2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM


  • @amon-sul said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:

    usa subs were destroyed in next round when usa subs shot them

    sorry japan subs


  • now when i look at the dices i werent so much lucky, i had one more shot with figs in both rounds, subs were on average, and u had that 7/7

    But the thing that helped me is that thing with the loss of my dd, which helped me to shoot ur non sub dudes early.

    and the fact that i stayed with subs against ur ships, so i could ignore ur fig cus u didnt have a dd anymore.

    and of course that final sub shot right when needed the most, cus it sanked ur bat and trannies.

    plus marines earlier.

    ok, i am back in the game. U still have the lead, but it gets more interesting this way, cus I was on a downhill so far.

    ok, china up

    cheers


  • Battle score for attacker is 49
    Casualties for Americans: 2 carriers, 6 fighters and 3 submarines
    Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 marines, 2 submarines and 3 transports
    1 fighter owned by the Japanese forced to land in Japan

    Big losses for Japan, but for USA too. But USA can breath more easily on the mainland.


  • sorrry forgot one ncm with usa with trannies i ll do it now on chinese


  • TripleA Turn Summary: Chinese round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Hunan
            1 artillery moved from Shensi to Hopei
            1 artillery moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hopei
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 artilleries in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Hopei, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 artillery
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Hopei to Szechwan
            4 artilleries moved from Kweichow to Szechwan
            EDIT: 3 transports moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Japanese regular : 2.00
    

    Savegame


  • TripleA Turn Summary: UK_Pacific round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Americans
            Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            2 artilleries moved from Central United States to 101 Sea Zone
            2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
            2 infantry moved from British Guiana to 88 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            1 tactical_bomber moved from United Kingdom to Gibraltar
            1 fighter moved from British Guiana to Gibraltar
            1 bomber moved from United Kingdom to 126 Sea Zone
            1 artillery, 2 infantry and 2 mech_infantrys moved from Amur to Manchuria
            2 carriers, 1 destroyer, 2 fighters and 4 submarines moved from 4 Sea Zone to 6 Sea Zone
            2 fighters moved from Western United States to 6 Sea Zone
            2 fighters moved from Hawaiian Islands to 6 Sea Zone
    
        Combat - Americans
            Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits.  Rolls: 1,5
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits.  Rolls: 5,6
            Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits.  Rolls: 6,2
                Units damaged: 1 carrier owned by the Americans
            Battle in 126 Sea Zone
                Americans attack with 1 bomber
                Germans defend with 1 transport
                    1 transport owned by the Germans lost in 126 Sea Zone
                Americans win with 1 bomber remaining. Battle score for attacker is 7
                Casualties for Germans: 1 transport
            Battle in Gibraltar
                Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
                Italians defend with 1 airfield, 1 harbour and 1 infantry
                    Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/6 hits, 2.50 expected hits
                    Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Gibraltar
                Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
            Battle in Manchuria
                Americans attack with 1 artillery, 2 infantry and 2 mech_infantrys
                Japanese defend with 1 infantry
                    Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Manchuria, round 2 : 2/5 hits, 1.17 expected hits
                    Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Manchuria
                Americans win, taking Manchuria from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
            Battle in 6 Sea Zone
                Americans attack with 2 carriers, 6 fighters and 4 submarines
                Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 marines, 2 submarines and 3 transports
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Americans roll dice for 6 fighters in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
                Units damaged: 1 battleship owned by the Japanese
                    Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 6 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
                    1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
                    Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
                    Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
                    Americans roll dice for 6 fighters in 6 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
                    Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 6 Sea Zone, round 3 : 7/7 hits, 4.00 expected hits
                    1 fighter owned by the Japanese, 2 marines owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese, 6 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
                    1 marine owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Japanese roll dice for 1 battleship and 3 transports in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 2 submarines in 6 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 battleship and 3 transports in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
                    1 submarine owned by the Americans lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
                    1 marine owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 11 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 1 submarine in 6 Sea Zone, round 13 : 1/1 hits, 0.33 expected hits
                    1 transport owned by the Japanese lost in 6 Sea Zone
                Japanese and Americans reach a stalemate
                . Battle score for attacker is 49
                Casualties for Americans: 2 carriers, 6 fighters and 3 submarines
                Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 marines, 2 submarines and 3 transports
                1 fighter owned by the Japanese forced to land in Japan
    
        Non Combat Move - Americans
            1 aaGun moved from Amur to Manchuria
            2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
            2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from Siberia to Amur
            1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
            1 tactical_bomber moved from Gibraltar to 91 Sea Zone
            1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 6 transports moved from 112 Sea Zone to 110 Sea Zone
            1 bomber moved from 126 Sea Zone to Scotland
            1 fighter moved from Gibraltar to 91 Sea Zone
            3 transports moved from 1 Sea Zone to 10 Sea Zone
            4 infantry and 2 mech_infantrys moved from British Columbia to Western United States
            2 transports moved from 3 Sea Zone to 1 Sea Zone
            2 infantry and 2 mech_infantrys moved from Alaska to British Columbia
            3 fighters moved from 110 Sea Zone to United Kingdom
    
        Place Units - Americans
            2 artilleries and 2 infantry placed in Central United States
            2 fighters placed in Western United States
            2 destroyers placed in 1 Sea Zone
            1 destroyer placed in 10 Sea Zone
            2 transports placed in 101 Sea Zone
    
        Turn Complete - Americans
            Americans collect 52 PUs; end with 52 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 4 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Chinese
            1 artillery and 1 infantry moved from Kweichow to Yunnan
            1 artillery and 1 infantry moved from Kweichow to Hunan
            1 artillery moved from Shensi to Hopei
            1 artillery moved from Kweichow to Hunan
            1 fighter moved from Kweichow to Hopei
    
        Combat - Chinese
            Battle in Hunan
                Chinese attack with 2 artilleries and 1 infantry
                Japanese defend with 1 infantry and 1 mech_infantry
                    Chinese roll dice for 2 artilleries and 1 infantry in Hunan, round 2 : 1/3 hits, 1.00 expected hits
                    Japanese roll dice for 1 infantry and 1 mech_infantry in Hunan, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Hunan
                    Chinese roll dice for 2 artilleries in Hunan, round 3 : 1/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 mech_infantry in Hunan, round 3 : 0/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Japanese lost in Hunan
                Chinese win, taking Hunan from Japanese with 2 artilleries remaining. Battle score for attacker is 4
                Casualties for Chinese: 1 infantry
                Casualties for Japanese: 1 infantry and 1 mech_infantry
            Battle in Hopei
                Chinese attack with 1 artillery and 1 fighter
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 fighter in Hopei, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 infantry in Hopei, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Hopei
                Chinese win with 1 fighter remaining. Battle score for attacker is -1
                Casualties for Chinese: 1 artillery
                Casualties for Japanese: 1 infantry
            Battle in Yunnan
                Chinese attack with 1 artillery and 1 infantry
                Japanese defend with 1 infantry
                    Chinese roll dice for 1 artillery and 1 infantry in Yunnan, round 2 : 0/2 hits, 0.67 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Chinese lost in Yunnan
                    Chinese roll dice for 1 artillery in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 infantry in Yunnan, round 3 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese and 1 artillery owned by the Chinese lost in Yunnan
                Japanese win with no units remaining. Battle score for attacker is -4
                Casualties for Chinese: 1 artillery and 1 infantry
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - Chinese
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 fighter moved from Hopei to Szechwan
            4 artilleries moved from Kweichow to Szechwan
            EDIT: 3 transports moved from 110 Sea Zone to 109 Sea Zone
    
        Place Units - Chinese
            4 infantry placed in Szechwan
    
        Turn Complete - Chinese
            Chinese collect 11 PUs; end with 12 PUs
    
        Purchase Units - British
            British buy 5 artilleries and 7 infantry; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 1 artillery and 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 infantry moved from Tobruk to Libya
                  British take Libya from Italians
            1 infantry moved from India to Burma
            2 fighters and 1 tactical_bomber moved from India to Burma
    
        Combat - British
            Battle in Burma
                British attack with 2 fighters, 1 infantry and 1 tactical_bomber
                Japanese defend with 1 infantry
                    British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Burma, round 2 : 2/4 hits, 1.83 expected hits
                    Japanese roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Japanese lost in Burma
                British win, taking Burma from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Japanese: 1 infantry
    
        Non Combat Move - British
            1 infantry moved from West India to India
            5 aaGuns moved from Kweichow to Szechwan
            1 infantry moved from United Kingdom to Scotland
            1 artillery and 4 infantry moved from United Kingdom to 110 Sea Zone
            3 transports moved from 112 Sea Zone to 110 Sea Zone
            1 submarine moved from 112 Sea Zone to 110 Sea Zone
            1 destroyer moved from 109 Sea Zone to 91 Sea Zone
            1 submarine moved from 110 Sea Zone to 105 Sea Zone
            3 artilleries, 8 infantry and 1 mech_infantry moved from Iraq to Northwest Persia
            1 infantry moved from Trans-Jordan to Iraq
            1 armour and 1 mech_infantry moved from Egypt to Iraq
            1 infantry moved from Egypt to Trans-Jordan
            1 infantry moved from Alexandria to Tobruk
            1 infantry moved from Egypt to Alexandria
            1 aaGun, 2 artilleries and 6 infantry moved from Egypt to Trans-Jordan
            1 destroyer moved from 81 Sea Zone to 71 Sea Zone
            1 battleship, 2 carriers, 2 cruisers and 2 transports moved from 81 Sea Zone to 80 Sea Zone
            1 fighter and 1 tactical_bomber moved from Burma to India
            1 fighter moved from Burma to 80 Sea Zone
            1 armour and 6 mech_infantrys moved from India to Eastern Persia
    
        Place Units - British
            3 artilleries placed in Iraq
            1 artillery and 2 infantry placed in Egypt
            1 artillery and 5 infantry placed in United Kingdom
    
        Turn Complete - British
            British collect 36 PUs; end with 36 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
    
        Place Units - UK_Pacific
            1 artillery and 1 infantry placed in India
    
        Turn Complete - UK_Pacific
            Total Cost from Convoy Blockades: 1
                Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 6,5,5,1
            UK_Pacific collect 5 PUs (1 lost to blockades); end with 5 PUs
            Some Units in India change ownership: 1 artillery and 1 infantry
    

    Combat Hit Differential Summary :

    Chinese regular : 0.50
    Americans regular : 5.33
    Japanese regular : 2.67
    Italians regular : -0.33
    British regular : 0.17
    

    Savegame


  • uk land in sz 110 is on usa trannies

    cheers

  • '20 '16

    TripleA Turn Summary: Italians round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - Italians
            Italians buy 1 carrier and 1 fighter; Remaining resources: 2 PUs; 
    
        Combat Move - Italians
            3 armour moved from Rostov to Kazakhstan
            1 fighter moved from Southern Italy to Tunisia
            2 infantry moved from Algeria to Tunisia
            2 fighters moved from 92 Sea Zone to Tunisia
    
        Combat - Italians
            Battle in Tunisia
                Italians attack with 3 fighters and 2 infantry
                French defend with 1 infantry
                    Italians roll dice for 3 fighters and 2 infantry in Tunisia, round 2 : 2/5 hits, 1.83 expected hits
                    French roll dice for 1 infantry in Tunisia, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the French lost in Tunisia
                Italians win, taking Tunisia from French with 3 fighters and 2 infantry remaining. Battle score for attacker is 3
                Casualties for French: 1 infantry
            Battle in Kazakhstan
                Italians attack with 3 armour
                Russians defend with 1 infantry
                    Italians roll dice for 3 armour in Kazakhstan, round 2 : 2/3 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Kazakhstan, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 armour owned by the Italians lost in Kazakhstan
                Italians win, taking Kazakhstan from Russians with 2 armour remaining. Battle score for attacker is -3
                Casualties for Italians: 1 armour
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Italians
            1 battleship, 1 carrier, 3 destroyers, 2 submarines and 2 transports moved from 92 Sea Zone to 95 Sea Zone
            3 fighters moved from Tunisia to 95 Sea Zone
            1 destroyer and 1 submarine moved from 93 Sea Zone to 95 Sea Zone
            1 artillery moved from Southern France to Northern Italy
            1 aaGun and 2 infantry moved from Southern Italy to Northern Italy
            1 aaGun, 1 artillery and 3 infantry moved from Southern France to Normandy Bordeaux
            1 infantry moved from France to Western Germany
    
        Place Units - Italians
            1 carrier placed in 95 Sea Zone
            1 fighter placed in Southern Italy
    
        Turn Complete - Italians
            Italians collect 19 PUs; end with 21 PUs
            Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 26 PUs
    

    Combat Hit Differential Summary :

    French regular : -0.33
    Italians regular : 0.67
    Russians regular : 0.67
    

    Savegame

  • '20 '16

    @Amon-Sul Yeah, that was a big mistake by me.


  • TripleA Turn Summary: ANZAC round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 8 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 8 Sea Zone
                ANZAC attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 8 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 8 Sea Zone
                ANZAC win, taking Java from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 artillery and 2 infantry moved from South Australia to New South Wales
            3 fighters moved from India to Northwest Persia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.17
    

    Savegame


  • TripleA Turn Summary: French round 7

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 7
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            2 infantry moved from New South Wales to 62 Sea Zone
            2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone
            2 infantry moved from 42 Sea Zone to Java
            1 cruiser and 1 destroyer moved from 26 Sea Zone to 8 Sea Zone
    
        Combat - ANZAC
            Battle in Java
            Battle in 8 Sea Zone
                ANZAC attack with 1 cruiser and 1 destroyer
                Japanese defend with 1 submarine
                    ANZAC roll dice for 1 cruiser and 1 destroyer in 8 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
                    Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the Japanese lost in 8 Sea Zone
                ANZAC win, taking Java from Japanese with 1 cruiser and 1 destroyer remaining. Battle score for attacker is 6
                Casualties for Japanese: 1 submarine
    
        Non Combat Move - ANZAC
            4 submarines moved from 26 Sea Zone to 6 Sea Zone
            1 submarine moved from 63 Sea Zone to 26 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 artillery and 2 infantry moved from South Australia to New South Wales
            3 fighters moved from India to Northwest Persia
    
        Place Units - ANZAC
            1 submarine and 1 transport placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            ANZAC collect 14 PUs; end with 14 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.17
    ANZAC regular : 0.17
    

    Territory Summary for ANZAC and French :

    Queensland : 1 airfield and 1 harbour
    New Zealand : 1 airfield, 1 harbour and 1 infantry
    New South Wales : 1 artillery, 1 factory_minor, 1 harbour and 2 infantry
    South Australia : 2 aaGuns, 4 artilleries and 1 infantry
    Java : 1 flag, 2 infantry
    42 Sea Zone : 1 transport
    26 Sea Zone : 1 submarine
    8 Sea Zone : 1 cruiser and 1 destroyer
    6 Sea Zone : 4 submarines
    63 Sea Zone : 1 submarine
    62 Sea Zone : 1 submarine and 1 transport
    Egypt : 2 infantry
    Northwest Persia : 3 fighters
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 3 armour, 4 artilleries and 15 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            2 infantry moved from Bryansk to Tambov
            1 mech_infantry moved from Rostov to Samara
            1 mech_infantry moved from Volgograd to Samara
            1 armour moved from Volgograd to Novosibirsk
                  Germans take Novosibirsk from Russians
            1 armour moved from Caucasus to Tsinghai
                  Germans take Tsinghai from Chinese
            1 mech_infantry moved from Caucasus to Sikang
                  Germans take Sikang from Chinese
            1 fighter and 1 tactical_bomber moved from Novgorod to Samara
            1 bomber moved from Western Germany to Tambov
            1 infantry moved from Archangel to Vologda
                  Germans take Vologda from Russians
            1 armour moved from Novgorod to Nenetsia
                  Germans take Nenetsia from Russians
    
        Combat - Germans
            Battle in Tambov
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 infantry
                    Germans roll dice for 1 bomber and 2 infantry in Tambov, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Tambov
                Germans win, taking Tambov from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Samara
                Germans attack with 1 fighter, 2 mech_infantrys and 1 tactical_bomber
                Russians defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 mech_infantrys and 1 tactical_bomber in Samara, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 fighter, 2 mech_infantrys and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Samara to Bryansk
            1 bomber moved from Tambov to Bryansk
            2 armour moved from Novgorod to Bryansk
            3 artilleries moved from Ukraine to Bryansk
            3 armour and 3 mech_infantrys moved from Volgograd to Kazakhstan
            1 armour and 2 mech_infantrys moved from Caucasus to Kazakhstan
            1 artillery moved from Norway to Finland
            1 artillery and 4 infantry moved from Denmark to 113 Sea Zone
            1 artillery moved from Western Germany to 113 Sea Zone
            2 artilleries, 4 infantry and 3 transports moved from 113 Sea Zone to 115 Sea Zone
            2 artilleries and 4 infantry moved from 115 Sea Zone to Finland
            1 fighter moved from Western Germany to Novgorod
            1 aaGun moved from Denmark to Western Germany
            1 aaGun moved from Holland Belgium to Western Germany
            1 artillery and 4 infantry moved from Holland Belgium to Normandy Bordeaux
            1 mech_infantry moved from Western Germany to Poland
            8 mech_infantrys moved from Northern Italy to Romania
    
        Place Units - Germans
            3 armour placed in Novgorod
            1 artillery and 2 infantry placed in Volgograd
            2 artilleries and 1 infantry placed in Ukraine
            1 artillery and 9 infantry placed in Western Germany
            3 infantry placed in Normandy Bordeaux
            Germans undo move 3.
            Germans undo move 2.
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
    
        Turn Complete - Germans
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 105 Sea Zone. Rolls: 5,1,3,6
            Germans collect 61 PUs (2 lost to blockades); end with 61 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 66 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 68 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 83 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.50
    

    Savegame


  • i am busy but i ll try to play today or tomorrow

    cheers


  • i ll dice manually for samara

    2 inf 1 art

    vs

    2 mech

    [dice 1d6] [dice 2d6]

    vs

    [dice 2d6]


  • 1d6: 2
    2d6: 2, 1
    2d6: 1, 2


  • 2-2

    russia wins with 1 art


  • Game History

    Round: 8
    
        Purchase Units - Russians
            Russians buy 7 infantry; Remaining resources: 1 PUs; 
    
        Combat Move - Russians
            1 artillery and 2 infantry moved from Russia to Samara
            1 mech_infantry moved from India to Yunnan
                  Chinese take Yunnan from Japanese
    
        Combat - Russians
            Battle in Samara
                Russians attack with 1 artillery and 2 infantry
                Germans defend with 2 mech_infantrys
                Russians win, taking Samara from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 8
                Casualties for Germans: 2 mech_infantrys
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from Samara: 2 infantry
            EDIT: Turning off Edit Mode
            1 infantry moved from Amur to Buryatia
            1 fighter moved from India to Northwest Persia
            1 fighter and 1 tactical_bomber moved from India to Northwest Persia
            1 submarine moved from 105 Sea Zone to 91 Sea Zone
    
        Place Units - Russians
            7 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 14 PUs; end with 15 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 19 PUs
    

    Territory Summary for Russians :

    India : 2 armour, 2 fighters, 2 mech_infantrys and 1 tactical_bomber
    Amur : 2 aaGuns and 17 infantry
    Yakut S.S.R. : 1 infantry
    Russia : 4 aaGuns, 1 airfield, 11 artilleries, 1 factory_major, 67 infantry and 3 mech_infantrys
    105 Sea Zone : 1 submarine
    

    sada.tsvg


  • sorry I was very busy could not get to the game before


  • ineteresting game but U have the upper hand.
    that Reich power is very powerful

    I ll give my best to counter the axis!

  • '20 '16

    TripleA Turn Summary: Japanese round 8

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 8
    
        Purchase Units - Japanese
            Japanese buy 1 artillery, 1 carrier, 1 destroyer, 6 infantry, 2 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
                  Japanese take Suiyuyan from Chinese
            1 mech_infantry moved from Anhwe to Shensi
                  Japanese take Shensi from Chinese
            1 infantry moved from Anhwe to Kweichow
                  Japanese take Kweichow from Chinese
            1 mech_infantry moved from Shantung to Hunan
            1 artillery and 1 infantry moved from Kwangsi to Hunan
            1 armour moved from Anhwe to Manchuria
            1 infantry moved from Jehol to Manchuria
            3 artilleries and 14 infantry moved from Korea to Manchuria
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Java
            1 submarine moved from 39 Sea Zone to 42 Sea Zone
            1 carrier and 1 destroyer moved from 38 Sea Zone to 42 Sea Zone
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Java
            1 artillery and 1 infantry moved from Shan State to 38 Sea Zone
            1 artillery, 1 infantry and 1 transport moved from 38 Sea Zone to 42 Sea Zone
            1 artillery and 1 infantry moved from 42 Sea Zone to Java
            1 fighter and 1 tactical_bomber moved from 38 Sea Zone to Burma
            1 infantry moved from Shan State to Burma
            4 artilleries and 2 infantry moved from Shan State to Yunnan
            1 artillery and 4 infantry moved from French Indo China to Yunnan
            2 bombers moved from Anhwe to Burma
            3 fighters and 2 tactical_bombers moved from Anhwe to Hunan
            1 fighter and 1 tactical_bomber moved from Anhwe to Hunan
    
        Combat - Japanese
            Battle in 42 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 42 Sea Zone
                Japanese win, taking 42 Sea Zone from UK_Pacific with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in Manchuria
                Japanese attack with 1 armour, 3 artilleries and 15 infantry
                Americans defend with 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys
                    Japanese roll dice for 1 armour, 3 artilleries and 15 infantry in Manchuria, round 2 : 5/19 hits, 4.50 expected hits
                    Chinese roll dice for 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys in Manchuria, round 2 : 1/5 hits, 1.67 expected hits
                    1 infantry owned by the Japanese, 1 aaGun owned by the Americans, 2 infantry owned by the Americans and 2 mech_infantrys owned by the Americans lost in Manchuria
                    Japanese roll dice for 1 armour, 3 artilleries and 14 infantry in Manchuria, round 3 : 6/18 hits, 4.33 expected hits
                    Chinese roll dice for 1 artillery in Manchuria, round 3 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Americans lost in Manchuria
                Japanese win, taking Manchuria from Chinese with 1 armour, 3 artilleries and 14 infantry remaining. Battle score for attacker is 20
                Casualties for Japanese: 1 infantry
                Casualties for Americans: 1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys
            Battle in Java
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Java, round 2 : 5/6 hits, 3.00 expected hits
                    ANZAC roll dice for 2 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Java
                Japanese win, taking Java from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Hunan
                Japanese attack with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
                Chinese defend with 2 artilleries
                    Japanese roll dice for 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hunan, round 2 : 5/10 hits, 4.83 expected hits
                    Chinese roll dice for 2 artilleries in Hunan, round 2 : 0/2 hits, 0.67 expected hits
                    2 artilleries owned by the Chinese lost in Hunan
                Japanese win, taking Hunan from Chinese with 1 artillery, 4 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 8
                Casualties for Chinese: 2 artilleries
            Battle in Yunnan
                Japanese attack with 5 artilleries and 6 infantry
                Russians defend with 1 mech_infantry
                    Japanese roll dice for 5 artilleries and 6 infantry in Yunnan, round 2 : 3/11 hits, 3.50 expected hits
                    Chinese roll dice for 1 mech_infantry in Yunnan, round 2 : 1/1 hits, 0.33 expected hits
                    1 mech_infantry owned by the Russians and 1 infantry owned by the Japanese lost in Yunnan
                Japanese win, taking Yunnan from Chinese with 5 artilleries and 5 infantry remaining. Battle score for attacker is 1
                Casualties for Japanese: 1 infantry
                Casualties for Russians: 1 mech_infantry
            Battle in Burma
                Japanese attack with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Japanese roll dice for 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Burma, round 2 : 1/5 hits, 2.67 expected hits
                    UK_Pacific roll dice for 1 infantry in Burma, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Burma
                Japanese win, taking Burma from UK_Pacific with 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Japanese
            2 bombers, 1 fighter and 1 tactical_bomber moved from Burma to French Indo China
            1 fighter and 1 tactical_bomber moved from Hunan to 19 Sea Zone
            1 transport moved from 36 Sea Zone to 6 Sea Zone
            3 aaGuns moved from Korea to Manchuria
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Anhwe to Chahar
            1 fighter and 1 tactical_bomber moved from Anhwe to Japan
            1 fighter and 1 tactical_bomber moved from Anhwe to 6 Sea Zone
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
            3 fighters and 2 tactical_bombers moved from Hunan to French Indo China
            1 artillery and 2 infantry moved from Malaya to Shan State
            1 carrier and 1 destroyer moved from 38 Sea Zone to 37 Sea Zone
            1 carrier and 2 destroyers moved from 37 Sea Zone to 19 Sea Zone
            2 infantry moved from Japan to 6 Sea Zone
            2 infantry moved from 6 Sea Zone to Korea
            1 fighter and 1 tactical_bomber moved from Java to 37 Sea Zone
            1 fighter and 1 tactical_bomber moved from Java to 42 Sea Zone
            1 submarine moved from 39 Sea Zone to 37 Sea Zone
            1 submarine moved from 74 Sea Zone to 41 Sea Zone
    
        Place Units - Japanese
            1 carrier, 1 destroyer and 2 submarines placed in 6 Sea Zone
            2 infantry and 1 mech_infantry placed in Shantung
            1 artillery and 2 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Malaya
    
        Turn Complete - Japanese
            Total Cost from Convoy Blockades: 10
                Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 4,3,2,6,3,4,6,2,6,4
            Japanese collect 51 PUs (10 lost to blockades); end with 51 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 54 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 59 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : -1.00
    Japanese regular : 2.17
    UK_Pacific regular : -0.33
    ANZAC regular : -0.67
    

    Savegame

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