Using 2.6.14798
GL, HF
Scramble 113, 114, and/or N-B?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - Americans
Americans buy 1 airfield, 6 fighters and 5 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 19 Sea Zone to 20 Sea Zone
2 fighters moved from 35 Sea Zone to 20 Sea Zone
2 infantry moved from Philippines to 35 Sea Zone
1 submarine moved from 54 Sea Zone to 21 Sea Zone
1 carrier moved from 54 Sea Zone to 21 Sea Zone
1 fighter moved from 54 Sea Zone to 33 Sea Zone
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from 34 Sea Zone to Paulau Island
1 artillery and 1 infantry moved from Queensland to 54 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 54 Sea Zone to 21 Sea Zone
2 infantry and 1 transport moved from 35 Sea Zone to 22 Sea Zone
2 infantry moved from 22 Sea Zone to Marianas
2 carriers, 1 cruiser, 1 destroyer and 1 submarine moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 54 Sea Zone to 21 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
Combat - Americans
Battle in 33 Sea Zone
Americans attack with 1 fighter
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 33 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Battle in Marianas
Battle in Paulau Island
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Paulau Island, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Paulau Island, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Paulau Island
Americans win, taking Marianas from Japanese, taking Paulau Island from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 20 Sea Zone
Americans attack with 2 fighters and 1 submarine
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Japanese roll dice for 1 destroyer in 20 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 20 Sea Zone
Americans win with 2 fighters remaining. Battle score for attacker is 2
Casualties for Americans: 1 submarine
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 1 destroyer
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 1/1 hits, 0,17 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is -8
Casualties for Americans: 1 destroyer
Battle in 21 Sea Zone
Americans attack with 1 artillery, 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 1 infantry, 2 submarines and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 2 submarines in 21 Sea Zone, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Japanese lost in 21 Sea Zone
Americans win with 3 carriers, 1 cruiser, 1 destroyer, 1 fighter, 2 submarines and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Changing ownership of Guam from Japanese to Americans
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of French Equatorial Africa from Italians to Americans
EDIT: Turning off Edit Mode
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
1 carrier moved from 10 Sea Zone to 30 Sea Zone
1 fighter moved from 33 Sea Zone to 21 Sea Zone
2 fighters moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Guam
5 artilleries, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers, 4 fighters, 6 infantry, 4 tactical_bombers and 8 transports moved from 110 Sea Zone to 91 Sea Zone
4 fighters and 4 tactical_bombers moved from 91 Sea Zone to Gibraltar
1 armour, 1 infantry and 1 transport moved from 101 Sea Zone to 91 Sea Zone
1 infantry moved from French West Africa to Nigeria
1 artillery moved from Nigeria to French Equatorial Africa
1 infantry moved from British Columbia to Western United States
1 transport moved from 42 Sea Zone to 54 Sea Zone
1 artillery and 3 infantry moved from Morocco to Algeria
5 artilleries and 6 infantry moved from 91 Sea Zone to Morocco
Place Units - Americans
1 airfield placed in Gibraltar
5 transports placed in 101 Sea Zone
6 fighters placed in Eastern United States
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 3,5,6,5,2
Americans collect 67 PUs (2 lost to blockades); end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
8 artilleries and 10 infantry moved from Anhwe to Jehol
Chinese take Jehol from Japanese
1 infantry moved from Kiangsi to Anhwe
1 infantry moved from Kwangtung to Kwangsi
1 infantry moved from Kwangsi to Hunan
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
1 artillery and 6 infantry placed in Jehol
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 mech_infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 mech_infantry moved from Yunnan to Siam
UK_Pacific take Siam from Japanese
1 carrier, 1 cruiser, 1 fighter and 1 tactical_bomber moved from 35 Sea Zone to 21 Sea Zone
2 fighters moved from Gibraltar to Egypt
Combat - British
Non Combat Move - British
1 armour and 3 mech_infantrys moved from Yunnan to Burma
1 aaGun moved from Yunnan to Burma
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 aaGun moved from Anhwe to Jehol
Place Units - UK_Pacific
1 armour and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 2,4
UK_Pacific collect 18 PUs (2 lost to blockades); end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in India change ownership: 1 armour and 1 mech_infantry
Turning on Edit Mode
EDIT: Removing units owned by Americans from Eastern United States: 3 fighters
EDIT: Adding units owned by Americans to Egypt: 3 fighters
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Karelia: 2 armour
EDIT: Adding units owned by Americans to Norway: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0,67
Japanese regular : 0,67
@tanios pls use last file
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - Italians
Italians buy 1 armour, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 artillery and 1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Ethiopia to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
1 artillery moved from Anglo Egyptian Sudan to Egypt
2 artilleries and 1 infantry moved from Trans-Jordan to Egypt
2 fighters and 1 tactical_bomber moved from Syria to Egypt
2 fighters moved from 98 Sea Zone to Egypt
2 transports moved from 98 Sea Zone to 99 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from Greece to 99 Sea Zone
1 armour, 2 infantry, 1 mech_infantry and 2 transports moved from 99 Sea Zone to 98 Sea Zone
1 armour, 2 infantry and 1 mech_infantry moved from 98 Sea Zone to Egypt
1 destroyer moved from 98 Sea Zone to 94 Sea Zone
2 fighters moved from Southern Italy to Egypt
1 artillery and 1 infantry moved from Iraq to 80 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from Belgian Congo to Egypt
Combat - Italians
Battle in Egypt
Italians attack with 1 armour, 5 artilleries, 6 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 2 fighters; Americans defend with 9 armour, 1 factory_minor, 6 fighters and 1 harbour
Italians roll dice for 1 armour, 5 artilleries, 6 fighters, 5 infantry, 4 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 4/22 hits, 8.17 expected hits
Americans roll dice for 9 armour and 8 fighters in Egypt, round 2 : 10/17 hits, 9.83 expected hits
2 mech_infantrys owned by the Italians, 4 armour owned by the Americans, 3 artilleries owned by the Italians and 5 infantry owned by the Italians lost in Egypt
Italians roll dice for 1 armour, 2 artilleries, 6 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 4/12 hits, 5.50 expected hits
Americans roll dice for 5 armour and 8 fighters in Egypt, round 3 : 8/13 hits, 7.83 expected hits
2 mech_infantrys owned by the Italians, 4 armour owned by the Americans, 3 fighters owned by the Italians, 2 artilleries owned by the Italians and 1 armour owned by the Italians lost in Egypt
1 tactical_bomber owned by the Italians and 3 fighters owned by the Italians retreated
Americans win with 1 armour and 8 fighters remaining. Battle score for attacker is -39
Casualties for Italians: 1 armour, 5 artilleries, 3 fighters, 5 infantry and 4 mech_infantrys
Casualties for Americans: 8 armour
Non Combat Move - Italians
1 carrier moved from 98 Sea Zone to 99 Sea Zone
1 armour and 1 mech_infantry moved from Rostov to Northwest Persia
3 fighters and 1 tactical_bomber moved from Egypt to Trans-Jordan
4 infantry moved from Northern Italy to Southern Italy
1 armour and 2 mech_infantrys moved from Western Germany to Southern Italy
1 carrier, 1 destroyer and 1 submarine moved from 80 Sea Zone to 39 Sea Zone
Place Units - Italians
2 fighters and 1 infantry placed in Southern Italy
1 armour and 2 infantry placed in Iraq
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 33 PUs; end with 33 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 37 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Italians regular : -5.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 5 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from French Indo China to 39 Sea Zone
1 destroyer and 3 submarines moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in Formosa
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 3 submarines and 1 transport
Italians defend with 1 carrier, 1 destroyer and 1 submarine; Japanese defend with 1 submarine
ANZAC roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
ANZAC roll dice for 2 submarines in 39 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Italians roll dice for 2 submarines in 39 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 submarine owned by the Italians lost in 39 Sea Zone
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the Italians and 1 carrier owned by the Italians lost in 39 Sea Zone
ANZAC win, taking Formosa from Japanese, taking 39 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 24
Casualties for ANZAC: 2 submarines
Casualties for Italians: 1 carrier, 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Battle in Ceylon
Non Combat Move - ANZAC
1 battleship moved from 35 Sea Zone to 21 Sea Zone
2 battleships moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to Burma
3 fighters moved from Philippines to Burma
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 destroyer and 2 submarines moved from 54 Sea Zone to 21 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Hit Differential Summary :
Italians regular : -0,67
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 19
Purchase Units - ANZAC
ANZAC buy 5 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 fighter moved from French Indo China to 39 Sea Zone
1 destroyer and 3 submarines moved from 42 Sea Zone to 39 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 artillery moved from Sumatra to 41 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 artillery and 1 infantry moved from 39 Sea Zone to Ceylon
1 artillery moved from Borneo to 43 Sea Zone
1 artillery and 1 transport moved from 43 Sea Zone to 20 Sea Zone
1 artillery moved from 20 Sea Zone to Formosa
Combat - ANZAC
Battle in Formosa
Battle in 39 Sea Zone
ANZAC attack with 1 destroyer, 1 fighter, 3 submarines and 1 transport
Italians defend with 1 carrier, 1 destroyer and 1 submarine; Japanese defend with 1 submarine
ANZAC roll dice for 3 submarines in 39 Sea Zone, round 2 : 0/3 hits, 1,00 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 2 : 1/2 hits, 0,83 expected hits
Units damaged: 1 carrier owned by the Italians
Italians roll dice for 2 submarines in 39 Sea Zone, round 2 : 1/2 hits, 0,33 expected hits
Italians roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 2 : 0/2 hits, 0,67 expected hits
1 submarine owned by the ANZAC lost in 39 Sea Zone
ANZAC roll dice for 2 submarines in 39 Sea Zone, round 3 : 2/2 hits, 0,67 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 3 : 0/2 hits, 0,83 expected hits
Italians roll dice for 2 submarines in 39 Sea Zone, round 3 : 0/2 hits, 0,33 expected hits
Italians roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 3 : 1/2 hits, 0,67 expected hits
1 submarine owned by the Japanese, 1 submarine owned by the ANZAC and 1 submarine owned by the Italians lost in 39 Sea Zone
ANZAC roll dice for 1 submarine in 39 Sea Zone, round 4 : 0/1 hits, 0,33 expected hits
ANZAC roll dice for 1 destroyer, 1 fighter and 1 transport in 39 Sea Zone, round 4 : 2/2 hits, 0,83 expected hits
Italians roll dice for 1 carrier and 1 destroyer in 39 Sea Zone, round 4 : 0/2 hits, 0,67 expected hits
1 destroyer owned by the Italians and 1 carrier owned by the Italians lost in 39 Sea Zone
ANZAC win, taking Formosa from Japanese, taking 39 Sea Zone from Japanese with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 24
Casualties for ANZAC: 2 submarines
Casualties for Italians: 1 carrier, 1 destroyer and 1 submarine
Casualties for Japanese: 1 submarine
Battle in Ceylon
Non Combat Move - ANZAC
1 battleship moved from 35 Sea Zone to 21 Sea Zone
2 battleships moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 35 Sea Zone to Burma
3 fighters moved from Philippines to Burma
1 carrier moved from 35 Sea Zone to 41 Sea Zone
1 carrier moved from 35 Sea Zone to 21 Sea Zone
1 fighter moved from 39 Sea Zone to India
1 destroyer and 2 submarines moved from 54 Sea Zone to 21 Sea Zone
Place Units - ANZAC
3 submarines placed in 54 Sea Zone
2 submarines placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 22 PUs; end with 22 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 25 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -0,67
ANZAC regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Research Technology - Germans
Purchase Units - Germans
Germans buy 13 artilleries, 2 destroyers, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 armour and 1 infantry moved from Western Germany to 113 Sea Zone
1 armour and 1 infantry moved from 113 Sea Zone to Norway
4 fighters and 1 tactical_bomber moved from Western Germany to Norway
3 fighters moved from United Kingdom to Norway
2 mech_infantrys moved from Novgorod to Karelia
2 mech_infantrys moved from Novgorod to Vyborg
1 armour moved from Novgorod to Vyborg
1 armour moved from Novgorod to Karelia
1 armour, 1 infantry and 1 mech_infantry moved from Novgorod to Archangel
1 artillery moved from Belarus to Smolensk
1 mech_infantry moved from Baltic States to Smolensk
1 infantry moved from Baltic States to Belarus
Combat - Germans
Battle in Karelia
Germans attack with 1 armour and 2 mech_infantrys
Americans defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 armour and 2 mech_infantrys in Karelia, round 3 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Americans lost in Karelia
Germans win, taking Karelia from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Americans: 1 mech_infantry
Battle in Norway
Germans attack with 1 armour, 7 fighters, 1 infantry and 1 tactical_bomber
Americans defend with 2 armour; Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 7 fighters, 1 infantry and 1 tactical_bomber in Norway, round 2 : 3/10 hits, 4.83 expected hits
Americans roll dice for 2 armour and 1 mech_infantry in Norway, round 2 : 1/3 hits, 1.33 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 2 armour owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 1 armour, 7 fighters and 1 tactical_bomber remaining. Battle score for attacker is 13
Casualties for Germans: 1 infantry
Casualties for Americans: 2 armour
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 3 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Germans: 1 infantry
Casualties for Russians: 1 mech_infantry
Battle in Smolensk
Germans attack with 1 artillery and 1 mech_infantry
Russians defend with 1 mech_infantry
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Vyborg
Germans attack with 1 armour and 2 mech_infantrys
Russians defend with 1 mech_infantry
Germans roll dice for 1 armour and 2 mech_infantrys in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 mech_infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Vyborg
Germans win, taking Vyborg from Russians with 1 armour and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Germans
2 armour and 1 infantry moved from Baltic States to Novgorod
1 artillery and 1 infantry moved from Western Ukraine to Eastern Poland
8 armour and 25 mech_infantrys moved from Northwest Persia to Trans-Jordan
1 fighter moved from Iraq to Southern Italy
2 bombers moved from Syria to Southern Italy
1 artillery moved from Normandy Bordeaux to France
1 artillery moved from Holland Belgium to France
4 fighters moved from Norway to United Kingdom
3 fighters and 1 tactical_bomber moved from Norway to Western Germany
1 mech_infantry moved from Volgograd to Kazakhstan
2 armour moved from Volgograd to Northwest Persia
1 armour moved from Turkmenistan to Eastern Persia
2 armour and 2 mech_infantrys moved from Poland to Novgorod
3 mech_infantrys moved from Western Germany to Southern Italy
3 infantry moved from Western Germany to Northern Italy
3 infantry moved from Western Germany to France
3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to Germany
Place Units - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Eastern Poland: 1 infantry
EDIT: Adding units owned by Germans to Western Ukraine: 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 93 Sea Zone
1 destroyer placed in 110 Sea Zone
3 infantry placed in United Kingdom
1 mech_infantry placed in Western Germany
3 artilleries placed in Novgorod
10 artilleries placed in Germany
1 infantry placed in Western Germany
1 infantry placed in France
Turn Complete - Germans
Germans collect 64 PUs; end with 64 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 76 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 78 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 83 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Russians regular : -1.00
Germans regular : -1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Russians
Russians buy 1 armour and 4 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 infantry moved from Tambov to Volgograd
Russians take Volgograd from Germans
9 armour, 11 artilleries, 1 infantry and 12 mech_infantrys moved from Bryansk to Belarus
1 mech_infantry moved from Tambov to Ukraine
Russians take Ukraine from Italians
2 infantry moved from Russia to Smolensk
1 armour and 1 mech_infantry moved from Samara to Archangel
1 mech_infantry moved from Samara to Archangel
1 fighter and 1 tactical_bomber moved from Russia to Archangel
1 fighter moved from Russia to Archangel
1 mech_infantry moved from Tambov to Western Ukraine
1 fighter moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
2 fighters moved from Russia to Western Ukraine
1 mech_infantry moved from Tambov to Rostov
1 armour moved from Urals to Evenkiyskiy
Russians take Evenkiyskiy from Japanese
1 armour moved from Evenkiyskiy to Yenisey
Russians take Yenisey from Japanese
1 mech_infantry moved from Samara to Timguska
Russians take Timguska from Japanese
1 infantry moved from Russia to Smolensk
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Kazakhstan
1 mech_infantry moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Tambov to Belarus
2 armour moved from Tambov to Belarus
1 infantry moved from Samara to Kazakhstan
1 armour and 1 mech_infantry moved from Tambov to Belarus
Combat - Russians
Battle in Rostov
Russians attack with 1 mech_infantry
Germans defend with 1 aaGun
1 aaGun owned by the Germans lost in Rostov
Russians win, taking Rostov from Italians with 1 mech_infantry remaining. Battle score for attacker is 5
Casualties for Germans: 1 aaGun
Battle in Western Ukraine
Russians attack with 2 fighters and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 1 mech_infantry in Western Ukraine, round 2 : 0/3 hits, 1,17 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians lost in Western Ukraine
retreated to Western Ukraine
Germans win with 1 infantry remaining. Battle score for attacker is -4
Casualties for Russians: 1 mech_infantry
Battle in Archangel
Russians attack with 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
Germans defend with 1 armour and 1 mech_infantry
Russians roll dice for 1 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber in Archangel, round 2 : 1/6 hits, 2,50 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Archangel
Russians roll dice for 1 armour, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Archangel, round 3 : 2/5 hits, 2,33 expected hits
Germans roll dice for 1 armour in Archangel, round 3 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 2
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 armour and 1 mech_infantry
Battle in Belarus
Russians attack with 13 armour, 11 artilleries, 1 infantry and 14 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 13 armour, 11 artilleries, 1 infantry and 14 mech_infantrys in Belarus, round 2 : 16/39 hits, 14,50 expected hits
Germans roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Belarus
Russians win, taking Belarus from Germans with 13 armour, 11 artilleries, 1 infantry and 14 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 2 fighters and 4 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 2 fighters and 4 infantry in Smolensk, round 2 : 3/6 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Smolensk, round 2 : 0/2 hits, 0,67 expected hits
1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 2 fighters and 4 infantry remaining. Battle score for attacker is 8
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Kazakhstan
Russians attack with 1 fighter, 1 infantry and 1 mech_infantry
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 mech_infantry in Kazakhstan, round 2 : 1/3 hits, 0,83 expected hits
Germans roll dice for 1 mech_infantry in Kazakhstan, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Kazakhstan
Russians win, taking Kazakhstan from Germans with 1 fighter and 1 mech_infantry remaining. Battle score for attacker is 1
Casualties for Russians: 1 infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
2 fighters moved from Western Ukraine to Russia
2 fighters moved from Smolensk to Russia
2 fighters and 1 tactical_bomber moved from Archangel to Russia
1 fighter moved from Kazakhstan to Russia
3 infantry moved from Russia to Tambov
2 infantry moved from Russia to Bryansk
1 artillery moved from Samara to Volgograd
3 armour moved from Samara to Bryansk
3 armour and 2 mech_infantrys moved from Tambov to Bryansk
1 armour moved from Bryansk to Belarus
Place Units - Russians
1 armour and 4 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 24 PUs; end with 25 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 28 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 32 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 35 PUs
Combat Hit Differential Summary :
Germans regular : 1,00
Russians regular : -0,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Japanese
Japanese buy 1 fighter, 3 infantry and 2 submarines; Remaining resources: 0 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 fighter moved from 6 Sea Zone to 20 Sea Zone
1 fighter moved from 6 Sea Zone to 22 Sea Zone
1 submarine moved from 6 Sea Zone to 34 Sea Zone
5 fighters moved from 6 Sea Zone to 25 Sea Zone
Combat - Japanese
Battle in 22 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 22 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 34 Sea Zone
Japanese attack with 1 submarine
Americans defend with 1 transport
1 transport owned by the Americans lost in 34 Sea Zone
Japanese win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in 20 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 20 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 5 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 5 fighters in 25 Sea Zone, round 2 : 2/5 hits, 2.50 expected hits
Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 25 Sea Zone
Japanese win with 5 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
5 fighters moved from 25 Sea Zone to 6 Sea Zone
1 fighter moved from 22 Sea Zone to 6 Sea Zone
1 fighter moved from 20 Sea Zone to 6 Sea Zone
1 armour moved from Manchuria to Buryatia
2 infantry moved from Manchuria to Amur
1 infantry moved from Manchuria to Amur
2 infantry moved from Manchuria to Korea
Place Units - Japanese
3 infantry placed in Japan
1 destroyer, 1 fighter and 2 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 22 PUs; end with 22 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.33
Japanese regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 fighter moved from Egypt to 81 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
4 fighters moved from Egypt to 99 Sea Zone
6 fighters and 2 tactical_bombers moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
6 fighters and 2 tactical_bombers moved from Gibraltar to 94 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 armour moved from Egypt to Belgian Congo
Americans take Anglo Egyptian Sudan from Italians
Americans take Belgian Congo from Italians
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 85 Sea Zone
3 fighters moved from 21 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to Caroline Islands
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 85 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 85 Sea Zone
Americans win, taking 85 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 81 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 81 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 99 Sea Zone
Americans attack with 4 fighters
Italians defend with 1 carrier
Americans roll dice for 4 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 carrier in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 carrier owned by the Italians lost in 99 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter
Casualties for Italians: 1 carrier
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Caroline Islands, round 2 : 4/8 hits, 3,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 aaGun, 1 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 3 infantry moved from Algeria to Tunisia
5 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Western United States to Central United States
1 aaGun and 2 infantry moved from British Columbia to Western United States
2 infantry moved from Eastern United States to Central United States
1 aaGun, 1 armour, 5 artilleries, 1 battleship, 8 carriers, 10 infantry and 9 transports moved from 91 Sea Zone to 92 Sea Zone
8 carriers moved from 92 Sea Zone to 94 Sea Zone
6 fighters and 2 tactical_bombers moved from 93 Sea Zone to 94 Sea Zone
1 aaGun, 1 armour, 5 artilleries, 1 battleship, 10 infantry and 9 transports moved from 92 Sea Zone to 94 Sea Zone
1 aaGun, 1 armour, 5 artilleries and 10 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 98 Sea Zone to Tobruk
1 fighter moved from 81 Sea Zone to Tobruk
3 fighters moved from 99 Sea Zone to Tobruk
4 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
7 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : 0,33
Italians regular : 0,33
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kwangsi to Hunan
Combat - Chinese
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Chinese
7 infantry moved from Jehol to Manchuria
4 infantry moved from Jehol to Manchuria
9 artilleries and 4 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
Place Units - Chinese
2 artilleries and 5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Americans
Americans buy 7 bombers; Remaining resources: 4 PUs;
Combat Move - Americans
1 fighter moved from Egypt to 81 Sea Zone
1 fighter moved from Egypt to 98 Sea Zone
4 fighters moved from Egypt to 99 Sea Zone
6 fighters and 2 tactical_bombers moved from Gibraltar to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 94 Sea Zone
6 fighters and 2 tactical_bombers moved from Gibraltar to 94 Sea Zone
1 infantry moved from Nigeria to French Equatorial Africa
1 armour moved from Egypt to Belgian Congo
Americans take Anglo Egyptian Sudan from Italians
Americans take Belgian Congo from Italians
1 artillery moved from French Equatorial Africa to Anglo Egyptian Sudan
1 destroyer moved from 91 Sea Zone to 85 Sea Zone
3 fighters moved from 21 Sea Zone to Caroline Islands
1 artillery and 1 infantry moved from Guam to 21 Sea Zone
3 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 21 Sea Zone to 33 Sea Zone
1 fighter moved from 21 Sea Zone to Caroline Islands
1 carrier moved from 30 Sea Zone to 33 Sea Zone
1 transport moved from 54 Sea Zone to 34 Sea Zone
1 artillery and 1 infantry moved from Paulau Island to 34 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 34 Sea Zone to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 21 Sea Zone to 33 Sea Zone
2 artilleries and 2 infantry moved from 33 Sea Zone to Caroline Islands
Combat - Americans
Battle in 85 Sea Zone
Americans attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 85 Sea Zone
Americans win, taking 85 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Battle in 81 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 81 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 98 Sea Zone
Americans attack with 1 fighter
Italians defend with 2 transports
2 transports owned by the Italians lost in 98 Sea Zone
Americans win with 1 fighter remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in 99 Sea Zone
Americans attack with 4 fighters
Italians defend with 1 carrier
Americans roll dice for 4 fighters in 99 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits
Italians roll dice for 1 carrier in 99 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 fighter owned by the Americans and 1 carrier owned by the Italians lost in 99 Sea Zone
Americans win with 3 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 fighter
Casualties for Italians: 1 carrier
Battle in 93 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Germans defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 93 Sea Zone, round 2 : 5/9 hits, 4,67 expected hits
Germans roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Neutral with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Battle in Caroline Islands
Americans attack with 2 artilleries, 4 fighters and 2 infantry
Japanese defend with 1 airfield, 1 harbour and 2 infantry
Americans roll dice for 1 cruiser in Caroline Islands, round 2 : 0/1 hits, 0,50 expected hits
Americans roll dice for 2 artilleries, 4 fighters and 2 infantry in Caroline Islands, round 2 : 4/8 hits, 3,33 expected hits
Japanese roll dice for 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands
Americans win, taking Caroline Islands from Japanese with 2 artilleries, 4 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Casualties for Japanese: 2 infantry
Battle in 94 Sea Zone
Americans attack with 1 destroyer, 6 fighters and 2 tactical_bombers
Italians defend with 1 destroyer
Americans roll dice for 1 destroyer, 6 fighters and 2 tactical_bombers in 94 Sea Zone, round 2 : 4/9 hits, 4,67 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Americans win with 1 destroyer, 6 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Americans
1 aaGun, 1 armour and 4 infantry moved from Gibraltar to 91 Sea Zone
1 artillery and 3 infantry moved from Algeria to Tunisia
5 artilleries and 6 infantry moved from Morocco to 91 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 101 Sea Zone to 91 Sea Zone
5 artilleries and 5 infantry moved from 91 Sea Zone to Morocco
3 fighters moved from Eastern United States to Gibraltar
1 infantry moved from Western United States to Central United States
1 aaGun and 2 infantry moved from British Columbia to Western United States
2 infantry moved from Eastern United States to Central United States
1 aaGun, 1 armour, 5 artilleries, 1 battleship, 8 carriers, 10 infantry and 9 transports moved from 91 Sea Zone to 92 Sea Zone
8 carriers moved from 92 Sea Zone to 94 Sea Zone
6 fighters and 2 tactical_bombers moved from 93 Sea Zone to 94 Sea Zone
1 aaGun, 1 armour, 5 artilleries, 1 battleship, 10 infantry and 9 transports moved from 92 Sea Zone to 94 Sea Zone
1 aaGun, 1 armour, 5 artilleries and 10 infantry moved from 94 Sea Zone to Tunisia
1 fighter moved from 98 Sea Zone to Tobruk
1 fighter moved from 81 Sea Zone to Tobruk
3 fighters moved from 99 Sea Zone to Tobruk
4 fighters moved from Caroline Islands to 33 Sea Zone
Place Units - Americans
7 bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 68 PUs; end with 72 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 87 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 97 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 102 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 107 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Jehol to Manchuria
Chinese take Manchuria from Japanese
1 infantry moved from Kwangsi to Hunan
Combat - Chinese
Trigger Chinese Destroy Factories Manchuria Chinese: has removed 1 factory_minor owned by Chinese in Manchuria
Non Combat Move - Chinese
7 infantry moved from Jehol to Manchuria
4 infantry moved from Jehol to Manchuria
9 artilleries and 4 infantry moved from Jehol to Anhwe
1 infantry moved from Anhwe to Hunan
Place Units - Chinese
2 artilleries and 5 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 2 PUs;
Combat Move - British
1 armour and 1 mech_infantry moved from India to Eastern Persia
2 armour and 3 mech_infantrys moved from Burma to West India
1 mech_infantry moved from Malaya to Burma
1 mech_infantry moved from Siam to Burma
2 artilleries moved from Burma to India
1 carrier and 1 cruiser moved from 21 Sea Zone to 33 Sea Zone
1 fighter and 1 tactical_bomber moved from 21 Sea Zone to 41 Sea Zone
1 infantry moved from Morocco to Algeria
1 armour moved from Morocco to Tunisia
2 fighters moved from Egypt to Iraq
Combat - British
Battle in Eastern Persia
British attack with 1 armour and 1 mech_infantry
Germans defend with 1 armour
British roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 1/2 hits, 0,67 expected hits
Italians roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the British and 1 armour owned by the Germans lost in Eastern Persia
British win, taking Eastern Persia from Italians with 1 armour remaining. Battle score for attacker is 2
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour
Battle in Iraq
British attack with 2 fighters
Italians defend with 1 armour, 1 factory_minor and 2 infantry
British roll dice for 2 fighters in Iraq, round 2 : 1/2 hits, 1,00 expected hits
Italians roll dice for 1 armour and 2 infantry in Iraq, round 2 : 1/3 hits, 1,17 expected hits
1 infantry owned by the Italians and 1 fighter owned by the British lost in Iraq
British roll dice for 1 fighter in Iraq, round 3 : 0/1 hits, 0,50 expected hits
Italians roll dice for 1 armour and 1 infantry in Iraq, round 3 : 1/2 hits, 0,83 expected hits
1 fighter owned by the British lost in Iraq
Italians win with 1 armour and 1 infantry remaining. Battle score for attacker is -17
Casualties for British: 2 fighters
Casualties for Italians: 1 infantry
Non Combat Move - British
1 aaGun moved from Burma to India
1 aaGun moved from Jehol to Manchuria
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 20 PUs; end with 22 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 25 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 28 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -0,17
Japanese regular : 0,33
Italians regular : 0,83
Germans regular : -0,33
British regular : -0,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - Italians
Italians buy 1 fighter and 9 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Iraq to Egypt
Italians take Egypt from Americans
1 armour and 1 mech_infantry moved from Northwest Persia to Eastern Persia
Combat - Italians
Battle in Eastern Persia
Italians attack with 1 armour and 1 mech_infantry
British defend with 1 armour
Italians roll dice for 1 armour and 1 mech_infantry in Eastern Persia, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 armour in Eastern Persia, round 2 : 1/1 hits, 0.50 expected hits
1 mech_infantry owned by the Italians lost in Eastern Persia
Italians roll dice for 1 armour in Eastern Persia, round 3 : 0/1 hits, 0.50 expected hits
British roll dice for 1 armour in Eastern Persia, round 3 : 1/1 hits, 0.50 expected hits
1 armour owned by the Italians lost in Eastern Persia
British win with 1 armour remaining. Battle score for attacker is -10
Casualties for Italians: 1 armour and 1 mech_infantry
Non Combat Move - Italians
1 infantry moved from Iraq to Persia
3 fighters and 1 tactical_bomber moved from Trans-Jordan to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 artillery and 6 infantry moved from Western Germany to Northern Italy
Place Units - Italians
1 fighter placed in Southern Italy
2 infantry placed in Southern Italy
3 infantry placed in Iraq
4 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 3
Italians collect 27 PUs (2 lost to blockades); end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 4 PUs; end with 31 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 36 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
British regular : 1.00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 20
Purchase Units - ANZAC
ANZAC buy 3 fighters; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 artillery and 1 infantry moved from Ceylon to 39 Sea Zone
1 submarine moved from 39 Sea Zone to 80 Sea Zone
ANZAC take 80 Sea Zone from Italians
1 artillery, 1 infantry and 1 transport moved from 39 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Persia
1 fighter moved from India to Persia
2 submarines moved from 62 Sea Zone to 33 Sea Zone
3 submarines moved from 54 Sea Zone to 33 Sea Zone
2 infantry moved from Western Australia to Northern Territory
3 battleships, 1 carrier, 1 destroyer and 2 submarines moved from 21 Sea Zone to 33 Sea Zone
Combat - ANZAC
Battle in Persia
ANZAC attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
ANZAC roll dice for 1 artillery, 1 fighter and 1 infantry in Persia, round 2 : 2/3 hits, 1,17 expected hits
Italians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the ANZAC and 1 infantry owned by the Italians lost in Persia
ANZAC win, taking Persia from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for ANZAC: 1 infantry
Casualties for Italians: 1 infantry
Non Combat Move - ANZAC
1 fighter moved from Persia to Eastern Persia
4 fighters moved from Burma to Eastern Persia
1 carrier, 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to 79 Sea Zone
Place Units - ANZAC
3 fighters placed in Queensland
Turn Complete - ANZAC
ANZAC collect 24 PUs; end with 25 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 28 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 31 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Italians regular : 0,67
ANZAC regular : 0,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21
Purchase Units - Germans
Germans buy 1 armour, 3 artilleries, 13 infantry and 9 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 bomber moved from Southern Italy to 80 Sea Zone
1 mech_infantry moved from Trans-Jordan to Persia
1 armour moved from Northwest Persia to Persia
1 mech_infantry moved from Trans-Jordan to Alexandria
Germans take Alexandria from Americans
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 bomber moved from Southern Italy to Belgian Congo
1 armour moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 mech_infantry moved from Trans-Jordan to Anglo Egyptian Sudan
1 armour moved from Norway to Karelia
Germans take Finland from Russians
1 infantry moved from Novgorod to Archangel
1 artillery moved from Novgorod to Archangel
1 mech_infantry moved from Vyborg to Archangel
Combat - Germans
Battle in 80 Sea Zone
Germans attack with 1 bomber
ANZAC defend with 1 submarine and 1 transport
1 submarine owned by the ANZAC submerged
1 transport owned by the ANZAC lost in 80 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Belgian Congo
Germans attack with 1 bomber
Americans defend with 1 armour
Germans roll dice for 1 bomber in Belgian Congo, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 1 armour in Belgian Congo, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Belgian Congo
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Persia
Germans attack with 1 armour and 1 mech_infantry
ANZAC defend with 1 artillery
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
ANZAC roll dice for 1 artillery in Persia, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the ANZAC lost in Persia
Germans win, taking Persia from ANZAC with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for ANZAC: 1 artillery
Battle in Anglo Egyptian Sudan
Germans attack with 1 armour and 3 mech_infantrys
Americans defend with 1 artillery
Germans roll dice for 1 armour and 3 mech_infantrys in Anglo Egyptian Sudan, round 2 : 0/4 hits, 1.00 expected hits
Americans roll dice for 1 artillery in Anglo Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
Germans roll dice for 1 armour and 2 mech_infantrys in Anglo Egyptian Sudan, round 3 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 artillery in Anglo Egyptian Sudan, round 3 : 1/1 hits, 0.33 expected hits
1 artillery owned by the Americans and 1 mech_infantry owned by the Germans lost in Anglo Egyptian Sudan
Germans win, taking Anglo Egyptian Sudan from Americans with 1 armour and 1 mech_infantry remaining. Battle score for attacker is -4
Casualties for Germans: 2 mech_infantrys
Casualties for Americans: 1 artillery
Battle in Archangel
Germans attack with 1 artillery, 1 infantry and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Archangel, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
1 infantry owned by the Germans lost in Archangel
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Archangel, round 3 : 0/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 4 : 2/2 hits, 0.67 expected hits
Russians roll dice for 1 armour in Archangel, round 4 : 0/1 hits, 0.50 expected hits
1 armour owned by the Russians lost in Archangel
Germans win, taking Archangel from Russians with 1 artillery and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 armour and 2 mech_infantrys moved from Karelia to Novgorod
1 artillery moved from Eastern Poland to Romania
1 infantry moved from Eastern Poland to Romania
1 infantry moved from Germany to Slovakia Hungary
1 artillery moved from Germany to Slovakia Hungary
9 artilleries moved from Germany to Poland
1 mech_infantry moved from Western Germany to Poland
7 armour and 20 mech_infantrys moved from Trans-Jordan to Egypt
7 armour and 6 mech_infantrys moved from Novgorod to Vyborg
2 artilleries moved from Novgorod to Vyborg
1 infantry moved from Eastern Poland to Baltic States
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry and 1 transport moved from 113 Sea Zone to 114 Sea Zone
2 infantry moved from 114 Sea Zone to Poland
1 fighter moved from Southern Italy to Egypt
3 infantry moved from Northern Italy to Southern Italy
3 fighters moved from Western Germany to Egypt
1 tactical_bomber moved from Western Germany to Egypt
1 bomber moved from 80 Sea Zone to Iraq
8 infantry moved from France to Northern Italy
2 aaGuns moved from Western Germany to Northern Italy
4 fighters moved from United Kingdom to Southern Italy
1 destroyer moved from 110 Sea Zone to 104 Sea Zone
1 bomber moved from Belgian Congo to Rhodesia
1 mech_infantry moved from Egypt to Anglo Egyptian Sudan
4 artilleries and 2 infantry moved from France to Northern Italy
Place Units - Germans
3 artilleries and 7 infantry placed in Germany
1 armour and 9 mech_infantrys placed in Western Germany
1 infantry placed in Novgorod
3 infantry placed in France
2 infantry placed in United Kingdom
Turn Complete - Germans
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2
Germans collect 61 PUs (3 lost to blockades); end with 61 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 4 PUs; end with 77 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 82 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 0.83
ANZAC regular : -0.33
Russians regular : -0.50
Germans regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21
Purchase Units - Russians
Russians buy 3 artilleries and 5 mech_infantrys; Remaining resources: 3 PUs;
Combat Move - Russians
1 infantry moved from Smolensk to Archangel
1 infantry moved from Smolensk to Archangel
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
1 infantry moved from Bryansk to Western Ukraine
2 fighters moved from Russia to Western Ukraine
4 fighters moved from Russia to Archangel
1 mech_infantry moved from Timguska to Yakut S.S.R.
Russians take Yakut S.S.R. from Japanese
1 armour moved from Yenisey to Buryatia
1 infantry moved from Volgograd to Caucasus
Russians take Caucasus from Germans
1 mech_infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Germans
14 armour, 11 artilleries and 13 mech_infantrys moved from Belarus to Eastern Poland
1 infantry moved from Bryansk to Western Ukraine
1 infantry moved from Smolensk to Archangel
Combat - Russians
Battle in Novgorod
Russians attack with 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 airfield, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Novgorod, round 2 : 2/4 hits, 1,50 expected hits
Germans roll dice for 1 infantry in Novgorod, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Buryatia
Russians attack with 1 armour
Japanese defend with 1 armour
Russians roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour in Buryatia, round 2 : 0/1 hits, 0,50 expected hits
Russians roll dice for 1 armour in Buryatia, round 3 : 0/1 hits, 0,50 expected hits
Japanese roll dice for 1 armour in Buryatia, round 3 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians lost in Buryatia
Japanese win with 1 armour remaining. Battle score for attacker is -6
Casualties for Russians: 1 armour
Battle in Western Ukraine
Russians attack with 2 fighters and 2 infantry
Germans defend with 1 infantry
Russians roll dice for 2 fighters and 2 infantry in Western Ukraine, round 2 : 2/4 hits, 1,33 expected hits
Germans roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Western Ukraine
Russians win, taking Western Ukraine from Germans with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Archangel
Russians attack with 4 fighters and 3 infantry
Germans defend with 1 artillery and 1 mech_infantry
Russians roll dice for 4 fighters and 3 infantry in Archangel, round 2 : 0/7 hits, 2,50 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians lost in Archangel
Russians roll dice for 4 fighters and 2 infantry in Archangel, round 3 : 4/6 hits, 2,33 expected hits
Germans roll dice for 1 artillery and 1 mech_infantry in Archangel, round 3 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Germans and 1 mech_infantry owned by the Germans lost in Archangel
Russians win, taking Archangel from Germans with 4 fighters and 1 infantry remaining. Battle score for attacker is 2
Casualties for Russians: 2 infantry
Casualties for Germans: 1 artillery and 1 mech_infantry
Battle in Eastern Poland
Russians attack with 14 armour, 11 artilleries and 13 mech_infantrys
Germans defend with 1 infantry
Russians roll dice for 14 armour, 11 artilleries and 13 mech_infantrys in Eastern Poland, round 2 : 11/38 hits, 14,67 expected hits
Germans roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Eastern Poland
Russians win, taking Eastern Poland from Germans with 14 armour, 11 artilleries and 13 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 mech_infantry moved from Ukraine to Western Ukraine
1 mech_infantry moved from Western Ukraine to Eastern Poland
3 infantry moved from Tambov to Rostov
1 artillery moved from Volgograd to Rostov
1 armour and 4 mech_infantrys moved from Russia to Ukraine
5 armour and 2 mech_infantrys moved from Bryansk to Eastern Poland
1 infantry moved from Smolensk to Belarus
4 fighters moved from Archangel to Russia
2 fighters moved from Western Ukraine to Russia
1 fighter and 1 tactical_bomber moved from Novgorod to Bryansk
Place Units - Russians
3 artilleries placed in Volgograd
5 mech_infantrys placed in Russia
Turn Complete - Russians
Russians collect 30 PUs; end with 33 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 36 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 38 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 40 PUs
Combat Hit Differential Summary :
Japanese regular : 0,00
Germans regular : 0,67
Russians regular : -4,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21
Purchase Units - Japanese
Japanese buy 1 destroyer, 1 fighter and 1 submarine; Remaining resources: 1 PUs; 5 SuicideAttackTokens;
Combat Move - Japanese
1 armour moved from Buryatia to Yakut S.S.R.
Combat - Japanese
Battle in Yakut S.S.R.
Japanese attack with 1 armour
Russians defend with 1 mech_infantry
Japanese roll dice for 1 armour in Yakut S.S.R., round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Non Combat Move - Japanese
2 infantry moved from Korea to Amur
Place Units - Japanese
1 destroyer, 1 fighter and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 19 PUs; end with 20 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 23 PUs
Turning on Edit Mode
EDIT: Removing units owned by Japanese from 25 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 6 Sea Zone: 1 submarine
EDIT: Removing units owned by Japanese from 34 Sea Zone: 1 submarine
EDIT: Adding units owned by Japanese to 20 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Japanese regular : 0.50
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 5 bombers, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Tobruk to Egypt
1 armour and 6 artilleries moved from Tunisia to 94 Sea Zone
11 infantry moved from Tunisia to 94 Sea Zone
1 armour, 6 artilleries, 1 battleship, 11 infantry and 9 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 6 artilleries and 11 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
12 fighters and 4 tactical_bombers moved from 94 Sea Zone to Egypt
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Egypt
Americans attack with 1 armour, 6 artilleries, 17 fighters, 11 infantry and 4 tactical_bombers
Germans defend with 7 armour, 4 fighters, 19 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 armour, 6 artilleries, 17 fighters, 11 infantry and 4 tactical_bombers in Egypt, round 2 : 17/39 hits, 16,50 expected hits
Italians roll dice for 8 armour, 4 fighters, 19 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 10/32 hits, 13,50 expected hits
10 infantry owned by the Americans and 17 mech_infantrys owned by the Germans lost in Egypt
Americans roll dice for 1 armour, 6 artilleries, 17 fighters, 1 infantry and 4 tactical_bombers in Egypt, round 3 : 10/29 hits, 14,00 expected hits
Italians roll dice for 8 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 7/15 hits, 7,83 expected hits
7 armour owned by the Germans, 2 fighters owned by the Americans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 2 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Egypt
Americans roll dice for 1 armour, 2 artilleries, 15 fighters and 4 tactical_bombers in Egypt, round 4 : 11/22 hits, 11,33 expected hits
Italians roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 4 : 2/5 hits, 3,17 expected hits
4 fighters owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Egypt
Americans win, taking Marshall Islands from Japanese, taking Egypt from Italians with 1 armour, 2 artilleries, 13 fighters and 4 tactical_bombers remaining. Battle score for attacker is 86
Casualties for Americans: 4 artilleries, 4 fighters and 11 infantry
Casualties for Germans: 7 armour, 4 fighters, 19 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 armour
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
2 cruisers moved from 91 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
5 carriers moved from 94 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 carrier moved from 94 Sea Zone to 98 Sea Zone
2 carriers moved from 94 Sea Zone to 96 Sea Zone
4 tactical_bombers moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Tobruk
12 fighters moved from Egypt to 98 Sea Zone
2 carriers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
2 bombers moved from 104 Sea Zone to Gibraltar
3 fighters moved from Gibraltar to French Equatorial Africa
5 bombers moved from Eastern United States to French Equatorial Africa
Place Units - Americans
1 transport placed in 10 Sea Zone
5 bombers placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Combat Hit Differential Summary :
Americans regular : -4,83
Japanese regular : -0,33
Italians regular : -5,50
Germans regular : -0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 8 infantry moved from Hunan to Kwangsi
Place Units - Chinese
3 infantry placed in Anhwe
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21
Purchase Units - Americans
Americans buy 5 bombers, 3 fighters and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
5 fighters moved from Tobruk to Egypt
1 armour and 6 artilleries moved from Tunisia to 94 Sea Zone
11 infantry moved from Tunisia to 94 Sea Zone
1 armour, 6 artilleries, 1 battleship, 11 infantry and 9 transports moved from 94 Sea Zone to 98 Sea Zone
1 armour, 6 artilleries and 11 infantry moved from 98 Sea Zone to Egypt
2 bombers moved from Eastern United States to 104 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
12 fighters and 4 tactical_bombers moved from 94 Sea Zone to Egypt
1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone
1 artillery moved from Caroline Islands to 33 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 17 Sea Zone
1 artillery and 1 infantry moved from 17 Sea Zone to Iwo Jima
1 artillery and 1 transport moved from 33 Sea Zone to 32 Sea Zone
1 artillery moved from 32 Sea Zone to Marshall Islands
Combat - Americans
Battle in Marshall Islands
Battle in Egypt
Americans attack with 1 armour, 6 artilleries, 17 fighters, 11 infantry and 4 tactical_bombers
Germans defend with 7 armour, 4 fighters, 19 mech_infantrys and 1 tactical_bomber; Italians defend with 1 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 battleship in Egypt, round 2 : 0/1 hits, 0,67 expected hits
Americans roll dice for 1 armour, 6 artilleries, 17 fighters, 11 infantry and 4 tactical_bombers in Egypt, round 2 : 17/39 hits, 16,50 expected hits
Italians roll dice for 8 armour, 4 fighters, 19 mech_infantrys and 1 tactical_bomber in Egypt, round 2 : 10/32 hits, 13,50 expected hits
10 infantry owned by the Americans and 17 mech_infantrys owned by the Germans lost in Egypt
Americans roll dice for 1 armour, 6 artilleries, 17 fighters, 1 infantry and 4 tactical_bombers in Egypt, round 3 : 10/29 hits, 14,00 expected hits
Italians roll dice for 8 armour, 4 fighters, 2 mech_infantrys and 1 tactical_bomber in Egypt, round 3 : 7/15 hits, 7,83 expected hits
7 armour owned by the Germans, 2 fighters owned by the Americans, 1 infantry owned by the Americans, 4 artilleries owned by the Americans, 2 mech_infantrys owned by the Germans and 1 armour owned by the Italians lost in Egypt
Americans roll dice for 1 armour, 2 artilleries, 15 fighters and 4 tactical_bombers in Egypt, round 4 : 11/22 hits, 11,33 expected hits
Italians roll dice for 4 fighters and 1 tactical_bomber in Egypt, round 4 : 2/5 hits, 3,17 expected hits
4 fighters owned by the Germans, 2 fighters owned by the Americans and 1 tactical_bomber owned by the Germans lost in Egypt
Americans win, taking Marshall Islands from Japanese, taking Egypt from Italians with 1 armour, 2 artilleries, 13 fighters and 4 tactical_bombers remaining. Battle score for attacker is 86
Casualties for Americans: 4 artilleries, 4 fighters and 11 infantry
Casualties for Germans: 7 armour, 4 fighters, 19 mech_infantrys and 1 tactical_bomber
Casualties for Italians: 1 armour
Battle in Iwo Jima
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Iwo Jima, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Iwo Jima, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Japanese lost in Iwo Jima
Americans win, taking Iwo Jima from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 104 Sea Zone
Americans attack with 2 bombers and 1 destroyer
Germans defend with 1 destroyer
Americans roll dice for 2 bombers and 1 destroyer in 104 Sea Zone, round 2 : 1/3 hits, 1,67 expected hits
Germans roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Germans lost in 104 Sea Zone
Americans win with 2 bombers and 1 destroyer remaining. Battle score for attacker is 8
Casualties for Germans: 1 destroyer
Non Combat Move - Americans
5 artilleries and 5 infantry moved from Morocco to 91 Sea Zone
5 artilleries, 5 infantry and 5 transports moved from 91 Sea Zone to 96 Sea Zone
1 destroyer moved from 93 Sea Zone to 96 Sea Zone
2 cruisers moved from 91 Sea Zone to 96 Sea Zone
3 artilleries and 3 infantry moved from 96 Sea Zone to Tobruk
5 carriers moved from 94 Sea Zone to 98 Sea Zone
2 artilleries and 2 infantry moved from 96 Sea Zone to Tobruk
1 carrier moved from 94 Sea Zone to 98 Sea Zone
2 carriers moved from 94 Sea Zone to 96 Sea Zone
4 tactical_bombers moved from Egypt to 98 Sea Zone
1 fighter moved from Egypt to Tobruk
12 fighters moved from Egypt to 98 Sea Zone
2 carriers moved from 96 Sea Zone to 98 Sea Zone
1 destroyer moved from 94 Sea Zone to 96 Sea Zone
2 bombers moved from 104 Sea Zone to Gibraltar
3 fighters moved from Gibraltar to French Equatorial Africa
5 bombers moved from Eastern United States to French Equatorial Africa
Place Units - Americans
1 transport placed in 10 Sea Zone
5 bombers placed in Eastern United States
3 fighters placed in Western United States
Turn Complete - Americans
Americans collect 68 PUs; end with 68 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 9 Vital Forward Bases: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 98 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 103 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 108 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Non Combat Move - Chinese
2 artilleries and 8 infantry moved from Hunan to Kwangsi
Place Units - Chinese
3 infantry placed in Anhwe
2 artilleries and 3 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 23 PUs; end with 23 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 26 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 4 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - British
2 armour and 3 mech_infantrys moved from West India to Persia
1 armour moved from Eastern Persia to Persia
2 armour and 2 mech_infantrys moved from India to Eastern Persia
1 fighter and 1 tactical_bomber moved from 79 Sea Zone to Egypt
2 mech_infantrys moved from Burma to West India
2 artilleries moved from India to West India
1 infantry moved from Algeria to Tunisia
1 armour moved from Tunisia to Tobruk
Combat - British
Battle in Persia
British attack with 3 armour and 3 mech_infantrys
Germans defend with 1 armour and 1 mech_infantry
British roll dice for 3 armour and 3 mech_infantrys in Persia, round 2 : 4/6 hits, 2,00 expected hits
Germans roll dice for 1 armour and 1 mech_infantry in Persia, round 2 : 1/2 hits, 0,83 expected hits
1 mech_infantry owned by the British, 1 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Persia
British win, taking Persia from Germans with 3 armour and 2 mech_infantrys remaining. Battle score for attacker is 6
Casualties for British: 1 mech_infantry
Casualties for Germans: 1 armour and 1 mech_infantry
Non Combat Move - British
1 aaGun moved from India to West India
Place Units - UK_Pacific
2 armour and 4 mech_infantrys placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 20 Sea Zone. Rolls: 2,1
UK_Pacific collect 17 PUs (3 lost to blockades); end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in India change ownership: 2 armour and 4 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -4,83
Japanese regular : -0,33
Italians regular : -5,50
Germans regular : -0,17
British regular : 2,00
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 21
Purchase Units - Italians
Italians buy 2 armour, 3 infantry, 1 mech_infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
6 fighters and 1 tactical_bomber moved from Southern Italy to 96 Sea Zone
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 6 fighters and 1 tactical_bomber
Americans defend with 2 cruisers, 2 destroyers and 5 transports
Italians roll dice for 6 fighters and 1 tactical_bomber in 96 Sea Zone, round 2 : 6/7 hits, 3.67 expected hits
Americans roll dice for 2 cruisers, 2 destroyers and 5 transports in 96 Sea Zone, round 2 : 1/4 hits, 1.67 expected hits
2 cruisers owned by the Americans, 2 destroyers owned by the Americans, 2 transports owned by the Americans and 1 fighter owned by the Italians lost in 96 Sea Zone
3 transports owned by the Americans lost in 96 Sea Zone
Italians win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 65
Casualties for Italians: 1 fighter
Casualties for Americans: 2 cruisers, 2 destroyers and 5 transports
Non Combat Move - Italians
5 fighters and 1 tactical_bomber moved from 96 Sea Zone to Iraq
Place Units - Italians
1 armour and 2 infantry placed in Iraq
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
Italians undo move 2.
1 armour and 1 mech_infantry placed in Union of South Africa
1 infantry and 1 tactical_bomber placed in Southern Italy
Turning on Edit Mode
EDIT: Removing units owned by Italians from Northern Italy: 7 infantry
EDIT: Adding units owned by Italians to Southern Italy: 7 infantry
EDIT: Turning off Edit Mode
Turn Complete - Italians
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 3,6
Rolling for Convoy Blockade Damage in 85 Sea Zone. Rolls: 1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 4,1,2,3,6,2,5,2,2,3,5,3,5,6,4,2,5,3,5,2,2,4,1,4,6,4,1,2,3,3,3,4,1
Italians collect 20 PUs (5 lost to blockades); end with 20 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 2.33