@simon33 said in L25 BM4 Simon33(L+16) vs Booper(X) #2:
Scramble from Rome?
Same Q, also OOL?
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northwest Persia to Samara
2 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Tambov
1 submarine moved from 91 Sea Zone to 94 Sea Zone
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 94 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from India to Eastern Persia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.33
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northwest Persia to Samara
2 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Tambov
1 submarine moved from 91 Sea Zone to 94 Sea Zone
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 94 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from India to Eastern Persia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 2 armour
EDIT: Adding units owned by Russians to Eastern Persia: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.33
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Kweichow to Szechwan
5 artilleries and 5 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
Japanese take 17 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from Japan to 24 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 24 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 4/6 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 5 aaGuns; Chinese defend with 4 artilleries, 1 fighter and 7 infantry
British roll AA dice in Szechwan : 0/9 hits, 1.50 expected hits
Japanese roll dice for 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 6/22 hits, 9.17 expected hits
Chinese roll dice for 5 aaGuns, 4 artilleries, 1 fighter and 7 infantry in Szechwan, round 2 : 4/12 hits, 4.33 expected hits
4 infantry owned by the Japanese, 5 aaGuns owned by the British and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 3 : 9/18 hits, 8.33 expected hits
Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Szechwan, round 3 : 7/11 hits, 4.00 expected hits
2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 6 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Szechwan
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers in Szechwan, round 4 : 5/11 hits, 6.00 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Szechwan, round 4 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 4 artilleries, 6 infantry and 2 mech_infantrys
Casualties for British: 5 aaGuns
Casualties for Chinese: 4 artilleries, 1 fighter and 7 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 artillery and 2 infantry moved from French Indo China to Shan State
2 infantry and 1 mech_infantry moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Szechwan to Shan State
2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
1 fighter moved from Japan to Korea
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to Manchuria
1 aaGun moved from Manchuria to Korea
1 artillery and 5 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Malaya
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Japanese regular : -2.17
British AA : -1.50
ANZAC regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 transports moved from 92 Sea Zone to 94 Sea Zone
2 artilleries and 1 infantry moved from Algeria to 94 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 artilleries and 1 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
3 cruisers moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports
Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 21
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Battle in Malta
Americans attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Malta, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber could not land in 96 Sea Zone and was removed
2 carriers moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
2 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 carriers, 3 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
1 submarine moved from 25 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to 30 Sea Zone
4 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 64 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 harbour placed in Johnston Island
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 transports moved from 92 Sea Zone to 94 Sea Zone
2 artilleries and 1 infantry moved from Algeria to 94 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 artilleries and 1 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
3 cruisers moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports
Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 21
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Battle in Malta
Americans attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Malta, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber could not land in 96 Sea Zone and was removed
2 carriers moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
2 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 carriers, 3 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
1 submarine moved from 25 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to 30 Sea Zone
4 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 64 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 harbour placed in Johnston Island
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Iraq to Syria
1 infantry moved from Northwest Persia to Caucasus
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Syria
1 artillery and 4 infantry moved from 96 Sea Zone to Libya
Combat - British
Battle in Ceylon
Battle in Libya
British attack with 1 artillery and 4 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Libya, round 2 : 2/5 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British win, taking Ceylon from Japanese, taking Libya from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Syria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 fighter moved from Syria to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 aaGun, 1 artillery and 6 infantry moved from Iraq to Northwest Persia
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
3 transports moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
7 infantry placed in United Kingdom
3 submarines placed in 80 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,1,1,1,1,4,4,1,1,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 0.83
Germans regular : 0.33
British regular : 0.67
I accidentally destroyed my bomber with usa in sz 96 in ncm
i ll get him back
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 transports moved from 92 Sea Zone to 94 Sea Zone
2 artilleries and 1 infantry moved from Algeria to 94 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 artilleries and 1 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
3 cruisers moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports
Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 21
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Battle in Malta
Americans attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Malta, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber could not land in 96 Sea Zone and was removed
2 carriers moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
2 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 carriers, 3 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
1 submarine moved from 25 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to 30 Sea Zone
4 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 64 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 harbour placed in Johnston Island
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 1 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Place Units - Chinese
1 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 1 PU; end with 1 PU
Purchase Units - British
British buy 7 infantry and 3 submarines; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery and 1 infantry moved from Iraq to Syria
1 infantry moved from Northwest Persia to Caucasus
1 transport moved from 80 Sea Zone to 39 Sea Zone
1 infantry moved from India to 39 Sea Zone
1 infantry moved from 39 Sea Zone to Ceylon
1 fighter and 1 tactical_bomber moved from India to Caucasus
1 artillery and 1 infantry moved from Northwest Persia to Caucasus
1 fighter moved from Northwest Persia to Syria
1 artillery and 4 infantry moved from 96 Sea Zone to Libya
Combat - British
Battle in Ceylon
Battle in Libya
British attack with 1 artillery and 4 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery and 4 infantry in Libya, round 2 : 2/5 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Libya, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Libya
British win, taking Ceylon from Japanese, taking Libya from Italians with 1 artillery and 3 infantry remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Syria
British attack with 1 artillery, 1 fighter and 1 infantry
Italians defend with 1 infantry
British roll dice for 1 artillery, 1 fighter and 1 infantry in Syria, round 2 : 1/3 hits, 1.17 expected hits
Italians roll dice for 1 infantry in Syria, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians and 1 infantry owned by the British lost in Syria
British win, taking Syria from Italians with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for British: 1 infantry
Casualties for Italians: 1 infantry
Battle in Caucasus
British attack with 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
British roll dice for 1 artillery, 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Germans and 1 infantry owned by the British lost in Caucasus
British win, taking Caucasus from Germans with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Germans: 2 infantry
Non Combat Move - British
1 fighter moved from Syria to Northwest Persia
1 fighter and 1 tactical_bomber moved from Caucasus to Northwest Persia
1 aaGun, 1 artillery and 6 infantry moved from Iraq to Northwest Persia
1 battleship, 2 carriers, 2 cruisers, 3 destroyers, 1 submarine and 1 transport moved from 80 Sea Zone to 39 Sea Zone
3 transports moved from 91 Sea Zone to 96 Sea Zone
1 submarine moved from 91 Sea Zone to 93 Sea Zone
1 destroyer moved from 91 Sea Zone to 104 Sea Zone
1 infantry moved from Alexandria to Egypt
1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 71 Sea Zone to 81 Sea Zone
Place Units - British
7 infantry placed in United Kingdom
3 submarines placed in 80 Sea Zone
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,4,1,1,1,1,4,4,1,1,5,1
Rolling for Convoy Blockade Damage in 98 Sea Zone. Rolls: 2,5
British collect 33 PUs (3 lost to blockades); end with 33 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 36 PUs
Place Units - UK_Pacific
3 infantry placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Some Units in India change ownership: 3 infantry
Turning on Edit Mode
EDIT: Adding units owned by Americans to Iraq: 1 bomber
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : 0.83
Germans regular : 0.33
British regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Italians
Italians buy 3 destroyers; Remaining resources: 1 PUs;
Combat Move - Italians
Non Combat Move - Italians
1 aaGun moved from Greece to 99 Sea Zone
1 artillery and 2 infantry moved from Greece to Bulgaria
1 aaGun, 1 battleship, 2 carriers, 1 destroyer, 3 fighters, 1 infantry, 1 submarine, 1 tactical_bomber and 1 transport moved from 99 Sea Zone to 97 Sea Zone
1 aaGun moved from 97 Sea Zone to Southern Italy
6 infantry moved from Northern Italy to Southern Italy
1 submarine moved from 98 Sea Zone to 97 Sea Zone
Place Units - Italians
3 destroyers placed in 97 Sea Zone
Turn Complete - Italians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 93 Sea Zone. Rolls: 2,3,6,1
Italians collect 14 PUs (3 lost to blockades); end with 15 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 15 Sea Zone to 24 Sea Zone
Combat - ANZAC
Battle in 24 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 24 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 24 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 4 Sea Zone to 1 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 31 Sea Zone to 30 Sea Zone
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - ANZAC
ANZAC buy 1 submarine and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 15 Sea Zone to 24 Sea Zone
Combat - ANZAC
Battle in 24 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 destroyer
ANZAC roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 4 : 0/1 hits, 0.33 expected hits
ANZAC roll dice for 1 submarine in 24 Sea Zone, round 5 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 24 Sea Zone, round 5 : 1/1 hits, 0.33 expected hits
1 submarine owned by the ANZAC lost in 24 Sea Zone
Japanese win with 1 destroyer remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
Non Combat Move - ANZAC
1 submarine moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 4 Sea Zone to 1 Sea Zone
1 cruiser and 1 destroyer moved from 10 Sea Zone to 30 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
1 submarine moved from 26 Sea Zone to 30 Sea Zone
1 submarine moved from 31 Sea Zone to 30 Sea Zone
1 fighter moved from New South Wales to New Zealand
Place Units - ANZAC
1 tactical_bomber placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 3,6
ANZAC collect 8 PUs (2 lost to blockades); end with 8 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 11 PUs
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0.33
ANZAC regular : -1.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Research Technology - Germans
Purchase Units - Germans
Germans buy 5 artilleries, 1 carrier, 1 fighter, 6 infantry, 3 mech_infantrys and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Western Germany to 104 Sea Zone
1 submarine moved from 112 Sea Zone to 104 Sea Zone
1 marine moved from Western Germany to 112 Sea Zone
1 infantry moved from Western Germany to 112 Sea Zone
1 infantry moved from Norway to 112 Sea Zone
2 infantry and 1 transport moved from 112 Sea Zone to 111 Sea Zone
2 infantry moved from 111 Sea Zone to Scotland
1 battleship and 1 marine moved from 112 Sea Zone to 109 Sea Zone
1 marine moved from 109 Sea Zone to Eire
1 mech_infantry moved from Tsinghai to Vologda
1 mech_infantry moved from Belarus to Vologda
1 bomber moved from Novgorod to Vologda
1 artillery and 3 infantry moved from Bryansk to Smolensk
1 artillery and 3 infantry moved from Bryansk to Tambov
3 infantry moved from Volgograd to Caucasus
1 fighter moved from Southern Italy to Caucasus
1 tactical_bomber moved from 97 Sea Zone to Caucasus
1 armour moved from Yenisey to Yakut S.S.R.
1 armour moved from Evenkiyskiy to Yakut S.S.R.
Combat - Germans
Battle in Eire
Battle in Scotland
Battle in 104 Sea Zone
Germans attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Germans roll dice for 1 submarine in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 tactical_bomber in 104 Sea Zone, round 2 : 2/2 hits, 1.17 expected hits
British roll dice for 1 destroyer in 104 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 104 Sea Zone
Germans win, taking Eire from Neutral_Allies, taking Scotland from British with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Yakut S.S.R.
Germans attack with 2 armour
Russians defend with 1 infantry
Germans roll dice for 2 armour in Yakut S.S.R., round 2 : 1/2 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Yakut S.S.R., round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Yakut S.S.R.
Germans win, taking Yakut S.S.R. from Russians with 2 armour remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Tambov, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians, 1 artillery owned by the Russians and 1 infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 1 artillery and 2 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Russians: 1 artillery and 1 infantry
Battle in Smolensk
Germans attack with 1 artillery and 3 infantry
Russians defend with 1 artillery and 1 infantry
Germans roll dice for 1 artillery and 3 infantry in Smolensk, round 2 : 2/4 hits, 1.00 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Smolensk
Germans win, taking Smolensk from Russians with 1 artillery and 3 infantry remaining. Battle score for attacker is 7
Casualties for Russians: 1 artillery and 1 infantry
Battle in Vologda
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 mech_infantrys in Vologda, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 fighter, 3 infantry and 1 tactical_bomber
British defend with 1 artillery and 1 infantry
Germans roll dice for 1 fighter, 3 infantry and 1 tactical_bomber in Caucasus, round 2 : 2/5 hits, 1.67 expected hits
Russians roll dice for 1 artillery and 1 infantry in Caucasus, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 artillery owned by the British and 1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for British: 1 artillery and 1 infantry
Non Combat Move - Germans
1 fighter and 1 tactical_bomber moved from Caucasus to Volgograd
1 mech_infantry moved from Volgograd to Kazakhstan
1 mech_infantry moved from Volgograd to Novosibirsk
2 armour moved from Volgograd to Bryansk
1 mech_infantry moved from Ukraine to Volgograd
3 artilleries and 7 mech_infantrys moved from Ukraine to Bryansk
1 aaGun moved from Bryansk to Smolensk
1 aaGun moved from Bryansk to Tambov
3 armour moved from Novgorod to Bryansk
1 bomber moved from Vologda to Novgorod
1 fighter moved from Western Germany to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to Western Germany
1 marine moved from Western Germany to 112 Sea Zone
1 carrier, 1 cruiser, 1 destroyer, 1 marine and 1 submarine moved from 112 Sea Zone to 109 Sea Zone
1 destroyer moved from 112 Sea Zone to 109 Sea Zone
1 aaGun, 3 artilleries and 14 infantry moved from Normandy Bordeaux to France
1 fighter and 1 tactical_bomber moved from 104 Sea Zone to 109 Sea Zone
2 artilleries and 3 infantry moved from Western Germany to France
1 aaGun moved from Northern Italy to Western Germany
8 infantry moved from Northern Italy to Southern Italy
1 infantry moved from Northern Italy to Southern Italy
1 aaGun moved from Northern Italy to France
1 armour moved from Volgograd to Bryansk
Place Units - Germans
1 submarine placed in 105 Sea Zone
1 submarine placed in 110 Sea Zone
1 carrier placed in 112 Sea Zone
3 mech_infantrys placed in Novgorod
3 artilleries placed in Ukraine
3 infantry placed in Volgograd
1 artillery, 1 fighter and 3 infantry placed in Western Germany
1 artillery placed in France
Germans undo move 8.
Germans undo move 7.
2 artilleries, 1 fighter and 3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 68 PUs; end with 68 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 75 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 80 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 90 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : 2.83
British regular : -0.33
i ll attack kazahstan with 1 mech 2 fig 1 tac
[dice 1d6] [dice 2d6] [dice 1d6]
vs
[dice 1d6]
1d6: 1
2d6: 2, 4
1d6: 5
1d6: 3
Game History
Round: 10
Purchase Units - Russians
Russians buy 2 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 mech_infantry moved from Eastern Persia to Kazakhstan
2 fighters and 1 tactical_bomber moved from Russia to Kazakhstan
Combat - Russians
Battle in Kazakhstan
Russians attack with 2 fighters, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 mech_infantry
Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Russians: 1 mech_infantry
Casualties for Germans: 1 mech_infantry
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Changing ownership of Kazakhstan from Italians to Russians
EDIT: Adding units owned by Russians to Kazakhstan: 1 mech_infantry
EDIT: Turning off Edit Mode
2 fighters and 1 tactical_bomber moved from Kazakhstan to Russia
1 infantry moved from Samara to Russia
1 submarine moved from 94 Sea Zone to 99 Sea Zone
Place Units - Russians
2 artilleries and 3 infantry placed in Russia
Turn Complete - Russians
Russians collect 10 PUs; end with 10 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 12 PUs
Territory Summary for Russians :
Amur : 2 aaGuns and 16 infantry
Buryatia : 1 infantry
Russia : 4 aaGuns, 1 airfield, 8 artilleries, 1 factory_major, 2 fighters, 72 infantry, 3 mech_infantrys and 1 tactical_bomber
Samara : 2 infantry
94 Sea Zone : 1 submarine
Eastern Persia : 2 armour and 1 mech_infantry
Japan on the move.
cheers
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 artillery moved from Szechwan to Sikang
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
2 infantry moved from Shan State to Burma
1 fighter moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Alaska
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 4/7 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Hunan to Kweichow
2 bombers moved from Sikang to French Indo China
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from Burma to Malaya
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 24 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Place Units - Japanese
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.50
UK_Pacific regular : 0.67
@Amon-Sul I forgot to unload my Germany infantry into Southern Italy. Can you do that, if I don’t get back to my computer before you go?
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 10
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 8 infantry, 2 mech_infantrys, 2 submarines and 2 transports; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Shensi to Sikang
1 mech_infantry moved from Kweichow to Sikang
1 artillery moved from Szechwan to Sikang
2 bombers, 1 fighter and 1 tactical_bomber moved from French Indo China to Sikang
2 infantry moved from Shan State to Burma
1 fighter moved from Shan State to Burma
2 fighters and 2 tactical_bombers moved from French Indo China to Burma
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 6 Sea Zone to 2 Sea Zone
1 artillery and 1 infantry moved from 2 Sea Zone to Alaska
Combat - Japanese
Battle in Alaska
Battle in Burma
Japanese attack with 3 fighters, 2 infantry and 2 tactical_bombers
British defend with 1 infantry
Japanese roll dice for 3 fighters, 2 infantry and 2 tactical_bombers in Burma, round 2 : 4/7 hits, 3.17 expected hits
UK_Pacific roll dice for 1 infantry in Burma, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Burma
Japanese win, taking Alaska from Americans, taking Burma from UK_Pacific with 3 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Chinese defend with 2 infantry
Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Sikang, round 2 : 4/7 hits, 3.33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Japanese and 2 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 1 artillery, 2 bombers, 1 fighter, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Sikang to Yunnan
1 infantry moved from Yunnan to Szechwan
1 artillery moved from Hunan to Kweichow
2 bombers moved from Sikang to French Indo China
1 infantry moved from Hopei to Shensi
1 infantry moved from Suiyuyan to Kansu
1 infantry moved from Kansu to Tsinghai
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Shantung to Hunan
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 fighter moved from 6 Sea Zone to Korea
1 tactical_bomber moved from 6 Sea Zone to Manchuria
2 carriers, 3 destroyers, 1 fighter, 2 submarines and 1 tactical_bomber moved from 6 Sea Zone to 36 Sea Zone
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to French Indo China
1 fighter moved from Burma to Malaya
2 fighters and 2 tactical_bombers moved from Burma to French Indo China
1 mech_infantry moved from Malaya to Yunnan
1 mech_infantry moved from Shan State to Yunnan
2 infantry moved from Malaya to Shan State
2 infantry moved from French Indo China to Yunnan
1 infantry moved from French Indo China to Shan State
1 artillery and 1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 artillery, 2 carriers, 2 destroyers, 2 fighters, 1 infantry, 1 submarine, 2 tactical_bombers and 1 transport moved from 45 Sea Zone to 41 Sea Zone
1 submarine moved from 74 Sea Zone to 41 Sea Zone
1 submarine moved from 54 Sea Zone to 42 Sea Zone
1 destroyer moved from 24 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from 41 Sea Zone to Sumatra
Place Units - Japanese
1 destroyer, 2 submarines and 2 transports placed in 6 Sea Zone
2 infantry and 1 mech_infantry placed in Malaya
1 artillery and 2 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
2 infantry placed in Japan
Turn Complete - Japanese
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 1 Sea Zone. Rolls: 2,5
Japanese collect 64 PUs (2 lost to blockades); end with 64 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 67 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 72 PUs
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 infantry
EDIT: Removing units owned by Italians from 97 Sea Zone: 1 transport
EDIT: Adding units owned by Italians to 97 Sea Zone: 1 transport
EDIT: Adding units owned by Germans to Southern Italy: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Chinese regular : 0.33
Japanese regular : 1.50
UK_Pacific regular : 0.67