@Jacob16 ah sorry didn’t know, playing a game now against someone who did that against me and thought it must be ok, they seem to be very experienced at the game.
I’ll put an extra infantry in kweichow and give 1 ipc to russia pls.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 1 battleship, 2 destroyers, 3 fighters and 1 submarine; Remaining resources: 1 PUs;
Combat Move - Americans
1 artillery, 1 infantry and 1 transport moved from 28 Sea Zone to 26 Sea Zone
1 submarine moved from 26 Sea Zone to 6 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
1 submarine moved from 26 Sea Zone to 33 Sea Zone
2 carriers, 1 destroyer, 1 submarine and 1 tactical_bomber moved from 10 Sea Zone to 7 Sea Zone
2 artilleries and 2 infantry moved from Hawaiian Islands to 26 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 26 Sea Zone to 16 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 16 Sea Zone to 7 Sea Zone
4 destroyers and 4 submarines moved from 26 Sea Zone to 7 Sea Zone
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 26 Sea Zone to 7 Sea Zone
1 bomber moved from Hawaiian Islands to Sakha
Combat - Americans
Japanese scrambles 3 units out of Japan to defend against the attack in 6 Sea Zone
Battle in 6 Sea Zone
Americans attack with 1 submarine
Japanese defend with 3 fighters and 1 transport
Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Moving scrambled unit from 6 Sea Zone back to originating territory: Japan
Non Combat Move - Americans
1 artillery and 1 infantry moved from 26 Sea Zone to Hawaiian Islands
1 carrier, 1 destroyer and 1 submarine moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from Central United States to 101 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 101 Sea Zone to 86 Sea Zone
1 infantry and 1 mech_infantry moved from 86 Sea Zone to Brazil
Place Units - Americans
1 destroyer and 1 submarine placed in 10 Sea Zone
1 fighter placed in Western United States
2 fighters placed in Eastern United States
1 destroyer placed in 101 Sea Zone
1 battleship placed in 10 Sea Zone
Turn Complete - Americans
Americans collect 53 PUs; end with 54 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 64 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Turning on Edit Mode
EDIT: Removing units owned by Americans from 10 Sea Zone: 1 battleship
EDIT: Adding units owned by Americans to 10 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Western United States: 1 infantry
EDIT: Adding units owned by Americans to Eastern United States: 1 tactical_bomber
EDIT: Removing units owned by Americans from Eastern United States: 1 fighter
EDIT: Adding units owned by Americans to Western United States: 1 fighter
EDIT: Turning off Edit Mode
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
2 infantry moved from Sikang to Tsinghai
Combat - Chinese
Non Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 destroyer and 5 infantry; Remaining resources: 2 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
2 destroyers moved from 81 Sea Zone to 80 Sea Zone
1 transport moved from 70 Sea Zone to 71 Sea Zone
1 artillery moved from Belgian Congo to Rhodesia
British take Rhodesia from Italians
2 fighters and 1 tactical_bomber moved from India to 41 Sea Zone
1 mech_infantry moved from Persia to Caucasus
1 bomber moved from Egypt to Caucasus
1 infantry moved from Northwest Persia to Caucasus
Combat - British
Battle in 41 Sea Zone
British attack with 2 fighters and 1 tactical_bomber
Japanese defend with 1 cruiser and 1 transport
British roll dice for 2 fighters and 1 tactical_bomber in 41 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
Japanese roll dice for 1 cruiser and 1 transport in 41 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 transport owned by the Japanese, 1 fighter owned by the British and 1 cruiser owned by the Japanese lost in 41 Sea Zone
British win with 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for British: 1 fighter
Casualties for Japanese: 1 cruiser and 1 transport
Battle in Caucasus
British attack with 1 bomber, 1 infantry and 1 mech_infantry
Italians defend with 1 mech_infantry
British roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Caucasus, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
British roll dice for 1 bomber and 1 mech_infantry in Caucasus, round 3 : 1/2 hits, 0.83 expected hits
Italians roll dice for 1 mech_infantry in Caucasus, round 3 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Italians and 1 mech_infantry owned by the British lost in Caucasus
British win with 1 bomber remaining. Battle score for attacker is -3
Casualties for British: 1 infantry and 1 mech_infantry
Casualties for Italians: 1 mech_infantry
Non Combat Move - British
1 bomber moved from Caucasus to Northwest Persia
4 artilleries and 5 infantry moved from Burma to India
1 fighter and 1 tactical_bomber moved from 41 Sea Zone to India
Place Units - British
2 infantry placed in Egypt
1 infantry placed in Union of South Africa
1 infantry placed in United Kingdom
1 destroyer placed in 106 Sea Zone
1 infantry placed in Persia
Turn Complete - British
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3,4,3,4,6
British collect 28 PUs (7 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 1,6
UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 8 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.00
Italians regular : 1.33
Japanese regular : 0.50
British regular : -0.50
@colt45554 my bad. thought I did them.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer, 1 fighter and 2 infantry; Remaining resources: 1 PUs;
Combat Move - Italians
1 armour moved from Tunisia to Morocco
Italians take Algeria from British
Italians take Morocco from British
4 infantry moved from Southern Italy to 95 Sea Zone
1 carrier, 2 destroyers, 2 fighters, 4 infantry, 4 submarines and 2 transports moved from 95 Sea Zone to 92 Sea Zone
1 bomber moved from Southern Italy to Gibraltar
4 infantry moved from 92 Sea Zone to Gibraltar
2 artilleries and 3 infantry moved from Bryansk to Tambov
Combat - Italians
Battle in Gibraltar
Italians attack with 1 bomber and 4 infantry
British defend with 1 airfield, 1 armour, 1 harbour and 1 infantry
Italians roll dice for 1 bomber and 4 infantry in Gibraltar, round 2 : 1/5 hits, 1.33 expected hits
British roll dice for 1 armour and 1 infantry in Gibraltar, round 2 : 0/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Gibraltar
Italians roll dice for 1 bomber and 4 infantry in Gibraltar, round 3 : 1/5 hits, 1.33 expected hits
British roll dice for 1 armour in Gibraltar, round 3 : 0/1 hits, 0.50 expected hits
1 armour owned by the British lost in Gibraltar
Italians win, taking Gibraltar from British with 1 bomber and 4 infantry remaining. Battle score for attacker is 9
Casualties for British: 1 armour and 1 infantry
Battle in Tambov
Italians attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Tambov, round 2 : 1/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Italians win, taking Tambov from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Bryansk to Tambov
3 armour moved from Bryansk to Caucasus
1 bomber moved from Gibraltar to Southern France
Place Units - Italians
1 destroyer placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 23 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 33 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Combat Hit Differential Summary :
Italians regular : -1.17
Russians regular : -0.33
British regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to 7 Sea Zone
2 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 2 submarines and 1 transport; Remaining resources: 2 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 bomber moved from New South Wales to Queensland
1 fighter moved from Caroline Islands to 7 Sea Zone
2 fighters moved from Caroline Islands to Queensland
Place Units - ANZAC
2 submarines and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 12 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 15 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 18 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 6 artilleries and 11 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 mech_infantry moved from Bryansk to Samara
Germans take Samara from Russians
1 infantry moved from Smolensk to Vologda
1 infantry moved from Nenetsia to Vologda
1 fighter and 1 tactical_bomber moved from Bryansk to Vologda
1 infantry moved from Rostov to Volgograd
1 armour moved from Bryansk to Tambov
1 armour moved from Tambov to Volgograd
1 mech_infantry moved from Bryansk to Rostov
1 mech_infantry moved from Rostov to Volgograd
2 tactical_bombers moved from Bryansk to Volgograd
Combat - Germans
Battle in Volgograd
Germans attack with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers
Russians defend with 1 factory_minor and 1 mech_infantry
Germans roll dice for 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers in Volgograd, round 2 : 3/5 hits, 2.00 expected hits
Russians roll dice for 1 mech_infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 1 armour, 1 infantry, 1 mech_infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Russians: 1 mech_infantry
Battle in Vologda
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Vologda, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Germans win, taking Vologda from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Vologda to Bryansk
1 infantry moved from Belarus to Smolensk
3 artilleries moved from Belarus to Bryansk
9 mech_infantrys moved from Eastern Poland to Bryansk
3 artilleries moved from Ukraine to Bryansk
2 infantry moved from Romania to Bessarabia
1 armour and 6 mech_infantrys moved from Germany to Eastern Poland
1 artillery and 1 infantry moved from Normandy Bordeaux to 110 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 110 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from 92 Sea Zone to Morocco
1 cruiser, 2 destroyers and 1 submarine moved from 110 Sea Zone to 109 Sea Zone
1 infantry moved from Novgorod to Archangel
2 infantry moved from Novgorod to Belarus
2 tactical_bombers moved from Volgograd to Bryansk
1 tactical_bomber moved from Southern Italy to Caucasus
1 tactical_bomber moved from Western Germany to Bryansk
1 fighter moved from Ukraine to Bryansk
3 armour and 3 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Caucasus
Place Units - Germans
3 artilleries placed in Ukraine
3 artilleries placed in Novgorod
2 armour and 8 mech_infantrys placed in Germany
3 mech_infantrys placed in Western Germany
Turn Complete - Germans
Germans collect 59 PUs; end with 60 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Russians regular : 0.33
Germans regular : 1.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Russia to Vologda
1 infantry moved from Russia to Samara
1 infantry moved from Russia to Smolensk
1 fighter moved from Russia to Smolensk
1 tactical_bomber moved from Russia to Vologda
1 fighter and 1 tactical_bomber moved from Russia to Samara
Combat - Russians
Battle in Smolensk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Smolensk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 1 fighter, 1 infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Samara, round 2 : 1/3 hits, 1.33 expected hits
Germans roll dice for 1 mech_infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Battle in Vologda
Russians attack with 1 infantry and 1 tactical_bomber
Germans defend with 1 infantry
Russians roll dice for 1 infantry and 1 tactical_bomber in Vologda, round 2 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win with 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 tactical_bomber moved from Vologda to Russia
1 fighter moved from Smolensk to Russia
1 fighter and 1 tactical_bomber moved from Samara to Russia
Place Units - Russians
1 artillery and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 16 PUs; end with 16 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 18 PUs
Combat Hit Differential Summary :
Italians regular : 0.67
Germans regular : 0.33
Russians regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 2 destroyers, 2 fighters, 9 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 destroyer moved from 35 Sea Zone to 33 Sea Zone
2 tactical_bombers moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from Shan State to Burma
Japanese take Burma from UK_Pacific
1 infantry moved from Szechwan to Sikang
Japanese take Sikang from Chinese
Combat - Japanese
Battle in 33 Sea Zone
Japanese attack with 1 destroyer and 2 tactical_bombers
Americans defend with 2 submarines
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 33 Sea Zone, round 2 : 1/3 hits, 1.33 expected hits
Americans roll dice for 2 submarines in 33 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 33 Sea Zone
Japanese roll dice for 1 destroyer and 2 tactical_bombers in 33 Sea Zone, round 3 : 2/3 hits, 1.33 expected hits
Americans roll dice for 1 submarine in 33 Sea Zone, round 3 : 1/1 hits, 0.17 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Japanese lost in 33 Sea Zone
Japanese win with 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for Americans: 2 submarines
Casualties for Japanese: 1 destroyer
Non Combat Move - Japanese
1 artillery and 2 infantry moved from Malaya to Shan State
1 artillery and 2 infantry moved from French Indo China to Yunnan
1 mech_infantry moved from Kweichow to Szechwan
1 infantry moved from Hunan to Kweichow
1 infantry moved from Kwangsi to Yunnan
1 infantry moved from Kwangtung to Kwangsi
1 mech_infantry moved from Kwangtung to Hunan
1 submarine moved from 39 Sea Zone to 37 Sea Zone
1 mech_infantry moved from Kwangtung to Hunan
3 infantry moved from Shan State to Yunnan
3 mech_infantrys moved from Yunnan to Kweichow
1 destroyer moved from 42 Sea Zone to 35 Sea Zone
2 tactical_bombers moved from 33 Sea Zone to Paulau Island
2 battleships, 3 carriers and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
5 fighters moved from Japan to 6 Sea Zone
1 submarine moved from 5 Sea Zone to 6 Sea Zone
Place Units - Japanese
3 infantry placed in Kwangtung
2 destroyers and 1 submarine placed in 6 Sea Zone
2 fighters placed in Japan
3 infantry placed in French Indo China
3 infantry placed in Malaya
Turning on Edit Mode
EDIT: Adding units owned by Japanese to 36 Sea Zone: 2 transports
EDIT: Removing units owned by Japanese from 20 Sea Zone: 2 transports
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,2
Japanese collect 61 PUs (2 lost to blockades); end with 61 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 64 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 69 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Japanese regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 4 destroyers and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 3 carriers, 6 destroyers, 2 fighters, 2 infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 bomber moved from Sakha to Midway
Place Units - Americans
3 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Midway: 3 artilleries, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 25 Sea Zone: 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports
EDIT: Adding units owned by Americans to 25 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 bombers, 4 destroyers and 3 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries, 3 carriers, 6 destroyers, 2 fighters, 2 infantry, 5 submarines, 2 tactical_bombers and 2 transports moved from 7 Sea Zone to 25 Sea Zone
1 submarine moved from 6 Sea Zone to 25 Sea Zone
1 destroyer and 1 submarine moved from 10 Sea Zone to 25 Sea Zone
2 fighters moved from Western United States to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Western United States to 10 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 10 Sea Zone to 25 Sea Zone
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 25 Sea Zone
1 infantry and 1 mech_infantry moved from Brazil to 86 Sea Zone
1 carrier, 1 destroyer, 1 infantry, 1 mech_infantry, 1 submarine and 1 transport moved from 86 Sea Zone to 89 Sea Zone
1 destroyer moved from 101 Sea Zone to 89 Sea Zone
1 fighter and 1 tactical_bomber moved from Eastern United States to 89 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 bomber moved from Sakha to Midway
Place Units - Americans
3 destroyers and 2 submarines placed in 10 Sea Zone
1 bomber placed in Western United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 bomber placed in Eastern United States
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Adding units owned by Americans to Midway: 3 artilleries, 4 infantry and 1 mech_infantry
EDIT: Removing units owned by Americans from 25 Sea Zone: 3 artilleries, 4 infantry, 1 mech_infantry and 4 transports
EDIT: Adding units owned by Americans to 25 Sea Zone: 4 transports
EDIT: Removing units owned by Americans from 89 Sea Zone: 1 infantry, 1 mech_infantry and 1 transport
EDIT: Adding units owned by Americans to 89 Sea Zone: 1 transport
EDIT: Adding units owned by Americans to Southeast Mexico: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turn Complete - Americans
Americans collect 53 PUs; end with 53 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 2 infantry in Shensi, round 2 : 1/2 hits, 0.33 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Shensi
Chinese win, taking Shensi from Japanese with 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Tsinghai
Turn Complete - Chinese
Chinese collect 3 PUs; end with 5 PUs
Purchase Units - British
British buy 1 artillery, 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Egypt to Alexandria
British take Alexandria from Italians
1 artillery moved from Rhodesia to Tanganyika Territory
British take Tanganyika Territory from Italians
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry and 1 transport moved from 71 Sea Zone to 72 Sea Zone
1 infantry moved from 72 Sea Zone to French Madagascar
2 destroyers moved from 80 Sea Zone to 39 Sea Zone
UK_Pacific take 39 Sea Zone from Japanese
1 infantry moved from India to Burma
1 fighter and 1 tactical_bomber moved from India to Burma
1 armour and 1 artillery moved from Northwest Persia to Persia
1 infantry moved from Persia to Iraq
1 bomber moved from Northwest Persia to Volgograd
2 fighters moved from Egypt to Persia
Combat - British
Strategic bombing raid in Volgograd
Germans roll AA dice in Volgograd : 0/1 hits, 0.17 expected hits
Bombing raid in Volgograd rolls: 5 and causes: 5 damage to unit: factory_minor
Bombing raid in Volgograd causes 5 damage total.
Battle in French Madagascar
Battle in Burma
British attack with 1 fighter, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/3 hits, 1.33 expected hits
Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Burma
British win, taking French Madagascar from Neutral_Axis, taking Burma from Japanese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - British
1 fighter and 1 tactical_bomber moved from Burma to India
1 bomber moved from Volgograd to Persia
Place Units - British
1 artillery and 2 infantry placed in Persia
2 fighters placed in Egypt
Turn Complete - British
Total Cost from Convoy Blockades: 8
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 2,2,6,4,3,1,5,5,1,2,4
British collect 27 PUs (8 lost to blockades); end with 27 PUs
Place Units - UK_Pacific
2 artilleries placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 2 artilleries
Combat Hit Differential Summary :
Chinese regular : 0.67
Japanese regular : -0.67
Germans AA : -0.17
British regular : 0.67
@colt45554 situation is looking pretty dire for me.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries, 1 fighter, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Morocco to 92 Sea Zone
3 infantry moved from Gibraltar to 92 Sea Zone
1 armour, 1 carrier, 2 destroyers, 2 fighters, 3 infantry, 4 submarines and 2 transports moved from 92 Sea Zone to 98 Sea Zone
1 armour and 3 infantry moved from 98 Sea Zone to Alexandria
2 artilleries and 1 marine moved from Tobruk to Alexandria
1 bomber moved from Southern France to 98 Sea Zone
1 fighter moved from Southern Italy to 98 Sea Zone
1 destroyer moved from 95 Sea Zone to 98 Sea Zone
3 armour moved from Caucasus to Northwest Persia
2 artilleries and 3 infantry moved from Tambov to Samara
Combat - Italians
Battle in Alexandria
Italians attack with 1 armour, 2 artilleries, 3 infantry and 1 marine
British defend with 1 infantry
Italians roll dice for 1 armour, 2 artilleries, 3 infantry and 1 marine in Alexandria, round 2 : 3/7 hits, 2.17 expected hits
British roll dice for 1 infantry in Alexandria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Alexandria
Italians win, taking Alexandria from British with 1 armour, 2 artilleries, 3 infantry and 1 marine remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Northwest Persia
Italians attack with 3 armour
British defend with 1 infantry; French defend with 1 fighter
Italians roll dice for 3 armour in Northwest Persia, round 2 : 2/3 hits, 1.50 expected hits
British roll dice for 1 fighter and 1 infantry in Northwest Persia, round 2 : 1/2 hits, 1.00 expected hits
1 fighter owned by the French, 1 infantry owned by the British and 1 armour owned by the Italians lost in Northwest Persia
Italians win, taking Northwest Persia from British with 2 armour remaining. Battle score for attacker is 7
Casualties for Italians: 1 armour
Casualties for French: 1 fighter
Casualties for British: 1 infantry
Battle in Samara
Italians attack with 2 artilleries and 3 infantry
Russians defend with 1 infantry
Italians roll dice for 2 artilleries and 3 infantry in Samara, round 2 : 0/5 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Samara, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Samara
Italians roll dice for 2 artilleries and 2 infantry in Samara, round 3 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Samara, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Samara
Italians win, taking Samara from Russians with 2 artilleries and 2 infantry remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Non Combat Move - Italians
1 aaGun moved from Tambov to Samara
1 bomber and 1 fighter moved from 98 Sea Zone to Crete
2 infantry moved from Northern Italy to Southern Italy
Place Units - Italians
2 transports placed in 95 Sea Zone
1 fighter placed in Southern Italy
2 artilleries and 2 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 22 PUs; end with 22 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 27 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 29 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Combat Hit Differential Summary :
Italians regular : 0.50
Russians regular : 0.33
British regular : -0.33
agree, losing the battle at sz 91 was too big. assumed no scramble for 98 but can roll if you want
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 35 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Queensland to New Guinea
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 1 armour and 2 submarines; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 62 Sea Zone to 42 Sea Zone
ANZAC take 42 Sea Zone from Japanese
1 transport moved from 62 Sea Zone to 54 Sea Zone
1 submarine moved from 62 Sea Zone to 54 Sea Zone
1 bomber moved from Queensland to 35 Sea Zone
Combat - ANZAC
Battle in 35 Sea Zone
ANZAC attack with 1 bomber
Japanese defend with 1 destroyer
ANZAC roll dice for 1 bomber in 35 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Japanese roll dice for 1 destroyer in 35 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 35 Sea Zone
ANZAC win with 1 bomber remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - ANZAC
1 bomber moved from 35 Sea Zone to New Guinea
1 infantry moved from Dutch New Guinea to New Guinea
1 fighter moved from Queensland to New Guinea
Place Units - ANZAC
2 submarines placed in 62 Sea Zone
1 armour placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 16 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans repair damage of 5x factory_minor; Remaining resources: 77 PUs;
Germans buy 2 fighters, 9 infantry and 5 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
3 armour, 4 mech_infantrys and 1 tactical_bomber moved from Caucasus to Persia
1 infantry moved from Volgograd to Kazakhstan
Germans take Kazakhstan from Russians
1 mech_infantry moved from Volgograd to Novosibirsk
Germans take Novosibirsk from Russians
5 bombers moved from Western Germany to Persia
Combat - Germans
Battle in Persia
Germans attack with 3 armour, 5 bombers, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour, 2 artilleries, 1 bomber, 1 factory_minor, 2 fighters and 2 infantry
Germans roll dice for 3 armour, 5 bombers, 4 mech_infantrys and 1 tactical_bomber in Persia, round 2 : 5/13 hits, 6.17 expected hits
British roll dice for 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry in Persia, round 2 : 3/8 hits, 3.33 expected hits
1 bomber owned by the British, 2 artilleries owned by the British, 3 mech_infantrys owned by the Germans and 2 infantry owned by the British lost in Persia
Germans roll dice for 3 armour, 5 bombers, 1 mech_infantry and 1 tactical_bomber in Persia, round 3 : 1/10 hits, 5.67 expected hits
British roll dice for 1 armour and 2 fighters in Persia, round 3 : 2/3 hits, 1.83 expected hits
1 armour owned by the Germans, 1 mech_infantry owned by the Germans and 1 armour owned by the British lost in Persia
Germans roll dice for 2 armour, 5 bombers and 1 tactical_bomber in Persia, round 4 : 8/8 hits, 5.00 expected hits
British roll dice for 2 fighters in Persia, round 4 : 1/2 hits, 1.33 expected hits
1 armour owned by the Germans and 2 fighters owned by the British lost in Persia
Germans win, taking Persia from British with 1 armour, 5 bombers and 1 tactical_bomber remaining. Battle score for attacker is 24
Casualties for Germans: 2 armour and 4 mech_infantrys
Casualties for British: 1 armour, 2 artilleries, 1 bomber, 2 fighters and 2 infantry
Non Combat Move - Germans
5 bombers and 1 tactical_bomber moved from Persia to Northwest Persia
3 artilleries moved from Ukraine to Bryansk
1 armour and 6 mech_infantrys moved from Eastern Poland to Bryansk
1 infantry moved from Archangel to Vologda
1 infantry moved from Belarus to Smolensk
1 infantry moved from Belarus to Archangel
3 artilleries moved from Novgorod to Belarus
2 armour and 8 mech_infantrys moved from Germany to Eastern Poland
2 infantry moved from Bessarabia to Ukraine
1 infantry moved from Bryansk to Tambov
2 fighters and 4 tactical_bombers moved from Bryansk to Northwest Persia
3 mech_infantrys moved from Western Germany to Poland
1 artillery and 1 infantry moved from Morocco to 92 Sea Zone
2 fighters moved from 98 Sea Zone to Southern Italy
1 artillery, 1 infantry and 1 transport moved from 92 Sea Zone to 97 Sea Zone
1 artillery and 1 infantry moved from 97 Sea Zone to Northern Italy
1 armour moved from Volgograd to Bryansk
1 marine moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
3 submarines placed in 110 Sea Zone
2 submarines placed in 93 Sea Zone
2 fighters placed in Western Germany
3 infantry placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
Turn Complete - Germans
Germans collect 62 PUs; end with 62 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 69 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Germans regular : -2.83
British regular : -0.50
@colt45554 I concede. With the fall of the middle east I am fairly certain Egypt falls this turn or next at the latest with no opportunity to retake. GG.
Gg. Unless I missed it, could you please post game 2 result also?
Good luck in rest of season
@colt45554 Good game to you as well. I thought I had but I’ll double check. You too buddy.