DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021


  • @dannyduck716 said in DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021:

    @dawgoneit Wow, just wow. I only killed two Chinese infantry and you slaughtered my attack force.

    at least i have something going for me


  • TripleA Turn Summary: Italians round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - Italians
            Italians buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 armour and 1 mech_infantry moved from Turkey to Iraq
            1 infantry moved from Turkey to Northwest Persia
            1 bomber moved from Alexandria to Northwest Persia
            1 artillery and 2 infantry moved from Greece to Turkey
            1 cruiser moved from 98 Sea Zone to 97 Sea Zone
            1 artillery and 2 infantry moved from Southern France to Spain
            2 infantry and 1 mech_infantry moved from Southern France to Spain
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 bomber and 1 infantry
                British defend with 1 artillery
                    Italians roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits
                    British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for British: 1 artillery
            Battle in Spain
                Italians attack with 1 artillery, 4 infantry and 1 mech_infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Spain, round 2 : 0/6 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits
                    Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Spain, round 3 : 1/6 hits, 1.33 expected hits
                    Americans roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Spain
                Italians win, taking Spain from Americans with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
            Battle in Iraq
                Italians attack with 1 armour and 1 mech_infantry
                British defend with 1 infantry
                    Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits
                    British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Iraq
                Italians win, taking Iraq from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Italians
            1 bomber moved from Northwest Persia to Greece
            1 tactical_bomber moved from Southern Italy to Egypt
            1 fighter and 1 tactical_bomber moved from Alexandria to Egypt
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Egypt
            1 armour and 1 mech_infantry placed in Greece
            1 artillery and 1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 22 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.67
    Italians regular : -1.17
    British regular : -0.67
    

    Savegame


  • TripleA Turn Summary: ANZAC round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 2 destroyers
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Turn Summary: French round 12

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 12
    
        Purchase Units - ANZAC
            ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 destroyers moved from 54 Sea Zone to 41 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in 41 Sea Zone
                ANZAC attack with 2 destroyers
                Japanese defend with 1 destroyer and 1 transport
                    ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Japanese lost in 41 Sea Zone
                    1 transport owned by the Japanese lost in 41 Sea Zone
                ANZAC win, taking 41 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 15
                Casualties for Japanese: 1 destroyer and 1 transport
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.33
    

    Savegame


  • TripleA Manual Gamesave Post: Germans round 13

    TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries, 1 destroyer, 11 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Syria to Iraq
            1 infantry moved from Volgograd to Samara
            2 infantry moved from Archangel to Vologda
            2 bombers moved from Novgorod to Vologda
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Rostov to Kazakhstan
            1 bomber moved from Rostov to Kazakhstan
            1 bomber moved from Rostov to Samara
            1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 artillery and 1 infantry moved from Rostov to Tambov
            1 fighter moved from Rostov to Smolensk
            2 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 submarines moved from 111 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Scotland to 110 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
    
        Combat - Germans
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit scramble in SZ 110?


  • @dannyduck716 no scramble


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries, 1 destroyer, 11 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Syria to Iraq
            1 infantry moved from Volgograd to Samara
            2 infantry moved from Archangel to Vologda
            2 bombers moved from Novgorod to Vologda
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Rostov to Kazakhstan
            1 bomber moved from Rostov to Kazakhstan
            1 bomber moved from Rostov to Samara
            1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 artillery and 1 infantry moved from Rostov to Tambov
            1 fighter moved from Rostov to Smolensk
            2 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 submarines moved from 111 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Scotland to 110 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 110 Sea Zone
                Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 submarines
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Smolensk
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 2 bombers and 1 infantry in Vologda, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Novgorod
            1 bomber moved from Samara to Novgorod
            1 bomber moved from Kazakhstan to Novgorod
            1 fighter moved from Smolensk to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            1 artillery and 2 infantry moved from Rostov to Caucasus
            4 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            3 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Ukraine
            1 fighter moved from Western Germany to Egypt
            2 transports moved from 111 Sea Zone to 112 Sea Zone
            4 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            4 infantry moved from 111 Sea Zone to Scotland
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Scotland
            1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
            1 transport moved from 111 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            2 infantry moved from France to Normandy Bordeaux
            1 armour moved from Novgorod to Nenetsia
            3 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Romania
            1 artillery and 2 infantry placed in Novgorod
            1 destroyer placed in 111 Sea Zone
            2 submarines placed in 112 Sea Zone
            1 artillery and 1 infantry placed in Scotland
            1 artillery and 1 infantry placed in Normandy Bordeaux
            2 infantry placed in Western Germany
            1 tactical_bomber placed in Western Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Russians regular : -0.67
    Germans regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Germans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 5 artilleries, 1 destroyer, 11 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 mech_infantry moved from Syria to Iraq
            1 infantry moved from Volgograd to Samara
            2 infantry moved from Archangel to Vologda
            2 bombers moved from Novgorod to Vologda
            1 infantry moved from Belarus to Smolensk
            1 mech_infantry moved from Rostov to Kazakhstan
            1 bomber moved from Rostov to Kazakhstan
            1 bomber moved from Rostov to Samara
            1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
            1 mech_infantry moved from Rostov to Northwest Persia
            1 artillery and 1 infantry moved from Rostov to Tambov
            1 fighter moved from Rostov to Smolensk
            2 infantry moved from Ukraine to Bryansk
            1 tactical_bomber moved from Rostov to Bryansk
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            2 submarines moved from 111 Sea Zone to 110 Sea Zone
            2 fighters and 1 tactical_bomber moved from Scotland to 110 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone
            1 destroyer moved from 111 Sea Zone to 110 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Bryansk
                Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in 110 Sea Zone
                Germans attack with 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers
                Americans defend with 1 destroyer and 1 submarine
                    Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
                    Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits
                    Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits
                    Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 110 Sea Zone
                Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2
                Casualties for Germans: 2 submarines
                Casualties for Americans: 1 destroyer and 1 submarine
            Battle in Smolensk
                Germans attack with 1 fighter and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Kazakhstan
                Germans attack with 1 bomber and 1 mech_infantry
                Russians defend with 1 mech_infantry
                    Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits
                    Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
                Germans win with 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Samara
                Germans attack with 1 bomber and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 2/2 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Vologda
                Germans attack with 2 bombers and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 1/4 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                    Germans roll dice for 2 bombers and 1 infantry in Vologda, round 3 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 7
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 2 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Vologda to Novgorod
            1 bomber moved from Samara to Novgorod
            1 bomber moved from Kazakhstan to Novgorod
            1 fighter moved from Smolensk to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            1 artillery and 2 infantry moved from Rostov to Caucasus
            4 infantry moved from Ukraine to Rostov
            1 mech_infantry moved from Ukraine to Rostov
            3 infantry moved from Bessarabia to Ukraine
            2 infantry moved from Romania to Bessarabia
            1 armour moved from Romania to Ukraine
            1 fighter moved from Western Germany to Egypt
            2 transports moved from 111 Sea Zone to 112 Sea Zone
            4 infantry moved from Western Germany to 112 Sea Zone
            4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            4 infantry moved from 111 Sea Zone to Scotland
            2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Scotland
            1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone
            1 transport moved from 111 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            2 infantry moved from France to Normandy Bordeaux
            1 armour moved from Novgorod to Nenetsia
            3 infantry moved from Novgorod to Belarus
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Romania
            1 artillery and 2 infantry placed in Novgorod
            1 destroyer placed in 111 Sea Zone
            2 submarines placed in 112 Sea Zone
            1 artillery and 1 infantry placed in Scotland
            1 artillery and 1 infantry placed in Normandy Bordeaux
            2 infantry placed in Western Germany
            1 tactical_bomber placed in Western Germany
            1 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 1.50
    Russians regular : -0.67
    Germans regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Russians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Novosibirsk to Timguska
                  Russians take Timguska from Germans
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Vologda
            2 infantry moved from Russia to Smolensk
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 fighter and 1 tactical_bomber moved from Russia to Bryansk
            1 fighter moved from Russia to Tambov
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Smolensk
            1 artillery moved from Russia to Vologda
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
            Battle in Bryansk
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Smolensk to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Tambov to Russia
            2 infantry moved from Russia to Vologda
            1 infantry moved from Novosibirsk to Urals
            1 armour moved from Russia to Novosibirsk
            1 armour moved from Russia to Novosibirsk
            1 armour moved from Russia to Novosibirsk
            1 armour moved from Russia to Urals
            1 armour moved from Russia to Urals
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Germans regular : -1.67
    Russians regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Japanese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Japanese
            Japanese buy 2 artilleries, 4 destroyers, 8 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Buryatia to Yakut S.S.R.
                  Japanese take Yakut S.S.R. from Russians
            1 artillery moved from Buryatia to Ulaanbaatar
                  Japanese take Ulaanbaatar from Russians
            1 infantry moved from Sikang to Tsinghai
                  Japanese take Tsinghai from Chinese
            1 infantry moved from Szechwan to Sikang
            1 infantry moved from Hopei to Shensi
                  Japanese take Shensi from Chinese
            7 artilleries moved from Kweichow to Hopei
            1 armour and 1 mech_infantry moved from Kweichow to Hopei
            1 artillery and 2 infantry moved from Anhwe to Hopei
            2 infantry moved from Kiangsu to Anhwe
            1 infantry moved from Yunnan to Kweichow
            1 infantry moved from Yunnan to Szechwan
            1 artillery moved from Yunnan to Burma
            1 infantry moved from Shan State to Burma
            1 artillery and 2 infantry moved from French Indo China to Yunnan
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 submarine moved from 79 Sea Zone to 80 Sea Zone
            1 artillery moved from Tanganyika Territory to Belgian Congo
                  Japanese take Belgian Congo from British
            1 transport moved from 35 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from Celebes to 44 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 submarine moved from 37 Sea Zone to 41 Sea Zone
            1 submarine moved from 35 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone
            1 destroyer moved from 37 Sea Zone to 41 Sea Zone
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone
            2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone
            1 transport moved from 19 Sea Zone to 35 Sea Zone
            1 destroyer moved from 37 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport
                ANZAC defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits
                    ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8
                Casualties for ANZAC: 1 destroyer
            Battle in 41 Sea Zone
                Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber
                ANZAC defend with 2 destroyers
                    Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
                    ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
                    2 destroyers owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for ANZAC: 2 destroyers
            Battle in Java
                Japanese attack with 1 artillery and 1 infantry
                ANZAC defend with 1 infantry
                    Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for ANZAC: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone
            2 fighters and 2 tactical_bombers moved from Kweichow to Hopei
            1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi
            1 marine moved from Kenya to 72 Sea Zone
            1 marine moved from 72 Sea Zone to French Madagascar
                  Japanese take French Madagascar from Neutral_Axis
            1 infantry moved from Tanganyika Territory to Mozambique
                  Japanese take Mozambique from Neutral_True
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            3 infantry placed in Kiangsu
            1 infantry placed in Japan
            4 destroyers and 1 transport placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 74 PUs; end with 76 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs
            Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.67
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            2 mech_infantrys moved from Tunisia to Tobruk
            1 destroyer, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Central United States to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 fighter moved from Morocco to United Kingdom
            1 bomber moved from Hawaiian Islands to Eastern United States
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 artilleries placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 bomber and 5 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Japanese regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            25 infantry moved from Suiyuyan to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Americans
            Americans buy 3 artilleries, 1 bomber, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 mech_infantry moved from Tobruk to Alexandria
                  British take Alexandria from Italians
            2 mech_infantrys moved from Tunisia to Tobruk
            1 destroyer, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone
            1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone
            3 destroyers moved from 10 Sea Zone to 26 Sea Zone
            2 fighters moved from Central United States to 91 Sea Zone
            2 fighters moved from 91 Sea Zone to United Kingdom
            1 fighter moved from Morocco to United Kingdom
            1 bomber moved from Hawaiian Islands to Eastern United States
    
        Combat - Americans
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber
                Japanese defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits
                    Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone
                    1 transport owned by the Japanese lost in 42 Sea Zone
                Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone
            1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone
            1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco
            1 infantry moved from Morocco to Algeria
            1 artillery and 3 infantry moved from Western United States to 10 Sea Zone
            1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
            2 transports moved from 89 Sea Zone to 101 Sea Zone
            1 infantry moved from Central United States to Eastern United States
    
        Place Units - Americans
            2 artilleries placed in Eastern United States
            1 transport placed in 10 Sea Zone
            1 artillery and 1 infantry placed in Western United States
            1 bomber and 5 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 57 PUs; end with 57 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            25 infantry moved from Suiyuyan to Kansu
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 2 PUs; end with 3 PUs
    
        Purchase Units - British
            British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia
            6 fighters and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia
    
        Combat - British
            Battle in Northwest Persia
                British attack with 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 armour and 2 mech_infantrys; Italians defend with 1 infantry
                    British roll dice for 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 7/10 hits, 4.50 expected hits
                    Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.50 expected hits
                    1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the Italians lost in Northwest Persia
                British win, taking Northwest Persia from Italians with 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17
                Casualties for Germans: 1 armour and 2 mech_infantrys
                Casualties for Italians: 1 infantry
    
        Non Combat Move - British
            6 fighters and 1 tactical_bomber moved from Northwest Persia to Persia
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            1 artillery placed in Union of South Africa
            1 artillery and 4 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,2,5
            British collect 25 PUs (3 lost to blockades); end with 25 PUs
    
        Place Units - UK_Pacific
            1 artillery placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3
            UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs
            Some Units in India change ownership: 1 artillery
    

    Combat Hit Differential Summary :

    Americans regular : -1.50
    Italians regular : -1.50
    Japanese regular : 0.50
    British regular : 2.50
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Turkey to Northwest Persia
            1 fighter and 2 tactical_bombers moved from Egypt to Northwest Persia
            1 armour and 1 mech_infantry moved from Greece to Northwest Persia
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 bomber moved from Greece to Alexandria
            1 armour moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 artillery and 1 infantry moved from Spain to Portugal
            1 artillery and 1 infantry moved from Southern France to Spain
            1 infantry moved from Spain to Portugal
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/8 hits, 3.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Alexandria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Portugal
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Portugal, round 2 : 3/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Portugal
                Italians win, taking Portugal from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 2 tactical_bombers moved from Northwest Persia to Greece
            1 bomber moved from Alexandria to Egypt
            1 mech_infantry moved from Iraq to Saudi Arabia
                  Italians take Saudi Arabia from Neutral_True
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 marine placed in Southern Italy
            1 fighter placed in Egypt
            2 infantry placed in Egypt
            2 infantry placed in Greece
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 4.50
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - Italians
            Italians buy 1 destroyer, 1 fighter, 4 infantry and 1 marine; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
            1 artillery and 2 infantry moved from Turkey to Northwest Persia
            1 fighter and 2 tactical_bombers moved from Egypt to Northwest Persia
            1 armour and 1 mech_infantry moved from Greece to Northwest Persia
            1 infantry moved from Egypt to Anglo Egyptian Sudan
                  Italians take Anglo Egyptian Sudan from British
            1 artillery and 1 infantry moved from Egypt to Alexandria
            1 bomber moved from Greece to Alexandria
            1 armour moved from Iraq to Trans-Jordan
                  Italians take Trans-Jordan from British
            1 artillery and 1 infantry moved from Spain to Portugal
            1 artillery and 1 infantry moved from Southern France to Spain
            1 infantry moved from Spain to Portugal
    
        Combat - Italians
            Battle in Northwest Persia
                Italians attack with 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers
                British defend with 1 armour, 1 infantry and 1 mech_infantry
                    Italians roll dice for 1 armour, 1 artillery, 1 fighter, 2 infantry, 1 mech_infantry and 2 tactical_bombers in Northwest Persia, round 2 : 6/8 hits, 3.33 expected hits
                    British roll dice for 1 armour, 1 infantry and 1 mech_infantry in Northwest Persia, round 2 : 2/3 hits, 1.17 expected hits
                    1 mech_infantry owned by the British, 1 infantry owned by the British, 2 infantry owned by the Italians and 1 armour owned by the British lost in Northwest Persia
                Italians win, taking Northwest Persia from British with 1 armour, 1 artillery, 1 fighter, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
                Casualties for Italians: 2 infantry
                Casualties for British: 1 armour, 1 infantry and 1 mech_infantry
            Battle in Alexandria
                Italians attack with 1 artillery, 1 bomber and 1 infantry
                Americans defend with 1 mech_infantry
                    Italians roll dice for 1 artillery, 1 bomber and 1 infantry in Alexandria, round 2 : 1/3 hits, 1.33 expected hits
                    British roll dice for 1 mech_infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Americans lost in Alexandria
                Italians win, taking Alexandria from British with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Americans: 1 mech_infantry
            Battle in Portugal
                Italians attack with 1 artillery and 2 infantry
                Americans defend with 1 infantry
                    Italians roll dice for 1 artillery and 2 infantry in Portugal, round 2 : 3/3 hits, 0.83 expected hits
                    Americans roll dice for 1 infantry in Portugal, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans lost in Portugal
                Italians win, taking Portugal from Americans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Americans: 1 infantry
    
        Non Combat Move - Italians
            1 fighter and 2 tactical_bombers moved from Northwest Persia to Greece
            1 bomber moved from Alexandria to Egypt
            1 mech_infantry moved from Iraq to Saudi Arabia
                  Italians take Saudi Arabia from Neutral_True
    
        Place Units - Italians
            1 destroyer placed in 97 Sea Zone
            1 marine placed in Southern Italy
            1 fighter placed in Egypt
            2 infantry placed in Egypt
            2 infantry placed in Greece
    
        Turn Complete - Italians
            Italians collect 26 PUs; end with 27 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
            Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 36 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 41 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Italians from 98 Sea Zone: 2 submarines
            EDIT: Adding units owned by Italians to 97 Sea Zone: 2 submarines
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Italians regular : 4.50
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: ANZAC round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 66 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: French round 13

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 13
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from Queensland to 54 Sea Zone
            2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
            2 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 destroyer moved from 62 Sea Zone to 55 Sea Zone
            1 submarine moved from 62 Sea Zone to 66 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Combat - ANZAC
            Battle in Celebes
            Battle in Java
                ANZAC attack with 1 artillery and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 2/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Java, round 2 : 1/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese and 1 infantry owned by the ANZAC lost in Java
                ANZAC win, taking Celebes from Japanese, taking Java from Japanese with 1 artillery remaining. Battle score for attacker is 1
                Casualties for ANZAC: 1 infantry
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
            1 artillery placed in New South Wales
    
        Turn Complete - ANZAC
            ANZAC collect 17 PUs; end with 17 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 20 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : 0.67
    ANZAC regular : 1.33
    

    Savegame


  • TripleA Turn Summary: Germans round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 2 armour, 3 artilleries, 1 destroyer, 1 fighter, 14 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Caucasus to Kazakhstan
                  Germans take Kazakhstan from Russians
            1 artillery and 1 infantry moved from Caucasus to Northwest Persia
            1 artillery and 2 infantry moved from Volgograd to Samara
            1 artillery and 2 infantry moved from Rostov to Tambov
            13 armour, 16 artilleries, 5 infantry and 18 mech_infantrys moved from Rostov to Bryansk
            1 armour, 1 artillery and 5 infantry moved from Ukraine to Bryansk
            1 infantry moved from Belarus to Smolensk
            1 infantry moved from Belarus to Bryansk
            1 infantry moved from Belarus to Archangel
            1 artillery and 2 infantry moved from Novgorod to Archangel
            1 armour moved from Nenetsia to Archangel
            1 bomber moved from Novgorod to Samara
            1 bomber moved from Novgorod to Tambov
            1 fighter and 1 tactical_bomber moved from Novgorod to Northwest Persia
            1 fighter moved from Egypt to Northwest Persia
            1 submarine moved from 110 Sea Zone to 109 Sea Zone
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            2 fighters and 1 tactical_bomber moved from Scotland to 104 Sea Zone
            1 tactical_bomber moved from 111 Sea Zone to 104 Sea Zone
            1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 111 Sea Zone
            1 mech_infantry moved from Iraq to Egypt
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 14 armour, 17 artilleries, 11 infantry and 18 mech_infantrys
                Russians defend with 3 infantry
                    Germans roll dice for 14 armour, 17 artilleries, 11 infantry and 18 mech_infantrys in Bryansk, round 2 : 18/60 hits, 20.33 expected hits
                    Russians roll dice for 3 infantry in Bryansk, round 2 : 2/3 hits, 1.00 expected hits
                    3 infantry owned by the Russians and 2 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 14 armour, 17 artilleries, 9 infantry and 18 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Germans: 2 infantry
                Casualties for Russians: 3 infantry
            Battle in Tambov
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Tambov, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Tambov, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Smolensk
                Germans attack with 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.17 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win with 1 infantry remaining. Battle score for attacker is -3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Germans attack with 1 artillery, 1 bomber and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery, 1 bomber and 2 infantry in Samara, round 2 : 0/4 hits, 1.50 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Samara
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 3 : 1/3 hits, 1.33 expected hits
                    Russians roll dice for 2 infantry in Samara, round 3 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Samara
                    Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Samara, round 4 : 2/3 hits, 1.33 expected hits
                    Russians roll dice for 1 infantry in Samara, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in 104 Sea Zone
                Germans attack with 2 fighters, 1 submarine and 3 tactical_bombers
                Americans defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 2 fighters and 3 tactical_bombers in 104 Sea Zone, round 2 : 5/5 hits, 2.83 expected hits
                    Americans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 104 Sea Zone
                Germans win with 2 fighters, 1 submarine and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Germans
            2 fighters and 1 tactical_bomber moved from 104 Sea Zone to Scotland
            2 tactical_bombers moved from 104 Sea Zone to 111 Sea Zone
            1 bomber moved from Samara to Novgorod
            1 bomber moved from Tambov to Novgorod
            1 aaGun moved from Novgorod to Archangel
            2 infantry moved from Bessarabia to Ukraine
            3 aaGuns moved from Rostov to Bryansk
            2 armour and 1 mech_infantry moved from Romania to Ukraine
            2 transports moved from 111 Sea Zone to 112 Sea Zone
            3 infantry moved from Western Germany to 112 Sea Zone
            3 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone
            3 infantry moved from 111 Sea Zone to Scotland
            1 transport moved from 111 Sea Zone to 110 Sea Zone
            1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            1 infantry moved from 111 Sea Zone to Scotland
            1 artillery moved from 111 Sea Zone to Scotland
    
        Place Units - Germans
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Ukraine
            2 armour and 1 mech_infantry placed in Romania
            1 destroyer placed in 111 Sea Zone
            1 submarine placed in 112 Sea Zone
            2 infantry placed in Scotland
            1 artillery, 1 fighter and 1 infantry placed in Western Germany
            2 infantry placed in Normandy Bordeaux
            2 infantry placed in France
    
        Turn Complete - Germans
            Germans collect 70 PUs; end with 70 PUs
            Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 75 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 82 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 87 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 97 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.33
    Russians regular : 2.00
    Germans regular : -2.67
    

    Savegame


  • TripleA Turn Summary: Russians round 14

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 14
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 infantry moved from Smolensk to Belarus
                  Russians take Belarus from Germans
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Urals to Nenetsia
                  Russians take Nenetsia from Germans
            3 infantry moved from Russia to Samara
            2 fighters and 1 tactical_bomber moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            2 fighters moved from Russia to Tambov
            1 infantry moved from Timguska to Yenisey
                  Russians take Yenisey from Germans
            1 armour moved from Urals to Evenkiyskiy
                  Russians take Evenkiyskiy from Germans
            1 armour moved from Evenkiyskiy to Yenisey
            1 infantry moved from Vologda to Novosibirsk
            1 armour moved from Urals to Archangel
            1 artillery and 3 infantry moved from Vologda to Archangel
            3 armour moved from Novosibirsk to Archangel
    
        Combat - Russians
            Battle in Samara
                Russians attack with 2 fighters, 3 infantry and 1 tactical_bomber
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters, 3 infantry and 1 tactical_bomber in Samara, round 2 : 1/6 hits, 2.17 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 3 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 1 artillery in Samara, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Archangel
                Russians attack with 4 armour, 1 artillery and 3 infantry
                Germans defend with 1 aaGun, 1 armour, 1 artillery and 3 infantry
                    Russians roll dice for 4 armour, 1 artillery and 3 infantry in Archangel, round 2 : 3/8 hits, 3.00 expected hits
                    Germans roll dice for 1 aaGun, 1 armour, 1 artillery and 3 infantry in Archangel, round 2 : 2/5 hits, 1.83 expected hits
                    2 infantry owned by the Russians, 1 aaGun owned by the Germans and 2 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 4 armour, 1 artillery and 1 infantry in Archangel, round 3 : 1/6 hits, 2.67 expected hits
                    Germans roll dice for 1 armour, 1 artillery and 1 infantry in Archangel, round 3 : 2/3 hits, 1.17 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Archangel
                    Russians roll dice for 4 armour in Archangel, round 4 : 2/4 hits, 2.00 expected hits
                    Germans roll dice for 1 armour and 1 artillery in Archangel, round 4 : 1/2 hits, 0.83 expected hits
                    1 armour owned by the Russians, 1 artillery owned by the Germans and 1 armour owned by the Germans lost in Archangel
                Russians win, taking Archangel from Germans with 3 armour remaining. Battle score for attacker is 5
                Casualties for Russians: 1 armour, 1 artillery and 3 infantry
                Casualties for Germans: 1 aaGun, 1 armour, 1 artillery and 3 infantry
            Battle in Tambov
                Russians attack with 2 fighters and 2 infantry
                Germans defend with 1 artillery
                    Russians roll dice for 2 fighters and 2 infantry in Tambov, round 2 : 3/4 hits, 1.33 expected hits
                    Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 artillery
    
        Non Combat Move - Russians
            2 fighters moved from Tambov to Russia
            1 fighter and 1 tactical_bomber moved from Samara to Russia
            1 fighter moved from Samara to Russia
            1 artillery and 2 infantry moved from Russia to Vologda
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 14 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 17 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 19 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 21 PUs
    

    Combat Hit Differential Summary :

    Germans regular : 0.83
    Russians regular : -1.17
    

    Savegame

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