Tough call, but will go ahead and scramble 2 fighters, 1 tac.
OOL: subs, DD, tac, cruiser, fighters
Game History
Round: 8
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 4 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 1 infantry moved from Szechwan to Sikang
Combat - Chinese
Battle in Sikang
Chinese attack with 1 fighter and 1 infantry
Germans defend with 1 mech_infantry
Chinese win, taking Sikang from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 mech_infantry
Non Combat Move - Chinese
1 fighter moved from Sikang to Szechwan
Place Units - Chinese
4 infantry placed in Szechwan
Turn Complete - Chinese
Chinese collect 3 PUs; end with 3 PUs
Territory Summary for Chinese :
Szechwan : 4 artilleries, 1 fighter and 4 infantry
Purchase Units - British
British buy 1 artillery, 2 destroyers, 1 infantry, 1 mech_infantry and 2 submarines; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Northwest Persia to Caucasus
Russians take Caucasus from Germans
Combat - British
Non Combat Move - British
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Burma: 1 infantry
EDIT: Changing ownership of Burma from Japanese to UK_Pacific
EDIT: Turning off Edit Mode
1 infantry moved from India to Burma
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 armour and 1 mech_infantry moved from Iraq to Eastern Persia
1 fighter moved from 80 Sea Zone to Eastern Persia
1 fighter moved from Eastern Persia to India
3 artilleries and 1 infantry moved from Iraq to Northwest Persia
1 infantry moved from Alexandria to Egypt
1 infantry moved from Tobruk to Alexandria
1 aaGun, 2 artilleries and 7 infantry moved from Trans-Jordan to Iraq
1 mech_infantry moved from Northwest Persia to Eastern Persia
1 mech_infantry moved from Eastern Persia to India
1 submarine moved from 105 Sea Zone to 91 Sea Zone
1 infantry moved from Scotland to United Kingdom
3 transports moved from 110 Sea Zone to 91 Sea Zone
Place Units - British
1 artillery, 1 infantry and 1 mech_infantry placed in Egypt
2 destroyers and 1 submarine placed in 80 Sea Zone
1 submarine placed in 71 Sea Zone
Turn Complete - British
British collect 36 PUs; end with 36 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 39 PUs
Purchase Units - UK_Pacific
UK_Pacific buy 1 aaGun; Remaining resources: 0 PUs;
Place Units - UK_Pacific
1 aaGun placed in India
Turn Complete - UK_Pacific
UK_Pacific collect 6 PUs; end with 6 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 9 PUs
Some Units in India change ownership: 1 aaGun
tough times for the allies, the german godzilla spreading in all directions
i just made some ncm corrections with uk
here s the final map
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 1 armour and 5 mech_infantrys
EDIT: Adding units owned by British to India: 1 armour and 5 mech_infantrys
EDIT: Adding units owned by British to Persia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
and sorry for not playing earlier, very busy in PL lately
i forgot to pull dudes from siberia to amur
we ll do it now
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 1 armour and 5 mech_infantrys
EDIT: Adding units owned by British to India: 1 armour and 5 mech_infantrys
EDIT: Adding units owned by British to Persia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Siberia: 2 infantry
EDIT: Adding units owned by Americans to Amur: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 8
Purchase Units - Italians
Turning on Edit Mode
EDIT: Removing units owned by British from Eastern Persia: 1 armour and 2 mech_infantrys
EDIT: Removing units owned by British from Eastern Persia: 1 armour and 5 mech_infantrys
EDIT: Adding units owned by British to India: 1 armour and 5 mech_infantrys
EDIT: Adding units owned by British to Persia: 1 armour and 2 mech_infantrys
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Americans from Siberia: 2 infantry
EDIT: Adding units owned by Americans to Amur: 2 infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from India: 1 fighter
EDIT: Adding units owned by British to Northwest Persia: 1 fighter
EDIT: Turning off Edit Mode
Italians buy 8 infantry; Remaining resources: 2 PUs;
Combat Move - Italians
1 destroyer and 1 fighter moved from 95 Sea Zone to 93 Sea Zone
1 infantry moved from Northern Italy to 95 Sea Zone
1 destroyer, 1 fighter, 1 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 95 Sea Zone to 96 Sea Zone
1 fighter moved from 95 Sea Zone to Libya
1 transport moved from 95 Sea Zone to 94 Sea Zone
1 infantry moved from Tunisia to 94 Sea Zone
1 infantry and 1 transport moved from 94 Sea Zone to 99 Sea Zone
1 battleship, 1 destroyer and 1 submarine moved from 95 Sea Zone to 99 Sea Zone
1 fighter moved from Southern Italy to Libya
1 infantry moved from Tunisia to Libya
1 infantry moved from 99 Sea Zone to Syria
Combat - Italians
Battle in 96 Sea Zone
Italians attack with 1 destroyer, 1 fighter, 1 submarine and 1 transport
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer, 1 fighter and 1 transport in 96 Sea Zone, round 3 : 0/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 96 Sea Zone, round 3 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 4 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 96 Sea Zone
Italians win with 1 destroyer, 1 fighter, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 99 Sea Zone
Italians attack with 1 battleship, 1 destroyer, 1 submarine and 1 transport
Americans defend with 1 submarine
Italians roll dice for 1 submarine in 99 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
1 submarine owned by the Americans lost in 99 Sea Zone
Italians win, taking 99 Sea Zone from Americans with 1 battleship, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 93 Sea Zone
Italians attack with 1 destroyer and 1 fighter
Americans defend with 1 submarine
Italians roll dice for 1 destroyer and 1 fighter in 93 Sea Zone, round 2 : 1/2 hits, 0.83 expected hits
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 93 Sea Zone
Italians win, taking 93 Sea Zone from Neutral with 1 destroyer and 1 fighter remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in Libya
Italians attack with 2 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 2 fighters and 1 infantry in Libya, round 2 : 2/3 hits, 1.17 expected hits
British roll dice for 1 infantry in Libya, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Libya
Italians win, taking Libya from British with 2 fighters and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Battle in Malta
Non Combat Move - Italians
2 fighters moved from Libya to 99 Sea Zone
1 fighter moved from 96 Sea Zone to Southern Italy
1 aaGun, 1 artillery and 1 infantry moved from Northern Italy to Southern Italy
1 fighter moved from 93 Sea Zone to Southern Italy
1 infantry moved from Western Germany to Northern Italy
1 destroyer moved from 95 Sea Zone to 94 Sea Zone
1 submarine moved from 95 Sea Zone to 98 Sea Zone
2 carriers moved from 95 Sea Zone to 99 Sea Zone
1 aaGun, 1 artillery and 2 infantry moved from Bulgaria to Greece
Place Units - Italians
3 infantry placed in Southern Italy
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 20 PUs; end with 22 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 25 PUs
Combat Hit Differential Summary :
Americans regular : -0.50
Italians regular : -0.00
British regular : -0.33
Game History
Round: 8
Purchase Units - ANZAC
ANZAC buy 1 fighter and 1 submarine; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 submarine moved from 6 Sea Zone to 8 Sea Zone
1 submarine moved from 6 Sea Zone to 15 Sea Zone
1 submarine moved from 6 Sea Zone to 4 Sea Zone
1 submarine moved from 6 Sea Zone to 24 Sea Zone
ANZAC take 17 Sea Zone from Japanese
Combat - ANZAC
Non Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 8 Sea Zone to 10 Sea Zone
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 63 Sea Zone to 26 Sea Zone
1 submarine moved from 62 Sea Zone to 63 Sea Zone
2 infantry moved from New South Wales to 62 Sea Zone
2 infantry and 1 transport moved from 62 Sea Zone to 45 Sea Zone
2 infantry moved from 45 Sea Zone to Dutch New Guinea
ANZAC take Dutch New Guinea from Dutch
1 artillery moved from New South Wales to South Australia
Place Units - ANZAC
1 fighter placed in New South Wales
1 submarine placed in 62 Sea Zone
Turn Complete - ANZAC
ANZAC collect 10 PUs; end with 11 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 14 PUs
Objective ANZAC 2 Control Strategic Islands: ANZAC met a national objective for an additional 3 PUs; end with 17 PUs
Game History
Round: 8
Combat Move - French
Non Combat Move - French
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 3 fighters moved from Northwest Persia to Russia
sorry i accidentally played the move in local mode, but since no dices were thrown it s the same in the end.
here s the map
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Germans
Germans buy 3 armour, 3 artilleries, 1 fighter, 7 infantry, 2 marines and 2 submarines; Remaining resources: 0 PUs;
Combat Move - Germans
1 armour moved from Novosibirsk to Yenisey
Germans take Timguska from Russians
Germans take Yenisey from Russians
1 armour moved from Nenetsia to Evenkiyskiy
Germans take Urals from Russians
Germans take Evenkiyskiy from Russians
1 infantry moved from Tambov to Samara
1 infantry moved from Volgograd to Samara
2 infantry moved from Volgograd to Caucasus
1 fighter and 1 tactical_bomber moved from Bryansk to Caucasus
1 bomber moved from Bryansk to Samara
Combat - Germans
Battle in Samara
Germans attack with 1 bomber and 2 infantry
Russians defend with 1 artillery
Germans roll dice for 1 bomber and 2 infantry in Samara, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 artillery in Samara, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Samara
Germans win, taking Samara from Russians with 1 bomber and 2 infantry remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Caucasus
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Caucasus, round 2 : 1/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Caucasus, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Caucasus
Germans win, taking Caucasus from Russians with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 armour moved from Tsinghai to Volgograd
1 mech_infantry moved from Kazakhstan to Tsinghai
4 armour and 4 mech_infantrys moved from Kazakhstan to Volgograd
1 fighter and 1 tactical_bomber moved from Caucasus to 99 Sea Zone
1 infantry moved from Cyprus to 99 Sea Zone
3 artilleries moved from Ukraine to Bryansk
8 mech_infantrys moved from Romania to Ukraine
1 mech_infantry moved from Poland to Belarus
3 armour moved from Novgorod to Bryansk
1 fighter and 1 tactical_bomber moved from Novgorod to Western Germany
1 fighter and 2 tactical_bombers moved from Western Germany to Southern Italy
2 aaGuns and 9 infantry moved from Western Germany to Northern Italy
3 transports moved from 115 Sea Zone to 113 Sea Zone
1 battleship, 1 carrier, 1 cruiser, 1 destroyer and 3 transports moved from 113 Sea Zone to 112 Sea Zone
3 artilleries and 4 infantry moved from Finland to Norway
1 destroyer moved from 127 Sea Zone to 112 Sea Zone
1 bomber moved from Samara to Novgorod
EDIT: 2 armour moved from Kazakhstan to Volgograd
Place Units - Germans
3 armour placed in Novgorod
3 infantry placed in Volgograd
3 artilleries placed in Ukraine
3 infantry placed in Normandy Bordeaux
2 submarines placed in 112 Sea Zone
1 fighter, 1 infantry and 2 marines placed in Western Germany
Turn Complete - Germans
Germans collect 66 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 73 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 78 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 88 PUs
Combat Hit Differential Summary :
Russians regular : -0.67
Germans regular : -0.50
@Amon-Sul I had forgotten to move my Italian tanks to Volgograd, so I edited them. If that affects anything you did, you can edit them back.
@captainnapalm said in 2020 Playoff Amon-Sul L+16 vs Captain Napalm X BM:
@Amon-Sul I had forgotten to move my Italian tanks to Volgograd, so I edited them. If that affects anything you did, you can edit them back.
its ok
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northwest Persia to Samara
2 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Tambov
1 submarine moved from 91 Sea Zone to 94 Sea Zone
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 94 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from India to Eastern Persia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.33
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Russians
Russians buy 1 artillery and 5 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Northwest Persia to Samara
2 infantry moved from Russia to Samara
1 artillery and 1 infantry moved from Russia to Vologda
1 artillery and 1 infantry moved from Russia to Smolensk
1 artillery and 1 infantry moved from Russia to Tambov
1 submarine moved from 91 Sea Zone to 94 Sea Zone
Combat - Russians
Battle in Tambov
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Tambov, round 3 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Tambov, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 2 : 0/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 2 : 0/1 hits, 0.33 expected hits
Russians roll dice for 1 artillery and 1 infantry in Smolensk, round 3 : 1/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Smolensk, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Battle in Samara
Russians attack with 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 2 infantry
Russians roll dice for 2 fighters, 2 infantry and 1 tactical_bomber in Samara, round 2 : 2/5 hits, 2.00 expected hits
Germans roll dice for 2 infantry in Samara, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Germans lost in Samara
Russians win, taking Samara from Germans with 2 fighters, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 2 : 2/2 hits, 0.67 expected hits
Germans roll dice for 1 infantry in Vologda, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in 94 Sea Zone
Russians attack with 1 submarine
Italians defend with 1 destroyer
Russians roll dice for 1 submarine in 94 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Italians roll dice for 1 destroyer in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 94 Sea Zone
Russians win with 1 submarine remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Samara to Russia
1 mech_infantry moved from India to Eastern Persia
Place Units - Russians
1 artillery and 5 infantry placed in Russia
Turn Complete - Russians
Russians collect 13 PUs; end with 13 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 17 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from India: 2 armour
EDIT: Adding units owned by Russians to Eastern Persia: 2 armour
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
Italians regular : -0.33
Germans regular : -1.33
Russians regular : 2.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 7 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Dutch New Guinea
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Dutch New Guinea
1 artillery and 1 infantry moved from Java to 42 Sea Zone
1 artillery, 1 carrier, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 42 Sea Zone to 45 Sea Zone
1 artillery and 1 infantry moved from 45 Sea Zone to Dutch New Guinea
2 bombers, 4 fighters and 3 tactical_bombers moved from French Indo China to Szechwan
1 mech_infantry moved from Hunan to Szechwan
1 infantry moved from Kweichow to Szechwan
5 artilleries and 5 infantry moved from Yunnan to Szechwan
1 mech_infantry moved from Shensi to Szechwan
1 infantry moved from Suiyuyan to Kansu
Japanese take Kansu from Chinese
1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 24 Sea Zone
Japanese take 17 Sea Zone from ANZAC
1 fighter and 1 tactical_bomber moved from Japan to 24 Sea Zone
Combat - Japanese
Battle in 45 Sea Zone
Japanese attack with 1 carrier, 1 destroyer, 1 submarine and 1 transport
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 submarine and 1 transport remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 transport
Battle in 24 Sea Zone
Japanese attack with 1 destroyer, 2 fighters and 2 tactical_bombers
ANZAC defend with 1 submarine
Japanese roll dice for 1 destroyer, 2 fighters and 2 tactical_bombers in 24 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
ANZAC roll dice for 1 submarine in 24 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the ANZAC lost in 24 Sea Zone
Japanese win with 1 destroyer, 2 fighters and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 submarine
Battle in Dutch New Guinea
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers
ANZAC defend with 2 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers in Dutch New Guinea, round 2 : 4/6 hits, 3.00 expected hits
ANZAC roll dice for 2 infantry in Dutch New Guinea, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the ANZAC lost in Dutch New Guinea
Japanese win, taking Dutch New Guinea from ANZAC with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for ANZAC: 2 infantry
Battle in Szechwan
Japanese attack with 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers
British defend with 5 aaGuns; Chinese defend with 4 artilleries, 1 fighter and 7 infantry
British roll AA dice in Szechwan : 0/9 hits, 1.50 expected hits
Japanese roll dice for 5 artilleries, 2 bombers, 4 fighters, 6 infantry, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 2 : 6/22 hits, 9.17 expected hits
Chinese roll dice for 5 aaGuns, 4 artilleries, 1 fighter and 7 infantry in Szechwan, round 2 : 4/12 hits, 4.33 expected hits
4 infantry owned by the Japanese, 5 aaGuns owned by the British and 1 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 5 artilleries, 2 bombers, 4 fighters, 2 infantry, 2 mech_infantrys and 3 tactical_bombers in Szechwan, round 3 : 9/18 hits, 8.33 expected hits
Chinese roll dice for 4 artilleries, 1 fighter and 6 infantry in Szechwan, round 3 : 7/11 hits, 4.00 expected hits
2 infantry owned by the Japanese, 3 artilleries owned by the Japanese, 2 mech_infantrys owned by the Japanese, 6 infantry owned by the Chinese and 3 artilleries owned by the Chinese lost in Szechwan
Japanese roll dice for 2 artilleries, 2 bombers, 4 fighters and 3 tactical_bombers in Szechwan, round 4 : 5/11 hits, 6.00 expected hits
Chinese roll dice for 1 artillery and 1 fighter in Szechwan, round 4 : 1/2 hits, 1.00 expected hits
1 artillery owned by the Japanese, 1 fighter owned by the Chinese and 1 artillery owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 artillery, 2 bombers, 4 fighters and 3 tactical_bombers remaining. Battle score for attacker is 30
Casualties for Japanese: 4 artilleries, 6 infantry and 2 mech_infantrys
Casualties for British: 5 aaGuns
Casualties for Chinese: 4 artilleries, 1 fighter and 7 infantry
Non Combat Move - Japanese
1 infantry moved from Chahar to Suiyuyan
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hopei
1 infantry moved from Jehol to Chahar
1 infantry moved from Hunan to Yunnan
1 mech_infantry moved from Shantung to Kweichow
1 infantry moved from Shantung to Anhwe
1 infantry moved from Shantung to Jehol
1 artillery and 2 infantry moved from French Indo China to Shan State
2 infantry and 1 mech_infantry moved from Malaya to Shan State
1 submarine moved from 41 Sea Zone to 74 Sea Zone
1 submarine moved from 37 Sea Zone to 54 Sea Zone
1 carrier and 1 destroyer moved from 37 Sea Zone to 45 Sea Zone
2 fighters and 2 tactical_bombers moved from Dutch New Guinea to 45 Sea Zone
1 fighter moved from Szechwan to Shan State
2 bombers, 3 fighters and 3 tactical_bombers moved from Szechwan to French Indo China
1 fighter moved from Japan to Korea
1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 submarine moved from 6 Sea Zone to 5 Sea Zone
1 carrier and 1 destroyer moved from 19 Sea Zone to 6 Sea Zone
1 artillery and 1 infantry moved from Japan to 6 Sea Zone
1 artillery and 1 infantry moved from 6 Sea Zone to Korea
2 fighters and 2 tactical_bombers moved from 24 Sea Zone to 6 Sea Zone
1 tactical_bomber moved from 19 Sea Zone to Korea
1 fighter moved from 19 Sea Zone to Manchuria
1 aaGun moved from Manchuria to Korea
1 artillery and 5 infantry moved from Manchuria to Korea
1 aaGun moved from Manchuria to Korea
Place Units - Japanese
2 infantry and 1 mech_infantry placed in Malaya
3 infantry placed in French Indo China
2 infantry and 1 mech_infantry placed in Shantung
1 carrier, 1 destroyer and 1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 62 PUs; end with 62 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 65 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
Chinese regular : 2.67
Japanese regular : -2.17
British AA : -1.50
ANZAC regular : -0.83
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 3.4.0
Game History
Round: 9
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 2 fighters, 1 harbour and 2 infantry; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Algeria to Tunisia
Americans take Tunisia from Italians
2 transports moved from 92 Sea Zone to 94 Sea Zone
2 artilleries and 1 infantry moved from Algeria to 94 Sea Zone
2 artilleries, 1 infantry and 2 transports moved from 94 Sea Zone to 96 Sea Zone
1 submarine moved from 92 Sea Zone to 96 Sea Zone
2 artilleries and 1 infantry moved from 96 Sea Zone to Malta
1 submarine moved from 92 Sea Zone to 93 Sea Zone
1 destroyer moved from 92 Sea Zone to 96 Sea Zone
1 battleship moved from 92 Sea Zone to 96 Sea Zone
3 cruisers moved from 92 Sea Zone to 96 Sea Zone
1 carrier moved from 92 Sea Zone to 96 Sea Zone
1 bomber moved from Gibraltar to 96 Sea Zone
1 tactical_bomber moved from Gibraltar to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
1 fighter moved from 92 Sea Zone to 93 Sea Zone
Combat - Americans
Battle in 93 Sea Zone
Americans attack with 2 fighters, 1 submarine and 1 tactical_bomber
Italians defend with 1 destroyer
Americans roll dice for 1 submarine in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 fighters and 1 tactical_bomber in 93 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits
Italians roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians lost in 93 Sea Zone
Americans win, taking 93 Sea Zone from Italians with 2 fighters, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Italians: 1 destroyer
Battle in 96 Sea Zone
Americans attack with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports
Italians defend with 1 destroyer, 1 submarine and 1 transport
Americans roll dice for 1 submarine in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Americans roll dice for 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 3/6 hits, 3.17 expected hits
Italians roll dice for 1 submarine in 96 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Units damaged: 1 battleship owned by the Americans
1 destroyer owned by the Italians, 1 transport owned by the Italians and 1 submarine owned by the Italians lost in 96 Sea Zone
Americans win with 1 battleship, 1 bomber, 1 carrier, 3 cruisers, 1 destroyer, 1 submarine and 2 transports remaining. Battle score for attacker is 21
Casualties for Italians: 1 destroyer, 1 submarine and 1 transport
Battle in Malta
Americans attack with 2 artilleries and 1 infantry
Italians defend with 1 infantry
Americans roll dice for 2 artilleries and 1 infantry in Malta, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Malta, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 2 artilleries and 1 infantry in Malta, round 3 : 1/3 hits, 1.00 expected hits
Italians roll dice for 1 infantry in Malta, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Malta
Americans win, taking Malta from Italians with 2 artilleries and 1 infantry remaining. Battle score for attacker is 3
Casualties for Italians: 1 infantry
Non Combat Move - Americans
1 bomber could not land in 96 Sea Zone and was removed
2 carriers moved from 92 Sea Zone to 96 Sea Zone
1 transport moved from 106 Sea Zone to 101 Sea Zone
1 submarine moved from 81 Sea Zone to 79 Sea Zone
2 submarines moved from 92 Sea Zone to 96 Sea Zone
2 destroyers moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from Gibraltar to 92 Sea Zone
1 artillery, 5 infantry and 3 transports moved from 92 Sea Zone to 96 Sea Zone
1 infantry moved from 96 Sea Zone to Tobruk
2 artilleries and 2 infantry moved from Central United States to 101 Sea Zone
2 artilleries, 2 infantry and 2 transports moved from 101 Sea Zone to 91 Sea Zone
2 artilleries and 2 infantry moved from 91 Sea Zone to Gibraltar
2 fighters and 1 tactical_bomber moved from 93 Sea Zone to 96 Sea Zone
1 fighter moved from 92 Sea Zone to Gibraltar
2 infantry and 2 mech_infantrys moved from Western United States to 10 Sea Zone
2 carriers, 3 destroyers, 2 infantry, 2 mech_infantrys, 1 submarine and 2 transports moved from 10 Sea Zone to 30 Sea Zone
2 infantry and 2 mech_infantrys moved from 30 Sea Zone to Johnston Island
1 submarine moved from 25 Sea Zone to 30 Sea Zone
4 fighters moved from Western United States to 30 Sea Zone
4 infantry and 2 mech_infantrys moved from Southeast Mexico to 64 Sea Zone
4 infantry, 2 mech_infantrys and 3 transports moved from 64 Sea Zone to 91 Sea Zone
4 infantry and 2 mech_infantrys moved from 91 Sea Zone to Gibraltar
Place Units - Americans
2 infantry placed in Central United States
1 destroyer placed in 101 Sea Zone
1 carrier and 1 destroyer placed in 10 Sea Zone
2 fighters placed in Western United States
1 harbour placed in Johnston Island
Turn Complete - Americans
Americans collect 54 PUs; end with 54 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Combat Hit Differential Summary :
Americans regular : 0.50
Italians regular : -0.50