Screen shots that you should see while your registering Marti. Not sure if it helps. I’m not super computer literate, so these kind of dumbed down step by steps help me.
@Jonny5tyle
OK! We’re in.
Click the file, open it. If you chose local, you can test out your play, and it doesn’t count. When you choose to play forum, its live, and counts.
At the end of your combat movement phase, in the right hand box, you’ll get the option to post. For G1 - its an almost always, because there are inevitably scramble options for the attacks on the UK fleet.
Then you ask me for my scramble orders, and I advise you. Then you can download file, and proceed with the battle, selecting the scramble choice on my behalf. Same when I give you an OOL (order of loss) for casualties.
TripleA Move Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 artilleries moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Holland Belgium to France
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
3 infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to France
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
Combat - Germans
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Politics - Germans
Purchase Units - Germans
Germans buy 1 fighter, 3 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Germans
1 submarine moved from 118 Sea Zone to 111 Sea Zone
1 submarine moved from 117 Sea Zone to 109 Sea Zone
1 submarine moved from 108 Sea Zone to 109 Sea Zone
1 submarine moved from 103 Sea Zone to 110 Sea Zone
1 fighter moved from Norway to 111 Sea Zone
2 bombers moved from Germany to 111 Sea Zone
1 fighter moved from Holland Belgium to 111 Sea Zone
3 tactical_bombers moved from Western Germany to 110 Sea Zone
2 fighters moved from Western Germany to 110 Sea Zone
1 tactical_bomber moved from Germany to 110 Sea Zone
2 artilleries moved from Holland Belgium to Normandy Bordeaux
4 infantry moved from Holland Belgium to Normandy Bordeaux
1 armour moved from Holland Belgium to Normandy Bordeaux
2 armour moved from Holland Belgium to France
1 artillery moved from Western Germany to France
4 mech_infantrys moved from Western Germany to France
3 infantry moved from Western Germany to France
3 armour moved from Greater Southern Germany to France
1 tactical_bomber moved from Poland to France
1 fighter moved from Slovakia Hungary to France
6 infantry moved from Greater Southern Germany to Yugoslavia
2 artilleries moved from Greater Southern Germany to Yugoslavia
2 infantry moved from Slovakia Hungary to Yugoslavia
1 armour moved from Slovakia Hungary to Yugoslavia
Combat - Germans
British scrambles 1 units out of Scotland to defend against the attack in 111 Sea Zone
British scrambles 3 units out of United Kingdom to defend against the attack in 109 Sea Zone
Battle in 111 Sea Zone
Germans attack with 2 bombers, 2 fighters and 1 submarine
British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Germans roll dice for 1 submarine in 111 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 bombers and 2 fighters in 111 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
Units damaged: 1 battleship owned by the British
British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 111 Sea Zone, round 2 : 2/4 hits, 2.17 expected hits
1 destroyer owned by the British, 1 submarine owned by the Germans, 1 cruiser owned by the British and 1 fighter owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 bombers and 1 fighter in 111 Sea Zone, round 3 : 0/3 hits, 1.83 expected hits
British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 3 : 1/2 hits, 1.33 expected hits
1 fighter owned by the Germans lost in 111 Sea Zone
Germans roll dice for 2 bombers in 111 Sea Zone, round 4 : 2/2 hits, 1.33 expected hits
British roll dice for 1 battleship and 1 fighter in 111 Sea Zone, round 4 : 1/2 hits, 1.33 expected hits
1 bomber owned by the Germans, 1 battleship owned by the British and 1 fighter owned by the British lost in 111 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 12
Casualties for Germans: 1 bomber, 2 fighters and 1 submarine
Casualties for British: 1 battleship, 1 cruiser, 1 destroyer and 1 fighter
Battle in Yugoslavia
Germans attack with 1 armour, 2 artilleries and 8 infantry
Neutral_Allies defend with 5 infantry
Germans roll dice for 1 armour, 2 artilleries and 8 infantry in Yugoslavia, round 2 : 1/11 hits, 2.83 expected hits
Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Yugoslavia, round 3 : 3/10 hits, 2.67 expected hits
Neutral_Allies roll dice for 4 infantry in Yugoslavia, round 3 : 0/4 hits, 1.33 expected hits
3 infantry owned by the Neutral_Allies lost in Yugoslavia
Germans roll dice for 1 armour, 2 artilleries and 7 infantry in Yugoslavia, round 4 : 5/10 hits, 2.67 expected hits
Neutral_Allies roll dice for 1 infantry in Yugoslavia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from Neutral_Allies with 1 armour, 2 artilleries and 6 infantry remaining. Battle score for attacker is 9
Casualties for Germans: 2 infantry
Casualties for Neutral_Allies: 5 infantry
Battle in Normandy Bordeaux
Germans attack with 1 armour, 2 artilleries and 4 infantry
French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 2 artilleries and 4 infantry in Normandy Bordeaux, round 2 : 1/7 hits, 2.17 expected hits
French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the French lost in Normandy Bordeaux
Germans roll dice for 1 armour, 2 artilleries and 3 infantry in Normandy Bordeaux, round 3 : 2/6 hits, 2.00 expected hits
French roll dice for 1 artillery in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 artillery owned by the French lost in Normandy Bordeaux
Germans win, taking Normandy Bordeaux from French with 1 armour, 2 artilleries and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for French: 1 artillery and 1 infantry
Battle in 109 Sea Zone
Germans attack with 2 submarines
British defend with 1 destroyer, 2 fighters and 1 transport; French defend with 1 fighter
Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 0/2 hits, 0.67 expected hits
British roll dice for 1 destroyer, 3 fighters and 1 transport in 109 Sea Zone, round 2 : 3/4 hits, 2.33 expected hits
2 submarines owned by the Germans lost in 109 Sea Zone
British win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is -12
Casualties for Germans: 2 submarines
Battle in 110 Sea Zone
Germans attack with 2 fighters, 1 submarine and 4 tactical_bombers
British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser
Germans roll dice for 1 submarine in 110 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Germans roll dice for 2 fighters and 4 tactical_bombers in 110 Sea Zone, round 2 : 5/6 hits, 3.33 expected hits
British roll dice for 1 battleship and 2 cruisers in 110 Sea Zone, round 2 : 2/3 hits, 1.67 expected hits
1 cruiser owned by the French, 1 submarine owned by the Germans, 1 cruiser owned by the British, 1 tactical_bomber owned by the Germans and 1 battleship owned by the British lost in 110 Sea Zone
Germans win with 2 fighters and 3 tactical_bombers remaining. Battle score for attacker is 27
Casualties for Germans: 1 submarine and 1 tactical_bomber
Casualties for British: 1 battleship and 1 cruiser
Casualties for French: 1 cruiser
Battle in France
Germans attack with 5 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry
French roll AA dice in France : 1/2 hits, 0.33 expected hits
1 fighter owned by the Germans lost in France
Germans roll dice for 5 armour, 1 artillery, 3 infantry, 4 mech_infantrys and 1 tactical_bomber in France, round 2 : 5/14 hits, 4.83 expected hits
French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 6/11 hits, 4.33 expected hits
1 aaGun owned by the French, 3 infantry owned by the Germans, 4 infantry owned by the French and 3 mech_infantrys owned by the Germans lost in France
Germans roll dice for 5 armour, 1 artillery, 1 mech_infantry and 1 tactical_bomber in France, round 3 : 2/8 hits, 3.83 expected hits
French roll dice for 2 armour, 2 artilleries, 1 fighter and 2 infantry in France, round 3 : 4/7 hits, 3.00 expected hits
1 artillery owned by the Germans, 2 armour owned by the Germans, 2 infantry owned by the French and 1 mech_infantry owned by the Germans lost in France
Germans roll dice for 3 armour and 1 tactical_bomber in France, round 4 : 2/4 hits, 2.17 expected hits
French roll dice for 2 armour, 2 artilleries and 1 fighter in France, round 4 : 3/5 hits, 2.33 expected hits
3 armour owned by the Germans, 1 artillery owned by the British and 1 artillery owned by the French lost in France
Germans roll dice for 1 tactical_bomber in France, round 5 : 1/1 hits, 0.50 expected hits
French roll dice for 2 armour and 1 fighter in France, round 5 : 1/3 hits, 1.67 expected hits
1 tactical_bomber owned by the Germans and 1 armour owned by the British lost in France
French win with 1 armour and 1 fighter remaining. Battle score for attacker is -43
Casualties for Germans: 5 armour, 1 artillery, 1 fighter, 3 infantry, 4 mech_infantrys and 1 tactical_bomber
Casualties for French: 1 aaGun, 1 artillery and 6 infantry
Casualties for British: 1 armour and 1 artillery
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Moving scrambled unit from 109 Sea Zone back to originating territory: United Kingdom
Non Combat Move - Germans
1 bomber moved from 111 Sea Zone to Western Germany
2 fighters moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Normandy Bordeaux
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
1 tactical_bomber moved from 110 Sea Zone to Holland Belgium
5 infantry moved from Germany to Western Germany
6 infantry moved from Germany to Western Germany
3 artilleries moved from Germany to Western Germany
1 aaGun moved from Germany to Western Germany
1 aaGun moved from Germany to Poland
1 aaGun moved from Germany to Slovakia Hungary
1 transport moved from 114 Sea Zone to 113 Sea Zone
1 cruiser moved from 114 Sea Zone to 113 Sea Zone
2 fighters moved from Normandy Bordeaux to Holland Belgium
1 tactical_bomber moved from Normandy Bordeaux to Holland Belgium
Place Units - Germans
1 fighter, 3 infantry and 1 tactical_bomber placed in Western Germany
Turn Complete - Germans
Germans collect 34 PUs; end with 34 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 39 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
French regular : 2.67
Neutral_Allies regular : -1.33
Germans regular : -1.83
British regular : 0.17
French AA : 0.67
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Purchase Units - Russians
Russians buy 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Combat - Russians
Non Combat Move - Russians
1 submarine moved from 127 Sea Zone to 124 Sea Zone
2 infantry moved from Karelia to Novgorod
3 infantry moved from Vyborg to Novgorod
1 artillery and 6 infantry moved from Novgorod to Belarus
2 aaGuns moved from Novgorod to Belarus
1 infantry moved from Archangel to Belarus
3 infantry moved from Baltic States to Belarus
2 infantry moved from Eastern Poland to Western Ukraine
1 infantry moved from Bessarabia to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Caucasus to Rostov
1 armour and 1 mech_infantry moved from Volgograd to Bryansk
1 armour and 1 mech_infantry moved from Russia to Belarus
2 aaGuns, 1 artillery and 1 infantry moved from Russia to Bryansk
1 fighter and 1 tactical_bomber moved from Russia to Novgorod
Place Units - Russians
3 infantry placed in Ukraine
5 infantry and 1 mech_infantry placed in Russia
Russians undo move 2.
3 infantry placed in Novgorod
2 infantry and 1 mech_infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 28 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Purchase Units - Americans
Americans buy 1 carrier, 1 destroyer and 1 transport; Remaining resources: 4 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 bomber moved from Central United States to Eastern United States
Place Units - Americans
1 carrier, 1 destroyer and 1 transport placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 35 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 1
Purchase Units - British
British buy 1 airfield, 2 infantry and 1 transport; Remaining resources: 1 PUs;
Combat Move - British
1 fighter moved from Malta to 96 Sea Zone
1 tactical_bomber moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 98 Sea Zone to 96 Sea Zone
1 destroyer moved from 106 Sea Zone to 124 Sea Zone
1 bomber moved from United Kingdom to 124 Sea Zone
Combat - British
Battle in 96 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Italians defend with 1 destroyer and 1 transport
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 96 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Italians roll dice for 1 destroyer and 1 transport in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Italians and 1 transport owned by the Italians lost in 96 Sea Zone
British win with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 15
Casualties for Italians: 1 destroyer and 1 transport
Battle in 124 Sea Zone
British attack with 1 bomber and 1 destroyer
Germans defend with 1 submarine
British roll dice for 1 bomber and 1 destroyer in 124 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Germans roll dice for 1 submarine in 124 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Germans lost in 124 Sea Zone
British win with 1 bomber and 1 destroyer remaining. Battle score for attacker is 6
Casualties for Germans: 1 submarine
Non Combat Move - British
1 bomber moved from 124 Sea Zone to United Kingdom
2 infantry moved from Scotland to 109 Sea Zone
1 aaGun moved from Scotland to United Kingdom
2 infantry and 1 transport moved from 109 Sea Zone to 92 Sea Zone
2 infantry moved from 92 Sea Zone to Gibraltar
1 armour and 1 infantry moved from Quebec to 106 Sea Zone
1 armour, 1 infantry and 1 transport moved from 106 Sea Zone to 91 Sea Zone
1 armour and 1 infantry moved from 91 Sea Zone to Morocco
1 cruiser moved from 91 Sea Zone to 92 Sea Zone
1 artillery and 1 infantry moved from Ontario to Quebec
1 destroyer moved from 109 Sea Zone to 92 Sea Zone
1 fighter moved from 96 Sea Zone to Egypt
1 carrier and 1 cruiser moved from 98 Sea Zone to 92 Sea Zone
1 tactical_bomber moved from 96 Sea Zone to 92 Sea Zone
1 fighter moved from Gibraltar to 92 Sea Zone
2 fighters moved from United Kingdom to Gibraltar
1 artillery and 1 infantry moved from Alexandria to Egypt
1 transport moved from 98 Sea Zone to 81 Sea Zone
1 infantry moved from Anglo Egyptian Sudan to 81 Sea Zone
1 infantry and 1 transport moved from 81 Sea Zone to 80 Sea Zone
1 infantry moved from 80 Sea Zone to Persia
British take Persia from Neutral_Allies
1 infantry moved from West India to Eastern Persia
British take Eastern Persia from Neutral_Allies
2 infantry moved from Union of South Africa to Rhodesia
1 destroyer moved from 71 Sea Zone to 80 Sea Zone
1 armour moved from Alexandria to Egypt
Place Units - British
2 infantry placed in United Kingdom
1 transport placed in 109 Sea Zone
1 airfield placed in Gibraltar
Turning on Edit Mode
EDIT: Removing units owned by British from 109 Sea Zone: 1 transport
EDIT: Adding units owned by British to United Kingdom: 2 infantry
EDIT: Changing PUs for British from 1 to 2
EDIT: Turning off Edit Mode
Turn Complete - British
British collect 31 PUs; end with 33 PUs
Objective British 1 Original: British met a national objective for an additional 5 PUs; end with 38 PUs
So I used the edit function to change my purchase. In general, the common etiquette would be to ask permission to do so first, and explain why. If you announce you are going to do it before combat, most guys are fine. After combat - well, the issue is it seems you might be changing it based on combat results - a big no-no.
This is a game for fun, so I didn’t think you’d mind. My purchase was one of my common buys for UK1 in global - forgetting this isn’t global, which really affected my NCM and I realized that the transport wasn’t great at this time in just the E side.
@jonny5tyle
Not all - but probably most - and a lot when I am planning out moves. So when you post your turn, I will download it, save it, and then play with it off line, fine tuning what I want to do. I might even play through both sides out a turn, just to ensure that I am not moving out of position, and towards my end goals. Getting deep there, but that’s what I do - remember, I am pretty new, so I like to try out a few things before I commit.
A 2 inf 1 fig attack on a single inf, I wouldn’t double check. But a bigger battle I might - or when I have air power that can reinforce 3 different battles, I will use it to determine which one should get the boost from, say, 1 bomber, and which ones I will let ride with just the ground troops.
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 2
Purchase Units - Japanese
Japanese buy 1 carrier, 7 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
5 fighters and 4 tactical_bombers moved from Kwangsi to Szechwan
2 bombers moved from Kwangsi to Szechwan
1 infantry moved from Hunan to Szechwan
1 armour moved from Kwangsi to Kweichow
Japanese take Kweichow from Chinese
1 armour moved from Kweichow to Szechwan
2 fighters and 2 tactical_bombers moved from 37 Sea Zone to Szechwan
1 artillery and 2 infantry moved from Anhwe to Hopei
Japanese take Hopei from Chinese
2 artilleries and 6 infantry moved from Kiangsi to Hopei
1 infantry moved from Kwangsi to Kweichow
1 infantry moved from Kwangsi to Hunan
1 infantry moved from Fukien to Kiangsi
1 infantry moved from Jehol to Anhwe
1 infantry moved from Chahar to Inner Mongolia
Japanese take Inner Mongolia from Chinese
1 infantry moved from Shansi to Honan
Japanese take Honan from Chinese
1 infantry moved from Jehol to Chahar
1 mech_infantry moved from Shansi to Hopei
1 infantry moved from Jehol to Shansi
2 infantry moved from Siam to French Indo China
Japanese take French Indo China from French
1 artillery moved from Kwangsi to French Indo China
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 armour, 2 bombers, 7 fighters, 1 infantry and 6 tactical_bombers
Chinese defend with 1 fighter and 8 infantry
Japanese roll dice for 1 armour, 2 bombers, 7 fighters, 1 infantry and 6 tactical_bombers in Szechwan, round 2 : 8/17 hits, 9.17 expected hits
Chinese roll dice for 1 fighter and 8 infantry in Szechwan, round 2 : 4/9 hits, 3.33 expected hits
2 fighters owned by the Japanese, 1 tactical_bomber owned by the Japanese and 1 infantry owned by the Japanese lost in Szechwan
8 infantry owned by the Chinese lost in Szechwan
Japanese roll dice for 1 armour, 2 bombers, 5 fighters and 5 tactical_bombers in Szechwan, round 3 : 7/13 hits, 7.33 expected hits
Chinese roll dice for 1 fighter in Szechwan, round 3 : 1/1 hits, 0.67 expected hits
1 tactical_bomber owned by the Japanese lost in Szechwan
1 fighter owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 armour, 2 bombers, 5 fighters and 4 tactical_bombers remaining. Battle score for attacker is -9
Casualties for Japanese: 2 fighters, 1 infantry and 2 tactical_bombers
Casualties for Chinese: 1 fighter and 8 infantry
Non Combat Move - Japanese
2 bombers, 5 fighters and 4 tactical_bombers moved from Szechwan to Kwangsi
1 infantry moved from Fukien to Kiangsi
1 transport moved from 21 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 transport moved from 37 Sea Zone to 20 Sea Zone
1 artillery moved from Kyushu to 20 Sea Zone
1 infantry moved from Okinawa to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 21 Sea Zone
1 artillery and 1 infantry moved from 21 Sea Zone to Fukien
1 infantry moved from Iwo Jima to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
1 artillery moved from Kyushu to 7 Sea Zone
1 infantry and 1 transport moved from 7 Sea Zone to 22 Sea Zone
1 infantry moved from Marianas to 22 Sea Zone
2 infantry and 1 transport moved from 22 Sea Zone to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Kwangsi
1 marine moved from Kwangsi to 37 Sea Zone
1 carrier moved from 34 Sea Zone to 45 Sea Zone
1 battleship and 1 destroyer moved from 34 Sea Zone to 45 Sea Zone
1 destroyer moved from 34 Sea Zone to 35 Sea Zone
1 cruiser moved from 35 Sea Zone to 44 Sea Zone
1 battleship moved from 37 Sea Zone to 44 Sea Zone
1 carrier moved from 37 Sea Zone to 44 Sea Zone
1 cruiser and 1 destroyer moved from 34 Sea Zone to 36 Sea Zone
1 destroyer moved from 36 Sea Zone to 44 Sea Zone
1 cruiser moved from 36 Sea Zone to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from 34 Sea Zone to 44 Sea Zone
1 fighter and 1 tactical_bomber moved from Southern Manchuria to 37 Sea Zone
1 destroyer moved from 35 Sea Zone to 36 Sea Zone
1 cruiser and 1 marine moved from 37 Sea Zone to 36 Sea Zone
1 fighter moved from Caroline Islands to 45 Sea Zone
1 submarine moved from 37 Sea Zone to 44 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 aaGun and 3 infantry moved from Kyushu to 20 Sea Zone
1 aaGun and 3 infantry moved from 20 Sea Zone to Jehol
1 aaGun moved from Kyushu to 7 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 7 Sea Zone to 37 Sea Zone
1 aaGun and 1 infantry moved from 37 Sea Zone to French Indo China
1 transport moved from 7 Sea Zone to 6 Sea Zone
2 infantry moved from Korea to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 21 Sea Zone
2 infantry moved from 21 Sea Zone to Fukien
1 aaGun and 3 infantry moved from Korea to Southern Manchuria
Place Units - Japanese
7 infantry placed in Japan
1 carrier and 1 submarine placed in 7 Sea Zone
Turn Complete - Japanese
Japanese collect 39 PUs; end with 39 PUs
TripleA Turn Summary for game: World War II Global 1940 2nd Edition
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 1 armour, 1 artillery, 1 carrier, 1 destroyer, 6 infantry and 1 transport; Remaining resources: 2 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Kwangtung to Szechwan
2 infantry moved from Yunnan to Szechwan
1 infantry moved from Buryatia to Yakut S.S.R.
Japanese take Yakut S.S.R. from Russians
1 infantry moved from Amur to Ulaanbaatar
Japanese take Ulaanbaatar from Russians
Combat - Japanese
Battle in Szechwan
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
Chinese defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Szechwan, round 2 : 1/4 hits, 1.50 expected hits
Chinese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Szechwan
Japanese win, taking Szechwan from Chinese with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Non Combat Move - Japanese
1 fighter and 1 tactical_bomber moved from Szechwan to Hunan
1 aaGun, 2 armour, 7 artilleries and 4 infantry moved from Yunnan to Hunan
1 infantry moved from Shan State to Yunnan
1 artillery moved from Shan State to French Indo China
8 infantry moved from Kwangtung to Kwangsi
1 aaGun, 2 artilleries, 5 infantry and 1 mech_infantry moved from Chahar to Anhwe
3 infantry moved from Buyant-Uhaa to Chahar
1 armour and 1 mech_infantry moved from Tsagaan Olom to Chahar
5 infantry moved from Manchuria to Jehol
2 infantry moved from Korea to Manchuria
1 infantry moved from Japan to 6 Sea Zone
1 infantry and 1 transport moved from 6 Sea Zone to 17 Sea Zone
1 infantry moved from Iwo Jima to 17 Sea Zone
2 infantry and 1 transport moved from 17 Sea Zone to 33 Sea Zone
2 infantry moved from 33 Sea Zone to Caroline Islands
1 carrier, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 33 Sea Zone
1 infantry moved from Philippines to 35 Sea Zone
2 battleships, 6 carriers, 2 cruisers, 2 destroyers, 8 fighters, 1 infantry, 2 submarines, 4 tactical_bombers and 1 transport moved from 35 Sea Zone to 33 Sea Zone
1 infantry moved from 33 Sea Zone to Caroline Islands
2 fighters moved from Philippines to Caroline Islands
1 fighter moved from Japan to 6 Sea Zone
Place Units - Japanese
1 carrier, 1 destroyer and 1 transport placed in 6 Sea Zone
1 armour and 2 infantry placed in Manchuria
3 infantry placed in Kwangtung
1 artillery and 1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 57 PUs; end with 59 PUs
TripleA Turn Summary for game: WW2 Path to Victory
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 5 infantry and 1 tactical_bomber; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter and 1 tactical_bomber moved from Trans-Jordan to Syria
1 artillery and 1 infantry moved from Trans-Jordan to Syria
5 artilleries and 8 infantry moved from Trans-Jordan to Iraq
1 armour and 1 mech_infantry moved from Trans-Jordan to Iraq
1 infantry moved from Anglo-Egyptian Sudan to Ethiopia
Italians take Ethiopia from ANZAC
1 infantry moved from Anglo-Egyptian Sudan to Kenya
Italians take Kenya from ANZAC
1 bomber moved from Egypt to Syria
1 bomber moved from Southern Italy to Syria
1 destroyer moved from 94 Sea Zone to 93 Sea Zone
1 destroyer moved from 97 Sea Zone to 93 Sea Zone
2 cruisers moved from 94 Sea Zone to 93 Sea Zone
1 battleship moved from 94 Sea Zone to 93 Sea Zone
1 fighter moved from Southern Italy to 93 Sea Zone
3 fighters moved from Gibraltar to 93 Sea Zone
2 armour, 1 artillery and 1 infantry moved from Eastern Poland to Northern Belarus
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 1 battleship, 2 cruisers, 2 destroyers and 4 fighters
British defend with 1 destroyer
Italians roll dice for 1 battleship, 2 cruisers, 2 destroyers and 4 fighters in 93 Sea Zone, round 2 : 6/9 hits, 4.33 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 93 Sea Zone
Italians win with 1 battleship, 2 cruisers, 2 destroyers and 4 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in Northern Belarus
Italians attack with 2 armour, 1 artillery and 1 infantry
Russians defend with 1 infantry
Italians roll dice for 2 armour, 1 artillery and 1 infantry in Northern Belarus, round 2 : 2/4 hits, 1.67 expected hits
Russians roll dice for 1 infantry in Northern Belarus, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Northern Belarus
1 infantry owned by the Russians lost in Northern Belarus
Italians win, taking Northern Belarus from Russians with 2 armour and 1 artillery remaining. Battle score for attacker is 0
Casualties for Italians: 1 infantry
Casualties for Russians: 1 infantry
Battle in Iraq
Italians attack with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry
British defend with 1 infantry
Italians roll dice for 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry in Iraq, round 2 : 7/15 hits, 4.67 expected hits
British roll dice for 1 infantry in Iraq, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Iraq
Italians win, taking Iraq from British with 1 armour, 5 artilleries, 8 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Syria
Italians attack with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Italians roll dice for 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber in Syria, round 2 : 3/6 hits, 2.83 expected hits
Russians roll dice for 1 infantry in Syria, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Syria
Italians win, taking Syria from Russians with 1 artillery, 2 bombers, 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Turning on Edit Mode
EDIT: Changing ownership of Western Ukraine from Russians to Italians
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from Syria to Malta
1 artillery and 2 infantry moved from Trans-Jordan to Egypt
1 artillery, 1 infantry and 1 marine moved from Trans-Jordan to Iraq
1 submarine moved from 83 Sea Zone to 82 Sea Zone
2 transports moved from 100 Sea Zone to 97 Sea Zone
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 94 Sea Zone
1 transport moved from 94 Sea Zone to 97 Sea Zone
1 infantry moved from Northern Italy to Yugoslavia
3 fighters moved from 93 Sea Zone to Gibraltar
1 fighter moved from 93 Sea Zone to Morocco
2 infantry moved from 94 Sea Zone to Morocco
2 bombers moved from Syria to Malta
1 aaGun moved from Eastern Poland to Northern Belarus
1 infantry moved from Bessarabia to Western Ukraine
1 infantry moved from Romania to Bessarabia
1 infantry moved from Romania to Eastern Poland
Place Units - Italians
1 tactical_bomber placed in Southern Italy
1 airfield placed in Morocco
5 infantry placed in Northern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 2,4
Italians collect 26 PUs (2 lost to blockades); end with 26 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 31 PUs
Objective Italians 4 Control Iraq Or Persia Or Northwest Persia: Italians met a national objective for an additional 2 PUs; end with 33 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 38 PUs
Objective Italians 5 Control Convoy Lanes: Italians met a national objective for an additional 3 PUs; end with 41 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 46 PUs
TripleA Turn Summary for game: World War II v5 1942 SE TR
Game History
Round: 3
Purchase Units - British
British buy 1 artillery, 2 fighters and 4 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 artillery, 3 bombers and 7 infantry moved from India to Burma
1 armour and 2 infantry moved from United Kingdom to 7 Sea Zone
1 armour, 2 infantry and 2 transports moved from 7 Sea Zone to 3 Sea Zone
1 armour moved from 3 Sea Zone to Norway
British take Norway from Germans
1 infantry moved from 3 Sea Zone to Finland
British take Finland from Germans
1 infantry moved from 3 Sea Zone to Norway
Combat - British
Battle in Burma
British attack with 1 artillery, 3 bombers and 7 infantry
Japanese defend with 1 armour, 2 artilleries and 5 infantry
British roll dice for 1 artillery, 3 bombers and 7 infantry in Burma, round 2 : 3/11 hits, 3.67 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 5 infantry in Burma, round 2 : 2/8 hits, 2.83 expected hits
2 infantry owned by the British lost in Burma
3 infantry owned by the Japanese lost in Burma
British roll dice for 1 artillery, 3 bombers and 5 infantry in Burma, round 3 : 3/9 hits, 3.33 expected hits
Japanese roll dice for 1 armour, 2 artilleries and 2 infantry in Burma, round 3 : 2/5 hits, 1.83 expected hits
2 infantry owned by the British lost in Burma
2 infantry owned by the Japanese and 1 artillery owned by the Japanese lost in Burma
British roll dice for 1 artillery, 3 bombers and 3 infantry in Burma, round 4 : 2/7 hits, 3.00 expected hits
Japanese roll dice for 1 armour and 1 artillery in Burma, round 4 : 1/2 hits, 0.83 expected hits
1 infantry owned by the British lost in Burma
1 artillery owned by the Japanese and 1 armour owned by the Japanese lost in Burma
British win, taking Burma from Japanese with 1 artillery, 3 bombers and 2 infantry remaining. Battle score for attacker is 14
Casualties for British: 5 infantry
Casualties for Japanese: 1 armour, 2 artilleries and 5 infantry
Non Combat Move - British
3 bombers moved from Burma to India
2 infantry moved from Persia to India
1 destroyer moved from 31 Sea Zone to 34 Sea Zone
1 infantry moved from Rhodesia to Anglo-Egyptian Sudan
1 carrier, 1 cruiser, 1 destroyer and 2 fighters moved from 7 Sea Zone to 3 Sea Zone
2 fighters moved from 3 Sea Zone to West Russia
Place Units - British
1 artillery and 2 infantry placed in India
2 fighters and 2 infantry placed in United Kingdom
Turn Complete - British
British collect 38 PUs; end with 38 PUs
TripleA Manual Gamesave Post for game: WW2 Path to Victory
Game History
Round: 9
Purchase Units - Americans
Americans buy 2 bombers, 2 destroyers, 1 infantry and 6 submarines; Remaining resources: 0 PUs;
Combat Move - Americans
1 infantry moved from Finland to Vyborg
Russians take Vyborg from Germans
1 destroyer moved from 27 Sea Zone to 55 Sea Zone
3 fighters and 1 tactical_bomber moved from Queensland to 55 Sea Zone
Combat - Americans
Battle in 55 Sea Zone
Americans attack with 1 destroyer, 3 fighters and 1 tactical_bomber
Japanese defend with 1 submarine
Americans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 55 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits
Japanese roll dice for 1 submarine in 55 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 55 Sea Zone
Americans win, taking 55 Sea Zone from Japanese with 1 destroyer, 3 fighters and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - Americans
1 bomber moved from Queensland to Ceylon
1 submarine moved from 31 Sea Zone to 27 Sea Zone
3 fighters and 1 tactical_bomber moved from 55 Sea Zone to Queensland
2 fighters moved from Western United States to 27 Sea Zone
1 fighter moved from 27 Sea Zone to Queensland
1 artillery and 1 infantry moved from Western United States to 11 Sea Zone
1 artillery, 1 battleship, 1 destroyer, 1 infantry, 1 submarine and 1 transport moved from 11 Sea Zone to 27 Sea Zone
1 artillery and 1 infantry moved from 27 Sea Zone to Hawaiian Islands
1 carrier, 2 destroyers, 2 fighters and 3 transports moved from 128 Sea Zone to 113 Sea Zone
Place Units - Americans
2 bombers and 1 infantry placed in Norway
2 destroyers placed in 104 Sea Zone
6 submarines placed in 11 Sea Zone
Turn Complete - Americans
Americans collect 59 PUs; end with 59 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 69 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 74 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 79 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 7 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter and 2 infantry moved from Kiangsi to Kiangsu
Combat - Chinese
Battle in Kiangsu
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Kiangsu, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Kiangsu
Chinese win, taking Kiangsu from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Kiangsu to Kiangsi
10 infantry moved from Szechwan to Hopei
4 infantry moved from Inner Mongolia to Honan
Place Units - Chinese
7 infantry placed in Kiangsi
Turn Complete - Chinese
Chinese collect 17 PUs; end with 17 PUs
Purchase Units - British
British buy 3 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Kiangsi to Hunan
2 fighters and 1 tactical_bomber moved from Szechwan to Hunan
1 infantry moved from Baluchistan to Central India
UK_Pacific take Central India from Japanese
1 infantry moved from Baluchistan to Western India
UK_Pacific take Western India from Japanese
1 artillery moved from Norway to 128 Sea Zone
1 artillery and 2 transports moved from 128 Sea Zone to 114 Sea Zone
2 infantry moved from Scotland to 114 Sea Zone
1 artillery, 2 infantry and 2 transports moved from 114 Sea Zone to 113 Sea Zone
1 infantry moved from United Kingdom to 113 Sea Zone
1 artillery and 3 infantry moved from 113 Sea Zone to Normandy Bordeaux
Combat - British
Battle in Hunan
British attack with 2 fighters, 1 infantry and 1 tactical_bomber
Japanese defend with 1 infantry
British roll dice for 2 fighters, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 2/4 hits, 1.83 expected hits
Japanese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Hunan
British win, taking Hunan from Japanese with 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Normandy Bordeaux
British attack with 1 artillery and 3 infantry
Germans defend with 1 aaGun, 1 factory_minor, 1 harbour and 1 infantry
British roll dice for 1 artillery and 3 infantry in Normandy Bordeaux, round 2 : 1/4 hits, 1.00 expected hits
Germans roll dice for 1 aaGun and 1 infantry in Normandy Bordeaux, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Normandy Bordeaux
1 aaGun owned by the Germans lost in Normandy Bordeaux
British roll dice for 1 artillery and 2 infantry in Normandy Bordeaux, round 3 : 1/3 hits, 0.83 expected hits
Germans roll dice for 1 infantry in Normandy Bordeaux, round 3 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Normandy Bordeaux
British win, taking Normandy Bordeaux from Germans with 1 artillery and 2 infantry remaining. Battle score for attacker is 5
Casualties for British: 1 infantry
Casualties for Germans: 1 aaGun and 1 infantry
Non Combat Move - British
1 mech_infantry moved from Scotland to Eire
British take Eire from Neutral_Allies
1 destroyer moved from 122 Sea Zone to 113 Sea Zone
1 aaGun and 2 fighters moved from Scotland to United Kingdom
1 aaGun, 7 artilleries, 12 infantry and 1 mech_infantry moved from Southern Persia to Iraq
2 armour and 1 mech_infantry moved from Union of South Africa to Belgian Congo
1 aaGun and 2 infantry moved from Baluchistan to Southern Persia
2 fighters and 1 tactical_bomber moved from Hunan to Kiangsi
Place Units - British
2 infantry placed in Southern Persia
1 destroyer placed in 82 Sea Zone
3 armour placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 82 Sea Zone. Rolls: 3,1
British collect 31 PUs (4 lost to blockades); end with 31 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Chinese regular : 0.17
Americans regular : -1.50
Japanese regular : -0.83
Germans regular : 0.33
British regular : 0.33
Round: 15
Combat Move - Germans
1 Stuka moved from E.Romania to Kiev
2 Infantrys moved from Latvia to Novgorod
3 Infantrys moved from Brest to Minsk
1 Elite moved from Vinnytsia to Kiev
2 Infantrys moved from Vinnytsia to Kiev
1 Stuka moved from Vinnytsia to Minsk
1 Elite moved from Brest to Minsk
1 JetFighter moved from Vinnytsia to Novgorod
1 JetFighter and 1 Stuka moved from Danzig to 6 Sea Zone
2 Adv.Fighters moved from 23 Sea Zone to 6 Sea Zone
2 Infantrys moved from Hamburg to 23 Sea Zone
2 Infantrys moved from 23 Sea Zone to Oslo
2 Adv.Fighters moved from 23 Sea Zone to Oslo
2 Adv.Fighters moved from Hamburg to Oslo
Purchase Units - Germans
Germans buy 2 ArmoredCars, 2 Artillerys, 1 Destroyer, 4 Elites, 1 Factory, 21 Infantrys, 1 Stuka, 1 Submarine and 4 Tanks; Remaining resources: 0 PUs;
Combat - Germans
Battle in 6 Sea Zone
Germans attack with 2 Adv.Fighters, 1 JetFighter and 1 Stuka
Russians defend with 1 Destroyer, 1 Submarine and 2 Transports
Germans roll dice for 2 Adv.Fighters, 1 JetFighter and 1 Stuka in 6 Sea Zone, round 2 : 1/4 hits, 2.17 expected hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 2 : 0/3 hits, 0.67 expected hits
1 Submarine owned by the Russians lost in 6 Sea Zone
Germans roll dice for 2 Adv.Fighters, 1 JetFighter and 1 Stuka in 6 Sea Zone, round 3 : 2/4 hits, 2.17 expected hits
Russians roll dice for 1 Destroyer and 2 Transports in 6 Sea Zone, round 3 : 1/3 hits, 0.67 expected hits
1 Stuka owned by the Germans lost in 6 Sea Zone
2 Transports owned by the Russians lost in 6 Sea Zone
1 JetFighter owned by the Germans and 2 Adv.Fighters owned by the Germans retreated
Russians win with 1 Destroyer remaining. Battle score for attacker is 11
Casualties for Russians: 1 Submarine and 2 Transports
Casualties for Germans: 1 Stuka
Battle in Kiev
Germans attack with 1 Elite, 2 Infantrys and 1 Stuka
Russians defend with 2 Infantrys
Germans roll dice for 1 Elite, 2 Infantrys and 1 Stuka in Kiev, round 2 : 0/4 hits, 1.33 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 2 : 1/2 hits, 0.67 expected hits
1 Infantry owned by the Germans lost in Kiev
Germans roll dice for 1 Elite, 1 Infantry and 1 Stuka in Kiev, round 3 : 0/3 hits, 1.17 expected hits
Russians roll dice for 2 Infantrys in Kiev, round 3 : 2/2 hits, 0.67 expected hits
1 Elite owned by the Germans and 1 Infantry owned by the Germans lost in Kiev
1 Stuka owned by the Germans retreated
Russians win with 2 Infantrys remaining. Battle score for attacker is -7
Casualties for Germans: 1 Elite and 2 Infantrys
Battle in Minsk
Germans attack with 1 Elite, 3 Infantrys and 1 Stuka
Russians defend with 1 Artillery and 1 Infantry
Germans roll dice for 1 Elite, 3 Infantrys and 1 Stuka in Minsk, round 2 : 2/5 hits, 1.50 expected hits
Russians roll dice for 1 Artillery and 1 Infantry in Minsk, round 2 : 0/2 hits, 0.67 expected hits
1 Infantry owned by the Russians and 1 Artillery owned by the Russians lost in Minsk
Germans win, taking Minsk from Russians with 1 Elite, 3 Infantrys and 1 Stuka remaining. Battle score for attacker is 6
Casualties for Russians: 1 Artillery and 1 Infantry
Battle in Oslo
Germans attack with 4 Adv.Fighters and 2 Infantrys
British defend with 1 Infantry
Germans roll dice for 2 Battleships in Oslo, round 2 : 2/2 hits, 1.33 expected hits
1 Infantry owned by the British lost in Oslo
Germans win, taking Oslo from British with 4 Adv.Fighters and 2 Infantrys remaining. Battle score for attacker is 2
Casualties for British: 1 Infantry
Battle in Novgorod
Germans attack with 2 Infantrys and 1 JetFighter
Russians defend with 1 Infantry
Germans roll dice for 2 Infantrys and 1 JetFighter in Novgorod, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 Infantry in Novgorod, round 2 : 0/1 hits, 0.33 expected hits
1 Infantry owned by the Russians lost in Novgorod
Germans win, taking Novgorod from Russians with 2 Infantrys and 1 JetFighter remaining. Battle score for attacker is 2
Casualties for Russians: 1 Infantry
Non Combat Move - Germans
1 JetFighter moved from Novgorod to Leningrad
1 Stuka moved from Minsk to Vinnytsia
1 Stuka moved from Kiev to Brest
1 Elite and 3 Infantrys moved from Warsaw to Brest
2 Adv.Fighters moved from 6 Sea Zone to Lapland
1 JetFighter moved from 6 Sea Zone to Lapland
1 Stuka moved from Greece to El Agheila
2 Transports moved from 46 Sea Zone to 44 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from Provence to 44 Sea Zone
2 Infantrys moved from Provence to Lombardy
2 Infantrys moved from Venetia to Tuscany
1 Artillery, 2 Infantrys, 1 Tank and 2 Transports moved from 44 Sea Zone to 46 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank moved from 46 Sea Zone to Rome
1 Infantry moved from Danzig to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
4 Transports moved from 24 Sea Zone to 23 Sea Zone
2 Artillerys, 3 Infantrys and 1 Tank moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Artillerys, 5 Infantrys, 1 Tank and 4 Transports moved from 23 Sea Zone to 24 Sea Zone
2 Artillerys, 1 Infantry and 1 Tank moved from 24 Sea Zone to Leningrad
4 Infantrys moved from 24 Sea Zone to Leningrad
1 Infantry moved from Stockholm to 24 Sea Zone
1 Infantry moved from 24 Sea Zone to Latvia
2 Cruisers moved from 24 Sea Zone to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
1 Infantry moved from Hamburg to 23 Sea Zone
2 Cruisers and 2 Infantrys moved from 23 Sea Zone to 24 Sea Zone
2 Infantrys moved from 24 Sea Zone to Latvia
2 ArmoredCars and 3 Tanks moved from Bohemia to Vinnytsia
2 Infantrys moved from Bavaria to Venetia
3 Infantrys moved from Saxony to Hamburg
1 Artillery moved from Rhine to Hamburg
6 Infantrys moved from Burgundy to Provence
1 Artillery moved from Paris to Burgundy
1 Infantry moved from Paris to Burgundy
1 Tank moved from Normandy to Burgundy
2 Infantrys moved from Normandy to Picardy
3 Infantrys moved from Rhine to Hamburg
4 Adv.Fighters moved from Oslo to 23 Sea Zone
Place Units - Germans
2 Elites and 2 Infantrys placed in Leningrad
2 Infantrys and 1 Stuka placed in Danzig
1 Elite and 3 Infantrys placed in Vinnytsia
1 Elite and 3 Infantrys placed in Warsaw
2 ArmoredCars and 3 Tanks placed in Bohemia
1 Factory placed in El Agheila
1 Destroyer and 1 Submarine placed in 23 Sea Zone
1 Artillery, 2 Infantrys and 1 Tank placed in Hamburg
1 Artillery and 3 Infantrys placed in Rhine
2 Infantrys placed in Normandy
4 Infantrys placed in Paris
Turn Complete - Germans
Germans collect 124 PUs; end with 124 PUs