German subs missed. 3 hits - OOL please
88a4308c-1d0a-4b3e-8794-8bb4e92a956f-image.png
Interesting attack. No intercept.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 destroyer, 3 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Kazakhstan to Urals
Germans take Urals from Russians
1 bomber moved from Kazakhstan to Russia
1 fighter moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
1 tactical_bomber moved from Bryansk to Russia
2 artilleries and 2 infantry moved from Baltic States to Leningrad
1 infantry moved from Novgorod to Leningrad
1 artillery moved from Morocco to 93 Sea Zone
1 infantry moved from Morocco to 93 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone
1 infantry moved from 87 Sea Zone to Brazil
1 artillery moved from 87 Sea Zone to Brazil
Combat - Germans
Air Battle in Russia
Germans attacks with 5 units heading to Russia
Air Battle is over, the remaining bombers go on to their targets
Strategic bombing raid in Russia
Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits
Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits
1 bomber killed by AA
Bombing raid in Russia rolls: 3,6,3 and causes: 6 damage to unit: airfield
Bombing raid in Russia causes 6 damage total.
Battle in Brazil
Battle in Leningrad
Germans attack with 2 artilleries and 3 infantry
Russians defend with 1 airfield, 1 harbour and 2 infantry
Germans roll dice for 2 artilleries and 3 infantry in Leningrad, round 2 : 3/5 hits, 1,50 expected hits
Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0,67 expected hits
2 infantry owned by the Russians lost in Leningrad
Germans win, taking Brazil from British, taking Leningrad from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6
Casualties for Russians: 2 infantry
Cleaning up after air battles
Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals
Non Combat Move - Germans
Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans
1 fighter and 3 tactical_bombers moved from Russia to Bryansk
1 artillery moved from Southern Belarus to Bryansk
2 armour and 1 mech_infantry moved from Ukraine to Bryansk
1 fighter moved from Southern Caucasus to Bryansk
1 fighter moved from Western Germany to Bryansk
1 fighter moved from Western Germany to Norway
1 fighter moved from Western Germany to Norway
1 destroyer moved from 93 Sea Zone to 87 Sea Zone
1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone
1 fighter moved from 93 Sea Zone to Norway
2 transports moved from 93 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 artillery moved from Western Germany to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
1 artillery moved from Western Germany to 115 Sea Zone
2 artilleries and 2 infantry moved from 115 Sea Zone to Norway
5 infantry moved from Northern Caucasus to Southern Caucasus
1 infantry moved from Saratov to Stalingrad
1 armour moved from Kazakhstan to Southern Caucasus
2 artilleries and 4 infantry moved from Kazakhstan to Northern Caucasus
1 fighter moved from Southern Italy to 97 Sea Zone
1 tactical_bomber moved from Southern Italy to 97 Sea Zone
1 bomber moved from Gibraltar to Western Germany
Place Units - Germans
3 fighters and 1 infantry placed in Western Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from France: 2 artilleries and 1 infantry
EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 1 infantry
EDIT: Turning off Edit Mode
1 destroyer placed in 115 Sea Zone
1 armour and 2 mech_infantrys placed in Stalingrad
1 armour and 2 mech_infantrys placed in Ukraine
3 mech_infantrys placed in Germany
Turning on Edit Mode
EDIT: Removing units owned by Germans from 97 Sea Zone: 1 submarine
EDIT: Adding units owned by Germans to 93 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Germans
Germans collect 63 PUs; end with 63 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : -0,67
Germans regular : 1,50
Russians AA : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 1 destroyer and 11 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Stalingrad
1 infantry moved from Samara to Stalingrad
2 armour, 1 fighter and 2 mech_infantrys moved from Vyborg to Leningrad
Combat - Russians
Battle in Leningrad
Russians attack with 2 armour, 1 fighter and 2 mech_infantrys
Germans defend with 1 airfield, 2 artilleries, 1 harbour and 3 infantry
Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Leningrad, round 2 : 3/5 hits, 2.17 expected hits
Germans roll dice for 2 artilleries and 3 infantry in Leningrad, round 2 : 1/5 hits, 1.67 expected hits
1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Leningrad
Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Leningrad, round 3 : 4/4 hits, 1.83 expected hits
Germans roll dice for 2 artilleries in Leningrad, round 3 : 2/2 hits, 0.67 expected hits
1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1
Casualties for Russians: 1 armour and 2 mech_infantrys
Casualties for Germans: 2 artilleries and 3 infantry
Battle in Stalingrad
Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber
Germans defend with 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys
Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/6 hits, 2.50 expected hits
Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Stalingrad, round 2 : 3/4 hits, 1.67 expected hits
1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Stalingrad
1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated
Germans win with 1 armour remaining. Battle score for attacker is -5
Casualties for Russians: 1 fighter, 1 infantry and 1 mech_infantry
Casualties for Germans: 1 infantry and 2 mech_infantrys
Non Combat Move - Russians
2 fighters and 1 tactical_bomber moved from Stalingrad to Russia
2 infantry moved from Komi to Samara
3 infantry moved from Gorky to Samara
5 artilleries and 3 infantry moved from Russia to Samara
1 fighter moved from Leningrad to Russia
1 aaGun, 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Finland to Vyborg
1 aaGun, 1 armour, 4 artilleries and 17 infantry moved from Korea to Amur
1 aaGun, 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Siberia to Amur
Place Units - Russians
10 infantry placed in Russia
1 destroyer placed in 5 Sea Zone
1 infantry placed in Siberia
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4
Russians collect 26 PUs (3 lost to blockades); end with 26 PUs
Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 2.00
Russians regular : 3.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Japanese
Japanese buy 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 infantry moved from Caroline Islands to 34 Sea Zone
1 marine moved from Caroline Islands to 34 Sea Zone
4 infantry, 1 marine and 3 transports moved from 34 Sea Zone to 37 Sea Zone
4 infantry and 1 marine moved from 37 Sea Zone to Kwangsi
1 marine moved from New Britain to 47 Sea Zone
1 cruiser and 1 marine moved from 47 Sea Zone to 56 Sea Zone
1 marine moved from 56 Sea Zone to Northern Australia
1 artillery and 5 infantry moved from New Guinea to 55 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone
1 artillery and 5 infantry moved from 56 Sea Zone to Northern Australia
3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone
1 bomber moved from Davao to 43 Sea Zone
1 destroyer moved from 55 Sea Zone to 56 Sea Zone
1 battleship moved from 55 Sea Zone to 56 Sea Zone
1 cruiser moved from 55 Sea Zone to 56 Sea Zone
1 submarine moved from 5 Sea Zone to 20 Sea Zone
1 bomber moved from Southern Manchuria to Siberia
1 infantry moved from Northern Manchuria to Korea
Japanese take Korea from Russians
1 infantry moved from Shantung to Kiangsu
Japanese take Kiangsu from Chinese
Combat - Japanese
Strategic bombing raid in Siberia
Russians roll AA dice in Siberia : 0/1 hits, 0,17 expected hits
Bombing raid in Siberia rolls: 8 and causes: 6 damage to unit: factory_minor
Bombing raid in Siberia causes 6 damage total.
Battle in 43 Sea Zone
Japanese attack with 1 bomber
ANZAC defend with 1 transport
1 transport owned by the ANZAC lost in 43 Sea Zone
Japanese win with 1 bomber remaining. Battle score for attacker is 6
Casualties for ANZAC: 1 transport
Battle in Kwangsi
Battle in 56 Sea Zone
Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports
French defend with 1 destroyer
Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 56 Sea Zone, round 2 : 6/10 hits, 5,50 expected hits
French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the French lost in 56 Sea Zone
Japanese win, taking Kwangsi from Chinese with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 8
Casualties for French: 1 destroyer
Battle in Northern Australia
Non Combat Move - Japanese
3 carriers moved from 55 Sea Zone to 56 Sea Zone
1 transport moved from 55 Sea Zone to 56 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 55 Sea Zone to 35 Sea Zone
1 carrier, 3 destroyers and 2 fighters moved from 34 Sea Zone to 37 Sea Zone
1 submarine moved from 21 Sea Zone to 37 Sea Zone
1 submarine moved from 7 Sea Zone to 21 Sea Zone
1 submarine moved from 7 Sea Zone to 37 Sea Zone
1 submarine moved from 7 Sea Zone to 21 Sea Zone
1 submarine moved from 7 Sea Zone to 20 Sea Zone
1 bomber moved from 43 Sea Zone to Davao
1 fighter moved from Caroline Islands to Wake Island
1 artillery and 5 infantry moved from Shantung to Jehol
1 infantry moved from Southern Manchuria to Northern Manchuria
1 aaGun, 1 armour, 5 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Jehol
1 artillery moved from Shansi to Jehol
1 infantry moved from Chahar to Shansi
1 infantry moved from Inner Mongolia to Chahar
1 bomber moved from Siberia to Japan
1 submarine moved from 37 Sea Zone to 132 Sea Zone
Place Units - Japanese
4 fighters and 1 infantry placed in Japan
3 infantry placed in Southern Manchuria
1 destroyer placed in 6 Sea Zone
Turn Complete - Japanese
Total Cost from Convoy Blockades: 0
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : -0,33
Japanese regular : 0,50
Russians AA : -0,17
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour and 1 transport; Remaining resources: 2 PUs;
Combat Move - Americans
1 infantry moved from Greece to 101 Sea Zone
1 fighter moved from Malta to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
1 marine moved from Cyprus to 101 Sea Zone
1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Northern Italy
1 marine moved from 99 Sea Zone to Albania
1 infantry moved from Algeria to Morocco
Americans take Morocco from Germans
1 fighter moved from Hawaiian Islands to 6 Sea Zone
1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 2 fighters and 1 infantry moved from 6 Sea Zone to Korea
1 bomber moved from Egypt to 99 Sea Zone
Combat - Americans
Combat Hit Differential Summary :
Kami SZ6
Scrambles SZ99 & SZ6?
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Northern Italy
1 marine moved from Cyprus to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Albania
1 infantry moved from Algeria to Morocco
Americans take Morocco from Germans
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Northern Italy
1 marine moved from Cyprus to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Albania
1 infantry moved from Algeria to Morocco
Americans take Morocco from Germans
1 fighter moved from Malta to 99 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 99 Sea Zone
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Northern Italy
1 marine moved from Cyprus to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Albania
1 infantry moved from Algeria to Morocco
Americans take Morocco from Germans
1 fighter moved from Malta to 99 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
Combat Hit Differential Summary :
@simon33 said in L21 - PTV Avner (Axis) vs simon33 (Allies):
Kami SZ6
Scrambles SZ99 & SZ6?
Updated move but same Q.
Add 1 US DD from SZ96 to SZ99
no scramble
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 126 Sea Zone to 122 Sea Zone
2 fighters and 1 tactical_bomber moved from Algeria to 99 Sea Zone
2 fighters moved from 101 Sea Zone to Yugoslavia
1 bomber moved from Greece to Yugoslavia
1 artillery and 1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
2 transports moved from 101 Sea Zone to 100 Sea Zone
1 artillery moved from Trans-Jordan to 100 Sea Zone
2 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Yugoslavia
1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 99 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 132 Sea Zone
Scramble to SZ97 and SZ132?
no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Northern Italy
1 marine moved from Cyprus to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Albania
1 infantry moved from Algeria to Morocco
Americans take Morocco from Germans
1 fighter moved from Malta to 99 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Albania
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 transport in 6 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Northern Italy from Italians, taking Albania from Italians, taking 6 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Korea to Amur
1 infantry moved from Central United States to Western United States
1 fighter moved from 99 Sea Zone to Greece
1 bomber moved from 99 Sea Zone to Greece
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
3 submarines moved from 11 Sea Zone to 4 Sea Zone
3 carriers and 1 destroyer moved from 8 Sea Zone to 4 Sea Zone
2 fighters moved from 6 Sea Zone to 4 Sea Zone
3 fighters moved from 6 Sea Zone to Siberia
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Greece
2 transports placed in 11 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
2 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 fighter moved from Kiangsi to Shansi
Combat - Chinese
Chinese creates battle in territory Inner Mongolia
Battle in Kiangsu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Inner Mongolia from Japanese, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Shansi to Anhwe
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
3 infantry placed in Yunnan
3 artilleries placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 126 Sea Zone to 122 Sea Zone
2 fighters and 1 tactical_bomber moved from Algeria to 99 Sea Zone
2 fighters moved from 101 Sea Zone to Yugoslavia
1 bomber moved from Greece to Yugoslavia
1 artillery and 1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
2 transports moved from 101 Sea Zone to 100 Sea Zone
1 artillery moved from Trans-Jordan to 100 Sea Zone
2 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Yugoslavia
1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 99 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 132 Sea Zone
Combat - British
Battle in Yugoslavia
British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Italians defend with 5 infantry
British roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Yugoslavia, round 2 : 2/7 hits, 2.50 expected hits
Italians roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Yugoslavia, round 3 : 0/6 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Yugoslavia, round 4 : 2/6 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Yugoslavia, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Yugoslavia
British win, taking Yugoslavia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 5 infantry
Battle in 132 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 132 Sea Zone
British win, taking 132 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Shan State
3 artilleries and 3 infantry moved from Shan State to Yunnan
1 destroyer moved from 40 Sea Zone to 43 Sea Zone
1 artillery moved from Sumatra to 42 Sea Zone
1 artillery, 2 carriers, 2 fighters and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 artillery moved from 40 Sea Zone to Eastern India
1 artillery and 3 infantry moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Southern Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 bomber and 2 fighters moved from Yugoslavia to Greece
1 tactical_bomber moved from 99 Sea Zone to Greece
1 fighter moved from Malta to Northwest Persia
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
EDIT: 1 armour, 1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa
EDIT: 1 armour moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 armour and 1 infantry moved from Iceland to 126 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 126 Sea Zone to 122 Sea Zone
1 armour and 1 infantry moved from 122 Sea Zone to Scotland
1 fighter moved from United Kingdom to Scotland
3 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 carrier moved from 101 Sea Zone to 99 Sea Zone
Place Units - British
3 artilleries placed in Southern Persia
3 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 3 infantry
EDIT: Adding units owned by British to Scotland: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
2 fighters and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,1,6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,2,4,2,4,4,3
UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 2 fighters and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 3.00
Italians regular : 0.00
Japanese regular : 1.17
British regular : -2.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Caucasus to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Northern Caucasus to Western Sinkiang
Italians take Western Sinkiang from Chinese
Combat Hit Differential Summary :
scramble?
No way…
yes the allied aircraft carriers