I can’t load that save game. What version are you on?
Anyway, I’m going to lose the sub, should give me a shot at one of your planes.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Japanese
Turning on Edit Mode
EDIT: Removing units owned by Russians from Siberia: 1 infantry
EDIT: Adding units owned by Russians to Buryatia: 1 infantry
EDIT: Turning off Edit Mode
Japanese buy 1 artillery, 1 carrier, 1 factory_minor, 4 infantry, 3 marines and 1 mech_infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 infantry moved from French Indo China to Shan State
1 transport moved from 37 Sea Zone to 41 Sea Zone
1 infantry moved from Sumatra to 41 Sea Zone
1 infantry and 1 transport moved from 41 Sea Zone to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 carrier, 2 destroyers and 1 submarine moved from 36 Sea Zone to 39 Sea Zone
2 carriers, 2 destroyers and 1 submarine moved from 37 Sea Zone to 39 Sea Zone
1 infantry moved from Kiangsi to Hunan
Japanese take Hunan from Chinese
1 infantry moved from Shantung to Anhwe
Japanese take Anhwe from Chinese
1 fighter moved from Shantung to Kwangsi
1 artillery and 3 infantry moved from Japan to 6 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 6 Sea Zone to 20 Sea Zone
2 infantry and 1 transport moved from 20 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 20 Sea Zone to Kwangtung
2 infantry moved from 36 Sea Zone to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangtung
2 fighters and 2 tactical_bombers moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from French Indo China to Shan State
2 bombers moved from French Indo China to Kwangsi
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to 39 Sea Zone
1 battleship and 1 cruiser moved from 37 Sea Zone to 36 Sea Zone
Combat - Japanese
Battle in Ceylon
Battle in Kwangtung
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
British defend with 1 mech_infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Kwangtung, round 2 : 5/6 hits, 3.00 expected hits
UK_Pacific roll dice for 1 mech_infantry in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the British lost in Kwangtung
Japanese win, taking Ceylon from UK_Pacific, taking Kwangtung from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 4
Casualties for British: 1 mech_infantry
Battle in Kwangsi
Japanese attack with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 2 battleships in Kwangsi, round 2 : 1/2 hits, 1.33 expected hits
Japanese roll dice for 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers in Kwangsi, round 2 : 3/9 hits, 4.50 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 2 bombers, 3 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Shan State
Japanese attack with 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 2 fighters, 2 infantry and 2 tactical_bombers in Shan State, round 2 : 3/6 hits, 2.67 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Shan State to 39 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to Malaya
2 fighters and 2 tactical_bombers moved from Kwangsi to Malaya
2 bombers and 1 fighter moved from Kwangsi to French Indo China
2 fighters and 2 tactical_bombers moved from Kwangtung to French Indo China
1 mech_infantry moved from Shantung to Chahar
1 armour moved from Jehol to Chahar
1 infantry moved from Shantung to Jehol
1 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
1 artillery and 1 infantry moved from 36 Sea Zone to French Indo China
1 transport moved from 36 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
1 submarine moved from 74 Sea Zone to 41 Sea Zone
Place Units - Japanese
1 factory_minor placed in Malaya
3 marines placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
1 artillery and 2 infantry placed in Japan
1 carrier placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.50
UK_Pacific regular : -0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Non Combat Move - Americans
2 aaGuns, 1 artillery, 3 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Siberia to Amur
2 transports moved from 3 Sea Zone to 2 Sea Zone
3 transports moved from 3 Sea Zone to 1 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 3 Sea Zone to 4 Sea Zone
2 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 4 Sea Zone to 8 Sea Zone
2 submarines moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
4 infantry and 3 mech_infantrys moved from Western United States to British Columbia
1 mech_infantry moved from British Columbia to Alaska
2 fighters moved from Queensland to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
3 aaGuns, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Eastern United States to British Guiana
1 bomber moved from Gibraltar to United Kingdom
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Alaska
2 artilleries placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Shensi to Hunan
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 2 infantry moved from Yunnan to Kweichow
1 fighter moved from Hunan to Kweichow
1 artillery moved from Shensi to Kweichow
1 artillery moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Hopei
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.33
i have to move uk units from sz 110 and london in edit
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 2 fighters, 2 infantry, 1 mech_infantry, 1 submarine and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
Combat - Americans
Americans creates battle in territory 99 Sea Zone
Non Combat Move - Americans
2 aaGuns, 1 artillery, 3 infantry and 2 mech_infantrys moved from Soviet Far East to Siberia
1 aaGun, 1 artillery, 2 infantry and 2 mech_infantrys moved from Siberia to Amur
2 transports moved from 3 Sea Zone to 2 Sea Zone
3 transports moved from 3 Sea Zone to 1 Sea Zone
2 carriers, 2 destroyers, 1 fighter and 2 submarines moved from 3 Sea Zone to 4 Sea Zone
2 infantry and 1 mech_infantry moved from Alaska to 2 Sea Zone
2 infantry, 1 mech_infantry and 2 transports moved from 2 Sea Zone to 3 Sea Zone
2 infantry and 1 mech_infantry moved from 3 Sea Zone to Soviet Far East
1 destroyer moved from 4 Sea Zone to 8 Sea Zone
2 submarines moved from 10 Sea Zone to 4 Sea Zone
1 fighter moved from Western United States to 4 Sea Zone
4 infantry and 3 mech_infantrys moved from Western United States to British Columbia
1 mech_infantry moved from British Columbia to Alaska
2 fighters moved from Queensland to 26 Sea Zone
2 fighters moved from 26 Sea Zone to Hawaiian Islands
3 aaGuns, 1 artillery, 1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 2 infantry and 6 transports moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
2 fighters moved from United Kingdom to 112 Sea Zone
1 fighter moved from Gibraltar to 112 Sea Zone
1 fighter moved from Eastern United States to British Guiana
1 bomber moved from Gibraltar to United Kingdom
1 submarine moved from 94 Sea Zone to 91 Sea Zone
1 submarine moved from 96 Sea Zone to 81 Sea Zone
1 submarine moved from 98 Sea Zone to 81 Sea Zone
1 submarine moved from 93 Sea Zone to 91 Sea Zone
1 submarine moved from 99 Sea Zone to 81 Sea Zone
1 submarine moved from 101 Sea Zone to 91 Sea Zone
Place Units - Americans
2 infantry and 1 mech_infantry placed in Alaska
2 artilleries placed in Central United States
2 fighters placed in Western United States
1 carrier, 1 submarine and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 artillery and 1 infantry moved from Yunnan to Hunan
1 artillery and 1 infantry moved from Yunnan to Kwangsi
1 fighter moved from Shensi to Hunan
1 infantry moved from Yunnan to Kwangsi
Combat - Chinese
Battle in Hunan
Chinese attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery, 1 fighter and 1 infantry in Hunan, round 2 : 2/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
Chinese win, taking Hunan from Japanese with 1 artillery, 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Kwangsi
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 2 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kwangsi, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Chinese lost in Kwangsi
Chinese roll dice for 1 artillery and 1 infantry in Kwangsi, round 3 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 2 infantry in Kwangsi, round 3 : 2/2 hits, 0.67 expected hits
1 infantry owned by the Japanese, 1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Kwangsi
Japanese win with 1 infantry remaining. Battle score for attacker is -7
Casualties for Chinese: 1 artillery and 2 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
3 artilleries and 2 infantry moved from Yunnan to Kweichow
1 fighter moved from Hunan to Kweichow
1 artillery moved from Shensi to Kweichow
1 artillery moved from Kansu to Shensi
Place Units - Chinese
1 infantry placed in Hopei
3 artilleries placed in Kweichow
Turn Complete - Chinese
Chinese collect 10 PUs; end with 10 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 13 PUs
Purchase Units - British
British buy 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: British takes Norway from Germans
EDIT: Turning off Edit Mode
EDIT: 3 artilleries and 3 infantry moved from United Kingdom to Norway
2 infantry and 3 transports moved from 110 Sea Zone to 112 Sea Zone
1 artillery and 4 infantry moved from 112 Sea Zone to Norway
1 infantry moved from Alexandria to Tobruk
British take Tobruk from Italians
1 fighter, 2 infantry and 1 tactical_bomber moved from Yunnan to Shan State
1 fighter moved from India to Shan State
Combat - British
Battle in Shan State
British attack with 2 fighters, 2 infantry and 1 tactical_bomber
Japanese defend with 2 infantry
British roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 3/5 hits, 2.00 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
2 fighters and 1 tactical_bomber moved from Shan State to India
2 mech_infantrys moved from Yunnan to India
5 aaGuns moved from Yunnan to Kweichow
1 armour moved from Eastern Persia to India
1 infantry moved from Egypt to Alexandria
1 submarine moved from 110 Sea Zone to 112 Sea Zone
3 aaGuns moved from 112 Sea Zone to Norway
1 destroyer moved from 92 Sea Zone to 109 Sea Zone
1 armour and 1 mech_infantry moved from Anglo Egyptian Sudan to Egypt
1 artillery and 3 infantry moved from Iraq to Northwest Persia
1 infantry moved from Eastern Persia to West India
1 infantry moved from Trans-Jordan to Iraq
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 transport moved from 80 Sea Zone to 81 Sea Zone
1 battleship, 2 carriers, 2 cruisers, 1 destroyer and 1 transport moved from 77 Sea Zone to 81 Sea Zone
Place Units - British
1 artillery and 5 infantry placed in United Kingdom
1 artillery and 2 infantry placed in Iraq
3 infantry placed in Egypt
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 39 Sea Zone. Rolls: 4,2,5,4,4,5,3,5,4,2,3,3,4,3,3,1,2,2,2,2
UK_Pacific collect 4 PUs (3 lost to blockades); end with 4 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 7 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.67
British regular : 1.00
Axis are strong
Hey I am, on mobile but i realised i forgot that u can take iraq with jap.
Please pull my NW Persia dudes to iraq instead.
If u forgot i ll do it on anzac turn
Cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 destroyer and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
2 armour moved from Bryansk to Rostov
1 armour moved from Bessarabia to Rostov
3 infantry moved from Northern Italy to 95 Sea Zone
1 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
1 infantry moved from 92 Sea Zone to Gibraltar
2 infantry and 1 transport moved from 95 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Algeria
Combat - Italians
Battle in Algeria
Battle in Gibraltar
Battle in Rostov
Italians attack with 3 armour
Russians defend with 1 infantry
Italians roll dice for 3 armour in Rostov, round 2 : 1/3 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Rostov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Rostov
Italians win, taking Algeria from French, taking Gibraltar from British, taking Rostov from Russians with 3 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 artilleries and 5 infantry moved from Northwest Persia to Iraq
1 aaGun, 1 artillery and 1 infantry moved from France to Southern France
1 artillery and 1 infantry moved from Northern Italy to Southern France
1 infantry moved from Western Germany to France
1 aaGun, 1 artillery and 5 infantry moved from Northern Italy to Southern Italy
1 battleship, 1 carrier, 3 destroyers, 2 fighters and 2 submarines moved from 95 Sea Zone to 92 Sea Zone
Place Units - Italians
1 destroyer and 1 submarine placed in 93 Sea Zone
Turn Complete - Italians
Italians collect 18 PUs; end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 28 PUs
Combat Hit Differential Summary :
Italians regular : -0.50
Russians regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 6
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - ANZAC
Non Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 aaGuns, 1 artillery and 1 infantry moved from Queensland to South Australia
1 artillery and 1 infantry moved from New South Wales to South Australia
Place Units - ANZAC
1 submarine and 1 transport placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 10 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 13 PUs
Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 2 infantry moved from South Australia to New South Wales
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 5 artilleries, 6 infantry and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Ukraine to Caucasus
Germans take Caucasus from Russians
4 armour and 4 mech_infantrys moved from Ukraine to Volgograd
1 artillery and 1 infantry moved from Novgorod to 127 Sea Zone
1 fighter and 1 tactical_bomber moved from Novgorod to Norway
1 infantry moved from Finland to Norway
1 artillery, 1 infantry and 1 transport moved from 127 Sea Zone to 126 Sea Zone
1 artillery and 1 infantry moved from 126 Sea Zone to Norway
2 artilleries moved from Western Germany to 113 Sea Zone
2 infantry moved from Germany to 113 Sea Zone
2 artilleries and 2 infantry moved from 113 Sea Zone to Norway
3 fighters and 4 tactical_bombers moved from Western Germany to Norway
1 bomber moved from France to Norway
Combat - Germans
Battle in Norway
Germans attack with 3 artilleries, 1 bomber, 4 fighters, 4 infantry and 5 tactical_bombers
British defend with 3 aaGuns, 4 artilleries and 7 infantry
British roll AA dice in Norway : 2/9 hits, 1.50 expected hits
1 fighter owned by the Germans and 1 tactical_bomber owned by the Germans lost in Norway
Germans roll dice for 1 battleship and 1 cruiser in Norway, round 2 : 2/2 hits, 1.17 expected hits
Germans roll dice for 3 artilleries, 1 bomber, 3 fighters, 4 infantry and 4 tactical_bombers in Norway, round 2 : 6/15 hits, 6.83 expected hits
British roll dice for 3 aaGuns, 4 artilleries and 7 infantry in Norway, round 2 : 4/11 hits, 3.67 expected hits
3 aaGuns owned by the British, 4 infantry owned by the Germans and 5 infantry owned by the British lost in Norway
Germans roll dice for 3 artilleries, 1 bomber, 3 fighters and 4 tactical_bombers in Norway, round 3 : 7/11 hits, 5.67 expected hits
British roll dice for 4 artilleries and 2 infantry in Norway, round 3 : 2/6 hits, 2.00 expected hits
2 artilleries owned by the Germans, 4 artilleries owned by the British and 2 infantry owned by the British lost in Norway
Germans win, taking Norway from British with 1 artillery, 1 bomber, 3 fighters and 4 tactical_bombers remaining. Battle score for attacker is 11
Casualties for Germans: 2 artilleries, 1 fighter, 4 infantry and 1 tactical_bomber
Casualties for British: 3 aaGuns, 4 artilleries and 7 infantry
Battle in Volgograd
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 1 factory_minor and 1 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Volgograd, round 2 : 4/8 hits, 2.67 expected hits
Russians roll dice for 1 infantry in Volgograd, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Volgograd
Germans win, taking Volgograd from Russians with 4 armour and 4 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
2 armour moved from Ukraine to Caucasus
2 mech_infantrys moved from Bryansk to Caucasus
1 mech_infantry moved from Bryansk to Rostov
1 aaGun, 3 artilleries and 6 infantry moved from Belarus to Bryansk
1 aaGun, 1 artillery and 4 infantry moved from Western Germany to Denmark
1 aaGun and 3 infantry moved from Western Germany to Holland Belgium
1 infantry moved from France to Holland Belgium
1 aaGun and 1 infantry moved from France to Normandy Bordeaux
1 artillery moved from France to Holland Belgium
1 fighter and 2 tactical_bombers moved from Norway to Western Germany
1 fighter moved from Norway to Western Germany
1 fighter and 2 tactical_bombers moved from Norway to Novgorod
1 mech_infantry moved from Normandy Bordeaux to Western Germany
8 mech_infantrys moved from Normandy Bordeaux to Northern Italy
1 bomber moved from Norway to Western Germany
Place Units - Germans
3 infantry placed in Normandy Bordeaux
3 artilleries placed in Ukraine
3 armour placed in Novgorod
2 artilleries and 3 infantry placed in Western Germany
1 transport placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 79 PUs
Combat Hit Differential Summary :
British AA : 0.50
Russians regular : -0.33
Germans regular : 2.67
British regular : 0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 artillery and 8 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Samara to Kazakhstan
1 infantry moved from Vologda to Russia
1 infantry moved from Buryatia to Yakut S.S.R.
2 aaGuns and 17 infantry moved from Siberia to Amur
2 fighters, 2 mech_infantrys and 1 tactical_bomber moved from Yunnan to India
1 submarine moved from 112 Sea Zone to 105 Sea Zone
Place Units - Russians
1 artillery and 8 infantry placed in Russia
Turn Complete - Russians
Russians collect 18 PUs; end with 18 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 20 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 22 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 5 artilleries, 11 infantry, 1 mech_infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Ceylon to 39 Sea Zone
1 infantry and 1 transport moved from 39 Sea Zone to 38 Sea Zone
1 infantry moved from 38 Sea Zone to Burma
1 infantry moved from Malaya to Shan State
1 infantry moved from French Indo China to Yunnan
Japanese take Yunnan from Chinese
5 artilleries and 3 infantry moved from French Indo China to Shan State
1 infantry moved from Kwangsi to Hunan
1 mech_infantry moved from Shantung to Hunan
1 mech_infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
2 bombers moved from French Indo China to Suiyuyan
3 fighters and 2 tactical_bombers moved from French Indo China to Hopei
3 fighters and 3 tactical_bombers moved from Malaya to Hunan
3 fighters and 3 tactical_bombers moved from 39 Sea Zone to Shan State
2 fighters moved from Japan to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 8 Sea Zone
Combat - Japanese
Battle in Burma
Battle in Hunan
Japanese attack with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers
Chinese defend with 1 artillery and 1 infantry
Japanese roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers in Hunan, round 2 : 2/8 hits, 3.83 expected hits
Chinese roll dice for 1 artillery and 1 infantry in Hunan, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Chinese and 1 artillery owned by the Chinese lost in Hunan
Japanese win, taking Burma from UK_Pacific, taking Hunan from Chinese with 3 fighters, 1 infantry, 1 mech_infantry and 3 tactical_bombers remaining. Battle score for attacker is 7
Casualties for Chinese: 1 artillery and 1 infantry
Battle in Suiyuyan
Japanese attack with 2 bombers and 1 mech_infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 bombers and 1 mech_infantry in Suiyuyan, round 2 : 1/3 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Suiyuyan, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Suiyuyan
Japanese win with 2 bombers remaining. Battle score for attacker is -1
Casualties for Japanese: 1 mech_infantry
Casualties for Chinese: 1 infantry
Battle in Hopei
Japanese attack with 3 fighters, 1 infantry and 2 tactical_bombers
Chinese defend with 1 infantry
Japanese roll dice for 3 fighters, 1 infantry and 2 tactical_bombers in Hopei, round 2 : 3/6 hits, 3.00 expected hits
Chinese roll dice for 1 infantry in Hopei, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Hopei
Japanese win, taking Hopei from Chinese with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 5 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 5 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers in Shan State, round 2 : 7/15 hits, 6.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 5 artilleries, 3 fighters, 4 infantry and 3 tactical_bombers remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in 8 Sea Zone
Japanese attack with 2 fighters and 1 submarine
Americans defend with 1 destroyer
Japanese roll dice for 1 submarine in 8 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 destroyer in 8 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Americans lost in 8 Sea Zone
Japanese win with 2 fighters and 1 submarine remaining. Battle score for attacker is 8
Casualties for Americans: 1 destroyer
Non Combat Move - Japanese
2 fighters moved from 8 Sea Zone to 6 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 36 Sea Zone
2 infantry moved from 36 Sea Zone to French Indo China
4 marines moved from French Indo China to 36 Sea Zone
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
2 battleships, 2 cruisers, 4 marines and 2 transports moved from 36 Sea Zone to 20 Sea Zone
1 transport moved from 20 Sea Zone to 6 Sea Zone
2 battleships, 2 cruisers, 4 marines and 2 transports moved from 20 Sea Zone to 6 Sea Zone
2 aaGuns and 1 artillery moved from Japan to 6 Sea Zone
2 aaGuns and 1 artillery moved from 6 Sea Zone to Korea
1 infantry moved from Korea to Manchuria
1 infantry moved from Manchuria to Jehol
1 armour and 1 mech_infantry moved from Chahar to Anhwe
1 infantry moved from Jehol to Chahar
1 infantry moved from Jehol to Anhwe
2 infantry moved from Shantung to Anhwe
3 fighters and 2 tactical_bombers moved from Hopei to Anhwe
2 bombers moved from Suiyuyan to Anhwe
3 fighters and 3 tactical_bombers moved from Hunan to Anhwe
1 fighter and 1 tactical_bomber moved from Shan State to 37 Sea Zone
2 fighters and 2 tactical_bombers moved from Shan State to 38 Sea Zone
1 carrier and 2 destroyers moved from 39 Sea Zone to 37 Sea Zone
2 carriers and 2 destroyers moved from 39 Sea Zone to 38 Sea Zone
1 submarine moved from 41 Sea Zone to 74 Sea Zone
Place Units - Japanese
1 artillery and 2 infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
1 submarine placed in 6 Sea Zone
3 artilleries and 5 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 58 PUs; end with 58 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 61 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 66 PUs
Combat Hit Differential Summary :
Chinese regular : -0.33
Americans regular : -0.33
Japanese regular : -1.17
UK_Pacific regular : -0.33
sorry i was busy
will try to play now
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from British Guiana to Gibraltar
1 bomber moved from United Kingdom to 126 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from Amur to Manchuria
2 carriers, 1 destroyer, 2 fighters and 4 submarines moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
kamikaze and OOL in sz 6?
@amon-sul Uh, oh! 2 Kamikaze on each ship.
OOL - 3 damage, 2 subs, 1 destroyer, 1 carrier, 2 cruisers, 1 destroyer, 2 fighters, 2 battleships
it all went great for me but in ur last rd u scored 7/7 in defence man
and u almost killed my last sub, but luckily it scored, and well all in all i can be content with this battle
i ve found my way with luck.
this was a chance i had to took, cus the game was leaning to ur side, i had to do something. and after some bad dices before, i ve found my luck here, that 7/7 from U , cost a lot, but its war, the casualties are big.
this is still huge impact for japan usa war.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 2 artilleries, 3 destroyers, 2 fighters, 2 infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
2 artilleries moved from Central United States to 101 Sea Zone
2 artilleries and 2 transports moved from 101 Sea Zone to 88 Sea Zone
2 infantry moved from British Guiana to 88 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 88 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
1 tactical_bomber moved from United Kingdom to Gibraltar
1 fighter moved from British Guiana to Gibraltar
1 bomber moved from United Kingdom to 126 Sea Zone
1 artillery, 2 infantry and 2 mech_infantrys moved from Amur to Manchuria
2 carriers, 1 destroyer, 2 fighters and 4 submarines moved from 4 Sea Zone to 6 Sea Zone
2 fighters moved from Western United States to 6 Sea Zone
2 fighters moved from Hawaiian Islands to 6 Sea Zone
Combat - Americans
Kamikaze Suicide Attack attacks 1 destroyer owned by the Americans scoring 1 hits. Rolls: 1,5
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 0 hits. Rolls: 5,6
Kamikaze Suicide Attack attacks 1 carrier owned by the Americans scoring 1 hits. Rolls: 6,2
Units damaged: 1 carrier owned by the Americans
Battle in 126 Sea Zone
Americans attack with 1 bomber
Germans defend with 1 transport
1 transport owned by the Germans lost in 126 Sea Zone
Americans win with 1 bomber remaining. Battle score for attacker is 7
Casualties for Germans: 1 transport
Battle in Gibraltar
Americans attack with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber
Italians defend with 1 airfield, 1 harbour and 1 infantry
Americans roll dice for 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber in Gibraltar, round 2 : 4/6 hits, 2.50 expected hits
Italians roll dice for 1 infantry in Gibraltar, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Gibraltar
Americans win, taking Gibraltar from Italians with 2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Battle in Manchuria
Americans attack with 1 artillery, 2 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 2 infantry and 2 mech_infantrys in Manchuria, round 2 : 2/5 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Manchuria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Manchuria
Americans win, taking Manchuria from Japanese with 1 artillery, 2 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in 6 Sea Zone
Americans attack with 2 carriers, 6 fighters and 4 submarines
Japanese defend with 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters, 4 marines, 2 submarines and 3 transports
Japanese roll dice for 2 submarines in 6 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
Americans roll dice for 4 submarines in 6 Sea Zone, round 2 : 1/4 hits, 1.33 expected hits
Units damaged: 1 battleship owned by the Japanese
Americans roll dice for 6 fighters in 6 Sea Zone, round 2 : 4/6 hits, 3.00 expected hits
Units damaged: 1 battleship owned by the Japanese
Japanese roll dice for 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 2 fighters and 3 transports in 6 Sea Zone, round 2 : 3/9 hits, 4.67 expected hits
1 carrier owned by the Japanese, 1 destroyer owned by the Japanese and 2 carriers owned by the Americans lost in 6 Sea Zone
Japanese roll dice for 2 submarines in 6 Sea Zone, round 3 : 0/2 hits, 0.33 expected hits
Americans roll dice for 4 submarines in 6 Sea Zone, round 3 : 2/4 hits, 1.33 expected hits
Americans roll dice for 6 fighters in 6 Sea Zone, round 3 : 4/6 hits, 3.00 expected hits
Japanese roll dice for 2 battleships, 2 cruisers, 1 destroyer, 2 fighters and 3 transports in 6 Sea Zone, round 3 : 7/7 hits, 4.00 expected hits
1 fighter owned by the Japanese, 2 marines owned by the Japanese, 1 submarine owned by the Americans, 1 destroyer owned by the Japanese, 2 submarines owned by the Japanese, 6 fighters owned by the Americans and 2 cruisers owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 3 submarines in 6 Sea Zone, round 4 : 1/3 hits, 1.00 expected hits
1 marine owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Japanese roll dice for 1 battleship and 3 transports in 6 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 2 submarines in 6 Sea Zone, round 5 : 0/2 hits, 0.67 expected hits
Japanese roll dice for 1 battleship and 3 transports in 6 Sea Zone, round 5 : 1/1 hits, 0.67 expected hits
1 submarine owned by the Americans lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 6 : 1/1 hits, 0.33 expected hits
1 marine owned by the Japanese and 1 battleship owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 7 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 8 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 9 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 10 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 11 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
Americans roll dice for 1 submarine in 6 Sea Zone, round 12 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 submarine in 6 Sea Zone, round 13 : 1/1 hits, 0.33 expected hits
1 transport owned by the Japanese lost in 6 Sea Zone
Japanese and Americans reach a stalemate
. Battle score for attacker is 49
Casualties for Americans: 2 carriers, 6 fighters and 3 submarines
Casualties for Japanese: 2 battleships, 1 carrier, 2 cruisers, 2 destroyers, 1 fighter, 4 marines, 2 submarines and 3 transports
1 fighter owned by the Japanese forced to land in Japan
Non Combat Move - Americans
1 aaGun moved from Amur to Manchuria
2 infantry and 1 mech_infantry moved from Soviet Far East to Siberia
2 aaGuns, 1 artillery, 3 infantry and 1 mech_infantry moved from Siberia to Amur
1 carrier and 1 submarine moved from 101 Sea Zone to 91 Sea Zone
1 tactical_bomber moved from Gibraltar to 91 Sea Zone
1 battleship, 2 carriers, 3 cruisers, 3 destroyers, 4 fighters and 6 transports moved from 112 Sea Zone to 110 Sea Zone
1 bomber moved from 126 Sea Zone to Scotland
1 fighter moved from Gibraltar to 91 Sea Zone
3 transports moved from 1 Sea Zone to 10 Sea Zone
4 infantry and 2 mech_infantrys moved from British Columbia to Western United States
2 transports moved from 3 Sea Zone to 1 Sea Zone
2 infantry and 2 mech_infantrys moved from Alaska to British Columbia
3 fighters moved from 110 Sea Zone to United Kingdom
Place Units - Americans
2 artilleries and 2 infantry placed in Central United States
2 fighters placed in Western United States
2 destroyers placed in 1 Sea Zone
1 destroyer placed in 10 Sea Zone
2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 52 PUs; end with 52 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 62 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Americans regular : 5.33
Japanese regular : 1.00
Italians regular : -0.33
u will see that only on one ocasion i havent followed ur OOL instruction, because i didnt have a dd, and i could not shoot ur subs with my air
so i couldnt take em as casualty from figs shots
(u destroyed my dd with a kami)
usa subs were destroyed in next round when usa subs shot them
and i havent ask u did u wanted to have the subs in combat or submberged after my dd was destroyed, but it was totally logical that ur subs would fight cus it was a close one, and if there werent in that battle the score would be even worse for japan