2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM

  • '20 '16

    TripleA Turn Summary: Germans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Germans
            Germans buy 3 armour, 3 artilleries, 1 fighter, 7 infantry, 2 marines and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 armour moved from Novosibirsk to Yenisey
                  Germans take Timguska from Russians
                  Germans take Yenisey from Russians
            1 armour moved from Nenetsia to Evenkiyskiy
                  Germans take Urals from Russians
                  Germans take Evenkiyskiy from Russians
            1 infantry moved from Tambov to Samara
            1 infantry moved from Volgograd to Samara
            2 infantry moved from Volgograd to Caucasus
            1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
            1 bomber moved from Bryansk to Samara
    
        Combat - Germans
            Battle in Samara
                Germans attack with 1 bomber and 2 infantry
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Samara
                Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
                British defend with 1 infantry
                    Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
                    Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
    
        Non Combat Move - Germans
            Turning on Edit Mode
            EDIT: Turning off Edit Mode
            1 armour moved from Tsinghai to Volgograd
            1 mech_infantry moved from Kazakhstan to Tsinghai
            4 armour and 4 mech_infantrys moved from Kazakhstan to Volgograd
            1 fighter and 1 tactical_bomber moved from Caucasus to 99 Sea Zone
            1 infantry moved from Cyprus to 99 Sea Zone
            3 artilleries moved from Ukraine to Bryansk
            8 mech_infantrys moved from Romania to Ukraine
            1 mech_infantry moved from Poland to Belarus
            3 armour moved from Novgorod to Bryansk
            1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
            1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
            2 aaGuns and 9 infantry moved from Western Germany to Northern Italy
            3 transports moved from 115 Sea Zone to 113 Sea Zone
            1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone
            3 artilleries and 4 infantry moved from Finland to Norway
            1 destroyer moved from 127 Sea Zone to 112 Sea Zone
            1 bomber moved from Samara to Novgorod
            EDIT: 2 armour moved from Kazakhstan to Volgograd
    
        Place Units - Germans
            3 armour placed in Novgorod
            3 infantry placed in Volgograd
            3 artilleries placed in Ukraine
            3 infantry placed in Normandy Bordeaux
            2 submarines placed in 112 Sea Zone
            1 fighter, 1 infantry and 2 marines placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 66 PUs; end with 66 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : -0.50
    

    Savegame

  • '20 '16

    @Amon-Sul I had forgotten to move my Italian tanks to Volgograd, so I edited them. If that affects anything you did, you can edit them back.


  • @captainnapalm said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:

    @Amon-Sul I had forgotten to move my Italian tanks to Volgograd, so I edited them. If that affects anything you did, you can edit them back.

    its ok


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Samara
            2 infantry moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Russia to Tambov
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 94 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer
                    Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Samara to Russia
            1 mech_infantry moved from India to Eastern Persia
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -1.33
    Russians regular : 2.33
    

    Savegame


  • TripleA Turn Summary: Russians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Russians
            Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Northwest Persia to Samara
            2 infantry moved from Russia to Samara
            1 artillery and 1 infantry moved from Russia to Vologda
            1 artillery and 1 infantry moved from Russia to Smolensk
            1 artillery and 1 infantry moved from Russia to Tambov
            1 submarine moved from 91 Sea Zone to 94 Sea Zone
    
        Combat - Russians
            Battle in Tambov
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Tambov
                Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Smolensk
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Germans lost in Smolensk
                Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Germans: 1 infantry
            Battle in Samara
                Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans lost in Samara
                Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
                Casualties for Germans: 2 infantry
            Battle in Vologda
                Russians attack with 1 artillery and 1 infantry
                Germans defend with 1 infantry
                    Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
                    Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
                Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
                Casualties for Russians: 1 infantry
                Casualties for Germans: 1 infantry
            Battle in 94 Sea Zone
                Russians attack with 1 submarine
                Italians defend with 1 destroyer
                    Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 94 Sea Zone
                Russians win with 1 submarine remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
    
        Non Combat Move - Russians
            2 fighters and 1 tactical_bomber moved from Samara to Russia
            1 mech_infantry moved from India to Eastern Persia
    
        Place Units - Russians
            1 artillery and 5 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 13 PUs; end with 13 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
            Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
            Turning on Edit Mode
            EDIT: Removing units owned by Russians from India: 2 armour
            EDIT: Adding units owned by Russians to Eastern Persia: 2 armour
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Italians regular : -0.33
    Germans regular : -1.33
    Russians regular : 2.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Japanese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Japanese
            Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens; 
    
        Combat Move - Japanese
            1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
            1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
            1 artillery and 1 infantry moved from Java to 42 Sea Zone
            1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 45 Sea Zone
            1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
            2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Szechwan
            1 mech_infantry moved from Hunan to Szechwan
            1 infantry moved from Kweichow to Szechwan
            5 artilleries and 5 infantry moved from Yunnan to Szechwan
            1 mech_infantry moved from Shensi to Szechwan
            1 infantry moved from Suiyuyan to Kansu
                  Japanese take Kansu from Chinese
            1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
                  Japanese take 17 Sea Zone from ANZAC
            1 fighter and 1 tactical_bomber moved from Japan to 24 Sea Zone
    
        Combat - Japanese
            Battle in 45 Sea Zone
                Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
                ANZAC defend with 1 transport
                    1 transport owned by the ANZAC lost in 45 Sea Zone
                Japanese win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
                Casualties for ANZAC: 1 transport
            Battle in 24 Sea Zone
                Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
                ANZAC defend with 1 submarine
                    Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
                    ANZAC roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    1 submarine owned by the ANZAC lost in 24 Sea Zone
                Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 1 submarine
            Battle in Dutch New Guinea
                Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
                ANZAC defend with 2 infantry
                    Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 4/6 hits, 3.00 expected hits
                    ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
                    2 infantry owned by the ANZAC lost in Dutch New Guinea
                Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
                Casualties for ANZAC: 2 infantry
            Battle in Szechwan
                Japanese attack with 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
                British defend with 5 aaGuns; Chinese defend with 4 artilleries, 1 fighter and 7 infantry
                    British roll AA dice in Szechwan : 0/9 hits, 1.50 expected hits
                    Japanese roll dice for 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 6/22 hits, 9.17 expected hits
                    Chinese roll dice for 5 aaGuns, 4 artilleries, 1 fighter and 7 infantry in Szechwan, round 2 : 4/12 hits, 4.33 expected hits
                    4 infantry owned by the Japanese, 5 aaGuns owned by the British and 1 infantry owned by the Chinese lost in Szechwan
                    Japanese roll dice for 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 3 : 9/18 hits, 8.33 expected hits
                    Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Szechwan, round 3 : 7/11 hits, 4.00 expected hits
                    2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 6 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Szechwan
                    Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers in Szechwan, round 4 : 5/11 hits, 6.00 expected hits
                    Chinese roll dice for 1 artillery and 1 fighter in Szechwan, round 4 : 1/2 hits, 1.00 expected hits
                    1 artillery owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
                Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30
                Casualties for Japanese: 4 artilleries, 6 infantry and 2 mech_infantrys
                Casualties for British: 5 aaGuns
                Casualties for Chinese: 4 artilleries, 1 fighter and 7 infantry
    
        Non Combat Move - Japanese
            1 infantry moved from Chahar to Suiyuyan
            1 infantry moved from Hopei to Shensi
            1 infantry moved from Anhwe to Hopei
            1 infantry moved from Jehol to Chahar
            1 infantry moved from Hunan to Yunnan
            1 mech_infantry moved from Shantung to Kweichow
            1 infantry moved from Shantung to Anhwe
            1 infantry moved from Shantung to Jehol
            1 artillery and 2 infantry moved from French Indo China to Shan State
            2 infantry and 1 mech_infantry moved from Malaya to Shan State
            1 submarine moved from 41 Sea Zone to 74 Sea Zone
            1 submarine moved from 37 Sea Zone to 54 Sea Zone
            1 carrier and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone
            2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
            1 fighter moved from Szechwan to Shan State
            2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
            1 fighter moved from Japan to Korea
            1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 submarine moved from 6 Sea Zone to 5 Sea Zone
            1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
            1 artillery and 1 infantry moved from Japan to 6 Sea Zone
            1 artillery and 1 infantry moved from 6 Sea Zone to Korea
            2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone
            1 tactical_bomber moved from 19 Sea Zone to Korea
            1 fighter moved from 19 Sea Zone to Manchuria
            1 aaGun moved from Manchuria to Korea
            1 artillery and 5 infantry moved from Manchuria to Korea
            1 aaGun moved from Manchuria to Korea
    
        Place Units - Japanese
            2 infantry and 1 mech_infantry placed in Malaya
            3 infantry placed in French Indo China
            2 infantry and 1 mech_infantry placed in Shantung
            1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
    
        Turn Complete - Japanese
            Japanese collect 62 PUs; end with 62 PUs
            Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
            Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
    

    Combat Hit Differential Summary :

    Chinese regular : 2.67
    Japanese regular : -2.17
    British AA : -1.50
    ANZAC regular : -0.83
    

    Savegame


  • TripleA Turn Summary: Americans round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 transports moved from 92 Sea Zone to 94 Sea Zone
            2 artilleries and 1 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            2 artilleries and 1 infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 battleship moved from 92 Sea Zone to 96 Sea Zone
            3 cruisers moved from 92 Sea Zone to 96 Sea Zone
            1 carrier moved from 92 Sea Zone to 96 Sea Zone
            1 bomber moved from Gibraltar to 96 Sea Zone
            1 tactical_bomber moved from Gibraltar to 93 Sea Zone
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 96 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports
                Italians defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
                Americans win with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 21
                Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
            Battle in Malta
                Americans attack with 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Malta, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber could not land in 96 Sea Zone and was removed
            2 carriers moved from 92 Sea Zone to 96 Sea Zone
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 submarine moved from 81 Sea Zone to 79 Sea Zone
            2 submarines moved from 92 Sea Zone to 96 Sea Zone
            2 destroyers moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 carriers, 3 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
            1 submarine moved from 25 Sea Zone to 30 Sea Zone
            4 fighters moved from Western United States to 30 Sea Zone
            4 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
            4 infantry, 2 mech_infantrys and 3 transports moved from 64 Sea Zone to 91 Sea Zone
            4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 harbour placed in Johnston Island
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : -0.50
    

    Savegame


  • TripleA Turn Summary: Chinese round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 transports moved from 92 Sea Zone to 94 Sea Zone
            2 artilleries and 1 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            2 artilleries and 1 infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 battleship moved from 92 Sea Zone to 96 Sea Zone
            3 cruisers moved from 92 Sea Zone to 96 Sea Zone
            1 carrier moved from 92 Sea Zone to 96 Sea Zone
            1 bomber moved from Gibraltar to 96 Sea Zone
            1 tactical_bomber moved from Gibraltar to 93 Sea Zone
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 96 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports
                Italians defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
                Americans win with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 21
                Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
            Battle in Malta
                Americans attack with 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Malta, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber could not land in 96 Sea Zone and was removed
            2 carriers moved from 92 Sea Zone to 96 Sea Zone
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 submarine moved from 81 Sea Zone to 79 Sea Zone
            2 submarines moved from 92 Sea Zone to 96 Sea Zone
            2 destroyers moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 carriers, 3 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
            1 submarine moved from 25 Sea Zone to 30 Sea Zone
            4 fighters moved from Western United States to 30 Sea Zone
            4 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
            4 infantry, 2 mech_infantrys and 3 transports moved from 64 Sea Zone to 91 Sea Zone
            4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 harbour placed in Johnston Island
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 7 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Iraq to Syria
            1 infantry moved from Northwest Persia to Caucasus
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 fighter and 1 tactical_bomber moved from India to Caucasus
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Syria
            1 artillery and 4 infantry moved from 96 Sea Zone to Libya
    
        Combat - British
            Battle in Ceylon
            Battle in Libya
                British attack with 1 artillery and 4 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 4 infantry in Libya, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                British win, taking Ceylon from Japanese, taking Libya from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Syria to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 aaGun, 1 artillery and 6 infantry moved from Iraq to Northwest Persia
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            3 transports moved from 91 Sea Zone to 96 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Iraq
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            7 infantry placed in United Kingdom
            3 submarines placed in 80 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,1,1,1,1,4,4,1,1,5,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : 0.83
    Germans regular : 0.33
    British regular : 0.67
    

    Savegame


  • I accidentally destroyed my bomber with usa in sz 96 in ncm

    i ll get him back


  • TripleA Turn Summary: UK_Pacific round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Americans
            Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Americans
            1 infantry moved from Algeria to Tunisia
                  Americans take Tunisia from Italians
            2 transports moved from 92 Sea Zone to 94 Sea Zone
            2 artilleries and 1 infantry moved from Algeria to 94 Sea Zone
            2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
            1 submarine moved from 92 Sea Zone to 96 Sea Zone
            2 artilleries and 1 infantry moved from 96 Sea Zone to Malta
            1 submarine moved from 92 Sea Zone to 93 Sea Zone
            1 destroyer moved from 92 Sea Zone to 96 Sea Zone
            1 battleship moved from 92 Sea Zone to 96 Sea Zone
            3 cruisers moved from 92 Sea Zone to 96 Sea Zone
            1 carrier moved from 92 Sea Zone to 96 Sea Zone
            1 bomber moved from Gibraltar to 96 Sea Zone
            1 tactical_bomber moved from Gibraltar to 93 Sea Zone
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
            1 fighter moved from 92 Sea Zone to 93 Sea Zone
    
        Combat - Americans
            Battle in 93 Sea Zone
                Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
                Italians defend with 1 destroyer
                    Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
                    Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the Italians lost in 93 Sea Zone
                Americans win, taking 93 Sea Zone from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for Italians: 1 destroyer
            Battle in 96 Sea Zone
                Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports
                Italians defend with 1 destroyer, 1 submarine and 1 transport
                    Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                    Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
                    Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
                    Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
                Units damaged: 1 battleship owned by the Americans
                    1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
                Americans win with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 21
                Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
            Battle in Malta
                Americans attack with 2 artilleries and 1 infantry
                Italians defend with 1 infantry
                    Americans roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
                    Americans roll dice for 2 artilleries and 1 infantry in Malta, round 3 : 1/3 hits, 1.00 expected hits
                    Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians lost in Malta
                Americans win, taking Malta from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
                Casualties for Italians: 1 infantry
    
        Non Combat Move - Americans
            1 bomber could not land in 96 Sea Zone and was removed
            2 carriers moved from 92 Sea Zone to 96 Sea Zone
            1 transport moved from 106 Sea Zone to 101 Sea Zone
            1 submarine moved from 81 Sea Zone to 79 Sea Zone
            2 submarines moved from 92 Sea Zone to 96 Sea Zone
            2 destroyers moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from Gibraltar to 92 Sea Zone
            1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
            1 infantry moved from 96 Sea Zone to Tobruk
            2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
            2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
            2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
            2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
            1 fighter moved from 92 Sea Zone to Gibraltar
            2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
            2 carriers, 3 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
            2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
            1 submarine moved from 25 Sea Zone to 30 Sea Zone
            4 fighters moved from Western United States to 30 Sea Zone
            4 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
            4 infantry, 2 mech_infantrys and 3 transports moved from 64 Sea Zone to 91 Sea Zone
            4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
    
        Place Units - Americans
            2 infantry placed in Central United States
            1 destroyer placed in 101 Sea Zone
            1 carrier and 1 destroyer placed in 10 Sea Zone
            2 fighters placed in Western United States
            1 harbour placed in Johnston Island
    
        Turn Complete - Americans
            Americans collect 54 PUs; end with 54 PUs
            Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
            Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
            Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
            Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
    
        Purchase Units - Chinese
            Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
            Chinese buy 1 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Chinese
    
        Place Units - Chinese
            1 infantry placed in Sikang
    
        Turn Complete - Chinese
            Chinese collect 1 PU; end with 1 PU
    
        Purchase Units - British
            British buy 7 infantry and 3 submarines; Remaining resources: 0 PUs; 
    
        Purchase Units - UK_Pacific
            UK_Pacific buy 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - British
            1 artillery and 1 infantry moved from Iraq to Syria
            1 infantry moved from Northwest Persia to Caucasus
            1 transport moved from 80 Sea Zone to 39 Sea Zone
            1 infantry moved from India to 39 Sea Zone
            1 infantry moved from 39 Sea Zone to Ceylon
            1 fighter and 1 tactical_bomber moved from India to Caucasus
            1 artillery and 1 infantry moved from Northwest Persia to Caucasus
            1 fighter moved from Northwest Persia to Syria
            1 artillery and 4 infantry moved from 96 Sea Zone to Libya
    
        Combat - British
            Battle in Ceylon
            Battle in Libya
                British attack with 1 artillery and 4 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery and 4 infantry in Libya, round 2 : 2/5 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
                British win, taking Ceylon from Japanese, taking Libya from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Syria
                British attack with 1 artillery, 1 fighter and 1 infantry
                Italians defend with 1 infantry
                    British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits
                    Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
                    1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
                British win, taking Syria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
                Casualties for British: 1 infantry
                Casualties for Italians: 1 infantry
            Battle in Caucasus
                British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
                Germans defend with 2 infantry
                    British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
                    Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
                British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
                Casualties for British: 1 infantry
                Casualties for Germans: 2 infantry
    
        Non Combat Move - British
            1 fighter moved from Syria to Northwest Persia
            1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
            1 aaGun, 1 artillery and 6 infantry moved from Iraq to Northwest Persia
            1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
            3 transports moved from 91 Sea Zone to 96 Sea Zone
            1 submarine moved from 91 Sea Zone to 93 Sea Zone
            1 destroyer moved from 91 Sea Zone to 104 Sea Zone
            1 infantry moved from Alexandria to Egypt
            1 infantry moved from Egypt to Trans-Jordan
            1 mech_infantry moved from Egypt to Iraq
            1 submarine moved from 71 Sea Zone to 81 Sea Zone
    
        Place Units - British
            7 infantry placed in United Kingdom
            3 submarines placed in 80 Sea Zone
    
        Turn Complete - British
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,1,1,1,1,4,4,1,1,5,1
                Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
            British collect 33 PUs (3 lost to blockades); end with 33 PUs
            Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
    
        Place Units - UK_Pacific
            3 infantry placed in India
    
        Turn Complete - UK_Pacific
            UK_Pacific collect 6 PUs; end with 6 PUs
            Some Units in India change ownership: 3 infantry
            Turning on Edit Mode
            EDIT: Adding units owned by Americans to Iraq: 1 bomber
            EDIT: Turning off Edit Mode
    

    Combat Hit Differential Summary :

    Americans regular : 0.50
    Italians regular : 0.83
    Germans regular : 0.33
    British regular : 0.67
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Italians round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - Italians
            Italians buy 3 destroyers; Remaining resources: 1 PUs; 
    
        Combat Move - Italians
    
        Non Combat Move - Italians
            1 aaGun moved from Greece to 99 Sea Zone
            1 artillery and 2 infantry moved from Greece to Bulgaria
            1 aaGun, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 97 Sea Zone
            1 aaGun moved from 97 Sea Zone to Southern Italy
            6 infantry moved from Northern Italy to Southern Italy
            1 submarine moved from 98 Sea Zone to 97 Sea Zone
    
        Place Units - Italians
            3 destroyers placed in 97 Sea Zone
    
        Turn Complete - Italians
            Total Cost from Convoy Blockades: 3
                Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,1
            Italians collect 14 PUs (3 lost to blockades); end with 15 PUs
    

    Combat Hit Differential Summary :

    Savegame


  • TripleA Turn Summary: ANZAC round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 15 Sea Zone to 24 Sea Zone
    
        Combat - ANZAC
            Battle in 24 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 24 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 24 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
            1 submarine moved from 4 Sea Zone to 1 Sea Zone
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 31 Sea Zone to 30 Sea Zone
            1 fighter moved from New South Wales to New Zealand
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -1.33
    

    Savegame


  • TripleA Turn Summary: French round 9

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 9
    
        Purchase Units - ANZAC
            ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; 
    
        Combat Move - ANZAC
            1 submarine moved from 15 Sea Zone to 24 Sea Zone
    
        Combat - ANZAC
            Battle in 24 Sea Zone
                ANZAC attack with 1 submarine
                Japanese defend with 1 destroyer
                    ANZAC roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
                    ANZAC roll dice for 1 submarine in 24 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
                    Japanese roll dice for 1 destroyer in 24 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
                    1 submarine owned by the ANZAC lost in 24 Sea Zone
                Japanese win with 1 destroyer remaining. Battle score for attacker is -6
                Casualties for ANZAC: 1 submarine
    
        Non Combat Move - ANZAC
            1 submarine moved from 8 Sea Zone to 10 Sea Zone
            1 submarine moved from 4 Sea Zone to 1 Sea Zone
            1 cruiser and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
            1 submarine moved from 62 Sea Zone to 63 Sea Zone
            1 submarine moved from 26 Sea Zone to 30 Sea Zone
            1 submarine moved from 31 Sea Zone to 30 Sea Zone
            1 fighter moved from New South Wales to New Zealand
    
        Place Units - ANZAC
            1 tactical_bomber placed in New South Wales
            1 submarine placed in 62 Sea Zone
    
        Turn Complete - ANZAC
            Total Cost from Convoy Blockades: 2
                Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
            ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
            Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
    
        Combat Move - French
    
        Turn Complete - French
    

    Combat Hit Differential Summary :

    Japanese regular : -0.33
    ANZAC regular : -1.33
    

    Savegame

  • '20 '16

    TripleA Turn Summary: Germans round 10

    TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0

    Game History

    Round: 10
    
        Research Technology - Germans
    
        Purchase Units - Germans
            Germans buy 5 artilleries, 1 carrier, 1 fighter, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; 
    
        Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
            1 submarine moved from 112 Sea Zone to 104 Sea Zone
            1 marine moved from Western Germany to 112 Sea Zone
            1 infantry moved from Western Germany to 112 Sea Zone
            1 infantry moved from Norway to 112 Sea Zone
            2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
            2 infantry moved from 111 Sea Zone to Scotland
            1 battleship and 1 marine moved from 112 Sea Zone to 109 Sea Zone
            1 marine moved from 109 Sea Zone to Eire
            1 mech_infantry moved from Tsinghai to Vologda
            1 mech_infantry moved from Belarus to Vologda
            1 bomber moved from Novgorod to Vologda
            1 artillery and 3 infantry moved from Bryansk to Smolensk
            1 artillery and 3 infantry moved from Bryansk to Tambov
            3 infantry moved from Volgograd to Caucasus
            1 fighter moved from Southern Italy to Caucasus
            1 tactical_bomber moved from 97 Sea Zone to Caucasus
            1 armour moved from Yenisey to Yakut S.S.R.
            1 armour moved from Evenkiyskiy to Yakut S.S.R.
    
        Combat - Germans
            Battle in Eire
            Battle in Scotland
            Battle in 104 Sea Zone
                Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
                British defend with 1 destroyer
                    Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
                    British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
                    1 destroyer owned by the British lost in 104 Sea Zone
                Germans win, taking Eire from Neutral_Allies, taking Scotland from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
                Casualties for British: 1 destroyer
            Battle in Yakut S.S.R.
                Germans attack with 2 armour
                Russians defend with 1 infantry
                    Germans roll dice for 2 armour in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits
                    Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
                    1 infantry owned by the Russians lost in Yakut S.S.R.
                Germans win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 3
                Casualties for Russians: 1 infantry
            Battle in Tambov
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
                Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Smolensk
                Germans attack with 1 artillery and 3 infantry
                Russians defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
                    1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
                Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
                Casualties for Russians: 1 artillery and 1 infantry
            Battle in Vologda
                Germans attack with 1 bomber and 2 mech_infantrys
                Russians defend with 1 artillery
                    Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits
                    Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
                    1 artillery owned by the Russians lost in Vologda
                Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
                Casualties for Russians: 1 artillery
            Battle in Caucasus
                Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
                British defend with 1 artillery and 1 infantry
                    Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
                    Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
                    1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
                Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
                Casualties for Germans: 1 infantry
                Casualties for British: 1 artillery and 1 infantry
    
        Non Combat Move - Germans
            1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
            1 mech_infantry moved from Volgograd to Kazakhstan
            1 mech_infantry moved from Volgograd to Novosibirsk
            2 armour moved from Volgograd to Bryansk
            1 mech_infantry moved from Ukraine to Volgograd
            3 artilleries and 7 mech_infantrys moved from Ukraine to Bryansk
            1 aaGun moved from Bryansk to Smolensk
            1 aaGun moved from Bryansk to Tambov
            3 armour moved from Novgorod to Bryansk
            1 bomber moved from Vologda to Novgorod
            1 fighter moved from Western Germany to 97 Sea Zone
            1 tactical_bomber moved from Southern Italy to Western Germany
            1 marine moved from Western Germany to 112 Sea Zone
            1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
            1 destroyer moved from 112 Sea Zone to 109 Sea Zone
            1 aaGun, 3 artilleries and 14 infantry moved from Normandy Bordeaux to France
            1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
            2 artilleries and 3 infantry moved from Western Germany to France
            1 aaGun moved from Northern Italy to Western Germany
            8 infantry moved from Northern Italy to Southern Italy
            1 infantry moved from Northern Italy to Southern Italy
            1 aaGun moved from Northern Italy to France
            1 armour moved from Volgograd to Bryansk
    
        Place Units - Germans
            1 submarine placed in 105 Sea Zone
            1 submarine placed in 110 Sea Zone
            1 carrier placed in 112 Sea Zone
            3 mech_infantrys placed in Novgorod
            3 artilleries placed in Ukraine
            3 infantry placed in Volgograd
            1 artillery, 1 fighter and 3 infantry placed in Western Germany
            1 artillery placed in France
            Germans undo move 8.
            Germans undo move 7.
            2 artilleries, 1 fighter and 3 infantry placed in Western Germany
    
        Turn Complete - Germans
            Germans collect 68 PUs; end with 68 PUs
            Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
            Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
            Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
            Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
    

    Combat Hit Differential Summary :

    Russians regular : -0.67
    Germans regular : 2.83
    British regular : -0.33
    

    Savegame


  • i ll attack kazahstan with 1 mech 2 fig 1 tac


  • [dice 1d6] [dice 2d6] [dice 1d6]

    vs

    [dice 1d6]


  • 1d6: 1
    2d6: 2, 4
    1d6: 5
    1d6: 3


  • Game History

    Round: 10
    
        Purchase Units - Russians
            Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; 
    
        Combat Move - Russians
            1 mech_infantry moved from Eastern Persia to Kazakhstan
            2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
    
        Combat - Russians
            Battle in Kazakhstan
                Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
                Germans defend with 1 mech_infantry
                Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
                Casualties for Russians: 1 mech_infantry
                Casualties for Germans: 1 mech_infantry
    
        Non Combat Move - Russians
            Turning on Edit Mode
            EDIT: Changing ownership of Kazakhstan from Italians to Russians
            EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
            EDIT: Turning off Edit Mode
            2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
            1 infantry moved from Samara to Russia
            1 submarine moved from 94 Sea Zone to 99 Sea Zone
    
        Place Units - Russians
            2 artilleries and 3 infantry placed in Russia
    
        Turn Complete - Russians
            Russians collect 10 PUs; end with 10 PUs
            Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
    

    Territory Summary for Russians :

    Amur : 2 aaGuns and 16 infantry
    Buryatia : 1 infantry
    Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 2 fighters, 72 infantry, 3 mech_infantrys and 1 tactical_bomber
    Samara : 2 infantry
    94 Sea Zone : 1 submarine
    Eastern Persia : 2 armour and 1 mech_infantry
    

    sada.tsvg


  • Japan on the move.

    cheers

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