@axis-dominion said in L25 PTV axis-dominion (+15) vs 666:
isn’t that the 2nd destroyer you’ve fed that sub in 100? you’re making this too easy my friend
oh nevermind, i posted this before reading your explanation lol ok i see now
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 3 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 50 Sea Zone to 55 Sea Zone
1 destroyer moved from 50 Sea Zone to 55 Sea Zone
3 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 artillery moved from 55 Sea Zone to Queensland
1 marine moved from Central United States to 104 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
3 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt with 1 marine
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Morocco from Neutral_Axis, taking 55 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Queensland
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Eastern United States to 27 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 11 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Honan to Shansi
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Anhwe
4 artilleries and 8 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Shansi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 4 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 8 infantry in Hunan, round 2 : 2/12 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Honan
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : 0.17
Japanese regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 3 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 50 Sea Zone to 55 Sea Zone
1 destroyer moved from 50 Sea Zone to 55 Sea Zone
3 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 artillery moved from 55 Sea Zone to Queensland
1 marine moved from Central United States to 104 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
3 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt with 1 marine
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Morocco from Neutral_Axis, taking 55 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Queensland
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Eastern United States to 27 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 11 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Honan to Shansi
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Anhwe
4 artilleries and 8 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Shansi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 4 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 8 infantry in Hunan, round 2 : 2/12 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Honan
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from Iraq to Baluchistan
1 mech_infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 artillery and 3 infantry moved from Iraq to 82 Sea Zone
1 fighter moved from Trans-Jordan to 83 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - British
Battle in Kwangsi
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Americans takes Brazil from Neutral_Allies
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 73 to 75
EDIT: Turning off Edit Mode
2 fighters moved from Kwangsi to Hunan
2 aaGuns and 2 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Hunan
2 mech_infantrys moved from Eastern India to Yunnan
3 infantry moved from Burma to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
3 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from Trans-Jordan to Western India
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 82 Sea Zone to 40 Sea Zone
3 infantry moved from 40 Sea Zone to Eastern India
1 artillery moved from 40 Sea Zone to Eastern India
1 aaGun moved from Burma to Shan State
2 infantry moved from Burma to Shan State
EDIT: 3 infantry moved from Kweichow to Shan State
EDIT: 2 mech_infantrys moved from Yunnan to Shan State
4 infantry moved from Eastern India to Burma
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to 112 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
EDIT: 1 mech_infantry moved from 88 Sea Zone to Brazil
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 83 Sea Zone
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British undo move 1.
1 carrier and 1 submarine placed in 83 Sea Zone
1 destroyer placed in 100 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
1 armour and 1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour and 1 fighter
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.00
Japanese regular : -1.00
British regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 2 destroyers, 3 infantry, 1 submarine, 2 tactical_bombers and 2 transports; Remaining resources: 0 PUs;
Politics - Americans
Trigger Americans War Production Eastern: has removed 1 factory_minor owned by Americans in Eastern United States
Trigger Americans War Production Central: has removed 1 factory_minor owned by Americans in Central United States
Trigger Americans War Production Western: has removed 1 factory_minor owned by Americans in Western United States
Trigger Americans War Production Eastern: Americans has 1 factory_major placed in Eastern United States
Trigger Americans War Production Central: Americans has 1 factory_major placed in Central United States
Trigger Americans War Production Western: Americans has 1 factory_major placed in Western United States
Combat Move - Americans
Trigger Americans Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Americans
1 artillery, 1 battleship, 3 carriers, 2 cruisers, 2 destroyers, 5 fighters, 3 infantry, 3 marines, 3 submarines, 1 tactical_bomber and 2 transports moved from 50 Sea Zone to 55 Sea Zone
1 destroyer moved from 50 Sea Zone to 55 Sea Zone
3 infantry and 2 marines moved from 55 Sea Zone to Queensland
1 artillery moved from 55 Sea Zone to Queensland
1 marine moved from Central United States to 104 Sea Zone
1 armour, 1 artillery and 1 mech_infantry moved from Central United States to 104 Sea Zone
1 mech_infantry moved from Central United States to 104 Sea Zone
3 infantry moved from Central United States to 104 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 mech_infantry and 3 transports moved from 104 Sea Zone to 93 Sea Zone
1 armour, 1 artillery, 3 infantry and 1 mech_infantry moved from 93 Sea Zone to Morocco
1 cruiser and 1 marine moved from 104 Sea Zone to 93 Sea Zone
1 marine moved from 93 Sea Zone to Morocco
1 mech_infantry and 1 transport moved from 104 Sea Zone to 88 Sea Zone
1 destroyer and 1 submarine moved from 104 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in Morocco
Battle in 55 Sea Zone
Americans attack with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports; ANZAC loiter and taunt with 1 marine
Japanese defend with 1 destroyer
Americans roll dice for 3 submarines in 55 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
Japanese roll dice for 1 destroyer in 55 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 55 Sea Zone
Americans win, taking Morocco from Neutral_Axis, taking 55 Sea Zone from Japanese with 1 battleship, 3 carriers, 2 cruisers, 3 destroyers, 5 fighters, 3 submarines, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Queensland
Non Combat Move - Americans
1 carrier, 1 destroyer, 1 fighter and 1 submarine moved from 28 Sea Zone to 27 Sea Zone
1 carrier and 1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Hawaiian Islands
2 tactical_bombers moved from Eastern United States to 27 Sea Zone
Place Units - Americans
1 carrier, 2 destroyers, 1 submarine and 2 transports placed in 11 Sea Zone
1 artillery and 3 infantry placed in Western United States
2 tactical_bombers placed in Eastern United States
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 2 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
1 infantry moved from Hopei to Anhwe
1 fighter moved from Yunnan to Anhwe
1 infantry moved from Honan to Shansi
1 infantry moved from Inner Mongolia to Shansi
1 infantry moved from Honan to Anhwe
4 artilleries and 8 infantry moved from Kweichow to Hunan
Combat - Chinese
Battle in Shansi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shansi, round 2 : 0/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 2 infantry in Shansi, round 3 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shansi, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shansi
Chinese win, taking Shansi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Hunan
Chinese attack with 4 artilleries and 8 infantry
Japanese defend with 1 infantry
Chinese roll dice for 4 artilleries and 8 infantry in Hunan, round 2 : 2/12 hits, 3.33 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
Chinese win, taking Hunan from Japanese with 4 artilleries and 7 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Anhwe
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Anhwe, round 2 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Anhwe, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Anhwe
Chinese win, taking Anhwe from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Anhwe to Honan
Place Units - Chinese
2 artilleries and 2 infantry placed in Hunan
Turn Complete - Chinese
Chinese collect 15 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 carrier, 1 destroyer and 2 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 armour and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Yunnan to Kwangsi
1 infantry moved from French Indo China to Siam
UK_Pacific take Siam from Japanese
1 infantry moved from Yunnan to Kwangsi
2 fighters moved from Yunnan to Kwangsi
1 infantry moved from French Equatorial Africa to French Central Africa
British take French Central Africa from Neutral_Axis
1 armour moved from Iraq to Baluchistan
1 mech_infantry moved from Iraq to Syria
British take Syria from Neutral_Axis
1 artillery and 3 infantry moved from Iraq to 82 Sea Zone
1 fighter moved from Trans-Jordan to 83 Sea Zone
2 infantry moved from Egypt to Alexandria
Combat - British
Battle in Kwangsi
British attack with 2 fighters and 2 infantry
Japanese defend with 1 infantry
British roll dice for 2 fighters and 2 infantry in Kwangsi, round 2 : 1/4 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Kwangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kwangsi
British win, taking Kwangsi from Japanese with 2 fighters and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Americans takes Brazil from Neutral_Allies
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing PUs for Americans from 73 to 75
EDIT: Turning off Edit Mode
2 fighters moved from Kwangsi to Hunan
2 aaGuns and 2 infantry moved from Kweichow to Hunan
1 infantry moved from Szechwan to Hunan
2 mech_infantrys moved from Eastern India to Yunnan
3 infantry moved from Burma to Shan State
1 artillery moved from Yunnan to Shan State
1 infantry moved from Yunnan to Shan State
3 infantry moved from Yunnan to Kweichow
1 tactical_bomber moved from Trans-Jordan to Western India
1 artillery, 1 cruiser, 1 destroyer, 3 infantry and 2 transports moved from 82 Sea Zone to 40 Sea Zone
3 infantry moved from 40 Sea Zone to Eastern India
1 artillery moved from 40 Sea Zone to Eastern India
1 aaGun moved from Burma to Shan State
2 infantry moved from Burma to Shan State
EDIT: 3 infantry moved from Kweichow to Shan State
EDIT: 2 mech_infantrys moved from Yunnan to Shan State
4 infantry moved from Eastern India to Burma
1 infantry moved from Northeast Persia to Northwest Persia
British take Northwest Persia from Neutral_Allies
1 armour moved from United Kingdom to 112 Sea Zone
1 infantry moved from United Kingdom to 112 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 1 infantry, 1 submarine and 1 transport moved from 112 Sea Zone to 93 Sea Zone
1 armour and 1 infantry moved from 93 Sea Zone to Morocco
1 artillery and 1 infantry moved from Quebec to 109 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 109 Sea Zone to 93 Sea Zone
1 artillery and 1 infantry moved from 93 Sea Zone to Morocco
EDIT: 1 mech_infantry moved from 88 Sea Zone to Brazil
Place Units - British
1 carrier, 1 destroyer and 1 submarine placed in 83 Sea Zone
1 submarine placed in 112 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 94 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
British undo move 1.
1 carrier and 1 submarine placed in 83 Sea Zone
1 destroyer placed in 100 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 2,4
British collect 35 PUs (2 lost to blockades); end with 35 PUs
Place Units - UK_Pacific
1 armour and 1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 11 PUs; end with 11 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 14 PUs
Some Units in Eastern India change ownership: 1 armour and 1 fighter
Turning on Edit Mode
EDIT: Removing units owned by British from 50 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 56 Sea Zone: 1 destroyer
EDIT: Removing units owned by British from 50 Sea Zone: 1 battleship
EDIT: Adding units owned by British to 55 Sea Zone: 1 battleship
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : 0.00
Japanese regular : -1.00
British regular : -0.33
@adam514 please use most recent save (editted British bb in pacific)
Also, assumed no scramble to defend sz 55 destroyer.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Purchase Units - Italians
Italians buy 1 fighter and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour and 1 mech_infantry moved from Southern Belarus to Bryansk
1 infantry moved from Bessarabia to Ukraine
Italians take Ukraine from Russians
Combat - Italians
Russians scrambles 3 units out of Russia to defend against the attack in Bryansk
Battle in Bryansk
Italians attack with 1 armour and 1 mech_infantry
Russians defend with 4 aaGuns, 2 armour, 5 artilleries, 5 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber
Italians roll dice for 1 armour and 1 mech_infantry in Bryansk, round 2 : 1/2 hits, 0.83 expected hits
Russians roll dice for 4 aaGuns, 2 armour, 5 artilleries, 5 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 16/58 hits, 21.83 expected hits
1 mech_infantry owned by the Italians, 1 aaGun owned by the Russians and 1 armour owned by the Italians lost in Bryansk
Russians win with 3 aaGuns, 2 armour, 5 artilleries, 5 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is -6
Casualties for Italians: 1 armour and 1 mech_infantry
Casualties for Russians: 1 aaGun
Moving scrambled unit from Bryansk back to originating territory: Russia
Moving scrambled unit from Bryansk back to originating territory: Russia
Moving scrambled unit from Bryansk back to originating territory: Russia
Trigger Italians Destroy Factories Ukraine: has removed 1 factory_minor owned by Italians in Ukraine
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 aaGun, 1 artillery and 1 infantry moved from Bessarabia to Ukraine
1 armour moved from Romania to Ukraine
1 infantry moved from Romania to Bessarabia
1 mech_infantry moved from Northern Italy to Romania
1 marine moved from Bulgaria to Yugoslavia
1 aaGun and 3 infantry moved from Southern France to Normandy Bordeaux
1 artillery and 3 infantry moved from Tunisia to Algeria
1 infantry moved from Northern Italy to Yugoslavia
3 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
1 fighter and 2 infantry placed in Southern Italy
1 infantry placed in Southern France
1 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 19 PUs; end with 19 PUs
Combat Hit Differential Summary :
Italians regular : 0.17
Russians regular : -5.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 4
Combat Move - ANZAC
1 destroyer moved from 50 Sea Zone to 47 Sea Zone
1 cruiser and 1 submarine moved from 50 Sea Zone to 55 Sea Zone
1 transport moved from 50 Sea Zone to 55 Sea Zone
1 infantry moved from New Guinea to 55 Sea Zone
1 infantry moved from Dutch New Guinea to New Guinea
2 infantry moved from Egypt to Alexandria
Combat - ANZAC
Non Combat Move - ANZAC
1 infantry moved from 55 Sea Zone to Queensland
1 marine moved from 55 Sea Zone to Queensland
Combat Move - French
Non Combat Move - French
1 fighter moved from Gibraltar to United Kingdom
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 4 bombers, 2 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour and 7 mech_infantrys moved from Eastern Poland to Bryansk
13 armour, 8 artilleries, 22 infantry and 12 mech_infantrys moved from Southern Belarus to Bryansk
1 bomber moved from Western Germany to Bryansk
1 fighter and 1 tactical_bomber moved from Finland to Leningrad
1 infantry moved from Vyborg to Leningrad
1 infantry moved from Archangel to Vologda
Germans take Vologda from Russians
2 infantry moved from Archangel to Leningrad
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
1 infantry moved from Archangel to Leningrad
Combat - Germans
Russians scrambles 3 units out of Russia to defend against the attack in Bryansk
Battle in Leningrad
Germans attack with 1 fighter, 4 infantry and 1 tactical_bomber
Russians defend with 1 airfield, 1 harbour and 3 infantry
Germans roll dice for 1 fighter, 4 infantry and 1 tactical_bomber in Leningrad, round 2 : 3/6 hits, 1.83 expected hits
Russians roll dice for 3 infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Bryansk
Germans attack with 16 armour, 8 artilleries, 1 bomber, 22 infantry and 19 mech_infantrys
Russians defend with 3 aaGuns, 2 armour, 5 artilleries, 5 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber
Russians roll AA dice in Bryansk : 1/1 hits, 0.17 expected hits
1 bomber owned by the Germans lost in Bryansk
Germans roll dice for 16 armour, 8 artilleries, 22 infantry and 19 mech_infantrys in Bryansk, round 2 : 17/65 hits, 21.50 expected hits
Russians roll dice for 3 aaGuns, 2 armour, 5 artilleries, 5 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 2 : 18/58 hits, 21.83 expected hits
14 infantry owned by the Russians, 18 infantry owned by the Germans and 3 aaGuns owned by the Russians lost in Bryansk
Germans roll dice for 16 armour, 8 artilleries, 4 infantry and 19 mech_infantrys in Bryansk, round 3 : 21/47 hits, 18.33 expected hits
Russians roll dice for 2 armour, 5 artilleries, 5 fighters, 29 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 3 : 16/44 hits, 17.17 expected hits
21 infantry owned by the Russians, 8 artilleries owned by the Germans, 4 infantry owned by the Germans and 4 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 16 armour and 15 mech_infantrys in Bryansk, round 4 : 17/31 hits, 13.00 expected hits
Russians roll dice for 2 armour, 5 artilleries, 5 fighters, 8 infantry, 2 mech_infantrys and 1 tactical_bomber in Bryansk, round 4 : 9/23 hits, 10.17 expected hits
2 mech_infantrys owned by the Russians, 8 infantry owned by the Russians, 2 armour owned by the Russians, 5 artilleries owned by the Russians and 9 mech_infantrys owned by the Germans lost in Bryansk
Germans roll dice for 16 armour and 6 mech_infantrys in Bryansk, round 5 : 9/22 hits, 10.00 expected hits
Russians roll dice for 5 fighters and 1 tactical_bomber in Bryansk, round 5 : 5/6 hits, 3.83 expected hits
1 tactical_bomber owned by the Russians, 5 fighters owned by the Russians and 5 mech_infantrys owned by the Germans lost in Bryansk
Germans win, taking Bryansk from Russians with 16 armour and 1 mech_infantry remaining. Battle score for attacker is 46
Casualties for Germans: 8 artilleries, 1 bomber, 22 infantry and 18 mech_infantrys
Casualties for Russians: 3 aaGuns, 2 armour, 5 artilleries, 5 fighters, 43 infantry, 2 mech_infantrys and 1 tactical_bomber
Non Combat Move - Germans
1 aaGun and 1 infantry moved from Western Ukraine to Ukraine
1 aaGun moved from Eastern Poland to Southern Belarus
1 aaGun moved from Northern Belarus to Novgorod
1 fighter and 1 tactical_bomber moved from Leningrad to Southern Belarus
2 fighters and 1 tactical_bomber moved from Western Germany to Southern Belarus
1 infantry moved from Romania to Bessarabia
1 armour and 2 mech_infantrys moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 4 infantry moved from Finland to Norway
2 infantry moved from Archangel to Vologda
2 infantry moved from Western Germany to 116 Sea Zone
2 infantry moved from 116 Sea Zone to Norway
1 infantry moved from Normandy Bordeaux to Holland Belgium
1 aaGun moved from Holland Belgium to Western Germany
1 artillery and 3 infantry moved from Germany to Western Germany
Place Units - Germans
4 bombers placed in Western Germany
1 armour and 1 mech_infantry placed in Germany
1 infantry placed in Normandy Bordeaux
1 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 52 PUs; end with 52 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : -5.00
Germans regular : 2.33
Russians AA : 0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Russians
Russians buy 1 armour, 2 fighters and 7 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Yaroslavl to Russia
2 infantry moved from Smolensk to Russia
8 infantry moved from Kursk to Tula
1 infantry moved from Rostov to Stalingrad
1 artillery moved from Rostov to Stalingrad
2 artilleries and 14 infantry moved from Northern Manchuria to Southern Manchuria
Combat - Russians
Battle in Southern Manchuria
Russians attack with 2 artilleries and 14 infantry
Japanese defend with 2 aaGuns, 2 artilleries, 1 factory_minor and 10 infantry
Russians roll dice for 2 artilleries and 14 infantry in Southern Manchuria, round 2 : 3/16 hits, 3.33 expected hits
Japanese roll dice for 2 aaGuns, 2 artilleries and 10 infantry in Southern Manchuria, round 2 : 4/12 hits, 4.00 expected hits
1 infantry owned by the Japanese, 4 infantry owned by the Russians and 2 aaGuns owned by the Japanese lost in Southern Manchuria
Russians roll dice for 2 artilleries and 10 infantry in Southern Manchuria, round 3 : 2/12 hits, 2.67 expected hits
Japanese roll dice for 2 artilleries and 9 infantry in Southern Manchuria, round 3 : 5/11 hits, 3.67 expected hits
2 infantry owned by the Japanese and 5 infantry owned by the Russians lost in Southern Manchuria
5 infantry owned by the Russians and 2 artilleries owned by the Russians retreated to Northern Manchuria
Japanese win with 2 artilleries and 7 infantry remaining. Battle score for attacker is -8
Casualties for Russians: 9 infantry
Casualties for Japanese: 2 aaGuns and 3 infantry
Non Combat Move - Russians
1 infantry moved from Amur to Northern Manchuria
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Siberia
1 infantry moved from Amur to Northern Manchuria
1 aaGun moved from Amur to Northern Manchuria
Place Units - Russians
1 armour, 2 fighters and 7 infantry placed in Russia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4
Russians collect 29 PUs (3 lost to blockades); end with 29 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 32 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 34 PUs
Combat Hit Differential Summary :
Japanese regular : 1.33
Russians regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Japanese
Japanese buy 1 artillery, 1 carrier, 1 destroyer, 2 fighters, 6 infantry, 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Jehol to Anhwe
3 artilleries and 2 infantry moved from Kiangsi to Anhwe
3 fighters and 3 tactical_bombers moved from 36 Sea Zone to 56 Sea Zone
1 destroyer moved from 36 Sea Zone to 56 Sea Zone
1 tactical_bomber moved from 64 Sea Zone to 56 Sea Zone
1 fighter moved from 64 Sea Zone to 56 Sea Zone
Combat - Japanese
Battle in Anhwe
Japanese attack with 3 artilleries and 3 infantry
Chinese defend with 2 infantry
Japanese roll dice for 3 artilleries and 3 infantry in Anhwe, round 2 : 1/6 hits, 2.00 expected hits
Chinese roll dice for 2 infantry in Anhwe, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese roll dice for 3 artilleries and 2 infantry in Anhwe, round 3 : 2/5 hits, 1.67 expected hits
Chinese roll dice for 1 infantry in Anhwe, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe
Japanese win, taking Anhwe from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 0
Casualties for Japanese: 2 infantry
Casualties for Chinese: 2 infantry
Battle in 56 Sea Zone
Japanese attack with 1 destroyer, 4 fighters and 4 tactical_bombers
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 4 fighters and 4 tactical_bombers in 56 Sea Zone, round 2 : 7/9 hits, 5.00 expected hits
British roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 56 Sea Zone
Japanese win with 1 destroyer, 4 fighters and 4 tactical_bombers remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Non Combat Move - Japanese
1 infantry moved from Kiangsi to Anhwe
1 mech_infantry moved from Kwangtung to Anhwe
1 artillery and 3 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Korea to Southern Manchuria
3 marines moved from New South Wales to 64 Sea Zone
1 infantry moved from New South Wales to 64 Sea Zone
2 infantry moved from Malaya to 38 Sea Zone
2 infantry and 1 transport moved from 38 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to Manilla
3 fighters and 3 tactical_bombers moved from 56 Sea Zone to 36 Sea Zone
1 destroyer and 1 submarine moved from 7 Sea Zone to 36 Sea Zone
1 destroyer moved from 22 Sea Zone to 36 Sea Zone
1 submarine moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from Borneo to Davao
1 transport moved from 36 Sea Zone to 22 Sea Zone
1 infantry moved from Guam to 22 Sea Zone
1 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 infantry moved from 36 Sea Zone to Manilla
1 artillery moved from Davao to Manilla
1 transport moved from 22 Sea Zone to 20 Sea Zone
1 aaGun and 1 infantry moved from Kyushu to 20 Sea Zone
1 aaGun and 1 infantry moved from 20 Sea Zone to Southern Manchuria
1 aaGun moved from Kyushu to 6 Sea Zone
1 infantry moved from Japan to 6 Sea Zone
1 aaGun and 1 infantry moved from 6 Sea Zone to Korea
1 transport moved from 21 Sea Zone to 6 Sea Zone
1 transport moved from 36 Sea Zone to 6 Sea Zone
2 infantry moved from Southern Manchuria to Jehol
1 fighter moved from Fukien to Southern Manchuria
1 fighter moved from Fukien to Southern Manchuria
1 infantry moved from Southern Manchuria to Jehol
1 infantry moved from Southern Manchuria to Jehol
1 fighter and 1 tactical_bomber moved from Japan to Davao
1 bomber moved from Borneo to Davao
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to Davao
2 battleships, 1 carrier, 3 cruisers, 1 destroyer, 1 infantry, 3 marines and 1 transport moved from 64 Sea Zone to 57 Sea Zone
1 fighter and 1 tactical_bomber moved from 56 Sea Zone to 57 Sea Zone
1 submarine moved from 36 Sea Zone to 57 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Southern Manchuria
2 fighters, 4 infantry and 1 tactical_bomber placed in Japan
1 carrier and 1 destroyer placed in 6 Sea Zone
1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 49 PUs; end with 49 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 52 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 57 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 62 PUs
Combat Hit Differential Summary :
Chinese regular : 1.00
Japanese regular : 1.33
British regular : -0.33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 115 Sea Zone to Western Germany
1 submarine moved from 55 Sea Zone to 56 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 115 Sea Zone to Western Germany
1 submarine moved from 55 Sea Zone to 56 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in Western Germany
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 1 harbour and 4 infantry
Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Western Germany, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 4 bombers and 4 infantry in Western Germany, round 2 : 2/9 hits, 2.33 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Western Germany, round 3 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Western Germany, round 3 : 4/9 hits, 2.33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 armour in Western Germany, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Western Germany, round 4 : 2/9 hits, 2.33 expected hits
1 bomber owned by the Germans and 1 armour owned by the Americans lost in Western Germany
Germans win with 1 artillery, 3 bombers and 4 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 bomber
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Battle in 56 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
2 carriers, 2 destroyers, 1 submarine and 2 tactical_bombers moved from 27 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to French Guiana
1 carrier moved from 11 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Southeast Mexico
1 bomber moved from French Guiana to Suriname
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 115 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 11 Sea Zone
1 fighter placed in Western United States
4 transports placed in 104 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
Americans regular : -3.50
Japanese regular : -0.33
Germans regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Hunan to Kiangsi
6 artilleries and 3 infantry moved from Hunan to Kiangsi
1 infantry moved from Shansi to Chahar
1 fighter moved from Honan to Chahar
1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 6 artilleries and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 9 infantry in Kiangsi, round 2 : 4/15 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Tsinghai
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Hopei
2 artilleries and 2 infantry placed in Kiangsi
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
2 artilleries and 4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Combat Hit Differential Summary :
Chinese regular : -0.83
Japanese regular : -1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Americans
Americans buy 1 artillery, 1 carrier, 1 fighter, 5 infantry, 1 submarine and 4 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from Morocco to 93 Sea Zone
1 armour, 1 artillery, 1 cruiser, 3 infantry, 1 marine, 1 mech_infantry and 3 transports moved from 93 Sea Zone to 115 Sea Zone
1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry moved from 115 Sea Zone to Western Germany
1 submarine moved from 55 Sea Zone to 56 Sea Zone
5 fighters and 1 tactical_bomber moved from 55 Sea Zone to 56 Sea Zone
2 infantry moved from Brazil to French Guiana
Americans take French Guiana from Neutral_Axis
Combat - Americans
Battle in Western Germany
Americans attack with 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Germans defend with 1 aaGun, 1 airfield, 1 artillery, 4 bombers, 1 factory_major, 1 harbour and 4 infantry
Americans roll dice for 1 cruiser in Western Germany, round 2 : 0/1 hits, 0.50 expected hits
Americans roll dice for 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry in Western Germany, round 2 : 1/7 hits, 2.17 expected hits
Germans roll dice for 1 aaGun, 1 artillery, 4 bombers and 4 infantry in Western Germany, round 2 : 2/9 hits, 2.33 expected hits
1 aaGun owned by the Germans and 2 infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 armour, 1 artillery, 1 infantry, 1 marine and 1 mech_infantry in Western Germany, round 3 : 0/5 hits, 1.83 expected hits
Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Western Germany, round 3 : 4/9 hits, 2.33 expected hits
1 infantry owned by the Americans, 1 artillery owned by the Americans, 1 marine owned by the Americans and 1 mech_infantry owned by the Americans lost in Western Germany
Americans roll dice for 1 armour in Western Germany, round 4 : 1/1 hits, 0.50 expected hits
Germans roll dice for 1 artillery, 4 bombers and 4 infantry in Western Germany, round 4 : 2/9 hits, 2.33 expected hits
1 bomber owned by the Germans and 1 armour owned by the Americans lost in Western Germany
Germans win with 1 artillery, 3 bombers and 4 infantry remaining. Battle score for attacker is -12
Casualties for Americans: 1 armour, 1 artillery, 3 infantry, 1 marine and 1 mech_infantry
Casualties for Germans: 1 aaGun and 1 bomber
Turning on Edit Mode
EDIT: Adding units owned by Germans to Western Germany: 1 bomber
EDIT: Removing units owned by Germans from Western Germany: 1 infantry
EDIT: Turning off Edit Mode
Battle in 56 Sea Zone
Americans attack with 5 fighters, 1 submarine and 1 tactical_bomber
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 5 fighters and 1 tactical_bomber in 56 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Japanese roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 56 Sea Zone
Americans win with 5 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
5 fighters and 1 tactical_bomber moved from 56 Sea Zone to 55 Sea Zone
2 carriers, 2 destroyers, 1 submarine and 2 tactical_bombers moved from 27 Sea Zone to 55 Sea Zone
1 bomber moved from Hawaiian Islands to French Guiana
1 carrier moved from 11 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 tactical_bomber moved from Eastern United States to 91 Sea Zone
1 artillery and 3 infantry moved from Western United States to 11 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 91 Sea Zone
1 destroyer moved from 11 Sea Zone to 27 Sea Zone
1 submarine moved from 11 Sea Zone to 27 Sea Zone
2 fighters moved from Hawaiian Islands to 55 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 88 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 88 Sea Zone to 91 Sea Zone
1 artillery, 4 infantry and 1 mech_infantry moved from 91 Sea Zone to Southeast Mexico
1 bomber moved from French Guiana to Suriname
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 115 Sea Zone: 1 submarine
EDIT: Removing units owned by Russians from 93 Sea Zone: 1 submarine
EDIT: Removing units owned by Americans from 93 Sea Zone: 1 destroyer
EDIT: Adding units owned by Americans to 115 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 carrier and 1 submarine placed in 11 Sea Zone
1 fighter placed in Western United States
4 transports placed in 104 Sea Zone
1 artillery and 5 infantry placed in Eastern United States
Turn Complete - Americans
Americans collect 55 PUs; end with 55 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 65 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 2 artilleries and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
5 infantry moved from Hunan to Kiangsi
6 artilleries and 3 infantry moved from Hunan to Kiangsi
1 infantry moved from Shansi to Chahar
1 fighter moved from Honan to Chahar
1 infantry moved from Hunan to Kiangsi
Combat - Chinese
Battle in Chahar
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 2 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 fighter and 1 infantry in Chahar, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Chahar, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Chahar
Chinese win, taking Chahar from Japanese with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kiangsi
Chinese attack with 6 artilleries and 9 infantry
Japanese defend with 1 infantry
Chinese roll dice for 6 artilleries and 9 infantry in Kiangsi, round 2 : 4/15 hits, 4.50 expected hits
Japanese roll dice for 1 infantry in Kiangsi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsi
Chinese win, taking Kiangsi from Japanese with 6 artilleries and 9 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Chahar to Tsinghai
Place Units - Chinese
1 infantry placed in Honan
1 infantry placed in Hopei
2 artilleries and 2 infantry placed in Kiangsi
Chinese undo move 3.
Chinese undo move 2.
Chinese undo move 1.
2 artilleries and 4 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 20 PUs
Purchase Units - British
British buy 1 armour, 1 destroyer, 1 factory_minor, 1 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 1 artillery and 1 fighter; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Shan State to Malaya
UK_Pacific take Malaya from Japanese
1 infantry moved from Kwangsi to Kwangtung
UK_Pacific take Kwangtung from Japanese
1 infantry moved from Hunan to Hopei
2 artilleries and 4 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 armour, 1 artillery and 2 infantry moved from Morocco to 93 Sea Zone
1 infantry moved from French Central Africa to French West Africa
British take French West Africa from Neutral_Axis
Combat - British
Non Combat Move - British
1 carrier and 1 destroyer moved from 93 Sea Zone to 115 Sea Zone
2 fighters moved from 93 Sea Zone to 115 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 94 Sea Zone to 85 Sea Zone
1 submarine moved from 83 Sea Zone to 82 Sea Zone
1 carrier and 1 fighter moved from 83 Sea Zone to 81 Sea Zone
1 tactical_bomber moved from Western India to Eastern India
2 aaGuns and 2 infantry moved from Hunan to Kiangsi
4 infantry moved from Burma to Shan State
1 armour moved from Eastern India to Yunnan
2 mech_infantrys moved from Shan State to Yunnan
2 fighters moved from Hunan to Eastern India
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Siam to Shan State
1 armour moved from Baluchistan to Southern Persia
1 artillery and 3 infantry moved from Eastern India to Western India
1 submarine moved from 82 Sea Zone to 78 Sea Zone
1 destroyer moved from 100 Sea Zone to 78 Sea Zone
1 destroyer moved from 93 Sea Zone to 85 Sea Zone
1 submarine moved from 112 Sea Zone to 115 Sea Zone
1 mech_infantry moved from Syria to Northwest Persia
1 armour moved from Southern Persia to Northwest Persia
Place Units - British
1 factory_minor placed in Iraq
1 destroyer placed in 100 Sea Zone
British undo move 2.
1 destroyer placed in 83 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 78 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 82 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 infantry and 1 mech_infantry placed in Egypt
British undo move 2.
Turning on Edit Mode
EDIT: Removing units owned by British from 78 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 73 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
1 destroyer placed in 73 Sea Zone
Turning on Edit Mode
EDIT: Removing units owned by British from 85 Sea Zone: 1 submarine
EDIT: Adding units owned by British to 99 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 85 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by British to 115 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
British undo move 3.
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from 115 Sea Zone: 1 destroyer
EDIT: Adding units owned by British to 112 Sea Zone: 1 destroyer
EDIT: Turning off Edit Mode
1 destroyer placed in 73 Sea Zone
1 armour placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 72 Sea Zone. Rolls: 5,5
British collect 38 PUs; end with 39 PUs
Place Units - UK_Pacific
1 artillery and 1 fighter placed in Eastern India
Turn Complete - UK_Pacific
UK_Pacific collect 17 PUs; end with 17 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 20 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs
Some Units in Eastern India change ownership: 1 artillery and 1 fighter
Combat Hit Differential Summary :
Chinese regular : -0.83
Americans regular : -3.50
Japanese regular : -1.33
Germans regular : 1.00
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 destroyer and 1 transport; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Ukraine to Kursk
Italians take Kursk from Russians
1 armour moved from Kursk to Bryansk
1 artillery and 2 infantry moved from Ukraine to Rostov
1 armour moved from Algeria to Morocco
Italians take Morocco from Americans
1 armour moved from Morocco to Algeria
1 bomber moved from Southern Italy to Rostov
Combat - Italians
Battle in Rostov
Italians attack with 1 artillery, 1 bomber and 2 infantry
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 1 bomber and 2 infantry in Rostov, round 2 : 3/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Rostov from Russians with 1 artillery, 1 bomber and 2 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Ukraine to Rostov
1 bomber moved from Rostov to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 infantry moved from Yugoslavia to Romania
1 marine moved from Yugoslavia to Northern Italy
1 infantry moved from Northern Italy to Yugoslavia
1 infantry moved from Southern France to Normandy Bordeaux
1 aaGun and 3 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 transport placed in 99 Sea Zone
1 artillery placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 2,1
Italians collect 19 PUs (3 lost to blockades); end with 20 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 25 PUs
Combat Hit Differential Summary :
Italians regular : 1.67
Russians regular : -0.33
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Germans
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
15 armour and 1 mech_infantry moved from Bryansk to Russia
3 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
4 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 16 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters and 15 infantry
Germans roll dice for 16 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 12/26 hits, 13.17 expected hits
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 15 infantry in Russia, round 2 : 8/20 hits, 7.50 expected hits
12 infantry owned by the Russians, 7 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 9 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 7/18 hits, 9.33 expected hits
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Russia, round 3 : 4/8 hits, 3.50 expected hits
1 fighter owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
Germans roll dice for 5 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 : 12/14 hits, 7.33 expected hits
Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Russia
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 11 armour and 1 mech_infantry
Casualties for Russians: 1 armour, 2 artilleries, 2 fighters and 15 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 bomber
EDIT: Adding units owned by Germans to Russia: 1 armour
EDIT: Turning off Edit Mode
1 aaGun moved from Southern Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Novgorod to Yaroslavl
2 infantry moved from Vologda to Gorky
1 armour, 3 bombers, 3 fighters and 2 tactical_bombers moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 6 infantry moved from Norway to Finland
1 artillery and 3 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Leningrad to Vologda
Place Units - Germans
3 fighters and 1 tactical_bomber placed in Western Germany
1 armour, 2 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Germans collect 54 PUs (4 lost to blockades); end with 88 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 99 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
15 armour and 1 mech_infantry moved from Bryansk to Russia
3 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
4 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 16 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters and 15 infantry
Germans roll dice for 16 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 12/26 hits, 13.17 expected hits
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 15 infantry in Russia, round 2 : 8/20 hits, 7.50 expected hits
12 infantry owned by the Russians, 7 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 9 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 7/18 hits, 9.33 expected hits
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Russia, round 3 : 4/8 hits, 3.50 expected hits
1 fighter owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
Germans roll dice for 5 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 : 12/14 hits, 7.33 expected hits
Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Russia
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 11 armour and 1 mech_infantry
Casualties for Russians: 1 armour, 2 artilleries, 2 fighters and 15 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 bomber
EDIT: Adding units owned by Germans to Russia: 1 armour
EDIT: Turning off Edit Mode
1 aaGun moved from Southern Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Novgorod to Yaroslavl
2 infantry moved from Vologda to Gorky
1 armour, 3 bombers, 3 fighters and 2 tactical_bombers moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 6 infantry moved from Norway to Finland
1 artillery and 3 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Leningrad to Vologda
Place Units - Germans
3 fighters and 1 tactical_bomber placed in Western Germany
1 armour, 2 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Germans collect 54 PUs (4 lost to blockades); end with 88 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 99 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Russia: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Germans
Germans buy 1 armour, 3 fighters, 4 infantry, 2 mech_infantrys and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Bryansk to Smolensk
Germans take Smolensk from Russians
1 armour moved from Smolensk to Russia
1 infantry moved from Vologda to Gorky
Germans take Gorky from Russians
1 infantry moved from Novgorod to Yaroslavl
Germans take Yaroslavl from Russians
15 armour and 1 mech_infantry moved from Bryansk to Russia
3 fighters and 2 tactical_bombers moved from Southern Belarus to Russia
4 bombers moved from Western Germany to Russia
Combat - Germans
Battle in Russia
Germans attack with 16 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major, 2 fighters and 15 infantry
Germans roll dice for 16 armour, 4 bombers, 3 fighters, 1 mech_infantry and 2 tactical_bombers in Russia, round 2 : 12/26 hits, 13.17 expected hits
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 15 infantry in Russia, round 2 : 8/20 hits, 7.50 expected hits
12 infantry owned by the Russians, 7 armour owned by the Germans and 1 mech_infantry owned by the Germans lost in Russia
Germans roll dice for 9 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 3 : 7/18 hits, 9.33 expected hits
Russians roll dice for 1 armour, 2 artilleries, 2 fighters and 3 infantry in Russia, round 3 : 4/8 hits, 3.50 expected hits
1 fighter owned by the Russians, 3 infantry owned by the Russians, 1 armour owned by the Russians, 2 artilleries owned by the Russians and 4 armour owned by the Germans lost in Russia
Germans roll dice for 5 armour, 4 bombers, 3 fighters and 2 tactical_bombers in Russia, round 4 : 12/14 hits, 7.33 expected hits
Russians roll dice for 1 fighter in Russia, round 4 : 0/1 hits, 0.67 expected hits
1 fighter owned by the Russians lost in Russia
Germans captures 34PUs while taking Russians capital
Germans converts factory_major into different units
Germans win, taking Russia from Russians with 5 armour, 4 bombers, 3 fighters and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Germans: 11 armour and 1 mech_infantry
Casualties for Russians: 1 armour, 2 artilleries, 2 fighters and 15 infantry
triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Germans from Russia: 1 bomber
EDIT: Adding units owned by Germans to Russia: 1 armour
EDIT: Turning off Edit Mode
1 aaGun moved from Southern Belarus to Bryansk
1 armour and 2 mech_infantrys moved from Eastern Poland to Bryansk
1 aaGun and 1 infantry moved from Ukraine to Rostov
1 infantry moved from Bessarabia to Ukraine
1 aaGun moved from Novgorod to Yaroslavl
2 infantry moved from Vologda to Gorky
1 armour, 3 bombers, 3 fighters and 2 tactical_bombers moved from Russia to Bryansk
1 armour and 1 mech_infantry moved from Germany to Eastern Poland
1 aaGun, 1 artillery and 6 infantry moved from Norway to Finland
1 artillery and 3 infantry moved from Western Germany to Germany
1 infantry moved from Holland Belgium to Western Germany
1 infantry moved from Normandy Bordeaux to Holland Belgium
3 infantry moved from Leningrad to Vologda
Place Units - Germans
3 fighters and 1 tactical_bomber placed in Western Germany
1 armour, 2 infantry and 2 mech_infantrys placed in Germany
2 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 1,3
Germans collect 54 PUs (4 lost to blockades); end with 88 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 91 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 96 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 99 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 109 PUs
Turning on Edit Mode
EDIT: Adding units owned by Germans to Russia: 1 armour
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Bryansk: 1 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.17
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Combat Move - Russians
8 infantry moved from Tula to Russia
Combat - Russians
Battle in Russia
Russians attack with 8 infantry
Germans defend with 1 airfield, 6 armour and 1 factory_minor
Russians roll dice for 8 infantry in Russia, round 2 : 1/8 hits, 1.33 expected hits
Germans roll dice for 6 armour in Russia, round 2 : 4/6 hits, 3.00 expected hits
4 infantry owned by the Russians and 1 armour owned by the Germans lost in Russia
Russians roll dice for 4 infantry in Russia, round 3 : 0/4 hits, 0.67 expected hits
Germans roll dice for 5 armour in Russia, round 3 : 4/5 hits, 2.50 expected hits
4 infantry owned by the Russians lost in Russia
Germans win with 5 armour remaining. Battle score for attacker is -18
Casualties for Russians: 8 infantry
Casualties for Germans: 1 armour
Non Combat Move - Russians
2 aaGuns, 2 artilleries and 7 infantry moved from Northern Manchuria to Amur
2 infantry moved from Siberia to Amur
1 artillery and 1 infantry moved from Stalingrad to Samara
Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 2.50
Russians regular : -1.00