Pretty sure you can’t scramble to N Italy because it is otherwise uncontested.
Scramble to z99?
Please use the 2nd German post that incudes a Germany NCM edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Russians
Russians buy 1 armour and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yakut S.S.R. to Buryatia
Russians take Buryatia from Japanese
1 armour and 1 mech_infantry moved from Northwest Persia to Iraq
Russians take Iraq from Italians
2 fighters and 1 tactical_bomber moved from Rostov to Romania
1 armour and 1 artillery moved from Eastern Poland to Romania
1 mech_infantry moved from Eastern Poland to Romania
1 artillery and 1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 artillery and 1 mech_infantry moved from Eastern Poland to Poland
2 fighters moved from Eastern Poland to Slovakia Hungary
2 fighters moved from Eastern Poland to Poland
2 artilleries and 2 infantry moved from Belarus to Novgorod
1 fighter moved from Samara to Novgorod
1 infantry moved from Belarus to Novgorod
1 mech_infantry moved from Eastern Poland to Slovakia Hungary
1 infantry moved from Yakut S.S.R. to Yenisey
2 armour and 1 mech_infantry moved from Novosibirsk to Evenkiyskiy
1 mech_infantry moved from Urals to Evenkiyskiy
1 infantry moved from Kazakhstan to Turkmenistan
Russians take Turkmenistan from Italians
1 infantry moved from Caucasus to Northwest Persia
Combat - Russians
Battle in Novgorod
Russians attack with 2 artilleries, 1 fighter and 3 infantry
Germans defend with 1 airfield, 2 artilleries, 1 factory_minor, 1 harbour and 1 infantry
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Novgorod, round 2 : 2/6 hits, 2,00 expected hits
Germans roll dice for 2 artilleries and 1 infantry in Novgorod, round 2 : 0/3 hits, 1,00 expected hits
1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Novgorod
Russians roll dice for 2 artilleries, 1 fighter and 3 infantry in Novgorod, round 3 : 1/6 hits, 2,00 expected hits
Germans roll dice for 1 artillery in Novgorod, round 3 : 0/1 hits, 0,33 expected hits
1 artillery owned by the Germans lost in Novgorod
Russians win, taking Novgorod from Germans with 2 artilleries, 1 fighter and 3 infantry remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries and 1 infantry
Battle in Romania
Russians attack with 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 infantry and 1 mech_infantry
Russians roll dice for 1 armour, 1 artillery, 2 fighters, 1 mech_infantry and 1 tactical_bomber in Romania, round 2 : 2/6 hits, 2,83 expected hits
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Romania, round 2 : 1/3 hits, 1,17 expected hits
1 mech_infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Romania
Russians roll dice for 1 armour, 1 artillery, 2 fighters and 1 tactical_bomber in Romania, round 3 : 4/5 hits, 2,50 expected hits
Germans roll dice for 1 armour in Romania, round 3 : 1/1 hits, 0,50 expected hits
1 artillery owned by the Russians and 1 armour owned by the Germans lost in Romania
Russians win, taking Romania from Germans with 1 armour, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 5
Casualties for Russians: 1 artillery and 1 mech_infantry
Casualties for Germans: 1 armour, 1 infantry and 1 mech_infantry
Battle in Poland
Russians attack with 1 artillery, 2 fighters and 1 mech_infantry
Germans defend with 1 infantry and 1 mech_infantry
Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Poland, round 2 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 infantry and 1 mech_infantry in Poland, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Germans lost in Poland
Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Poland, round 3 : 0/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Poland, round 3 : 0/1 hits, 0,33 expected hits
Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Poland, round 4 : 1/4 hits, 1,67 expected hits
Germans roll dice for 1 mech_infantry in Poland, round 4 : 1/1 hits, 0,33 expected hits
1 mech_infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Poland
Russians win, taking Poland from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry and 1 mech_infantry
Casualties for Russians: 1 mech_infantry
Battle in Slovakia Hungary
Russians attack with 1 artillery, 2 fighters and 2 mech_infantrys
Germans defend with 1 artillery and 1 infantry
Russians roll dice for 1 artillery, 2 fighters and 2 mech_infantrys in Slovakia Hungary, round 2 : 0/5 hits, 1,83 expected hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 2 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians lost in Slovakia Hungary
Russians roll dice for 1 artillery, 2 fighters and 1 mech_infantry in Slovakia Hungary, round 3 : 2/4 hits, 1,67 expected hits
Germans roll dice for 1 artillery and 1 infantry in Slovakia Hungary, round 3 : 1/2 hits, 0,67 expected hits
1 mech_infantry owned by the Russians, 1 artillery owned by the Germans and 1 infantry owned by the Germans lost in Slovakia Hungary
Russians win, taking Slovakia Hungary from Germans with 1 artillery and 2 fighters remaining. Battle score for attacker is -1
Casualties for Russians: 2 mech_infantrys
Casualties for Germans: 1 artillery and 1 infantry
Battle in Evenkiyskiy
Russians attack with 2 armour and 2 mech_infantrys
Italians defend with 1 armour
Russians roll dice for 2 armour and 2 mech_infantrys in Evenkiyskiy, round 2 : 2/4 hits, 1,33 expected hits
Italians roll dice for 1 armour in Evenkiyskiy, round 2 : 1/1 hits, 0,50 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Evenkiyskiy
Russians win, taking Evenkiyskiy from Italians with 2 armour and 1 mech_infantry remaining. Battle score for attacker is 2
Casualties for Russians: 1 mech_infantry
Casualties for Italians: 1 armour
Non Combat Move - Russians
1 armour moved from Nenetsia to Belarus
7 infantry moved from Russia to Bryansk
4 armour moved from Volgograd to Bryansk
2 armour and 1 mech_infantry moved from Eastern Poland to Belarus
7 armour moved from Eastern Poland to Belarus
2 fighters and 1 tactical_bomber moved from Romania to Belarus
2 fighters moved from Slovakia Hungary to Belarus
2 fighters moved from Poland to Belarus
1 fighter moved from Novgorod to Belarus
Place Units - Russians
1 armour and 9 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,4
Russians collect 41 PUs (1 lost to blockades); end with 41 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 44 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 9 PUs; end with 53 PUs
Combat Hit Differential Summary :
Italians regular : 0,50
Germans regular : -0,67
Russians regular : -4,17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Japanese
Japanese buy 1 armour, 2 artilleries, 1 destroyer, 1 fighter, 1 harbour and 3 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 armour and 1 infantry moved from Manchuria to 19 Sea Zone
1 armour, 1 infantry and 1 transport moved from 19 Sea Zone to 36 Sea Zone
1 armour and 1 infantry moved from 36 Sea Zone to French Indo China
3 fighters moved from 36 Sea Zone to French Indo China
4 tactical_bombers moved from 36 Sea Zone to French Indo China
2 armour moved from Amur to Buryatia
1 mech_infantry moved from Manchuria to Buryatia
1 fighter moved from 26 Sea Zone to 25 Sea Zone
1 transport moved from 19 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 19 Sea Zone
2 infantry moved from 19 Sea Zone to Kiangsu
1 fighter moved from 36 Sea Zone to 41 Sea Zone
1 fighter moved from Japan to Kiangsu
Combat - Japanese
Battle in 41 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 41 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 25 Sea Zone
Japanese attack with 1 fighter
Americans defend with 1 transport
1 transport owned by the Americans lost in 25 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Buryatia
Japanese attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 1 mech_infantry in Buryatia, round 2 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 2 armour and 1 mech_infantry in Buryatia, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Buryatia, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese lost in Buryatia
Japanese roll dice for 2 armour in Buryatia, round 4 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Buryatia, round 4 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Buryatia
Japanese win, taking Buryatia from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Russians: 1 infantry
Battle in Kiangsu
Japanese attack with 1 fighter and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
Chinese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Japanese win, taking Kiangsu from Chinese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in French Indo China
Japanese attack with 1 armour, 3 fighters, 1 infantry and 4 tactical_bombers
British defend with 2 armour and 2 mech_infantrys; UK_Pacific defend with 1 airfield and 1 factory_minor
Japanese roll dice for 2 battleships in French Indo China, round 2 : 0/2 hits, 1.33 expected hits
Japanese roll dice for 1 armour, 3 fighters, 1 infantry and 4 tactical_bombers in French Indo China, round 2 : 5/9 hits, 4.83 expected hits
UK_Pacific roll dice for 2 armour and 2 mech_infantrys in French Indo China, round 2 : 3/4 hits, 1.67 expected hits
1 tactical_bomber owned by the Japanese, 1 fighter owned by the Japanese, 1 infantry owned by the Japanese, 2 mech_infantrys owned by the British and 2 armour owned by the British lost in French Indo China
Japanese win, taking French Indo China from UK_Pacific with 1 armour, 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is -4
Casualties for Japanese: 1 fighter, 1 infantry and 1 tactical_bomber
Casualties for British: 2 armour and 2 mech_infantrys
Non Combat Move - Japanese
2 fighters and 3 tactical_bombers moved from French Indo China to 36 Sea Zone
1 fighter moved from 41 Sea Zone to 36 Sea Zone
2 transports moved from 36 Sea Zone to 19 Sea Zone
1 bomber moved from Caroline Islands to Japan
1 fighter moved from 25 Sea Zone to Japan
2 carriers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber moved from 26 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 36 Sea Zone
1 fighter moved from Kiangsu to Manchuria
2 destroyers moved from 6 Sea Zone to 36 Sea Zone
Place Units - Japanese
1 harbour placed in Hainan
1 armour and 2 infantry placed in Manchuria
2 artilleries, 1 fighter and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 41 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Japanese regular : -3.33
UK_Pacific regular : 1.33
Russians regular : 0.00
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Tobruk to Egypt
Americans take Alexandria from Italians
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Hawaiian Islands
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers
Germans defend with 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans roll dice for 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits
Combat Hit Differential Summary :
Americans regular : -0,33
@tanios 5 hits in 91
@giallo said in 2020 Playoff tanios (X) vs Giallo (L + 13) BM:
@tanios
5 hits in 91
1 sub, 1 AC (2 hits on same AC), 1 tact, and 1 fig
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Tobruk to Egypt
Americans take Alexandria from Italians
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Hawaiian Islands
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers
Germans defend with 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans roll dice for 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 carriers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 6/8 hits, 4,17 expected hits
Germans roll dice for 1 carrier and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans win, taking Hawaiian Islands from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Germans: 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber
Battle in Egypt
Americans attack with 1 armour, 5 fighters and 1 tactical_bomber
Italians defend with 2 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Egypt, round 2 : 3/7 hits, 3,67 expected hits
Italians roll dice for 2 armour in Egypt, round 2 : 2/2 hits, 1,00 expected hits
2 fighters owned by the Americans and 2 armour owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 2 fighters
Casualties for Italians: 2 armour
Non Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in 91 Sea Zone and were removed
1 armour, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to Algeria
2 infantry moved from Morocco to Algeria
3 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone
4 fighters and 4 tactical_bombers moved from Northwest Persia to Iraq
4 fighters moved from 91 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 carriers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Midway
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 harbour placed in Algeria
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Combat Hit Differential Summary :
Americans regular : 0,83
Italians regular : 1,00
Germans regular : 1,33
@tanios I edit the tac and fighter back on the map in 91, I had only one fighter and one tac that had to land on the carrier.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Sikang to Szechwan
1 artillery moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from Shantung to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 2 artilleries in Kiangsu, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 5 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Chinese lost in Kiangsu
Japanese win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Chinese
4 artilleries and 2 infantry moved from Shantung to Jehol
1 fighter moved from Szechwan to Jehol
Place Units - Chinese
1 artillery and 4 infantry placed in Jehol
1 artillery and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -2,33
Japanese regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Americans
Americans buy 3 artilleries, 1 destroyer, 1 harbour, 3 infantry, 1 tactical_bomber and 3 transports; Remaining resources: 5 PUs;
Combat Move - Americans
1 destroyer moved from 92 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 carrier moved from 101 Sea Zone to 91 Sea Zone
1 armour moved from Tobruk to Egypt
Americans take Alexandria from Italians
1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 91 Sea Zone
5 fighters and 1 tactical_bomber moved from 98 Sea Zone to Egypt
2 infantry moved from Western United States to 10 Sea Zone
2 infantry and 1 transport moved from 10 Sea Zone to 26 Sea Zone
2 infantry moved from 26 Sea Zone to Hawaiian Islands
Combat - Americans
Battle in Hawaiian Islands
Battle in 91 Sea Zone
Americans attack with 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers
Germans defend with 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber
Americans roll dice for 1 carrier, 1 destroyer, 6 fighters and 3 tactical_bombers in 91 Sea Zone, round 2 : 5/10 hits, 5,33 expected hits
Germans roll dice for 1 submarine in 91 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
Germans roll dice for 2 carriers, 2 fighters and 1 tactical_bomber in 91 Sea Zone, round 2 : 4/5 hits, 2,50 expected hits
1 submarine owned by the Germans, 1 fighter owned by the Germans, 1 tactical_bomber owned by the Americans, 1 carrier owned by the Germans, 1 carrier owned by the Americans, 1 fighter owned by the Americans and 1 tactical_bomber owned by the Germans lost in 91 Sea Zone
Americans roll dice for 1 destroyer, 5 fighters and 2 tactical_bombers in 91 Sea Zone, round 3 : 6/8 hits, 4,17 expected hits
Germans roll dice for 1 carrier and 1 fighter in 91 Sea Zone, round 3 : 1/2 hits, 1,00 expected hits
1 destroyer owned by the Americans, 1 fighter owned by the Germans and 1 carrier owned by the Germans lost in 91 Sea Zone
Americans win, taking Hawaiian Islands from Japanese with 5 fighters and 2 tactical_bombers remaining. Battle score for attacker is 24
Casualties for Americans: 1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber
Casualties for Germans: 2 carriers, 2 fighters, 1 submarine and 1 tactical_bomber
Battle in Egypt
Americans attack with 1 armour, 5 fighters and 1 tactical_bomber
Italians defend with 2 armour, 1 factory_minor and 1 harbour
Americans roll dice for 1 armour, 5 fighters and 1 tactical_bomber in Egypt, round 2 : 3/7 hits, 3,67 expected hits
Italians roll dice for 2 armour in Egypt, round 2 : 2/2 hits, 1,00 expected hits
2 fighters owned by the Americans and 2 armour owned by the Italians lost in Egypt
Americans win, taking Egypt from Italians with 1 armour, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is -8
Casualties for Americans: 2 fighters
Casualties for Italians: 2 armour
Non Combat Move - Americans
1 fighter and 1 tactical_bomber could not land in 91 Sea Zone and were removed
1 armour, 1 battleship, 8 carriers, 2 cruisers, 3 destroyers and 2 transports moved from 98 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to Algeria
2 infantry moved from Morocco to Algeria
3 fighters and 1 tactical_bomber moved from Egypt to 94 Sea Zone
4 fighters and 4 tactical_bombers moved from Northwest Persia to Iraq
4 fighters moved from 91 Sea Zone to 94 Sea Zone
1 tactical_bomber moved from 91 Sea Zone to Gibraltar
2 carriers, 2 destroyers and 3 submarines moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 26 Sea Zone
1 fighter moved from Western United States to Midway
Place Units - Americans
Turning on Edit Mode
EDIT: Adding units owned by Americans to Gibraltar: 1 fighter and 1 tactical_bomber
EDIT: Turning off Edit Mode
1 harbour placed in Algeria
1 destroyer and 3 transports placed in 101 Sea Zone
3 artilleries and 3 infantry placed in Central United States
1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 62 PUs; end with 67 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 82 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 92 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Szechwan to Yunnan
2 infantry moved from Sikang to Szechwan
1 artillery moved from Kiangsi to Kiangsu
1 artillery and 1 infantry moved from Shantung to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 2 artilleries and 1 infantry
Japanese defend with 2 infantry
Chinese roll dice for 2 artilleries and 1 infantry in Kiangsu, round 2 : 0/3 hits, 1,00 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Kiangsu
Chinese roll dice for 2 artilleries in Kiangsu, round 3 : 0/2 hits, 0,67 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 3 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Chinese lost in Kiangsu
Chinese roll dice for 1 artillery in Kiangsu, round 4 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 4 : 0/2 hits, 0,67 expected hits
Chinese roll dice for 1 artillery in Kiangsu, round 5 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 2 infantry in Kiangsu, round 5 : 1/2 hits, 0,67 expected hits
1 artillery owned by the Chinese lost in Kiangsu
Japanese win with 2 infantry remaining. Battle score for attacker is -11
Casualties for Chinese: 2 artilleries and 1 infantry
Non Combat Move - Chinese
4 artilleries and 2 infantry moved from Shantung to Jehol
1 fighter moved from Szechwan to Jehol
Place Units - Chinese
1 artillery and 4 infantry placed in Jehol
1 artillery and 1 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 fighters moved from India to French Indo China
1 tactical_bomber moved from Szechwan to French Indo China
1 destroyer moved from 39 Sea Zone to 76 Sea Zone
2 armour and 2 mech_infantrys moved from Eastern Persia to India
1 armour moved from India to Yunnan
Combat - British
Battle in French Indo China
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 airfield, 1 armour and 1 factory_minor
British roll dice for 2 fighters and 1 tactical_bomber in French Indo China, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 1 armour in French Indo China, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Japanese and 1 fighter owned by the British lost in French Indo China
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is -4
Casualties for British: 1 fighter
Casualties for Japanese: 1 armour
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from French Indo China to Yunnan
1 aaGun moved from Shantung to Anhwe
Place Units - UK_Pacific
2 artilleries and 4 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 18 PUs; end with 18 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 21 PUs
Some Units in India change ownership: 2 artilleries and 4 infantry
Combat Hit Differential Summary :
Chinese regular : -2,33
Americans regular : 0,83
Japanese regular : 0,83
Italians regular : 1,00
Germans regular : 1,33
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - Italians
Italians buy 1 armour, 2 fighters, 1 infantry and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Italians
1 submarine moved from 72 Sea Zone to 76 Sea Zone
1 armour moved from Nigeria to French West Africa
Italians take French West Africa from Americans
1 armour moved from French West Africa to French Central Africa
Italians take French Central Africa from ANZAC
1 armour moved from Northern Italy to Slovakia Hungary
2 fighters moved from Nigeria to Egypt
1 bomber moved from Nigeria to Egypt
1 carrier moved from 71 Sea Zone to 76 Sea Zone
1 submarine moved from 80 Sea Zone to 76 Sea Zone
Combat - Italians
Battle in 76 Sea Zone
Italians attack with 1 carrier and 2 submarines
British defend with 1 destroyer
Italians roll dice for 2 submarines in 76 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits
British roll dice for 1 destroyer in 76 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 carrier owned by the Italians
1 destroyer owned by the British lost in 76 Sea Zone
Italians win with 1 carrier and 2 submarines remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Egypt
Italians attack with 1 bomber and 2 fighters
Americans defend with 1 armour, 1 factory_minor and 1 harbour
Italians roll dice for 1 bomber and 2 fighters in Egypt, round 2 : 3/3 hits, 1.67 expected hits
Americans roll dice for 1 armour in Egypt, round 2 : 0/1 hits, 0.50 expected hits
1 armour owned by the Americans lost in Egypt
Italians win with 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for Americans: 1 armour
Battle in Slovakia Hungary
Italians attack with 1 armour
Russians defend with 1 artillery
Italians roll dice for 1 armour in Slovakia Hungary, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 artillery in Slovakia Hungary, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Slovakia Hungary
Italians win, taking Slovakia Hungary from Russians with 1 armour remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Non Combat Move - Italians
1 infantry moved from Northern Italy to Yugoslavia
1 mech_infantry moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 armour moved from Southern Italy to Northern Italy
1 bomber and 2 fighters moved from Egypt to Anglo Egyptian Sudan
1 artillery and 1 infantry moved from Ethiopia to Anglo Egyptian Sudan
1 infantry moved from Union of South Africa to 71 Sea Zone
1 artillery moved from Union of South Africa to 71 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 destroyer moved from 71 Sea Zone to 72 Sea Zone
1 artillery and 1 infantry moved from 81 Sea Zone to Anglo Egyptian Sudan
Place Units - Italians
2 fighters placed in Southern Italy
1 armour, 1 infantry and 1 mech_infantry placed in Union of South Africa
1 mech_infantry placed in Southern Italy
Turn Complete - Italians
Italians collect 30 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : 2.17
Russians regular : -0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 14
Purchase Units - ANZAC
ANZAC buy 1 battleship and 1 destroyer; Remaining resources: 0 PUs;
Combat Move - ANZAC
2 infantry moved from Queensland to 54 Sea Zone
2 infantry and 1 transport moved from 54 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
Combat - ANZAC
Battle in Celebes
Non Combat Move - ANZAC
Place Units - ANZAC
1 battleship and 1 destroyer placed in 54 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 7 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Greater Southern Germany to Eastern Poland
Germans take Eastern Poland from Russians
1 armour and 1 mech_infantry moved from Bulgaria to Romania
1 artillery and 1 infantry moved from Germany to Poland
1 infantry moved from Germany to Poland
1 bomber moved from Germany to Romania
1 fighter moved from Germany to Poland
1 fighter moved from Western Germany to Poland
1 bomber moved from Normandy Bordeaux to Romania
1 tactical_bomber moved from Germany to Poland
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
Combat - Germans
Battle in Poland
Germans attack with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber in Poland, round 2 : 4/6 hits, 2.50 expected hits
Russians roll dice for 1 artillery in Poland, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Poland
Germans win, taking Poland from Russians with 1 artillery, 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Romania
Germans attack with 1 armour, 2 bombers and 1 mech_infantry
Russians defend with 1 armour
Germans roll dice for 1 armour, 2 bombers and 1 mech_infantry in Romania, round 2 : 2/4 hits, 2.00 expected hits
Russians roll dice for 1 armour in Romania, round 2 : 1/1 hits, 0.50 expected hits
1 armour owned by the Russians and 1 mech_infantry owned by the Germans lost in Romania
Germans win, taking Romania from Russians with 1 armour and 2 bombers remaining. Battle score for attacker is 2
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
1 bomber moved from Romania to Western Germany
2 fighters and 1 tactical_bomber moved from Poland to Western Germany
1 bomber moved from Romania to Germany
3 armour and 20 mech_infantrys moved from Greater Southern Germany to Eastern Poland
2 armour and 2 mech_infantrys moved from Yugoslavia to Eastern Poland
1 artillery and 3 infantry moved from Western Germany to 113 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 113 Sea Zone to 112 Sea Zone
1 artillery and 3 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Norway to Finland
1 artillery moved from Vyborg to Finland
1 transport moved from 125 Sea Zone to 112 Sea Zone
1 infantry and 1 mech_infantry moved from Western Germany to 112 Sea Zone
1 infantry and 1 mech_infantry moved from 112 Sea Zone to Norway
2 artilleries and 1 infantry moved from Normandy Bordeaux to France
1 armour and 5 mech_infantrys moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to Southern Italy
1 aaGun moved from Germany to Poland
Place Units - Germans
3 armour and 6 mech_infantrys placed in Germany
1 infantry placed in Germany
3 infantry placed in United Kingdom
2 artilleries and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 53 PUs; end with 53 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : 0.17
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Russians
Russians buy 13 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Russians
1 armour and 1 mech_infantry moved from Iraq to Egypt
Russians take Trans-Jordan from Italians
1 infantry moved from Northwest Persia to Persia
Russians take Persia from Italians
1 infantry moved from Turkmenistan to Kazakhstan
2 artilleries and 3 infantry moved from Novgorod to Belarus
4 armour and 7 infantry moved from Bryansk to Belarus
1 armour and 9 mech_infantrys moved from Russia to Belarus
3 mech_infantrys moved from Volgograd to Russia
2 armour moved from Evenkiyskiy to Vologda
1 mech_infantry moved from Evenkiyskiy to Yakut S.S.R.
1 infantry moved from Yenisey to Yakut S.S.R.
Combat - Russians
Non Combat Move - Russians
Place Units - Russians
10 mech_infantrys placed in Russia
3 mech_infantrys placed in Volgograd
Turn Complete - Russians
Russians collect 35 PUs; end with 36 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 41 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 43 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Japanese
Japanese buy 1 armour, 3 artilleries, 1 destroyer and 5 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
2 armour moved from Buryatia to Yakut S.S.R.
1 fighter moved from Manchuria to Yakut S.S.R.
1 armour moved from Manchuria to Buyant-Uhaa
Japanese take Buyant-Uhaa from Russians
1 armour moved from Buyant-Uhaa to Jehol
2 infantry moved from Manchuria to Jehol
2 transports moved from 19 Sea Zone to 6 Sea Zone
2 artilleries moved from Japan to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 6 Sea Zone to 19 Sea Zone
2 artilleries and 2 infantry moved from 19 Sea Zone to Jehol
1 bomber and 2 fighters moved from Japan to Jehol
1 fighter and 1 tactical_bomber moved from 6 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Jehol
1 fighter moved from 36 Sea Zone to 44 Sea Zone
1 tactical_bomber moved from 36 Sea Zone to Jehol
1 tactical_bomber moved from 36 Sea Zone to Jehol
1 battleship moved from 36 Sea Zone to 19 Sea Zone
1 battleship moved from 36 Sea Zone to 20 Sea Zone
2 infantry moved from Kiangsu to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Kwangtung
2 fighters moved from 36 Sea Zone to Kwangtung
1 cruiser moved from 36 Sea Zone to 20 Sea Zone
Combat - Japanese
Battle in 44 Sea Zone
Japanese attack with 1 fighter
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 44 Sea Zone
Japanese win with 1 fighter remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in Yakut S.S.R.
Japanese attack with 2 armour and 1 fighter
Russians defend with 1 infantry and 1 mech_infantry
Japanese roll dice for 2 armour and 1 fighter in Yakut S.S.R., round 2 : 2/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry and 1 mech_infantry in Yakut S.S.R., round 2 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians and 1 infantry owned by the Russians lost in Yakut S.S.R.
Japanese win, taking Yakut S.S.R. from Russians with 2 armour and 1 fighter remaining. Battle score for attacker is 7
Casualties for Russians: 1 infantry and 1 mech_infantry
Battle in Kwangtung
Japanese attack with 2 fighters and 2 infantry
British defend with 1 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship and 1 cruiser in Kwangtung, round 2 : 2/2 hits, 1.17 expected hits
UK_Pacific roll dice for 1 infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Kwangtung
Japanese win, taking Kwangtung from UK_Pacific with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Jehol
Japanese attack with 1 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers
Chinese defend with 5 artilleries, 1 fighter and 6 infantry
Japanese roll dice for 1 battleship in Jehol, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 armour, 2 artilleries, 1 bomber, 4 fighters, 4 infantry and 4 tactical_bombers in Jehol, round 2 : 9/16 hits, 7.50 expected hits
Chinese roll dice for 5 artilleries, 1 fighter and 6 infantry in Jehol, round 2 : 6/12 hits, 4.33 expected hits
4 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 6 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Jehol
Japanese roll dice for 1 armour, 1 bomber, 4 fighters and 4 tactical_bombers in Jehol, round 3 : 5/10 hits, 5.83 expected hits
Chinese roll dice for 2 artilleries and 1 fighter in Jehol, round 3 : 1/3 hits, 1.33 expected hits
1 armour owned by the Japanese, 1 fighter owned by the Chinese and 2 artilleries owned by the Chinese lost in Jehol
Japanese win with 1 bomber, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 22
Casualties for Japanese: 1 armour, 2 artilleries and 4 infantry
Casualties for Chinese: 5 artilleries, 1 fighter and 6 infantry
Non Combat Move - Japanese
1 fighter moved from Jehol to 6 Sea Zone
2 fighters and 1 tactical_bomber moved from Jehol to 6 Sea Zone
1 bomber moved from Jehol to Japan
1 fighter and 3 tactical_bombers moved from Jehol to Manchuria
1 fighter moved from Yakut S.S.R. to Buryatia
2 fighters moved from Kwangtung to French Indo China
1 fighter moved from 44 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 destroyer moved from 6 Sea Zone to 16 Sea Zone
3 transports moved from 36 Sea Zone to 6 Sea Zone
Place Units - Japanese
1 armour and 2 infantry placed in French Indo China
1 artillery and 2 infantry placed in Manchuria
2 artilleries and 1 infantry placed in Japan
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 33 PUs; end with 33 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 36 PUs
Combat Hit Differential Summary :
Chinese regular : 1.33
Japanese regular : 1.33
UK_Pacific regular : -0.33
Russians regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 cruiser, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 4 tactical_bombers moved from Iraq to Anglo Egyptian Sudan
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Combat - Americans
Battle in Wake Island
Battle in Anglo Egyptian Sudan
Americans attack with 4 fighters and 4 tactical_bombers
Italians defend with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Americans roll dice for 4 fighters and 4 tactical_bombers in Anglo Egyptian Sudan, round 2 : 5/8 hits, 4,67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 4/7 hits, 2,83 expected hits
2 tactical_bombers owned by the Americans, 1 bomber owned by the Italians, 2 fighters owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans roll dice for 2 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 2/4 hits, 2,33 expected hits
Italians roll dice for 2 fighters in Anglo Egyptian Sudan, round 3 : 2/2 hits, 1,33 expected hits
2 tactical_bombers owned by the Americans and 2 fighters owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Wake Island from Japanese with 2 fighters remaining. Battle score for attacker is -16
Casualties for Americans: 2 fighters and 4 tactical_bombers
Casualties for Italians: 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Non Combat Move - Americans
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 104 Sea Zone
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from Eastern United States to 104 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Midway to 31 Sea Zone
1 infantry moved from Algeria to Morocco
Place Units - Americans
3 armour placed in Egypt
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United States
1 cruiser and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Combat Hit Differential Summary :
Americans regular : -0,00
Italians regular : 1,83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Americans
Americans buy 3 armour, 4 artilleries, 1 cruiser, 4 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
4 fighters and 4 tactical_bombers moved from Iraq to Anglo Egyptian Sudan
1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 infantry moved from Hawaiian Islands to 26 Sea Zone
2 infantry and 1 transport moved from 26 Sea Zone to 31 Sea Zone
2 infantry moved from 31 Sea Zone to Wake Island
Combat - Americans
Battle in Wake Island
Battle in Anglo Egyptian Sudan
Americans attack with 4 fighters and 4 tactical_bombers
Italians defend with 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Americans roll dice for 4 fighters and 4 tactical_bombers in Anglo Egyptian Sudan, round 2 : 5/8 hits, 4,67 expected hits
Italians roll dice for 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Anglo Egyptian Sudan, round 2 : 4/7 hits, 2,83 expected hits
2 tactical_bombers owned by the Americans, 1 bomber owned by the Italians, 2 fighters owned by the Americans, 2 artilleries owned by the Italians and 2 infantry owned by the Italians lost in Anglo Egyptian Sudan
Americans roll dice for 2 fighters and 2 tactical_bombers in Anglo Egyptian Sudan, round 3 : 2/4 hits, 2,33 expected hits
Italians roll dice for 2 fighters in Anglo Egyptian Sudan, round 3 : 2/2 hits, 1,33 expected hits
2 tactical_bombers owned by the Americans and 2 fighters owned by the Italians lost in Anglo Egyptian Sudan
Americans win, taking Wake Island from Japanese with 2 fighters remaining. Battle score for attacker is -16
Casualties for Americans: 2 fighters and 4 tactical_bombers
Casualties for Italians: 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Non Combat Move - Americans
2 fighters moved from Anglo Egyptian Sudan to Egypt
1 infantry moved from Algeria to Morocco
1 infantry moved from Algeria to 94 Sea Zone
1 armour, 1 infantry and 1 transport moved from 94 Sea Zone to 104 Sea Zone
1 transport moved from 94 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from Gibraltar to 91 Sea Zone
1 armour, 1 infantry and 1 transport moved from 91 Sea Zone to 104 Sea Zone
1 battleship, 8 carriers, 2 cruisers, 2 destroyers, 7 fighters and 1 tactical_bomber moved from 94 Sea Zone to 104 Sea Zone
2 tactical_bombers moved from Gibraltar to 104 Sea Zone
1 tactical_bomber moved from Eastern United States to 104 Sea Zone
5 artilleries and 5 infantry moved from Central United States to 101 Sea Zone
5 artilleries, 1 destroyer, 5 infantry and 5 transports moved from 101 Sea Zone to 104 Sea Zone
1 destroyer moved from 94 Sea Zone to 92 Sea Zone
2 carriers, 2 destroyers, 2 fighters and 3 submarines moved from 26 Sea Zone to 31 Sea Zone
1 fighter moved from Midway to 31 Sea Zone
1 infantry moved from Algeria to Morocco
Place Units - Americans
3 armour placed in Egypt
4 transports placed in 101 Sea Zone
4 artilleries and 4 infantry placed in Central United States
1 cruiser and 1 submarine placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 61 PUs; end with 61 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 81 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 86 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 infantry moved from Anhwe to Kiangsu
Chinese take Kiangsu from Japanese
1 infantry moved from Yunnan to Kweichow
2 infantry moved from Szechwan to Kweichow
Combat - Chinese
Non Combat Move - Chinese
Place Units - Chinese
2 artilleries and 4 infantry placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 2 armour and 2 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - British
1 armour, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangtung
1 armour and 1 mech_infantry moved from Eastern Persia to India
Combat - British
Battle in Kwangtung
British attack with 1 armour, 1 fighter and 1 tactical_bomber
Japanese defend with 1 harbour and 2 infantry
British roll dice for 1 armour, 1 fighter and 1 tactical_bomber in Kwangtung, round 2 : 2/3 hits, 1,67 expected hits
Japanese roll dice for 2 infantry in Kwangtung, round 2 : 1/2 hits, 0,67 expected hits
2 infantry owned by the Japanese and 1 armour owned by the British lost in Kwangtung
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for British: 1 armour
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Kwangtung to Anhwe
1 aaGun, 4 artilleries and 7 infantry moved from India to Burma
Place Units - UK_Pacific
2 armour and 2 mech_infantrys placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 15 PUs; end with 16 PUs
Some Units in India change ownership: 2 armour and 2 mech_infantrys
Combat Hit Differential Summary :
Americans regular : -0,00
Japanese regular : 0,33
Italians regular : 1,83
British regular : 0,33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter, 2 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Slovakia Hungary to Western Ukraine
Italians take Western Ukraine from Russians
1 armour moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 armour, 1 infantry and 1 transport moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 infantry moved from 80 Sea Zone to Persia
Combat - Italians
Battle in Persia
Italians attack with 1 armour and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour and 1 infantry in Persia, round 2 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Persia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Persia
Italians win, taking Persia from Russians with 1 armour remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 transport moved from 81 Sea Zone to 72 Sea Zone
1 carrier moved from 76 Sea Zone to 71 Sea Zone
1 submarine moved from 76 Sea Zone to 72 Sea Zone
1 submarine moved from 76 Sea Zone to 72 Sea Zone
1 mech_infantry moved from Union of South Africa to Belgian Congo
1 armour moved from French Central Africa to Anglo Egyptian Sudan
8 infantry moved from Northern Italy to France
3 mech_infantrys moved from Southern Italy to Western Germany
2 armour moved from Southern Italy to Western Germany
1 armour moved from Northern Italy to Romania
3 artilleries moved from Southern Italy to Northern Italy
3 infantry moved from Southern Italy to Northern Italy
1 artillery moved from Union of South Africa to Rhodesia
Place Units - Italians
1 fighter placed in Southern Italy
1 destroyer and 1 transport placed in 97 Sea Zone
2 mech_infantrys placed in Union of South Africa
Turn Complete - Italians
Italians collect 31 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Combat Hit Differential Summary :
Italians regular : 0.33
Russians regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 15
Purchase Units - ANZAC
ANZAC buy 2 destroyers and 2 transports; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 destroyer moved from 39 Sea Zone to 80 Sea Zone
1 fighter moved from India to Anhwe
Combat - ANZAC
Battle in 80 Sea Zone
ANZAC attack with 1 destroyer
Italians defend with 1 transport
1 transport owned by the Italians lost in 80 Sea Zone
ANZAC win, taking 80 Sea Zone from Neutral with 1 destroyer remaining. Battle score for attacker is 7
Casualties for Italians: 1 transport
Non Combat Move - ANZAC
1 battleship moved from 54 Sea Zone to 31 Sea Zone
1 battleship moved from 54 Sea Zone to 31 Sea Zone
1 fighter moved from 54 Sea Zone to Queensland
1 carrier moved from 54 Sea Zone to 31 Sea Zone
1 battleship moved from 54 Sea Zone to 31 Sea Zone
Place Units - ANZAC
1 destroyer and 2 transports placed in 54 Sea Zone
1 destroyer placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 21 PUs; end with 21 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 24 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 27 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 30 PUs
Combat Hit Differential Summary :