Italy Turn 1 Complete Game 32.tsvg
The ball is in ANZAC’s and France’s court.
@jonny5tyle
No thank you
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Politics - Germans
Purchase Units - Germans
Germans buy 1 armour, 2 artilleries and 10 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
2 artilleries moved from Normandy Bordeaux to France
1 armour moved from Normandy Bordeaux to France
3 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 artillery moved from Western Germany to France
1 infantry moved from Western Germany to France
1 infantry moved from Western Germany to France
1 bomber moved from Western Germany to United Kingdom
2 fighters moved from Holland Belgium to United Kingdom
2 tactical_bombers moved from Holland Belgium to United Kingdom
Combat - Germans
Air Battle in United Kingdom
Germans attacks with 5 units heading to United Kingdom
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in United Kingdom
British roll AA dice in United Kingdom : 2/2 hits, 0.33 expected hits
2 tactical_bombers killed by AA
British roll AA dice in United Kingdom : 0/1 hits, 0.17 expected hits
Bombing raid in United Kingdom rolls: 4 and causes: 4 damage to unit: factory_major
Bombing raid in United Kingdom causes 4 damage total.
Battle in France
Germans attack with 1 armour, 3 artilleries and 6 infantry
French defend with 1 airfield, 1 armour, 2 artilleries, 1 factory_major and 3 infantry
Germans roll dice for 1 armour, 3 artilleries and 6 infantry in France, round 2 : 2/10 hits, 3.00 expected hits
French roll dice for 1 armour, 2 artilleries and 3 infantry in France, round 2 : 1/6 hits, 2.17 expected hits
1 infantry owned by the Germans and 2 infantry owned by the French lost in France
Germans roll dice for 1 armour, 3 artilleries and 5 infantry in France, round 3 : 4/9 hits, 2.83 expected hits
French roll dice for 1 armour, 2 artilleries and 1 infantry in France, round 3 : 2/4 hits, 1.50 expected hits
2 infantry owned by the Germans, 1 armour owned by the French, 1 infantry owned by the French and 2 artilleries owned by the French lost in France
Germans captures 11PUs while taking French capital
Germans converts factory_major into different units
Germans win, taking France from French with 1 armour, 3 artilleries and 3 infantry remaining. Battle score for attacker is 14
Casualties for Germans: 3 infantry
Casualties for French: 1 armour, 2 artilleries and 3 infantry
Cleaning up after air battles
Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French
Non Combat Move - Germans
3 infantry moved from Normandy Bordeaux to Southern France
1 fighter moved from United Kingdom to Normandy Bordeaux
1 fighter moved from United Kingdom to Normandy Bordeaux
1 tactical_bomber moved from Holland Belgium to Southern France
1 tactical_bomber moved from Western Germany to Southern France
1 bomber moved from United Kingdom to Southern France
6 infantry moved from Yugoslavia to Romania
2 artilleries moved from Yugoslavia to Romania
1 armour moved from Yugoslavia to Slovakia Hungary
8 infantry moved from Western Germany to Germany
2 artilleries moved from Western Germany to Germany
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to France
1 aaGun moved from Western Germany to Germany
1 infantry moved from Norway to Finland
Germans take Finland from Neutral_Axis
2 infantry moved from Norway to Finland
2 infantry moved from Denmark to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
3 infantry placed in Normandy Bordeaux
2 infantry placed in Western Germany
1 armour, 2 artilleries and 5 infantry placed in Germany
Turn Complete - Germans
Germans collect 40 PUs; end with 51 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 56 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 61 PUs
Combat Hit Differential Summary :
French regular : -0.67
British AA : 1.50
Germans regular : 0.17
@mainah I can’t believe 2 hits for the AA on my attack. Bad luck! :)
How do I see the dice results. Its kind of fun seeing that?
@jonny5tyle
You can look at your post (above) and scroll to combat, and see the air battle.
Also, at the bottom, the dice summary - British AA got 1.50 more hits than expected. Yeah - that hurts.
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
Non Combat Move - Russians
8 infantry moved from Novgorod to Belarus
1 armour and 1 mech_infantry moved from Belarus to Novgorod
1 armour and 1 mech_infantry moved from Bryansk to Novgorod
1 mech_infantry moved from Russia to Belarus
2 infantry moved from Russia to Bryansk
2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Western Ukraine
3 infantry moved from Ukraine to Western Ukraine
2 infantry moved from Rostov to Ukraine
1 submarine moved from 124 Sea Zone to 109 Sea Zone
Place Units - Russians
3 infantry placed in Ukraine
6 infantry placed in Russia
Turn Complete - Russians
Russians collect 28 PUs; end with 29 PUs
Combat Hit Differential Summary :
@Jonny5tyle
I’ll get to this shortly - forgot that we’re playing europe and i thought it was japan’s turn
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Purchase Units - Americans
Americans buy 1 destroyer, 1 fighter, 2 infantry and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
Non Combat Move - Americans
1 carrier, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 102 Sea Zone
1 fighter moved from Eastern United States to 102 Sea Zone
Place Units - Americans
1 fighter and 2 infantry placed in Eastern United States
1 destroyer and 2 transports placed in 101 Sea Zone
Turn Complete - Americans
Americans collect 35 PUs; end with 36 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Purchase Units - British
British buy 1 airfield, 1 factory_minor and 1 fighter; Remaining resources: 1 PUs;
Combat Move - British
Non Combat Move - British
1 bomber moved from United Kingdom to Gibraltar
2 fighters moved from Gibraltar to Egypt
1 fighter and 1 tactical_bomber moved from 92 Sea Zone to Egypt
1 infantry moved from Gibraltar to 92 Sea Zone
1 infantry and 1 transport moved from 92 Sea Zone to 86 Sea Zone
1 infantry moved from 86 Sea Zone to Brazil
British take Brazil from Neutral_Allies
1 transport moved from 91 Sea Zone to 106 Sea Zone
1 cruiser moved from 92 Sea Zone to 94 Sea Zone
1 destroyer moved from 92 Sea Zone to 93 Sea Zone
2 infantry moved from Rhodesia to Belgian Congo
1 infantry moved from Eastern Persia to 80 Sea Zone
1 infantry moved from Persia to 80 Sea Zone
2 infantry and 1 transport moved from 80 Sea Zone to 81 Sea Zone
2 infantry moved from 81 Sea Zone to Egypt
1 destroyer moved from 80 Sea Zone to 81 Sea Zone
1 destroyer moved from 124 Sea Zone to 117 Sea Zone
Place Units - British
1 airfield and 1 factory_minor placed in Egypt
1 fighter placed in United Kingdom
Turn Complete - British
British collect 32 PUs; end with 33 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 2 PUs;
Combat Move - Italians
1 submarine moved from 96 Sea Zone to 94 Sea Zone
1 bomber moved from Southern Italy to 94 Sea Zone
2 fighters moved from Southern Italy to 93 Sea Zone
Combat - Italians
Battle in 93 Sea Zone
Italians attack with 2 fighters
British defend with 1 destroyer
Italians roll dice for 2 fighters in 93 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
British roll dice for 1 destroyer in 93 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the British lost in 93 Sea Zone
Italians win with 2 fighters remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 94 Sea Zone
Italians attack with 1 bomber and 1 submarine
British defend with 1 cruiser
Italians roll dice for 1 submarine in 94 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Italians roll dice for 1 bomber in 94 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
British roll dice for 1 cruiser in 94 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits
1 cruiser owned by the British and 1 submarine owned by the Italians lost in 94 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Italians: 1 submarine
Casualties for British: 1 cruiser
Non Combat Move - Italians
2 fighters moved from 93 Sea Zone to Southern Italy
1 bomber moved from 94 Sea Zone to Southern Italy
1 artillery moved from Greece to 97 Sea Zone
1 armour moved from Greece to 97 Sea Zone
2 infantry moved from Southern Italy to 97 Sea Zone
1 armour, 1 artillery, 2 infantry and 2 transports moved from 97 Sea Zone to 96 Sea Zone
2 cruisers moved from 97 Sea Zone to 96 Sea Zone
1 battleship moved from 97 Sea Zone to 96 Sea Zone
1 destroyer moved from 97 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Tobruk
1 armour moved from 96 Sea Zone to Tobruk
1 artillery moved from 96 Sea Zone to Tobruk
3 infantry moved from Alexandria to Tobruk
1 artillery moved from Alexandria to Tobruk
1 mech_infantry moved from Alexandria to Tobruk
1 armour moved from Alexandria to Tobruk
5 infantry moved from Bulgaria to Greece
1 infantry moved from Kenya to Ethiopia
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Northern Italy
Turn Complete - Italians
Italians collect 18 PUs; end with 20 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
British regular : 0.17
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 2
Combat Move - French
1 cruiser and 1 destroyer moved from 91 Sea Zone to 96 Sea Zone
1 fighter moved from Gibraltar to 96 Sea Zone
Combat - French
Battle in 96 Sea Zone
French attack with 1 cruiser, 1 destroyer and 1 fighter
Italians defend with 1 battleship, 2 cruisers, 1 destroyer and 2 transports
French roll dice for 1 cruiser, 1 destroyer and 1 fighter in 96 Sea Zone, round 2 : 0/3 hits, 1.33 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 2 : 1/4 hits, 2.00 expected hits
1 destroyer owned by the French lost in 96 Sea Zone
French roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 3 : 1/2 hits, 1.00 expected hits
Units damaged: 1 battleship owned by the Italians
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 3 : 0/4 hits, 2.00 expected hits
French roll dice for 1 cruiser and 1 fighter in 96 Sea Zone, round 4 : 1/2 hits, 1.00 expected hits
Italians roll dice for 1 battleship, 2 cruisers, 1 destroyer and 2 transports in 96 Sea Zone, round 4 : 3/4 hits, 2.00 expected hits
1 destroyer owned by the Italians, 1 cruiser owned by the French and 1 fighter owned by the French lost in 96 Sea Zone
Italians win with 1 battleship, 2 cruisers and 2 transports remaining. Battle score for attacker is -22
Casualties for French: 1 cruiser, 1 destroyer and 1 fighter
Casualties for Italians: 1 destroyer
Non Combat Move - French
1 infantry moved from Trans-Jordan to Egypt
1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 70 Sea Zone to 83 Sea Zone
2 infantry moved from Morocco to Algeria
Turn Complete - French
Combat Hit Differential Summary :
Italians regular : -2.00
French regular : -1.33
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 3
Politics - Germans
Purchase Units - Germans
Germans buy 2 armour, 4 artilleries, 1 destroyer and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 tactical_bombers moved from Southern France to 92 Sea Zone
1 bomber moved from Southern France to 92 Sea Zone
Combat - Germans
Battle in 92 Sea Zone
Germans attack with 1 bomber and 2 tactical_bombers
British defend with 1 carrier and 1 cruiser
Germans roll dice for 1 bomber and 2 tactical_bombers in 92 Sea Zone, round 2 : 1/3 hits, 1.67 expected hits
Units damaged: 1 carrier owned by the British
British roll dice for 1 carrier and 1 cruiser in 92 Sea Zone, round 2 : 0/2 hits, 0.83 expected hits
Germans roll dice for 1 bomber and 2 tactical_bombers in 92 Sea Zone, round 3 : 1/3 hits, 1.67 expected hits
British roll dice for 1 carrier and 1 cruiser in 92 Sea Zone, round 3 : 2/2 hits, 0.83 expected hits
2 tactical_bombers owned by the Germans and 1 carrier owned by the British lost in 92 Sea Zone
Germans roll dice for 1 bomber in 92 Sea Zone, round 4 : 1/1 hits, 0.67 expected hits
British roll dice for 1 cruiser in 92 Sea Zone, round 4 : 0/1 hits, 0.50 expected hits
1 cruiser owned by the British lost in 92 Sea Zone
Germans win with 1 bomber remaining. Battle score for attacker is 6
Casualties for Germans: 2 tactical_bombers
Casualties for British: 1 carrier and 1 cruiser
Non Combat Move - Germans
1 bomber moved from 92 Sea Zone to Normandy Bordeaux
1 aaGun moved from Slovakia Hungary to Romania
1 aaGun moved from Poland to Slovakia Hungary
1 aaGun moved from Germany to Poland
3 infantry moved from Germany to Slovakia Hungary
1 armour moved from Germany to Slovakia Hungary
1 infantry moved from Germany to Slovakia Hungary
4 artilleries moved from Germany to Slovakia Hungary
9 infantry moved from Germany to Poland
1 aaGun moved from France to Normandy Bordeaux
1 aaGun moved from France to Northern Italy
1 aaGun moved from France to Normandy Bordeaux
2 infantry moved from Norway to Finland
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
Place Units - Germans
1 infantry placed in Western Germany
2 armour, 3 artilleries and 5 infantry placed in Germany
1 infantry placed in Normandy Bordeaux
1 artillery and 1 infantry placed in Western Germany
1 destroyer placed in 113 Sea Zone
Turn Complete - Germans
Germans collect 40 PUs; end with 41 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 46 PUs
Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 51 PUs
Combat Hit Differential Summary :
Germans regular : -1.00
British regular : -0.17
@mainah I tried to change one of my purchase units before I started combat, but I couldn’t figure it out. Something I’ll try and learn. I selected edit and did something that said change PU I think. Then selected Germany, but got stuck after that.
Change PU is chamge production units - the “money.”
If you wanted to adjust purchase before combat, but you’re already there, best thing to do is post in the thread your intended change, do your turn, and after you place all your units, but before you hit complete phase in the right, go into edit, remove the units you are exchanging, add the units you want, then adjust pu’s if appropriate.
@Jonny5tyle
At this point, best thing is download the file you just posted, go back into edit, make the adjustments you want, then manually repost (that would be in the file folder)
@mainah I will remember how to do it going forward, based on your directions above. I’m going to skip going back and editing it, because I’m just learning the game and not really worried about changing the units that much. Here for fun! Thank you
Ok. No worries any way, i have no prob letting you make the adjustment.
I’m teaching the game by forum edict just so you know, not cause i’m expecting it followed to the letter.
Make the adjust ment. Good practice with learning the ropes of the program. I was looking at this game as the game to learn the program, so the next game would be fun without frustrating hick ups!
@mainah sounds good and I really appreciate the help!
So I am going to make the adjustment now.
TripleA Manual Gamesave Post for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 3
Purchase Units - Russians
Combat Hit Differential Summary :
removed 2 tanks from Germany, 12 IPCs
the next German turn showed 51 IPCs
added transport, 7 IPCs into sea zone 113
added art in Germany, 4 IPCs,
remaining IPCs is 1, 12-7-5=1
so next turn Germany should start with 52 IPCs
TripleA Turn Summary for game: World War II Europe 1940 2nd Edition, version: 3.0.0
Game History
Round: 3
Purchase Units - Russians
Russians buy 9 infantry; Remaining resources: 2 PUs;
Combat Move - Russians
Non Combat Move - Russians
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Belarus to Novgorod
Place Units - Russians
3 infantry placed in Ukraine
6 infantry placed in Russia
Turning on Edit Mode
EDIT: Removing units owned by Russians from Russia: 6 infantry
EDIT: Adding units owned by Russians to Bryansk: 6 infantry
EDIT: Removing units owned by Russians from Bryansk: 2 infantry
EDIT: Adding units owned by Russians to Western Ukraine: 2 infantry
EDIT: Turning off Edit Mode
Turn Complete - Russians
Russians collect 28 PUs; end with 30 PUs
Combat Hit Differential Summary :