Scramble sz97 and OOL?
2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM
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1d6: 1
2d6: 2, 4
1d6: 5
1d6: 3 -
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Eastern Persia to Kazakhstan 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Italians to Russians EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 1 infantry moved from Samara to Russia 1 submarine moved from 94 Sea Zone to 99 Sea Zone Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 16 infantry Buryatia : 1 infantry Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 2 fighters, 72 infantry, 3 mech_infantrys and 1 tactical_bomber Samara : 2 infantry 94 Sea Zone : 1 submarine Eastern Persia : 2 armour and 1 mech_infantry
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Japan on the move.
cheers
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 8 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Sikang 1 mech_infantry moved from Kweichow to Sikang 1 artillery moved from Szechwan to Sikang 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 2 infantry moved from Shan State to Burma 1 fighter moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in Burma Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 4/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Hunan to Kweichow 2 bombers moved from Sikang to French Indo China 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol 1 fighter moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Manchuria 2 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from Burma to Malaya 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Shan State to Yunnan 2 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 41 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 24 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Place Units - Japanese 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5 Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.50 UK_Pacific regular : 0.67
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@Amon-Sul I forgot to unload my Germany infantry into Southern Italy. Can you do that, if I don’t get back to my computer before you go?
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 8 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Sikang 1 mech_infantry moved from Kweichow to Sikang 1 artillery moved from Szechwan to Sikang 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 2 infantry moved from Shan State to Burma 1 fighter moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in Burma Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 4/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Hunan to Kweichow 2 bombers moved from Sikang to French Indo China 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol 1 fighter moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Manchuria 2 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from Burma to Malaya 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Shan State to Yunnan 2 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 41 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 24 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Place Units - Japanese 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5 Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 infantry EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport EDIT: Adding units owned by Germans to Southern Italy: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.50 UK_Pacific regular : 0.67
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@Amon-Sul Fixed! You can just use the second map.
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@captainnapalm said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:
@Amon-Sul I forgot to unload my Germany infantry into Southern Italy. Can you do that, if I don’t get back to my computer before you go?
sorry havent seen the message on time
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U have some OOL for sz 97, or shall we go round by round?
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@amon-sul Just basic max defense, unless you are not taking basic casualties, yourself. If not basic, you can ask me, round by round.
3 damage, 2 subs, 3 destroyers, 2 carriers, destroyer, tactical, 4 Italian fighters, 2 German fighters, battleship
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u need to choose ur casualty for sz 41
triple a offers a tip on AC, i ll proceed with that
if u with to change it ,
u will write me here.
cheers
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u have to choose ur casualty for sz 41
triple a offered a tip on the AC.
i did that.
if u wish to change it , u will tell me , before UK Pacific move, since it can affect it.
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i had good rolls, and then u have even better
this game is just not my game
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 7 artilleries, 7 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 3 fighters moved from Gibraltar to 97 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sardinia 1 bomber moved from Iraq to 97 Sea Zone 1 submarine moved from 79 Sea Zone to 41 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Sardinia Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking Sardinia from Italians with 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 97 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 3 transports Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 1 transport Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 2 : 9/14 hits, 7.00 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 battleship, 2 carriers, 4 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 10/14 hits, 7.17 expected hits 4 submarines owned by the Americans, 4 destroyers owned by the Italians, 1 destroyer owned by the Americans, 3 carriers owned by the Americans, 2 submarines owned by the Italians and 2 carriers owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 3 : 4/13 hits, 6.67 expected hits Italians roll dice for 1 battleship, 6 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 5/8 hits, 5.17 expected hits 2 destroyers owned by the Americans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 2 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 4 : 4/8 hits, 4.50 expected hits Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers and 3 transports remaining. Battle score for attacker is 17 Casualties for Americans: 3 carriers, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 1 transport Casualties for Germans: 2 fighters and 1 tactical_bomber Battle in Northern Italy Americans converts factory_major into different units Battle in Yugoslavia Battle in Albania 2 tactical_bombers owned by the Japanese forced to land in Sumatra Non Combat Move - Americans 1 transport moved from 96 Sea Zone to 97 Sea Zone 7 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Southeast Mexico 2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone 2 carriers, 3 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 30 Sea Zone to 64 Sea Zone 2 infantry and 2 mech_infantrys moved from 64 Sea Zone to Southeast Mexico 1 carrier and 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 1 bomber moved from 97 Sea Zone to Iraq Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 2 artilleries and 2 infantry placed in Eastern United States 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 3.67 Japanese regular : 0.00
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 64 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Western United States: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@amon-sul said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:
u have to choose ur casualty for sz 41
triple a offered a tip on the AC.
i did that.
if u wish to change it , u will tell me , before UK Pacific move, since it can affect it.
Take off a sub, rather than tipping the carrier.
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@captainnapalm said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:
@amon-sul said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:
u have to choose ur casualty for sz 41
triple a offered a tip on the AC.
i did that.
if u wish to change it , u will tell me , before UK Pacific move, since it can affect it.
Take off a sub, rather than tipping the carrier.
ok.
i ll play the move in the evening.
cheers
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U have some OOl for sz 41,
Or shall i follow the normal triple a cas s election?
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@amon-sul we will have to do it round by round, I think.
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@Amon-Sul Maybe not… I thought you had ANZAC units within range. We can go standard order of loss.
2 damage, 1 sub, 2 destroyers, 2 carriers, 2 tacticals, 2 fighters