I looked.
There was no reason not to travel through Romania. Please re-do your noncombat move where you can retreat to Romania.
Even though you rolled Yugo first and didn’t know any more dice results at the time, surely you would have retreated to Romania?
@Booper can jump in and protest if he wants
I’m running London and Moscow and I’m OK with allowing the travel through Romania and retreat to Romania
L21 Colt(X) vs DannyDuck(L+17) BM3 Gm3
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TripleA Turn Summary: Italians round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - Italians Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs; Combat Move - Italians 2 artilleries and 4 infantry moved from Romania to Bessarabia 2 armour moved from Eastern Poland to Belarus 1 armour and 1 mech_infantry moved from Slovakia Hungary to Belarus 1 armour, 2 artilleries and 3 infantry moved from Tobruk to Alexandria 1 bomber moved from Southern Italy to Alexandria 1 marine moved from Northern Italy to 95 Sea Zone 1 cruiser and 1 marine moved from 95 Sea Zone to 98 Sea Zone 1 marine moved from 98 Sea Zone to Alexandria Combat - Italians Battle in Alexandria Italians attack with 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 marine British defend with 1 armour, 2 artilleries and 4 infantry Italians roll dice for 1 cruiser in Alexandria, round 2 : 0/1 hits, 0.50 expected hits Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 3 infantry and 1 marine in Alexandria, round 2 : 5/8 hits, 3.00 expected hits British roll dice for 1 armour, 2 artilleries and 4 infantry in Alexandria, round 2 : 2/7 hits, 2.50 expected hits 1 artillery owned by the British, 4 infantry owned by the British and 2 infantry owned by the Italians lost in Alexandria Italians roll dice for 1 armour, 2 artilleries, 1 bomber, 1 infantry and 1 marine in Alexandria, round 3 : 3/6 hits, 2.50 expected hits British roll dice for 1 armour and 1 artillery in Alexandria, round 3 : 1/2 hits, 0.83 expected hits 1 artillery owned by the British, 1 infantry owned by the Italians and 1 armour owned by the British lost in Alexandria Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 1 bomber and 1 marine remaining. Battle score for attacker is 17 Casualties for Italians: 3 infantry Casualties for British: 1 armour, 2 artilleries and 4 infantry Battle in Belarus Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Belarus, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Belarus, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Belarus Italians win, taking Belarus from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Bessarabia Italians attack with 2 artilleries and 4 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 2 : 0/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 2 artilleries and 4 infantry in Bessarabia, round 3 : 2/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bessarabia, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bessarabia Italians win, taking Bessarabia from Russians with 2 artilleries and 4 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Non Combat Move - Italians Turning on Edit Mode EDIT: Changing ownership of Tanganyika Territory from British to Italians EDIT: Changing ownership of Rhodesia from British to Italians EDIT: Turning off Edit Mode 1 aaGun moved from Romania to Bessarabia 1 aaGun and 4 infantry moved from Northern Italy to Southern Italy 1 submarine moved from 95 Sea Zone to 98 Sea Zone 1 submarine moved from 95 Sea Zone to 92 Sea Zone 1 infantry moved from Tunisia to Algeria Italians take Algeria from Neutral_Axis 1 mech_infantry moved from Tunisia to Tobruk 1 artillery and 1 infantry moved from Belgian Congo to Tanganyika Territory 1 infantry moved from Belgian Congo to Rhodesia 1 bomber moved from Alexandria to Greece Place Units - Italians 1 destroyer and 1 submarine placed in 95 Sea Zone Turn Complete - Italians Italians collect 16 PUs; end with 16 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 21 PUs
Combat Hit Differential Summary :
Italians regular : -0.00 Russians regular : -1.00 British regular : -0.33
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Forgot the italian dudes in africa. So easy to do so. My intention was where i edited them, although if i knew alexandria was going to go so well, i woulda attacked anglo. Now you will certainly be able to save egypt
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@colt45554 Alexandria isnt the only thing that went well. This entire round went well for you. I hardly killed anything on defensive rolls.
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TripleA Turn Summary: ANZAC round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 3
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 3 Purchase Units - ANZAC ANZAC buy 1 destroyer and 1 transport; Remaining resources: 2 PUs; Combat Move - ANZAC Non Combat Move - ANZAC 1 infantry moved from New South Wales to 62 Sea Zone 1 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone 1 infantry moved from 45 Sea Zone to Dutch New Guinea ANZAC take Dutch New Guinea from Dutch 1 cruiser moved from 62 Sea Zone to 54 Sea Zone 1 submarine moved from 62 Sea Zone to 54 Sea Zone 1 marine moved from New South Wales to Queensland 1 infantry moved from New South Wales to Queensland Place Units - ANZAC 1 destroyer and 1 transport placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 12 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs Combat Move - French Non Combat Move - French 1 fighter moved from French West Africa to Egypt Turn Complete - French
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Germans round 4
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Western Ukraine 4 bombers moved from Southern Italy to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 109 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 4 armour and 3 mech_infantrys moved from Eastern Poland to Archangel 2 armour moved from Eastern Poland to Archangel 1 armour moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 tactical_bomber moved from Western Germany to Western Ukraine
Combat Hit Differential Summary :
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scram 91? Also, swapping out 1 PU, 2 mech inf for a tank and inf during placement
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@colt45554 no scramble
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TripleA Turn Summary: Germans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Research Technology - Germans Purchase Units - Germans Germans buy 1 bomber and 10 mech_infantrys; Remaining resources: 1 PUs; Combat Move - Germans 1 infantry moved from Karelia to Novgorod Germans take Novgorod from Russians 1 infantry moved from Karelia to Vyborg Germans take Vyborg from Russians 1 mech_infantry moved from Eastern Poland to Ukraine Germans take Ukraine from Russians 2 infantry moved from Eastern Poland to Western Ukraine 4 bombers moved from Southern Italy to 91 Sea Zone 1 submarine moved from 110 Sea Zone to 91 Sea Zone 2 submarines moved from 109 Sea Zone to 91 Sea Zone 1 cruiser and 1 destroyer moved from 112 Sea Zone to 91 Sea Zone 1 mech_infantry moved from Eastern Poland to Smolensk Germans take Smolensk from Russians 4 armour and 3 mech_infantrys moved from Eastern Poland to Archangel 2 armour moved from Eastern Poland to Archangel 1 armour moved from Eastern Poland to Archangel 1 mech_infantry moved from Eastern Poland to Archangel 1 tactical_bomber moved from Western Germany to Western Ukraine Combat - Germans Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 2/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Archangel Germans attack with 7 armour and 4 mech_infantrys Russians defend with 1 artillery and 5 infantry Germans roll dice for 7 armour and 4 mech_infantrys in Archangel, round 2 : 4/11 hits, 4.17 expected hits Russians roll dice for 1 artillery and 5 infantry in Archangel, round 2 : 2/6 hits, 2.00 expected hits 4 infantry owned by the Russians and 2 mech_infantrys owned by the Germans lost in Archangel Germans roll dice for 7 armour and 2 mech_infantrys in Archangel, round 3 : 3/9 hits, 3.83 expected hits Russians roll dice for 1 artillery and 1 infantry in Archangel, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Archangel Germans win, taking Archangel from Russians with 7 armour and 2 mech_infantrys remaining. Battle score for attacker is 11 Casualties for Germans: 2 mech_infantrys Casualties for Russians: 1 artillery and 5 infantry Battle in 91 Sea Zone Germans attack with 4 bombers, 1 cruiser, 1 destroyer and 3 submarines British defend with 1 destroyer and 2 transports; Americans defend with 1 cruiser and 1 destroyer Germans roll dice for 3 submarines in 91 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits Germans roll dice for 4 bombers, 1 cruiser and 1 destroyer in 91 Sea Zone, round 2 : 6/6 hits, 3.50 expected hits British roll dice for 1 cruiser, 2 destroyers and 2 transports in 91 Sea Zone, round 2 : 1/3 hits, 1.17 expected hits 1 cruiser owned by the Americans, 1 destroyer owned by the British, 2 transports owned by the British, 1 destroyer owned by the Americans and 1 submarine owned by the Germans lost in 91 Sea Zone Germans win with 4 bombers, 1 cruiser, 1 destroyer and 2 submarines remaining. Battle score for attacker is 36 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 2 transports Casualties for Americans: 1 cruiser and 1 destroyer Non Combat Move - Germans 4 bombers moved from 91 Sea Zone to Normandy Bordeaux 3 aaGuns moved from France to Normandy Bordeaux 3 aaGuns, 1 armour, 5 artilleries, 19 infantry and 7 mech_infantrys moved from Eastern Poland to Belarus 1 tactical_bomber moved from Western Ukraine to Eastern Poland 2 armour and 7 mech_infantrys moved from Germany to Eastern Poland 1 artillery and 1 infantry moved from Poland to Eastern Poland 7 infantry moved from Karelia to Novgorod 1 armour and 4 mech_infantrys moved from Poland to Belarus 1 fighter moved from Western Germany to Normandy Bordeaux 1 destroyer moved from 111 Sea Zone to 112 Sea Zone 1 tactical_bomber moved from Western Germany to Belarus 1 fighter moved from Western Germany to Belarus 1 tactical_bomber moved from Greece to Belarus Place Units - Germans 10 mech_infantrys placed in Germany 1 bomber placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from Germany: 2 mech_infantrys EDIT: Adding units owned by Germans to Germany: 1 armour EDIT: Adding units owned by Germans to Normandy Bordeaux: 1 infantry EDIT: Changing PUs for Germans from 1 to 0 EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 53 PUs; end with 53 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 58 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 60 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Combat Hit Differential Summary :
Russians regular : -1.00 Germans regular : 2.67 British regular : -0.17
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TripleA Turn Summary: Russians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Russians Russians buy 2 artilleries, 8 infantry and 1 tactical_bomber; Remaining resources: 0 PUs; Politics - Russians Russians takes Political Action: Political Action Russians To War With Japanese Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Japanese and Russians from Neutrality to Unprovoked Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Chinese from Neutrality to Allied Russians succeeds on action: Political Action Russians To War With Japanese: Changing Relationship for Russians and Dutch from Neutrality to Friendly Combat Move - Russians Trigger Russians Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Russians 1 infantry moved from Russia to Smolensk 1 fighter moved from Russia to Smolensk 2 infantry moved from Bryansk to Western Ukraine 1 infantry moved from Bryansk to Ukraine 1 fighter moved from Russia to Western Ukraine 1 tactical_bomber moved from Russia to Ukraine 1 infantry moved from Volgograd to Rostov Combat - Russians Battle in Ukraine Russians attack with 1 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 1 mech_infantry Russians roll dice for 1 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Battle in Western Ukraine Russians attack with 1 fighter and 2 infantry Germans defend with 2 infantry Russians roll dice for 1 fighter and 2 infantry in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 3 : 1/2 hits, 0.67 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 3 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians roll dice for 1 fighter and 1 infantry in Western Ukraine, round 4 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Western Ukraine, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 1 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 fighter moved from Smolensk to Russia 1 fighter moved from Western Ukraine to Russia 1 tactical_bomber moved from Ukraine to Russia 4 aaGuns, 2 armour, 7 artilleries, 32 infantry and 2 mech_infantrys moved from Bryansk to Russia 6 infantry moved from Yenisey to Timguska 2 aaGuns and 6 infantry moved from Amur to Sakha Place Units - Russians 2 artilleries, 7 infantry and 1 tactical_bomber placed in Russia 1 infantry placed in Volgograd Turn Complete - Russians Russians collect 30 PUs; end with 30 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 33 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 35 PUs Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 37 PUs
Combat Hit Differential Summary :
Germans regular : -1.33 Russians regular : 2.50
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TripleA Turn Summary: Japanese round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Japanese Japanese buy 2 artilleries, 1 carrier, 1 destroyer, 6 infantry, 3 mech_infantrys and 1 submarine; Remaining resources: 3 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Ceylon to 39 Sea Zone 1 infantry and 1 transport moved from 39 Sea Zone to 41 Sea Zone 1 artillery moved from Sumatra to 41 Sea Zone 2 infantry moved from Sumatra to 41 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 41 Sea Zone to 37 Sea Zone 1 marine moved from Celebes to 44 Sea Zone 1 cruiser and 1 marine moved from 44 Sea Zone to 37 Sea Zone 1 artillery, 3 infantry and 1 marine moved from 37 Sea Zone to Shan State 3 artilleries and 3 infantry moved from Shensi to Kansu 1 infantry moved from Suiyuyan to Kansu 1 destroyer moved from 16 Sea Zone to 25 Sea Zone 2 fighters moved from 6 Sea Zone to 25 Sea Zone 1 destroyer moved from 41 Sea Zone to 42 Sea Zone 1 fighter and 2 tactical_bombers moved from Kwangsi to Shan State 2 tactical_bombers moved from Philippines to 42 Sea Zone 1 submarine moved from 35 Sea Zone to 45 Sea Zone 1 battleship moved from 39 Sea Zone to 37 Sea Zone 2 fighters and 2 tactical_bombers moved from 39 Sea Zone to Shan State 1 fighter and 1 tactical_bomber moved from 41 Sea Zone to Shan State 1 cruiser moved from 41 Sea Zone to 37 Sea Zone Combat - Japanese Battle in 45 Sea Zone Japanese attack with 1 submarine ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 45 Sea Zone Japanese win with 1 submarine remaining. Battle score for attacker is 7 Casualties for ANZAC: 1 transport Battle in Shan State Japanese attack with 1 artillery, 4 fighters, 3 infantry, 1 marine and 5 tactical_bombers British defend with 2 aaGuns, 2 artilleries and 5 infantry British roll AA dice in Shan State : 2/6 hits, 1.00 expected hits 1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese lost in Shan State Japanese roll dice for 1 battleship and 2 cruisers in Shan State, round 2 : 1/3 hits, 1.67 expected hits Japanese roll dice for 1 artillery, 3 fighters, 3 infantry, 1 marine and 4 tactical_bombers in Shan State, round 2 : 6/12 hits, 5.33 expected hits UK_Pacific roll dice for 2 aaGuns, 2 artilleries and 5 infantry in Shan State, round 2 : 4/7 hits, 2.33 expected hits 3 infantry owned by the Japanese, 1 artillery owned by the Japanese, 2 aaGuns owned by the British and 5 infantry owned by the British lost in Shan State Japanese roll dice for 3 fighters, 1 marine and 4 tactical_bombers in Shan State, round 3 : 5/8 hits, 4.33 expected hits UK_Pacific roll dice for 2 artilleries in Shan State, round 3 : 0/2 hits, 0.67 expected hits 2 artilleries owned by the British lost in Shan State Japanese win, taking Shan State from UK_Pacific with 3 fighters, 1 marine and 4 tactical_bombers remaining. Battle score for attacker is -1 Casualties for Japanese: 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Casualties for British: 2 aaGuns, 2 artilleries and 5 infantry Battle in 42 Sea Zone Japanese attack with 1 destroyer and 2 tactical_bombers British defend with 1 submarine Japanese roll dice for 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits British roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer and 2 tactical_bombers in 42 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits British roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits 1 submarine owned by the British lost in 42 Sea Zone Japanese win, taking 42 Sea Zone from UK_Pacific with 1 destroyer and 2 tactical_bombers remaining. Battle score for attacker is 6 Casualties for British: 1 submarine Battle in 25 Sea Zone Japanese attack with 1 destroyer and 2 fighters Americans defend with 1 destroyer Japanese roll dice for 1 destroyer and 2 fighters in 25 Sea Zone, round 2 : 2/3 hits, 1.33 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 1 destroyer and 2 fighters remaining. Battle score for attacker is 8 Casualties for Americans: 1 destroyer Battle in Kansu Japanese attack with 3 artilleries and 4 infantry Chinese defend with 5 infantry Japanese roll dice for 3 artilleries and 4 infantry in Kansu, round 2 : 2/7 hits, 2.17 expected hits Chinese roll dice for 5 infantry in Kansu, round 2 : 1/5 hits, 1.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Kansu Japanese roll dice for 3 artilleries and 3 infantry in Kansu, round 3 : 3/6 hits, 2.00 expected hits Chinese roll dice for 3 infantry in Kansu, round 3 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Japanese and 3 infantry owned by the Chinese lost in Kansu Japanese win, taking Kansu from Chinese with 3 artilleries and 1 infantry remaining. Battle score for attacker is 6 Casualties for Japanese: 3 infantry Casualties for Chinese: 5 infantry Non Combat Move - Japanese 1 infantry moved from Hopei to Suiyuyan 1 infantry moved from Kweichow to Hopei 1 infantry moved from Szechwan to Shensi 1 mech_infantry moved from Hunan to Kweichow 1 infantry moved from Yunnan to Szechwan 1 infantry moved from Kwangsi to Hunan 1 infantry moved from Kwangsi to Yunnan 1 aaGun moved from Hunan to Yunnan 1 artillery moved from Kwangsi to Yunnan 1 infantry moved from Manchuria to Jehol 1 infantry moved from Manchuria to Jehol 1 aaGun and 1 infantry moved from Korea to Manchuria 2 fighters moved from 25 Sea Zone to 6 Sea Zone 2 carriers moved from 39 Sea Zone to 37 Sea Zone 1 carrier moved from 41 Sea Zone to 37 Sea Zone 1 transport moved from 41 Sea Zone to 36 Sea Zone 3 fighters moved from Shan State to 37 Sea Zone 2 tactical_bombers moved from 42 Sea Zone to 37 Sea Zone 1 tactical_bomber moved from Shan State to 37 Sea Zone 3 tactical_bombers moved from Shan State to Kwangsi 1 submarine moved from 39 Sea Zone to 80 Sea Zone 1 battleship and 4 submarines moved from 35 Sea Zone to 20 Sea Zone 1 fighter and 1 tactical_bomber moved from Caroline Islands to Guam 1 submarine moved from 6 Sea Zone to 5 Sea Zone 1 carrier and 1 destroyer moved from 6 Sea Zone to 20 Sea Zone 2 fighters moved from Japan to 20 Sea Zone Place Units - Japanese 1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone 1 artillery and 2 infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 3 mech_infantrys placed in Kwangtung 2 infantry placed in Japan Turn Complete - Japanese Japanese collect 62 PUs; end with 65 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 68 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Americans regular : -0.33 Japanese regular : 1.50 British AA : 1.00 UK_Pacific regular : 1.00 British regular : -0.33
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TripleA Turn Summary: Americans round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 4 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 3 submarines moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 98 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 5 submarines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 98 Sea Zone Americans attack with 1 bomber and 1 fighter Italians defend with 1 cruiser and 1 submarine 1 submarine owned by the Italians submerged Americans roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Italians: 1 cruiser Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/9 hits, 4.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from 98 Sea Zone to Egypt Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 3 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
Americans regular : 2.83 Italians regular : 0.50 Japanese regular : 0.00 Japanese AA : 0.50
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TripleA Turn Summary: UK_Pacific round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Americans Americans buy 1 bomber, 4 destroyers, 3 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - Americans 2 submarines moved from 10 Sea Zone to 25 Sea Zone 1 destroyer and 3 submarines moved from 26 Sea Zone to 25 Sea Zone 1 carrier and 1 destroyer moved from 10 Sea Zone to 25 Sea Zone 1 fighter moved from Hawaiian Islands to 25 Sea Zone 1 armour, 1 artillery and 2 infantry moved from Queensland to 54 Sea Zone 1 armour, 1 artillery, 2 infantry and 2 transports moved from 54 Sea Zone to 33 Sea Zone 1 armour, 1 artillery and 2 infantry moved from 33 Sea Zone to Caroline Islands 1 destroyer moved from 54 Sea Zone to 33 Sea Zone 2 battleships, 3 carriers, 2 cruisers, 2 destroyers and 1 submarine moved from 54 Sea Zone to 33 Sea Zone 5 fighters and 1 tactical_bomber moved from 54 Sea Zone to Caroline Islands 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 25 Sea Zone 1 artillery and 1 infantry moved from Brazil to 86 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 86 Sea Zone to 66 Sea Zone 1 bomber and 1 fighter moved from Gibraltar to 98 Sea Zone Combat - Americans Battle in 25 Sea Zone Americans attack with 2 artilleries, 1 carrier, 2 destroyers, 1 fighter, 2 infantry, 5 submarines and 2 transports Japanese defend with 1 destroyer Americans roll dice for 5 submarines in 25 Sea Zone, round 2 : 1/5 hits, 1.67 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 25 Sea Zone Americans win with 1 carrier, 2 destroyers, 1 fighter, 5 submarines and 2 transports remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Battle in 98 Sea Zone Americans attack with 1 bomber and 1 fighter Italians defend with 1 cruiser and 1 submarine 1 submarine owned by the Italians submerged Americans roll dice for 1 bomber and 1 fighter in 98 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits Italians roll dice for 1 cruiser in 98 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 cruiser owned by the Italians and 1 fighter owned by the Americans lost in 98 Sea Zone Americans win with 1 bomber remaining. Battle score for attacker is 2 Casualties for Americans: 1 fighter Casualties for Italians: 1 cruiser Battle in Caroline Islands Americans attack with 1 armour, 1 artillery, 5 fighters, 2 infantry and 1 tactical_bomber Japanese defend with 1 aaGun, 1 airfield, 1 harbour and 2 infantry Japanese roll AA dice in Caroline Islands : 1/3 hits, 0.50 expected hits 1 fighter owned by the Americans lost in Caroline Islands Americans roll dice for 2 battleships and 2 cruisers in Caroline Islands, round 2 : 2/4 hits, 2.33 expected hits Americans roll dice for 1 armour, 1 artillery, 4 fighters, 2 infantry and 1 tactical_bomber in Caroline Islands, round 2 : 7/9 hits, 4.00 expected hits Japanese roll dice for 1 aaGun and 2 infantry in Caroline Islands, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Japanese, 1 aaGun owned by the Japanese and 1 infantry owned by the Americans lost in Caroline Islands Americans win, taking Caroline Islands from Japanese with 1 armour, 1 artillery, 4 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -2 Casualties for Americans: 1 fighter and 1 infantry Casualties for Japanese: 1 aaGun and 2 infantry Non Combat Move - Americans 4 fighters moved from Caroline Islands to 33 Sea Zone 1 tactical_bomber moved from Caroline Islands to 33 Sea Zone 2 artilleries and 2 infantry moved from 25 Sea Zone to Midway 1 bomber moved from 98 Sea Zone to Egypt Place Units - Americans 1 destroyer and 1 submarine placed in 101 Sea Zone 3 destroyers and 2 submarines placed in 10 Sea Zone 1 bomber and 1 tactical_bomber placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 1 infantry; Remaining resources: 1 PUs; Combat Move - Chinese Place Units - Chinese 1 infantry placed in Sikang Turn Complete - Chinese Chinese collect 2 PUs; end with 3 PUs Purchase Units - British British buy 1 destroyer, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; Combat Move - British 1 bomber moved from Gibraltar to Algeria 1 artillery and 1 infantry moved from Morocco to Algeria 1 infantry moved from Kenya to Belgian Congo British take Belgian Congo from Italians 1 artillery and 1 infantry moved from Union of South Africa to Rhodesia Combat - British Battle in Rhodesia British attack with 1 artillery and 1 infantry Italians defend with 1 infantry British roll dice for 1 artillery and 1 infantry in Rhodesia, round 2 : 0/2 hits, 0.67 expected hits Italians roll dice for 1 infantry in Rhodesia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Rhodesia 1 artillery owned by the British retreated to Union of South Africa Italians win with 1 infantry remaining. Battle score for attacker is -3 Casualties for British: 1 infantry Battle in Algeria British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 2 infantry British roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 2 : 1/3 hits, 1.33 expected hits Italians roll dice for 2 infantry in Algeria, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Italians lost in Algeria British roll dice for 1 artillery, 1 bomber and 1 infantry in Algeria, round 3 : 2/3 hits, 1.33 expected hits Italians roll dice for 1 infantry in Algeria, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Algeria British win, taking Algeria from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Italians: 2 infantry Casualties for British: 1 infantry Non Combat Move - British 1 bomber moved from Algeria to Egypt 1 fighter moved from Gibraltar to Egypt Place Units - British 3 infantry placed in Egypt 1 infantry placed in Union of South Africa 1 destroyer placed in 71 Sea Zone 1 fighter placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 1,6 Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 6,5 British collect 33 PUs (1 lost to blockades); end with 33 PUs Place Units - UK_Pacific 1 artillery and 1 infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 6 PUs; end with 6 PUs Some Units in India change ownership: 1 artillery and 1 infantry
Combat Hit Differential Summary :
Americans regular : 2.83 Italians regular : 1.17 Japanese regular : 0.00 Japanese AA : 0.50 British regular : -0.33
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I’ll be AFK for 1-2 days
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@colt45554 sounds good
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TripleA Turn Summary: Italians round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - Italians Italians buy 1 carrier; Remaining resources: 5 PUs; Combat Move - Italians 1 infantry moved from Rhodesia to Belgian Congo 1 artillery and 1 infantry moved from Tanganyika Territory to Belgian Congo 2 artilleries and 4 infantry moved from Bessarabia to Western Ukraine 3 armour and 1 mech_infantry moved from Belarus to Bryansk Combat - Italians Battle in Belgian Congo Italians attack with 1 artillery and 2 infantry British defend with 1 infantry Italians roll dice for 1 artillery and 2 infantry in Belgian Congo, round 2 : 1/3 hits, 0.83 expected hits British roll dice for 1 infantry in Belgian Congo, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Belgian Congo Italians win, taking Belgian Congo from British with 1 artillery and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in Bryansk Italians attack with 3 armour and 1 mech_infantry Russians defend with 1 infantry Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 2 : 0/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 2 : 0/1 hits, 0.33 expected hits Italians roll dice for 3 armour and 1 mech_infantry in Bryansk, round 3 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 infantry in Bryansk, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Bryansk Italians win, taking Bryansk from Russians with 3 armour and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Western Ukraine Italians attack with 2 artilleries and 4 infantry Russians defend with 1 infantry Italians roll dice for 2 artilleries and 4 infantry in Western Ukraine, round 2 : 3/6 hits, 1.67 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Italians lost in Western Ukraine Italians win, taking Western Ukraine from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 0 Casualties for Italians: 1 infantry Casualties for Russians: 1 infantry Non Combat Move - Italians 1 aaGun moved from Bessarabia to Western Ukraine 1 submarine moved from 92 Sea Zone to 95 Sea Zone 1 armour, 2 artilleries and 1 marine moved from Alexandria to Tobruk 1 submarine moved from 95 Sea Zone to 98 Sea Zone Place Units - Italians 1 carrier placed in 95 Sea Zone Turning on Edit Mode EDIT: Adding units owned by Italians to Southern Italy: 1 bomber EDIT: Removing units owned by Italians from Greece: 1 bomber EDIT: Turning off Edit Mode Turn Complete - Italians Italians collect 18 PUs; end with 23 PUs Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.83 Russians regular : 0.00 British regular : -0.33
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TripleA Turn Summary: ANZAC round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.67
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TripleA Move Summary: French round 4
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Combat Move - French
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TripleA Turn Summary: French round 4
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 4 Purchase Units - ANZAC ANZAC buy 3 submarines; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 fighter moved from Queensland to 42 Sea Zone Combat - ANZAC Battle in 42 Sea Zone ANZAC attack with 1 fighter and 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 2 : 0/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 fighter in 42 Sea Zone, round 3 : 1/1 hits, 0.50 expected hits Japanese roll dice for 1 destroyer in 42 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese lost in 42 Sea Zone ANZAC win, taking 42 Sea Zone from Japanese with 1 fighter and 1 submarine remaining. Battle score for attacker is 8 Casualties for Japanese: 1 destroyer Non Combat Move - ANZAC 1 fighter moved from 42 Sea Zone to Dutch New Guinea 1 transport moved from 62 Sea Zone to 54 Sea Zone 1 destroyer moved from 62 Sea Zone to 54 Sea Zone 1 infantry moved from Anglo Egyptian Sudan to Egypt Place Units - ANZAC 3 submarines placed in 62 Sea Zone Turn Complete - ANZAC ANZAC collect 10 PUs; end with 10 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.67 ANZAC regular : -0.67
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TripleA Turn Summary: Germans round 5
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 5 Research Technology - Germans Purchase Units - Germans Germans buy 3 artilleries, 1 fighter, 9 mech_infantrys and 1 submarine; Remaining resources: 1 PUs; Combat Move - Germans 1 mech_infantry moved from Belarus to Tambov Germans take Tambov from Russians 1 mech_infantry moved from Archangel to Vologda Germans take Vologda from Russians 2 infantry and 1 tactical_bomber moved from Belarus to Smolensk 1 tactical_bomber moved from Belarus to Rostov 1 armour, 1 mech_infantry and 1 tactical_bomber moved from Eastern Poland to Ukraine 2 mech_infantrys moved from Belarus to Rostov 1 fighter moved from Belarus to Rostov Combat - Germans Battle in Ukraine Germans attack with 1 armour, 1 mech_infantry and 1 tactical_bomber Russians defend with 1 factory_minor and 1 infantry Germans roll dice for 1 armour, 1 mech_infantry and 1 tactical_bomber in Ukraine, round 2 : 2/3 hits, 1.33 expected hits Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Ukraine Germans win, taking Ukraine from Russians with 1 armour, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Rostov Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 2 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 3 : 0/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Rostov, round 4 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Rostov, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Rostov Germans win, taking Rostov from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Smolensk Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Smolensk, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Smolensk Germans roll dice for 1 infantry and 1 tactical_bomber in Smolensk, round 3 : 1/2 hits, 0.67 expected hits Russians roll dice for 1 infantry in Smolensk, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk Germans win with 1 tactical_bomber remaining. Battle score for attacker is -3 Casualties for Germans: 2 infantry Casualties for Russians: 1 infantry Non Combat Move - Germans Trigger Germans Occupies Southern France Fleet Scuddle: has removed 1 cruiser and 1 destroyer owned by Neutral_Axis in 93 Sea Zone Trigger Germans Occupies Southern France Army Disband: has removed 1 artillery and 1 infantry owned by Neutral_Axis in Southern France 7 armour and 1 mech_infantry moved from Archangel to Bryansk 4 infantry moved from Novgorod to Archangel 4 infantry moved from Novgorod to Belarus 3 aaGuns, 2 armour, 5 artilleries, 17 infantry and 8 mech_infantrys moved from Belarus to Bryansk 1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk 1 tactical_bomber moved from Ukraine to Bryansk 1 fighter moved from Rostov to Bryansk 1 tactical_bomber moved from Smolensk to Bryansk 1 artillery and 1 infantry moved from Eastern Poland to Belarus 1 armour and 8 mech_infantrys moved from Germany to Eastern Poland 1 infantry moved from Vyborg to Novgorod 1 tactical_bomber moved from Rostov to Bryansk 2 infantry moved from Greece to Bulgaria 2 submarines moved from 91 Sea Zone to 109 Sea Zone 1 cruiser and 1 destroyer moved from 91 Sea Zone to 110 Sea Zone 1 destroyer and 1 transport moved from 112 Sea Zone to 110 Sea Zone 4 bombers moved from Normandy Bordeaux to Western Germany 1 infantry moved from Normandy Bordeaux to Southern France Germans take Southern France from Neutral_Axis 1 fighter moved from Normandy Bordeaux to 95 Sea Zone 3 aaGuns moved from Normandy Bordeaux to France 1 fighter moved from Western Germany to Bryansk Place Units - Germans 3 artilleries placed in Novgorod 9 mech_infantrys placed in Germany 1 submarine placed in 110 Sea Zone 1 fighter placed in Western Germany Trigger Germans Occupies Southern France Army Disband Facilities: has removed 1 factory_minor and 1 harbour owned by Neutral_Axis in Southern France Trigger Germany Occupies Southern France Facilities: Germans has 1 factory_minor and 1 harbour placed in Southern France Turn Complete - Germans Germans collect 57 PUs; end with 58 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Russians regular : 0.00 Germans regular : -3.33