scram of 111
Sovietishcat +12 Allies -VS- dawgoneit Axis, playoff game
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TripleA Turn Summary: Japanese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Japanese Japanese buy 2 artilleries, 4 fighters and 2 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 fighters and 2 tactical_bombers moved from 19 Sea Zone to Kiangsu 2 transports moved from 19 Sea Zone to 20 Sea Zone 1 artillery and 3 infantry moved from Kwangtung to 20 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 20 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu 1 artillery and 2 infantry moved from French Indo China to 36 Sea Zone 1 infantry moved from Kwangsi to 36 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 36 Sea Zone to 19 Sea Zone 1 artillery and 3 infantry moved from 19 Sea Zone to Kiangsu 3 fighters and 3 tactical_bombers moved from 36 Sea Zone to Kiangsu 5 artilleries and 5 infantry moved from Yunnan to French Indo China Combat - Japanese Battle in Kiangsu Japanese attack with 2 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers British defend with 2 aaGuns, 1 fighter and 1 mech_infantry; Chinese defend with 21 infantry British roll AA dice in Kiangsu : 0/6 hits, 1.00 expected hits Japanese roll dice for 2 artilleries, 5 fighters, 6 infantry and 5 tactical_bombers in Kiangsu, round 2 : 6/18 hits, 7.83 expected hits Chinese roll dice for 2 aaGuns, 1 fighter, 21 infantry and 1 mech_infantry in Kiangsu, round 2 : 9/23 hits, 8.00 expected hits 1 fighter owned by the Japanese, 6 infantry owned by the Japanese, 2 artilleries owned by the Japanese, 2 aaGuns owned by the British and 4 infantry owned by the Chinese lost in Kiangsu 5 tactical_bombers owned by the Japanese and 4 fighters owned by the Japanese retreated Chinese win with 1 fighter, 17 infantry and 1 mech_infantry remaining. Battle score for attacker is -14 Casualties for Japanese: 2 artilleries, 1 fighter and 6 infantry Casualties for British: 2 aaGuns Casualties for Chinese: 4 infantry Non Combat Move - Japanese 4 fighters and 5 tactical_bombers moved from Kiangsu to 19 Sea Zone 2 battleships, 4 carriers, 1 cruiser and 4 destroyers moved from 36 Sea Zone to 19 Sea Zone 1 destroyer moved from 19 Sea Zone to 21 Sea Zone 1 carrier moved from 19 Sea Zone to 6 Sea Zone 3 destroyers moved from 6 Sea Zone to 19 Sea Zone 3 aaGuns moved from Yunnan to French Indo China 1 destroyer moved from 41 Sea Zone to 75 Sea Zone Place Units - Japanese 2 fighters placed in 6 Sea Zone 2 fighters and 1 infantry placed in Kwangtung 2 artilleries and 1 infantry placed in French Indo China Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6 Japanese collect 41 PUs; end with 41 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 44 PUsCombat Hit Differential Summary :
Chinese regular : 1.00 Japanese regular : -1.83 British AA : -1.00 -
TripleA Turn Summary: Chinese round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 17 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Tsinghai to Kiangsi Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Manchuria 1 infantry placed in Hunan 1 infantry placed in Szechwan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUsCombat Hit Differential Summary :
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TripleA Turn Summary: UK_Pacific round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Americans Americans buy 1 carrier, 4 destroyers, 1 fighter, 3 infantry, 1 submarine, 1 tactical_bomber and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 mech_infantry moved from Queensland to 54 Sea Zone 1 mech_infantry and 1 transport moved from 54 Sea Zone to 43 Sea Zone 1 mech_infantry moved from 43 Sea Zone to Borneo 1 fighter and 1 tactical_bomber moved from Queensland to 21 Sea Zone 1 fighter moved from 35 Sea Zone to 21 Sea Zone 1 destroyer moved from 54 Sea Zone to 21 Sea Zone 1 fighter moved from Western United States to 6 Sea Zone 2 fighters moved from Hawaiian Islands to 6 Sea Zone 6 fighters and 4 tactical_bombers moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 37 Sea Zone to 39 Sea Zone 1 bomber moved from Egypt to 39 Sea Zone 1 submarine moved from 94 Sea Zone to 97 Sea Zone 1 submarine moved from 26 Sea Zone to 6 Sea Zone 2 artilleries and 2 infantry moved from Western United States to 10 Sea Zone 2 artilleries, 2 infantry and 2 transports moved from 10 Sea Zone to 8 Sea Zone 1 destroyer moved from 10 Sea Zone to 8 Sea Zone 2 artilleries and 2 infantry moved from 8 Sea Zone to Aleutian Islands Combat - Americans Americans creates battle in territory 35 Sea Zone Americans creates battle in territory 93 Sea Zone Battle in Borneo Battle in 97 Sea Zone Americans attack with 1 submarine Italians defend with 2 transports 2 transports owned by the Italians lost in 97 Sea Zone Americans win, taking 35 Sea Zone from Japanese, taking 93 Sea Zone from Italians, taking Borneo from Japanese, taking 97 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 14 Casualties for Italians: 2 transports Battle in 6 Sea Zone Americans attack with 9 fighters, 1 submarine and 4 tactical_bombers Japanese defend with 1 carrier, 2 destroyers and 2 fighters Americans roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits Americans roll dice for 9 fighters and 4 tactical_bombers in 6 Sea Zone, round 2 : 4/13 hits, 7,17 expected hits Japanese roll dice for 1 carrier, 2 destroyers and 2 fighters in 6 Sea Zone, round 2 : 2/5 hits, 2,33 expected hits 1 carrier owned by the Japanese, 2 destroyers owned by the Japanese and 2 fighters owned by the Americans lost in 6 Sea Zone 1 submarine owned by the Americans submerged Americans roll dice for 7 fighters and 4 tactical_bombers in 6 Sea Zone, round 3 : 8/11 hits, 6,17 expected hits Japanese roll dice for 2 fighters in 6 Sea Zone, round 3 : 1/2 hits, 1,33 expected hits 2 fighters owned by the Japanese and 1 tactical_bomber owned by the Americans lost in 6 Sea Zone Americans win with 7 fighters and 3 tactical_bombers remaining. Battle score for attacker is 21 Casualties for Americans: 2 fighters and 1 tactical_bomber Casualties for Japanese: 1 carrier, 2 destroyers and 2 fighters Battle in 39 Sea Zone Americans attack with 1 bomber and 1 destroyer Japanese defend with 1 submarine Americans roll dice for 1 bomber and 1 destroyer in 39 Sea Zone, round 2 : 1/2 hits, 1,00 expected hits Japanese roll dice for 1 submarine in 39 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits 1 submarine owned by the Japanese lost in 39 Sea Zone Americans win, taking 39 Sea Zone from Neutral with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6 Casualties for Japanese: 1 submarine Battle in Aleutian Islands Americans attack with 2 artilleries and 2 infantry Japanese defend with 1 infantry Americans roll dice for 2 artilleries and 2 infantry in Aleutian Islands, round 2 : 2/4 hits, 1,33 expected hits Japanese roll dice for 1 infantry in Aleutian Islands, round 2 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Japanese lost in Aleutian Islands Americans win, taking Aleutian Islands from Japanese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Battle in 21 Sea Zone Americans attack with 1 destroyer, 2 fighters and 1 tactical_bomber Japanese defend with 1 destroyer Americans roll dice for 1 destroyer, 2 fighters and 1 tactical_bomber in 21 Sea Zone, round 2 : 2/4 hits, 2,00 expected hits Japanese roll dice for 1 destroyer in 21 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits 1 destroyer owned by the Americans and 1 destroyer owned by the Japanese lost in 21 Sea Zone Americans win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Americans: 1 destroyer Casualties for Japanese: 1 destroyer Non Combat Move - Americans 1 battleship, 6 carriers, 2 cruisers, 1 destroyer and 1 fighter moved from 35 Sea Zone to 6 Sea Zone 1 destroyer moved from 25 Sea Zone to 6 Sea Zone 1 fighter moved from 21 Sea Zone to 6 Sea Zone 1 fighter and 1 tactical_bomber moved from 21 Sea Zone to Guam 1 carrier moved from 54 Sea Zone to 26 Sea Zone 1 destroyer moved from 26 Sea Zone to 6 Sea Zone 1 submarine moved from 10 Sea Zone to 8 Sea Zone 1 carrier moved from 10 Sea Zone to 26 Sea Zone 1 submarine moved from 91 Sea Zone to 94 Sea Zone 4 infantry moved from Central United States to 101 Sea Zone 1 destroyer, 4 infantry and 2 transports moved from 101 Sea Zone to 87 Sea Zone 4 infantry moved from 87 Sea Zone to French West Africa 1 bomber moved from 39 Sea Zone to India 1 submarine moved from 94 Sea Zone to 95 Sea Zone Place Units - Americans 3 infantry placed in Central United States 1 fighter and 1 tactical_bomber placed in Eastern United States 1 carrier, 3 destroyers and 1 transport placed in 101 Sea Zone 1 destroyer and 1 submarine placed in 10 Sea Zone Turn Complete - Americans Americans collect 61 PUs; end with 61 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 66 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 76 PUs Objective Americans 8 Pacific Airfields: Americans met a national objective for an additional 5 PUs; end with 81 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 86 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 91 PUs Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 96 PUs Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 5 infantry; Remaining resources: 0 PUs; Combat Move - Chinese 1 infantry moved from Kiangsi to Kwangsi Chinese take Kwangsi from Japanese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese Combat - Chinese Non Combat Move - Chinese 17 infantry moved from Kiangsu to Kiangsi 1 fighter moved from Tsinghai to Kiangsi Place Units - Chinese 1 infantry placed in Jehol 1 infantry placed in Manchuria 1 infantry placed in Hunan 1 infantry placed in Szechwan 1 infantry placed in Kweichow Turn Complete - Chinese Chinese collect 22 PUs; end with 22 PUs Purchase Units - British British buy 1 mech_infantry and 3 tactical_bombers; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific repair damage of 1x airfield; Remaining resources: 4 PUs; UK_Pacific buy 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - British 1 infantry moved from Shan State to Malaya UK_Pacific take Malaya from Japanese 1 armour, 1 artillery, 1 fighter, 8 infantry, 4 mech_infantrys and 1 tactical_bomber moved from Burma to Yunnan 1 mech_infantry moved from India to Yunnan 1 bomber moved from Egypt to Yugoslavia Combat - British Strategic bombing raid in Yugoslavia Germans roll AA dice in Yugoslavia : 0/1 hits, 0,17 expected hits Bombing raid in Yugoslavia rolls: 6 and causes: 6 damage to unit: airfield Bombing raid in Yugoslavia causes 6 damage total. Battle in Yunnan British attack with 1 armour, 1 artillery, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber Japanese defend with 1 infantry British roll dice for 1 armour, 1 artillery, 1 fighter, 8 infantry, 5 mech_infantrys and 1 tactical_bomber in Yunnan, round 2 : 4/17 hits, 4,33 expected hits Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Yunnan British win, taking Yunnan from Japanese with 1 armour, 1 artillery, 1 fighter, 7 infantry, 5 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - British 1 fighter and 1 tactical_bomber moved from Yunnan to India 2 aaGuns moved from Burma to Yunnan 1 mech_infantry moved from Shantung to Kiangsi 1 mech_infantry moved from Kiangsu to Kiangsi 1 artillery moved from Anhwe to Kiangsi 1 fighter moved from Kiangsu to Kiangsi 1 artillery moved from Shantung to Anhwe 2 infantry moved from Iraq to Syria 1 bomber moved from Yugoslavia to Syria 3 submarines moved from 81 Sea Zone to 94 Sea Zone 1 mech_infantry moved from Union of South Africa to Belgian Congo 1 submarine moved from 71 Sea Zone to 81 Sea Zone 3 infantry moved from Persia to Northwest Persia Place Units - British 3 tactical_bombers placed in Egypt 1 mech_infantry placed in Persia Turn Complete - British Total Cost from Convoy Blockades: 4 Rolling for Convoy Blockade Damage in 80 Sea Zone. Rolls: 6,4 Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 1,3 British collect 30 PUs (4 lost to blockades); end with 30 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 33 PUs Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 36 PUs Place Units - UK_Pacific 1 mech_infantry placed in India Turn Complete - UK_Pacific UK_Pacific collect 14 PUs; end with 14 PUs Some Units in India change ownership: 1 mech_infantryCombat Hit Differential Summary :
Americans regular : -1,00 Japanese regular : 0,17 Germans AA : -0,17 British regular : -0,33 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 3 submarines moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 4 infantry moved from Albania to Greece 1 armour and 3 mech_infantrys moved from Yugoslavia to Greece 1 artillery and 3 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 3 submarines Americans defend with 1 submarine Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Americans with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians regular : 1.00 -
TripleA Turn Summary: Italians round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - Italians Italians buy 2 destroyers; Remaining resources: 0 PUs; Combat Move - Italians 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 3 submarines moved from 95 Sea Zone to 97 Sea Zone 2 artilleries and 4 infantry moved from Albania to Greece 1 armour and 3 mech_infantrys moved from Yugoslavia to Greece 1 artillery and 3 infantry moved from Northern Italy to Southern Italy Combat - Italians Battle in 97 Sea Zone Italians attack with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 3 submarines Americans defend with 1 submarine Italians roll dice for 3 submarines in 97 Sea Zone, round 2 : 2/3 hits, 1.00 expected hits 1 submarine owned by the Americans lost in 97 Sea Zone Italians win, taking 97 Sea Zone from Americans with 1 battleship, 2 carriers, 2 cruisers, 4 destroyers, 4 fighters and 3 submarines remaining. Battle score for attacker is 6 Casualties for Americans: 1 submarine Non Combat Move - Italians Place Units - Italians 2 destroyers placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 1 Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 1 Italians collect 13 PUs (1 lost to blockades); end with 13 PUsCombat Hit Differential Summary :
Italians regular : 1.00 -
TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 2 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan Combat - ANZAC Battle in Japan ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 aaGun, 1 airfield, 1 factory_major and 1 harbour 1 aaGun owned by the Japanese lost in Japan ANZAC captures 44PUs while taking Japanese capital ANZAC converts factory_major into different units ANZAC win, taking Japan from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 5 Casualties for Japanese: 1 aaGun triggerJapaneseDestroyPUsAnzac: Setting destroysPUs to true for playerAttachment attached to Japanese Non Combat Move - ANZAC 1 artillery and 1 infantry moved from Philippines to 35 Sea Zone 1 artillery, 1 destroyer, 1 infantry, 2 submarines and 1 transport moved from 35 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 6 Sea Zone to Japan 1 destroyer and 2 submarines moved from 54 Sea Zone to 33 Sea Zone 2 infantry moved from Iraq to Northwest Persia Place Units - ANZAC 1 infantry placed in Queensland 2 transports placed in 54 Sea Zone 1 infantry placed in New South Wales Turn Complete - ANZAC ANZAC collect 22 PUs; end with 66 PUs Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 3 PUs; end with 69 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 72 PUs Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 75 PUs Combat Move - French Combat - French Turn Complete - FrenchCombat Hit Differential Summary :
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans repair damage of 6x airfield; Remaining resources: 54 PUs; Germans buy 5 armour and 6 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 tactical_bomber moved from Southern Italy to Yugoslavia 1 tactical_bomber moved from Yugoslavia to Western Ukraine 2 infantry moved from Eastern Poland to Western Ukraine 3 infantry moved from Bessarabia to Ukraine 2 bombers moved from Eastern Poland to Ukraine 1 infantry moved from Bessarabia to Ukraine 1 infantry moved from Belarus to Smolensk 2 mech_infantrys moved from Eastern Poland to Smolensk 1 infantry moved from Novgorod to Belarus 2 bombers moved from Eastern Poland to Smolensk 2 armour moved from Novgorod to Nenetsia Germans take Nenetsia from Russians Combat - Germans Germans creates battle in territory 109 Sea Zone Battle in Smolensk Germans attack with 2 bombers, 1 infantry and 2 mech_infantrys Russians defend with 2 infantry Germans roll dice for 2 bombers, 1 infantry and 2 mech_infantrys in Smolensk, round 2 : 2/5 hits, 1.83 expected hits Russians roll dice for 2 infantry in Smolensk, round 2 : 2/2 hits, 0.67 expected hits 2 infantry owned by the Russians, 1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Smolensk Germans win, taking 109 Sea Zone from Americans, taking Smolensk from Russians with 2 bombers and 1 mech_infantry remaining. Battle score for attacker is -1 Casualties for Germans: 1 infantry and 1 mech_infantry Casualties for Russians: 2 infantry Battle in Western Ukraine Germans attack with 2 infantry and 1 tactical_bomber Russians defend with 1 infantry Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 2 : 0/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 2 infantry and 1 tactical_bomber in Western Ukraine, round 3 : 3/3 hits, 0.83 expected hits Russians roll dice for 1 infantry in Western Ukraine, round 3 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Western Ukraine Germans win, taking Western Ukraine from Russians with 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Ukraine Germans attack with 2 bombers and 4 infantry Russians defend with 1 artillery, 1 factory_minor and 2 infantry Germans roll dice for 2 bombers and 4 infantry in Ukraine, round 2 : 3/6 hits, 2.00 expected hits Russians roll dice for 1 artillery and 2 infantry in Ukraine, round 2 : 2/3 hits, 1.00 expected hits 2 infantry owned by the Russians, 1 artillery owned by the Russians and 2 infantry owned by the Germans lost in Ukraine Germans win, taking Ukraine from Russians with 2 bombers and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Non Combat Move - Germans 2 bombers moved from Ukraine to Eastern Poland 2 bombers moved from Smolensk to Eastern Poland 1 mech_infantry moved from Novgorod to Nenetsia 1 infantry moved from Eastern Poland to Bessarabia 1 tactical_bomber moved from Western Ukraine to Eastern Poland 1 armour and 5 mech_infantrys moved from Germany to Eastern Poland 5 infantry moved from Northern Italy to Southern Italy Place Units - Germans 1 armour and 2 mech_infantrys placed in Novgorod 4 armour and 4 mech_infantrys placed in Germany Turn Complete - Germans Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 6,2 Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 1,4 Germans collect 49 PUs (3 lost to blockades); end with 49 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 54 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 5 PUs; end with 59 PUsCombat Hit Differential Summary :
Russians regular : 1.67 Germans regular : 2.50 -
TripleA Turn Summary: Russians round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Russians Russians buy 9 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 infantry moved from Yenisey to Yakut S.S.R. Russians take Yakut S.S.R. from Japanese 1 infantry moved from Suiyuyan to Central Mongolia Russians take Central Mongolia from Japanese 1 infantry moved from Vologda to Archangel Russians take Archangel from Germans 3 infantry moved from Russia to Smolensk 1 fighter moved from Bryansk to Smolensk 3 infantry moved from Bryansk to Western Ukraine 1 fighter and 1 tactical_bomber moved from Bryansk to Ukraine 2 fighters moved from Bryansk to Western Ukraine 1 artillery moved from Bryansk to Western Ukraine 1 artillery and 3 infantry moved from Bryansk to Ukraine Combat - Russians Battle in Ukraine Russians attack with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber Germans defend with 1 factory_minor and 2 infantry Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 2 : 1/6 hits, 2,17 expected hits Germans roll dice for 2 infantry in Ukraine, round 2 : 0/2 hits, 0,67 expected hits 1 infantry owned by the Germans lost in Ukraine Russians roll dice for 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber in Ukraine, round 3 : 1/6 hits, 2,17 expected hits Germans roll dice for 1 infantry in Ukraine, round 3 : 0/1 hits, 0,33 expected hits 1 infantry owned by the Germans lost in Ukraine Russians win, taking Ukraine from Germans with 1 artillery, 1 fighter, 3 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6 Casualties for Germans: 2 infantry Battle in Western Ukraine Russians attack with 1 artillery, 2 fighters and 3 infantry Germans defend with 2 infantry Russians roll dice for 1 artillery, 2 fighters and 3 infantry in Western Ukraine, round 2 : 2/6 hits, 2,00 expected hits Germans roll dice for 2 infantry in Western Ukraine, round 2 : 1/2 hits, 0,67 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Western Ukraine Russians win, taking Western Ukraine from Germans with 1 artillery, 2 fighters and 2 infantry remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Casualties for Germans: 2 infantry Battle in Smolensk Russians attack with 1 fighter and 3 infantry Germans defend with 1 mech_infantry Russians roll dice for 1 fighter and 3 infantry in Smolensk, round 2 : 1/4 hits, 1,00 expected hits Germans roll dice for 1 mech_infantry in Smolensk, round 2 : 1/1 hits, 0,33 expected hits 1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Smolensk Russians win, taking Smolensk from Germans with 1 fighter and 2 infantry remaining. Battle score for attacker is 1 Casualties for Russians: 1 infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians 1 infantry moved from Russia to Vologda 1 infantry moved from Timguska to Urals 1 artillery and 3 infantry moved from Russia to Bryansk 2 armour and 2 mech_infantrys moved from Bryansk to Russia 1 fighter moved from Smolensk to Russia 1 tactical_bomber moved from Ukraine to Russia 2 fighters moved from Western Ukraine to Russia 1 fighter moved from Ukraine to Russia 1 aaGun moved from Bryansk to Western Ukraine 1 infantry moved from Kansu to Shensi Place Units - Russians 9 infantry placed in Russia Turn Complete - Russians Russians collect 26 PUs; end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 31 PUs Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 33 PUsCombat Hit Differential Summary :
Germans regular : 0,00 Russians regular : -2,33 -
@sovietishcat your game. another?
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@dawgoneit Thank you for the game, we will play another time!





