@Stucifer If my teammate @Daaras really want’s the Axis then we could do that. But if not I would want to do the Allies so lets ethier bid or dice roll for it. Hmm, the only issue is how will we know that we actually met each other in BB Dayton? What I mean is we could easily play against each other or walk past but not know it’s actually one of us. If that makes sense.
L21 - PTV Avner (Axis) vs simon33 (Allies)
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yes sorry
no submerge
ool:
1 shot BB
CV 2 shot
2 sub
cruiser
2 shot BB
fig ita
fig ger -
TripleA Turn Summary: UK_Pacific round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Americans Americans buy 3 artilleries, 3 fighters, 4 infantry and 3 submarines; Remaining resources: 0 PUs; Combat Move - Americans 1 destroyer moved from 98 Sea Zone to 96 Sea Zone 1 fighter moved from Malta to 96 Sea Zone 1 bomber moved from Malta to 96 Sea Zone 2 fighters moved from 98 Sea Zone to 96 Sea Zone 1 cruiser and 1 marine moved from 98 Sea Zone to 101 Sea Zone 1 marine moved from 101 Sea Zone to Cyprus 1 artillery and 1 infantry moved from Tobruk to 98 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 98 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Greece 1 artillery, 2 infantry and 1 mech_infantry moved from Tunisia to Algeria 1 bomber moved from 96 Sea Zone to Algeria Combat - Americans Battle in Greece Battle in Cyprus Battle in 96 Sea Zone Americans attack with 1 destroyer and 3 fighters Italians defend with 1 destroyer Americans roll dice for 1 destroyer and 3 fighters in 96 Sea Zone, round 2 : 2/4 hits, 1.83 expected hits Italians roll dice for 1 destroyer in 96 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits 1 destroyer owned by the Italians lost in 96 Sea Zone Americans win, taking Greece from Italians, taking Cyprus from Italians with 1 destroyer and 3 fighters remaining. Battle score for attacker is 8 Casualties for Italians: 1 destroyer Battle in Algeria Americans attack with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry Italians defend with 1 infantry Americans roll dice for 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry in Algeria, round 2 : 2/5 hits, 1.50 expected hits Italians roll dice for 1 infantry in Algeria, round 2 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Italians lost in Algeria Americans win, taking Algeria from Italians with 1 artillery, 1 bomber, 2 infantry and 1 mech_infantry remaining. Battle score for attacker is 3 Casualties for Italians: 1 infantry Non Combat Move - Americans 1 armour, 1 artillery and 2 infantry moved from French West Africa to French Central Africa 3 submarines moved from 98 Sea Zone to 99 Sea Zone 1 bomber moved from Algeria to Egypt 1 destroyer moved from 104 Sea Zone to 126 Sea Zone 1 carrier moved from 98 Sea Zone to 101 Sea Zone 2 fighters moved from 96 Sea Zone to 101 Sea Zone 1 fighter moved from 96 Sea Zone to Malta 1 artillery and 1 infantry moved from Western United States to 11 Sea Zone 1 artillery, 3 carriers, 2 destroyers, 1 infantry and 1 transport moved from 11 Sea Zone to 8 Sea Zone 3 fighters moved from Western United States to 8 Sea Zone 3 fighters moved from Hawaiian Islands to 8 Sea Zone Place Units - Americans 3 submarines placed in 11 Sea Zone 1 artillery and 2 infantry placed in Central United States 2 artilleries, 3 fighters and 2 infantry placed in Eastern United States Turn Complete - Americans Americans collect 53 PUs; end with 53 PUs Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 63 PUs Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 68 PUs Purchase Units - Chinese Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs; Combat Move - Chinese Trigger Chinese Guerilla Kansu: Chinese has 1 infantry placed in Kansu 1 fighter moved from Kiangsi to Shansi 1 infantry moved from Honan to Shansi 1 artillery moved from Hopei to Anhwe 1 infantry moved from Kiangsu to Anhwe 9 artilleries and 15 infantry moved from Kiangsi to Anhwe Combat - Chinese Chinese creates battle in territory Kansu Battle in Shansi Chinese attack with 1 fighter and 1 infantry Japanese defend with 1 artillery Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 artillery in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Chinese lost in Shansi 1 fighter owned by the Chinese retreated Japanese win, taking Kansu from Japanese with 1 artillery remaining. Battle score for attacker is -3 Casualties for Chinese: 1 infantry Battle in Anhwe Chinese attack with 10 artilleries and 16 infantry Japanese defend with 1 infantry Chinese roll dice for 10 artilleries and 16 infantry in Anhwe, round 2 : 7/26 hits, 7.67 expected hits Japanese roll dice for 1 infantry in Anhwe, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Anhwe Chinese win, taking Anhwe from Japanese with 10 artilleries and 15 infantry remaining. Battle score for attacker is 0 Casualties for Chinese: 1 infantry Casualties for Japanese: 1 infantry Non Combat Move - Chinese 1 infantry moved from Fukien to Kiangsi 1 infantry moved from Hunan to Kiangsi 1 fighter moved from Shansi to Kiangsi 1 infantry moved from Tsinghai to Kansu Place Units - Chinese 3 artilleries and 3 infantry placed in Anhwe Turn Complete - Chinese Chinese collect 18 PUs; end with 18 PUs Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 21 PUs Purchase Units - British British repair damage of 5x factory_minor; Remaining resources: 30 PUs; British buy 2 artilleries, 1 fighter and 4 infantry; Remaining resources: 0 PUs; Purchase Units - UK_Pacific UK_Pacific buy 1 destroyer, 1 fighter and 1 infantry; Remaining resources: 2 PUs; Combat Move - British 1 fighter moved from Tobruk to 94 Sea Zone 3 fighters moved from Malta to 94 Sea Zone 1 battleship, 2 cruisers, 1 fighter and 1 tactical_bomber moved from 98 Sea Zone to 94 Sea Zone 3 fighters moved from United Kingdom to 94 Sea Zone 1 infantry moved from Anglo-Egyptian Sudan to Ethiopia British take Ethiopia from Italians 2 artilleries and 2 infantry moved from Anglo-Egyptian Sudan to 83 Sea Zone 1 artillery, 1 battleship, 1 cruiser, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Crete 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 42 Sea Zone 1 artillery and 1 infantry moved from 42 Sea Zone to Sumatra 1 fighter and 1 tactical_bomber moved from 40 Sea Zone to Sumatra 1 infantry moved from Egypt to Alexandria British take Alexandria from Italians 1 bomber moved from Belgian Congo to Crete Combat - British Italians scrambles 1 units out of Gibraltar to defend against the attack in 94 Sea Zone Italians scrambles 1 units out of 93 Sea Zone to defend against the attack in 94 Sea Zone Battle in Crete British attack with 1 artillery, 1 bomber and 1 infantry Italians defend with 1 infantry British roll dice for 1 battleship and 1 cruiser in Crete, round 2 : 1/2 hits, 1.17 expected hits Italians roll dice for 1 infantry in Crete, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Italians and 1 infantry owned by the British lost in Crete British win, taking Crete from Italians with 1 artillery and 1 bomber remaining. Battle score for attacker is 0 Casualties for British: 1 infantry Casualties for Italians: 1 infantry Battle in Sumatra British attack with 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber Japanese defend with 1 artillery and 1 infantry British roll dice for 1 artillery, 1 fighter, 1 infantry and 1 tactical_bomber in Sumatra, round 2 : 1/4 hits, 1.83 expected hits Japanese roll dice for 1 artillery and 1 infantry in Sumatra, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Japanese and 1 infantry owned by the British lost in Sumatra British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 3 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Sumatra, round 3 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 4 : 0/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Sumatra, round 4 : 0/1 hits, 0.33 expected hits British roll dice for 1 artillery, 1 fighter and 1 tactical_bomber in Sumatra, round 5 : 2/3 hits, 1.50 expected hits Japanese roll dice for 1 artillery in Sumatra, round 5 : 0/1 hits, 0.33 expected hits 1 artillery owned by the Japanese lost in Sumatra British win, taking Sumatra from Japanese with 1 artillery, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 4 Casualties for British: 1 infantry Casualties for Japanese: 1 artillery and 1 infantry Battle in 94 Sea Zone British attack with 1 battleship, 2 cruisers, 8 fighters and 1 tactical_bomber Germans defend with 2 fighters; Italians defend with 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 submarines and 3 transports Italians roll dice for 2 submarines in 94 Sea Zone, round 2 : 0/2 hits, 0.33 expected hits British roll dice for 1 battleship and 2 cruisers in 94 Sea Zone, round 2 : 0/3 hits, 1.67 expected hits British roll dice for 8 fighters and 1 tactical_bomber in 94 Sea Zone, round 2 : 6/9 hits, 4.67 expected hits Italians roll dice for 1 battleship, 1 carrier, 2 cruisers, 4 fighters and 3 transports in 94 Sea Zone, round 2 : 5/8 hits, 4.50 expected hits 2 cruisers owned by the Italians, 2 cruisers owned by the British, 1 battleship owned by the Italians, 1 battleship owned by the British, 1 fighter owned by the British and 1 carrier owned by the Italians lost in 94 Sea Zone 2 submarines owned by the Italians submerged British roll dice for 7 fighters and 1 tactical_bomber in 94 Sea Zone, round 3 : 5/8 hits, 4.17 expected hits Italians roll dice for 4 fighters and 3 transports in 94 Sea Zone, round 3 : 2/4 hits, 2.67 expected hits 1 transport owned by the Italians, 2 fighters owned by the Germans, 2 fighters owned by the Italians and 2 fighters owned by the British lost in 94 Sea Zone 2 transports owned by the Italians lost in 94 Sea Zone British win with 5 fighters and 1 tactical_bomber remaining. Battle score for attacker is 44 Casualties for British: 1 battleship, 2 cruisers and 3 fighters Casualties for Italians: 1 battleship, 1 carrier, 2 cruisers, 2 fighters and 3 transports Casualties for Germans: 2 fighters Non Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode 1 artillery, 1 infantry and 1 transport moved from 83 Sea Zone to 101 Sea Zone 1 artillery and 1 infantry moved from 101 Sea Zone to Greece 1 carrier moved from 98 Sea Zone to 101 Sea Zone EDIT: 2 fighters moved from 94 Sea Zone to 101 Sea Zone 1 bomber moved from Crete to Greece 3 infantry moved from Southern Persia to Northwest Persia 1 fighter moved from Eastern India to Northwest Persia 2 carriers, 1 destroyer and 2 fighters moved from 40 Sea Zone to 42 Sea Zone 1 fighter and 1 tactical_bomber moved from Sumatra to 42 Sea Zone 3 aaGuns, 1 artillery and 8 infantry moved from Kiangsi to Anhwe 2 infantry moved from Hopei to Kiangsi 1 fighter moved from 94 Sea Zone to Malta 2 fighters and 1 tactical_bomber moved from 94 Sea Zone to Algeria 1 destroyer moved from 83 Sea Zone to 101 Sea Zone 3 infantry moved from Union of South Africa to Rhodesia 1 infantry moved from Rhodesia to Belgian Congo 1 artillery moved from Belgian Congo to Anglo-Egyptian Sudan 2 infantry moved from French Equatorial Africa to Anglo-Egyptian Sudan 3 infantry moved from Anglo-Egyptian Sudan to Egypt 1 armour and 1 mech_infantry moved from Egypt to Iraq 2 artilleries and 1 infantry moved from Egypt to Trans-Jordan 1 destroyer moved from 112 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from Quebec to 109 Sea Zone 1 armour, 1 infantry and 1 transport moved from 109 Sea Zone to 126 Sea Zone 1 armour and 1 infantry moved from 126 Sea Zone to Iceland 1 fighter moved from Eastern India to Northwest Persia Place Units - British 1 artillery and 2 infantry placed in Southern Persia 1 artillery and 2 infantry placed in Union of South Africa 1 fighter placed in United Kingdom Turn Complete - British British collect 38 PUs; end with 38 PUs Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 41 PUs Place Units - UK_Pacific 1 fighter and 1 infantry placed in Eastern India 1 destroyer placed in 40 Sea Zone Turn Complete - UK_Pacific Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 2,5 UK_Pacific collect 18 PUs (2 lost to blockades); end with 20 PUs Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 23 PUs Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 26 PUs Units Change Ownership Some Units in Eastern India change ownership: 1 fighter and 1 infantry Some Units in 40 Sea Zone change ownership: 1 destroyer
Combat Hit Differential Summary :
Chinese regular : -1.33 Americans regular : 0.67 Japanese regular : 0.67 Italians regular : -0.50 British regular : -3.00
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TripleA Turn Summary: Italians round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - Italians Italians buy 1 carrier and 1 destroyer; Remaining resources: 0 PUs; Combat Move - Italians Combat - Italians Non Combat Move - Italians 2 submarines moved from 94 Sea Zone to 97 Sea Zone 5 infantry moved from Northern Italy to Yugoslavia Place Units - Italians 1 destroyer placed in 97 Sea Zone 1 carrier placed in 97 Sea Zone Turn Complete - Italians Total Cost from Convoy Blockades: 7 Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 5,2,4,1,2,2 Italians collect 8 PUs (7 lost to blockades); end with 8 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: French round 6
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6 Purchase Units - ANZAC ANZAC buy 1 artillery, 1 fighter and 1 infantry; Remaining resources: 0 PUs; Combat Move - ANZAC 1 artillery and 1 infantry moved from Eastern India to 40 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 40 Sea Zone to 43 Sea Zone 1 artillery and 1 infantry moved from 43 Sea Zone to Java Combat - ANZAC Battle in Java ANZAC attack with 1 artillery and 1 infantry Japanese defend with 1 infantry ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 2 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 3 : 0/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 3 : 0/1 hits, 0.33 expected hits ANZAC roll dice for 1 artillery and 1 infantry in Java, round 4 : 2/2 hits, 0.67 expected hits Japanese roll dice for 1 infantry in Java, round 4 : 0/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Java ANZAC win, taking Java from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 3 Casualties for Japanese: 1 infantry Non Combat Move - ANZAC 1 cruiser and 1 destroyer moved from 63 Sea Zone to 62 Sea Zone Place Units - ANZAC 1 artillery, 1 fighter and 1 infantry placed in New South Wales Turn Complete - ANZAC Total Cost from Convoy Blockades: 2 Rolling for Convoy Blockade Damage in 55 Sea Zone. Rolls: 3,4,4,1,2,1,5,4,2,6,2,5,3,4,1,1,3 ANZAC collect 14 PUs (2 lost to blockades); end with 14 PUs Combat Move - French 1 infantry moved from Tunisia to Algeria 1 destroyer moved from 40 Sea Zone to 56 Sea Zone Non Combat Move - French 1 fighter moved from United Kingdom to Iceland Turn Complete - French
Combat Hit Differential Summary :
Japanese regular : -1.00 ANZAC regular : 0.00
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TripleA Manual Gamesave Post: Germans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 3 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Kazakhstan to Urals Germans take Urals from Russians 1 bomber moved from Kazakhstan to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 2 artilleries and 2 infantry moved from Baltic States to Leningrad 1 infantry moved from Novgorod to Leningrad 1 artillery moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to Brazil 1 artillery moved from 87 Sea Zone to Brazil
Combat Hit Differential Summary :
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intercept?
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Interesting attack. No intercept.
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TripleA Turn Summary: Germans round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Research Technology - Germans Purchase Units - Germans Germans buy 2 armour, 1 destroyer, 3 fighters, 1 infantry and 7 mech_infantrys; Remaining resources: 0 PUs; Combat Move - Germans 1 infantry moved from Kazakhstan to Urals Germans take Urals from Russians 1 bomber moved from Kazakhstan to Russia 1 fighter moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 1 tactical_bomber moved from Bryansk to Russia 2 artilleries and 2 infantry moved from Baltic States to Leningrad 1 infantry moved from Novgorod to Leningrad 1 artillery moved from Morocco to 93 Sea Zone 1 infantry moved from Morocco to 93 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 93 Sea Zone to 87 Sea Zone 1 infantry moved from 87 Sea Zone to Brazil 1 artillery moved from 87 Sea Zone to Brazil Combat - Germans Air Battle in Russia Germans attacks with 5 units heading to Russia Air Battle is over, the remaining bombers go on to their targets Strategic bombing raid in Russia Russians roll AA dice in Russia : 0/3 hits, 0,50 expected hits Russians roll AA dice in Russia : 1/1 hits, 0,17 expected hits 1 bomber killed by AA Bombing raid in Russia rolls: 3,6,3 and causes: 6 damage to unit: airfield Bombing raid in Russia causes 6 damage total. Battle in Brazil Battle in Leningrad Germans attack with 2 artilleries and 3 infantry Russians defend with 1 airfield, 1 harbour and 2 infantry Germans roll dice for 2 artilleries and 3 infantry in Leningrad, round 2 : 3/5 hits, 1,50 expected hits Russians roll dice for 2 infantry in Leningrad, round 2 : 0/2 hits, 0,67 expected hits 2 infantry owned by the Russians lost in Leningrad Germans win, taking Brazil from British, taking Leningrad from Russians with 2 artilleries and 3 infantry remaining. Battle score for attacker is 6 Casualties for Russians: 2 infantry Cleaning up after air battles Trigger Germans Destroy Factories Urals: has removed 1 factory_minor owned by Germans in Urals Non Combat Move - Germans Trigger Urals Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Urals_Factory_May_Be_Destroyed attached to Germans 1 fighter and 3 tactical_bombers moved from Russia to Bryansk 1 artillery moved from Southern Belarus to Bryansk 2 armour and 1 mech_infantry moved from Ukraine to Bryansk 1 fighter moved from Southern Caucasus to Bryansk 1 fighter moved from Western Germany to Bryansk 1 fighter moved from Western Germany to Norway 1 fighter moved from Western Germany to Norway 1 destroyer moved from 93 Sea Zone to 87 Sea Zone 1 carrier, 1 cruiser, 1 destroyer and 1 submarine moved from 93 Sea Zone to 97 Sea Zone 1 fighter moved from 93 Sea Zone to Norway 2 transports moved from 93 Sea Zone to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery moved from Western Germany to 115 Sea Zone 1 infantry moved from Western Germany to 115 Sea Zone 1 artillery moved from Western Germany to 115 Sea Zone 2 artilleries and 2 infantry moved from 115 Sea Zone to Norway 5 infantry moved from Northern Caucasus to Southern Caucasus 1 infantry moved from Saratov to Stalingrad 1 armour moved from Kazakhstan to Southern Caucasus 2 artilleries and 4 infantry moved from Kazakhstan to Northern Caucasus 1 fighter moved from Southern Italy to 97 Sea Zone 1 tactical_bomber moved from Southern Italy to 97 Sea Zone 1 bomber moved from Gibraltar to Western Germany Place Units - Germans 3 fighters and 1 infantry placed in Western Germany Turning on Edit Mode EDIT: Removing units owned by Germans from France: 2 artilleries and 1 infantry EDIT: Adding units owned by Germans to Western Germany: 2 artilleries and 1 infantry EDIT: Turning off Edit Mode 1 destroyer placed in 115 Sea Zone 1 armour and 2 mech_infantrys placed in Stalingrad 1 armour and 2 mech_infantrys placed in Ukraine 3 mech_infantrys placed in Germany Turning on Edit Mode EDIT: Removing units owned by Germans from 97 Sea Zone: 1 submarine EDIT: Adding units owned by Germans to 93 Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turn Complete - Germans Germans collect 63 PUs; end with 63 PUs Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 66 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 71 PUs Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 76 PUs Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 86 PUs
Combat Hit Differential Summary :
Russians regular : -0,67 Germans regular : 1,50 Russians AA : 0,33
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TripleA Turn Summary: Russians round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Russians Russians buy 1 destroyer and 11 infantry; Remaining resources: 0 PUs; Combat Move - Russians 3 fighters, 1 mech_infantry and 1 tactical_bomber moved from Russia to Stalingrad 1 infantry moved from Samara to Stalingrad 2 armour, 1 fighter and 2 mech_infantrys moved from Vyborg to Leningrad Combat - Russians Battle in Leningrad Russians attack with 2 armour, 1 fighter and 2 mech_infantrys Germans defend with 1 airfield, 2 artilleries, 1 harbour and 3 infantry Russians roll dice for 2 armour, 1 fighter and 2 mech_infantrys in Leningrad, round 2 : 3/5 hits, 2.17 expected hits Germans roll dice for 2 artilleries and 3 infantry in Leningrad, round 2 : 1/5 hits, 1.67 expected hits 1 mech_infantry owned by the Russians and 3 infantry owned by the Germans lost in Leningrad Russians roll dice for 2 armour, 1 fighter and 1 mech_infantry in Leningrad, round 3 : 4/4 hits, 1.83 expected hits Germans roll dice for 2 artilleries in Leningrad, round 3 : 2/2 hits, 0.67 expected hits 1 mech_infantry owned by the Russians, 1 armour owned by the Russians and 2 artilleries owned by the Germans lost in Leningrad Russians win, taking Leningrad from Germans with 1 armour and 1 fighter remaining. Battle score for attacker is 1 Casualties for Russians: 1 armour and 2 mech_infantrys Casualties for Germans: 2 artilleries and 3 infantry Battle in Stalingrad Russians attack with 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber Germans defend with 1 armour, 1 factory_minor, 1 infantry and 2 mech_infantrys Russians roll dice for 3 fighters, 1 infantry, 1 mech_infantry and 1 tactical_bomber in Stalingrad, round 2 : 3/6 hits, 2.50 expected hits Germans roll dice for 1 armour, 1 infantry and 2 mech_infantrys in Stalingrad, round 2 : 3/4 hits, 1.67 expected hits 1 mech_infantry owned by the Russians, 1 fighter owned by the Russians, 1 infantry owned by the Russians, 1 infantry owned by the Germans and 2 mech_infantrys owned by the Germans lost in Stalingrad 1 tactical_bomber owned by the Russians and 2 fighters owned by the Russians retreated Germans win with 1 armour remaining. Battle score for attacker is -5 Casualties for Russians: 1 fighter, 1 infantry and 1 mech_infantry Casualties for Germans: 1 infantry and 2 mech_infantrys Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Stalingrad to Russia 2 infantry moved from Komi to Samara 3 infantry moved from Gorky to Samara 5 artilleries and 3 infantry moved from Russia to Samara 1 fighter moved from Leningrad to Russia 1 aaGun, 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Finland to Vyborg 1 aaGun, 1 armour, 4 artilleries and 17 infantry moved from Korea to Amur 1 aaGun, 1 armour, 3 artilleries, 3 infantry and 1 mech_infantry moved from Siberia to Amur Place Units - Russians 10 infantry placed in Russia 1 destroyer placed in 5 Sea Zone 1 infantry placed in Siberia Turn Complete - Russians Total Cost from Convoy Blockades: 3 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 3,4 Russians collect 26 PUs (3 lost to blockades); end with 26 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 29 PUs Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 31 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 34 PUs
Combat Hit Differential Summary :
Germans regular : 2.00 Russians regular : 3.50
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TripleA Turn Summary: Japanese round 7
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Japanese Japanese buy 1 destroyer, 4 fighters and 4 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Caroline Islands to 34 Sea Zone 1 marine moved from Caroline Islands to 34 Sea Zone 4 infantry, 1 marine and 3 transports moved from 34 Sea Zone to 37 Sea Zone 4 infantry and 1 marine moved from 37 Sea Zone to Kwangsi 1 marine moved from New Britain to 47 Sea Zone 1 cruiser and 1 marine moved from 47 Sea Zone to 56 Sea Zone 1 marine moved from 56 Sea Zone to Northern Australia 1 artillery and 5 infantry moved from New Guinea to 55 Sea Zone 1 artillery, 1 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 2 infantry and 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 artillery and 5 infantry moved from 56 Sea Zone to Northern Australia 3 fighters and 3 tactical_bombers moved from 55 Sea Zone to 56 Sea Zone 1 bomber moved from Davao to 43 Sea Zone 1 destroyer moved from 55 Sea Zone to 56 Sea Zone 1 battleship moved from 55 Sea Zone to 56 Sea Zone 1 cruiser moved from 55 Sea Zone to 56 Sea Zone 1 submarine moved from 5 Sea Zone to 20 Sea Zone 1 bomber moved from Southern Manchuria to Siberia 1 infantry moved from Northern Manchuria to Korea Japanese take Korea from Russians 1 infantry moved from Shantung to Kiangsu Japanese take Kiangsu from Chinese Combat - Japanese Strategic bombing raid in Siberia Russians roll AA dice in Siberia : 0/1 hits, 0,17 expected hits Bombing raid in Siberia rolls: 8 and causes: 6 damage to unit: factory_minor Bombing raid in Siberia causes 6 damage total. Battle in 43 Sea Zone Japanese attack with 1 bomber ANZAC defend with 1 transport 1 transport owned by the ANZAC lost in 43 Sea Zone Japanese win with 1 bomber remaining. Battle score for attacker is 6 Casualties for ANZAC: 1 transport Battle in Kwangsi Battle in 56 Sea Zone Japanese attack with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports French defend with 1 destroyer Japanese roll dice for 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports in 56 Sea Zone, round 2 : 6/10 hits, 5,50 expected hits French roll dice for 1 destroyer in 56 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits 1 destroyer owned by the French lost in 56 Sea Zone Japanese win, taking Kwangsi from Chinese with 1 battleship, 2 cruisers, 1 destroyer, 3 fighters, 3 tactical_bombers and 3 transports remaining. Battle score for attacker is 8 Casualties for French: 1 destroyer Battle in Northern Australia Non Combat Move - Japanese 3 carriers moved from 55 Sea Zone to 56 Sea Zone 1 transport moved from 55 Sea Zone to 56 Sea Zone 1 battleship, 1 carrier and 1 cruiser moved from 55 Sea Zone to 35 Sea Zone 1 carrier, 3 destroyers and 2 fighters moved from 34 Sea Zone to 37 Sea Zone 1 submarine moved from 21 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 21 Sea Zone 1 submarine moved from 7 Sea Zone to 37 Sea Zone 1 submarine moved from 7 Sea Zone to 21 Sea Zone 1 submarine moved from 7 Sea Zone to 20 Sea Zone 1 bomber moved from 43 Sea Zone to Davao 1 fighter moved from Caroline Islands to Wake Island 1 artillery and 5 infantry moved from Shantung to Jehol 1 infantry moved from Southern Manchuria to Northern Manchuria 1 aaGun, 1 armour, 5 artilleries, 1 fighter, 16 infantry, 1 mech_infantry and 1 tactical_bomber moved from Southern Manchuria to Jehol 1 artillery moved from Shansi to Jehol 1 infantry moved from Chahar to Shansi 1 infantry moved from Inner Mongolia to Chahar 1 bomber moved from Siberia to Japan 1 submarine moved from 37 Sea Zone to 132 Sea Zone Place Units - Japanese 4 fighters and 1 infantry placed in Japan 3 infantry placed in Southern Manchuria 1 destroyer placed in 6 Sea Zone Turn Complete - Japanese Total Cost from Convoy Blockades: 0 Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 5 Japanese collect 37 PUs; end with 37 PUs Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 45 PUs Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 50 PUs Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
French regular : -0,33 Japanese regular : 0,50 Russians AA : -0,17
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 destroyer, 1 factory_minor, 1 fighter, 1 harbour and 1 transport; Remaining resources: 2 PUs; Combat Move - Americans 1 infantry moved from Greece to 101 Sea Zone 1 fighter moved from Malta to 99 Sea Zone 1 destroyer moved from 96 Sea Zone to 99 Sea Zone 1 marine moved from Cyprus to 101 Sea Zone 1 carrier, 1 cruiser, 2 fighters, 1 infantry, 1 marine and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Northern Italy 1 marine moved from 99 Sea Zone to Albania 1 infantry moved from Algeria to Morocco Americans take Morocco from Germans 1 fighter moved from Hawaiian Islands to 6 Sea Zone 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 2 fighters and 1 infantry moved from 6 Sea Zone to Korea 1 bomber moved from Egypt to 99 Sea Zone Combat - Americans
Combat Hit Differential Summary :
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Kami SZ6
Scrambles SZ99 & SZ6?
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Greece to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Northern Italy 1 marine moved from Cyprus to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Albania 1 infantry moved from Algeria to Morocco Americans take Morocco from Germans
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Greece to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Northern Italy 1 marine moved from Cyprus to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Albania 1 infantry moved from Algeria to Morocco Americans take Morocco from Germans 1 fighter moved from Malta to 99 Sea Zone 1 carrier and 2 fighters moved from 101 Sea Zone to 99 Sea Zone
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Americans round 7
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Purchase Units - Americans Americans buy 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans 1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone 1 artillery, 1 fighter and 1 infantry moved from 6 Sea Zone to Korea 1 infantry moved from Greece to 101 Sea Zone 1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone 1 infantry moved from 99 Sea Zone to Northern Italy 1 marine moved from Cyprus to 101 Sea Zone 1 cruiser and 1 marine moved from 101 Sea Zone to 99 Sea Zone 1 marine moved from 99 Sea Zone to Albania 1 infantry moved from Algeria to Morocco Americans take Morocco from Germans 1 fighter moved from Malta to 99 Sea Zone 1 carrier and 2 fighters moved from 101 Sea Zone to 99 Sea Zone 1 bomber moved from Egypt to 99 Sea Zone
Combat Hit Differential Summary :
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@simon33 said in L21 - PTV Avner (Axis) vs simon33 (Allies):
Kami SZ6
Scrambles SZ99 & SZ6?
Updated move but same Q.
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Add 1 US DD from SZ96 to SZ99
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no scramble
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TripleA Move Summary: British round 7
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7 Combat Move - British Turning on Edit Mode EDIT: Turning off Edit Mode EDIT: 1 destroyer moved from 126 Sea Zone to 122 Sea Zone 2 fighters and 1 tactical_bomber moved from Algeria to 99 Sea Zone 2 fighters moved from 101 Sea Zone to Yugoslavia 1 bomber moved from Greece to Yugoslavia 1 artillery and 1 infantry moved from Greece to Bulgaria British take Bulgaria from Germans 2 transports moved from 101 Sea Zone to 100 Sea Zone 1 artillery moved from Trans-Jordan to 100 Sea Zone 2 infantry moved from Egypt to 100 Sea Zone 1 infantry moved from Alexandria to 100 Sea Zone 1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone 1 artillery and 3 infantry moved from 99 Sea Zone to Yugoslavia 1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 99 Sea Zone 1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 132 Sea Zone
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Scramble to SZ97 and SZ132?