@simon33 said in L25 G40 OOB Simon33 (L+44) v BobbaRossa (X):
Oh I am wondering if I am doomed in this game already.
Certainly anything can happen with the dice, but the odds are looking a bit long.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5
    Purchase Units - ANZAC
        ANZAC buy 1 bomber and 1 infantry; Remaining resources: 1 PUs; 
    Combat Move - ANZAC
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 66 Sea Zone: 1 artillery, 1 infantry and 1 transport
        EDIT: Adding units owned by Americans to 28 Sea Zone: 1 artillery, 1 infantry and 1 transport
        EDIT: Turning off Edit Mode
        1 cruiser and 1 destroyer moved from 54 Sea Zone to 33 Sea Zone
        1 fighter moved from Dutch New Guinea to 33 Sea Zone
        2 fighters moved from Queensland to 33 Sea Zone
        3 submarines moved from 62 Sea Zone to 33 Sea Zone
        2 infantry moved from Queensland to 54 Sea Zone
        2 infantry and 1 transport moved from 54 Sea Zone to 41 Sea Zone
        2 infantry moved from 41 Sea Zone to Sumatra
    Combat - ANZAC
        Battle in Sumatra
        Battle in 33 Sea Zone
            ANZAC attack with 1 cruiser, 1 destroyer, 3 fighters and 3 submarines
            Japanese defend with 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber
                ANZAC roll dice for 3 submarines in 33 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits
            Units damaged: 1 carrier owned by the Japanese
                ANZAC roll dice for 1 cruiser, 1 destroyer and 3 fighters in 33 Sea Zone, round 2 : 2/5 hits, 2.33 expected hits
                Japanese roll dice for 1 battleship, 2 carriers, 1 destroyer, 1 fighter and 1 tactical_bomber in 33 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
                1 destroyer owned by the ANZAC, 2 carriers owned by the Japanese, 1 destroyer owned by the Japanese and 3 submarines owned by the ANZAC lost in 33 Sea Zone
            3 fighters owned by the ANZAC retreated
            1 cruiser owned by the ANZAC retreated to 46 Sea Zone
            Japanese win, taking Sumatra from Japanese with 1 battleship, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
            Casualties for ANZAC: 1 destroyer and 3 submarines
            Casualties for Japanese: 2 carriers and 1 destroyer
            1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese could not land and were killed
    Non Combat Move - ANZAC
        3 fighters moved from 33 Sea Zone to Caroline Islands
    Place Units - ANZAC
        1 bomber and 1 infantry placed in New South Wales
    Turn Complete - ANZAC
        ANZAC collect 14 PUs; end with 15 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 21 PUs
    Combat Move - French
        1 fighter moved from Egypt to Northwest Persia
    Non Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : 1.17
ANZAC regular : 0.67
@colt45554 my bad
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Research Technology - Germans
    Purchase Units - Germans
        Germans repair damage of 3x factory_minor; Remaining resources: 67 PUs; 
        Germans buy 1 armour, 4 artilleries, 3 infantry, 1 marine, 6 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Bryansk to Volgograd
              Germans take Volgograd from Russians
        1 infantry moved from Bryansk to Tambov
        1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
        1 fighter and 1 tactical_bomber moved from Bryansk to Tambov
        1 infantry moved from Archangel to Nenetsia
              Germans take Nenetsia from Russians
        2 infantry moved from Archangel to Vologda
        1 tactical_bomber moved from Bryansk to Tambov
    Combat - Germans
        Battle in Tambov
            Germans attack with 1 fighter, 1 infantry and 2 tactical_bombers
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 1 infantry and 2 tactical_bombers in Tambov, round 2 : 3/4 hits, 1.83 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Tambov
            Germans win with 1 fighter and 2 tactical_bombers remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
        Battle in Vologda
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 1/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Vologda
            Germans win, taking Vologda from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
        1 infantry moved from Archangel to Smolensk
        1 artillery and 5 infantry moved from Belarus to Bryansk
        1 armour and 8 mech_infantrys moved from Eastern Poland to Bryansk
        3 artilleries and 1 infantry moved from Novgorod to Belarus
        9 mech_infantrys moved from Germany to Eastern Poland
        2 infantry moved from Bulgaria to Romania
        1 infantry moved from Southern France to Normandy Bordeaux
        1 submarine moved from 110 Sea Zone to 109 Sea Zone
        1 fighter moved from Western Germany to 95 Sea Zone
        3 aaGuns moved from France to Western Germany
        1 fighter and 2 tactical_bombers moved from Tambov to Bryansk
        1 armour and 1 mech_infantry moved from Ukraine to Bryansk
        1 infantry moved from Bryansk to Rostov
        1 fighter moved from Bryansk to Ukraine
    Place Units - Germans
        1 artillery and 1 marine placed in Normandy Bordeaux
        3 artilleries placed in Ukraine
        3 infantry placed in Novgorod
        1 armour and 6 mech_infantrys placed in Germany
        1 submarine placed in 110 Sea Zone
    Turn Complete - Germans
        Germans collect 58 PUs; end with 59 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 64 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 66 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Russians
        Russians buy 2 artilleries and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        6 infantry moved from Kansu to Tsinghai
        2 infantry moved from Novosibirsk to Vologda
        1 infantry moved from Russia to Smolensk
        1 infantry moved from Russia to Tambov
        1 mech_infantry moved from Russia to Volgograd
        1 fighter and 1 tactical_bomber moved from Russia to Volgograd
        1 tactical_bomber moved from Russia to Vologda
        1 fighter moved from Russia to Smolensk
    Combat - Russians
        Battle in Tsinghai
            Russians attack with 6 infantry
            Japanese defend with 1 infantry
                Russians roll dice for 6 infantry in Tsinghai, round 2 : 1/6 hits, 1.00 expected hits
                Japanese roll dice for 1 infantry in Tsinghai, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Japanese lost in Tsinghai
            Russians win, taking Tsinghai from Japanese with 6 infantry remaining. Battle score for attacker is 3
            Casualties for Japanese: 1 infantry
        Battle in Volgograd
            Russians attack with 1 fighter, 1 mech_infantry and 1 tactical_bomber
            Germans defend with 1 factory_minor and 1 mech_infantry
                Russians roll dice for 1 fighter, 1 mech_infantry and 1 tactical_bomber in Volgograd, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Volgograd
            Russians win, taking Volgograd from Germans with 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Smolensk
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Smolensk
            1 fighter owned by the Russians retreated
            Italians win with 1 infantry remaining. Battle score for attacker is -3
            Casualties for Russians: 1 infantry
        Battle in Vologda
            Russians attack with 2 infantry and 1 tactical_bomber
            Germans defend with 2 infantry
                Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 2 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 2 infantry in Vologda, round 2 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 3 : 0/3 hits, 0.83 expected hits
                Germans roll dice for 2 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
                Russians roll dice for 2 infantry and 1 tactical_bomber in Vologda, round 4 : 1/3 hits, 0.83 expected hits
                Germans roll dice for 2 infantry in Vologda, round 4 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 5 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Vologda, round 5 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 6 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Vologda, round 6 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 7 : 0/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Vologda, round 7 : 0/1 hits, 0.33 expected hits
                Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 8 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Vologda, round 8 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Germans lost in Vologda
            Russians win, taking Vologda from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
            Casualties for Germans: 2 infantry
    Non Combat Move - Russians
        1 tactical_bomber moved from Vologda to Russia
        1 fighter moved from Smolensk to Russia
        1 fighter and 1 tactical_bomber moved from Volgograd to Russia
    Place Units - Russians
        2 artilleries and 6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 20 PUs; end with 20 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Japanese regular : -0.33
Germans regular : -2.67
Russians regular : -4.17
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Japanese
        Japanese buy 2 artilleries, 4 fighters, 5 infantry and 2 mech_infantrys; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        2 tactical_bombers moved from Philippines to 46 Sea Zone
        1 destroyer moved from 20 Sea Zone to 42 Sea Zone
        1 tactical_bomber moved from Philippines to 42 Sea Zone
        1 cruiser and 1 transport moved from 35 Sea Zone to 36 Sea Zone
        1 artillery and 1 infantry moved from French Indo China to 36 Sea Zone
        1 artillery, 1 cruiser, 1 infantry and 1 transport moved from 36 Sea Zone to 37 Sea Zone
        1 marine moved from Malaya to 37 Sea Zone
        1 artillery, 1 cruiser, 1 infantry, 1 marine and 1 transport moved from 37 Sea Zone to 41 Sea Zone
        1 artillery, 1 infantry and 1 marine moved from 41 Sea Zone to Sumatra
    Combat - Japanese
        Battle in 41 Sea Zone
            Japanese attack with 1 cruiser and 1 transport
            ANZAC defend with 1 transport
                1 transport owned by the ANZAC lost in 41 Sea Zone
            Japanese win with 1 cruiser and 1 transport remaining. Battle score for attacker is 7
            Casualties for ANZAC: 1 transport
        Battle in Sumatra
            Japanese attack with 1 artillery, 1 infantry and 1 marine
            ANZAC defend with 2 infantry
                Japanese roll dice for 1 artillery, 1 infantry and 1 marine in Sumatra, round 2 : 1/3 hits, 1.00 expected hits
                ANZAC roll dice for 2 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits
                1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
                Japanese roll dice for 1 artillery and 1 marine in Sumatra, round 3 : 1/2 hits, 0.67 expected hits
                ANZAC roll dice for 1 infantry in Sumatra, round 3 : 1/1 hits, 0.33 expected hits
                1 marine owned by the Japanese and 1 infantry owned by the ANZAC lost in Sumatra
            Japanese win, taking Sumatra from ANZAC with 1 artillery remaining. Battle score for attacker is -2
            Casualties for Japanese: 1 infantry and 1 marine
            Casualties for ANZAC: 2 infantry
        Battle in 42 Sea Zone
            Japanese attack with 1 destroyer and 1 tactical_bomber
            ANZAC defend with 1 submarine
                Japanese roll dice for 1 destroyer and 1 tactical_bomber in 42 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                1 submarine owned by the ANZAC lost in 42 Sea Zone
            Japanese win, taking 42 Sea Zone from ANZAC with 1 destroyer and 1 tactical_bomber remaining. Battle score for attacker is 6
            Casualties for ANZAC: 1 submarine
        Battle in 46 Sea Zone
            Japanese attack with 2 tactical_bombers
            ANZAC defend with 1 cruiser
                Japanese roll dice for 2 tactical_bombers in 46 Sea Zone, round 2 : 0/2 hits, 1.00 expected hits
                ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits
                Japanese roll dice for 2 tactical_bombers in 46 Sea Zone, round 3 : 0/2 hits, 1.00 expected hits
                ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits
                1 tactical_bomber owned by the Japanese lost in 46 Sea Zone
                Japanese roll dice for 1 tactical_bomber in 46 Sea Zone, round 4 : 1/1 hits, 0.50 expected hits
                ANZAC roll dice for 1 cruiser in 46 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
                1 cruiser owned by the ANZAC lost in 46 Sea Zone
            Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 1
            Casualties for Japanese: 1 tactical_bomber
            Casualties for ANZAC: 1 cruiser
    Non Combat Move - Japanese
        1 tactical_bomber moved from 46 Sea Zone to 35 Sea Zone
        1 tactical_bomber moved from 42 Sea Zone to 35 Sea Zone
        1 battleship moved from 33 Sea Zone to 35 Sea Zone
        1 transport moved from 20 Sea Zone to 6 Sea Zone
        2 infantry moved from Japan to 6 Sea Zone
        2 infantry moved from 6 Sea Zone to Korea
        1 artillery and 1 infantry moved from Shan State to Yunnan
        1 infantry moved from French Indo China to Yunnan
        1 infantry moved from Kwangtung to Kwangsi
        1 infantry moved from Manchuria to Jehol
        1 infantry moved from Korea to Manchuria
        4 infantry moved from Malaya to Shan State
        1 destroyer moved from 20 Sea Zone to 35 Sea Zone
    Place Units - Japanese
        1 artillery and 2 infantry placed in French Indo China
        1 artillery and 2 infantry placed in Malaya
        1 infantry and 2 mech_infantrys placed in Kwangtung
        4 fighters placed in Japan
    Turn Complete - Japanese
        Japanese collect 61 PUs; end with 61 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Japanese regular : -1.00
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 battleship, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
        1 submarine moved from 26 Sea Zone to 6 Sea Zone
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
        2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
        2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone
        4 destroyers and 4 submarines moved from 26 Sea Zone to 7 Sea Zone
        1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
        1 bomber moved from Hawaiian Islands to Sakha
    Combat - Americans
        Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
        Battle in 6 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 3 fighters and 1 transport
                Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 transport owned by the Japanese lost in 6 Sea Zone
            Japanese and Americans reach a stalemate
            . Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
        1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
    Place Units - Americans
        1 destroyer and 1 submarine placed in 10 Sea Zone
        1 fighter placed in Western United States
        2 fighters placed in Eastern United States
        1 destroyer placed in 101 Sea Zone
        1 battleship placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 53 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship
        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
        EDIT: Adding units owned by Americans to Western United States: 1 infantry
        EDIT: Adding units owned by Americans to Eastern United States: 1 tactical_bomber
        EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
        EDIT: Adding units owned by Americans to Western United States: 1 fighter
        EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.00
@colt45554 sorry for the edit, I decided to change my purchase in the round. Had 1 IPC left over and got rid of BB for 1 trans, 1 inf, and 1 tac. I need to subtract an IPC. It was easier to do it this way than redo the turn since there was no combat.
As long as the math is good and you say something before combat I’m always cool with that 👍🏻
@colt45554 you are up then.
China and UK?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    Combat Move - Chinese
        2 infantry moved from Sikang to Tsinghai
    Combat - Chinese
    Non Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Americans
        Americans buy 1 battleship, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs; 
    Combat Move - Americans
        1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
        1 submarine moved from 26 Sea Zone to 6 Sea Zone
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
        1 submarine moved from 26 Sea Zone to 33 Sea Zone
        2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
        2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
        2 artilleries, 2 infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone
        4 destroyers and 4 submarines moved from 26 Sea Zone to 7 Sea Zone
        1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
        1 bomber moved from Hawaiian Islands to Sakha
    Combat - Americans
        Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
        Battle in 6 Sea Zone
            Americans attack with 1 submarine
            Japanese defend with 3 fighters and 1 transport
                Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
                1 transport owned by the Japanese lost in 6 Sea Zone
            Japanese and Americans reach a stalemate
            . Battle score for attacker is 7
            Casualties for Japanese: 1 transport
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
        Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
    Non Combat Move - Americans
        1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
        1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
        1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
        1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
    Place Units - Americans
        1 destroyer and 1 submarine placed in 10 Sea Zone
        1 fighter placed in Western United States
        2 fighters placed in Eastern United States
        1 destroyer placed in 101 Sea Zone
        1 battleship placed in 10 Sea Zone
    Turn Complete - Americans
        Americans collect 53 PUs; end with 54 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
        Turning on Edit Mode
        EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship
        EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
        EDIT: Adding units owned by Americans to Western United States: 1 infantry
        EDIT: Adding units owned by Americans to Eastern United States: 1 tactical_bomber
        EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
        EDIT: Adding units owned by Americans to Western United States: 1 fighter
        EDIT: Turning off Edit Mode
    Purchase Units - Chinese
        Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
    Combat Move - Chinese
        2 infantry moved from Sikang to Tsinghai
    Combat - Chinese
    Non Combat Move - Chinese
    Turn Complete - Chinese
        Chinese collect 3 PUs; end with 5 PUs
    Purchase Units - British
        British buy 1 destroyer and 5 infantry; Remaining resources: 2 PUs; 
    Purchase Units - UK_Pacific
        UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    Combat Move - British
        2 destroyers moved from 81 Sea Zone to 80 Sea Zone
        1 transport moved from 70 Sea Zone to 71 Sea Zone
        1 artillery moved from Belgian Congo to Rhodesia
              British take Rhodesia from Italians
        2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
        1 mech_infantry moved from Persia to Caucasus
        1 bomber moved from Egypt to Caucasus
        1 infantry moved from Northwest Persia to Caucasus
    Combat - British
        Battle in 41 Sea Zone
            British attack with 2 fighters and 1 tactical_bomber
            Japanese defend with 1 cruiser and 1 transport
                British roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
                Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
                1 transport owned by the Japanese, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 41 Sea Zone
            British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
            Casualties for British: 1 fighter
            Casualties for Japanese: 1 cruiser and 1 transport
        Battle in Caucasus
            British attack with 1 bomber, 1 infantry and 1 mech_infantry
            Italians defend with 1 mech_infantry
                British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
                Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the British lost in Caucasus
                British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
                Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Caucasus
            British win with 1 bomber remaining. Battle score for attacker is -3
            Casualties for British: 1 infantry and 1 mech_infantry
            Casualties for Italians: 1 mech_infantry
    Non Combat Move - British
        1 bomber moved from Caucasus to Northwest Persia
        4 artilleries and 5 infantry moved from Burma to India
        1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
    Place Units - British
        2 infantry placed in Egypt
        1 infantry placed in Union of South Africa
        1 infantry placed in United Kingdom
        1 destroyer placed in 106 Sea Zone
        1 infantry placed in Persia
    Turn Complete - British
        Total Cost from Convoy Blockades: 7
            Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,3,4,6
        British collect 28 PUs (7 lost to blockades); end with 30 PUs
    Place Units - UK_Pacific
        3 infantry placed in India
    Turn Complete - UK_Pacific
        Total Cost from Convoy Blockades: 1
            Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
        UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
        Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
        Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 1.33
Japanese regular : 0.50
British regular : -0.50
@colt45554 my bad. thought I did them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - Italians
        Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs; 
    Combat Move - Italians
        1 armour moved from Tunisia to Morocco
              Italians take Algeria from British
              Italians take Morocco from British
        4 infantry moved from Southern Italy to 95 Sea Zone
        1 carrier, 2 destroyers, 2 fighters, 4 infantry, 4 submarines and 2 transports moved from 95 Sea Zone to 92 Sea Zone
        1 bomber moved from Southern Italy to Gibraltar
        4 infantry moved from 92 Sea Zone to Gibraltar
        2 artilleries and 3 infantry moved from Bryansk to Tambov
    Combat - Italians
        Battle in Gibraltar
            Italians attack with 1 bomber and 4 infantry
            British defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
                Italians roll dice for 1 bomber and 4 infantry in Gibraltar, round 2 : 1/5 hits, 1.33 expected hits
                British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.83 expected hits
                1 infantry owned by the British lost in Gibraltar
                Italians roll dice for 1 bomber and 4 infantry in Gibraltar, round 3 : 1/5 hits, 1.33 expected hits
                British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits
                1 armour owned by the British lost in Gibraltar
            Italians win, taking Gibraltar from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
            Casualties for British: 1 armour and 1 infantry
        Battle in Tambov
            Italians attack with 2 artilleries and 3 infantry
            Russians defend with 1 infantry
                Italians roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                1 infantry owned by the Russians lost in Tambov
            Italians win, taking Tambov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
            Casualties for Russians: 1 infantry
    Non Combat Move - Italians
        1 aaGun moved from Bryansk to Tambov
        3 armour moved from Bryansk to Caucasus
        1 bomber moved from Gibraltar to Southern France
    Place Units - Italians
        1 destroyer placed in 95 Sea Zone
        1 fighter placed in Southern Italy
        2 infantry placed in Northern Italy
    Turn Complete - Italians
        Italians collect 22 PUs; end with 23 PUs
        Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
        Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
        Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
Russians regular : -0.33
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 bomber moved from New South Wales to Queensland
        1 fighter moved from Caroline Islands to 7 Sea Zone
        2 fighters moved from Caroline Islands to Queensland
    Place Units - ANZAC
        2 submarines and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
    Purchase Units - ANZAC
        ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs; 
    Combat Move - ANZAC
    Non Combat Move - ANZAC
        1 bomber moved from New South Wales to Queensland
        1 fighter moved from Caroline Islands to 7 Sea Zone
        2 fighters moved from Caroline Islands to Queensland
    Place Units - ANZAC
        2 submarines and 1 transport placed in 62 Sea Zone
    Turn Complete - ANZAC
        ANZAC collect 10 PUs; end with 12 PUs
        Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
        Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
    Combat Move - French
    Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Research Technology - Germans
    Purchase Units - Germans
        Germans buy 2 armour, 6 artilleries and 11 mech_infantrys; Remaining resources: 1 PUs; 
    Combat Move - Germans
        1 mech_infantry moved from Bryansk to Samara
              Germans take Samara from Russians
        1 infantry moved from Smolensk to Vologda
        1 infantry moved from Nenetsia to Vologda
        1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
        1 infantry moved from Rostov to Volgograd
        1 armour moved from Bryansk to Tambov
        1 armour moved from Tambov to Volgograd
        1 mech_infantry moved from Bryansk to Rostov
        1 mech_infantry moved from Rostov to Volgograd
        2 tactical_bombers moved from Bryansk to Volgograd
    Combat - Germans
        Battle in Volgograd
            Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
            Russians defend with 1 factory_minor and 1 mech_infantry
                Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
                Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Russians lost in Volgograd
            Germans win, taking Volgograd from Russians with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Russians: 1 mech_infantry
        Battle in Vologda
            Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
            Russians defend with 1 infantry
                Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
                Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
            Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Germans: 1 infantry
            Casualties for Russians: 1 infantry
    Non Combat Move - Germans
        1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
        1 infantry moved from Belarus to Smolensk
        3 artilleries moved from Belarus to Bryansk
        9 mech_infantrys moved from Eastern Poland to Bryansk
        3 artilleries moved from Ukraine to Bryansk
        2 infantry moved from Romania to Bessarabia
        1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
        1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
        1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
        1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
        1 infantry moved from Novgorod to Archangel
        2 infantry moved from Novgorod to Belarus
        2 tactical_bombers moved from Volgograd to Bryansk
        1 tactical_bomber moved from Southern Italy to Caucasus
        1 tactical_bomber moved from Western Germany to Bryansk
        1 fighter moved from Ukraine to Bryansk
        3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
        1 mech_infantry moved from Bryansk to Caucasus
    Place Units - Germans
        3 artilleries placed in Ukraine
        3 artilleries placed in Novgorod
        2 armour and 8 mech_infantrys placed in Germany
        3 mech_infantrys placed in Western Germany
    Turn Complete - Germans
        Germans collect 59 PUs; end with 60 PUs
        Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
        Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
        Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
        Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Russians
        Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs; 
    Combat Move - Russians
        1 infantry moved from Russia to Vologda
        1 infantry moved from Russia to Samara
        1 infantry moved from Russia to Smolensk
        1 fighter moved from Russia to Smolensk
        1 tactical_bomber moved from Russia to Vologda
        1 fighter and 1 tactical_bomber moved from Russia to Samara
    Combat - Russians
        Battle in Smolensk
            Russians attack with 1 fighter and 1 infantry
            Germans defend with 1 infantry
                Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
                Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
            Russians win with 1 fighter remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
        Battle in Samara
            Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
            Germans defend with 1 mech_infantry
                Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
                Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                1 mech_infantry owned by the Germans lost in Samara
            Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
            Casualties for Germans: 1 mech_infantry
        Battle in Vologda
            Russians attack with 1 infantry and 1 tactical_bomber
            Germans defend with 1 infantry
                Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
                Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
            Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
            Casualties for Russians: 1 infantry
            Casualties for Germans: 1 infantry
    Non Combat Move - Russians
        1 tactical_bomber moved from Vologda to Russia
        1 fighter moved from Smolensk to Russia
        1 fighter and 1 tactical_bomber moved from Samara to Russia
    Place Units - Russians
        1 artillery and 6 infantry placed in Russia
    Turn Complete - Russians
        Russians collect 16 PUs; end with 16 PUs
        Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Japanese
        Japanese buy 2 destroyers, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens; 
    Combat Move - Japanese
        1 unit repaired.
        1 destroyer moved from 35 Sea Zone to 33 Sea Zone
        2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
        1 infantry moved from Shan State to Burma
              Japanese take Burma from UK_Pacific
        1 infantry moved from Szechwan to Sikang
              Japanese take Sikang from Chinese
    Combat - Japanese
        Battle in 33 Sea Zone
            Japanese attack with 1 destroyer and 2 tactical_bombers
            Americans defend with 2 submarines
                Japanese roll dice for 1 destroyer and 2 tactical_bombers in 33 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
                Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                1 submarine owned by the Americans lost in 33 Sea Zone
                Japanese roll dice for 1 destroyer and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
                Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
                1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
            Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 4
            Casualties for Americans: 2 submarines
            Casualties for Japanese: 1 destroyer
    Non Combat Move - Japanese
        1 artillery and 2 infantry moved from Malaya to Shan State
        1 artillery and 2 infantry moved from French Indo China to Yunnan
        1 mech_infantry moved from Kweichow to Szechwan
        1 infantry moved from Hunan to Kweichow
        1 infantry moved from Kwangsi to Yunnan
        1 infantry moved from Kwangtung to Kwangsi
        1 mech_infantry moved from Kwangtung to Hunan
        1 submarine moved from 39 Sea Zone to 37 Sea Zone
        1 mech_infantry moved from Kwangtung to Hunan
        3 infantry moved from Shan State to Yunnan
        3 mech_infantrys moved from Yunnan to Kweichow
        1 destroyer moved from 42 Sea Zone to 35 Sea Zone
        2 tactical_bombers moved from 33 Sea Zone to Paulau Island
        2 battleships, 3 carriers and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
        5 fighters moved from Japan to 6 Sea Zone
        1 submarine moved from 5 Sea Zone to 6 Sea Zone
    Place Units - Japanese
        3 infantry placed in Kwangtung
        2 destroyers and 1 submarine placed in 6 Sea Zone
        2 fighters placed in Japan
        3 infantry placed in French Indo China
        3 infantry placed in Malaya
        Turning on Edit Mode
        EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports
        EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 transports
        EDIT: Turning off Edit Mode
    Turn Complete - Japanese
        Total Cost from Convoy Blockades: 2
            Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
        Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
        Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
        Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
    Purchase Units - Americans
        Americans buy 2 bombers, 4 destroyers and 3 submarines; Remaining resources: 0 PUs; 
    Combat Move - Americans
        2 artilleries, 3 carriers, 6 destroyers, 2 fighters, 2 infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 7 Sea Zone to 25 Sea Zone
        1 submarine moved from 6 Sea Zone to 25 Sea Zone
        1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
        2 fighters moved from Western United States to 25 Sea Zone
        1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
        1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
        1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
        1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
        1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
        1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone
        1 destroyer moved from 101 Sea Zone to 89 Sea Zone
        1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
    Combat - Americans
    Non Combat Move - Americans
        1 bomber moved from Sakha to Midway
    Place Units - Americans
        3 destroyers and 2 submarines placed in 10 Sea Zone
        1 bomber placed in Western United States
        1 destroyer and 1 submarine placed in 101 Sea Zone
        1 bomber placed in Eastern United States
        Turning on Edit Mode
        EDIT: Turning off Edit Mode
        Turning on Edit Mode
        EDIT: Adding units owned by Americans to Midway: 3 artilleries, 4 infantry and 1 mech_infantry
        EDIT: Removing units owned by Americans from 25 Sea Zone: 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports
        EDIT: Adding units owned by Americans to 25 Sea Zone: 4 transports
        EDIT: Removing units owned by Americans from 89 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
        EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
        EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry and 1 mech_infantry
        EDIT: Turning off Edit Mode
    Turn Complete - Americans
        Americans collect 53 PUs; end with 53 PUs
        Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
        Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
        Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :