TripleA Manual Gamesave Post for game: World War II Global 1940 Balanced Mod3
Game History
Round: 1 Purchase Units - GermansCombat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
1 armour moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Central United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,3,3
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Combat Hit Differential Summary :
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Shensi
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Yunnan
Chinese undo move 1.
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,67
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Combat Move - British
1 carrier moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Kenya to Ethiopia
1 armour moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Siam to French Indo China
1 infantry moved from Burma to Shan State
1 fighter moved from United Kingdom to Finland
1 infantry moved from Tanganyika Territory to Kenya
Combat - British
Combat Hit Differential Summary :
@martin Do you scramble in SZ97? And how?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Americans
Americans buy 1 armour, 1 bomber, 1 destroyer, 1 fighter, 1 infantry, 1 submarine and 1 transport; Remaining resources: 0 PUs;
Combat Move - Americans
1 destroyer moved from 10 Sea Zone to 26 Sea Zone
Non Combat Move - Americans
1 armour moved from Western United States to Central United States
1 infantry moved from Western United States to Central United States
1 mech_infantry moved from Western United States to Central United States
Place Units - Americans
1 bomber placed in Eastern United States
1 transport placed in 101 Sea Zone
1 armour and 1 infantry placed in Central United States
1 destroyer and 1 submarine placed in 101 Sea Zone
1 fighter placed in Western United States
Note to players Americans: <body>America has joined the Allies, and declared war on the Axis!</body>
Trigger Americans War Japanese: Changing Relationship for Japanese and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Chinese and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for British and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for UK_Pacific and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for ANZAC and Americans from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and French from Neutrality to Allied
Trigger Americans War Japanese: Changing Relationship for Americans and Dutch from Neutrality to Friendly
Trigger Americans War Japanese: Changing Relationship for Germans and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Italians and Americans from Neutrality to War
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Allies from Neutrality to Friendly_Neutral
Trigger Americans War Japanese: Changing Relationship for Americans and Neutral_Axis from Neutrality to Unfriendly_Neutral
Turn Complete - Americans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 35 Sea Zone. Rolls: 2,6,3,3
Americans collect 50 PUs (2 lost to blockades); end with 50 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 60 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 65 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 70 PUs
Objective Americans 4 Philippines: Americans met a national objective for an additional 5 PUs; end with 75 PUs
Trigger Russians Allied Americans 4: Changing Relationship for Russians and Americans from Neutrality to Allied
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 2 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
1 fighter moved from Burma to Shensi
1 infantry moved from Suiyuyan to Shensi
Combat - Chinese
Battle in Shensi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shensi, round 2 : 1/2 hits, 0,67 expected hits
Japanese roll dice for 1 infantry in Shensi, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shensi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
1 fighter moved from Shensi to Tsinghai
Place Units - Chinese
2 infantry placed in Yunnan
Chinese undo move 1.
2 infantry placed in Sikang
Turn Complete - Chinese
Chinese collect 5 PUs; end with 5 PUs
Purchase Units - British
British repair damage of 6x factory_minor, 4x harbour; Remaining resources: 26 PUs;
British buy 2 armour, 1 destroyer and 2 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 artilleries, 1 destroyer, 2 infantry and 1 mech_infantry; Remaining resources: 1 PUs;
Combat Move - British
1 carrier moved from 81 Sea Zone to 97 Sea Zone
1 fighter and 1 tactical_bomber moved from 81 Sea Zone to 97 Sea Zone
1 bomber moved from Gibraltar to 97 Sea Zone
1 artillery moved from West India to 79 Sea Zone
1 infantry moved from West India to 79 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 79 Sea Zone to 80 Sea Zone
1 artillery and 1 infantry moved from 80 Sea Zone to Iraq
3 infantry moved from Persia to Iraq
1 tactical_bomber moved from Egypt to Iraq
1 mech_infantry moved from Italian Somaliland to Anglo Egyptian Sudan
1 infantry moved from Kenya to Ethiopia
1 armour moved from Kenya to Anglo Egyptian Sudan
1 armour moved from Anglo Egyptian Sudan to Egypt
1 mech_infantry moved from Union of South Africa to 71 Sea Zone
1 infantry moved from Union of South Africa to 71 Sea Zone
1 infantry, 1 mech_infantry and 1 transport moved from 71 Sea Zone to 81 Sea Zone
1 infantry moved from Yunnan to Kwangsi
Chinese take Kwangsi from Japanese
1 infantry moved from Siam to French Indo China
1 infantry moved from Burma to Shan State
1 fighter moved from United Kingdom to Finland
1 infantry moved from Tanganyika Territory to Kenya
Combat - British
Battle in 97 Sea Zone
British attack with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber
Italians defend with 2 transports
2 transports owned by the Italians lost in 97 Sea Zone
British win with 1 bomber, 1 carrier, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 14
Casualties for Italians: 2 transports
Battle in Iraq
British attack with 1 artillery, 4 infantry and 1 tactical_bomber
Neutral_Axis defend with 3 infantry
British roll dice for 1 artillery, 4 infantry and 1 tactical_bomber in Iraq, round 2 : 4/6 hits, 1,67 expected hits
Neutral_Axis roll dice for 3 infantry in Iraq, round 2 : 0/3 hits, 1,00 expected hits
3 infantry owned by the Neutral_Axis lost in Iraq
British win, taking Iraq from Neutral_Axis with 1 artillery, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 9
Casualties for Neutral_Axis: 3 infantry
Non Combat Move - British
1 infantry moved from 81 Sea Zone to Egypt
1 mech_infantry moved from 81 Sea Zone to Egypt
1 bomber moved from 97 Sea Zone to Malta
1 tactical_bomber moved from Iraq to Egypt
2 fighters moved from Burma to India
1 aaGun moved from Burma to India
2 infantry moved from India to Burma
1 artillery moved from India to Burma
Place Units - British
2 armour and 1 infantry placed in Egypt
1 destroyer placed in 106 Sea Zone
1 infantry placed in Union of South Africa
Turn Complete - British
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 109 Sea Zone. Rolls: 5,3
British collect 30 PUs (3 lost to blockades); end with 30 PUs
Place Units - UK_Pacific
1 destroyer placed in 39 Sea Zone
2 artilleries, 2 infantry and 1 mech_infantry placed in India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 5
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 6,6,6,2,2,2,6,1,3
UK_Pacific collect 6 PUs (5 lost to blockades); end with 7 PUs
Units Change Ownership
Some Units in India change ownership: 2 artilleries, 2 infantry and 1 mech_infantry
Some Units in 39 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : 0,33
Japanese regular : 0,67
Neutral_Axis regular : -1,00
British regular : 2,33
Did you want to move the russian sub?
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - Italians
Italians buy 1 fighter and 1 submarine; Remaining resources: 0 PUs;
Combat Move - Italians
1 bomber moved from Southern Italy to 81 Sea Zone
Combat - Italians
Battle in 81 Sea Zone
Italians attack with 1 bomber
British defend with 1 transport; French defend with 1 destroyer
Italians roll dice for 1 bomber in 81 Sea Zone, round 2 : 1/1 hits, 0,67 expected hits
French roll dice for 1 destroyer and 1 transport in 81 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 81 Sea Zone
1 transport owned by the British lost in 81 Sea Zone
Italians win with 1 bomber remaining. Battle score for attacker is 15
Casualties for French: 1 destroyer
Casualties for British: 1 transport
Non Combat Move - Italians
1 bomber moved from 81 Sea Zone to Tobruk
1 armour and 1 mech_infantry moved from Alexandria to Tobruk
2 artilleries and 1 infantry moved from Alexandria to Tobruk
2 mech_infantrys moved from Romania to Bessarabia
2 infantry moved from Romania to Bessarabia
2 infantry moved from Yugoslavia to Romania
Place Units - Italians
1 submarine placed in 97 Sea Zone
1 fighter placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 97 Sea Zone. Rolls: 2,2,6,6
Italians collect 7 PUs (4 lost to blockades); end with 7 PUs
Combat Hit Differential Summary :
French regular : -0,33
Italians regular : 0,33
@trulpen I am not sure myself. Let’s just leave it there.
@martin said in L21 #1 trulpen (X) vs Martin (A+x) OOB:
@trulpen I am not sure myself. Let’s just leave it there.
If you want, you may move it.
@trulpen You insist :-) Then please move it to SZ107 please! Thank you very much!
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Yunnan to Kwangsi
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Dutch New Guinea
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 armour, 1 artillery and 1 bomber placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
ANZAC collect 12 PUs (1 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Hit Differential Summary :
Japanese regular : -0,83
ANZAC regular : 0,67
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 3
Purchase Units - ANZAC
ANZAC buy 1 armour, 1 artillery and 1 bomber; Remaining resources: 1 PUs;
Combat Move - ANZAC
1 infantry moved from Yunnan to Kwangsi
1 submarine moved from 62 Sea Zone to 45 Sea Zone
1 artillery moved from New South Wales to South Australia
1 infantry moved from New South Wales to South Australia
Combat - ANZAC
Battle in 45 Sea Zone
ANZAC attack with 1 submarine
Japanese defend with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport
ANZAC roll dice for 1 submarine in 45 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
Units damaged: 1 carrier owned by the Japanese
Japanese roll dice for 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport in 45 Sea Zone, round 2 : 1/4 hits, 1,83 expected hits
1 submarine owned by the ANZAC lost in 45 Sea Zone
Japanese win with 1 carrier, 1 destroyer, 1 fighter, 1 tactical_bomber and 1 transport remaining. Battle score for attacker is -6
Casualties for ANZAC: 1 submarine
1 tactical_bomber owned by the Japanese and 1 fighter owned by the Japanese forced to land in Dutch New Guinea
Non Combat Move - ANZAC
1 transport moved from 62 Sea Zone to 63 Sea Zone
Place Units - ANZAC
1 armour, 1 artillery and 1 bomber placed in New South Wales
Turn Complete - ANZAC
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 44 Sea Zone. Rolls: 5,1
ANZAC collect 12 PUs (1 lost to blockades); end with 13 PUs
Trigger ANZAC 1 Control Original And Malaya: ANZAC met a national objective for an additional 5 PUs; end with 18 PUs
Combat Move - French
1 infantry moved from Morocco to Algeria
1 infantry moved from United Kingdom to Scotland
1 infantry moved from United Kingdom to Scotland
1 fighter moved from Vyborg to Bryansk
Non Combat Move - French
1 infantry moved from Syria to Trans-Jordan
Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -0,83
ANZAC regular : 0,67
@martin said in L21 #1 trulpen (X) vs Martin (A+x) OOB:
@trulpen You insist :-) Then please move it to SZ107 please! Thank you very much!
Not possible. No nb in Scotland, but z117 is safe from the german des, so I’ll move it there.
Initially I’d say that the air in z45 that need to find a landing-spot may be divided to both z35 and DNG. Looking up the rules to confirm.
a) “STEP 7. CONCLUDE COMBAT […] Air units must return to a friendly territory or carrier during the Noncombat Move phase.”
b) “Phase 4: Noncombat Move […] Stranded defending air units also land during this phase. These are carrier air units whose aircraft carrier has been damaged or destroyed in combat or scrambled air units or fighter interceptors (see “Conduct Combat”) whose original territory is now under enemy control. These units are allowed movement of up to one space to find a friendly territory or carrier on which to land. If no landing space can be found, they are lost. This movement occurs before the acting player makes any noncombat movements.”
I believe this confirms the statement above and 3A simply just allows one retreat-area, which is not rule, but code-based.
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Research Technology - Germans
Purchase Units - Germans
Germans buy 1 armour, 1 artillery, 1 fighter, 2 infantry, 5 mech_infantrys and 1 transport; Remaining resources: 0 PUs;
Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 submarine moved from 119 Sea Zone to 117 Sea Zone
EDIT: 1 tactical_bomber moved from Dutch New Guinea to 35 Sea Zone
1 infantry moved from Poland to Baltic States
1 infantry moved from Poland to Eastern Poland
1 mech_infantry moved from Germany to Eastern Poland
4 armour and 8 mech_infantrys moved from Germany to Baltic States
1 bomber moved from Alexandria to Western Ukraine
3 infantry moved from Bessarabia to Western Ukraine
1 fighter and 4 tactical_bombers moved from Alexandria to 97 Sea Zone
2 fighters and 1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 bomber moved from Alexandria to Eastern Poland
1 armour moved from Slovakia Hungary to Baltic States
1 armour moved from Poland to Baltic States
6 mech_infantrys moved from Poland to Baltic States
3 armour moved from Romania to Ukraine
5 artilleries and 17 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
Combat - Germans
Battle in 97 Sea Zone
Germans attack with 3 fighters and 5 tactical_bombers; Italians loiter and taunt
British defend with 1 carrier, 1 fighter and 1 tactical_bomber
Germans roll dice for 3 fighters and 5 tactical_bombers in 97 Sea Zone, round 2 : 5/8 hits, 4,50 expected hits
British roll dice for 1 carrier, 1 fighter and 1 tactical_bomber in 97 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
1 tactical_bomber owned by the British, 2 fighters owned by the Germans, 1 fighter owned by the British and 1 carrier owned by the British lost in 97 Sea Zone
Germans win with 1 fighter and 5 tactical_bombers remaining. Battle score for attacker is 17
Casualties for Germans: 2 fighters
Casualties for British: 1 carrier, 1 fighter and 1 tactical_bomber
Battle in Ukraine
Germans attack with 3 armour, 5 artilleries, 17 infantry and 1 mech_infantry
Russians defend with 1 factory_minor and 5 infantry
Germans roll dice for 3 armour, 5 artilleries, 17 infantry and 1 mech_infantry in Ukraine, round 2 : 6/26 hits, 7,00 expected hits
Russians roll dice for 5 infantry in Ukraine, round 2 : 3/5 hits, 1,67 expected hits
5 infantry owned by the Russians and 3 infantry owned by the Germans lost in Ukraine
Germans win, taking Ukraine from Russians with 3 armour, 5 artilleries, 14 infantry and 1 mech_infantry remaining. Battle score for attacker is 6
Casualties for Germans: 3 infantry
Casualties for Russians: 5 infantry
Battle in Western Ukraine
Germans attack with 1 bomber and 3 infantry
Russians defend with 2 infantry
Germans roll dice for 1 bomber and 3 infantry in Western Ukraine, round 2 : 2/4 hits, 1,17 expected hits
Russians roll dice for 2 infantry in Western Ukraine, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Western Ukraine
Germans win, taking Western Ukraine from Russians with 1 bomber and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Battle in Baltic States
Germans attack with 6 armour, 1 infantry and 14 mech_infantrys
Russians defend with 3 infantry
Germans roll dice for 6 armour, 1 infantry and 14 mech_infantrys in Baltic States, round 2 : 9/21 hits, 5,50 expected hits
Russians roll dice for 3 infantry in Baltic States, round 2 : 1/3 hits, 1,00 expected hits
3 infantry owned by the Russians and 1 infantry owned by the Germans lost in Baltic States
Germans win, taking Baltic States from Russians with 6 armour and 14 mech_infantrys remaining. Battle score for attacker is 6
Casualties for Germans: 1 infantry
Casualties for Russians: 3 infantry
Battle in Eastern Poland
Germans attack with 1 bomber, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Germans roll dice for 1 bomber, 1 infantry and 1 mech_infantry in Eastern Poland, round 2 : 1/3 hits, 1,00 expected hits
Russians roll dice for 1 infantry in Eastern Poland, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Russians lost in Eastern Poland
Germans win, taking Eastern Poland from Russians with 1 bomber, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 bomber moved from Western Ukraine to Bessarabia
5 mech_infantrys moved from Slovakia Hungary to Bessarabia
1 aaGun moved from Poland to Baltic States
3 mech_infantrys moved from Poland to Baltic States
1 aaGun moved from Bessarabia to Ukraine
1 armour moved from Norway to 112 Sea Zone
1 armour moved from 112 Sea Zone to Western Germany
1 armour and 1 mech_infantry moved from Western Germany to Poland
1 submarine moved from 110 Sea Zone to 112 Sea Zone
1 submarine moved from 109 Sea Zone to 112 Sea Zone
1 tactical_bomber moved from 97 Sea Zone to Western Germany
EDIT: 1 fighter moved from 97 Sea Zone to Western Germany
4 tactical_bombers moved from 97 Sea Zone to Southern Italy
1 submarine moved from 112 Sea Zone to 125 Sea Zone
5 infantry moved from Bulgaria to Romania
1 bomber moved from Eastern Poland to Poland
1 aaGun moved from Slovakia Hungary to Poland
Place Units - Germans
1 fighter placed in Western Germany
1 artillery and 2 infantry placed in Western Germany
1 transport placed in 112 Sea Zone
1 armour and 5 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 52 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 3,83
British regular : 0,50
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Russians
Russians buy 3 artilleries and 8 infantry; Remaining resources: 1 PUs;
Combat Move - Russians
1 artillery moved from Finland to Norway
1 infantry moved from Finland to Norway
1 mech_infantry moved from Finland to Novgorod
1 infantry moved from Archangel to Novgorod
2 infantry moved from Vyborg to Novgorod
2 infantry moved from Suiyuyan to Kansu
1 armour moved from Finland to Novgorod
4 infantry moved from Russia to Bryansk
1 mech_infantry moved from Russia to Bryansk
1 infantry moved from Belarus to Bryansk
1 tactical_bomber moved from Vyborg to Bryansk
1 tactical_bomber moved from Novgorod to Bryansk
1 fighter moved from Novgorod to Bryansk
Combat - Russians
Battle in Norway
Russians attack with 1 artillery and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 artillery and 1 infantry in Norway, round 2 : 1/2 hits, 0,67 expected hits
Germans roll dice for 1 infantry in Norway, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Germans lost in Norway
Russians win, taking Norway from Germans with 1 artillery and 1 infantry remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Non Combat Move - Russians
1 aaGun moved from Russia to Bryansk
1 submarine moved from 117 Sea Zone to 106 Sea Zone
Place Units - Russians
3 artilleries placed in Russia
3 infantry placed in Russia
3 infantry placed in Novgorod
2 infantry placed in Volgograd
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 125 Sea Zone. Rolls: 3,4,2,4
Russians collect 27 PUs (3 lost to blockades); end with 28 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 6 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : -0,33
Russians regular : 0,33
TripleA Manual Gamesave Post for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to Malaya
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
2 artilleries and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 fighter and 1 tactical_bomber moved from Chahar to Kwangsi
1 fighter moved from Kweichow to Kwangsi
2 bombers moved from Buyant-Uhaa to Sikang
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Amur to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 carrier and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Combat Hit Differential Summary :
Scramble z35?
@trulpen No scramble
TripleA Turn Summary for game: World War II Global 1940 2nd Edition, version: 4.0.0
Game History
Round: 4
Purchase Units - Japanese
Japanese buy 1 carrier, 1 destroyer, 1 factory_minor, 3 infantry, 2 mech_infantrys and 1 submarine; Remaining resources: 0 PUs; 0 SuicideAttackTokens;
Combat Move - Japanese
Trigger Japanese Unrestricted Movement: Setting movementRestrictionTerritories cleared for rulesAttachment attached to Japanese
1 artillery and 1 infantry moved from Kwangtung to Kwangsi
1 artillery and 1 infantry moved from Kwangtung to 20 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone
1 artillery and 1 infantry moved from 37 Sea Zone to Malaya
1 infantry moved from Borneo to 43 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
1 infantry moved from Dutch New Guinea to 45 Sea Zone
2 infantry and 1 transport moved from 45 Sea Zone to 37 Sea Zone
1 infantry moved from Java to 42 Sea Zone
1 infantry and 1 transport moved from 42 Sea Zone to 41 Sea Zone
1 infantry moved from 41 Sea Zone to Sumatra
2 infantry moved from 37 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to Malaya
2 infantry moved from Caroline Islands to 33 Sea Zone
2 infantry and 1 transport moved from 33 Sea Zone to 44 Sea Zone
2 infantry moved from 44 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 42 Sea Zone to Celebes
1 fighter and 1 tactical_bomber moved from 35 Sea Zone to Philippines
1 fighter and 1 tactical_bomber moved from Caroline Islands to Philippines
1 cruiser moved from 33 Sea Zone to 35 Sea Zone
1 destroyer moved from 33 Sea Zone to 35 Sea Zone
1 transport moved from 20 Sea Zone to 19 Sea Zone
2 infantry moved from Shantung to 19 Sea Zone
2 infantry and 1 transport moved from 19 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 6 Sea Zone
2 infantry and 1 transport moved from 6 Sea Zone to 35 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 43 Sea Zone to 37 Sea Zone
1 infantry moved from 37 Sea Zone to Malaya
1 fighter and 1 tactical_bomber moved from Kweichow to Shan State
2 artilleries and 1 infantry moved from Szechwan to Sikang
1 infantry moved from Kweichow to Yunnan
Japanese take Yunnan from Chinese
1 fighter and 1 tactical_bomber moved from Chahar to Kwangsi
1 fighter moved from Kweichow to Kwangsi
2 bombers moved from Buyant-Uhaa to Sikang
1 infantry moved from Chahar to Suiyuyan
Japanese take Suiyuyan from Chinese
1 infantry moved from Buyant-Uhaa to Central Mongolia
Japanese take Central Mongolia from Russians
1 armour moved from Amur to Dzavhan
Japanese take Dzavhan from Russians
1 infantry moved from Yakut S.S.R. to Yenisey
Japanese take Yenisey from Russians
1 carrier and 1 destroyer moved from 45 Sea Zone to 35 Sea Zone
1 battleship moved from 42 Sea Zone to 35 Sea Zone
1 cruiser moved from 37 Sea Zone to 35 Sea Zone
4 infantry moved from 35 Sea Zone to Philippines
Combat - Japanese
Battle in Sumatra
Battle in Philippines
Japanese attack with 2 fighters, 4 infantry and 2 tactical_bombers
Americans defend with 1 airfield, 1 fighter, 1 harbour and 2 infantry
Japanese roll dice for 1 battleship and 2 cruisers in Philippines, round 2 : 0/3 hits, 1,67 expected hits
Japanese roll dice for 2 fighters, 4 infantry and 2 tactical_bombers in Philippines, round 2 : 3/8 hits, 3,00 expected hits
Americans roll dice for 1 fighter and 2 infantry in Philippines, round 2 : 2/3 hits, 1,33 expected hits
2 infantry owned by the Japanese, 2 infantry owned by the Americans and 1 fighter owned by the Americans lost in Philippines
Japanese win, taking Sumatra from Dutch, taking Philippines from Americans with 2 fighters, 2 infantry and 2 tactical_bombers remaining. Battle score for attacker is 10
Casualties for Japanese: 2 infantry
Casualties for Americans: 1 fighter and 2 infantry
Battle in Celebes
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
ANZAC defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Celebes, round 2 : 1/4 hits, 1,50 expected hits
ANZAC roll dice for 1 infantry in Celebes, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Celebes
Japanese win, taking Celebes from ANZAC with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1,50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 1/1 hits, 0,33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 0
Casualties for Japanese: 1 infantry
Casualties for British: 1 infantry
Battle in Malaya
Japanese attack with 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers
British defend with 3 infantry; UK_Pacific defend with 1 harbour
Japanese roll dice for 1 battleship in Malaya, round 2 : 1/1 hits, 0,67 expected hits
Japanese roll dice for 1 artillery, 2 fighters, 2 infantry and 2 tactical_bombers in Malaya, round 2 : 3/7 hits, 3,17 expected hits
UK_Pacific roll dice for 3 infantry in Malaya, round 2 : 1/3 hits, 1,00 expected hits
1 infantry owned by the Japanese and 3 infantry owned by the British lost in Malaya
Japanese win, taking Malaya from UK_Pacific with 1 artillery, 2 fighters, 1 infantry and 2 tactical_bombers remaining. Battle score for attacker is 6
Casualties for Japanese: 1 infantry
Casualties for British: 3 infantry
Battle in Kwangsi
Japanese attack with 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber
British defend with 1 infantry; ANZAC defend with 1 infantry
Japanese roll dice for 1 artillery, 2 fighters, 1 infantry and 1 tactical_bomber in Kwangsi, round 2 : 1/5 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Kwangsi, round 2 : 1/2 hits, 0,67 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the ANZAC lost in Kwangsi
Japanese roll dice for 1 artillery, 2 fighters and 1 tactical_bomber in Kwangsi, round 3 : 3/4 hits, 2,00 expected hits
Chinese roll dice for 1 infantry in Kwangsi, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the British lost in Kwangsi
Japanese win, taking Kwangsi from Chinese with 1 artillery, 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Casualties for ANZAC: 1 infantry
Casualties for British: 1 infantry
Battle in Sikang
Japanese attack with 2 artilleries, 2 bombers and 1 infantry
Chinese defend with 2 infantry
Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Sikang, round 2 : 1/5 hits, 2,33 expected hits
Chinese roll dice for 2 infantry in Sikang, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese roll dice for 2 artilleries, 2 bombers and 1 infantry in Sikang, round 3 : 3/5 hits, 2,33 expected hits
Chinese roll dice for 1 infantry in Sikang, round 3 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Chinese lost in Sikang
Japanese win, taking Sikang from Chinese with 2 artilleries, 2 bombers and 1 infantry remaining. Battle score for attacker is 6
Casualties for Chinese: 2 infantry
Non Combat Move - Japanese
1 artillery moved from Ulaanbaatar to Dzavhan
1 infantry moved from Buryatia to Yakut S.S.R.
1 carrier moved from 6 Sea Zone to 35 Sea Zone
1 fighter and 1 tactical_bomber moved from Philippines to Kwangtung
1 fighter and 1 tactical_bomber moved from Philippines to 35 Sea Zone
1 infantry moved from Hopei to Shensi
1 infantry moved from Anhwe to Hunan
1 mech_infantry moved from Shantung to Kweichow
1 fighter and 1 tactical_bomber moved from Malaya to 37 Sea Zone
1 fighter and 1 tactical_bomber moved from Celebes to 35 Sea Zone
1 destroyer moved from 42 Sea Zone to 44 Sea Zone
1 carrier moved from 42 Sea Zone to 44 Sea Zone
1 fighter moved from Malaya to 44 Sea Zone
1 fighter moved from Dutch New Guinea to 44 Sea Zone
1 submarine moved from 35 Sea Zone to 44 Sea Zone
1 submarine moved from 6 Sea Zone to 35 Sea Zone
2 bombers moved from Sikang to Kweichow
1 artillery moved from Kweichow to Hunan
1 fighter moved from Kwangsi to Kweichow
1 fighter and 1 tactical_bomber moved from Kwangsi to Hunan
1 fighter and 1 tactical_bomber moved from Shan State to Kweichow
1 submarine moved from 44 Sea Zone to 37 Sea Zone
1 tactical_bomber moved from Malaya to Kweichow
1 destroyer moved from 6 Sea Zone to 35 Sea Zone
Place Units - Japanese
1 factory_minor placed in Kwangtung
1 carrier and 1 destroyer placed in 19 Sea Zone
1 mech_infantry placed in Shantung
3 infantry and 1 mech_infantry placed in Japan
1 submarine placed in 6 Sea Zone
Turn Complete - Japanese
Japanese collect 66 PUs; end with 66 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 71 PUs
Combat Hit Differential Summary :
Chinese regular : -1,00
Americans regular : 0,67
Japanese regular : -2,50
UK_Pacific regular : 0,67
ANZAC regular : 0,67