Scramble Normandy and 114. Not 113.
20 Playoffs BM3 Majik vs WindowWasher +20
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TripleA Turn Summary: Germans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Research Technology - Germans Purchase Units - Germans Germans buy 1 carrier, 1 destroyer, 2 fighters and 9 infantry; Remaining resources: 0 PUs; Combat Move - Germans 1 bomber moved from Japan to 46 Sea Zone 1 infantry moved from Caucasus to Northwest Persia 2 mech_infantrys moved from Volgograd to Northwest Persia 1 bomber moved from Bryansk to Northwest Persia 2 tactical_bombers moved from Bryansk to Russia 4 infantry moved from Bryansk to Russia 2 infantry moved from Novgorod to Vyborg 2 infantry moved from Novgorod to Karelia 1 bomber moved from Novgorod to Karelia 1 bomber moved from Novgorod to Vyborg 1 bomber moved from Novgorod to Karelia 1 fighter moved from Novgorod to Vyborg 1 fighter and 1 tactical_bomber moved from Novgorod to 115 Sea Zone 1 destroyer moved from 113 Sea Zone to 115 Sea Zone 2 fighters moved from 113 Sea Zone to 115 Sea Zone Combat - Germans Battle in 46 Sea Zone Germans attack with 1 bomber Americans defend with 1 transport 1 transport owned by the Americans lost in 46 Sea Zone Germans win with 1 bomber remaining. Battle score for attacker is 7 Casualties for Americans: 1 transport Battle in Russia Germans attack with 4 infantry and 2 tactical_bombers Russians defend with 1 airfield, 1 artillery, 1 factory_major and 2 infantry Germans roll dice for 4 infantry and 2 tactical_bombers in Russia, round 2 : 1/6 hits, 1.67 expected hits Russians roll dice for 1 artillery and 2 infantry in Russia, round 2 : 2/3 hits, 1.00 expected hits 1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Russia Germans roll dice for 2 infantry and 2 tactical_bombers in Russia, round 3 : 2/4 hits, 1.33 expected hits Russians roll dice for 1 artillery and 1 infantry in Russia, round 3 : 2/2 hits, 0.67 expected hits 1 infantry owned by the Russians, 1 artillery owned by the Russians, 1 infantry owned by the Germans and 1 tactical_bomber owned by the Germans lost in Russia Germans captures 8PUs while taking Russians capital Germans converts factory_major into different units Germans win, taking Russia from Russians with 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is -10 Casualties for Germans: 3 infantry and 1 tactical_bomber Casualties for Russians: 1 artillery and 2 infantry Battle in Karelia Germans attack with 2 bombers and 2 infantry Americans defend with 1 artillery Germans roll dice for 2 bombers and 2 infantry in Karelia, round 2 : 1/4 hits, 1.67 expected hits Russians roll dice for 1 artillery in Karelia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Karelia Germans win, taking Karelia from Russians with 2 bombers and 1 infantry remaining. Battle score for attacker is 1 Casualties for Germans: 1 infantry Casualties for Americans: 1 artillery Battle in Vyborg Germans attack with 1 bomber, 1 fighter and 2 infantry British defend with 1 infantry Germans roll dice for 1 bomber, 1 fighter and 2 infantry in Vyborg, round 2 : 1/4 hits, 1.50 expected hits Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Vyborg Germans win, taking Vyborg from Russians with 1 bomber, 1 fighter and 2 infantry remaining. Battle score for attacker is 3 Casualties for British: 1 infantry Battle in 115 Sea Zone Germans attack with 1 destroyer, 3 fighters and 1 tactical_bomber Russians defend with 1 cruiser and 1 submarine Germans roll dice for 1 destroyer, 3 fighters and 1 tactical_bomber in 115 Sea Zone, round 2 : 1/5 hits, 2.50 expected hits Russians roll dice for 1 submarine in 115 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Russians roll dice for 1 cruiser in 115 Sea Zone, round 2 : 1/1 hits, 0.50 expected hits 1 destroyer owned by the Germans and 1 submarine owned by the Russians lost in 115 Sea Zone 3 fighters owned by the Germans and 1 tactical_bomber owned by the Germans retreated Russians win with 1 cruiser remaining. Battle score for attacker is -2 Casualties for Germans: 1 destroyer Casualties for Russians: 1 submarine Battle in Northwest Persia Germans attack with 1 bomber, 1 infantry and 2 mech_infantrys British defend with 2 infantry Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Northwest Persia, round 2 : 1/4 hits, 1.17 expected hits British roll dice for 2 infantry in Northwest Persia, round 2 : 0/2 hits, 0.67 expected hits 1 infantry owned by the British lost in Northwest Persia Germans roll dice for 1 bomber, 1 infantry and 2 mech_infantrys in Northwest Persia, round 3 : 0/4 hits, 1.17 expected hits British roll dice for 1 infantry in Northwest Persia, round 3 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Northwest Persia Germans roll dice for 1 bomber and 2 mech_infantrys in Northwest Persia, round 4 : 1/3 hits, 1.00 expected hits British roll dice for 1 infantry in Northwest Persia, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the British lost in Northwest Persia Germans win, taking Northwest Persia from British with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3 Casualties for British: 2 infantry Casualties for Germans: 1 infantry triggerRussiansDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to Russians Non Combat Move - Germans 1 bomber moved from Northwest Persia to Volgograd 1 armour and 2 mech_infantrys moved from Ukraine to Volgograd 1 infantry moved from Tambov to Volgograd 1 tactical_bomber moved from Russia to Volgograd 2 armour moved from Novosibirsk to Volgograd 22 armour and 60 mech_infantrys moved from Bryansk to Volgograd 5 mech_infantrys moved from Western Ukraine to Rostov 1 mech_infantry moved from Vologda to Novgorod 6 mech_infantrys moved from Eastern Poland to Bryansk 3 fighters and 1 tactical_bomber moved from 115 Sea Zone to 113 Sea Zone 1 fighter moved from Vyborg to 113 Sea Zone 1 bomber moved from Vyborg to Novgorod 2 bombers moved from Karelia to Western Germany 1 bomber moved from Novgorod to Western Germany 1 fighter moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from 113 Sea Zone to Western Germany 1 fighter moved from Western Germany to 113 Sea Zone 1 bomber moved from 46 Sea Zone to Caroline Islands Place Units - Germans 1 carrier and 1 destroyer placed in 113 Sea Zone 2 fighters placed in Western Germany 3 infantry placed in Novgorod 3 infantry placed in Ukraine 3 infantry placed in Volgograd Turn Complete - Germans Germans collect 57 PUs; end with 65 PUs Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 15 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : 3.00 Germans regular : -4.00 British regular : -0.33
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@WindowWasher Dang! Dice got me good on that turn.
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@majikforce looks like my sacrifices to the dice gods are paying off.
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gonna need OOL in a sec
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TripleA Manual Gamesave Post: Russians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Finland to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Russia Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Russia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Russia Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser, 3 fighters and 1 tactical_bomber Germans defend with 3 carriers, 2 destroyers, 9 fighters and 4 transports Russians roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits
Combat Hit Differential Summary :
Germans regular : 1.00 Russians regular : -1.00
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TripleA Manual Gamesave Post: Russians round 16
TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Finland to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Russia Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Russia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Russia Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser, 3 fighters and 1 tactical_bomber Germans defend with 3 carriers, 2 destroyers, 9 fighters and 4 transports Russians roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 3 carriers, 2 destroyers, 9 fighters and 4 transports in 113 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 2 destroyers owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 3 carriers, 9 fighters and 4 transports remaining. Battle score for attacker is -37 Casualties for Russians: 1 cruiser, 3 fighters and 1 tactical_bomber Casualties for Germans: 2 destroyers Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany 2 fighters owned by the Germans forced to land in Western Germany Non Combat Move - Russians 5 aaGuns, 31 artilleries and 65 infantry moved from Samara to Kazakhstan
Combat Hit Differential Summary :
Germans regular : 2.33 Russians regular : -1.00
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@majikforce change the casualties to what you’d like, wont change my 1 move.
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TripleA Turn Summary: Russians round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Combat Move - Russians 3 fighters and 1 tactical_bomber moved from Finland to 113 Sea Zone 1 cruiser moved from 115 Sea Zone to 113 Sea Zone 1 artillery and 1 infantry moved from Samara to Russia 1 infantry moved from Samara to Kazakhstan Russians take Kazakhstan from Japanese Combat - Russians Germans scrambles 3 units out of Western Germany to defend against the attack in 113 Sea Zone Battle in Russia Russians attack with 1 artillery and 1 infantry Germans defend with 1 airfield, 1 factory_minor and 1 infantry Russians roll dice for 1 artillery and 1 infantry in Russia, round 2 : 0/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Russia, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Russians lost in Russia Russians roll dice for 1 artillery in Russia, round 3 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Russia, round 3 : 0/1 hits, 0.33 expected hits Russians roll dice for 1 artillery in Russia, round 4 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 infantry in Russia, round 4 : 1/1 hits, 0.33 expected hits 1 artillery owned by the Russians lost in Russia Germans win with 1 infantry remaining. Battle score for attacker is -7 Casualties for Russians: 1 artillery and 1 infantry Battle in 113 Sea Zone Russians attack with 1 cruiser, 3 fighters and 1 tactical_bomber Germans defend with 3 carriers, 2 destroyers, 9 fighters and 4 transports Russians roll dice for 1 cruiser, 3 fighters and 1 tactical_bomber in 113 Sea Zone, round 2 : 3/5 hits, 2.67 expected hits Units damaged: 1 carrier owned by the Germans Germans roll dice for 3 carriers, 2 destroyers, 9 fighters and 4 transports in 113 Sea Zone, round 2 : 9/14 hits, 7.67 expected hits 1 tactical_bomber owned by the Russians, 3 fighters owned by the Russians, 2 destroyers owned by the Germans and 1 cruiser owned by the Russians lost in 113 Sea Zone Germans win with 3 carriers, 9 fighters and 4 transports remaining. Battle score for attacker is -37 Casualties for Russians: 1 cruiser, 3 fighters and 1 tactical_bomber Casualties for Germans: 2 destroyers Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany Moving scrambled unit from 113 Sea Zone back to originating territory: Western Germany 2 fighters owned by the Germans forced to land in Western Germany Non Combat Move - Russians 5 aaGuns, 31 artilleries and 65 infantry moved from Samara to Kazakhstan Turn Complete - Russians
Combat Hit Differential Summary :
Germans regular : 2.33 Russians regular : -1.00
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TripleA Turn Summary: Japanese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Japanese Japanese buy 1 artillery, 2 carriers, 1 destroyer, 1 infantry, 5 submarines and 1 transport; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 2 armour, 1 infantry and 3 mech_infantrys moved from Suiyuyan to Chahar Japanese take Chahar from Chinese 1 mech_infantry moved from Shensi to Chahar 1 mech_infantry moved from Kansu to Suiyuyan 1 infantry moved from Timguska to Kansu 1 artillery and 1 infantry moved from Caroline Islands to 33 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 33 Sea Zone to 46 Sea Zone 1 artillery and 1 infantry moved from 46 Sea Zone to New Guinea 16 fighters and 8 tactical_bombers moved from 33 Sea Zone to New Guinea 1 destroyer and 1 submarine moved from 6 Sea Zone to 25 Sea Zone 1 fighter and 1 tactical_bomber moved from 6 Sea Zone to 25 Sea Zone 2 bombers moved from Japan to 25 Sea Zone Combat - Japanese Battle in New Guinea Japanese attack with 1 artillery, 16 fighters, 1 infantry and 8 tactical_bombers Americans defend with 1 artillery Japanese roll dice for 1 artillery, 16 fighters, 1 infantry and 8 tactical_bombers in New Guinea, round 2 : 11/26 hits, 14.00 expected hits ANZAC roll dice for 1 artillery in New Guinea, round 2 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Americans lost in New Guinea Japanese win, taking New Guinea from ANZAC with 1 artillery, 16 fighters, 1 infantry and 8 tactical_bombers remaining. Battle score for attacker is 4 Casualties for Americans: 1 artillery Battle in 25 Sea Zone Japanese attack with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber Americans defend with 1 destroyer and 1 submarine Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 2 : 1/5 hits, 2.83 expected hits Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 submarine owned by the Americans lost in 25 Sea Zone Japanese roll dice for 1 submarine in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits Japanese roll dice for 2 bombers, 1 destroyer, 1 fighter and 1 tactical_bomber in 25 Sea Zone, round 3 : 2/5 hits, 2.83 expected hits Americans roll dice for 1 destroyer in 25 Sea Zone, round 3 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Americans lost in 25 Sea Zone Japanese win with 2 bombers, 1 destroyer, 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14 Casualties for Americans: 1 destroyer and 1 submarine Non Combat Move - Japanese 2 bombers moved from 25 Sea Zone to Japan 1 fighter and 1 tactical_bomber moved from 25 Sea Zone to 6 Sea Zone 2 carriers, 1 destroyer, 1 submarine and 2 transports moved from 6 Sea Zone to 33 Sea Zone 2 tactical_bombers moved from Caroline Islands to 33 Sea Zone 10 fighters and 8 tactical_bombers moved from New Guinea to 33 Sea Zone 6 fighters moved from New Guinea to 33 Sea Zone 1 destroyer moved from 55 Sea Zone to 33 Sea Zone 2 fighters moved from Japan to 33 Sea Zone 2 fighters moved from West India to French Indo China 3 submarines moved from 39 Sea Zone to 55 Sea Zone Place Units - Japanese 2 carriers, 1 destroyer, 5 submarines and 1 transport placed in 6 Sea Zone 1 artillery placed in Japan 1 infantry placed in French Indo China Turn Complete - Japanese Japanese collect 73 PUs; end with 73 PUs Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 78 PUs Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 83 PUs
Combat Hit Differential Summary :
Americans regular : -0.83 Japanese regular : -6.33 ANZAC regular : -0.33
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@windowwasher said in 20 Playoffs BM3 Majik vs WindowWasher +20:
@majikforce change the casualties to what you’d like, wont change my 1 move.
Yes please. Forgot to edit German casualties. Tip all three carriers and land the planes in W Ger please. Stupid Russian cruiser!:grin:
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@majikforce said in 20 Playoffs BM3 Majik vs WindowWasher +20:
@windowwasher said in 20 Playoffs BM3 Majik vs WindowWasher +20:
@majikforce change the casualties to what you’d like, wont change my 1 move.
Yes please. Forgot to edit German casualties. Tip all three carriers and land the planes in W Ger please. Stupid Russian cruiser!:grin:
Actually land them in Germany please.
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TripleA Turn Summary: Americans round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Americans Americans buy 2 carriers, 1 destroyer, 2 fighters and 4 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery and 1 transport moved from 109 Sea Zone to 112 Sea Zone 1 artillery moved from 112 Sea Zone to Denmark 1 bomber moved from Norway to Vyborg 1 artillery and 1 infantry moved from Finland to Vyborg 1 fighter moved from Finland to Karelia 1 infantry moved from Finland to Karelia 4 fighters and 1 tactical_bomber moved from Finland to 112 Sea Zone 1 bomber moved from Queensland to 46 Sea Zone 1 destroyer moved from 26 Sea Zone to 25 Sea Zone 3 fighters moved from Hawaiian Islands to 25 Sea Zone 21 fighters and 6 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone Combat - Americans Americans creates battle in territory 93 Sea Zone Battle in Denmark Battle in 46 Sea Zone Americans attack with 1 bomber Japanese defend with 1 transport 1 transport owned by the Japanese lost in 46 Sea Zone Americans win, taking Denmark from Germans with 1 bomber remaining. Battle score for attacker is 7 Casualties for Japanese: 1 transport Battle in 25 Sea Zone Americans attack with 1 destroyer, 24 fighters and 6 tactical_bombers Japanese defend with 1 destroyer and 1 submarine Americans roll dice for 1 destroyer, 24 fighters and 6 tactical_bombers in 25 Sea Zone, round 2 : 18/31 hits, 16.33 expected hits Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 25 Sea Zone Americans win with 1 destroyer, 24 fighters and 6 tactical_bombers remaining. Battle score for attacker is 14 Casualties for Japanese: 1 destroyer and 1 submarine Battle in Vyborg Americans attack with 1 artillery, 1 bomber and 1 infantry Germans defend with 2 infantry Americans roll dice for 1 artillery, 1 bomber and 1 infantry in Vyborg, round 2 : 2/3 hits, 1.33 expected hits Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Germans and 1 infantry owned by the Americans lost in Vyborg Americans win, taking Vyborg from Germans with 1 artillery and 1 bomber remaining. Battle score for attacker is 3 Casualties for Americans: 1 infantry Casualties for Germans: 2 infantry Battle in Karelia Americans attack with 1 fighter and 1 infantry Germans defend with 1 infantry Americans roll dice for 1 fighter and 1 infantry in Karelia, round 2 : 1/2 hits, 0.67 expected hits Germans roll dice for 1 infantry in Karelia, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Germans lost in Karelia Americans win, taking Karelia from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3 Casualties for Germans: 1 infantry Non Combat Move - Americans 1 fighter moved from Karelia to Finland 1 bomber moved from Vyborg to Norway 1 fighter moved from 112 Sea Zone to Norway 2 fighters moved from 112 Sea Zone to Finland 1 tactical_bomber moved from 112 Sea Zone to Finland 1 fighter moved from 112 Sea Zone to Finland 1 artillery moved from United Kingdom to 109 Sea Zone 1 artillery, 2 carriers, 1 submarine and 1 transport moved from 109 Sea Zone to 91 Sea Zone 1 artillery moved from 91 Sea Zone to Morocco 24 fighters and 6 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone 1 bomber moved from 46 Sea Zone to Hawaiian Islands 6 artilleries and 8 infantry moved from Norway to Finland 1 mech_infantry moved from Finland to Norway Place Units - Americans 2 carriers, 1 destroyer and 4 submarines placed in 10 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 62 PUs; end with 62 PUs Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : 2.67 Japanese regular : -0.50 Germans regular : 0.00
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TripleA Turn Summary: Chinese round 16
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Combat Move - Chinese 1 infantry moved from Jehol to Manchuria Chinese take Manchuria from Japanese 8 infantry moved from Jehol to Shantung Combat - Chinese Battle in Shantung Chinese attack with 8 infantry Japanese defend with 1 infantry Chinese roll dice for 8 infantry in Shantung, round 2 : 3/8 hits, 1.33 expected hits Japanese roll dice for 1 infantry in Shantung, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shantung Chinese win, taking Shantung from Japanese with 8 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - Chinese Turn Complete - Chinese Chinese collect 6 PUs; end with 8 PUs
Combat Hit Differential Summary :
Chinese regular : 1.67 Japanese regular : -0.33
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TripleA Move Summary: British round 16
TripleA Move Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 16 Purchase Units - British British buy 3 armour, 1 destroyer, 1 infantry and 4 mech_infantrys; Remaining resources: 0 PUs; Combat Move - British 3 fighters moved from United Kingdom to 113 Sea Zone 1 fighter moved from 109 Sea Zone to 113 Sea Zone 3 artilleries and 3 infantry moved from United Kingdom to 109 Sea Zone 3 artilleries, 1 carrier, 2 destroyers, 3 infantry, 3 submarines and 3 transports moved from 109 Sea Zone to 113 Sea Zone 3 artilleries and 3 infantry moved from 113 Sea Zone to Germany 5 fighters moved from Norway to Germany 2 fighters moved from Finland to Germany 1 fighter moved from Finland to 113 Sea Zone 1 fighter moved from Trans-Jordan to Northwest Persia 1 fighter moved from Trans-Jordan to Northwest Persia 1 artillery and 1 infantry moved from Persia to Northwest Persia 1 destroyer and 1 submarine moved from 81 Sea Zone to 98 Sea Zone 1 infantry moved from Persia to Northwest Persia 1 armour moved from Iraq to Persia
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im going for it, scramble? @majikforce
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@windowwasher said in 20 Playoffs BM3 Majik vs WindowWasher +20:
im going for it, scramble? @majikforce
You might have to redo UK if you want to. I wanted the 4 German fighters to land in Germany.
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@majikforce crap, cant believe i missed that, dont think it changes US at all.
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@windowwasher said in 20 Playoffs BM3 Majik vs WindowWasher +20:
@majikforce crap, cant believe i missed that, dont think it changes US at all.
Okay. Repost when you have it corrected. Made me nervous there for a second. Thought I had made a colossal blunder.
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there maybe a couple of moves I want to change in the US ncm, and maybe the denmark landing if your fine with it (I doubt ill undo it, but either way, no dice rolled impact it)
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@windowwasher said in 20 Playoffs BM3 Majik vs WindowWasher +20:
there maybe a couple of moves I want to change in the US ncm, and maybe the denmark landing if your fine with it (I doubt ill undo it, but either way, no dice rolled impact it)
Sounds good.