Scotland only
Sub fights in 106 and dies first.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Fiji to 26 Sea Zone
2 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to New Zealand
2 infantry moved from Iraq to Persia
1 fighter moved from New South Wales to Northern Territory
Non Combat Move - ANZAC
1 submarine moved from 61 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2
ANZAC collect 8 PUs (4 lost to blockades); end with 9 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 11
Purchase Units - ANZAC
ANZAC buy 2 submarines; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 fighter moved from Fiji to 26 Sea Zone
2 infantry moved from Queensland to New South Wales
1 fighter moved from New South Wales to New Zealand
2 infantry moved from Iraq to Persia
1 fighter moved from New South Wales to Northern Territory
Non Combat Move - ANZAC
1 submarine moved from 61 Sea Zone to 63 Sea Zone
Place Units - ANZAC
2 submarines placed in 54 Sea Zone
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 4,6
Rolling for Convoy Blockade Damage in 54 Sea Zone. Rolls: 1,5
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 2,2
ANZAC collect 8 PUs (4 lost to blockades); end with 9 PUs
Combat Move - French
1 infantry moved from Algeria to Morocco
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 bomber, 7 infantry and 12 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
2 infantry moved from Novgorod to Archangel
1 mech_infantry moved from Volgograd to Vologda
1 infantry moved from Samara to Vologda
1 tactical_bomber moved from Bryansk to Vologda
1 tactical_bomber moved from Bryansk to Archangel
1 fighter moved from Novgorod to Archangel
2 mech_infantrys moved from Volgograd to Novosibirsk
1 bomber moved from Caucasus to Novosibirsk
2 infantry moved from Novgorod to Karelia
1 fighter moved from Novgorod to Karelia
2 infantry moved from Novgorod to Vyborg
1 fighter moved from Novgorod to Vyborg
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 infantry moved from Western Germany to 113 Sea Zone
2 infantry moved from 113 Sea Zone to Norway
2 fighters moved from 113 Sea Zone to Norway
1 fighter moved from Germany to Norway
3 bombers and 2 fighters moved from Western Germany to Norway
Combat - Germans
Battle in Norway
Germans attack with 3 bombers, 5 fighters and 4 infantry
Americans defend with 1 factory_minor and 2 infantry
Germans roll dice for 3 bombers, 5 fighters and 4 infantry in Norway, round 2 : 4/12 hits, 5.17 expected hits
Americans roll dice for 2 infantry in Norway, round 2 : 0/2 hits, 0.67 expected hits
2 infantry owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 3 bombers, 5 fighters and 4 infantry remaining. Battle score for attacker is 6
Casualties for Americans: 2 infantry
Battle in Vyborg
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Vyborg, round 2 : 1/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Vyborg, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Vyborg
Germans win, taking Vyborg from Russians with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Archangel
Germans attack with 1 fighter, 2 infantry and 1 tactical_bomber
Russians defend with 1 infantry
Germans roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Archangel, round 2 : 2/4 hits, 1.50 expected hits
Russians roll dice for 1 infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Archangel
Germans win, taking Archangel from Russians with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 1 infantry, 1 mech_infantry and 1 tactical_bomber
Russians defend with 1 artillery
Germans roll dice for 1 infantry, 1 mech_infantry and 1 tactical_bomber in Vologda, round 2 : 2/3 hits, 0.83 expected hits
Russians roll dice for 1 artillery in Vologda, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 1 infantry, 1 mech_infantry and 1 tactical_bomber remaining. Battle score for attacker is 4
Casualties for Russians: 1 artillery
Battle in Karelia
Germans attack with 1 fighter and 2 infantry
British defend with 1 infantry
Germans roll dice for 1 fighter and 2 infantry in Karelia, round 2 : 0/3 hits, 0.83 expected hits
Russians roll dice for 1 infantry in Karelia, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans lost in Karelia
Germans roll dice for 1 fighter and 1 infantry in Karelia, round 3 : 0/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 3 : 0/1 hits, 0.33 expected hits
Germans roll dice for 1 fighter and 1 infantry in Karelia, round 4 : 1/2 hits, 0.67 expected hits
Russians roll dice for 1 infantry in Karelia, round 4 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 infantry owned by the British lost in Karelia
Germans win with 1 fighter remaining. Battle score for attacker is -3
Casualties for Germans: 2 infantry
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 1 bomber and 2 mech_infantrys
Russians defend with 1 infantry
Germans roll dice for 1 bomber and 2 mech_infantrys in Novosibirsk, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Novosibirsk, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Novosibirsk
Germans win, taking Novosibirsk from Russians with 1 bomber and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
1 bomber moved from Novosibirsk to Bryansk
1 armour moved from Northwest Persia to Volgograd
1 infantry moved from Caucasus to Northwest Persia
1 infantry moved from Turkmenistan to Kazakhstan
3 armour moved from Ukraine to Bryansk
1 tactical_bomber moved from Vologda to Bryansk
3 bombers moved from Norway to Western Germany
2 mech_infantrys moved from Germany to Eastern Poland
1 mech_infantry moved from Western Germany to Poland
1 fighter moved from Norway to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
3 fighters moved from Norway to Western Germany
1 fighter moved from Archangel to Novgorod
1 fighter moved from Vyborg to Novgorod
1 tactical_bomber moved from Archangel to Bryansk
10 mech_infantrys moved from Novgorod to Bryansk
1 fighter moved from Karelia to Novgorod
1 mech_infantry moved from Novgorod to Archangel
1 mech_infantry moved from Evenkiyskiy to Yenisey
1 armour moved from Timguska to Yenisey
1 armour moved from Amur to Yakut S.S.R.
Place Units - Germans
1 bomber and 4 infantry placed in Western Germany
3 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Volgograd
3 infantry placed in Novgorod
6 mech_infantrys placed in Germany
Germans undo move 5.
5 mech_infantrys placed in Western Germany
1 mech_infantry placed in Germany
Turn Complete - Germans
Germans collect 58 PUs; end with 58 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 63 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 65 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 67 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 82 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Russians regular : 0.67
Germans regular : -0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Novosibirsk: 2 mech_infantrys
EDIT: Changing ownership of Novosibirsk from Germans to Russians
EDIT: Changing ownership of Timguska from Germans to Russians
EDIT: Changing ownership of Tambov from Italians to Russians
EDIT: Changing ownership of Samara from Germans to Russians
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Changing ownership of Archangel from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Urals to Archangel
3 artilleries moved from Urals to Novosibirsk
1 artillery and 3 infantry moved from Urals to Vologda
1 infantry moved from Urals to Timguska
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 aaGun moved from Urals to Novosibirsk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Urals: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Non Combat Move - Russians
Turning on Edit Mode
EDIT: Removing units owned by Germans from Archangel: 1 infantry and 1 mech_infantry
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by Germans from Vologda: 1 infantry and 1 mech_infantry
EDIT: Removing units owned by Germans from Novosibirsk: 2 mech_infantrys
EDIT: Changing ownership of Novosibirsk from Germans to Russians
EDIT: Changing ownership of Timguska from Germans to Russians
EDIT: Changing ownership of Tambov from Italians to Russians
EDIT: Changing ownership of Samara from Germans to Russians
EDIT: Changing ownership of Vologda from Germans to Russians
EDIT: Changing ownership of Archangel from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Changing ownership of Evenkiyskiy from Germans to Russians
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 mech_infantry moved from Urals to Archangel
3 artilleries moved from Urals to Novosibirsk
1 artillery and 3 infantry moved from Urals to Vologda
1 infantry moved from Urals to Timguska
1 infantry moved from Urals to Evenkiyskiy
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Samara
1 aaGun moved from Urals to Novosibirsk
Place Units - Russians
Turning on Edit Mode
EDIT: Removing units owned by Russians from Urals: 1 infantry
EDIT: Turning off Edit Mode
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 12 PUs; end with 12 PUs
Trigger Russians 4 Archangel Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 14 PUs
Trigger Russians 1 Lend Lease: Russians met a national objective for an additional 2 PUs; end with 16 PUs
Turning on Edit Mode
EDIT: Removing units owned by Russians from Vologda: 1 infantry
EDIT: Turning off Edit Mode
Combat Hit Differential Summary :
accidentally closed the thing before posting… I’ve been doing this a lot lately, gonna change my desktop background to text saying “DID YOU POST?”
@windowwasher there is an autosave folder that deals with that kind of mistake. look in your tripleA folder for a folder called saved games. autosaves for every power at all kinds of critical junctures such as end of turn.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Japanese
Japanese buy 1 artillery, 1 destroyer, 5 infantry, 8 submarines and 1 tactical_bomber; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 transport moved from 33 Sea Zone to 49 Sea Zone
1 infantry moved from Solomon Islands to 49 Sea Zone
1 infantry and 1 transport moved from 49 Sea Zone to 47 Sea Zone
1 infantry moved from 47 Sea Zone to New Britain
1 destroyer moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from 33 Sea Zone to 54 Sea Zone
1 bomber moved from India to 54 Sea Zone
1 bomber moved from Caroline Islands to 16 Sea Zone
4 submarines moved from 6 Sea Zone to 16 Sea Zone
Combat - Japanese
Japanese creates battle in territory 80 Sea Zone
Battle in New Britain
Battle in 54 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
ANZAC defend with 2 submarines
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 3/3 hits, 1.50 expected hits
ANZAC roll dice for 2 submarines in 54 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits
2 submarines owned by the ANZAC lost in 54 Sea Zone
Japanese win, taking 80 Sea Zone from British, taking New Britain from ANZAC, taking 54 Sea Zone from Neutral with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 12
Casualties for ANZAC: 2 submarines
Battle in 16 Sea Zone
Japanese attack with 1 bomber and 4 submarines
Americans defend with 3 destroyers
Japanese roll dice for 4 submarines in 16 Sea Zone, round 2 : 2/4 hits, 1.33 expected hits
Japanese roll dice for 1 bomber in 16 Sea Zone, round 2 : 1/1 hits, 0.67 expected hits
Americans roll dice for 3 destroyers in 16 Sea Zone, round 2 : 1/3 hits, 1.00 expected hits
3 destroyers owned by the Americans and 1 submarine owned by the Japanese lost in 16 Sea Zone
Japanese win with 1 bomber and 3 submarines remaining. Battle score for attacker is 18
Casualties for Japanese: 1 submarine
Casualties for Americans: 3 destroyers
Non Combat Move - Japanese
1 bomber moved from 16 Sea Zone to Japan
6 submarines moved from 6 Sea Zone to 33 Sea Zone
1 tactical_bomber moved from Caroline Islands to 33 Sea Zone
1 bomber and 1 tactical_bomber moved from 54 Sea Zone to New Guinea
1 destroyer moved from 33 Sea Zone to 31 Sea Zone
1 destroyer moved from 33 Sea Zone to 25 Sea Zone
1 destroyer moved from 36 Sea Zone to 33 Sea Zone
1 submarine moved from 39 Sea Zone to 74 Sea Zone
1 submarine moved from 80 Sea Zone to 39 Sea Zone
1 submarine moved from 79 Sea Zone to 39 Sea Zone
1 aaGun, 5 armour, 6 artilleries, 6 infantry and 6 mech_infantrys moved from Eastern Persia to West India
2 infantry and 1 mech_infantry moved from India to West India
1 infantry moved from Korea to Manchuria
1 infantry moved from Siberia to Amur
1 infantry moved from Buryatia to Yakut S.S.R.
Place Units - Japanese
1 destroyer and 8 submarines placed in 6 Sea Zone
1 tactical_bomber placed in Japan
1 artillery and 2 infantry placed in West India
3 infantry placed in India
Turn Complete - Japanese
Japanese collect 72 PUs; end with 72 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 75 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 80 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 85 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 90 PUs
Combat Hit Differential Summary :
Americans regular : 0.00
Japanese regular : 2.17
ANZAC regular : -0.33
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from New Hebrides to 26 Sea Zone
1 fighter moved from Fiji to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
4 carriers moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Finland to Norway
1 bomber and 1 fighter moved from United Kingdom to Norway
1 infantry moved from Finland to Vyborg
1 artillery moved from Finland to Vyborg
1 fighter moved from Finland to Vyborg
1 fighter moved from Finland to Norway
1 fighter moved from Finland to Vyborg
1 tactical_bomber moved from Finland to Norway
1 fighter moved from Finland to Vyborg
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 54 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 54 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Norway
Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 4 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 4 infantry
Battle in New Britain
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Britain
Americans win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Solomon Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vyborg
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Vyborg, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Vyborg
Americans roll dice for 1 artillery and 3 fighters in Vyborg, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Vyborg
Americans win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Battle in 31 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
6 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 bomber moved from 54 Sea Zone to New South Wales
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 11 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
3 artilleries, 2 carriers, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from Vyborg to Finland
1 fighter moved from Norway to United Kingdom
1 fighter and 1 tactical_bomber moved from Norway to Finland
1 bomber moved from Norway to Finland
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 infantry placed in Finland
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Combat Hit Differential Summary :
Americans regular : 3.50
Japanese regular : -0.83
Germans regular : 0.67
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Americans
Americans buy 1 carrier, 2 destroyers, 4 fighters, 2 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Americans
1 submarine moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 25 Sea Zone
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 25 Sea Zone
6 fighters and 2 tactical_bombers moved from 26 Sea Zone to 31 Sea Zone
1 submarine moved from 26 Sea Zone to 54 Sea Zone
1 bomber moved from Hawaiian Islands to 54 Sea Zone
1 fighter moved from New Hebrides to 26 Sea Zone
1 fighter moved from Fiji to 26 Sea Zone
3 fighters moved from Hawaiian Islands to 26 Sea Zone
1 fighter moved from Western United States to 26 Sea Zone
4 carriers moved from 10 Sea Zone to 26 Sea Zone
1 cruiser moved from 11 Sea Zone to 26 Sea Zone
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
1 destroyer moved from 26 Sea Zone to 54 Sea Zone
2 infantry moved from Morocco to 91 Sea Zone
2 infantry and 2 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from 110 Sea Zone to Normandy Bordeaux
1 infantry moved from 110 Sea Zone to Holland Belgium
1 artillery and 2 infantry moved from Finland to Norway
1 bomber and 1 fighter moved from United Kingdom to Norway
1 infantry moved from Finland to Vyborg
1 artillery moved from Finland to Vyborg
1 fighter moved from Finland to Vyborg
1 fighter moved from Finland to Norway
1 fighter moved from Finland to Vyborg
1 tactical_bomber moved from Finland to Norway
1 fighter moved from Finland to Vyborg
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 49 Sea Zone
1 artillery and 1 infantry moved from 49 Sea Zone to Solomon Islands
1 artillery and 1 infantry moved from Hawaiian Islands to 26 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 26 Sea Zone to 47 Sea Zone
1 artillery and 1 infantry moved from 47 Sea Zone to New Britain
Combat - Americans
Battle in Normandy Bordeaux
Battle in Holland Belgium
Battle in 54 Sea Zone
Americans attack with 1 bomber, 1 destroyer and 1 submarine
Japanese defend with 1 destroyer and 1 submarine
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Americans roll dice for 1 bomber and 1 destroyer in 54 Sea Zone, round 2 : 2/2 hits, 1.00 expected hits
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Japanese roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese and 1 submarine owned by the Japanese lost in 54 Sea Zone
Americans win, taking Normandy Bordeaux from Italians, taking Holland Belgium from Germans, taking 54 Sea Zone from Japanese with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 14
Casualties for Japanese: 1 destroyer and 1 submarine
Battle in Norway
Americans attack with 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber
Germans defend with 1 factory_minor and 4 infantry
Americans roll dice for 1 artillery, 1 bomber, 2 fighters, 2 infantry and 1 tactical_bomber in Norway, round 2 : 4/7 hits, 3.17 expected hits
Germans roll dice for 4 infantry in Norway, round 2 : 1/4 hits, 1.33 expected hits
4 infantry owned by the Germans and 1 infantry owned by the Americans lost in Norway
Americans win, taking Norway from Germans with 1 artillery, 1 bomber, 2 fighters, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Americans: 1 infantry
Casualties for Germans: 4 infantry
Battle in New Britain
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in New Britain, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in New Britain, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in New Britain
Americans win, taking New Britain from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Battle in Solomon Islands
Americans attack with 1 artillery and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery and 1 infantry in Solomon Islands, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Solomon Islands, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Solomon Islands
Americans win, taking Solomon Islands from Japanese with 1 artillery remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Vyborg
Americans attack with 1 artillery, 3 fighters and 1 infantry
Germans defend with 2 infantry
Americans roll dice for 1 artillery, 3 fighters and 1 infantry in Vyborg, round 2 : 1/5 hits, 2.17 expected hits
Germans roll dice for 2 infantry in Vyborg, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans and 1 infantry owned by the Americans lost in Vyborg
Americans roll dice for 1 artillery and 3 fighters in Vyborg, round 3 : 3/4 hits, 1.83 expected hits
Germans roll dice for 1 infantry in Vyborg, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Germans and 1 artillery owned by the Americans lost in Vyborg
Americans win with 3 fighters remaining. Battle score for attacker is -1
Casualties for Americans: 1 artillery and 1 infantry
Casualties for Germans: 2 infantry
Battle in 31 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 31 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 31 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 31 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in 25 Sea Zone
Americans attack with 6 fighters, 1 submarine and 2 tactical_bombers
Japanese defend with 1 destroyer
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 destroyer in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 25 Sea Zone
Americans win with 6 fighters, 1 submarine and 2 tactical_bombers remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Non Combat Move - Americans
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
6 fighters and 2 tactical_bombers moved from 25 Sea Zone to 26 Sea Zone
6 fighters and 2 tactical_bombers moved from 31 Sea Zone to 26 Sea Zone
1 bomber moved from 54 Sea Zone to New South Wales
2 aaGuns and 2 infantry moved from Western United States to 10 Sea Zone
2 aaGuns, 2 infantry and 2 transports moved from 10 Sea Zone to 26 Sea Zone
2 aaGuns and 2 infantry moved from 26 Sea Zone to Hawaiian Islands
1 destroyer, 1 submarine and 2 transports moved from 101 Sea Zone to 11 Sea Zone
3 artilleries and 3 infantry moved from Morocco to 91 Sea Zone
2 artilleries moved from Morocco to 91 Sea Zone
3 artilleries, 2 carriers, 2 fighters, 3 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
3 artilleries and 3 infantry moved from 110 Sea Zone to United Kingdom
3 fighters moved from Vyborg to Finland
1 fighter moved from Norway to United Kingdom
1 fighter and 1 tactical_bomber moved from Norway to Finland
1 bomber moved from Norway to Finland
Place Units - Americans
Turning on Edit Mode
EDIT: Removing units owned by British from 91 Sea Zone: 2 fighters
EDIT: Adding units owned by British to 110 Sea Zone: 2 fighters
EDIT: Turning off Edit Mode
2 infantry placed in Finland
1 carrier, 2 destroyers and 1 submarine placed in 10 Sea Zone
4 fighters placed in Western United States
Turn Complete - Americans
Americans collect 63 PUs; end with 63 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 68 PUs
Trigger Americans 6 Western Europe Beach Head: Americans met a national objective for an additional 5 PUs; end with 73 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 83 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 88 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 93 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Combat Move - Chinese
Turn Complete - Chinese
Chinese collect 1 PU; end with 2 PUs
Purchase Units - British
British buy 1 destroyer, 4 submarines and 1 transport; Remaining resources: 0 PUs;
Combat Move - British
5 artilleries and 36 infantry moved from Persia to Eastern Persia
British take Eastern Persia from Japanese
1 mech_infantry moved from Egypt to Iraq
1 submarine moved from 98 Sea Zone to 97 Sea Zone
1 submarine moved from 99 Sea Zone to 97 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 infantry moved from Morocco to 91 Sea Zone
1 infantry and 1 transport moved from 91 Sea Zone to 112 Sea Zone
1 infantry moved from 112 Sea Zone to Denmark
4 fighters moved from 110 Sea Zone to 112 Sea Zone
1 fighter moved from United Kingdom to 112 Sea Zone
3 fighters moved from Finland to Russia
1 fighter moved from Russia to Syria
1 fighter moved from Finland to Russia
1 armour and 9 mech_infantrys moved from Iraq to Persia
1 artillery and 1 infantry moved from Morocco to 91 Sea Zone
1 armour moved from Morocco to Tunisia
3 artilleries, 1 carrier, 1 destroyer, 1 infantry and 3 transports moved from 91 Sea Zone to 110 Sea Zone
1 infantry moved from Egypt to Trans-Jordan
Combat - British
Italians scrambles 3 units out of Southern Italy to defend against the attack in 97 Sea Zone
Battle in Denmark
Battle in 97 Sea Zone
British attack with 3 submarines
Italians defend with 1 destroyer and 3 fighters
British roll dice for 3 submarines in 97 Sea Zone, round 2 : 0/3 hits, 1.00 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 2 : 1/4 hits, 2.33 expected hits
1 submarine owned by the British lost in 97 Sea Zone
British roll dice for 2 submarines in 97 Sea Zone, round 3 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 destroyer and 3 fighters in 97 Sea Zone, round 3 : 2/4 hits, 2.33 expected hits
1 destroyer owned by the Italians and 2 submarines owned by the British lost in 97 Sea Zone
Italians win, taking Denmark from Germans with 3 fighters remaining. Battle score for attacker is -10
Casualties for British: 3 submarines
Casualties for Italians: 1 destroyer
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Moving scrambled unit from 97 Sea Zone back to originating territory: Southern Italy
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Removing units owned by British from Finland: 1 infantry
EDIT: Changing ownership of Vyborg from Germans to British
EDIT: Changing ownership of Vyborg from British to Russians
EDIT: Adding units owned by British to Vyborg: 1 infantry
EDIT: Turning off Edit Mode
4 fighters moved from 112 Sea Zone to 110 Sea Zone
1 artillery and 1 infantry moved from 110 Sea Zone to United Kingdom
1 submarine moved from 109 Sea Zone to 92 Sea Zone
1 submarine moved from 81 Sea Zone to 97 Sea Zone
1 aaGun moved from Persia to Iraq
2 aaGuns moved from Persia to Eastern Persia
1 fighter moved from 112 Sea Zone to Finland
Place Units - British
1 destroyer and 2 submarines placed in 110 Sea Zone
2 submarines placed in 98 Sea Zone
1 transport placed in 81 Sea Zone
Turn Complete - British
British collect 38 PUs; end with 38 PUs
Trigger British 3 No Enemy Submarines: British met a national objective for an additional 3 PUs; end with 41 PUs
Objective British 1 Original: British met a national objective for an additional 3 PUs; end with 44 PUs
Turn Complete - UK_Pacific
Combat Hit Differential Summary :
Americans regular : 3.50
Italians regular : -1.67
Japanese regular : -0.83
Germans regular : 0.67
British regular : -0.67
Assumed scramble in 97
Assumed no scramble in 112
British fighters are split 2 on a US CV and 2 on a UK CV
Edits: forgot to move into vyborg
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - Italians
Italians buy 1 destroyer, 4 infantry and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Bryansk to Archangel
2 infantry moved from France to Normandy Bordeaux
2 infantry moved from France to Holland Belgium
1 fighter moved from Western Germany to Holland Belgium
1 fighter moved from Southern Italy to Normandy Bordeaux
Combat - Italians
Italians creates battle in territory 63 Sea Zone
Battle in Archangel
Italians attack with 1 armour
Russians defend with 1 mech_infantry
Italians roll dice for 1 armour in Archangel, round 2 : 1/1 hits, 0.50 expected hits
Russians roll dice for 1 mech_infantry in Archangel, round 2 : 1/1 hits, 0.33 expected hits
1 mech_infantry owned by the Russians and 1 armour owned by the Italians lost in Archangel
Russians win with no units remaining. Battle score for attacker is -2
Casualties for Italians: 1 armour
Casualties for Russians: 1 mech_infantry
Battle in Normandy Bordeaux
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 factory_minor, 1 harbour and 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Normandy Bordeaux, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Normandy Bordeaux, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Normandy Bordeaux
Italians win, taking Normandy Bordeaux from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Battle in Holland Belgium
Italians attack with 1 fighter and 2 infantry
Americans defend with 1 infantry
Italians roll dice for 1 fighter and 2 infantry in Holland Belgium, round 2 : 1/3 hits, 0.83 expected hits
Americans roll dice for 1 infantry in Holland Belgium, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Americans lost in Holland Belgium
Italians win, taking Holland Belgium from Americans with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Holland Belgium to Western Germany
1 fighter moved from Normandy Bordeaux to Western Germany
1 mech_infantry moved from Slovakia Hungary to Germany
2 infantry moved from Romania to Yugoslavia
2 artilleries and 1 infantry moved from Bulgaria to Yugoslavia
1 armour and 1 mech_infantry moved from Volgograd to Caucasus
15 infantry moved from Southern Italy to Northern Italy
Place Units - Italians
1 destroyer and 1 submarine placed in 95 Sea Zone
1 infantry placed in Southern Italy
3 infantry placed in Southern France
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2
Italians collect 18 PUs (4 lost to blockades); end with 18 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 23 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Italians regular : 0.83
Russians regular : 0.67
@windowwasher Assumptions and edits look good. Just a word of advice be mindful of separating your combat and non-combat moves. I know it takes more time but I just don’t want you to get in a situation where you make an illegal move and it gets a little dodgy with the edits. It can get tricky especially with all the transport loading and unloading.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to Queensland
1 fighter moved from New Zealand to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
ANZAC collect 7 PUs (5 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 12
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 0 PUs;
Combat Move - ANZAC
1 submarine moved from 63 Sea Zone to 47 Sea Zone
Combat - ANZAC
Battle in 47 Sea Zone
Americans loiter and taunt; ANZAC attack with 1 submarine
Japanese defend with 1 transport
1 transport owned by the Japanese lost in 47 Sea Zone
ANZAC win with 1 submarine remaining. Battle score for attacker is 7
Casualties for Japanese: 1 transport
Non Combat Move - ANZAC
1 fighter moved from Northern Territory to Queensland
1 fighter moved from New Zealand to Hawaiian Islands
1 fighter moved from 26 Sea Zone to Hawaiian Islands
1 infantry moved from Persia to Iraq
1 infantry moved from Persia to Eastern Persia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 63 Sea Zone. Rolls: 3,1
Rolling for Convoy Blockade Damage in 62 Sea Zone. Rolls: 3,4
ANZAC collect 7 PUs (5 lost to blockades); end with 7 PUs
Objective ANZAC 3 Pacific Supply Lines: ANZAC met a national objective for an additional 3 PUs; end with 10 PUs
Politics - French
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 carrier and 16 infantry; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Novgorod to Karelia
Germans take Karelia from Russians
1 infantry moved from Kazakhstan to Novosibirsk
1 armour and 3 mech_infantrys moved from Volgograd to Novosibirsk
2 infantry moved from Bryansk to Tambov
1 armour moved from Yakut S.S.R. to Evenkiyskiy
1 armour and 1 mech_infantry moved from Yenisey to Evenkiyskiy
4 mech_infantrys moved from Bryansk to Vologda
3 fighters moved from Novgorod to Vologda
1 infantry moved from Novgorod to Archangel
Germans take Archangel from Russians
1 bomber moved from Bryansk to Novosibirsk
2 tactical_bombers moved from Bryansk to Tambov
1 fighter moved from 113 Sea Zone to 112 Sea Zone
4 infantry moved from Western Germany to 113 Sea Zone
4 infantry moved from 113 Sea Zone to Norway
1 artillery and 1 infantry moved from Western Germany to Denmark
2 bombers moved from Western Germany to Denmark
1 fighter moved from 113 Sea Zone to Norway
2 bombers and 3 fighters moved from Western Germany to Norway
Combat - Germans
Battle in 112 Sea Zone
Germans attack with 1 fighter
British defend with 1 transport
1 transport owned by the British lost in 112 Sea Zone
Germans win with 1 fighter remaining. Battle score for attacker is 7
Casualties for British: 1 transport
Battle in Norway
Germans attack with 2 bombers, 4 fighters and 4 infantry
Americans defend with 1 artillery, 1 factory_minor and 1 infantry
Germans roll dice for 2 bombers, 4 fighters and 4 infantry in Norway, round 2 : 6/10 hits, 4.00 expected hits
Americans roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Germans, 1 infantry owned by the Americans and 1 artillery owned by the Americans lost in Norway
Germans win, taking Norway from Americans with 2 bombers, 4 fighters and 3 infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 infantry
Casualties for Americans: 1 artillery and 1 infantry
Battle in Denmark
Germans attack with 1 artillery, 2 bombers and 1 infantry
British defend with 1 infantry
Germans roll dice for 1 artillery, 2 bombers and 1 infantry in Denmark, round 2 : 3/4 hits, 2.00 expected hits
British roll dice for 1 infantry in Denmark, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Denmark
Germans win, taking Denmark from British with 1 artillery, 2 bombers and 1 infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Novosibirsk
Germans attack with 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys
Russians defend with 1 aaGun and 3 artilleries
Russians roll AA dice in Novosibirsk : 0/1 hits, 0.17 expected hits
Germans roll dice for 1 armour, 1 bomber, 1 infantry and 3 mech_infantrys in Novosibirsk, round 2 : 0/6 hits, 1.83 expected hits
Russians roll dice for 1 aaGun and 3 artilleries in Novosibirsk, round 2 : 2/3 hits, 1.00 expected hits
1 infantry owned by the Germans and 1 mech_infantry owned by the Germans lost in Novosibirsk
Germans roll dice for 1 armour, 1 bomber and 2 mech_infantrys in Novosibirsk, round 3 : 0/4 hits, 1.50 expected hits
Russians roll dice for 1 aaGun and 3 artilleries in Novosibirsk, round 3 : 3/3 hits, 1.00 expected hits
1 armour owned by the Germans and 2 mech_infantrys owned by the Germans lost in Novosibirsk
1 bomber owned by the Germans retreated
Russians win with 1 aaGun and 3 artilleries remaining. Battle score for attacker is -21
Casualties for Germans: 1 armour, 1 infantry and 3 mech_infantrys
Battle in Tambov
Germans attack with 2 infantry and 2 tactical_bombers
Russians defend with 1 infantry
Germans roll dice for 2 infantry and 2 tactical_bombers in Tambov, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Tambov, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Tambov
Germans win, taking Tambov from Russians with 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Battle in Vologda
Germans attack with 3 fighters and 4 mech_infantrys
Russians defend with 1 artillery and 2 infantry
Germans roll dice for 3 fighters and 4 mech_infantrys in Vologda, round 2 : 1/7 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 2 infantry in Vologda, round 2 : 0/3 hits, 1.00 expected hits
1 infantry owned by the Russians lost in Vologda
Germans roll dice for 3 fighters and 4 mech_infantrys in Vologda, round 3 : 3/7 hits, 2.17 expected hits
Russians roll dice for 1 artillery and 1 infantry in Vologda, round 3 : 0/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 1 artillery owned by the Russians lost in Vologda
Germans win, taking Vologda from Russians with 3 fighters and 4 mech_infantrys remaining. Battle score for attacker is 10
Casualties for Russians: 1 artillery and 2 infantry
Battle in Evenkiyskiy
Germans attack with 2 armour and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 2 armour and 1 mech_infantry in Evenkiyskiy, round 2 : 2/3 hits, 1.17 expected hits
Russians roll dice for 1 infantry in Evenkiyskiy, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Evenkiyskiy
Germans win, taking Evenkiyskiy from Russians with 2 armour remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Removing units owned by Americans from 49 Sea Zone: 1 transport
EDIT: Turning off Edit Mode
1 bomber moved from Novosibirsk to Bryansk
3 mech_infantrys moved from Ukraine to Bryansk
6 mech_infantrys moved from Novgorod to Bryansk
3 fighters moved from Vologda to Novgorod
2 mech_infantrys moved from Eastern Poland to Bryansk
2 tactical_bombers moved from Tambov to Bryansk
1 mech_infantry moved from Poland to Western Ukraine
1 mech_infantry moved from Germany to Eastern Poland
1 infantry moved from Northwest Persia to Caucasus
1 aaGun moved from Caucasus to Volgograd
1 fighter moved from 112 Sea Zone to 113 Sea Zone
1 fighter moved from Norway to 113 Sea Zone
2 fighters moved from Norway to 113 Sea Zone
1 fighter moved from Norway to Western Germany
2 bombers moved from Denmark to Western Germany
2 bombers moved from Norway to Western Germany
Place Units - Germans
1 carrier placed in 113 Sea Zone
3 armour placed in Ukraine
3 infantry placed in Volgograd
3 infantry placed in Novgorod
10 infantry placed in Western Germany
Germans undo move 5.
3 infantry placed in France
7 infantry placed in Western Germany
Germans undo move 5.
3 infantry placed in Western Germany
Turn Complete - Germans
Germans collect 57 PUs; end with 57 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 62 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 2 PUs; end with 64 PUs
Objective Germans 6 Control Iraq Or Persia Or Northwest Persia: Germans met a national objective for an additional 2 PUs; end with 66 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 2 Control Novgorod Or Volgograd Or Russia: Germans met a national objective for an additional 10 PUs; end with 81 PUs
Combat Hit Differential Summary :
Americans regular : 0.33
Russians regular : 1.67
Germans regular : 0.83
Russians AA : -0.17
British regular : -0.33
@WindowWasher Such crap dice! Also forgot the transport flyover with the German bomber so made the edit.
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Russians
Russians buy 1 artillery and 4 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 infantry moved from Timguska to Yenisey
Russians take Yenisey from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Germans
3 artilleries moved from Novosibirsk to Vologda
1 infantry moved from Russia to Tambov
1 infantry moved from Russia to Tambov
1 fighter moved from Russia to Tambov
2 fighters and 1 tactical_bomber moved from Russia to Vologda
Combat - Russians
Battle in Tambov
Russians attack with 1 fighter and 2 infantry
Germans defend with 2 infantry
Russians roll dice for 1 fighter and 2 infantry in Tambov, round 2 : 2/3 hits, 0.83 expected hits
Germans roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
1 infantry owned by the Russians and 2 infantry owned by the Germans lost in Tambov
Russians win, taking Tambov from Germans with 1 fighter and 1 infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Casualties for Germans: 2 infantry
Battle in Vologda
Russians attack with 3 artilleries, 2 fighters and 1 tactical_bomber
Germans defend with 4 mech_infantrys
Russians roll dice for 3 artilleries, 2 fighters and 1 tactical_bomber in Vologda, round 2 : 2/6 hits, 2.67 expected hits
Germans roll dice for 4 mech_infantrys in Vologda, round 2 : 2/4 hits, 1.33 expected hits
2 artilleries owned by the Russians and 2 mech_infantrys owned by the Germans lost in Vologda
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Vologda, round 3 : 1/4 hits, 2.00 expected hits
Germans roll dice for 2 mech_infantrys in Vologda, round 3 : 0/2 hits, 0.67 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Vologda, round 4 : 3/4 hits, 2.00 expected hits
Germans roll dice for 1 mech_infantry in Vologda, round 4 : 0/1 hits, 0.33 expected hits
1 mech_infantry owned by the Germans lost in Vologda
Russians win, taking Vologda from Germans with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for Russians: 2 artilleries
Casualties for Germans: 4 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Vologda to Russia
1 aaGun moved from Novosibirsk to Vologda
1 fighter moved from Tambov to Russia
1 submarine moved from 110 Sea Zone to 105 Sea Zone
Place Units - Russians
1 artillery and 4 infantry placed in Russia
Turn Complete - Russians
Russians collect 11 PUs; end with 11 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 13 PUs
Trigger Russians 5 Persia Lend Lease Lane War With Japan: Russians met a national objective for an additional 2 PUs; end with 15 PUs
Combat Hit Differential Summary :
Germans regular : 0.00
Russians regular : 0.50
TripleA Turn Summary for game: World War II Global 1940 Balanced Mod3, version: 4.0.0
Game History
Round: 13
Purchase Units - Japanese
Japanese buy 1 airfield, 1 destroyer, 4 fighters, 3 infantry and 3 submarines; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
2 armour and 2 mech_infantrys moved from Shensi to Kazakhstan
1 tactical_bomber moved from Caroline Islands to 47 Sea Zone
1 destroyer and 1 submarine moved from 33 Sea Zone to 54 Sea Zone
1 tactical_bomber moved from New Guinea to 54 Sea Zone
1 bomber moved from New Guinea to 54 Sea Zone
1 destroyer moved from 6 Sea Zone to 25 Sea Zone
1 submarine moved from 16 Sea Zone to 25 Sea Zone
1 bomber moved from Japan to 25 Sea Zone
1 mech_infantry moved from Shensi to Novosibirsk
Japanese take Novosibirsk from Russians
Combat - Japanese
Battle in 54 Sea Zone
Japanese attack with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber
Americans defend with 1 destroyer and 1 submarine
Japanese roll dice for 1 submarine in 54 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber, 1 destroyer and 1 tactical_bomber in 54 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Americans roll dice for 1 submarine in 54 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
Americans roll dice for 1 destroyer in 54 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 submarine owned by the Americans and 1 destroyer owned by the Americans lost in 54 Sea Zone
Japanese win, taking 54 Sea Zone from Americans with 1 bomber, 1 destroyer, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 submarine
Battle in 25 Sea Zone
Japanese attack with 1 bomber, 1 destroyer and 1 submarine
Americans defend with 1 submarine
Japanese roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
Japanese roll dice for 1 bomber and 1 destroyer in 25 Sea Zone, round 2 : 1/2 hits, 1.00 expected hits
Americans roll dice for 1 submarine in 25 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Americans lost in 25 Sea Zone
Japanese win with 1 bomber, 1 destroyer and 1 submarine remaining. Battle score for attacker is 6
Casualties for Americans: 1 submarine
Battle in 47 Sea Zone
Japanese attack with 1 tactical_bomber
Americans defend with 1 transport; ANZAC defend with 1 submarine
1 submarine owned by the ANZAC submerged
1 transport owned by the Americans lost in 47 Sea Zone
Japanese win with 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for Americans: 1 transport
Battle in Kazakhstan
Japanese attack with 2 armour and 2 mech_infantrys
Russians defend with 1 infantry
Japanese roll dice for 2 armour and 2 mech_infantrys in Kazakhstan, round 2 : 2/4 hits, 1.33 expected hits
Russians roll dice for 1 infantry in Kazakhstan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Kazakhstan
Japanese win, taking Kazakhstan from Russians with 2 armour and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Japanese
1 mech_infantry moved from Yunnan to India
3 infantry moved from India to West India
1 mech_infantry moved from Shensi to Hunan
1 mech_infantry moved from Hunan to Yunnan
1 infantry moved from Manchuria to Jehol
1 infantry moved from Amur to Manchuria
8 submarines moved from 6 Sea Zone to 33 Sea Zone
2 submarines moved from 16 Sea Zone to 6 Sea Zone
1 bomber moved from 54 Sea Zone to Caroline Islands
1 tactical_bomber moved from 54 Sea Zone to New Guinea
1 tactical_bomber moved from 47 Sea Zone to Caroline Islands
1 bomber moved from 25 Sea Zone to Japan
2 submarines moved from 39 Sea Zone to 79 Sea Zone
1 submarine moved from 74 Sea Zone to 78 Sea Zone
Place Units - Japanese
1 airfield and 3 fighters placed in West India
3 infantry placed in India
1 fighter placed in Japan
1 destroyer and 3 submarines placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 74 PUs; end with 74 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 77 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 82 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 87 PUs
Combat Hit Differential Summary :
Americans regular : -0.67
Japanese regular : 1.50
Russians regular : -0.33