Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 3 infantry and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 artillery moved from Jehol to Chahar
Japanese take Chahar from Chinese
2 infantry moved from Jehol to Chahar
1 mech_infantry moved from Manchuria to Chahar
1 artillery moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
3 infantry moved from Shantung to Anhwe
3 infantry moved from Kiangsu to Anhwe
1 artillery moved from Kiangsu to Anhwe
3 infantry moved from Kiangsi to Hunan
1 artillery moved from Kiangsi to Hunan
1 tactical_bomber moved from Kiangsu to Hunan
1 fighter moved from Kiangsu to Hunan
Combat - Japanese
Battle in Hunan
Japanese attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Hunan, round 2 : 2/6 hits, 2.17 expected hits
Chinese roll dice for 2 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Chinese lost in Hunan
Japanese win, taking Hunan from Chinese with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 infantry moved from Japan to 6 Sea Zone
1 armour moved from Japan to 6 Sea Zone
1 armour, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
1 artillery moved from Manchuria to 19 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Kwangsi
1 armour moved from 36 Sea Zone to Kwangsi
1 artillery moved from 36 Sea Zone to Kwangsi
5 infantry moved from Manchuria to Jehol
1 aaGun moved from Manchuria to Jehol
4 infantry moved from Korea to Manchuria
2 fighters moved from Manchuria to Jehol
2 tactical_bombers moved from Manchuria to Jehol
1 fighter moved from Korea to Kiangsu
1 fighter moved from Okinawa to Kiangsu
1 destroyer moved from 19 Sea Zone to 36 Sea Zone
1 battleship moved from 19 Sea Zone to 36 Sea Zone
1 submarine moved from 19 Sea Zone to 36 Sea Zone
2 carriers moved from 6 Sea Zone to 36 Sea Zone
2 fighters moved from 6 Sea Zone to 36 Sea Zone
2 tactical_bombers moved from 6 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 33 Sea Zone
1 battleship moved from 6 Sea Zone to 36 Sea Zone
1 cruiser moved from 6 Sea Zone to 33 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
1 cruiser moved from 20 Sea Zone to 6 Sea Zone
1 destroyer moved from 6 Sea Zone to 36 Sea Zone
2 bombers moved from Japan to Kiangsu
1 fighter moved from Formosa to Marianas
1 fighter moved from Hunan to Kiangsu
1 tactical_bomber moved from Hunan to Kiangsu
1 tactical_bomber moved from Japan to Kiangsu
1 tactical_bomber moved from Japan to Caroline Islands
1 fighter moved from Japan to Caroline Islands
Place Units - Japanese
1 armour, 1 artillery and 3 infantry placed in Japan
1 transport placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 29 PUs; end with 29 PUs
Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 39 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : -0.17
@Stough I thought in world that we are able to roll for technology. I didn’t see that as Japan. Maybe its on a different screen?
No tech.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 infantry moved from Central United States to Western United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Western United States to Central United States
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Combat Move - British
2 fighters moved from United Kingdom to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 bomber moved from United Kingdom to 97 Sea Zone
Combat Hit Differential Summary :
Do you wish to scramble in sz 97?
The wise answer would be no.
@stough no scramble. Thanks for the information!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 2 carriers, 1 destroyer, 1 infantry and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 fighter moved from Western United States to 101 Sea Zone
1 fighter moved from Eastern United States to 101 Sea Zone
1 infantry moved from Western United States to 10 Sea Zone
1 aaGun moved from Western United States to 10 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 aaGun moved from 26 Sea Zone to Hawaiian Islands
1 transport moved from 26 Sea Zone to 10 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 10 Sea Zone to 26 Sea Zone
1 mech_infantry moved from Western United States to Eastern United States
1 infantry moved from Central United States to Western United States
1 destroyer and 1 submarine moved from 35 Sea Zone to 54 Sea Zone
1 fighter moved from Philippines to Guam
1 infantry moved from Eastern United States to Central United States
1 infantry moved from Western United States to Central United States
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
1 carrier placed in 10 Sea Zone
1 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 52 PUs; end with 54 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
4 infantry moved from Yunnan to Szechwan
2 infantry moved from Kweichow to Szechwan
1 infantry moved from Shensi to Szechwan
2 infantry moved from Suiyuyan to Shensi
Place Units - Chinese
3 artilleries placed in Szechwan
Turn Complete - Chinese
Chinese collect 9 PUs; end with 9 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 6 PUs; end with 15 PUs
Purchase Units - British
British buy 2 artilleries, 1 fighter, 1 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour, 1 artillery, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from United Kingdom to 97 Sea Zone
1 carrier moved from 98 Sea Zone to 97 Sea Zone
1 cruiser moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
1 cruiser moved from 98 Sea Zone to 97 Sea Zone
1 destroyer moved from 98 Sea Zone to 97 Sea Zone
1 fighter moved from Malta to 97 Sea Zone
1 mech_infantry moved from Egypt to Ethiopia
1 infantry moved from Anglo Egyptian Sudan to Ethiopia
1 artillery moved from India to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 76 Sea Zone
1 artillery moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 cruiser moved from 39 Sea Zone to 76 Sea Zone
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
1 infantry moved from Alexandria to 98 Sea Zone
1 armour moved from Alexandria to 98 Sea Zone
1 armour, 1 infantry and 1 transport moved from 98 Sea Zone to 76 Sea Zone
1 armour moved from 76 Sea Zone to Ethiopia
1 infantry moved from 76 Sea Zone to Ethiopia
1 tactical_bomber moved from 98 Sea Zone to Ethiopia
1 bomber moved from United Kingdom to 97 Sea Zone
Combat - British
Battle in Ethiopia
British attack with 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber
Italians defend with 1 artillery and 2 infantry
British roll dice for 1 cruiser in Ethiopia, round 2 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 2 : 2/7 hits, 2.33 expected hits
Italians roll dice for 1 artillery and 2 infantry in Ethiopia, round 2 : 2/3 hits, 1.00 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Ethiopia
British roll dice for 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Ethiopia, round 3 : 1/5 hits, 2.00 expected hits
Italians roll dice for 1 artillery in Ethiopia, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Italians lost in Ethiopia
British win, taking Ethiopia from Italians with 1 armour, 1 artillery, 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for British: 2 infantry
Casualties for Italians: 1 artillery and 2 infantry
Battle in 96 Sea Zone
British attack with 1 cruiser and 1 fighter
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 96 Sea Zone
1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 cruiser and 1 fighter remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters
Italians defend with 1 battleship, 1 cruiser and 1 transport
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 2/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 0/2 hits, 1.17 expected hits
1 cruiser owned by the Italians lost in 97 Sea Zone
British roll dice for 1 bomber, 1 carrier, 1 cruiser, 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 1/6 hits, 3.00 expected hits
Italians roll dice for 1 battleship and 1 transport in 97 Sea Zone, round 3 : 1/1 hits, 0.67 expected hits
1 destroyer owned by the British and 1 battleship owned by the Italians lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win, taking 97 Sea Zone from Neutral with 1 bomber, 1 carrier, 1 cruiser and 3 fighters remaining. Battle score for attacker is 31
Casualties for Italians: 1 battleship, 1 cruiser and 1 transport
Casualties for British: 1 destroyer
Non Combat Move - British
1 fighter moved from 97 Sea Zone to Malta
1 bomber moved from 97 Sea Zone to Malta
1 fighter moved from 96 Sea Zone to Malta
1 artillery moved from Alexandria to Egypt
1 tactical_bomber moved from Ethiopia to Anglo Egyptian Sudan
1 destroyer moved from 71 Sea Zone to 76 Sea Zone
3 infantry moved from Malaya to Shan State
5 infantry moved from India to Burma
1 battleship moved from 37 Sea Zone to 39 Sea Zone
1 tactical_bomber moved from India to Burma
1 fighter moved from India to Burma
1 aaGun moved from India to Burma
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Scotland to United Kingdom
1 aaGun moved from Scotland to United Kingdom
2 infantry moved from United Kingdom to 109 Sea Zone
2 infantry and 1 transport moved from 109 Sea Zone to 91 Sea Zone
2 infantry moved from 91 Sea Zone to Gibraltar
1 armour moved from Quebec to 106 Sea Zone
1 armour and 1 transport moved from 106 Sea Zone to 88 Sea Zone
1 armour moved from 88 Sea Zone to Suriname
British take Suriname from Dutch
1 artillery moved from Ontario to Quebec
1 infantry moved from Ontario to Quebec
1 destroyer moved from 109 Sea Zone to 106 Sea Zone
Place Units - British
1 transport placed in 71 Sea Zone
2 artilleries, 1 fighter and 1 infantry placed in United Kingdom
Turn Complete - British
British collect 29 PUs; end with 29 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 34 PUs
Place Units - UK_Pacific
1 armour, 1 artillery, 1 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Some Units in India change ownership: 1 armour, 1 artillery, 1 infantry and 1 mech_infantry
Combat Hit Differential Summary :
Italians regular : -0.50
British regular : -4.83
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - Italians
Italians buy 1 fighter; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Libya to Tunisia
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from Tobruk to Alexandria
1 armour and 2 infantry moved from Albania to Greece
2 fighters moved from Southern Italy to Greece
1 bomber moved from Northern Italy to Greece
Combat - Italians
Battle in Greece
Italians attack with 1 armour, 1 bomber, 2 fighters and 2 infantry
Neutral_Allies defend with 4 infantry
Italians roll dice for 1 armour, 1 bomber, 2 fighters and 2 infantry in Greece, round 2 : 3/6 hits, 2.50 expected hits
Neutral_Allies roll dice for 4 infantry in Greece, round 2 : 2/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies and 2 infantry owned by the Italians lost in Greece
Italians roll dice for 1 armour, 1 bomber and 2 fighters in Greece, round 3 : 2/4 hits, 2.17 expected hits
Neutral_Allies roll dice for 1 infantry in Greece, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies lost in Greece
Italians win, taking Greece from Neutral_Allies with 1 armour, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Italians: 2 infantry
Casualties for Neutral_Allies: 4 infantry
Battle in Alexandria
Italians attack with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 1 artillery, 3 infantry and 1 mech_infantry in Alexandria, round 2 : 2/6 hits, 1.67 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 1 artillery, 3 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Tunisia
Italians attack with 1 artillery and 1 infantry
French defend with 1 infantry
Italians roll dice for 1 artillery and 1 infantry in Tunisia, round 2 : 1/2 hits, 0.67 expected hits
French roll dice for 1 infantry in Tunisia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the French and 1 infantry owned by the Italians lost in Tunisia
Italians win, taking Tunisia from French with 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for French: 1 infantry
Non Combat Move - Italians
2 fighters moved from Greece to Southern Italy
1 bomber moved from Greece to Southern Italy
Place Units - Italians
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 3,2,1,2,5
Italians collect 4 PUs (8 lost to blockades); end with 4 PUs
Combat Hit Differential Summary :
French regular : 0.67
Italians regular : 1.00
Neutral_Allies regular : 0.33
British regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to New South Wales
2 fighters moved from New Zealand to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 1
Purchase Units - ANZAC
ANZAC buy 1 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 infantry moved from New South Wales to 62 Sea Zone
1 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
1 infantry moved from 42 Sea Zone to Java
ANZAC take Java from Dutch
1 fighter moved from Queensland to New South Wales
2 fighters moved from New Zealand to New South Wales
1 cruiser moved from 63 Sea Zone to 62 Sea Zone
2 infantry moved from Queensland to New South Wales
1 artillery moved from Queensland to New South Wales
Place Units - ANZAC
1 infantry placed in New South Wales
1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 14 PUs; end with 14 PUs
Combat Move - French
1 artillery moved from Southern France to Normandy Bordeaux
1 infantry moved from Southern France to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
Combat - French
Battle in Normandy Bordeaux
French attack with 1 artillery, 1 fighter and 1 infantry
Germans defend with 1 armour, 1 factory_minor and 1 harbour
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 2 : 0/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 2 : 0/1 hits, 0.50 expected hits
French roll dice for 1 artillery, 1 fighter and 1 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 1.17 expected hits
Germans roll dice for 1 armour in Normandy Bordeaux, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the Germans lost in Normandy Bordeaux
French win, taking Normandy Bordeaux from Germans with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 6
Casualties for Germans: 1 armour
Non Combat Move - French
1 fighter moved from Normandy Bordeaux to United Kingdom
1 cruiser and 1 destroyer moved from 93 Sea Zone to 88 Sea Zone
1 destroyer moved from 72 Sea Zone to 76 Sea Zone
1 infantry moved from Syria to Trans-Jordan
1 infantry moved from French West Africa to French Central Africa
Turn Complete - French
Combat Hit Differential Summary :
French regular : -1.33
Germans regular : -1.00
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from French
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
4 tactical_bombers moved from Holland Belgium to United Kingdom
1 submarine moved from 111 Sea Zone to 119 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
1 tactical_bomber killed by AA
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6,1 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 23 damage total. Damaged units is as follows: factory_major = 14, harbour = 6, airfield = 3
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
Combat Hit Differential Summary :
French regular : -0.67
British AA : 0.00
Germans regular : 0.67
@Stough I think I didn’t do it right when it came to scrambling. So I stopped before non combat. I hit a button and it kept going. So is there a way for you to choose scramble if you want to and re do this? Or weren’t you going to scramble?
Let me know what to do next. Thanks!
That is fine- you may continue.
That is fine- you may continue.
You’re fine. Go ahead and complete your turn. I’m wouldn’t have scramble my fighters.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 3 artilleries, 1 destroyer, 10 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - Germans
1 infantry moved from France to Southern France
Germans take Southern France from French
1 infantry moved from France to Normandy Bordeaux
2 artilleries moved from France to Normandy Bordeaux
1 mech_infantry moved from France to Normandy Bordeaux
2 fighters moved from Holland Belgium to United Kingdom
2 bombers moved from Holland Belgium to United Kingdom
4 tactical_bombers moved from Holland Belgium to United Kingdom
1 submarine moved from 111 Sea Zone to 119 Sea Zone
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 8 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 1/2 hits, 0.33 expected hits
1 tactical_bomber killed by AA
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
British roll AA dice in United Kingdom : 0/2 hits, 0.33 expected hits
Bombing raid in United Kingdom rolls: 7,7 and causes: 14 damage to unit: factory_major
Bombing raid in United Kingdom rolls: 6,1 and causes: 6 damage to unit: harbour
Bombing raid in United Kingdom rolls: 3 and causes: 3 damage to unit: airfield
Bombing raid in United Kingdom causes 23 damage total. Damaged units is as follows: factory_major = 14, harbour = 6, airfield = 3
Battle in Normandy Bordeaux
Germans attack with 2 artilleries, 1 infantry and 1 mech_infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 2 artilleries, 1 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/4 hits, 1.33 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 2 artilleries, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 7
Casualties for French: 1 artillery and 1 infantry
Cleaning up after air battles
Non Combat Move - Germans
3 infantry moved from Germany to Poland
1 artillery moved from Germany to Poland
2 armour, 2 artilleries and 8 infantry moved from Yugoslavia to Romania
5 infantry moved from Bulgaria to Romania
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 battleship moved from 111 Sea Zone to 113 Sea Zone
1 artillery moved from Western Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry moved from 113 Sea Zone to Norway
1 artillery moved from 113 Sea Zone to Norway
2 infantry moved from Norway to Finland
2 fighters moved from United Kingdom to Holland Belgium
3 tactical_bombers moved from United Kingdom to Holland Belgium
5 armour and 3 mech_infantrys moved from France to Greater Southern Germany
2 bombers moved from United Kingdom to Holland Belgium
Place Units - Germans
2 armour, 3 artilleries and 5 infantry placed in Germany
1 destroyer and 1 transport placed in 113 Sea Zone
5 infantry placed in Western Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,4,1,4,6
Germans collect 42 PUs (2 lost to blockades); end with 43 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 48 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 53 PUs
Combat Hit Differential Summary :
French regular : -0.67
British AA : 0.00
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 12 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
6 infantry moved from Yakut S.S.R. to Yenisey
2 aaGuns and 12 infantry moved from Buryatia to Yakut S.S.R.
3 infantry moved from Ukraine to Western Ukraine
1 infantry moved from Eastern Poland to Western Ukraine
8 infantry moved from Novgorod to Belarus
6 infantry moved from Russia to Bryansk
2 infantry moved from Rostov to Ukraine
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
1 infantry placed in Novgorod
8 infantry placed in Russia
Turn Complete - Russians
Russians collect 37 PUs; end with 39 PUs
Combat Hit Differential Summary :
No rush, we all have busy lives. Feel free to post your Japanese turn at any time.