Sorry, I slightly changed ANZAC moves again:
OwenToo (Axis) vs dawgoneit (Allies) P2V
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@dawgoneit Scramble 1 fighter
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TripleA Turn Summary: UK_Pacific round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 8 Purchase Units - Americans Americans buy 1 artillery, 1 carrier, 3 destroyers, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 infantry and 1 mech_infantry moved from Brazil to 87 Sea Zone 1 infantry, 1 mech_infantry and 1 transport moved from 87 Sea Zone to 89 Sea Zone 1 infantry and 1 mech_infantry moved from 89 Sea Zone to French West Africa 3 infantry moved from Brazil to French Guiana Americans take French Guiana from Neutral_Axis 1 submarine moved from 27 Sea Zone to 65 Sea Zone Combat - Americans Battle in 65 Sea Zone Americans attack with 1 submarine Japanese defend with 1 transport 1 transport owned by the Japanese lost in 65 Sea Zone Americans win, taking 65 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 6 Casualties for Japanese: 1 transport Battle in French West Africa Non Combat Move - Americans 1 carrier, 2 destroyers, 1 fighter, 1 submarine and 1 tactical_bomber moved from 27 Sea Zone to 55 Sea Zone 2 bombers and 1 fighter moved from Java to Eastern India 4 destroyers and 1 submarine moved from 11 Sea Zone to 27 Sea Zone 4 destroyers moved from 104 Sea Zone to 93 Sea Zone Place Units - Americans 1 carrier, 1 destroyer and 1 transport placed in 11 Sea Zone 1 fighter and 1 tactical_bomber placed in 11 Sea Zone 1 artillery and 1 infantry placed in Western United States 2 destroyers placed in 104 Sea Zone Turn Complete - Americans Americans collect 57 PUs; end with 57 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 67 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 72 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 1 PUs; Combat Move - Chinese 1 infantry moved from Tsinghai to Honan 1 infantry moved from Tsinghai to Honan 5 infantry moved from Tsinghai to Hopei 5 infantry moved from Tsinghai to Szechwan Combat - Chinese Battle in Honan Chinese attack with 2 infantry Japanese defend with 1 infantry Chinese roll dice for 2 infantry in Honan, round 2 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 3 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 3 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 4 : 0/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 4 : 0/1 hits, 0.33 expected hits Chinese roll dice for 2 infantry in Honan, round 5 : 1/2 hits, 0.33 expected hits Japanese roll dice for 1 infantry in Honan, round 5 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Honan Chinese win, taking Honan from Japanese with 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in Hopei Chinese attack with 5 infantry Japanese defend with 1 artillery Chinese roll dice for 5 infantry in Hopei, round 2 : 3/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Hopei, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Hopei Chinese win, taking Hopei from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Battle in Szechwan Chinese attack with 5 infantry Japanese defend with 1 artillery Chinese roll dice for 5 infantry in Szechwan, round 2 : 1/5 hits, 0.83 expected hits Japanese roll dice for 1 artillery in Szechwan, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Szechwan Chinese win, taking Szechwan from Japanese with 5 infantry remaining. Battle score for attacker is 4 Casualties for Japanese: 1 artillery Non Combat Move - Chinese Place Units - Chinese 2 infantry placed in Western Sinkiang 2 infantry placed in Northern Sinkiang Chinese undo move 2. Chinese undo move 1. 1 infantry placed in Western Sinkiang 1 infantry placed in Northern Sinkiang 2 infantry placed in Kansu Turn Complete - Chinese Chinese collect 11 PUs; end with 12 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 15 PUs Purchase Units - British British repair damage of 16x factory_major; Remaining resources: 17 PUs; British buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 2 artilleries and 2 infantry; Remaining resources: 0 PUs; Combat Move - British 2 armour, 2 fighters and 3 mech_infantrys moved from Northwest Persia to Southern Caucasus 3 fighters moved from Syria to Southern Caucasus 1 fighter and 1 tactical_bomber moved from Egypt to Southern Caucasus 3 fighters moved from Crete to Southern Caucasus 1 mech_infantry moved from Iraq to Southern Caucasus 1 infantry moved from Yunnan to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Yunnan to French Indo China UK_Pacific take French Indo China from Japanese 2 artilleries and 3 infantry moved from Yunnan to Shan State 1 artillery and 1 infantry moved from Burma to Shan State 1 bomber moved from Eastern India to Southern Caucasus 3 infantry moved from Iraq to Syria Combat - British Japanese scrambles 1 units out of 132 Sea Zone to defend against the attack in Shan State Battle in Shan State British attack with 3 artilleries and 4 infantry Japanese defend with 2 artilleries, 1 fighter and 2 infantry British roll dice for 3 artilleries and 4 infantry in Shan State, round 2 : 4/7 hits, 2.17 expected hits Japanese roll dice for 2 artilleries, 1 fighter and 2 infantry in Shan State, round 2 : 2/5 hits, 2.00 expected hits 2 infantry owned by the Japanese, 2 artilleries owned by the Japanese and 2 infantry owned by the British lost in Shan State British roll dice for 3 artilleries and 2 infantry in Shan State, round 3 : 3/5 hits, 1.67 expected hits Japanese roll dice for 1 fighter in Shan State, round 3 : 1/1 hits, 0.67 expected hits 1 fighter owned by the Japanese and 1 infantry owned by the British lost in Shan State British win, taking Shan State from Japanese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 15 Casualties for British: 3 infantry Casualties for Japanese: 2 artilleries, 1 fighter and 2 infantry Battle in Southern Caucasus British attack with 2 armour, 1 bomber, 9 fighters, 4 mech_infantrys and 1 tactical_bomber Germans defend with 10 armour, 1 factory_minor, 1 fighter, 5 mech_infantrys and 3 tactical_bombers British roll dice for 2 armour, 1 bomber, 9 fighters, 4 mech_infantrys and 1 tactical_bomber in Southern Caucasus, round 2 : 8/17 hits, 7.67 expected hits Germans roll dice for 10 armour, 1 fighter, 5 mech_infantrys and 3 tactical_bombers in Southern Caucasus, round 2 : 12/19 hits, 9.67 expected hits 4 mech_infantrys owned by the British, 1 tactical_bomber owned by the British, 3 armour owned by the Germans, 5 mech_infantrys owned by the Germans, 5 fighters owned by the British and 2 armour owned by the British lost in Southern Caucasus 1 bomber owned by the British and 4 fighters owned by the British retreated Germans win with 7 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is -49 Casualties for British: 2 armour, 5 fighters, 4 mech_infantrys and 1 tactical_bomber Casualties for Germans: 3 armour and 5 mech_infantrys Non Combat Move - British 4 fighters moved from Southern Caucasus to Northwest Persia 1 bomber moved from Southern Caucasus to Iraq 1 artillery and 2 infantry moved from Trans-Jordan to 100 Sea Zone 1 armour moved from Egypt to 100 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 100 Sea Zone to Crete 1 armour moved from Egypt to Syria 1 mech_infantry moved from Egypt to Syria 3 aaGuns moved from Burma to Eastern India Place Units - British 2 artilleries and 3 infantry placed in United Kingdom Turn Complete - British British collect 30 PUs; end with 30 PUs Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 33 PUs Place Units - UK_Pacific 2 artilleries and 2 infantry placed in Eastern India Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 3,3,1,4,1,6,1 Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 4,6,6,5,1 UK_Pacific collect 7 PUs (3 lost to blockades); end with 7 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 10 PUs Some Units in Eastern India change ownership: 2 artilleries and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 2.00 Japanese regular : -1.67 Germans regular : 2.33 British regular : 3.50
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TripleA Turn Summary: Italians round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 8 Purchase Units - Italians Italians buy 3 infantry and 1 transport; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 1 artillery moved from Libya to Tunisia 1 infantry moved from Libya to Tunisia Place Units - Italians 3 infantry placed in Southern Italy 1 transport placed in 99 Sea Zone Turn Complete - Italians Italians collect 15 PUs; end with 15 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: ANZAC round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Yunnan to Szechwan 1 fighter moved from Java to Eastern India 1 fighter moved from Queensland to Java 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 8
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 8 Purchase Units - ANZAC ANZAC buy 1 fighter; Remaining resources: 0 PUs; Combat Move - ANZAC 3 fighters moved from Yunnan to Szechwan 1 fighter moved from Java to Eastern India 1 fighter moved from Queensland to Java 1 fighter moved from New South Wales to Queensland Non Combat Move - ANZAC 2 infantry moved from Alexandria to Egypt Place Units - ANZAC 1 fighter placed in New South Wales Turn Complete - ANZAC ANZAC collect 8 PUs; end with 8 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 9
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Komi to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 artillery moved from Komi to Timguska 1 armour and 1 mech_infantry moved from Urals to Timguska 7 armour, 1 fighter and 3 tactical_bombers moved from Southern Caucasus to Northwest Persia 1 mech_infantry moved from Northern Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 3 fighters moved from Northern Italy to 100 Sea Zone 3 bombers moved from Western Germany to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Southern Italy to 100 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 99 Sea Zone to 100 Sea Zone Combat - Germans
Combat Hit Differential Summary :
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@owentoo Scramble a fighter from 100 into Egypt?
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@owentoo the British one
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@dawgoneit In SZ 100 I got 6 hits. I only have 1 sub. The program suggests damage BB, sink CV and sink all 3 DD. Do to want to do that, or save a DD for the second round by sinking the CA instead?
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@owentoo sink destroyer
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TripleA Turn Summary: Germans round 9
TripleA Turn Summary for game: WW2 Path to Victory, version: 5.2.0
Game History
Round: 9 Research Technology - Germans Purchase Units - Germans Germans buy 2 artilleries, 1 bomber, 2 fighters, 7 infantry, 5 mech_infantrys, 2 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Germans 1 armour and 1 mech_infantry moved from Komi to Yenisey Germans take Evenkiyskiy from Russians Germans take Yenisey from Russians 1 artillery moved from Komi to Timguska 1 armour and 1 mech_infantry moved from Urals to Timguska 7 armour, 1 fighter and 3 tactical_bombers moved from Southern Caucasus to Northwest Persia 1 mech_infantry moved from Northern Caucasus to Northwest Persia 1 artillery and 1 infantry moved from Northern Italy to 99 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 99 Sea Zone to 100 Sea Zone 1 artillery and 1 infantry moved from 100 Sea Zone to Egypt 3 fighters moved from Northern Italy to 100 Sea Zone 3 bombers moved from Western Germany to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from 99 Sea Zone to 100 Sea Zone 1 fighter and 1 tactical_bomber moved from Malta to Egypt 1 fighter moved from Southern Italy to 100 Sea Zone 1 battleship, 1 carrier, 1 cruiser and 1 submarine moved from 99 Sea Zone to 100 Sea Zone Combat - Germans British scrambles 1 units out of 100 Sea Zone to defend against the attack in Egypt Battle in Timguska Germans attack with 1 armour, 1 artillery and 1 mech_infantry Russians defend with 1 infantry Germans roll dice for 1 armour, 1 artillery and 1 mech_infantry in Timguska, round 2 : 2/3 hits, 1.17 expected hits Russians roll dice for 1 infantry in Timguska, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Timguska Germans win, taking Timguska from Russians with 1 armour, 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Northwest Persia Germans attack with 7 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers British defend with 4 fighters; Russians defend with 1 armour Germans roll dice for 7 armour, 1 fighter, 1 mech_infantry and 3 tactical_bombers in Northwest Persia, round 2 : 6/12 hits, 6.33 expected hits Russians roll dice for 1 armour and 4 fighters in Northwest Persia, round 2 : 1/5 hits, 3.17 expected hits 1 armour owned by the Russians, 1 mech_infantry owned by the Germans and 4 fighters owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from Russians with 7 armour, 1 fighter and 3 tactical_bombers remaining. Battle score for attacker is 41 Casualties for Germans: 1 mech_infantry Casualties for Russians: 1 armour Casualties for British: 4 fighters Battle in 100 Sea Zone Germans attack with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 fighters, 1 submarine, 1 tactical_bomber and 1 transport British defend with 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports; French defend with 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 100 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 5 fighters, 1 tactical_bomber and 1 transport in 100 Sea Zone, round 2 : 6/11 hits, 5.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 carrier, 1 cruiser, 3 destroyers, 1 fighter and 2 transports in 100 Sea Zone, round 2 : 3/7 hits, 3.00 expected hits Units damaged: 1 battleship owned by the Germans 1 destroyer owned by the French, 2 destroyers owned by the British, 1 submarine owned by the Germans, 1 fighter owned by the Germans and 1 carrier owned by the British lost in 100 Sea Zone Germans roll dice for 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 4 fighters, 1 tactical_bomber and 1 transport in 100 Sea Zone, round 3 : 3/10 hits, 5.33 expected hits British roll dice for 1 battleship, 1 cruiser, 1 fighter and 2 transports in 100 Sea Zone, round 3 : 1/3 hits, 1.83 expected hits 1 cruiser owned by the British, 1 fighter owned by the Germans, 1 fighter owned by the French and 1 battleship owned by the British lost in 100 Sea Zone 2 transports owned by the British lost in 100 Sea Zone Germans win, taking 100 Sea Zone from Neutral with 1 battleship, 3 bombers, 1 carrier, 1 cruiser, 3 fighters, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is 65 Casualties for Germans: 2 fighters and 1 submarine Casualties for British: 1 battleship, 1 carrier, 1 cruiser, 2 destroyers and 2 transports Casualties for French: 1 destroyer and 1 fighter Battle in Egypt Germans attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber British defend with 1 airfield, 1 factory_minor, 1 fighter and 1 harbour; ANZAC defend with 2 infantry Germans roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Egypt, round 2 : 2/4 hits, 1.83 expected hits British roll dice for 1 fighter and 2 infantry in Egypt, round 2 : 1/3 hits, 1.33 expected hits 2 infantry owned by the ANZAC and 1 infantry owned by the Germans lost in Egypt Germans roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Egypt, round 3 : 1/3 hits, 1.50 expected hits British roll dice for 1 fighter in Egypt, round 3 : 0/1 hits, 0.67 expected hits 1 fighter owned by the British lost in Egypt Germans win, taking Egypt from British with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 13 Casualties for Germans: 1 infantry Casualties for ANZAC: 2 infantry Casualties for British: 1 fighter Non Combat Move - Germans 3 fighters and 1 tactical_bomber moved from 100 Sea Zone to Malta 1 fighter and 1 tactical_bomber moved from Egypt to 100 Sea Zone 3 bombers moved from 100 Sea Zone to Malta 1 fighter and 3 tactical_bombers moved from Northwest Persia to Southern Caucasus 1 armour and 1 mech_infantry moved from Rostov to Southern Caucasus 1 mech_infantry moved from Kazakhstan to Southern Caucasus 1 infantry moved from Samara to Urals 2 aaGuns moved from Samara to Urals 2 mech_infantrys moved from Russia to Stalingrad 1 armour moved from Saratov to Northern Caucasus 1 artillery moved from Saratov to Samara 1 tactical_bomber moved from Normandy Bordeaux to Northern Italy 1 fighter moved from France to Southern Italy 1 tactical_bomber moved from Holland Belgium to Northern Italy 1 tactical_bomber moved from Western Germany to Northern Italy 1 tactical_bomber moved from Western Germany to Malta 1 infantry moved from Western Germany to Holland Belgium 1 infantry moved from France to Normandy Bordeaux 1 infantry moved from Western Germany to France 1 artillery moved from Western Germany to France Place Units - Germans 3 mech_infantrys placed in Southern Caucasus 1 infantry and 2 mech_infantrys placed in Russia 2 submarines placed in 115 Sea Zone 1 bomber, 2 fighters and 1 tactical_bomber placed in Western Germany 2 infantry placed in France 4 infantry placed in Western Germany 2 artilleries placed in Southern France Germans undo move 7. 2 artilleries placed in Normandy Bordeaux Turn Complete - Germans Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 84 Sea Zone. Rolls: 1,5 Germans collect 85 PUs (1 lost to blockades); end with 85 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 88 PUs Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 93 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 98 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 100 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 105 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 15 PUs; end with 120 PUs
Combat Hit Differential Summary :
Russians regular : -2.50 Germans regular : -2.33 British regular : -1.83
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@owentoo this one is over
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@dawgoneit Well, thanks for the pair of games. It was good to get practice in learning the new board, and the new rules. There is a version 6.0 that you can upgrade to, and it modifies the map a little in the South Pacific.
I like PTV a little better than BM3. I think it makes for a more historical game, by putting greater value on Mayala (Singapore), making it a Victory city, and de-emphasizing French Indo-China and its adjacent sea zone, from which Axis BM3 players can threaten India from with a placed Naval Base.
I like the land and carrier scramble rules. I also like the map mods in China and USSR, making it harder for Japan to dominate China, and harder for the Germans to surround Moscow, which happens so often in BM3.
It also gives most Pacific islands 2 adjacent sea zones, and I like the new play dynamic that those changes bring to the game.