@Ragnell804 CP +0.17!!! wooooooot!
OwenToo (Axis) vs dawgoneit (Allies) P2V
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Yunnan to Szechwan 1 fighter moved from Java to Eastern India 1 fighter moved from Queensland to Java 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Yunnan to Szechwan 1 fighter moved from Java to Eastern India 1 fighter moved from Queensland to Java 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Komi to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 artillery moved from Komi to Timguska 1 armour and 1 mech_infantry moved from Urals to Timguska 7 armour, 1 fighter and 3 tactical_bombers moved from Southern Caucasus to Northwest Persia 1 mech_infantry moved from Northern Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 3 fighters moved from Northern Italy to 100 Sea Zone 3 bombers moved from Western Germany to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Southern Italy to 100 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 99 Sea Zone to 100 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@owentoo Scramble a fighter from 100 into Egypt?
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@owentoo the British one
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@dawgoneit In SZ 100 I got 6 hits. I only have 1 sub. The program suggests damage BB, sink CV and sink all 3 DD. Do to want to do that, or save a DD for the second round by sinking the CA instead?
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@owentoo sink destroyer
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Komi to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 artillery moved from Komi to Timguska 1 armour and 1 mech_infantry moved from Urals to Timguska 7 armour, 1 fighter and 3 tactical_bombers moved from Southern Caucasus to Northwest Persia 1 mech_infantry moved from Northern Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 3 fighters moved from Northern Italy to 100 Sea Zone 3 bombers moved from Western Germany to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Southern Italy to 100 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 99 Sea Zone to 100 Sea Zone Combat - Germans British scrambles 1 units out of 100 Sea Zone to defend against the attack in Egypt Battle in Timguska Germans attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Timguska, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 7 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers British defend with 4 fighters; Russians defend with 1 armour Germans roll dice for 7 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 : 6/12 hits, 6.33 expected hits Russians roll dice for 1 armour and 4 fighters in Northwest Persia, round 2 : 1/5 hits, 3.17 expected hits 1 armour owned by the Russians, 1 mech_infantry owned by the Germans and 4 fighters owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 7 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Casualties for British: 4 fighters Battle in 100 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports; French defend with 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 fighters, 1 tactical_bomber and 1 transport in 100 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports in 100 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the French, 2 destroyers owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 100 Sea Zone Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport in 100 Sea Zone, round 3 : 3/10 hits, 5.33 expected hits British roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 transports in 100 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the French and 1 battleship owned by the British lost in 100 Sea Zone 2 transports owned by the British lost in 100 Sea Zone Germans win, taking 100 Sea Zone from Neutral with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 65 Casualties for Germans: 2 fighters and 1 submarine Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports Casualties for French: 1 destroyer and 1 fighter Battle in Egypt Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour; ANZAC defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 1/3 hits, 1.33 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Egypt Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 fighter Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from 100 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Egypt to 100 Sea Zone 3 bombers moved from 100 Sea Zone to Malta 1 fighter and 3 tactical_bombers moved from Northwest Persia to Southern Caucasus 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus 1 mech_infantry moved from Kazakhstan to Southern Caucasus 1 infantry moved from Samara to Urals 2 aaGuns moved from Samara to Urals 2 mech_infantrys moved from Russia to Stalingrad 1 armour moved from Saratov to Northern Caucasus 1 artillery moved from Saratov to Samara 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 1 fighter moved from France to Southern Italy 1 tactical_bomber moved from Holland Belgium to Northern Italy 1 tactical_bomber moved from Western Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Malta 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Southern Caucasus 1 infantry and 2 mech_infantrys placed in Russia 2 submarines placed in 115 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany 2 infantry placed in France 4 infantry placed in Western Germany 2 artilleries placed in Southern France Germans undo move 7. 2 artilleries placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1,5 Germans collect 85 PUs (1 lost to blockades); end with 85 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 88 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 100 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
Combat Hit Differential Summary :
Russians regular : -2.50 Germans regular : -2.33 British regular : -1.83
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@owentoo this one is over
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@dawgoneit Well, thanks for the pair of games. It was good to get practice in learning the new board, and the new rules. There is a version 6.0 that you can upgrade to, and it modifies the map a little in the South Pacific.
I like PTV a little better than BM3. I think it makes for a more historical game, by putting greater value on Mayala (Singapore), making it a Victory city, and de-emphasizing French Indo-China and its adjacent sea zone, from which Axis BM3 players can threaten India from with a placed Naval Base.
I like the land and carrier scramble rules. I also like the map mods in China and USSR, making it harder for Japan to dominate China, and harder for the Germans to surround Moscow, which happens so often in BM3.
It also gives most Pacific islands 2 adjacent sea zones, and I like the new play dynamic that those changes bring to the game.