infantrys in Alaska, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Alaska to Western United States
            5 fighters and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
            6 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -4.67
    Japanese regular : 0.00
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            22 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 24 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 24 infantry in Shensi, round 2 : 2/24 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 24 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Americans
            Americans buy 1 carrier, 1 destroyer, 4 fighters and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 mech_infantrys moved from Western United States to Alaska
            1 infantry moved from British Columbia to Alaska
            1 bomber moved from Hawaiian Islands to Alaska
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            5 fighters and 1 tactical_bomber moved from United Kingdom to 104 Sea Zone
            6 fighters moved from Eastern United States to 104 Sea Zone
            2 fighters moved from Queensland to Hawaiian Islands
            1 submarine moved from 10 Sea Zone to 2 Sea Zone
            3 carriers, 1 destroyer, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 26 Sea Zone
            2 transports moved from 10 Sea Zone to 26 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from Morocco to 91 Sea Zone
            1 infantry moved from 91 Sea Zone to Portugal
            1 infantry moved from 91 Sea Zone to Spain
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 submarine moved from 92 Sea Zone to 91 Sea Zone
            1 armour and 1 mech_infantry moved from Morocco to Tunisia
                  Americans take Algeria from Italians
                  Americans take Tunisia from Italians
    
        Combat - Americans
            Battle in 2 Sea Zone
                Americans attack with 1 submarine
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 2 Sea Zone
                Americans win, taking 2 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in Portugal
            Battle in Spain
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer, 11 fighters and 1 tactical_bomber
                Germans defend with 1 destroyer and 1 submarine
                    Americans roll dice for 1 destroyer, 11 fighters and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/13 hits, 6.50 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans, 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win, taking Portugal from Italians, taking Spain from Italians with 11 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 destroyer and 1 submarine
            Battle in Alaska
                Americans attack with 1 bomber, 1 infantry and 2 mech_infantrys
                Japanese defend with 2 infantry
                    Americans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Alaska, round 2 : 1/4 hits, 1.17 expected hits
                    Japanese roll dice for 2 infantry in Alaska, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Alaska
                    Americans roll dice for 1 bomber and 2 mech_infantrys in Alaska, round 3 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry in Alaska, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Alaska
                Americans win, taking Alaska from Japanese with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
                Casualties for Japanese: 2 infantry
    
        Non Combat Move - Americans
            1 bomber moved from Alaska to Western United States
            5 fighters and 1 tactical_bomber moved from 104 Sea Zone to United Kingdom
            6 fighters moved from 104 Sea Zone to 91 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
    
        Place Units - Americans
            3 infantry placed in Western United States
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in 10 Sea Zone
            2 fighters placed in Western United States
    
        Turn Complete - Americans
            Americans collect 58 PUs; end with 58 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 63 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 73 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 83 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            22 infantry moved from Suiyuyan to Shensi
            1 infantry moved from Kansu to Shensi
            1 infantry moved from Tsinghai to Shensi
    
        Combat - Chinese
            Battle in Shensi
                Chinese attack with 24 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 24 infantry in Shensi, round 2 : 2/24 hits, 4.00 expected hits
                    Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Shensi
                Chinese win, taking Shensi from Japanese with 24 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Shensi
    
        Turn Complete - Chinese
            Chinese collect 5 PUs; end with 6 PUs
    
        Purchase Units - British
            British buy 1 artillery and 8 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 3 infantry moved from Iraq to Turkey
            1 bomber, 7 fighters and 1 tactical_bomber moved from Persia to Turkey
            1 infantry moved from Persia to Northwest Persia
            2 mech_infantrys moved from Eastern Persia to Persia
            1 infantry moved from Rhodesia to Union of South Africa
            1 cruiser moved from 101 Sea Zone to 91 Sea Zone
    
        Combat - British
            Battle in Turkey
                British attack with 1 artillery, 1 bomber, 7 fighters, 3 infantry and 1 tactical_bomber
                Italians defend with 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
                    British roll dice for 1 artillery, 1 bomber, 7 fighters, 3 infantry and 1 tactical_bomber in Turkey, round 2 : 7/13 hits, 5.83 expected hits
                    Italians roll dice for 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys in Turkey, round 2 : 3/10 hits, 3.50 expected hits
                    3 mech_infantrys owned by the Italians, 1 artillery owned by the Italians, 3 infantry owned by the Italians and 3 infantry owned by the British lost in Turkey
                    British roll dice for 1 artillery, 1 bomber, 7 fighters and 1 tactical_bomber in Turkey, round 3 : 2/10 hits, 5.17 expected hits
                    Italians roll dice for 1 armour and 2 artilleries in Turkey, round 3 : 0/3 hits, 1.17 expected hits
                    2 artilleries owned by the Italians lost in Turkey
                    British roll dice for 1 artillery, 1 bomber, 7 fighters and 1 tactical_bomber in Turkey, round 4 : 3/10 hits, 5.17 expected hits
                    Italians roll dice for 1 armour in Turkey, round 4 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Italians lost in Turkey
                British win, taking Turkey from Italians with 1 artillery, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 30
                Casualties for British: 3 infantry
                Casualties for Italians: 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys
    
        Non Combat Move - British
            7 fighters and 1 tactical_bomber moved from Turkey to Persia
            1 bomber moved from Turkey to Egypt
    
        Place Units - British
            3 infantry placed in Union of South Africa
            1 artillery and 1 infantry placed in Egypt
            British undo move 1.
            2 infantry placed in Union of South Africa
            1 infantry placed in Union of South Africa
            4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 4
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 3,6,5,4,6,5
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 1,5,4,5
            British collect 34 PUs (4 lost to blockades); end with 34 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -2.00
    Americans regular : -4.67
    Italians regular : -2.17
    Japanese regular : -0.33
    Germans regular : 0.50
    British regular : -4.17
    

    Savegame


  • TripleA Turn Summary: Italians round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - Italians
            Italians buy 2 artilleries, 4 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Crete to 99 Sea Zone
            1 cruiser and 1 marine moved from 99 Sea Zone to 98 Sea Zone
            1 marine moved from 98 Sea Zone to Egypt
            1 artillery and 1 infantry moved from Alexandria to Egypt
            1 fighter and 1 tactical_bomber moved from Southern Italy to Egypt
            1 bomber moved from Southern Italy to Egypt
            1 submarine moved from 98 Sea Zone to 99 Sea Zone
            1 infantry moved from Northern Italy to Southern France
            1 mech_infantry moved from Northern Italy to Southern France
            1 armour, 1 infantry and 1 mech_infantry moved from Greece to Turkey
            1 submarine moved from 99 Sea Zone to 98 Sea Zone
    
        Combat - Italians
            Battle in Turkey
                Italians attack with 1 armour, 1 infantry and 1 mech_infantry
                British defend with 1 artillery
                    Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Turkey, round 2 : 3/3 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Turkey
                Italians win, taking Turkey from British with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Egypt
                Italians attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber
                British defend with 1 airfield, 1 artillery, 1 bomber, 1 factory_minor, 1 harbour and 1 infantry; ANZAC defend with 1 infantry
                    Italians roll dice for 1 cruiser in Egypt, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Egypt, round 2 : 1/6 hits, 2.83 expected hits
                    British roll dice for 1 artillery, 1 bomber and 2 infantry in Egypt, round 2 : 0/4 hits, 1.17 expected hits
                    1 bomber owned by the British lost in Egypt
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry, 1 marine and 1 tactical_bomber in Egypt, round 3 : 2/6 hits, 2.83 expected hits
                    British roll dice for 1 artillery and 2 infantry in Egypt, round 3 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the ANZAC, 1 infantry owned by the British and 1 infantry owned by the Italians lost in Egypt
                    Italians roll dice for 1 artillery, 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber in Egypt, round 4 : 2/5 hits, 2.50 expected hits
                    British roll dice for 1 artillery in Egypt, round 4 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Egypt
                Italians win, taking Egypt from British with 1 artillery, 1 bomber, 1 fighter, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 19
                Casualties for British: 1 artillery, 1 bomber and 1 infantry
                Casualties for Italians: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Egypt to Alexandria
            1 fighter and 1 tactical_bomber moved from Egypt to Alexandria
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Greece
            1 tactical_bomber placed in Southern Italy
            1 artillery and 2 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 18 PUs; end with 18 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -1.50
    British regular : -1.83
    

    Savegame


  • TripleA Turn Summary: ANZAC round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            3 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: French round 11

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 11
    
        Purchase Units - ANZAC
            ANZAC buy 2 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Queensland to 54 Sea Zone
            1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 infantry moved from 42 Sea Zone to Java
            3 destroyers moved from 62 Sea Zone to 54 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
                  ANZAC take 42 Sea Zone from Japanese
    
        Combat - ANZAC
            Battle in Java
            Battle in Sumatra
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 18 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 1 armour, 1 destroyer, 1 factory_minor, 1 fighter, 17 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            1 infantry moved from Caucasus to Northwest Persia
            1 mech_infantry moved from Caucasus to Iraq
                  Germans take Iraq from British
            1 mech_infantry moved from Caucasus to Syria
                  Germans take Syria from British
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 artillery and 1 infantry moved from Archangel to Smolensk
            1 infantry moved from Novgorod to Belarus
            1 mech_infantry moved from Eastern Poland to Smolensk
            2 infantry moved from Novgorod to Archangel
            3 infantry moved from Ukraine to Bryansk
            1 bomber moved from Novgorod to Smolensk
            1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
            1 armour moved from Yenisey to Urals
            1 armour moved from Yenisey to Novosibirsk
            1 submarine moved from 109 Sea Zone to 104 Sea Zone
            2 fighters moved from Scotland to 104 Sea Zone
            2 tactical_bombers moved from 112 Sea Zone to 104 Sea Zone
            1 bomber moved from Novgorod to Smolensk
            1 bomber moved from Novgorod to Bryansk
            1 bomber moved from Novgorod to Smolensk
    
        Combat - Germans
            Battle in Novosibirsk
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 3 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Urals
                Germans attack with 1 armour
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour in Urals, round 2 : 1/1 hits, 0.50 expected hits
                    Russians roll dice for 1 infantry in Urals, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Germans lost in Urals
                Russians win with no units remaining. Battle score for attacker is -3
                Casualties for Germans: 1 armour
                Casualties for Russians: 1 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 2 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 2 tactical_bombers in 104 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
            Battle in Smolensk
                Germans attack with 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry
                Russians defend with 3 infantry
                    Germans roll dice for 1 artillery, 3 bombers, 1 infantry and 1 mech_infantry in Smolensk, round 2 : 2/6 hits, 2.83 expected hits
                    Russians roll dice for 3 infantry in Smolensk, round 2 : 2/3 hits, 1.00 expected hits
                    2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery and 3 bombers in Smolensk, round 3 : 2/4 hits, 2.33 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 3 bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 1 infantry and 1 mech_infantry
                Casualties for Russians: 3 infantry
            Battle in Northwest Persia
                Germans attack with 1 artillery and 2 infantry
                British defend with 1 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 0.83 expected hits
                    British roll dice for 1 infantry in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Northwest Persia
                Germans win, taking Northwest Persia from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
            Battle in Bryansk
                Germans attack with 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber
                Russians defend with 3 infantry
                    Germans roll dice for 1 bomber, 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 4/6 hits, 2.33 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine
            1 armour, 8 artilleries, 3 infantry and 3 mech_infantrys moved from Volgograd to Rostov
            1 armour, 1 artillery and 1 infantry moved from Caucasus to Rostov
            1 armour, 9 artilleries, 1 fighter, 1 infantry, 3 mech_infantrys and 1 tactical_bomber moved from Ukraine to Rostov
            1 bomber moved from Bryansk to Rostov
            1 bomber moved from Smolensk to Rostov
            2 bombers moved from Smolensk to Novgorod
            1 mech_infantry moved from Eastern Poland to Ukraine
            3 infantry moved from Bessarabia to Ukraine
            3 infantry moved from Romania to Bessarabia
            3 transports moved from 111 Sea Zone to 112 Sea Zone
            6 infantry moved from Western Germany to 112 Sea Zone
            1 transport moved from 111 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            6 infantry and 3 transports moved from 112 Sea Zone to 111 Sea Zone
            8 infantry moved from 111 Sea Zone to Scotland
            3 destroyers moved from 112 Sea Zone to 111 Sea Zone
            1 carrier moved from 112 Sea Zone to 111 Sea Zone
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            2 submarines moved from 109 Sea Zone to 111 Sea Zone
            2 fighters moved from 104 Sea Zone to Scotland
            1 tactical_bomber moved from 104 Sea Zone to Scotland
            1 tactical_bomber moved from 104 Sea Zone to 111 Sea Zone
    
        Place Units - Germans
            1 infantry placed in Volgograd
            1 factory_minor placed in Scotland
            2 infantry placed in Normandy Bordeaux
            1 destroyer placed in 110 Sea Zone
            1 submarine placed in 112 Sea Zone
            4 infantry placed in Western Germany
            3 infantry placed in Novgorod
            3 infantry placed in Ukraine
            1 armour and 2 infantry placed in Romania
            1 fighter placed in Western Germany
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 74 PUs; end with 74 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 81 PUs
            Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 85 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 90 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 100 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 1.67
    Germans regular : 1.50
    British regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Russians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Tambov to Kazakhstan
                  Russians take Kazakhstan from Germans
            2 infantry moved from Samara to Novosibirsk
            1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk
            1 infantry moved from Russia to Samara
            2 infantry moved from Tambov to Bryansk
            2 fighters moved from Russia to Bryansk
            2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Smolensk
            1 artillery and 2 infantry moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery
            Battle in Novosibirsk
                Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 1 armour
                    Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.50 expected hits
                    Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits
                    1 armour owned by the Germans lost in Novosibirsk
                Russians win, taking Novosibirsk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 1 armour
            Battle in Bryansk
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            2 fighters moved from Bryansk to Russia
            6 aaGuns, 5 armour, 12 artilleries and 44 infantry moved from Tambov to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.17
    Russians regular : 1.67
    

    Savegame


  • TripleA Turn Summary: Japanese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            2 infantry moved from Midway to 25 Sea Zone
            2 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone
            2 infantry moved from 31 Sea Zone to Wake Island
            3 artilleries and 5 infantry moved from Shan State to Burma
                  Japanese take Burma from UK_Pacific
            8 artilleries and 20 infantry moved from Yunnan to Burma
            1 submarine moved from 37 Sea Zone to 79 Sea Zone
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 submarine moved from 37 Sea Zone to 42 Sea Zone
            1 fighter moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone
            1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from Malaya to 37 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 infantry moved from Malaya to Shan State
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 fighter and 2 tactical_bombers moved from Kweichow to Shensi
            1 fighter moved from Kweichow to Shensi
            1 armour, 6 artilleries, 12 infantry and 1 mech_infantry moved from Hopei to Shensi
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 tactical_bomber moved from Kwangsi to Shensi
            1 fighter moved from Kwangsi to Shensi
            1 infantry moved from Szechwan to Sikang
                  Japanese take Sikang from Chinese
            1 infantry moved from Kweichow to Szechwan
            1 artillery moved from Anhwe to Kweichow
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            1 artillery moved from Sakha to Buryatia
                  Japanese take Buryatia from Russians
            1 infantry moved from Amur to Buryatia
            1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 72 Sea Zone
            1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone
            1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory
            1 marine moved from 72 Sea Zone to Kenya
            1 fighter moved from 41 Sea Zone to Sumatra
            1 tactical_bomber moved from 41 Sea Zone to Sumatra
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Kenya
            Battle in Tanganyika Territory
            Battle in Wake Island
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits
                    ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Kenya from British, taking Tanganyika Territory from British, taking Wake Island from Americans, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for ANZAC: 1 infantry
            Battle in Shensi
                Japanese attack with 1 armour, 6 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 25 infantry
                    Japanese roll dice for 1 armour, 6 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Shensi, round 2 : 2/26 hits, 9.17 expected hits
                    Chinese roll dice for 25 infantry in Shensi, round 2 : 12/25 hits, 8.33 expected hits
                    12 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi
                3 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese retreated
                1 mech_infantry owned by the Japanese, 6 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Hopei
                Chinese win with 23 infantry remaining. Battle score for attacker is -30
                Casualties for Japanese: 12 infantry
                Casualties for Chinese: 2 infantry
            Battle in 42 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 1 destroyer and 1 transport
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits
                    ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone
                Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
                Casualties for Japanese: 1 submarine
                Casualties for ANZAC: 1 destroyer and 1 transport
    
        Non Combat Move - Japanese
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to Kweichow: 1 armour, 6 artilleries and 1 mech_infantry
            EDIT: Removing units owned by Japanese from Hopei: 1 armour, 6 artilleries and 1 mech_infantry
            EDIT: Turning off Edit Mode
            1 fighter moved from Sumatra to 37 Sea Zone
            1 tactical_bomber moved from Sumatra to 37 Sea Zone
            3 fighters and 3 tactical_bombers moved from Shensi to Kweichow
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
            1 artillery and 1 infantry moved from 35 Sea Zone to Philippines
            2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone
            1 carrier moved from 25 Sea Zone to 6 Sea Zone
            1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone
            1 destroyer moved from 25 Sea Zone to 16 Sea Zone
            1 fighter moved from 42 Sea Zone to Philippines
            1 tactical_bomber moved from 42 Sea Zone to Philippines
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            2 infantry placed in Kiangsu
            1 transport placed in 19 Sea Zone
            1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
            EDIT: Turning off Edit Mode
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 3.67
    Japanese regular : -7.50
    ANZAC regular : 0.33
    

    Savegame


  • @dawgoneit Wow, just wow. I only killed two Chinese infantry and you slaughtered my attack force.


  • TripleA Turn Summary: Americans round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 destroyers, 1 harbour, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
            2 mech_infantrys moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            6 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            5 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            3 carriers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 bomber moved from Western United States to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Central United States
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 104 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Algeria: 1 infantry
            EDIT: Adding units owned by Americans to Morocco: 1 infantry
            EDIT: Turning off Edit Mode
            5 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 104 Sea Zone to Morocco
            5 fighters moved from 104 Sea Zone to United Kingdom
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            3 destroyers placed in 10 Sea Zone
            1 harbour placed in Morocco
            1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.33
    Germans regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            23 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 23 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 23 infantry in Suiyuyan, round 2 : 3/23 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 23 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Americans
            Americans buy 1 armour, 4 destroyers, 1 harbour, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 armour and 1 mech_infantry moved from Tunisia to Tobruk
                  Americans take Libya from Italians
                  Americans take Tobruk from Italians
            2 mech_infantrys moved from Morocco to Tunisia
            1 infantry moved from Morocco to Algeria
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            2 transports moved from 91 Sea Zone to 89 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            6 fighters moved from 91 Sea Zone to 104 Sea Zone
            1 submarine moved from 91 Sea Zone to 110 Sea Zone
            5 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone
            3 carriers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            2 transports moved from 26 Sea Zone to 10 Sea Zone
            1 destroyer moved from 10 Sea Zone to 25 Sea Zone
            1 destroyer moved from 26 Sea Zone to 54 Sea Zone
            1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Western United States to 91 Sea Zone
            1 infantry moved from Western United States to Central United States
            1 bomber moved from Western United States to 31 Sea Zone
            2 fighters moved from Hawaiian Islands to Central United States
    
        Combat - Americans
            Battle in 31 Sea Zone
                Americans attack with 1 bomber
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 31 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 104 Sea Zone
                Americans attack with 1 destroyer and 6 fighters
                Germans defend with 1 submarine
                    Americans roll dice for 1 destroyer and 6 fighters in 104 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone
                Americans win with 6 fighters remaining. Battle score for attacker is -2
                Casualties for Americans: 1 destroyer
                Casualties for Germans: 1 submarine
            Battle in 110 Sea Zone
                Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 110 Sea Zone
                Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            Turning on Edit Mode
            EDIT: Removing units owned by Americans from Algeria: 1 infantry
            EDIT: Adding units owned by Americans to Morocco: 1 infantry
            EDIT: Turning off Edit Mode
            5 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom
            1 destroyer moved from 91 Sea Zone to 110 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 fighter moved from 104 Sea Zone to Morocco
            5 fighters moved from 104 Sea Zone to United Kingdom
            1 bomber moved from 31 Sea Zone to Hawaiian Islands
    
        Place Units - Americans
            1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone
            3 destroyers placed in 10 Sea Zone
            1 harbour placed in Morocco
            1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 59 PUs; end with 59 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            23 infantry moved from Shensi to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 23 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 23 infantry in Suiyuyan, round 2 : 3/23 hits, 3.83 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 23 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Persia to Iraq
            1 fighter and 1 tactical_bomber moved from Persia to Egypt
            1 fighter moved from Persia to Egypt
            1 artillery and 2 mech_infantrys moved from Persia to Northwest Persia
            3 fighters moved from Persia to Northwest Persia
            2 fighters moved from Persia to Iraq
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 artillery, 3 fighters and 2 mech_infantrys
                Germans defend with 1 artillery and 2 infantry
                    British roll dice for 1 artillery, 3 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 1/6 hits, 2.33 expected hits
                    Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia
                    British roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Northwest Persia, round 3 : 2/5 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northwest Persia
                British win, taking Northwest Persia from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 2
                Casualties for British: 2 mech_infantrys
                Casualties for Germans: 1 artillery and 2 infantry
            Battle in Iraq
                British attack with 2 fighters and 1 infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits
                    Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Iraq
                British win, taking Iraq from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Egypt
                British attack with 2 fighters and 1 tactical_bomber
                Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 marine
                    British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 2 : 1/3 hits, 1.67 expected hits
                    Italians roll dice for 1 artillery and 1 marine in Egypt, round 2 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt
                    British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/2 hits, 1.17 expected hits
                    Italians roll dice for 1 marine in Egypt, round 3 : 0/1 hits, 0.33 expected hits
                    1 marine owned by the Italians lost in Egypt
                British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1
                Casualties for British: 1 fighter
                Casualties for Italians: 1 artillery and 1 marine
    
        Non Combat Move - British
            1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan
            2 fighters moved from Iraq to Trans-Jordan
            3 fighters moved from Northwest Persia to Trans-Jordan
    
        Place Units - British
            1 armour, 1 infantry and 1 mech_infantry placed in Persia
            1 infantry placed in Union of South Africa
            6 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,4,2,5
            British collect 30 PUs (1 lost to blockades); end with 30 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5
            UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : -0.83
    Americans regular : 1.33
    Italians regular : 0.00
    Japanese regular : -0.33
    Germans regular : 0.50
    British regular : -1.50
    

    Savegame


  • @dannyduck716 said in DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021:

    @dawgoneit Wow, just wow. I only killed two Chinese infantry and you slaughtered my attack force.

    at least i have something going for me


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Turkey to Iraq
            1 infantry moved from Turkey to Northwest Persia
            1 bomber moved from Alexandria to Northwest Persia
            1 artillery and 2 infantry moved from Greece to Turkey
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Southern France to Spain
            2 infantry and 1 mech_infantry moved from Southern France to Spain
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Spain
                Italians attack with 1 artillery, 4 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Spain, round 2 : 0/6 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Spain, round 3 : 1/6 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Spain
                Italians win, taking Spain from Americans with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Greece
            1 tactical_bomber moved from Southern Italy to Egypt
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            1 armour and 1 mech_infantry placed in Greece
            1 artillery and 1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -1.17
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 2 destroyers
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 2 destroyers
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries, 1 destroyer, 11 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Syria to Iraq
            1 infantry moved from Volgograd to Samara
            2 infantry moved from Archangel to Vologda
            2 bombers moved from Novgorod to Vologda
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Rostov to Kazakhstan
            1 bomber moved from Rostov to Kazakhstan
            1 bomber moved from Rostov to Samara
            1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 artillery and 1 infantry moved from Rostov to Tambov
            1 fighter moved from Rostov to Smolensk
            2 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 submarines moved from 111 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Scotland to 110 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit scramble in SZ 110?


  • @dannyduck716 no scramble

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