DannyDuck716 (Axis) vs Dawgoneit (Allies +15) BM3 Game 1 2021


  • TripleA Turn Summary: French round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - ANZAC
            ANZAC buy 1 artillery, 1 infantry and 1 transport; Remaining resources: 6 PUs; 
    
        Combat Move - ANZAC
    
        Non Combat Move - ANZAC
            1 transport moved from 62 Sea Zone to 54 Sea Zone
            2 infantry moved from New South Wales to Queensland
    
        Place Units - ANZAC
            1 artillery and 1 infantry placed in New South Wales
            1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 0
                Rolling for Convoy Blockade Damage in 42 Sea Zone. Rolls: 4,5
                Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,6
            ANZAC collect 17 PUs; end with 23 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 26 PUs
    
        Combat Move - French
            1 destroyer moved from 81 Sea Zone to 79 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans repair damage of 6x factory_minor; Remaining resources: 81 PUs; 
            Germans buy 5 artilleries, 1 destroyer, 1 fighter and 14 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Germans
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 infantry moved from Archangel to Nenetsia
                  Germans take Nenetsia from Russians
            1 infantry moved from Archangel to Smolensk
            1 infantry moved from Volgograd to Samara
            1 armour and 1 mech_infantry moved from Kazakhstan to Timguska
                  Germans take Novosibirsk from Russians
                  Germans take Timguska from Russians
            1 infantry moved from Volgograd to Kazakhstan
            1 fighter and 1 tactical_bomber moved from Ukraine to Smolensk
            1 infantry moved from Bryansk to Smolensk
            2 bombers moved from Ukraine to Samara
            1 armour and 2 mech_infantrys moved from Novgorod to Belarus
            1 artillery and 3 infantry moved from Archangel to Belarus
            3 transports moved from 111 Sea Zone to 110 Sea Zone
            2 transports moved from 112 Sea Zone to 110 Sea Zone
            4 artilleries and 6 infantry moved from Normandy Bordeaux to 110 Sea Zone
            4 artilleries, 6 infantry and 5 transports moved from 110 Sea Zone to 111 Sea Zone
            1 fighter and 1 tactical_bomber moved from Novgorod to Scotland
            1 carrier moved from 112 Sea Zone to 111 Sea Zone
            1 destroyer moved from 112 Sea Zone to 104 Sea Zone
            1 destroyer moved from 104 Sea Zone to 103 Sea Zone
            1 destroyer moved from 111 Sea Zone to 104 Sea Zone
            3 bombers moved from France to United Kingdom
            2 mech_infantrys moved from Germany to Eastern Poland
    
        Combat - Germans
            Strategic bombing raid in United Kingdom
                    British roll AA dice in United Kingdom : 1/3 hits, 0.50 expected hits
                1 bomber killed by AA
                Bombing raid in United Kingdom rolls: 7,5 and causes: 12 damage to unit: factory_major
                Bombing raid in United Kingdom causes 12 damage total. 
            Battle in Smolensk
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 2 bombers and 1 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 2 bombers and 1 infantry in Samara, round 2 : 1/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            2 bombers moved from Samara to Novgorod
            1 fighter and 1 tactical_bomber moved from Smolensk to Novgorod
            1 infantry moved from Bryansk to Tambov
            3 aaGuns, 17 armour, 14 artilleries, 13 infantry and 24 mech_infantrys moved from Bryansk to Rostov
            3 artilleries moved from Ukraine to Rostov
            1 mech_infantry moved from Volgograd to Caucasus
            1 artillery moved from Volgograd to Rostov
            6 infantry moved from 111 Sea Zone to Scotland
            4 artilleries moved from 111 Sea Zone to Scotland
            2 bombers moved from United Kingdom to France
            1 aaGun moved from Eastern Poland to Belarus
    
        Place Units - Germans
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from France: 2 bombers
            EDIT: Adding units owned by Germans to Scotland: 2 bombers
            EDIT: Turning off Edit Mode
            1 destroyer placed in 112 Sea Zone
            1 fighter placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            4 artilleries and 3 infantry placed in Western Germany
            Germans undo move 3.
            2 infantry placed in Normandy Bordeaux
            1 infantry placed in Western Germany
            1 artillery and 2 infantry placed in Volgograd
            3 infantry placed in Ukraine
            3 infantry placed in Novgorod
    
        Turn Complete - Germans
            Germans collect 71 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
    

    Combat Hit Differential Summary :

    British AA : 0.50
    Russians regular : -0.67
    Germans regular : -1.00
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery, 1 fighter and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Samara
            2 infantry moved from Russia to Tambov
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Vologda
            1 artillery and 2 infantry moved from Russia to Smolensk
            1 fighter moved from Russia to Vologda
            1 fighter moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 tactical_bomber moved from Russia to Bryansk
            1 infantry moved from Russia to Smolensk
            1 infantry moved from Tsinghai to Novosibirsk
                  Russians take Novosibirsk from Germans
            4 infantry moved from Buryatia to Sakha
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Vologda, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 2 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 2 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 3 : 0/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 4 : 2/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 infantry
            Battle in Sakha
                Russians attack with 4 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 4 infantry in Sakha, round 2 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Sakha, round 3 : 0/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 4 infantry in Sakha, round 4 : 2/4 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Sakha, round 4 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Sakha
                Russians win, taking Sakha from Japanese with 4 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 2 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 2 infantry and 1 tactical_bomber
                Germans defend with 1 infantry
                    Russians roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 2 : 1/3 hits, 0.83 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
    
        Non Combat Move - Russians
            1 tactical_bomber moved from Bryansk to Russia
            1 fighter moved from Vologda to Russia
            1 fighter moved from Samara to Russia
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            1 artillery, 1 fighter and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 16 PUs; end with 16 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : -0.67
    Russians regular : 2.00
    

    Savegame


  • @dawgoneit hey man, just a heads up, it’s going to be a few days until I can reply since I am working through this Texas Snowpocalypse 2021.


  • TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 1 destroyer, 6 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Siberia to Soviet Far East
                  Japanese take Soviet Far East from Russians
            1 infantry moved from Korea to Amur
            1 infantry moved from Amur to Buryatia
                  Japanese take Buryatia from Russians
            1 artillery and 2 infantry moved from Suiyuyan to Kansu
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
            1 artillery and 1 infantry moved from 44 Sea Zone to Celebes
            1 transport moved from 36 Sea Zone to 43 Sea Zone
            1 artillery and 1 infantry moved from Borneo to 43 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 43 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 carrier moved from 6 Sea Zone to 36 Sea Zone
            1 destroyer moved from 6 Sea Zone to 36 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry and 2 transports moved from 6 Sea Zone to 36 Sea Zone
            1 submarine moved from 44 Sea Zone to 36 Sea Zone
            1 submarine moved from 42 Sea Zone to 36 Sea Zone
            1 submarine moved from 35 Sea Zone to 37 Sea Zone
            2 submarines moved from 35 Sea Zone to 36 Sea Zone
            1 destroyer moved from 43 Sea Zone to 36 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to Kansu
            1 armour, 8 artilleries, 19 infantry and 1 mech_infantry moved from Yunnan to Kweichow
            1 artillery and 1 infantry moved from Anhwe to Kweichow
            3 infantry moved from Kiangsu to Anhwe
            1 artillery and 2 infantry moved from Hunan to Kweichow
            1 bomber moved from Kwangsi to Celebes
            1 bomber moved from Kwangsi to Java
            2 infantry moved from French Indo China to Yunnan
            1 artillery moved from French Indo China to Yunnan
            1 infantry moved from French Indo China to Yunnan
            2 infantry moved from Shan State to Yunnan
            2 fighters and 2 tactical_bombers moved from Shan State to Kweichow
            1 fighter and 1 tactical_bomber moved from Shan State to 36 Sea Zone
            2 fighters and 2 tactical_bombers moved from Shan State to Kweichow
    
        Combat - Japanese
            Battle in Kweichow
                Japanese attack with 1 armour, 10 artilleries, 4 fighters, 22 infantry, 1 mech_infantry and 4 tactical_bombers
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 armour, 10 artilleries, 4 fighters, 22 infantry, 1 mech_infantry and 4 tactical_bombers in Kweichow, round 2 : 16/42 hits, 14.00 expected hits
                    Chinese roll dice for 2 infantry in Kweichow, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kweichow
                Japanese win, taking Kweichow from Chinese with 1 armour, 10 artilleries, 4 fighters, 21 infantry, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
                Casualties for Chinese: 2 infantry
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Java, round 2 : 0/3 hits, 1.33 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese lost in Java
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 3 : 0/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery and 1 bomber in Java, round 4 : 0/2 hits, 1.00 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
                    1 artillery owned by the Japanese lost in Java
                1 bomber owned by the Japanese retreated
                ANZAC win with 1 artillery and 1 infantry remaining. Battle score for attacker is -7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Celebes
                Japanese attack with 1 artillery, 1 bomber and 1 infantry
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 1 bomber and 1 infantry in Celebes, round 2 : 2/3 hits, 1.33 expected hits
                    ANZAC roll dice for 2 infantry in Celebes, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Celebes
                Japanese win, taking Celebes from ANZAC with 1 artillery, 1 bomber and 1 infantry remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Kansu
                Japanese attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 1 fighter and 1 infantry; Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 2 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 fighter and 2 infantry in Kansu, round 2 : 0/3 hits, 1.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Chinese lost in Kansu
                    Japanese roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Kansu, round 3 : 2/5 hits, 2.00 expected hits
                    Chinese roll dice for 1 fighter in Kansu, round 3 : 1/1 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 fighter owned by the Chinese lost in Kansu
                Japanese win, taking Kansu from Chinese with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 13
                Casualties for Chinese: 1 fighter and 1 infantry
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from Kansu to Timguska
            4 fighters and 4 tactical_bombers moved from Kweichow to Kwangsi
            2 infantry moved from 36 Sea Zone to French Indo China
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 bomber moved from Java to Malaya
            1 bomber moved from Celebes to Borneo
            1 destroyer moved from 36 Sea Zone to 42 Sea Zone
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 60 PUs; end with 60 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 63 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -0.67
    Japanese regular : -0.67
    ANZAC regular : -0.67
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 103 Sea Zone
            5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
            1 bomber moved from French Guiana to 103 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to Quebec
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 infantry moved from Alaska to British Columbia
            1 mech_infantry moved from Alaska to Western United States
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 103 Sea Zone
                Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 103 Sea Zone
                Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 103 Sea Zone to United Kingdom
            1 bomber moved from 103 Sea Zone to Eastern United States
            3 carriers, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 89 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 89 Sea Zone
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            7 destroyers placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : -0.50
    Japanese regular : 0.67
    Germans regular : -0.33
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            19 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 19 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 19 infantry in Kansu, round 2 : 4/19 hits, 3.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 19 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Japanese regular : 0.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 artillery, 7 destroyers, 1 infantry, 1 mech_infantry and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 submarine moved from 91 Sea Zone to 103 Sea Zone
            5 fighters and 1 tactical_bomber moved from 91 Sea Zone to 103 Sea Zone
            1 bomber moved from French Guiana to 103 Sea Zone
            1 destroyer moved from 54 Sea Zone to 44 Sea Zone
            1 destroyer moved from 54 Sea Zone to 42 Sea Zone
            4 fighters moved from 54 Sea Zone to 42 Sea Zone
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
            2 artilleries and 2 infantry moved from Eastern United States to Quebec
            2 transports moved from 101 Sea Zone to 106 Sea Zone
            1 infantry moved from Alaska to British Columbia
            1 mech_infantry moved from Alaska to Western United States
    
        Combat - Americans
            Battle in 44 Sea Zone
                Americans attack with 1 destroyer
                Japanese defend with 1 transport
                    1 transport owned by the Japanese lost in 44 Sea Zone
                Americans win, taking 44 Sea Zone from Japanese with 1 destroyer remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 transport
            Battle in 42 Sea Zone
                Americans attack with 1 destroyer and 4 fighters
                Japanese defend with 1 destroyer and 1 transport
                    Americans roll dice for 1 destroyer and 4 fighters in 42 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                    Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese, 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 42 Sea Zone
                Americans win with 4 fighters remaining. Battle score for attacker is 7
                Casualties for Americans: 1 destroyer
                Casualties for Japanese: 1 destroyer and 1 transport
            Battle in 103 Sea Zone
                Americans attack with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber
                Germans defend with 1 destroyer
                    Americans roll dice for 1 submarine in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 bomber, 5 fighters and 1 tactical_bomber in 103 Sea Zone, round 2 : 4/7 hits, 3.83 expected hits
                    Germans roll dice for 1 destroyer in 103 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Germans lost in 103 Sea Zone
                Americans win with 1 bomber, 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Germans: 1 destroyer
    
        Non Combat Move - Americans
            5 fighters and 1 tactical_bomber moved from 103 Sea Zone to United Kingdom
            1 bomber moved from 103 Sea Zone to Eastern United States
            3 carriers, 1 cruiser and 3 destroyers moved from 91 Sea Zone to 89 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from Morocco to 91 Sea Zone
            1 armour, 4 infantry, 3 mech_infantrys and 4 transports moved from 91 Sea Zone to 89 Sea Zone
            4 fighters moved from 42 Sea Zone to 54 Sea Zone
    
        Place Units - Americans
            7 destroyers placed in 101 Sea Zone
            1 transport placed in 10 Sea Zone
            1 artillery, 1 infantry and 1 mech_infantry placed in Western United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            3 infantry moved from Shensi to Suiyuyan
            19 infantry moved from Shensi to Kansu
            1 infantry moved from Sikang to Tsinghai
            1 infantry moved from Szechwan to Sikang
    
        Combat - Chinese
            Battle in Kansu
                Chinese attack with 19 infantry
                Japanese defend with 1 artillery and 1 infantry
                    Chinese roll dice for 19 infantry in Kansu, round 2 : 4/19 hits, 3.17 expected hits
                    Japanese roll dice for 1 artillery and 1 infantry in Kansu, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Kansu
                Chinese win, taking Kansu from Japanese with 19 infantry remaining. Battle score for attacker is 7
                Casualties for Japanese: 1 artillery and 1 infantry
            Battle in Suiyuyan
                Chinese attack with 3 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 3 infantry in Suiyuyan, round 2 : 2/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Kansu
    
        Turn Complete - Chinese
            Chinese collect 6 PUs; end with 6 PUs
    
        Purchase Units - British
            British repair damage of 11x factory_major; Remaining resources: 21 PUs; 
            British buy 1 armour and 5 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 armour and 1 mech_infantry moved from Iraq to Syria
                  British take Syria from Italians
            1 armour and 1 mech_infantry moved from Syria to Turkey
            4 fighters moved from Persia to Caucasus
            3 armour and 3 mech_infantrys moved from Iraq to Turkey
            1 infantry moved from Northwest Persia to Caucasus
            1 mech_infantry moved from Northwest Persia to Caucasus
            1 armour moved from Northwest Persia to Turkey
            3 fighters moved from Trans-Jordan to Turkey
            1 bomber moved from Egypt to Greece
            1 tactical_bomber moved from Egypt to Greece
            1 mech_infantry moved from Egypt to Syria
            1 infantry moved from Union of South Africa to Rhodesia
            1 mech_infantry moved from Turkmenistan to Persia
            2 mech_infantrys moved from India to Eastern Persia
            6 artilleries and 26 infantry moved from India to Burma
    
        Combat - British
            Strategic bombing raid in Greece
                    Italians roll AA dice in Greece : 0/1 hits, 0.17 expected hits
                Bombing raid in Greece rolls: 6 and causes: 6 damage to unit: factory_minor
                Bombing raid in Greece causes 6 damage total. 
            Battle in Caucasus
                British attack with 4 fighters, 1 infantry and 1 mech_infantry
                Germans defend with 1 mech_infantry
                    British roll dice for 4 fighters, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 2/6 hits, 2.33 expected hits
                    Germans roll dice for 1 mech_infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Germans lost in Caucasus
                British win, taking Caucasus from Germans with 4 fighters, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 mech_infantry
            Battle in Turkey
                British attack with 5 armour, 3 fighters and 4 mech_infantrys
                Italians defend with 1 infantry
                    British roll dice for 5 armour, 3 fighters and 4 mech_infantrys in Turkey, round 2 : 4/12 hits, 4.67 expected hits
                    Italians roll dice for 1 infantry in Turkey, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Turkey
                British win, taking Turkey from Italians with 5 armour, 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Greece
                British attack with 1 tactical_bomber
                Italians defend with 1 armour, 2 artilleries, 1 factory_minor, 2 infantry and 1 mech_infantry
                    British roll dice for 1 tactical_bomber in Greece, round 2 : 0/1 hits, 0.50 expected hits
                    Italians roll dice for 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry in Greece, round 2 : 3/6 hits, 2.17 expected hits
                    1 tactical_bomber owned by the British lost in Greece
                Italians win with 1 armour, 2 artilleries, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is -11
                Casualties for British: 1 tactical_bomber
    
        Non Combat Move - British
            3 fighters moved from Turkey to Syria
            4 fighters moved from Caucasus to Persia
            1 artillery and 3 infantry moved from Egypt to Trans-Jordan
            3 fighters moved from Syria to Iraq
            1 bomber moved from Greece to Iraq
    
        Place Units - British
            Turning on Edit Mode
            EDIT: Removing units owned by British from Persia: 4 fighters
            EDIT: Adding units owned by British to Iraq: 4 fighters and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 armour and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,4,1,1,5,4
            British collect 35 PUs (3 lost to blockades); end with 35 PUs
            Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 38 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 2.33
    Americans regular : -0.50
    Italians regular : 0.50
    Japanese regular : 0.67
    Germans regular : -0.67
    British regular : -1.50
    Italians AA : -0.17
    

    Savegame


  • @dawgoneit i meant my tac to go over turkey. it went over greese by accident. i diddn’t want to take on the whole force with 1 tac Lol. i hope you don’t mind that i edited it back in. if so you can take it back out.


  • TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians repair damage of 6x factory_minor; Remaining resources: 26 PUs; 
            Italians buy 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            1 marine moved from Southern Italy to 95 Sea Zone
            1 cruiser and 1 marine moved from 95 Sea Zone to 96 Sea Zone
            1 marine moved from 96 Sea Zone to Malta
            1 artillery and 1 infantry moved from Libya to Tobruk
                  Italians take Tobruk from British
            1 infantry moved from Algeria to Morocco
                  Italians take Morocco from Americans
            2 submarines moved from 95 Sea Zone to 98 Sea Zone
            2 mech_infantrys moved from Northern Italy to Albania
            1 fighter and 1 tactical_bomber moved from Southern Italy to Greece
    
        Combat - Italians
            Battle in Malta
    
        Non Combat Move - Italians
            1 aaGun moved from Northern Italy to Yugoslavia
            1 aaGun moved from Northern Italy to Yugoslavia
    
        Place Units - Italians
            1 artillery and 2 infantry placed in Greece
            1 bomber placed in Southern Italy
            1 mech_infantry placed in Northern Italy
    
        Turn Complete - Italians
            Italians collect 20 PUs; end with 20 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 30 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • @dawgoneit thats fine


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 2 destroyers and 1 transport; Remaining resources: 3 PUs; 
    
        Combat Move - ANZAC
            1 artillery and 1 infantry moved from New South Wales to Queensland
            1 infantry moved from Trans-Jordan to Egypt
            1 armour moved from Queensland to 54 Sea Zone
            1 infantry moved from Queensland to 54 Sea Zone
            1 armour, 1 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
            1 armour and 1 infantry moved from 41 Sea Zone to Sumatra
            1 transport moved from 62 Sea Zone to 54 Sea Zone
    
        Combat - ANZAC
            Battle in Sumatra
                ANZAC attack with 1 armour and 1 infantry
                Japanese defend with 1 artillery
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 artillery in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Japanese lost in Sumatra
                ANZAC win, taking Sumatra from Japanese with 1 armour and 1 infantry remaining. Battle score for attacker is 4
                Casualties for Japanese: 1 artillery
    
        Non Combat Move - ANZAC
    
        Place Units - ANZAC
            2 destroyers and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 18 PUs; end with 21 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
    
        Combat Move - French
            1 destroyer moved from 79 Sea Zone to 39 Sea Zone
    
        Non Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 7 artilleries, 2 destroyers, 14 infantry and 1 submarine; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour and 1 mech_infantry moved from Timguska to Yenisey
                  Germans take Yenisey from Russians
            1 armour and 1 mech_infantry moved from Yenisey to Timguska
            1 infantry moved from Nenetsia to Urals
                  Germans take Urals from Russians
            1 artillery and 1 infantry moved from Volgograd to Samara
            1 infantry moved from Kazakhstan to Samara
            1 infantry moved from Volgograd to Tambov
            1 artillery and 2 infantry moved from Belarus to Smolensk
            3 infantry moved from Novgorod to Belarus
            1 bomber moved from Novgorod to Vologda
            1 armour and 1 mech_infantry moved from Volgograd to Turkmenistan
                  Germans take Turkmenistan from Russians
            1 armour and 1 mech_infantry moved from Volgograd to Novosibirsk
            1 bomber moved from Novgorod to Tambov
            1 infantry moved from Rostov to Tambov
            2 mech_infantrys moved from Belarus to Vologda
            2 infantry moved from Ukraine to Bryansk
            1 fighter moved from Novgorod to Smolensk
            1 tactical_bomber moved from Novgorod to Bryansk
            1 infantry moved from Ukraine to Bryansk
            2 mech_infantrys moved from Eastern Poland to Ukraine
            1 mech_infantry moved from Volgograd to Turkmenistan
            1 mech_infantry moved from Volgograd to Caucasus
            1 artillery and 2 infantry moved from Rostov to Caucasus
            4 armour and 4 mech_infantrys moved from Rostov to Caucasus
            2 infantry moved from Rostov to Caucasus
            1 destroyer moved from 104 Sea Zone to 111 Sea Zone
            1 destroyer moved from 112 Sea Zone to 111 Sea Zone
    
        Combat - Germans
            Battle in Bryansk
                Germans attack with 3 infantry and 1 tactical_bomber
                Russians defend with 2 infantry
                    Germans roll dice for 3 infantry and 1 tactical_bomber in Bryansk, round 2 : 0/4 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans lost in Bryansk
                    Germans roll dice for 2 infantry and 1 tactical_bomber in Bryansk, round 3 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Bryansk, round 3 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Germans win, taking Bryansk from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Germans: 2 infantry
                Casualties for Russians: 2 infantry
            Battle in Novosibirsk
                Germans attack with 1 armour and 1 mech_infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 armour and 1 mech_infantry in Novosibirsk, round 2 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Novosibirsk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Novosibirsk
                Germans win, taking Novosibirsk from Russians with 1 armour remaining. Battle score for attacker is -1
                Casualties for Germans: 1 mech_infantry
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery, 1 fighter and 2 infantry
                Russians defend with 1 artillery and 2 infantry
                    Germans roll dice for 1 artillery, 1 fighter and 2 infantry in Smolensk, round 2 : 1/4 hits, 1.33 expected hits
                    Russians roll dice for 1 artillery and 2 infantry in Smolensk, round 2 : 1/3 hits, 1.00 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
                    Germans roll dice for 1 artillery, 1 fighter and 1 infantry in Smolensk, round 3 : 2/3 hits, 1.17 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 2/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Smolensk
                Germans win with 1 fighter remaining. Battle score for attacker is 0
                Casualties for Germans: 1 artillery and 2 infantry
                Casualties for Russians: 1 artillery and 2 infantry
            Battle in Samara
                Germans attack with 1 artillery and 2 infantry
                Russians defend with 2 infantry
                    Germans roll dice for 1 artillery and 2 infantry in Samara, round 2 : 2/3 hits, 0.83 expected hits
                    Russians roll dice for 2 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Russians and 1 infantry owned by the Germans lost in Samara
                Germans win, taking Samara from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
                Casualties for Russians: 2 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 2 infantry
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians lost in Vologda
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 3 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Vologda, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 6
                Casualties for Russians: 2 infantry
            Battle in Caucasus
                Germans attack with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys
                British defend with 1 infantry and 1 mech_infantry
                    Germans roll dice for 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Caucasus, round 2 : 4/14 hits, 4.00 expected hits
                    Russians roll dice for 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/2 hits, 0.67 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys remaining. Battle score for attacker is 7
                Casualties for British: 1 infantry and 1 mech_infantry
    
        Non Combat Move - Germans
            1 bomber moved from Tambov to Novgorod
            1 tactical_bomber moved from Bryansk to Novgorod
            1 fighter moved from Smolensk to Novgorod
            1 bomber moved from Vologda to Novgorod
            1 fighter moved from Western Germany to Greece
            1 transport moved from 111 Sea Zone to 110 Sea Zone
            2 infantry moved from Normandy Bordeaux to 110 Sea Zone
            2 infantry and 1 transport moved from 110 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            4 transports moved from 111 Sea Zone to 112 Sea Zone
            4 artilleries and 4 infantry moved from Western Germany to 112 Sea Zone
            4 artilleries, 4 infantry and 4 transports moved from 112 Sea Zone to 111 Sea Zone
            4 artilleries and 4 infantry moved from 111 Sea Zone to Scotland
    
        Place Units - Germans
            1 submarine placed in 110 Sea Zone
            2 destroyers placed in 127 Sea Zone
            Germans undo move 2.
            1 artillery and 2 infantry placed in Ukraine
            1 artillery and 2 infantry placed in Volgograd
            1 artillery and 2 infantry placed in Novgorod
            3 infantry placed in Romania
            1 artillery and 1 infantry placed in Normandy Bordeaux
            3 artilleries and 3 infantry placed in Western Germany
            1 infantry placed in Western Germany
            2 destroyers placed in 112 Sea Zone
    
        Turn Complete - Germans
            Germans collect 72 PUs; end with 72 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 77 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 92 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Germans from 111 Sea Zone: 1 carrier
            EDIT: Adding units owned by Germans to 112 Sea Zone: 1 carrier
            EDIT: Removing units owned by Germans from Scotland: 2 fighters
            EDIT: Adding units owned by Germans to 112 Sea Zone: 2 fighters
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Russians regular : 2.00
    Germans regular : 2.17
    

    Savegame


  • TripleA Turn Summary: Russians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 infantry moved from Russia to Bryansk
            2 infantry moved from Russia to Tambov
            1 mech_infantry moved from Russia to Archangel
                  Russians take Archangel from Germans
            1 infantry moved from Russia to Smolensk
            3 infantry moved from Russia to Samara
            3 infantry moved from Russia to Vologda
            1 fighter and 1 tactical_bomber moved from Russia to Vologda
            2 fighters moved from Russia to Samara
            1 fighter moved from Russia to Tambov
            1 artillery moved from Russia to Bryansk
            1 infantry moved from Russia to Bryansk
            1 infantry moved from Russia to Tambov
            1 infantry moved from Yakut S.S.R. to Yenisey
                  Russians take Yenisey from Germans
            1 infantry moved from Sakha to Siberia
                  Russians take Siberia from Japanese
            3 infantry moved from Sakha to Buryatia
    
        Combat - Russians
            Battle in Vologda
                Russians attack with 1 fighter, 3 infantry and 1 tactical_bomber
                Germans defend with 2 mech_infantrys
                    Russians roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Vologda, round 2 : 3/5 hits, 1.67 expected hits
                    Germans roll dice for 2 mech_infantrys in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 5
                Casualties for Russians: 1 infantry
                Casualties for Germans: 2 mech_infantrys
            Battle in Samara
                Russians attack with 2 fighters and 3 infantry
                Germans defend with 1 artillery and 1 infantry
                    Russians roll dice for 2 fighters and 3 infantry in Samara, round 2 : 2/5 hits, 1.50 expected hits
                    Germans roll dice for 1 artillery and 1 infantry in Samara, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 artillery and 1 infantry
            Battle in Tambov
                Russians attack with 1 fighter and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 fighter and 3 infantry in Tambov, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 fighter and 3 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Bryansk
                Russians attack with 1 artillery and 3 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 3 infantry in Bryansk, round 2 : 1/4 hits, 1.00 expected hits
                    Germans roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
                Russians win, taking Bryansk from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in Buryatia
                Russians attack with 3 infantry
                Japanese defend with 1 infantry
                    Russians roll dice for 3 infantry in Buryatia, round 2 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 3 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 3 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 4 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 5 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 5 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 6 : 0/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 6 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 3 infantry in Buryatia, round 7 : 1/3 hits, 0.50 expected hits
                    Japanese roll dice for 1 infantry in Buryatia, round 7 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Russians lost in Buryatia
                Russians win, taking Buryatia from Japanese with 2 infantry remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Russians
            1 fighter and 1 tactical_bomber moved from Vologda to Russia
            2 fighters moved from Samara to Russia
            1 fighter moved from Tambov to Russia
    
        Place Units - Russians
            2 artilleries and 4 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 15 PUs; end with 15 PUs
            Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 18 PUs
            Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 20 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
            Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 24 PUs
            Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -1.00
    Germans regular : 1.00
    Russians regular : -0.17
    

    Savegame


  • TripleA Turn Summary: Japanese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Japanese
            Japanese buy 3 artilleries, 1 carrier, 7 infantry and 2 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Amur to Sakha
                  Japanese take Sakha from Russians
            1 artillery and 1 infantry moved from Amur to Siberia
            1 infantry moved from Soviet Far East to Siberia
            1 fighter and 1 tactical_bomber moved from Timguska to Suiyuyan
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Suiyuyan
            1 infantry moved from Anhwe to Chahar
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Kweichow to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Kweichow to Szechwan
                  Japanese take Szechwan from Chinese
            1 infantry moved from Anhwe to Hunan
            1 infantry moved from Hunan to Yunnan
            1 artillery and 2 infantry moved from Kiangsu to Anhwe
            2 artilleries and 2 infantry moved from French Indo China to 36 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
            1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
            1 marine moved from French Indo China to 36 Sea Zone
            1 cruiser and 1 marine moved from 36 Sea Zone to 41 Sea Zone
            1 marine moved from 41 Sea Zone to Sumatra
            1 submarine moved from 37 Sea Zone to 39 Sea Zone
            1 carrier moved from 36 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Java
            1 bomber moved from Borneo to Java
            1 bomber moved from Malaya to Sumatra
            2 destroyers and 1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from Shan State to Yunnan
            1 infantry moved from Shan State to Yunnan
            2 infantry moved from French Indo China to Yunnan
            5 artilleries moved from Kweichow to Yunnan
            10 infantry moved from Kweichow to Yunnan
            2 fighters and 2 tactical_bombers moved from Kwangsi to Yunnan
            1 carrier, 1 destroyer and 1 submarine moved from 6 Sea Zone to 35 Sea Zone
            1 fighter and 1 tactical_bomber moved from Kwangsi to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 44 Sea Zone
            1 submarine moved from 36 Sea Zone to 42 Sea Zone
    
        Combat - Japanese
            Battle in 41 Sea Zone
                Japanese attack with 1 cruiser and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 41 Sea Zone
                Japanese win, taking 41 Sea Zone from Americans with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Java
                Japanese attack with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber
                ANZAC defend with 1 artillery and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber in Java, round 2 : 5/5 hits, 2.50 expected hits
                    ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 1 bomber, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 artillery and 1 infantry
            Battle in Suiyuyan
                Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
                Chinese defend with 2 infantry
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 2 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 2 infantry in Suiyuyan, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Chinese lost in Suiyuyan
                    Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Suiyuyan, round 3 : 1/4 hits, 1.50 expected hits
                    Chinese roll dice for 1 infantry in Suiyuyan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
                Japanese win, taking Suiyuyan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Chinese: 2 infantry
                Casualties for Japanese: 1 infantry
            Battle in 39 Sea Zone
                Japanese attack with 1 submarine
                French defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    French roll dice for 1 destroyer in 39 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    1 destroyer owned by the French and 1 submarine owned by the Japanese lost in 39 Sea Zone
                French win with no units remaining. Battle score for attacker is 2
                Casualties for Japanese: 1 submarine
                Casualties for French: 1 destroyer
            Battle in Siberia
                Japanese attack with 1 artillery and 2 infantry
                Russians defend with 1 infantry
                    Japanese roll dice for 1 artillery and 2 infantry in Siberia, round 2 : 0/3 hits, 0.83 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Siberia
                    Japanese roll dice for 1 artillery and 1 infantry in Siberia, round 3 : 1/2 hits, 0.67 expected hits
                    Russians roll dice for 1 infantry in Siberia, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Siberia
                Japanese win, taking Siberia from Russians with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 infantry
            Battle in Sumatra
                Japanese attack with 1 artillery, 1 bomber, 1 infantry and 1 marine
                ANZAC defend with 1 armour and 1 infantry
                    Japanese roll dice for 1 artillery, 1 bomber, 1 infantry and 1 marine in Sumatra, round 2 : 2/4 hits, 1.67 expected hits
                    ANZAC roll dice for 1 armour and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.83 expected hits
                    1 armour owned by the ANZAC and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese win, taking Sumatra from ANZAC with 1 artillery, 1 bomber, 1 infantry and 1 marine remaining. Battle score for attacker is 9
                Casualties for ANZAC: 1 armour and 1 infantry
            Battle in 44 Sea Zone
                Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
                Americans defend with 1 destroyer
                    Japanese roll dice for 1 submarine in 44 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 destroyer in 44 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Americans lost in 44 Sea Zone
                Japanese win, taking 44 Sea Zone from Americans with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Americans: 1 destroyer
    
        Non Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 44 Sea Zone to 35 Sea Zone
            1 bomber moved from Java to Malaya
            1 bomber moved from Sumatra to Malaya
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from Suiyuyan to Kweichow
    
        Place Units - Japanese
            1 artillery and 2 infantry placed in Malaya
            1 artillery and 2 infantry placed in French Indo China
            1 artillery and 2 infantry placed in Kiangsu
            1 infantry placed in Korea
            1 carrier and 2 transports placed in 6 Sea Zone
            Japanese undo move 5.
            Turning on Edit Mode
            EDIT: Removing units owned by Japanese from Kwangsi: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
            1 carrier and 2 transports placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 65 PUs; end with 65 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
            Turning on Edit Mode
            EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 fighter and 1 tactical_bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Chinese regular : 0.00
    Americans regular : -0.33
    French regular : 0.67
    Japanese regular : 2.67
    ANZAC regular : -1.50
    Russians regular : 0.33
    

    Savegame


  • TripleA Turn Summary: Americans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 103 Sea Zone to 92 Sea Zone
            1 armour, 3 carriers, 1 cruiser, 3 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            6 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : 0.67
    

    Savegame


  • TripleA Turn Summary: Chinese round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            20 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 20 infantry in Suiyuyan, round 2 : 4/20 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Japanese regular : -0.33
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Americans
            Americans buy 6 fighters, 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 54 Sea Zone
            1 destroyer moved from 101 Sea Zone to 104 Sea Zone
            1 submarine moved from 103 Sea Zone to 92 Sea Zone
            1 armour, 3 carriers, 1 cruiser, 3 destroyers, 4 infantry, 3 mech_infantrys and 4 transports moved from 89 Sea Zone to 91 Sea Zone
            1 armour, 4 infantry and 3 mech_infantrys moved from 91 Sea Zone to Morocco
            6 destroyers moved from 101 Sea Zone to 91 Sea Zone
            1 bomber moved from Eastern United States to Hawaiian Islands
    
        Combat - Americans
            Battle in Morocco
                Americans attack with 1 armour, 4 infantry and 3 mech_infantrys
                Italians defend with 1 infantry
                    Americans roll dice for 1 cruiser in Morocco, round 2 : 1/1 hits, 0.50 expected hits
                    Italians roll dice for 1 infantry in Morocco, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Americans and 1 infantry owned by the Italians lost in Morocco
                Americans win, taking Morocco from Italians with 1 armour, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 0
                Casualties for Americans: 1 infantry
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            2 artilleries and 2 infantry moved from Quebec to 106 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 106 Sea Zone to 109 Sea Zone
            2 artilleries and 2 infantry moved from 109 Sea Zone to United Kingdom
    
        Place Units - Americans
            1 submarine and 1 transport placed in 10 Sea Zone
            6 fighters placed in Eastern United States
    
        Turn Complete - Americans
            Americans collect 53 PUs; end with 53 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
            20 infantry moved from Kansu to Suiyuyan
    
        Combat - Chinese
            Battle in Suiyuyan
                Chinese attack with 20 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 20 infantry in Suiyuyan, round 2 : 4/20 hits, 3.33 expected hits
                    Japanese roll dice for 1 infantry in Suiyuyan, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Suiyuyan
                Chinese win, taking Suiyuyan from Japanese with 20 infantry remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
    
        Place Units - Chinese
            2 infantry placed in Suiyuyan
    
        Turn Complete - Chinese
            Chinese collect 4 PUs; end with 4 PUs
    
        Purchase Units - British
            British repair damage of 4x factory_major; Remaining resources: 34 PUs; 
            British buy 1 artillery and 10 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            5 armour and 3 mech_infantrys moved from Turkey to Caucasus
            1 mech_infantry moved from Syria to Caucasus
            1 mech_infantry moved from Persia to Caucasus
            1 bomber, 7 fighters and 1 tactical_bomber moved from Iraq to Caucasus
            6 artilleries and 26 infantry moved from Burma to India
    
        Combat - British
            Battle in Caucasus
                British attack with 5 armour, 1 bomber, 7 fighters, 5 mech_infantrys and 1 tactical_bomber
                Germans defend with 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys
                    British roll dice for 5 armour, 1 bomber, 7 fighters, 5 mech_infantrys and 1 tactical_bomber in Caucasus, round 2 : 5/19 hits, 8.17 expected hits
                    Germans roll dice for 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys in Caucasus, round 2 : 5/14 hits, 5.33 expected hits
                    5 mech_infantrys owned by the British, 4 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Caucasus
                    British roll dice for 5 armour, 1 bomber, 7 fighters and 1 tactical_bomber in Caucasus, round 3 : 11/14 hits, 7.33 expected hits
                    Germans roll dice for 4 armour, 1 artillery and 4 mech_infantrys in Caucasus, round 3 : 4/9 hits, 3.67 expected hits
                    1 artillery owned by the Germans, 4 armour owned by the Germans, 4 mech_infantrys owned by the Germans and 4 armour owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 armour, 1 bomber, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 16
                Casualties for British: 4 armour and 5 mech_infantrys
                Casualties for Germans: 4 armour, 1 artillery, 4 infantry and 5 mech_infantrys
    
        Non Combat Move - British
            1 bomber, 7 fighters and 1 tactical_bomber moved from Caucasus to Persia
            1 artillery and 3 infantry moved from Trans-Jordan to Iraq
    
        Place Units - British
            1 artillery and 2 infantry placed in Persia
            8 infantry placed in United Kingdom
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,1,6,1,1,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,1,1,2
            British collect 28 PUs (10 lost to blockades); end with 28 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.67
    Americans regular : 0.50
    Japanese regular : -0.33
    Italians regular : 0.67
    Germans regular : 0.00
    British regular : 0.50
    

    Savegame


  • TripleA Turn Summary: Italians round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Purchase Units - Italians
            Italians buy 1 armour, 1 destroyer, 4 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Italians
            3 artilleries and 4 infantry moved from Greece to Turkey
            1 marine moved from Malta to 96 Sea Zone
            1 cruiser and 1 marine moved from 96 Sea Zone to 99 Sea Zone
            1 marine moved from 99 Sea Zone to Crete
            1 artillery and 1 infantry moved from Tobruk to Alexandria
                  Italians take Alexandria from British
            1 armour and 1 mech_infantry moved from Greece to Turkey
            2 mech_infantrys moved from Albania to Turkey
            1 fighter and 1 tactical_bomber moved from Greece to Southern Italy
    
        Combat - Italians
            Battle in Crete
            Battle in Turkey
                Italians attack with 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys
                British defend with 1 mech_infantry
                    Italians roll dice for 1 armour, 3 artilleries, 4 infantry and 3 mech_infantrys in Turkey, round 2 : 4/11 hits, 3.17 expected hits
                    British roll dice for 1 mech_infantry in Turkey, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the British and 1 infantry owned by the Italians lost in Turkey
                Italians win, taking Crete from Neutral_Allies, taking Turkey from British with 1 armour, 3 artilleries, 3 infantry and 3 mech_infantrys remaining. Battle score for attacker is 1
                Casualties for Italians: 1 infantry
                Casualties for British: 1 mech_infantry
    
        Non Combat Move - Italians
            2 aaGuns moved from Yugoslavia to Northern Italy
            1 artillery and 13 infantry moved from Spain to Gibraltar
    
        Place Units - Italians
            1 armour, 1 infantry and 1 mech_infantry placed in Greece
            1 destroyer placed in 97 Sea Zone
            1 infantry placed in Southern Italy
            1 infantry placed in Northern Italy
            1 infantry placed in Southern France
    
        Turn Complete - Italians
            Italians collect 21 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
            Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 31 PUs
    

    Combat Hit Differential Summary :

    Italians regular : 0.83
    British regular : 0.67
    

    Savegame

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