Thanks for checking; no problem moving the soviet sub in 128 to 126.
2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM
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TripleA Turn Summary: French round 9
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9 Purchase Units - ANZAC ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs; Combat Move - ANZAC 1 submarine moved from 15 Sea Zone to 24 Sea Zone Combat - ANZAC Battle in 24 Sea Zone ANZAC attack with 1 submarine Japanese defend with 1 destroyer ANZAC roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 submarine in 24 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits Japanese roll dice for 1 destroyer in 24 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits 1 submarine owned by the ANZAC lost in 24 Sea Zone Japanese win with 1 destroyer remaining. Battle score for attacker is -6 Casualties for ANZAC: 1 submarine Non Combat Move - ANZAC 1 submarine moved from 8 Sea Zone to 10 Sea Zone 1 submarine moved from 4 Sea Zone to 1 Sea Zone 1 cruiser and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone 1 submarine moved from 62 Sea Zone to 63 Sea Zone 1 submarine moved from 26 Sea Zone to 30 Sea Zone 1 submarine moved from 31 Sea Zone to 30 Sea Zone 1 fighter moved from New South Wales to New Zealand Place Units - ANZAC 1 tactical_bomber placed in New South Wales 1 submarine placed in 62 Sea Zone Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6 ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs Combat Move - French Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33 ANZAC regular : -1.33
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TripleA Turn Summary: Germans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Research Technology - Germans Purchase Units - Germans Germans buy 5 artilleries, 1 carrier, 1 fighter, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs; Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone 1 submarine moved from 112 Sea Zone to 104 Sea Zone 1 marine moved from Western Germany to 112 Sea Zone 1 infantry moved from Western Germany to 112 Sea Zone 1 infantry moved from Norway to 112 Sea Zone 2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone 2 infantry moved from 111 Sea Zone to Scotland 1 battleship and 1 marine moved from 112 Sea Zone to 109 Sea Zone 1 marine moved from 109 Sea Zone to Eire 1 mech_infantry moved from Tsinghai to Vologda 1 mech_infantry moved from Belarus to Vologda 1 bomber moved from Novgorod to Vologda 1 artillery and 3 infantry moved from Bryansk to Smolensk 1 artillery and 3 infantry moved from Bryansk to Tambov 3 infantry moved from Volgograd to Caucasus 1 fighter moved from Southern Italy to Caucasus 1 tactical_bomber moved from 97 Sea Zone to Caucasus 1 armour moved from Yenisey to Yakut S.S.R. 1 armour moved from Evenkiyskiy to Yakut S.S.R. Combat - Germans Battle in Eire Battle in Scotland Battle in 104 Sea Zone Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber British defend with 1 destroyer Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the British lost in 104 Sea Zone Germans win, taking Eire from Neutral_Allies, taking Scotland from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8 Casualties for British: 1 destroyer Battle in Yakut S.S.R. Germans attack with 2 armour Russians defend with 1 infantry Germans roll dice for 2 armour in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Yakut S.S.R. Germans win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 3 Casualties for Russians: 1 infantry Battle in Tambov Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for Russians: 1 artillery and 1 infantry Battle in Smolensk Germans attack with 1 artillery and 3 infantry Russians defend with 1 artillery and 1 infantry Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7 Casualties for Russians: 1 artillery and 1 infantry Battle in Vologda Germans attack with 1 bomber and 2 mech_infantrys Russians defend with 1 artillery Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Vologda Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4 Casualties for Russians: 1 artillery Battle in Caucasus Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber British defend with 1 artillery and 1 infantry Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for British: 1 artillery and 1 infantry Non Combat Move - Germans 1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd 1 mech_infantry moved from Volgograd to Kazakhstan 1 mech_infantry moved from Volgograd to Novosibirsk 2 armour moved from Volgograd to Bryansk 1 mech_infantry moved from Ukraine to Volgograd 3 artilleries and 7 mech_infantrys moved from Ukraine to Bryansk 1 aaGun moved from Bryansk to Smolensk 1 aaGun moved from Bryansk to Tambov 3 armour moved from Novgorod to Bryansk 1 bomber moved from Vologda to Novgorod 1 fighter moved from Western Germany to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to Western Germany 1 marine moved from Western Germany to 112 Sea Zone 1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 112 Sea Zone to 109 Sea Zone 1 destroyer moved from 112 Sea Zone to 109 Sea Zone 1 aaGun, 3 artilleries and 14 infantry moved from Normandy Bordeaux to France 1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone 2 artilleries and 3 infantry moved from Western Germany to France 1 aaGun moved from Northern Italy to Western Germany 8 infantry moved from Northern Italy to Southern Italy 1 infantry moved from Northern Italy to Southern Italy 1 aaGun moved from Northern Italy to France 1 armour moved from Volgograd to Bryansk Place Units - Germans 1 submarine placed in 105 Sea Zone 1 submarine placed in 110 Sea Zone 1 carrier placed in 112 Sea Zone 3 mech_infantrys placed in Novgorod 3 artilleries placed in Ukraine 3 infantry placed in Volgograd 1 artillery, 1 fighter and 3 infantry placed in Western Germany 1 artillery placed in France Germans undo move 8. Germans undo move 7. 2 artilleries, 1 fighter and 3 infantry placed in Western Germany Turn Complete - Germans Germans collect 68 PUs; end with 68 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Russians regular : -0.67 Germans regular : 2.83 British regular : -0.33
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i ll attack kazahstan with 1 mech 2 fig 1 tac
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[dice 1d6] [dice 2d6] [dice 1d6]
vs
[dice 1d6]
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1d6: 1
2d6: 2, 4
1d6: 5
1d6: 3 -
Game History
Round: 10 Purchase Units - Russians Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Russians 1 mech_infantry moved from Eastern Persia to Kazakhstan 2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan Combat - Russians Battle in Kazakhstan Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 mech_infantry Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 mech_infantry Casualties for Germans: 1 mech_infantry Non Combat Move - Russians Turning on Edit Mode EDIT: Changing ownership of Kazakhstan from Italians to Russians EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry EDIT: Turning off Edit Mode 2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia 1 infantry moved from Samara to Russia 1 submarine moved from 94 Sea Zone to 99 Sea Zone Place Units - Russians 2 artilleries and 3 infantry placed in Russia Turn Complete - Russians Russians collect 10 PUs; end with 10 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 16 infantry Buryatia : 1 infantry Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 2 fighters, 72 infantry, 3 mech_infantrys and 1 tactical_bomber Samara : 2 infantry 94 Sea Zone : 1 submarine Eastern Persia : 2 armour and 1 mech_infantry
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Japan on the move.
cheers
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TripleA Turn Summary: Japanese round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 8 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Sikang 1 mech_infantry moved from Kweichow to Sikang 1 artillery moved from Szechwan to Sikang 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 2 infantry moved from Shan State to Burma 1 fighter moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in Burma Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 4/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Hunan to Kweichow 2 bombers moved from Sikang to French Indo China 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol 1 fighter moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Manchuria 2 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from Burma to Malaya 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Shan State to Yunnan 2 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 41 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 24 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Place Units - Japanese 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5 Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.50 UK_Pacific regular : 0.67
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@Amon-Sul I forgot to unload my Germany infantry into Southern Italy. Can you do that, if I don’t get back to my computer before you go?
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TripleA Manual Gamesave Post: Japanese round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Japanese Japanese buy 1 artillery, 1 destroyer, 8 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Shensi to Sikang 1 mech_infantry moved from Kweichow to Sikang 1 artillery moved from Szechwan to Sikang 2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang 2 infantry moved from Shan State to Burma 1 fighter moved from Shan State to Burma 2 fighters and 2 tactical_bombers moved from French Indo China to Burma 1 artillery and 1 infantry moved from Japan to 6 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone 1 artillery and 1 infantry moved from 2 Sea Zone to Alaska Combat - Japanese Battle in Alaska Battle in Burma Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers British defend with 1 infantry Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 3.17 expected hits UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0 Casualties for Japanese: 1 infantry Casualties for British: 1 infantry Battle in Sikang Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber Chinese defend with 2 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 4/7 hits, 3.33 expected hits Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Casualties for Chinese: 2 infantry Non Combat Move - Japanese 1 fighter and 1 tactical_bomber moved from Sikang to Yunnan 1 infantry moved from Yunnan to Szechwan 1 artillery moved from Hunan to Kweichow 2 bombers moved from Sikang to French Indo China 1 infantry moved from Hopei to Shensi 1 infantry moved from Suiyuyan to Kansu 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Chahar to Suiyuyan 1 infantry moved from Anhwe to Hopei 1 infantry moved from Jehol to Chahar 1 mech_infantry moved from Shantung to Hunan 1 infantry moved from Shantung to Anhwe 1 infantry moved from Shantung to Jehol 1 fighter moved from 6 Sea Zone to Korea 1 tactical_bomber moved from 6 Sea Zone to Manchuria 2 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone 1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China 1 fighter moved from Burma to Malaya 2 fighters and 2 tactical_bombers moved from Burma to French Indo China 1 mech_infantry moved from Malaya to Yunnan 1 mech_infantry moved from Shan State to Yunnan 2 infantry moved from Malaya to Shan State 2 infantry moved from French Indo China to Yunnan 1 infantry moved from French Indo China to Shan State 1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone 1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 41 Sea Zone 1 submarine moved from 74 Sea Zone to 41 Sea Zone 1 submarine moved from 54 Sea Zone to 42 Sea Zone 1 destroyer moved from 24 Sea Zone to 6 Sea Zone 1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra Place Units - Japanese 1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone 2 infantry and 1 mech_infantry placed in Malaya 1 artillery and 2 infantry placed in French Indo China 2 infantry and 1 mech_infantry placed in Shantung 2 infantry placed in Japan Turn Complete - Japanese Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5 Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 infantry EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport EDIT: Adding units owned by Germans to Southern Italy: 1 infantry EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33 Japanese regular : 1.50 UK_Pacific regular : 0.67
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@Amon-Sul Fixed! You can just use the second map.
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@captainnapalm said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:
@Amon-Sul I forgot to unload my Germany infantry into Southern Italy. Can you do that, if I don’t get back to my computer before you go?
sorry havent seen the message on time
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U have some OOL for sz 97, or shall we go round by round?
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@amon-sul Just basic max defense, unless you are not taking basic casualties, yourself. If not basic, you can ask me, round by round.
3 damage, 2 subs, 3 destroyers, 2 carriers, destroyer, tactical, 4 Italian fighters, 2 German fighters, battleship
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u need to choose ur casualty for sz 41
triple a offers a tip on AC, i ll proceed with that
if u with to change it ,
u will write me here.
cheers
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u have to choose ur casualty for sz 41
triple a offered a tip on the AC.
i did that.
if u wish to change it , u will tell me , before UK Pacific move, since it can affect it.
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i had good rolls, and then u have even better
this game is just not my game
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TripleA Turn Summary: Americans round 10
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - Americans Americans buy 7 artilleries, 7 infantry and 5 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 submarine moved from 93 Sea Zone to 95 Sea Zone 1 submarine moved from 95 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 99 Sea Zone Americans take 99 Sea Zone from Italians 1 submarine moved from 99 Sea Zone to 97 Sea Zone 1 submarine moved from 96 Sea Zone to 97 Sea Zone 1 battleship, 3 carriers, 3 cruisers, 3 destroyers, 2 fighters, 1 submarine and 1 tactical_bomber moved from 96 Sea Zone to 97 Sea Zone 3 fighters moved from Gibraltar to 97 Sea Zone 1 infantry moved from Malta to 96 Sea Zone 1 infantry moved from Tobruk to 96 Sea Zone 2 infantry and 2 transports moved from 96 Sea Zone to 97 Sea Zone 1 infantry moved from 97 Sea Zone to Albania 1 infantry moved from 97 Sea Zone to Yugoslavia 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 97 Sea Zone 1 artillery moved from 97 Sea Zone to Northern Italy 1 artillery moved from Malta to 96 Sea Zone 1 artillery and 1 transport moved from 96 Sea Zone to 95 Sea Zone 1 artillery moved from 95 Sea Zone to Sardinia 1 bomber moved from Iraq to 97 Sea Zone 1 submarine moved from 79 Sea Zone to 41 Sea Zone Combat - Americans Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone Battle in Sardinia Battle in 41 Sea Zone Americans attack with 1 submarine Japanese defend with 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport Japanese roll dice for 2 submarines in 41 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits Americans roll dice for 1 submarine in 41 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Japanese Japanese roll dice for 2 carriers, 2 destroyers, 2 fighters, 2 tactical_bombers and 1 transport in 41 Sea Zone, round 2 : 4/8 hits, 3.67 expected hits 1 submarine owned by the Americans lost in 41 Sea Zone Japanese win, taking Sardinia from Italians with 2 carriers, 2 destroyers, 2 fighters, 2 submarines, 2 tactical_bombers and 1 transport remaining. Battle score for attacker is -6 Casualties for Americans: 1 submarine Battle in 97 Sea Zone Americans attack with 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 4 submarines, 1 tactical_bomber and 3 transports Germans defend with 2 fighters and 1 tactical_bomber; Italians defend with 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 1 transport Americans roll dice for 4 submarines in 97 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits Units damaged: 1 battleship owned by the Italians and 1 carrier owned by the Italians Americans roll dice for 1 battleship, 1 bomber, 3 carriers, 3 cruisers, 3 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 2 : 9/14 hits, 7.00 expected hits Italians roll dice for 2 submarines in 97 Sea Zone, round 2 : 1/2 hits, 0.33 expected hits Units damaged: 1 carrier owned by the Americans Italians roll dice for 1 battleship, 2 carriers, 4 destroyers, 6 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 2 : 10/14 hits, 7.17 expected hits 4 submarines owned by the Americans, 4 destroyers owned by the Italians, 1 destroyer owned by the Americans, 3 carriers owned by the Americans, 2 submarines owned by the Italians and 2 carriers owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 2 destroyers, 5 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 3 : 4/13 hits, 6.67 expected hits Italians roll dice for 1 battleship, 6 fighters, 1 tactical_bomber and 1 transport in 97 Sea Zone, round 3 : 5/8 hits, 5.17 expected hits 2 destroyers owned by the Americans, 3 fighters owned by the Americans, 1 tactical_bomber owned by the Germans and 3 fighters owned by the Italians lost in 97 Sea Zone Americans roll dice for 1 battleship, 1 bomber, 3 cruisers, 2 fighters, 1 tactical_bomber and 3 transports in 97 Sea Zone, round 4 : 4/8 hits, 4.50 expected hits Italians roll dice for 1 battleship, 3 fighters and 1 transport in 97 Sea Zone, round 4 : 3/4 hits, 2.67 expected hits 2 fighters owned by the Germans, 1 tactical_bomber owned by the Americans, 2 fighters owned by the Americans, 1 fighter owned by the Italians and 1 battleship owned by the Italians lost in 97 Sea Zone 1 transport owned by the Italians lost in 97 Sea Zone Americans win, taking 97 Sea Zone from Neutral with 1 battleship, 1 bomber, 3 cruisers and 3 transports remaining. Battle score for attacker is 17 Casualties for Americans: 3 carriers, 3 destroyers, 5 fighters, 4 submarines and 1 tactical_bomber Casualties for Italians: 1 battleship, 2 carriers, 4 destroyers, 4 fighters, 2 submarines and 1 transport Casualties for Germans: 2 fighters and 1 tactical_bomber Battle in Northern Italy Americans converts factory_major into different units Battle in Yugoslavia Battle in Albania 2 tactical_bombers owned by the Japanese forced to land in Sumatra Non Combat Move - Americans 1 transport moved from 96 Sea Zone to 97 Sea Zone 7 transports moved from 91 Sea Zone to 101 Sea Zone 2 infantry moved from Central United States to 101 Sea Zone 2 infantry and 1 transport moved from 101 Sea Zone to 64 Sea Zone 2 infantry moved from 64 Sea Zone to Southeast Mexico 2 infantry and 2 mech_infantrys moved from Johnston Island to 30 Sea Zone 2 carriers, 3 destroyers, 4 fighters, 2 infantry, 2 mech_infantrys, 2 submarines and 2 transports moved from 30 Sea Zone to 64 Sea Zone 2 infantry and 2 mech_infantrys moved from 64 Sea Zone to Southeast Mexico 1 carrier and 1 destroyer moved from 10 Sea Zone to 64 Sea Zone 1 bomber moved from 97 Sea Zone to Iraq Place Units - Americans 5 artilleries and 5 infantry placed in Central United States 2 artilleries and 2 infantry placed in Eastern United States 5 submarines placed in 101 Sea Zone Turn Complete - Americans Americans collect 59 PUs; end with 59 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 64 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 74 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.17 Italians regular : 3.67 Japanese regular : 0.00
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TripleA Manual Gamesave Post: British round 10
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10 Purchase Units - British Turning on Edit Mode EDIT: Removing units owned by Americans from 64 Sea Zone: 2 fighters EDIT: Adding units owned by Americans to Western United States: 2 fighters EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
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@amon-sul said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:
u have to choose ur casualty for sz 41
triple a offered a tip on the AC.
i did that.
if u wish to change it , u will tell me , before UK Pacific move, since it can affect it.
Take off a sub, rather than tipping the carrier.