@Avner Still need your email to put into the game to get dice rolls
DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021
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TripleA Turn Summary: Russians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Tambov to Kazakhstan Russians take Kazakhstan from Germans 2 infantry moved from Samara to Novosibirsk 1 fighter and 1 tactical_bomber moved from Russia to Novosibirsk 1 infantry moved from Russia to Samara 2 infantry moved from Tambov to Bryansk 2 fighters moved from Russia to Bryansk 2 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 1 artillery and 2 infantry moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Smolensk, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 artillery Battle in Novosibirsk Russians attack with 1 fighter, 2 infantry and 1 tactical_bomber Germans defend with 1 armour Russians roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Novosibirsk, round 2 : 2/4 hits, 1.50 expected hits Germans roll dice for 1 armour in Novosibirsk, round 2 : 0/1 hits, 0.50 expected hits 1 armour owned by the Germans lost in Novosibirsk Russians win, taking Novosibirsk from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 1 armour Battle in Bryansk Russians attack with 2 fighters and 2 infantry Germans defend with 1 infantry Russians roll dice for 2 fighters and 2 infantry in Bryansk, round 2 : 2/4 hits, 1.33 expected hits Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters moved from Bryansk to Russia 6 aaGuns, 5 armour, 12 artilleries and 44 infantry moved from Tambov to Russia 1 fighter moved from Smolensk to Russia 1 fighter and 1 tactical_bomber moved from Novosibirsk to Russia Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : 0.17 Russians regular : 1.67
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TripleA Turn Summary: Japanese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 6 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 infantry moved from Midway to 25 Sea Zone 2 infantry and 1 transport moved from 25 Sea Zone to 31 Sea Zone 2 infantry moved from 31 Sea Zone to Wake Island 3 artilleries and 5 infantry moved from Shan State to Burma Japanese take Burma from UK_Pacific 8 artilleries and 20 infantry moved from Yunnan to Burma 1 submarine moved from 37 Sea Zone to 79 Sea Zone 1 submarine moved from 37 Sea Zone to 39 Sea Zone 1 submarine moved from 37 Sea Zone to 42 Sea Zone 1 fighter moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 42 Sea Zone 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from Malaya to 37 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 37 Sea Zone to 41 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra 1 infantry moved from Malaya to Shan State 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 fighter and 2 tactical_bombers moved from Kweichow to Shensi 1 fighter moved from Kweichow to Shensi 1 armour, 6 artilleries, 12 infantry and 1 mech_infantry moved from Hopei to Shensi 1 infantry moved from Chahar to Suiyuyan Japanese take Suiyuyan from Chinese 1 infantry moved from Anhwe to Chahar 1 infantry moved from Anhwe to Hopei 1 tactical_bomber moved from Kwangsi to Shensi 1 fighter moved from Kwangsi to Shensi 1 infantry moved from Szechwan to Sikang Japanese take Sikang from Chinese 1 infantry moved from Kweichow to Szechwan 1 artillery moved from Anhwe to Kweichow 1 artillery and 2 infantry moved from Kiangsu to Anhwe 1 artillery moved from Sakha to Buryatia Japanese take Buryatia from Russians 1 infantry moved from Amur to Buryatia 1 artillery, 1 infantry and 1 transport moved from 74 Sea Zone to 72 Sea Zone 1 cruiser and 1 marine moved from 74 Sea Zone to 72 Sea Zone 1 artillery and 1 infantry moved from 72 Sea Zone to Tanganyika Territory 1 marine moved from 72 Sea Zone to Kenya 1 fighter moved from 41 Sea Zone to Sumatra 1 tactical_bomber moved from 41 Sea Zone to Sumatra Combat - Japanese Battle in 41 Sea Zone Japanese attack with 1 destroyer and 1 transport ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 41 Sea Zone Japanese win with 1 destroyer and 1 transport remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Kenya Battle in Tanganyika Territory Battle in Wake Island Battle in Sumatra Japanese attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber ANZAC defend with 1 infantry Japanese roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Sumatra Japanese win, taking Kenya from British, taking Tanganyika Territory from British, taking Wake Island from Americans, taking Sumatra from ANZAC with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for ANZAC: 1 infantry Battle in Shensi Japanese attack with 1 armour, 6 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers Chinese defend with 25 infantry Japanese roll dice for 1 armour, 6 artilleries, 3 fighters, 12 infantry, 1 mech_infantry and 3 tactical_bombers in Shensi, round 2 : 2/26 hits, 9.17 expected hits Chinese roll dice for 25 infantry in Shensi, round 2 : 12/25 hits, 8.33 expected hits 12 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Shensi 3 fighters owned by the Japanese and 3 tactical_bombers owned by the Japanese retreated 1 mech_infantry owned by the Japanese, 6 artilleries owned by the Japanese and 1 armour owned by the Japanese retreated to Hopei Chinese win with 23 infantry remaining. Battle score for attacker is -30 Casualties for Japanese: 12 infantry Casualties for Chinese: 2 infantry Battle in 42 Sea Zone Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 1 destroyer and 1 transport Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Japanese roll dice for 1 fighter and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 1.17 expected hits ANZAC roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 transport owned by the ANZAC, 1 destroyer owned by the ANZAC and 1 submarine owned by the Japanese lost in 42 Sea Zone Japanese win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9 Casualties for Japanese: 1 submarine Casualties for ANZAC: 1 destroyer and 1 transport Non Combat Move - Japanese Turning on Edit Mode EDIT: Adding units owned by Japanese to Kweichow: 1 armour, 6 artilleries and 1 mech_infantry EDIT: Removing units owned by Japanese from Hopei: 1 armour, 6 artilleries and 1 mech_infantry EDIT: Turning off Edit Mode 1 fighter moved from Sumatra to 37 Sea Zone 1 tactical_bomber moved from Sumatra to 37 Sea Zone 3 fighters and 3 tactical_bombers moved from Shensi to Kweichow 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone 1 artillery and 1 infantry moved from 35 Sea Zone to Philippines 2 destroyers and 2 submarines moved from 6 Sea Zone to 35 Sea Zone 1 carrier moved from 25 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 16 Sea Zone 1 fighter moved from 42 Sea Zone to Philippines 1 tactical_bomber moved from 42 Sea Zone to Philippines Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 infantry placed in Kiangsu 1 transport placed in 19 Sea Zone 1 carrier, 2 destroyers and 1 fighter placed in 6 Sea Zone Turning on Edit Mode EDIT: Removing units owned by Japanese from 5 Sea Zone: 1 submarine EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Japanese Japanese collect 65 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 3.67 Japanese regular : -7.50 ANZAC regular : 0.33
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@dawgoneit Wow, just wow. I only killed two Chinese infantry and you slaughtered my attack force.
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TripleA Turn Summary: Americans round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 4 destroyers, 1 harbour, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 2 mech_infantrys moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 6 fighters moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 5 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 3 carriers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 91 Sea Zone 1 infantry moved from Western United States to Central United States 1 bomber moved from Western United States to 31 Sea Zone 2 fighters moved from Hawaiian Islands to Central United States Combat - Americans Battle in 31 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 104 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Algeria: 1 infantry EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 104 Sea Zone to Morocco 5 fighters moved from 104 Sea Zone to United Kingdom 1 bomber moved from 31 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone 1 harbour placed in Morocco 1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs
Combat Hit Differential Summary :
Americans regular : 1.33 Germans regular : 0.50
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TripleA Turn Summary: Chinese round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 23 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 23 infantry Japanese defend with 1 infantry Chinese roll dice for 23 infantry in Suiyuyan, round 2 : 3/23 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83 Japanese regular : -0.33
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TripleA Turn Summary: UK_Pacific round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Americans Americans buy 1 armour, 4 destroyers, 1 harbour, 3 infantry, 2 mech_infantrys, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 armour and 1 mech_infantry moved from Tunisia to Tobruk Americans take Libya from Italians Americans take Tobruk from Italians 2 mech_infantrys moved from Morocco to Tunisia 1 infantry moved from Morocco to Algeria 2 transports moved from 89 Sea Zone to 101 Sea Zone 2 transports moved from 91 Sea Zone to 89 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 6 fighters moved from 91 Sea Zone to 104 Sea Zone 1 submarine moved from 91 Sea Zone to 110 Sea Zone 5 fighters and 1 tactical_bomber moved from United Kingdom to 110 Sea Zone 3 carriers, 5 fighters and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone 2 transports moved from 26 Sea Zone to 10 Sea Zone 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 destroyer moved from 26 Sea Zone to 54 Sea Zone 1 carrier and 2 fighters moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Western United States to 91 Sea Zone 1 infantry moved from Western United States to Central United States 1 bomber moved from Western United States to 31 Sea Zone 2 fighters moved from Hawaiian Islands to Central United States Combat - Americans Battle in 31 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 31 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 104 Sea Zone Americans attack with 1 destroyer and 6 fighters Germans defend with 1 submarine Americans roll dice for 1 destroyer and 6 fighters in 104 Sea Zone, round 2 : 4/7 hits, 3.33 expected hits Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits 1 submarine owned by the Germans and 1 destroyer owned by the Americans lost in 104 Sea Zone Americans win with 6 fighters remaining. Battle score for attacker is -2 Casualties for Americans: 1 destroyer Casualties for Germans: 1 submarine Battle in 110 Sea Zone Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber Germans defend with 1 destroyer Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Germans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Germans lost in 110 Sea Zone Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for Germans: 1 destroyer Non Combat Move - Americans Turning on Edit Mode EDIT: Removing units owned by Americans from Algeria: 1 infantry EDIT: Adding units owned by Americans to Morocco: 1 infantry EDIT: Turning off Edit Mode 5 fighters and 1 tactical_bomber moved from 110 Sea Zone to United Kingdom 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer moved from 91 Sea Zone to 104 Sea Zone 1 fighter moved from 104 Sea Zone to Morocco 5 fighters moved from 104 Sea Zone to United Kingdom 1 bomber moved from 31 Sea Zone to Hawaiian Islands Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in 101 Sea Zone 3 destroyers placed in 10 Sea Zone 1 harbour placed in Morocco 1 armour, 3 infantry and 2 mech_infantrys placed in Eastern United States Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 84 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 2 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 23 infantry moved from Shensi to Suiyuyan Combat - Chinese Battle in Suiyuyan Chinese attack with 23 infantry Japanese defend with 1 infantry Chinese roll dice for 23 infantry in Suiyuyan, round 2 : 3/23 hits, 3.83 expected hits Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Suiyuyan Chinese win, taking Suiyuyan from Japanese with 23 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Suiyuyan Turn Complete - Chinese Chinese collect 4 PUs; end with 4 PUs Purchase Units - British British buy 1 armour, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Persia to Iraq 1 fighter and 1 tactical_bomber moved from Persia to Egypt 1 fighter moved from Persia to Egypt 1 artillery and 2 mech_infantrys moved from Persia to Northwest Persia 3 fighters moved from Persia to Northwest Persia 2 fighters moved from Persia to Iraq Combat - British Battle in Northwest Persia British attack with 1 artillery, 3 fighters and 2 mech_infantrys Germans defend with 1 artillery and 2 infantry British roll dice for 1 artillery, 3 fighters and 2 mech_infantrys in Northwest Persia, round 2 : 1/6 hits, 2.33 expected hits Germans roll dice for 1 artillery and 2 infantry in Northwest Persia, round 2 : 1/3 hits, 1.00 expected hits 1 mech_infantry owned by the British and 1 infantry owned by the Germans lost in Northwest Persia British roll dice for 1 artillery, 3 fighters and 1 mech_infantry in Northwest Persia, round 3 : 2/5 hits, 2.17 expected hits Germans roll dice for 1 artillery and 1 infantry in Northwest Persia, round 3 : 1/2 hits, 0.67 expected hits 1 mech_infantry owned by the British, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Northwest Persia British win, taking Northwest Persia from Germans with 1 artillery and 3 fighters remaining. Battle score for attacker is 2 Casualties for British: 2 mech_infantrys Casualties for Germans: 1 artillery and 2 infantry Battle in Iraq British attack with 2 fighters and 1 infantry Germans defend with 1 mech_infantry British roll dice for 2 fighters and 1 infantry in Iraq, round 2 : 1/3 hits, 1.17 expected hits Germans roll dice for 1 mech_infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Iraq British win, taking Iraq from Germans with 2 fighters and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Egypt British attack with 2 fighters and 1 tactical_bomber Italians defend with 1 airfield, 1 artillery, 1 factory_minor, 1 harbour and 1 marine British roll dice for 2 fighters and 1 tactical_bomber in Egypt, round 2 : 1/3 hits, 1.67 expected hits Italians roll dice for 1 artillery and 1 marine in Egypt, round 2 : 1/2 hits, 0.67 expected hits 1 artillery owned by the Italians and 1 fighter owned by the British lost in Egypt British roll dice for 1 fighter and 1 tactical_bomber in Egypt, round 3 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 marine in Egypt, round 3 : 0/1 hits, 0.33 expected hits 1 marine owned by the Italians lost in Egypt British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -1 Casualties for British: 1 fighter Casualties for Italians: 1 artillery and 1 marine Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Egypt to Trans-Jordan 2 fighters moved from Iraq to Trans-Jordan 3 fighters moved from Northwest Persia to Trans-Jordan Place Units - British 1 armour, 1 infantry and 1 mech_infantry placed in Persia 1 infantry placed in Union of South Africa 6 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,4,2,5 British collect 30 PUs (1 lost to blockades); end with 30 PUs Place Units - UK_Pacific 3 infantry placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,5 UK_Pacific collect 4 PUs (1 lost to blockades); end with 4 PUs Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : -0.83 Americans regular : 1.33 Italians regular : 0.00 Japanese regular : -0.33 Germans regular : 0.50 British regular : -1.50
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@dannyduck716 said in DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021:
@dawgoneit Wow, just wow. I only killed two Chinese infantry and you slaughtered my attack force.
at least i have something going for me
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TripleA Turn Summary: Italians round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - Italians Italians buy 1 armour, 2 artilleries, 3 infantry and 1 mech_infantry; Remaining resources: 1 PUs; Combat Move - Italians 1 armour and 1 mech_infantry moved from Turkey to Iraq 1 infantry moved from Turkey to Northwest Persia 1 bomber moved from Alexandria to Northwest Persia 1 artillery and 2 infantry moved from Greece to Turkey 1 cruiser moved from 98 Sea Zone to 97 Sea Zone 1 artillery and 2 infantry moved from Southern France to Spain 2 infantry and 1 mech_infantry moved from Southern France to Spain Combat - Italians Battle in Northwest Persia Italians attack with 1 bomber and 1 infantry British defend with 1 artillery Italians roll dice for 1 bomber and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 0.83 expected hits British roll dice for 1 artillery in Northwest Persia, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the British lost in Northwest Persia Italians win, taking Northwest Persia from British with 1 bomber and 1 infantry remaining. Battle score for attacker is 4 Casualties for British: 1 artillery Battle in Spain Italians attack with 1 artillery, 4 infantry and 1 mech_infantry Americans defend with 1 infantry Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Spain, round 2 : 0/6 hits, 1.33 expected hits Americans roll dice for 1 infantry in Spain, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 1 artillery, 4 infantry and 1 mech_infantry in Spain, round 3 : 1/6 hits, 1.33 expected hits Americans roll dice for 1 infantry in Spain, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Americans lost in Spain Italians win, taking Spain from Americans with 1 artillery, 4 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Battle in Iraq Italians attack with 1 armour and 1 mech_infantry British defend with 1 infantry Italians roll dice for 1 armour and 1 mech_infantry in Iraq, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Iraq Italians win, taking Iraq from British with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Non Combat Move - Italians 1 bomber moved from Northwest Persia to Greece 1 tactical_bomber moved from Southern Italy to Egypt 1 fighter and 1 tactical_bomber moved from Alexandria to Egypt Place Units - Italians 1 artillery and 2 infantry placed in Egypt 1 armour and 1 mech_infantry placed in Greece 1 artillery and 1 infantry placed in Southern France Turn Complete - Italians Italians collect 21 PUs; end with 22 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Americans regular : -0.67 Italians regular : -1.17 British regular : -0.67
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TripleA Turn Summary: ANZAC round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 2 destroyers Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.33
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TripleA Turn Summary: French round 12
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 12 Purchase Units - ANZAC ANZAC buy 1 destroyer, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - ANZAC 2 destroyers moved from 54 Sea Zone to 41 Sea Zone 1 destroyer moved from 54 Sea Zone to 42 Sea Zone 1 transport moved from 62 Sea Zone to 54 Sea Zone Combat - ANZAC Battle in 41 Sea Zone ANZAC attack with 2 destroyers Japanese defend with 1 destroyer and 1 transport ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits Japanese roll dice for 1 destroyer and 1 transport in 41 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 41 Sea Zone 1 transport owned by the Japanese lost in 41 Sea Zone ANZAC win, taking 41 Sea Zone from Japanese with 2 destroyers remaining. Battle score for attacker is 15 Casualties for Japanese: 1 destroyer and 1 transport Non Combat Move - ANZAC Place Units - ANZAC 1 destroyer, 1 submarine and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 14 PUs; end with 14 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.33
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TripleA Manual Gamesave Post: Germans round 13
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 1 destroyer, 11 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Syria to Iraq 1 infantry moved from Volgograd to Samara 2 infantry moved from Archangel to Vologda 2 bombers moved from Novgorod to Vologda 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Rostov to Kazakhstan 1 bomber moved from Rostov to Kazakhstan 1 bomber moved from Rostov to Samara 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 artillery and 1 infantry moved from Rostov to Tambov 1 fighter moved from Rostov to Smolensk 2 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 submarines moved from 111 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Scotland to 110 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@dawgoneit scramble in SZ 110?
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@dannyduck716 no scramble
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 1 destroyer, 11 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Syria to Iraq 1 infantry moved from Volgograd to Samara 2 infantry moved from Archangel to Vologda 2 bombers moved from Novgorod to Vologda 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Rostov to Kazakhstan 1 bomber moved from Rostov to Kazakhstan 1 bomber moved from Rostov to Samara 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 artillery and 1 infantry moved from Rostov to Tambov 1 fighter moved from Rostov to Smolensk 2 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 submarines moved from 111 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Scotland to 110 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 110 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 submarines Casualties for Americans: 1 destroyer and 1 submarine Battle in Smolensk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 2 bombers and 1 infantry in Vologda, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Novgorod 1 bomber moved from Samara to Novgorod 1 bomber moved from Kazakhstan to Novgorod 1 fighter moved from Smolensk to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 1 artillery and 2 infantry moved from Rostov to Caucasus 4 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 3 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Ukraine 1 fighter moved from Western Germany to Egypt 2 transports moved from 111 Sea Zone to 112 Sea Zone 4 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone 4 infantry moved from 111 Sea Zone to Scotland 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Scotland 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone 1 transport moved from 111 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 infantry moved from France to Normandy Bordeaux 1 armour moved from Novgorod to Nenetsia 3 infantry moved from Novgorod to Belarus Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Romania 1 artillery and 2 infantry placed in Novgorod 1 destroyer placed in 111 Sea Zone 2 submarines placed in 112 Sea Zone 1 artillery and 1 infantry placed in Scotland 1 artillery and 1 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany 1 tactical_bomber placed in Western Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Russians regular : -0.67 Germans regular : 2.50
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TripleA Turn Summary: Germans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 5 artilleries, 1 destroyer, 11 infantry, 1 mech_infantry, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 mech_infantry moved from Syria to Iraq 1 infantry moved from Volgograd to Samara 2 infantry moved from Archangel to Vologda 2 bombers moved from Novgorod to Vologda 1 infantry moved from Belarus to Smolensk 1 mech_infantry moved from Rostov to Kazakhstan 1 bomber moved from Rostov to Kazakhstan 1 bomber moved from Rostov to Samara 1 armour and 1 mech_infantry moved from Rostov to Northwest Persia 1 mech_infantry moved from Rostov to Northwest Persia 1 artillery and 1 infantry moved from Rostov to Tambov 1 fighter moved from Rostov to Smolensk 2 infantry moved from Ukraine to Bryansk 1 tactical_bomber moved from Rostov to Bryansk 1 submarine moved from 112 Sea Zone to 110 Sea Zone 2 submarines moved from 111 Sea Zone to 110 Sea Zone 2 fighters and 1 tactical_bomber moved from Scotland to 110 Sea Zone 1 tactical_bomber moved from 111 Sea Zone to 110 Sea Zone 1 destroyer moved from 111 Sea Zone to 110 Sea Zone Combat - Germans Battle in Bryansk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Germans win, taking Bryansk from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery remaining. Battle score for attacker is 0 Casualties for Germans: 1 infantry Casualties for Russians: 1 infantry Battle in 110 Sea Zone Germans attack with 1 destroyer, 2 fighters, 3 submarines and 2 tactical_bombers Americans defend with 1 destroyer and 1 submarine Germans roll dice for 3 submarines in 110 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 110 Sea Zone, round 2 : 2/5 hits, 2.67 expected hits Americans roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 110 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 submarine owned by the Americans, 1 destroyer owned by the Americans and 2 submarines owned by the Germans lost in 110 Sea Zone Germans win with 1 destroyer, 2 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 2 Casualties for Germans: 2 submarines Casualties for Americans: 1 destroyer and 1 submarine Battle in Smolensk Germans attack with 1 fighter and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Kazakhstan Germans attack with 1 bomber and 1 mech_infantry Russians defend with 1 mech_infantry Germans roll dice for 1 bomber and 1 mech_infantry in Kazakhstan, round 2 : 1/2 hits, 0.83 expected hits Russians roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan Germans win with 1 bomber remaining. Battle score for attacker is 0 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 mech_infantry Battle in Samara Germans attack with 1 bomber and 1 infantry Russians defend with 1 infantry Germans roll dice for 1 bomber and 1 infantry in Samara, round 2 : 2/2 hits, 0.83 expected hits Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Samara Germans win, taking Samara from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Vologda Germans attack with 2 bombers and 2 infantry Russians defend with 1 artillery and 2 infantry Germans roll dice for 2 bombers and 2 infantry in Vologda, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda Germans roll dice for 2 bombers and 1 infantry in Vologda, round 3 : 2/3 hits, 1.50 expected hits Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 7 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 bombers moved from Vologda to Novgorod 1 bomber moved from Samara to Novgorod 1 bomber moved from Kazakhstan to Novgorod 1 fighter moved from Smolensk to Novgorod 1 tactical_bomber moved from Bryansk to Novgorod 1 artillery and 2 infantry moved from Rostov to Caucasus 4 infantry moved from Ukraine to Rostov 1 mech_infantry moved from Ukraine to Rostov 3 infantry moved from Bessarabia to Ukraine 2 infantry moved from Romania to Bessarabia 1 armour moved from Romania to Ukraine 1 fighter moved from Western Germany to Egypt 2 transports moved from 111 Sea Zone to 112 Sea Zone 4 infantry moved from Western Germany to 112 Sea Zone 4 infantry and 2 transports moved from 112 Sea Zone to 111 Sea Zone 4 infantry moved from 111 Sea Zone to Scotland 2 fighters and 1 tactical_bomber moved from 110 Sea Zone to Scotland 1 tactical_bomber moved from 110 Sea Zone to 111 Sea Zone 1 transport moved from 111 Sea Zone to 110 Sea Zone 2 infantry moved from Normandy Bordeaux to 110 Sea Zone 2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 2 infantry moved from France to Normandy Bordeaux 1 armour moved from Novgorod to Nenetsia 3 infantry moved from Novgorod to Belarus Place Units - Germans 1 artillery and 2 infantry placed in Volgograd 1 artillery and 2 infantry placed in Ukraine 2 armour and 1 mech_infantry placed in Romania 1 artillery and 2 infantry placed in Novgorod 1 destroyer placed in 111 Sea Zone 2 submarines placed in 112 Sea Zone 1 artillery and 1 infantry placed in Scotland 1 artillery and 1 infantry placed in Normandy Bordeaux 2 infantry placed in Western Germany 1 tactical_bomber placed in Western Germany 1 infantry placed in Western Germany Turn Complete - Germans Germans collect 72 PUs; end with 72 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 79 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 84 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 94 PUs
Combat Hit Differential Summary :
Americans regular : 1.50 Russians regular : -0.67 Germans regular : 2.50
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TripleA Turn Summary: Russians round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Russians Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Novosibirsk to Timguska Russians take Timguska from Germans 2 infantry moved from Russia to Samara 2 infantry moved from Russia to Vologda 2 infantry moved from Russia to Smolensk 2 infantry moved from Russia to Tambov 2 infantry moved from Russia to Bryansk 1 infantry moved from Russia to Bryansk 1 fighter and 1 tactical_bomber moved from Russia to Bryansk 1 fighter moved from Russia to Tambov 1 fighter moved from Russia to Samara 1 fighter moved from Russia to Smolensk 1 artillery moved from Russia to Vologda Combat - Russians Battle in Vologda Russians attack with 1 artillery and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Vologda Russians win, taking Vologda from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Samara Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Samara, round 3 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Samara Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Battle in Smolensk Russians attack with 1 fighter and 2 infantry Germans defend with 1 infantry Russians roll dice for 1 fighter and 2 infantry in Smolensk, round 2 : 2/3 hits, 0.83 expected hits Germans roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Battle in Tambov Russians attack with 1 fighter and 2 infantry Germans defend with 1 artillery Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Tambov, round 2 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 fighter and 2 infantry in Tambov, round 3 : 1/3 hits, 0.83 expected hits Germans roll dice for 1 artillery in Tambov, round 3 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Germans lost in Tambov Russians win, taking Tambov from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 artillery Battle in Bryansk Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 2 infantry Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 3/5 hits, 1.67 expected hits Germans roll dice for 2 infantry in Bryansk, round 2 : 0/2 hits, 0.67 expected hits 2 infantry owned by the Germans lost in Bryansk Russians win, taking Bryansk from Germans with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Non Combat Move - Russians 1 fighter and 1 tactical_bomber moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 fighter moved from Samara to Russia 1 fighter moved from Tambov to Russia 2 infantry moved from Russia to Vologda 1 infantry moved from Novosibirsk to Urals 1 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Novosibirsk 1 armour moved from Russia to Urals 1 armour moved from Russia to Urals Place Units - Russians 2 artilleries and 4 infantry placed in Russia Turn Complete - Russians Russians collect 13 PUs; end with 13 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 16 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Combat Hit Differential Summary :
Germans regular : -1.67 Russians regular : 2.33
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TripleA Turn Summary: Japanese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Japanese Japanese buy 2 artilleries, 4 destroyers, 8 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Buryatia to Yakut S.S.R. Japanese take Yakut S.S.R. from Russians 1 artillery moved from Buryatia to Ulaanbaatar Japanese take Ulaanbaatar from Russians 1 infantry moved from Sikang to Tsinghai Japanese take Tsinghai from Chinese 1 infantry moved from Szechwan to Sikang 1 infantry moved from Hopei to Shensi Japanese take Shensi from Chinese 7 artilleries moved from Kweichow to Hopei 1 armour and 1 mech_infantry moved from Kweichow to Hopei 1 artillery and 2 infantry moved from Anhwe to Hopei 2 infantry moved from Kiangsu to Anhwe 1 infantry moved from Yunnan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Yunnan to Burma 1 infantry moved from Shan State to Burma 1 artillery and 2 infantry moved from French Indo China to Yunnan 1 artillery and 2 infantry moved from Malaya to Shan State 1 submarine moved from 79 Sea Zone to 80 Sea Zone 1 artillery moved from Tanganyika Territory to Belgian Congo Japanese take Belgian Congo from British 1 transport moved from 35 Sea Zone to 44 Sea Zone 1 artillery and 1 infantry moved from Celebes to 44 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 44 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Java 1 submarine moved from 37 Sea Zone to 41 Sea Zone 1 submarine moved from 35 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Philippines to 42 Sea Zone 1 destroyer moved from 37 Sea Zone to 41 Sea Zone 1 fighter and 1 tactical_bomber moved from 37 Sea Zone to 41 Sea Zone 2 carriers, 2 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 6 Sea Zone to 35 Sea Zone 1 transport moved from 19 Sea Zone to 35 Sea Zone 1 destroyer moved from 37 Sea Zone to 42 Sea Zone Combat - Japanese Battle in 42 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport ANZAC defend with 1 destroyer Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 42 Sea Zone, round 2 : 1/3 hits, 1.50 expected hits ANZAC roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the ANZAC lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 8 Casualties for ANZAC: 1 destroyer Battle in 41 Sea Zone Japanese attack with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber ANZAC defend with 2 destroyers Japanese roll dice for 1 submarine in 41 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits ANZAC roll dice for 2 destroyers in 41 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits 2 destroyers owned by the ANZAC lost in 41 Sea Zone Japanese win, taking 41 Sea Zone from ANZAC with 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 16 Casualties for ANZAC: 2 destroyers Battle in Java Japanese attack with 1 artillery and 1 infantry ANZAC defend with 1 infantry Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits ANZAC roll dice for 1 infantry in Java, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java Japanese roll dice for 1 artillery in Java, round 3 : 1/1 hits, 0.33 expected hits ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the ANZAC lost in Java Japanese win, taking Java from ANZAC with 1 artillery remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for ANZAC: 1 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 37 Sea Zone 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from Kweichow to Hopei 1 fighter and 1 tactical_bomber moved from Kweichow to Kwangsi 1 marine moved from Kenya to 72 Sea Zone 1 marine moved from 72 Sea Zone to French Madagascar Japanese take French Madagascar from Neutral_Axis 1 infantry moved from Tanganyika Territory to Mozambique Japanese take Mozambique from Neutral_True Place Units - Japanese 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 infantry placed in Kiangsu 1 infantry placed in Japan 4 destroyers and 1 transport placed in 6 Sea Zone Turn Complete - Japanese Japanese collect 74 PUs; end with 76 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 79 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 84 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 89 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.67
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TripleA Turn Summary: Americans round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tobruk to Alexandria British take Alexandria from Italians 2 mech_infantrys moved from Tunisia to Tobruk 1 destroyer, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Central United States to 91 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 1 fighter moved from Morocco to United Kingdom 1 bomber moved from Hawaiian Islands to Eastern United States Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to Eastern United States Place Units - Americans 2 artilleries placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber and 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -1.50 Japanese regular : 0.50
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TripleA Turn Summary: Chinese round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 25 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 13
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 13 Purchase Units - Americans Americans buy 3 artilleries, 1 bomber, 5 fighters, 1 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Tobruk to Alexandria British take Alexandria from Italians 2 mech_infantrys moved from Tunisia to Tobruk 1 destroyer, 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to 42 Sea Zone 1 carrier and 2 fighters moved from 26 Sea Zone to 54 Sea Zone 3 destroyers moved from 10 Sea Zone to 26 Sea Zone 2 fighters moved from Central United States to 91 Sea Zone 2 fighters moved from 91 Sea Zone to United Kingdom 1 fighter moved from Morocco to United Kingdom 1 bomber moved from Hawaiian Islands to Eastern United States Combat - Americans Battle in 42 Sea Zone Americans attack with 1 destroyer, 5 fighters and 1 tactical_bomber Japanese defend with 1 destroyer, 1 submarine and 1 transport Americans roll dice for 1 destroyer, 5 fighters and 1 tactical_bomber in 42 Sea Zone, round 2 : 2/7 hits, 3.50 expected hits Japanese roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the Americans, 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 42 Sea Zone 1 transport owned by the Japanese lost in 42 Sea Zone Americans win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer, 1 submarine and 1 transport Non Combat Move - Americans 5 fighters and 1 tactical_bomber moved from 42 Sea Zone to 54 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from Eastern United States to 101 Sea Zone 1 armour, 3 infantry, 2 mech_infantrys and 3 transports moved from 101 Sea Zone to 91 Sea Zone 1 armour, 3 infantry and 2 mech_infantrys moved from 91 Sea Zone to Morocco 1 infantry moved from Morocco to Algeria 1 artillery and 3 infantry moved from Western United States to 10 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone 2 transports moved from 89 Sea Zone to 101 Sea Zone 1 infantry moved from Central United States to Eastern United States Place Units - Americans 2 artilleries placed in Eastern United States 1 transport placed in 10 Sea Zone 1 artillery and 1 infantry placed in Western United States 1 bomber and 5 fighters placed in Eastern United States Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 62 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 72 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 77 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 82 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 25 infantry moved from Suiyuyan to Kansu Non Combat Move - Chinese Place Units - Chinese 1 infantry placed in Kansu Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 3 artilleries and 6 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery; Remaining resources: 0 PUs; Combat Move - British 1 armour, 1 infantry and 1 mech_infantry moved from Persia to Northwest Persia 6 fighters and 1 tactical_bomber moved from Trans-Jordan to Northwest Persia Combat - British Battle in Northwest Persia British attack with 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour and 2 mech_infantrys; Italians defend with 1 infantry British roll dice for 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Northwest Persia, round 2 : 7/10 hits, 4.50 expected hits Italians roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 0/4 hits, 1.50 expected hits 1 armour owned by the Germans, 2 mech_infantrys owned by the Germans and 1 infantry owned by the Italians lost in Northwest Persia British win, taking Northwest Persia from Italians with 1 armour, 6 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 17 Casualties for Germans: 1 armour and 2 mech_infantrys Casualties for Italians: 1 infantry Non Combat Move - British 6 fighters and 1 tactical_bomber moved from Northwest Persia to Persia Place Units - British 1 artillery and 2 infantry placed in Persia 1 artillery placed in Union of South Africa 1 artillery and 4 infantry placed in United Kingdom Turn Complete - British Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,1 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,5,2,5 British collect 25 PUs (3 lost to blockades); end with 25 PUs Place Units - UK_Pacific 1 artillery placed in India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,3 UK_Pacific collect 2 PUs (3 lost to blockades); end with 2 PUs Some Units in India change ownership: 1 artillery
Combat Hit Differential Summary :
Americans regular : -1.50 Italians regular : -1.50 Japanese regular : 0.50 British regular : 2.50