Nein danke, ich vertraue voll auf die gute alte 3.7-inch AA gun
Hyde_Park_Anti-aircraft_guns_H_993.jpg
no scramble
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Americans
Americans buy 1 airfield, 1 armour, 1 factory_minor, 1 harbour, 1 infantry, 1 mech_infantry and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery, 1 destroyer, 6 fighters, 1 infantry and 1 transport moved from 8 Sea Zone to 6 Sea Zone
1 artillery, 1 fighter and 1 infantry moved from 6 Sea Zone to Korea
1 infantry moved from Greece to 101 Sea Zone
1 infantry and 1 transport moved from 101 Sea Zone to 99 Sea Zone
1 infantry moved from 99 Sea Zone to Northern Italy
1 marine moved from Cyprus to 101 Sea Zone
1 cruiser and 1 marine moved from 101 Sea Zone to 99 Sea Zone
1 marine moved from 99 Sea Zone to Albania
1 infantry moved from Algeria to Morocco
Americans take Morocco from Germans
1 fighter moved from Malta to 99 Sea Zone
1 carrier and 2 fighters moved from 101 Sea Zone to 99 Sea Zone
1 bomber moved from Egypt to 99 Sea Zone
1 destroyer moved from 96 Sea Zone to 99 Sea Zone
Combat - Americans
Battle in Northern Italy
Americans converts factory_major into different units
Battle in Albania
Battle in 6 Sea Zone
Americans attack with 1 destroyer, 5 fighters and 1 transport
Japanese defend with 1 destroyer
Americans roll dice for 1 destroyer, 5 fighters and 1 transport in 6 Sea Zone, round 2 : 4/6 hits, 2.83 expected hits
Japanese roll dice for 1 destroyer in 6 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits
1 destroyer owned by the Japanese lost in 6 Sea Zone
Americans win, taking Northern Italy from Italians, taking Albania from Italians, taking 6 Sea Zone from Japanese with 1 destroyer, 5 fighters and 1 transport remaining. Battle score for attacker is 8
Casualties for Japanese: 1 destroyer
Battle in Korea
Americans attack with 1 artillery, 1 fighter and 1 infantry
Japanese defend with 1 infantry
Americans roll dice for 1 artillery, 1 fighter and 1 infantry in Korea, round 2 : 3/3 hits, 1.17 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Americans lost in Korea
Americans win, taking Korea from Japanese with 1 artillery and 1 fighter remaining. Battle score for attacker is 0
Casualties for Americans: 1 infantry
Casualties for Japanese: 1 infantry
Non Combat Move - Americans
1 fighter moved from Korea to Amur
1 infantry moved from Central United States to Western United States
1 fighter moved from 99 Sea Zone to Greece
1 bomber moved from 99 Sea Zone to Greece
1 artillery, 1 infantry and 1 mech_infantry moved from Algeria to Tunisia
3 submarines moved from 11 Sea Zone to 4 Sea Zone
3 carriers and 1 destroyer moved from 8 Sea Zone to 4 Sea Zone
2 fighters moved from 6 Sea Zone to 4 Sea Zone
3 fighters moved from 6 Sea Zone to Siberia
Place Units - Americans
1 airfield, 1 factory_minor and 1 harbour placed in Greece
2 transports placed in 11 Sea Zone
1 armour, 1 infantry and 1 mech_infantry placed in Western United States
Turn Complete - Americans
Americans collect 62 PUs; end with 62 PUs
Trigger Americans 7 North Africa Beach Head: Americans met a national objective for an additional 5 PUs; end with 67 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 77 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 82 PUs
Purchase Units - Chinese
Trigger Chinese Artillery Supplies: Chinese has their production frontier changed to: productionChinese_Burma_Road_Open
Chinese buy 3 artilleries and 3 infantry; Remaining resources: 0 PUs;
Combat Move - Chinese
Trigger Chinese Guerilla Inner Mongolia: Chinese has 1 infantry placed in Inner Mongolia
2 infantry moved from Kiangsi to Kiangsu
1 artillery moved from Anhwe to Kiangsu
1 infantry moved from Anhwe to Shansi
1 infantry moved from Anhwe to Shantung
Chinese take Shantung from Japanese
1 fighter moved from Kiangsi to Shansi
Combat - Chinese
Chinese creates battle in territory Inner Mongolia
Battle in Kiangsu
Chinese attack with 1 artillery and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 2 : 0/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 2 : 0/1 hits, 0.33 expected hits
Chinese roll dice for 1 artillery and 2 infantry in Kiangsu, round 3 : 2/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Kiangsu, round 3 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Kiangsu
Chinese win, taking Inner Mongolia from Japanese, taking Kiangsu from Japanese with 1 artillery and 1 infantry remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Battle in Shansi
Chinese attack with 1 fighter and 1 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 1 infantry in Shansi, round 2 : 1/2 hits, 0.67 expected hits
Japanese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi
Chinese win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Chinese: 1 infantry
Casualties for Japanese: 1 infantry
Trigger Chinese Destroy Factories Shantung Chinese: has removed 1 factory_minor owned by Chinese in Shantung
Non Combat Move - Chinese
1 fighter moved from Shansi to Anhwe
2 infantry moved from Kansu to Tsinghai
Place Units - Chinese
3 infantry placed in Yunnan
3 artilleries placed in Anhwe
Turn Complete - Chinese
Chinese collect 20 PUs; end with 20 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 23 PUs
Purchase Units - British
British buy 3 artilleries, 2 fighters and 3 infantry; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 2 fighters and 2 infantry; Remaining resources: 0 PUs;
Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
EDIT: 1 destroyer moved from 126 Sea Zone to 122 Sea Zone
2 fighters and 1 tactical_bomber moved from Algeria to 99 Sea Zone
2 fighters moved from 101 Sea Zone to Yugoslavia
1 bomber moved from Greece to Yugoslavia
1 artillery and 1 infantry moved from Greece to Bulgaria
British take Bulgaria from Germans
2 transports moved from 101 Sea Zone to 100 Sea Zone
1 artillery moved from Trans-Jordan to 100 Sea Zone
2 infantry moved from Egypt to 100 Sea Zone
1 infantry moved from Alexandria to 100 Sea Zone
1 artillery, 3 infantry and 2 transports moved from 100 Sea Zone to 99 Sea Zone
1 artillery and 3 infantry moved from 99 Sea Zone to Yugoslavia
1 battleship, 1 cruiser and 1 destroyer moved from 101 Sea Zone to 99 Sea Zone
1 destroyer, 1 fighter and 1 tactical_bomber moved from 42 Sea Zone to 132 Sea Zone
Combat - British
Battle in Yugoslavia
British attack with 1 artillery, 1 bomber, 2 fighters and 3 infantry
Italians defend with 5 infantry
British roll dice for 1 battleship and 1 cruiser in Yugoslavia, round 2 : 1/2 hits, 1.17 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters and 3 infantry in Yugoslavia, round 2 : 2/7 hits, 2.50 expected hits
Italians roll dice for 5 infantry in Yugoslavia, round 2 : 1/5 hits, 1.67 expected hits
3 infantry owned by the Italians and 1 infantry owned by the British lost in Yugoslavia
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Yugoslavia, round 3 : 0/6 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Yugoslavia, round 3 : 0/2 hits, 0.67 expected hits
British roll dice for 1 artillery, 1 bomber, 2 fighters and 2 infantry in Yugoslavia, round 4 : 2/6 hits, 2.33 expected hits
Italians roll dice for 2 infantry in Yugoslavia, round 4 : 2/2 hits, 0.67 expected hits
2 infantry owned by the Italians and 2 infantry owned by the British lost in Yugoslavia
British win, taking Yugoslavia from Italians with 1 artillery, 1 bomber and 2 fighters remaining. Battle score for attacker is 6
Casualties for British: 3 infantry
Casualties for Italians: 5 infantry
Battle in 132 Sea Zone
British attack with 1 destroyer, 1 fighter and 1 tactical_bomber
Japanese defend with 1 submarine
British roll dice for 1 destroyer, 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/3 hits, 1.50 expected hits
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0.17 expected hits
1 submarine owned by the Japanese lost in 132 Sea Zone
British win, taking 132 Sea Zone from Neutral with 1 destroyer, 1 fighter and 1 tactical_bomber remaining. Battle score for attacker is 6
Casualties for Japanese: 1 submarine
Non Combat Move - British
Turning on Edit Mode
EDIT: Turning off Edit Mode
Turning on Edit Mode
EDIT: Turning off Edit Mode
1 fighter and 1 tactical_bomber moved from 132 Sea Zone to Shan State
3 artilleries and 3 infantry moved from Shan State to Yunnan
1 destroyer moved from 40 Sea Zone to 43 Sea Zone
1 artillery moved from Sumatra to 42 Sea Zone
1 artillery, 2 carriers, 2 fighters and 1 transport moved from 42 Sea Zone to 40 Sea Zone
1 artillery moved from 40 Sea Zone to Eastern India
1 artillery and 3 infantry moved from Anhwe to Kiangsi
1 artillery and 2 infantry moved from Southern Persia to Northwest Persia
1 armour and 1 mech_infantry moved from Iraq to Northwest Persia
1 artillery and 1 infantry moved from Trans-Jordan to Syria
1 infantry moved from Egypt to Trans-Jordan
1 artillery and 2 infantry moved from Anglo-Egyptian Sudan to Egypt
1 bomber and 2 fighters moved from Yugoslavia to Greece
1 tactical_bomber moved from 99 Sea Zone to Greece
1 fighter moved from Malta to Northwest Persia
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
1 infantry moved from Belgian Congo to Anglo-Egyptian Sudan
EDIT: 1 armour, 1 artillery and 2 infantry moved from French Central Africa to French Equatorial Africa
EDIT: 1 armour moved from French Equatorial Africa to Anglo-Egyptian Sudan
1 armour and 1 infantry moved from Iceland to 126 Sea Zone
1 armour, 1 destroyer, 1 infantry and 1 transport moved from 126 Sea Zone to 122 Sea Zone
1 armour and 1 infantry moved from 122 Sea Zone to Scotland
1 fighter moved from United Kingdom to Scotland
3 infantry moved from Rhodesia to Belgian Congo
1 artillery and 2 infantry moved from Union of South Africa to Rhodesia
1 carrier moved from 101 Sea Zone to 99 Sea Zone
Place Units - British
3 artilleries placed in Southern Persia
3 infantry placed in Union of South Africa
2 fighters placed in United Kingdom
Turn Complete - British
British collect 39 PUs; end with 39 PUs
Objective British 4 Control Convoy Lanes: British met a national objective for an additional 3 PUs; end with 42 PUs
Place Units - UK_Pacific
Turning on Edit Mode
EDIT: Removing units owned by British from United Kingdom: 2 aaGuns and 3 infantry
EDIT: Adding units owned by British to Scotland: 2 aaGuns and 3 infantry
EDIT: Turning off Edit Mode
2 fighters and 2 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 4
Rolling for Convoy Blockade Damage in 21 Sea Zone. Rolls: 1,1,6,4
Rolling for Convoy Blockade Damage in 37 Sea Zone. Rolls: 1,2,4,2,4,2,4,4,3
UK_Pacific collect 16 PUs (4 lost to blockades); end with 16 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 19 PUs
Objective UK Pacific 2 Kwangtung And Malaya: UK_Pacific met a national objective for an additional 3 PUs; end with 22 PUs
Some Units in Eastern India change ownership: 2 fighters and 2 infantry
Combat Hit Differential Summary :
Chinese regular : 0.67
Americans regular : 3.00
Italians regular : 0.00
Japanese regular : 1.17
British regular : -2.83
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Caucasus to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Northern Caucasus to Western Sinkiang
Italians take Western Sinkiang from Chinese
Combat Hit Differential Summary :
scramble?
No way…
yes the allied aircraft carriers
No way would I want to scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Italians
Italians buy 2 artilleries; Remaining resources: 0 PUs;
Combat Move - Italians
1 fighter moved from Southern Italy to Northern Italy
2 infantry moved from Southern Italy to Northern Italy
1 bomber moved from Southern Caucasus to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 infantry moved from Southern Italy to Northern Italy
1 armour moved from Northern Caucasus to Western Sinkiang
Italians take Western Sinkiang from Chinese
Combat - Italians
Battle in Northern Italy
Italians attack with 1 bomber, 1 fighter and 4 infantry
Americans defend with 1 factory_minor and 1 infantry
Italians roll dice for 1 bomber, 1 fighter and 4 infantry in Northern Italy, round 2 : 2/6 hits, 1,67 expected hits
Americans roll dice for 1 infantry in Northern Italy, round 2 : 0/1 hits, 0,33 expected hits
1 infantry owned by the Americans lost in Northern Italy
Italians win, taking Northern Italy from Americans with 1 bomber, 1 fighter and 4 infantry remaining. Battle score for attacker is 3
Casualties for Americans: 1 infantry
Non Combat Move - Italians
1 fighter moved from Northern Italy to Southern Italy
1 bomber moved from Northern Italy to Southern Italy
1 armour moved from Southern Caucasus to Stalingrad
1 submarine moved from 97 Sea Zone to 93 Sea Zone
1 carrier, 1 destroyer and 1 submarine moved from 97 Sea Zone to 95 Sea Zone
Place Units - Italians
2 artilleries placed in Southern Italy
Turn Complete - Italians
Total Cost from Convoy Blockades: 7
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 6,3,5,1,5,3,4,4,6,5,5,4,1,1,2,6,1,1,3
Italians collect 6 PUs (7 lost to blockades); end with 6 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Italians regular : 0,33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - ANZAC
ANZAC buy 3 infantry; Remaining resources: 5 PUs;
Combat Move - ANZAC
1 cruiser and 1 destroyer moved from 62 Sea Zone to 77 Sea Zone
Non Combat Move - ANZAC
1 fighter moved from 40 Sea Zone to Eastern India
1 infantry moved from Iraq to Northwest Persia
Place Units - ANZAC
3 infantry placed in New South Wales
Turn Complete - ANZAC
ANZAC collect 15 PUs; end with 20 PUs
Combat Move - French
1 fighter moved from Iceland to Scotland
1 infantry moved from Algeria to Tunisia
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
3 fighters moved from Western Germany to Yugoslavia
1 bomber and 2 fighters moved from Southern Italy to Albania
1 tactical_bomber moved from 97 Sea Zone to Albania
1 fighter moved from 97 Sea Zone to Albania
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 transport moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Leningrad
1 artillery moved from 118 Sea Zone to Leningrad
1 bomber moved from Western Germany to Leningrad
1 fighter moved from Norway to 118 Sea Zone
1 fighter moved from Norway to 118 Sea Zone
1 mech_infantry moved from Germany to Yugoslavia
1 fighter moved from Norway to 118 Sea Zone
Combat Hit Differential Summary :
I guess no scramble carrier
@avner said in L21 - PTV Avner (Axis) vs simon33 (Allies):
I guess no scramble carrier
Are you sure about that attack? I can also scramble from Greece to Albania.
@simon33 said in L21 - PTV Avner (Axis) vs simon33 (Allies):
@avner said in L21 - PTV Avner (Axis) vs simon33 (Allies):
I guess no scramble carrier
Are you sure about that attack? I can also scramble from Greece to Albania.
yes, I noticed the error shortly after… but if you allow to cancel albany … i attack only Yugoslavia
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
3 fighters moved from Western Germany to Yugoslavia
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 transport moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Leningrad
1 artillery moved from 118 Sea Zone to Leningrad
1 bomber moved from Western Germany to Leningrad
1 fighter moved from Norway to 118 Sea Zone
1 fighter moved from Norway to 118 Sea Zone
1 mech_infantry moved from Germany to Yugoslavia
1 fighter moved from Norway to 118 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Yugoslavia
Combat Hit Differential Summary :
if you grant
I thank you and roll the dice
np
No scramble.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 2 artilleries, 2 destroyers, 2 fighters, 3 infantry and 3 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 mech_infantry moved from Germany to Yugoslavia
1 mech_infantry moved from Germany to Yugoslavia
3 fighters moved from Western Germany to Yugoslavia
1 infantry moved from Urals to Timguska
Germans take Timguska from Russians
1 infantry moved from Norway to Finland
Germans take Finland from Russians
1 destroyer moved from 115 Sea Zone to 118 Sea Zone
1 transport moved from 115 Sea Zone to 116 Sea Zone
1 infantry moved from Western Germany to 116 Sea Zone
1 artillery moved from Western Germany to 116 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 116 Sea Zone to 118 Sea Zone
1 infantry moved from 118 Sea Zone to Leningrad
1 artillery moved from 118 Sea Zone to Leningrad
1 bomber moved from Western Germany to Leningrad
1 fighter moved from Norway to 118 Sea Zone
1 fighter moved from Norway to 118 Sea Zone
1 mech_infantry moved from Germany to Yugoslavia
1 fighter moved from Norway to 118 Sea Zone
1 bomber and 2 fighters moved from Southern Italy to Yugoslavia
Combat - Germans
Battle in Yugoslavia
Germans attack with 1 bomber, 5 fighters and 3 mech_infantrys
British defend with 1 artillery
Germans roll dice for 1 bomber, 5 fighters and 3 mech_infantrys in Yugoslavia, round 2 : 3/9 hits, 3,50 expected hits
British roll dice for 1 artillery in Yugoslavia, round 2 : 1/1 hits, 0,33 expected hits
1 artillery owned by the British and 1 mech_infantry owned by the Germans lost in Yugoslavia
Germans win, taking Yugoslavia from British with 1 bomber, 5 fighters and 2 mech_infantrys remaining. Battle score for attacker is -1
Casualties for Germans: 1 mech_infantry
Casualties for British: 1 artillery
Battle in 118 Sea Zone
Germans attack with 1 destroyer, 3 fighters and 1 transport
Russians defend with 1 submarine
Germans roll dice for 1 destroyer, 3 fighters and 1 transport in 118 Sea Zone, round 2 : 2/4 hits, 1,83 expected hits
Russians roll dice for 1 submarine in 118 Sea Zone, round 2 : 0/1 hits, 0,17 expected hits
1 submarine owned by the Russians lost in 118 Sea Zone
Germans win with 1 destroyer, 3 fighters and 1 transport remaining. Battle score for attacker is 6
Casualties for Russians: 1 submarine
Battle in Leningrad
Germans attack with 1 artillery, 1 bomber and 1 infantry
Russians defend with 1 airfield, 1 armour and 1 harbour
Germans roll dice for 1 artillery, 1 bomber and 1 infantry in Leningrad, round 2 : 3/3 hits, 1,17 expected hits
Russians roll dice for 1 armour in Leningrad, round 2 : 1/1 hits, 0,50 expected hits
1 armour owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 1 artillery and 1 bomber remaining. Battle score for attacker is 3
Casualties for Germans: 1 infantry
Casualties for Russians: 1 armour
Non Combat Move - Germans
6 artilleries and 7 infantry moved from Norway to Finland
1 bomber moved from Leningrad to Bryansk
2 artilleries and 4 infantry moved from Northern Caucasus to Stalingrad
8 armour and 4 infantry moved from Southern Caucasus to Northern Caucasus
8 armour moved from Northern Caucasus to Stalingrad
1 carrier, 1 cruiser, 1 destroyer, 1 fighter and 1 tactical_bomber moved from 97 Sea Zone to 95 Sea Zone
1 fighter moved from Yugoslavia to 95 Sea Zone
1 fighter moved from Yugoslavia to 95 Sea Zone
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 fighter moved from Yugoslavia to Southern Italy
1 bomber moved from Yugoslavia to Southern Italy
1 fighter moved from 118 Sea Zone to Germany
1 fighter moved from 118 Sea Zone to Germany
1 fighter moved from 118 Sea Zone to Germany
1 artillery moved from Western Germany to Austria
1 infantry moved from Western Germany to Austria
1 artillery moved from Western Germany to Austria
1 armour and 2 mech_infantrys moved from Ukraine to Romania
1 submarine moved from 115 Sea Zone to 116 Sea Zone
1 transport moved from 115 Sea Zone to 116 Sea Zone
Place Units - Germans
2 fighters placed in Western Germany
1 armour and 2 mech_infantrys placed in Ukraine
2 armour and 1 mech_infantry placed in Stalingrad
2 destroyers placed in 95 Sea Zone
2 artilleries and 3 infantry placed in Germany
Turn Complete - Germans
Total Cost from Convoy Blockades: 2
Rolling for Convoy Blockade Damage in 99 Sea Zone. Rolls: 4,3,5,4,5,2,6,3,3,5,4,5,2,5,6,4,6,2,1
Germans collect 64 PUs (2 lost to blockades); end with 64 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 67 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
Russians regular : 0,33
Germans regular : 1,50
British regular : 0,67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Russians
Russians buy 4 artilleries and 6 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 armour, 4 artilleries, 6 infantry and 1 mech_infantry moved from Vyborg to Leningrad
1 infantry moved from Samara to Urals
Russians take Urals from Germans
1 infantry moved from Samara to Kazakhstan
Russians take Kazakhstan from Italians
Combat - Russians
Battle in Leningrad
Russians attack with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry
Germans defend with 1 airfield, 1 artillery and 1 harbour
Russians roll dice for 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry in Leningrad, round 2 : 3/12 hits, 3.83 expected hits
Germans roll dice for 1 artillery in Leningrad, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Germans lost in Leningrad
Russians win, taking Leningrad from Germans with 1 armour, 4 artilleries, 6 infantry and 1 mech_infantry remaining. Battle score for attacker is 4
Casualties for Germans: 1 artillery
Non Combat Move - Russians
2 aaGuns moved from Vyborg to Leningrad
20 infantry moved from Russia to Samara
1 infantry moved from Russia to Samara
1 infantry moved from Northeast Persia to Northwest Persia
1 aaGun moved from Amur to Siberia
1 aaGun moved from Amur to Siberia
2 armour, 7 artilleries, 20 infantry and 1 mech_infantry moved from Amur to Korea
1 destroyer moved from 5 Sea Zone to 4 Sea Zone
Place Units - Russians
4 artilleries and 6 infantry placed in Russia
Turn Complete - Russians
Russians collect 26 PUs; end with 26 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 28 PUs
Trigger Russians 3 Siberia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 30 PUs
Combat Hit Differential Summary :
Germans regular : -0.33
Russians regular : -0.83
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Japanese
Japanese buy 3 artilleries, 2 carriers, 1 destroyer and 1 infantry; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 unit repaired.
1 infantry moved from Northern Manchuria to Buryatia
Japanese take Buryatia from Russians
1 infantry moved from Kwangsi to Kwangtung
Japanese take Kwangtung from UK_Pacific
1 infantry moved from Kwangsi to French Indo China
Japanese take French Indo China from UK_Pacific
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 bomber and 5 fighters moved from Japan to 6 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 infantry moved from Kwangsi to 37 Sea Zone
1 marine moved from Kwangsi to 37 Sea Zone
1 marine and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry and 1 transport moved from 37 Sea Zone to 43 Sea Zone
2 infantry and 1 marine moved from 43 Sea Zone to Java
1 submarine moved from 37 Sea Zone to 132 Sea Zone
1 fighter moved from 56 Sea Zone to 132 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to 132 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 56 Sea Zone to Java
1 tactical_bomber moved from 56 Sea Zone to 43 Sea Zone
1 fighter moved from 56 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 56 Sea Zone to Java
Combat - Japanese
Battle in 6 Sea Zone
Japanese attack with 1 bomber, 5 fighters and 1 submarine
Americans defend with 1 destroyer and 1 transport
Japanese roll dice for 1 submarine in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 bomber and 5 fighters in 6 Sea Zone, round 2 : 3/6 hits, 3,00 expected hits
Americans roll dice for 1 destroyer and 1 transport in 6 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the Americans and 1 transport owned by the Americans lost in 6 Sea Zone
Japanese win, taking 6 Sea Zone from Americans with 1 bomber, 5 fighters and 1 submarine remaining. Battle score for attacker is 14
Casualties for Americans: 1 destroyer and 1 transport
Battle in 132 Sea Zone
Japanese attack with 1 fighter, 1 submarine and 1 tactical_bomber
British defend with 1 destroyer
Japanese roll dice for 1 submarine in 132 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
Japanese roll dice for 1 fighter and 1 tactical_bomber in 132 Sea Zone, round 2 : 2/2 hits, 1,17 expected hits
British roll dice for 1 destroyer in 132 Sea Zone, round 2 : 0/1 hits, 0,33 expected hits
1 destroyer owned by the British lost in 132 Sea Zone
Japanese win, taking 132 Sea Zone from UK_Pacific with 1 fighter, 1 submarine and 1 tactical_bomber remaining. Battle score for attacker is 8
Casualties for British: 1 destroyer
Battle in 43 Sea Zone
Japanese attack with 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports
British defend with 1 destroyer
Japanese roll dice for 1 destroyer, 1 fighter, 1 tactical_bomber and 2 transports in 43 Sea Zone, round 2 : 2/3 hits, 1,50 expected hits
British roll dice for 1 destroyer in 43 Sea Zone, round 2 : 1/1 hits, 0,33 expected hits
1 destroyer owned by the British and 1 destroyer owned by the Japanese lost in 43 Sea Zone
Japanese win with 1 fighter, 1 tactical_bomber and 2 transports remaining. Battle score for attacker is 0
Casualties for Japanese: 1 destroyer
Casualties for British: 1 destroyer
Battle in Java
Japanese attack with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber
ANZAC defend with 1 artillery and 1 infantry
Japanese roll dice for 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber in Java, round 2 : 4/5 hits, 1,83 expected hits
ANZAC roll dice for 1 artillery and 1 infantry in Java, round 2 : 0/2 hits, 0,67 expected hits
1 infantry owned by the ANZAC and 1 artillery owned by the ANZAC lost in Java
Japanese win, taking Java from ANZAC with 1 fighter, 2 infantry, 1 marine and 1 tactical_bomber remaining. Battle score for attacker is 7
Casualties for ANZAC: 1 artillery and 1 infantry
Non Combat Move - Japanese
1 artillery, 5 infantry and 1 marine moved from Northern Australia to 56 Sea Zone
1 artillery, 1 battleship, 2 cruisers, 1 destroyer, 5 infantry, 1 marine and 4 transports moved from 56 Sea Zone to 42 Sea Zone
1 artillery, 5 infantry and 1 marine moved from 42 Sea Zone to Java
1 fighter moved from Java to 42 Sea Zone
1 tactical_bomber moved from Java to 42 Sea Zone
1 fighter moved from 43 Sea Zone to 42 Sea Zone
1 tactical_bomber moved from 43 Sea Zone to 42 Sea Zone
2 carriers moved from 56 Sea Zone to 42 Sea Zone
1 carrier moved from 37 Sea Zone to 43 Sea Zone
1 fighter moved from 132 Sea Zone to 43 Sea Zone
1 tactical_bomber moved from 132 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 destroyer moved from 37 Sea Zone to 43 Sea Zone
1 carrier moved from 56 Sea Zone to 43 Sea Zone
1 fighter and 1 tactical_bomber moved from Caroline Islands to 43 Sea Zone
1 transport moved from 37 Sea Zone to 36 Sea Zone
1 bomber moved from Davao to Japan
1 bomber and 5 fighters moved from 6 Sea Zone to Japan
1 destroyer moved from 7 Sea Zone to 6 Sea Zone
1 submarine moved from 20 Sea Zone to 6 Sea Zone
1 submarine moved from 21 Sea Zone to 20 Sea Zone
2 fighters moved from 37 Sea Zone to 6 Sea Zone
1 battleship, 1 carrier and 1 cruiser moved from 35 Sea Zone to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Japan to 6 Sea Zone
1 fighter moved from Wake Island to Japan
1 aaGun, 1 armour, 7 artilleries, 1 fighter, 21 infantry, 1 mech_infantry and 1 tactical_bomber moved from Jehol to Southern Manchuria
1 infantry moved from Chahar to Jehol
1 transport moved from 36 Sea Zone to 35 Sea Zone
Place Units - Japanese
2 carriers and 1 destroyer placed in 6 Sea Zone
3 artilleries placed in Southern Manchuria
1 infantry placed in Japan
Turn Complete - Japanese
Japanese collect 37 PUs; end with 37 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 40 PUs
Objective Japanese 5 Pacific Airfields: Japanese met a national objective for an additional 5 PUs; end with 45 PUs
Objective Japanese 7 Vital Forward Bases: Japanese met a national objective for an additional 5 PUs; end with 50 PUs
Objective Japanese 2 Strategic Defense Perimeter: Japanese met a national objective for an additional 5 PUs; end with 55 PUs
Combat Hit Differential Summary :
Americans regular : -0,33
Japanese regular : 2,83
ANZAC regular : -0,67
British regular : 0,33
TripleA Move Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 8
Purchase Units - Americans
Americans buy 1 armour, 1 carrier, 1 destroyer, 2 fighters, 1 infantry, 1 mech_infantry, 2 submarines and 2 transports; Remaining resources: 0 PUs;
Combat Move - Americans
1 artillery moved from Greece to 99 Sea Zone
1 marine moved from Albania to 99 Sea Zone
1 artillery and 1 marine moved from 99 Sea Zone to Yugoslavia
1 bomber and 1 fighter moved from Greece to Yugoslavia