OK, I see what you mean, you meant to put 2 of the US fighters on E US and not all 4 on SZ10. Sure, go ahead and make the change, just let me know.
Thanks!
@tanios scramble 97?
@giallo no scramble
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 carrier, 1 harbour and 3 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier moved from 10 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 battleship, 1 carrier, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 1 tactical_bomber and 1 transport moved from 26 Sea Zone to 64 Sea Zone
1 artillery and 1 infantry moved from 64 Sea Zone to Southeast Mexico
1 infantry and 1 mech_infantry moved from Western United States to Central United States
1 fighter moved from Guam to Wake Island
1 fighter moved from Hawaiian Islands to 64 Sea Zone
Place Units - Americans
1 carrier and 2 transports placed in 101 Sea Zone
1 transport placed in 101 Sea Zone
1 harbour placed in Southeast Mexico
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries; Remaining resources: 0 PUs;
Combat Move - Chinese
2 infantry moved from Shensi to Kweichow
1 fighter moved from Szechwan to Kweichow
3 infantry moved from Szechwan to Kweichow
1 infantry moved from Szechwan to Kweichow
Combat - Chinese
Battle in Kweichow
Chinese attack with 1 fighter and 6 infantry
Japanese defend with 1 artillery and 4 infantry
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 2 : 0/7 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 2 : 0/5 hits, 1,67 expected hits
Chinese roll dice for 1 fighter and 6 infantry in Kweichow, round 3 : 1/7 hits, 1,50 expected hits
Japanese roll dice for 1 artillery and 4 infantry in Kweichow, round 3 : 3/5 hits, 1,67 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 4 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 3 infantry in Kweichow, round 4 : 0/4 hits, 1,33 expected hits
1 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 5 : 2/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery and 2 infantry in Kweichow, round 5 : 0/3 hits, 1,00 expected hits
2 infantry owned by the Japanese lost in Kweichow
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 6 : 0/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 6 : 0/1 hits, 0,33 expected hits
Chinese roll dice for 1 fighter and 3 infantry in Kweichow, round 7 : 1/4 hits, 1,00 expected hits
Japanese roll dice for 1 artillery in Kweichow, round 7 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Japanese lost in Kweichow
Chinese win, taking Kweichow from Japanese with 1 fighter and 3 infantry remaining. Battle score for attacker is 7
Casualties for Chinese: 3 infantry
Casualties for Japanese: 1 artillery and 4 infantry
Non Combat Move - Chinese
1 fighter moved from Kweichow to Sikang
5 infantry moved from Szechwan to Sikang
Place Units - Chinese
3 artilleries placed in Sikang
Turn Complete - Chinese
Chinese collect 7 PUs; end with 7 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 10 PUs
Purchase Units - British
British repair damage of 4x factory_major; Remaining resources: 30 PUs;
British buy 1 armour and 8 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 5 infantry; Remaining resources: 2 PUs;
Combat Move - British
3 fighters moved from Malta to 97 Sea Zone
1 bomber and 1 tactical_bomber moved from Malta to 97 Sea Zone
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 3 fighters and 1 tactical_bomber
Italians defend with 1 cruiser and 1 transport
British roll dice for 1 bomber, 3 fighters and 1 tactical_bomber in 97 Sea Zone, round 2 : 1/5 hits, 2,83 expected hits
Italians roll dice for 1 cruiser and 1 transport in 97 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 cruiser owned by the Italians and 1 fighter owned by the British lost in 97 Sea Zone
1 transport owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Italians: 1 cruiser and 1 transport
Non Combat Move - British
1 bomber, 2 fighters and 1 tactical_bomber moved from 97 Sea Zone to Malta
1 artillery moved from Ethiopia to Anglo Egyptian Sudan
1 mech_infantry moved from Ethiopia to Egypt
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 transport moved from 76 Sea Zone to 80 Sea Zone
3 infantry moved from Shan State to Burma
1 aaGun and 1 infantry moved from Suriname to 88 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 aaGun and 1 infantry moved from 91 Sea Zone to Gibraltar
1 cruiser and 1 destroyer moved from 76 Sea Zone to 80 Sea Zone
1 destroyer moved from 76 Sea Zone to 81 Sea Zone
2 infantry moved from Burma to India
Place Units - British
1 armour and 8 infantry placed in United Kingdom
Turn Complete - British
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 106 Sea Zone. Rolls: 5,1
British collect 30 PUs (1 lost to blockades); end with 30 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
5 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 19 PUs
Some Units in India change ownership: 5 infantry
Combat Hit Differential Summary :
Chinese regular : -2,00
Italians regular : 0,50
Japanese regular : -3,33
British regular : -1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy nothing; Remaining resources: 11 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 91 Sea Zone
Combat - Italians
Battle in 91 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport
1 transport owned by the British lost in 91 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Non Combat Move - Italians
1 armour moved from Romania to Slovakia Hungary
1 armour and 1 mech_infantry moved from Northern Italy to Slovakia Hungary
1 armour moved from Greece to Romania
1 artillery and 1 infantry moved from Greece to Bulgaria
2 infantry moved from Southern Italy to Northern Italy
1 submarine moved from 96 Sea Zone to 92 Sea Zone
1 mech_infantry moved from Tobruk to Tunisia
Italians take Tunisia from Neutral_Axis
2 artilleries and 4 infantry moved from Tobruk to Libya
1 armour moved from Tobruk to Libya
1 bomber moved from 91 Sea Zone to Normandy Bordeaux
Turn Complete - Italians
Italians collect 12 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to Burma
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 2
Purchase Units - ANZAC
ANZAC buy 1 carrier; Remaining resources: 1 PUs;
Combat Move - ANZAC
2 infantry moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Shan State to Burma
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
ANZAC take Sumatra from Dutch
Place Units - ANZAC
1 carrier placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 18 PUs; end with 19 PUs
Combat Move - French
1 destroyer moved from 58 Sea Zone to 56 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
4 armour and 2 artilleries moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
4 armour, 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber, 1 fighter and 5 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Germans
Combat Hit Differential Summary :
@giallo scramble to sz 110?
@tanios said in 2020 Playoff tanios (X) vs Giallo (L + 13) BM:
@giallo scramble to sz 110?
No scramble!
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 6 artilleries and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Western Germany to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 110 Sea Zone
1 artillery moved from Holland Belgium to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
4 armour and 2 artilleries moved from Germany to 113 Sea Zone
1 infantry moved from Western Germany to 113 Sea Zone
5 infantry moved from Germany to 113 Sea Zone
4 armour, 2 artilleries, 1 cruiser, 1 destroyer, 6 infantry and 6 transports moved from 113 Sea Zone to 110 Sea Zone
4 armour, 2 artilleries and 6 infantry moved from 110 Sea Zone to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to 110 Sea Zone
1 bomber, 1 fighter and 5 tactical_bombers moved from Western Germany to United Kingdom
1 fighter moved from Holland Belgium to 110 Sea Zone
1 fighter moved from Holland Belgium to United Kingdom
1 tactical_bomber moved from Western Germany to United Kingdom
Combat - Germans
Battle in United Kingdom
Germans attack with 4 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 6 tactical_bombers
British defend with 4 aaGuns, 1 airfield, 1 armour, 1 factory_major, 3 fighters, 1 harbour, 13 infantry and 1 mech_infantry; French defend with 1 fighter and 2 infantry
British roll AA dice in United Kingdom : 0/9 hits, 1.50 expected hits
Germans roll dice for 1 cruiser in United Kingdom, round 2 : 1/1 hits, 0.50 expected hits
Germans roll dice for 4 armour, 3 artilleries, 1 bomber, 2 fighters, 7 infantry and 6 tactical_bombers in United Kingdom, round 2 : 11/23 hits, 10.33 expected hits
British roll dice for 4 aaGuns, 1 armour, 4 fighters, 15 infantry and 1 mech_infantry in United Kingdom, round 2 : 10/21 hits, 8.50 expected hits
4 aaGuns owned by the British, 3 artilleries owned by the Germans, 7 infantry owned by the Germans, 2 infantry owned by the French and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 4 armour, 1 bomber, 2 fighters and 6 tactical_bombers in United Kingdom, round 3 : 6/13 hits, 7.67 expected hits
British roll dice for 1 armour, 4 fighters, 7 infantry and 1 mech_infantry in United Kingdom, round 3 : 3/13 hits, 5.83 expected hits
3 armour owned by the Germans and 6 infantry owned by the British lost in United Kingdom
Germans roll dice for 1 armour, 1 bomber, 2 fighters and 6 tactical_bombers in United Kingdom, round 4 : 7/10 hits, 5.67 expected hits
British roll dice for 1 armour, 4 fighters, 1 infantry and 1 mech_infantry in United Kingdom, round 4 : 4/7 hits, 3.83 expected hits
1 mech_infantry owned by the British, 2 fighters owned by the Germans, 2 tactical_bombers owned by the Germans, 1 fighter owned by the French, 1 infantry owned by the British, 3 fighters owned by the British and 1 armour owned by the British lost in United Kingdom
Germans captures 36PUs while taking British capital
Germans converts factory_major into different units
Germans win, taking United Kingdom from British with 1 armour, 1 bomber and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Germans: 3 armour, 3 artilleries, 2 fighters, 7 infantry and 2 tactical_bombers
Casualties for British: 4 aaGuns, 1 armour, 3 fighters, 13 infantry and 1 mech_infantry
Casualties for French: 1 fighter and 2 infantry
triggerBritishDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to British
Trigger Germans Conquer London: Setting switch to true for conditionAttachment_Axis_Capture_London_Switch attached to Germans
Non Combat Move - Germans
Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone
Trigger Germany Occupies Algeria Army Disband: has removed 1 infantry owned by Neutral_Axis in Algeria
Trigger Germany Syria France Army Disband: has removed 1 infantry owned by Neutral_Axis in Syria
Trigger Germany Occupies French West Africa Army Disband: has removed 1 infantry owned by Neutral_Axis in French West Africa
Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France
Trigger Germany Occupies Morocco Army Disband: has removed 1 infantry owned by Neutral_Axis in Morocco
1 submarine moved from 106 Sea Zone to 108 Sea Zone
3 fighters moved from 110 Sea Zone to Western Germany
4 tactical_bombers moved from United Kingdom to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 aaGun moved from Holland Belgium to Western Germany
1 aaGun moved from Holland Belgium to France
1 mech_infantry moved from Yugoslavia to Southern France
Germans take Southern France from Neutral_Axis
2 armour and 2 artilleries moved from Germany to Slovakia Hungary
3 artilleries moved from Slovakia Hungary to Romania
8 infantry moved from Slovakia Hungary to Romania
3 armour moved from Slovakia Hungary to Romania
1 bomber moved from United Kingdom to Western Germany
5 infantry moved from Finland to Norway
1 infantry moved from Finland to Norway
Place Units - Germans
6 artilleries and 4 infantry placed in Germany
3 infantry placed in Normandy Bordeaux
1 armour placed in Western Germany
Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France
Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France
Turn Complete - Germans
Germans collect 50 PUs; end with 86 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 101 PUs
Combat Hit Differential Summary :
British AA : -1.50
Germans regular : 0.83
British regular : -1.17
I got it lucky… I messed up to a point where it was all or nothing there. Still not completely happy with my build that turn.
Fortune favors the bold.
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Poland
1 armour and 1 mech_infantry moved from Belarus to Poland
1 mech_infantry moved from Novgorod to Poland
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Finland
1 submarine moved from 104 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Finland
Russians attack with 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in Finland, round 2 : 2/12 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Poland, round 2 : 2/4 hits, 1,33 expected hits
2 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Poland, round 3 : 0/4 hits, 2,17 expected hits
Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Poland, round 4 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 artillery and 3 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 7 transports
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : -1,50
@tanios said in 2020 Playoff tanios (X) vs Giallo (L + 13) BM:
Fortune favors the bold.
I think it was the right thing to do! You need some luck, let’s see how it goes from here
My sub hits in 110 dd or cr?
Lose the destroyer
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 4 artilleries, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Politics - Russians
Russians takes Political Action: Political Action Russians To War With Germans
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Germans and Russians from Neutrality to War
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and British from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and UK_Pacific from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and ANZAC from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and French from Neutrality to Allied
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Allies from Neutrality to Friendly_Neutral
Russians succeeds on action: Political Action Russians To War With Germans: Changing Relationship for Russians and Neutral_Axis from Neutrality to Unfriendly_Neutral
Russians takes Political Action: Political Action Russians To War With Italians
Russians succeeds on action: Political Action Russians To War With Italians: Changing Relationship for Italians and Russians from Neutrality to War
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Ukraine to Poland
1 armour and 1 mech_infantry moved from Belarus to Poland
1 mech_infantry moved from Novgorod to Poland
1 armour, 3 artilleries, 5 infantry and 1 mech_infantry moved from Karelia to Finland
2 mech_infantrys moved from Novgorod to Finland
1 submarine moved from 104 Sea Zone to 110 Sea Zone
Combat - Russians
Battle in Finland
Russians attack with 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys in Finland, round 2 : 2/12 hits, 3,33 expected hits
Germans roll dice for 1 infantry in Finland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Finland
Russians win, taking Finland from Germans with 1 armour, 3 artilleries, 5 infantry and 3 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Poland
Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 artillery and 3 infantry
Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Poland, round 2 : 3/6 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 3 infantry in Poland, round 2 : 2/4 hits, 1,33 expected hits
2 mech_infantrys owned by the Russians and 3 infantry owned by the Germans lost in Poland
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Poland, round 3 : 0/4 hits, 2,17 expected hits
Germans roll dice for 1 artillery in Poland, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 armour, 2 fighters and 1 tactical_bomber in Poland, round 4 : 3/4 hits, 2,17 expected hits
Germans roll dice for 1 artillery in Poland, round 4 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 artillery and 3 infantry
Battle in 110 Sea Zone
Russians attack with 1 submarine
Germans defend with 1 cruiser, 1 destroyer and 7 transports
Russians roll dice for 1 submarine in 110 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Germans roll dice for 1 cruiser, 1 destroyer and 7 transports in 110 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 110 Sea Zone
Germans win with 1 cruiser and 7 transports remaining. Battle score for attacker is 2
Casualties for Russians: 1 submarine
Casualties for Germans: 1 destroyer
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Poland to Baltic States
4 aaGuns, 3 artilleries and 20 infantry moved from Belarus to Baltic States
6 artilleries and 2 infantry moved from Bryansk to Ukraine
2 artilleries and 2 infantry moved from Russia to Bryansk
6 infantry moved from Yenisey to Timguska
2 aaGuns and 12 infantry moved from Yakut S.S.R. to Yenisey
Place Units - Russians
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
1 artillery and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 41 PUs; end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 46 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 48 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 50 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 56 PUs
Combat Hit Differential Summary :
Germans regular : -0,17
Russians regular : -1,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Japanese
Japanese buy 1 airfield, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Politics - Japanese
Japanese takes Political Action: Political Action Japanese To War With Americans
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Japanese and Americans from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Chinese and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for British and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and French from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Japanese succeeds on action: Political Action Japanese To War With Americans: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Japanese takes Political Action: Political Action Japanese To War With British And ANZAC
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and British from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and UK_Pacific from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and ANZAC from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Japanese and Dutch from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and British from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and UK_Pacific from Concordant to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and ANZAC from Neutrality to Allied
Japanese succeeds on action: Political Action Japanese To War With British And ANZAC: Changing Relationship for Chinese and Dutch from Neutrality to Friendly
Japanese takes Political Action: Political Action Japanese To War With French
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Japanese and French from Neutrality to War
Japanese succeeds on action: Political Action Japanese To War With French: Changing Relationship for Chinese and French from Neutrality to Allied
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 fighter moved from 36 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 41 Sea Zone
1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 42 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry moved from French Indo China to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
2 infantry and 1 transport moved from 36 Sea Zone to 43 Sea Zone
2 infantry moved from 43 Sea Zone to Borneo
1 infantry moved from French Indo China to Shan State
Japanese take Shan State from UK_Pacific
1 artillery moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
1 artillery and 1 infantry moved from Hopei to Kweichow
1 artillery moved from Anhwe to Kweichow
1 infantry moved from Hopei to Shensi
Japanese take Shensi from Chinese
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 mech_infantry moved from Kiangsu to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kwangtung
2 fighters and 2 tactical_bombers moved from Kwangsi to Kweichow
1 artillery and 1 infantry moved from 42 Sea Zone to Java
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
2 battleships moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Okinawa to 19 Sea Zone
1 infantry moved from Manchuria to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from 35 Sea Zone to Philippines
2 fighters and 1 tactical_bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Philippines
1 bomber moved from Kwangsi to Philippines
1 fighter moved from Kwangsi to Philippines
1 marine moved from Japan to 6 Sea Zone
1 cruiser and 1 marine moved from 6 Sea Zone to 21 Sea Zone
1 marine moved from 21 Sea Zone to Guam
1 fighter and 1 tactical_bomber moved from Kwangsi to Kwangtung
1 fighter and 1 tactical_bomber moved from Kwangsi to Kweichow
1 tactical_bomber moved from Kwangsi to Kwangtung
1 bomber moved from Kwangsi to 41 Sea Zone
Combat - Japanese
Battle in Borneo
Battle in Celebes
Battle in Guam
Battle in 41 Sea Zone
Japanese attack with 1 bomber and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win, taking Borneo from UK_Pacific, taking Celebes from Dutch, taking Guam from Americans with 1 bomber and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 45 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Philippines
Japanese attack with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber
Americans defend with 1 airfield, 1 harbour and 2 infantry
Japanese roll dice for 2 battleships in Philippines, round 2 : 2/2 hits, 1.33 expected hits
Americans roll dice for 2 infantry in Philippines, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Philippines
Japanese win, taking Philippines from Americans with 1 bomber, 4 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Kwangtung
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers
British defend with 2 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 4 tactical_bombers in Kwangtung, round 2 : 5/9 hits, 4.33 expected hits
UK_Pacific roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 3 fighters, 1 mech_infantry and 4 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for British: 2 infantry
Battle in Kweichow
Japanese attack with 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers
Chinese defend with 3 infantry
Japanese roll dice for 2 artilleries, 3 fighters, 1 infantry and 3 tactical_bombers in Kweichow, round 2 : 6/9 hits, 4.50 expected hits
Chinese roll dice for 3 infantry in Kweichow, round 2 : 1/3 hits, 1.00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kweichow
Japanese win, taking Kweichow from Chinese with 2 artilleries, 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for Chinese: 3 infantry
Battle in Java
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Java, round 4 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for ANZAC: 1 infantry
Battle in Sumatra
Japanese attack with 1 artillery and 1 infantry
ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 3 : 0/2 hits, 0.67 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Sumatra
Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 infantry in Sumatra, round 4 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Sumatra
ANZAC win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Japanese: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 bomber moved from 41 Sea Zone to French Indo China
3 fighters and 3 tactical_bombers moved from Kweichow to French Indo China
3 carriers moved from 36 Sea Zone to 35 Sea Zone
1 submarine moved from 36 Sea Zone to 37 Sea Zone
1 destroyer moved from 36 Sea Zone to 45 Sea Zone
1 destroyer moved from 36 Sea Zone to 42 Sea Zone
2 destroyers moved from 36 Sea Zone to 35 Sea Zone
1 infantry moved from Chahar to Suiyuyan
1 armour moved from Manchuria to Chahar
1 aaGun and 1 infantry moved from Manchuria to Jehol
1 infantry moved from Manchuria to Jehol
1 infantry moved from Kiangsu to Anhwe
1 mech_infantry moved from Kiangsu to Hopei
1 bomber moved from Philippines to French Indo China
4 fighters and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 fighter moved from 45 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Kwangtung to 35 Sea Zone
2 fighters and 3 tactical_bombers moved from Kwangtung to French Indo China
1 submarine moved from 6 Sea Zone to 1 Sea Zone
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 destroyer moved from 6 Sea Zone to 21 Sea Zone
1 cruiser moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 airfield and 1 factory_minor placed in French Indo China
1 infantry and 1 mech_infantry placed in Kiangsu
Turn Complete - Japanese
Japanese collect 54 PUs; end with 54 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 57 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00
Americans regular : -0.67
Japanese regular : 0.17
ANZAC regular : 0.00
UK_Pacific regular : 0.33
@tanios I hope my us bomber is lucky…
@giallo said in 2020 Playoff tanios (X) vs Giallo (L + 13) BM:
@tanios I hope my us bomber is lucky…
I’m really nervous about that bomber. :/
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 2 carriers, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Americans takes Political Action: Political Action Americans To War With Germans
Americans succeeds on action: Political Action Americans To War With Germans: Changing Relationship for Germans and Americans from Neutrality to War
Americans takes Political Action: Political Action Americans To War With Italians
Americans succeeds on action: Political Action Americans To War With Italians: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Russians Allied Americans 6: Changing Relationship for Russians and Americans from Neutrality to Allied
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 bomber moved from Eastern United States to 110 Sea Zone
1 destroyer moved from 101 Sea Zone to 108 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 32 Sea Zone
2 infantry moved from 32 Sea Zone to Marshall Islands
1 cruiser and 1 destroyer moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 54 Sea Zone to 42 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from Southeast Mexico to 64 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 64 Sea Zone to 91 Sea Zone
1 artillery and 1 infantry moved from 91 Sea Zone to Morocco
Combat - Americans
Battle in Morocco
Battle in Marshall Islands
Battle in 110 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 cruiser and 7 transports
Americans roll dice for 1 bomber in 110 Sea Zone, round 2 : 0/1 hits, 0,67 expected hits
Germans roll dice for 1 cruiser and 7 transports in 110 Sea Zone, round 2 : 1/1 hits, 0,50 expected hits
1 bomber owned by the Americans lost in 110 Sea Zone
Germans win, taking Morocco from Neutral_Axis, taking Marshall Islands from Japanese with 1 cruiser and 7 transports remaining. Battle score for attacker is -14
Casualties for Americans: 1 bomber
Battle in 42 Sea Zone
Americans attack with 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 transport
Americans roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans lost in 42 Sea Zone
Americans roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Americans roll dice for 1 destroyer in 42 Sea Zone, round 4 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer and 1 transport in 42 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 42 Sea Zone
1 transport owned by the Japanese lost in 42 Sea Zone
Americans win, taking 42 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 9
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer and 1 transport
Battle in 21 Sea Zone
Americans attack with 1 cruiser, 1 destroyer and 1 submarine
Japanese defend with 1 cruiser and 1 destroyer
Americans roll dice for 1 submarine in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 0,00
Germans regular : 0,50