No scramble.
Will you have enough time to play this game going forward?
@simon33 All good.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Purchase Units - Italians
Italians buy 1 artillery, 1 fighter, 8 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
1 armour moved from Kursk to Ukraine
1 infantry moved from Bessarabia to Ukraine
1 mech_infantry moved from Romania to Ukraine
1 armour moved from Egypt to Trans-Jordan
Italians take Trans-Jordan from British
1 armour moved from Trans-Jordan to Egypt
Combat - Italians
Battle in Ukraine
Italians attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 infantry
Italians roll dice for 1 armour, 1 infantry and 1 mech_infantry in Ukraine, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Ukraine, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Russians lost in Ukraine
Italians win, taking Ukraine from Russians with 1 armour, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for Russians: 1 infantry
Non Combat Move - Italians
Trigger Ukraine Has Fallen to Italians Switch: Setting switch to false for conditionAttachment_Russian_Ukraine_Factory_May_Be_Destroyed_Italians attached to Italians
1 aaGun moved from Bessarabia to Ukraine
4 infantry moved from Northern Italy to 97 Sea Zone
4 infantry and 2 transports moved from 97 Sea Zone to 100 Sea Zone
1 marine moved from Southern Italy to 97 Sea Zone
1 cruiser and 1 marine moved from 97 Sea Zone to 100 Sea Zone
1 marine moved from 100 Sea Zone to Egypt
1 battleship, 1 cruiser and 1 destroyer moved from 94 Sea Zone to 100 Sea Zone
1 artillery moved from Morocco to 94 Sea Zone
1 infantry moved from Gibraltar to 94 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 94 Sea Zone to 100 Sea Zone
1 armour moved from Morocco to Tunisia
1 artillery moved from Morocco to Algeria
1 transport moved from 94 Sea Zone to 95 Sea Zone
2 infantry moved from Southern France to 95 Sea Zone
2 infantry and 1 transport moved from 95 Sea Zone to 96 Sea Zone
2 infantry moved from 96 Sea Zone to Algeria
1 fighter moved from Algeria to Egypt
1 bomber moved from Algeria to Southern Italy
1 transport moved from 94 Sea Zone to 95 Sea Zone
1 aaGun and 1 infantry moved from Southern France to 95 Sea Zone
1 aaGun, 1 infantry and 1 transport moved from 95 Sea Zone to 99 Sea Zone
1 aaGun moved from Northern Italy to Southern France
1 aaGun and 1 infantry moved from 99 Sea Zone to Greece
1 fighter moved from Algeria to Egypt
4 infantry moved from 100 Sea Zone to Trans-Jordan
3 artilleries, 6 infantry and 1 mech_infantry moved from Egypt to Trans-Jordan
1 artillery and 1 infantry moved from 100 Sea Zone to Trans-Jordan
Place Units - Italians
1 artillery and 2 infantry placed in Egypt
1 infantry placed in Southern France
5 infantry and 1 mech_infantry placed in Northern Italy
1 fighter placed in Southern Italy
Turn Complete - Italians
Italians collect 29 PUs; end with 29 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 34 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 39 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 44 PUs
Combat Hit Differential Summary :
Italians regular : 0.00
Russians regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 5
Combat Move - ANZAC
2 fighters moved from Iraq to Russia
Non Combat Move - ANZAC
1 artillery and 1 infantry moved from Italian Somaliland to 78 Sea Zone
1 artillery, 1 cruiser, 1 destroyer, 1 infantry and 1 transport moved from 78 Sea Zone to 82 Sea Zone
1 artillery and 1 infantry moved from 82 Sea Zone to Iraq
2 aaGuns, 1 artillery, 3 infantry and 1 marine moved from Queensland to Northern Australia
1 infantry moved from Yunnan to Kwangsi
Combat Move - French
1 destroyer moved from 78 Sea Zone to 82 Sea Zone
Non Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
Definitely going to try a different ANZ1 buy, and not just from this game. Not sure why Sydney seems more vulnerable in this game as compared to BM but I certainly worry more about it. More incentive to go for the S Pacific?
@simon33 You also sent your air out and DOWed with UK, at that point Anzac would have fallen in BM too if Japan wanted to.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Research Technology - Germans
Purchase Units - Germans
Germans buy 3 armour, 1 artillery, 1 fighter, 2 infantry and 6 mech_infantrys; Remaining resources: 0 PUs;
Combat Move - Germans
1 infantry moved from Bryansk to Tula
Germans take Tula from Russians
5 armour and 5 mech_infantrys moved from Kursk to Tambov
4 armour and 4 mech_infantrys moved from Kursk to Rostov
1 armour and 1 mech_infantry moved from Southern Belarus to Leningrad
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Northern Belarus to Novgorod
Germans take Novgorod from Russians
Combat - Germans
Battle in Rostov
Germans attack with 4 armour and 4 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 4 armour and 4 mech_infantrys in Rostov, round 2 : 3/8 hits, 3.33 expected hits
Russians roll dice for 2 infantry in Rostov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Rostov
Germans win, taking Rostov from Russians with 4 armour and 3 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Battle in Leningrad
Germans attack with 1 armour, 1 infantry and 1 mech_infantry
Russians defend with 1 airfield, 1 harbour and 1 infantry
Germans roll dice for 1 armour, 1 infantry and 1 mech_infantry in Leningrad, round 2 : 1/3 hits, 1.00 expected hits
Russians roll dice for 1 infantry in Leningrad, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Leningrad
Germans win, taking Leningrad from Russians with 1 armour and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Germans: 1 infantry
Casualties for Russians: 1 infantry
Battle in Tambov
Germans attack with 5 armour and 5 mech_infantrys
Russians defend with 2 infantry
Germans roll dice for 5 armour and 5 mech_infantrys in Tambov, round 2 : 5/10 hits, 4.17 expected hits
Russians roll dice for 2 infantry in Tambov, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Russians and 1 mech_infantry owned by the Germans lost in Tambov
Germans win, taking Tambov from Russians with 5 armour and 4 mech_infantrys remaining. Battle score for attacker is 1
Casualties for Germans: 1 mech_infantry
Casualties for Russians: 2 infantry
Non Combat Move - Germans
1 armour and 1 mech_infantry moved from Kursk to Tambov
1 armour and 1 mech_infantry moved from Kursk to Rostov
1 aaGun, 6 artilleries and 20 infantry moved from Bryansk to Kursk
1 infantry moved from Northern Belarus to Leningrad
1 infantry moved from Smolensk to Bryansk
1 infantry moved from Northern Belarus to Smolensk
1 armour and 3 mech_infantrys moved from Southern Belarus to Kursk
1 aaGun moved from Southern Belarus to Northern Belarus
2 armour and 4 mech_infantrys moved from Germany to Eastern Poland
1 transport moved from 115 Sea Zone to 113 Sea Zone
1 infantry moved from Normandy Bordeaux to 113 Sea Zone
1 infantry and 1 transport moved from 113 Sea Zone to 115 Sea Zone
1 infantry moved from Western Germany to 115 Sea Zone
2 infantry moved from 115 Sea Zone to Norway
1 fighter and 4 tactical_bombers moved from Gibraltar to Southern Italy
1 bomber moved from Gibraltar to Western Germany
1 fighter and 1 tactical_bomber moved from Northern Italy to Ukraine
Place Units - Germans
1 fighter and 1 infantry placed in Western Germany
1 infantry placed in Normandy Bordeaux
1 artillery placed in Western Germany
3 armour and 6 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 47 PUs; end with 47 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 50 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 55 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 60 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 63 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Russians regular : 1.33
Germans regular : 0.50
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Russians
Russians buy 1 artillery and 15 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
Turning on Edit Mode
EDIT: Turning off Edit Mode
2 armour, 4 artilleries, 14 infantry and 2 mech_infantrys moved from Southern Manchuria to Korea
3 infantry moved from Northern Manchuria to Korea
EDIT: 1 submarine moved from 65 Sea Zone to 27 Sea Zone
1 fighter and 1 infantry moved from Russia to Bryansk
1 armour, 8 artilleries, 30 infantry and 1 mech_infantry moved from Russia to Smolensk
Combat - Russians
Battle in Bryansk
Russians attack with 1 fighter and 1 infantry
Germans defend with 1 infantry
Russians roll dice for 1 fighter and 1 infantry in Bryansk, round 2 : 1/2 hits, 0.67 expected hits
Italians roll dice for 1 infantry in Bryansk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Bryansk
Russians win with 1 fighter remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Smolensk
Russians attack with 1 armour, 8 artilleries, 30 infantry and 1 mech_infantry
Germans defend with 1 infantry
Russians roll dice for 1 armour, 8 artilleries, 30 infantry and 1 mech_infantry in Smolensk, round 2 : 8/40 hits, 9.83 expected hits
Italians roll dice for 1 infantry in Smolensk, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Russians and 1 infantry owned by the Germans lost in Smolensk
Russians win, taking Smolensk from Italians with 1 armour, 8 artilleries, 29 infantry and 1 mech_infantry remaining. Battle score for attacker is 0
Casualties for Russians: 1 infantry
Casualties for Germans: 1 infantry
Battle in Korea
Russians attack with 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys
Japanese defend with 1 infantry
Russians roll dice for 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys in Korea, round 2 : 7/25 hits, 6.50 expected hits
Japanese roll dice for 1 infantry in Korea, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Korea
Russians win, taking Korea from Japanese with 2 armour, 4 artilleries, 17 infantry and 2 mech_infantrys remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Russians
2 aaGuns moved from Northern Manchuria to Korea
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Finland to Vyborg
1 aaGun and 1 infantry moved from Russia to Smolensk
2 infantry moved from Samara to Russia
1 infantry moved from Stalingrad to Saratov
2 fighters and 1 tactical_bomber moved from Stalingrad to Iraq
1 infantry moved from Turkmenistan to Uzbekistan
1 artillery and 4 infantry moved from Stalingrad to Samara
3 infantry moved from Urals to Samara
1 fighter moved from Bryansk to Russia
Place Units - Russians
3 infantry placed in Urals
1 artillery and 9 infantry placed in Russia
3 infantry placed in Siberia
Turning on Edit Mode
EDIT: Removing units owned by Russians from 91 Sea Zone: 1 submarine
EDIT: Adding units owned by Russians to 90 Sea Zone: 1 submarine
EDIT: Turning off Edit Mode
Turn Complete - Russians
Total Cost from Convoy Blockades: 3
Rolling for Convoy Blockade Damage in 5 Sea Zone. Rolls: 4,5
Rolling for Convoy Blockade Damage in 6 Sea Zone. Rolls: 3,4
Russians collect 34 PUs (3 lost to blockades); end with 34 PUs
Trigger Russians 2 Persia Lend Lease Lane: Russians met a national objective for an additional 2 PUs; end with 36 PUs
Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 39 PUs
Combat Hit Differential Summary :
Japanese regular : -0.33
Italians regular : 1.33
Russians regular : -1.00
@adam514 said in PTV Adam514 (Axis+4) vs simon33 (Allies):
@simon33 You also sent your air out and DOWed with UK, at that point Anzac would have fallen in BM too if Japan wanted to.
Hmm, another 4 inf should have stopped Sydney from falling in this game but a very determined attack would probably take it down without some sort of naval block, which itself could be prevented if Japan position in both SZ47 and SZ55.
@simon33 I actually blundered the Japan set up, meant to do something different but I was multitasking. I could have easily held Queensland.
@adam514 said in PTV Adam514 (Axis+4) vs simon33 (Allies):
@simon33 I actually blundered the Japan set up, meant to do something different but I was multitasking. I could have easily held Queensland.
Not sure what you mean? Are you referring to the J6 turn which you haven’t posted?
@simon33 No I mean J3, I didn’t use some tps that could have gone to Queens, and I made some really bad tp movements.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Japanese
Japanese repair damage of 5x factory_minor; Remaining resources: 58 PUs; 6 SuicideAttackTokens;
Japanese buy 1 destroyer, 2 fighters, 8 infantry and 1 submarine; Remaining resources: 0 PUs; 6 SuicideAttackTokens;
Combat Move - Japanese
1 marine moved from Western Australia to 57 Sea Zone
1 battleship and 1 marine moved from 57 Sea Zone to 132 Sea Zone
1 marine moved from 132 Sea Zone to Malaya
1 infantry and 1 transport moved from 57 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Siam
1 armour moved from New South Wales to South Australia
Japanese take South Australia from ANZAC
1 armour moved from South Australia to Queensland
Japanese take Queensland from ANZAC
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Hunan
1 infantry moved from Kiangsi to Hunan
1 infantry moved from Hopei to Szechwan
Japanese take Szechwan from Chinese
2 artilleries and 2 infantry moved from Anhwe to Honan
2 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 132 Sea Zone
2 infantry moved from 132 Sea Zone to Shan State
1 fighter and 1 tactical_bomber moved from 57 Sea Zone to Shan State
2 infantry moved from Manilla to 36 Sea Zone
2 infantry and 1 transport moved from 36 Sea Zone to 46 Sea Zone
2 infantry moved from 46 Sea Zone to Dutch New Guinea
Combat - Japanese
Battle in Siam
Battle in Dutch New Guinea
Battle in Malaya
Battle in Honan
Japanese attack with 2 artilleries and 2 infantry
Chinese defend with 1 infantry
Japanese roll dice for 2 artilleries and 2 infantry in Honan, round 2 : 2/4 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Honan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Chinese lost in Honan
Japanese win, taking Siam from UK_Pacific, taking Dutch New Guinea from ANZAC, taking Malaya from UK_Pacific, taking Honan from Chinese with 2 artilleries and 2 infantry remaining. Battle score for attacker is 3
Casualties for Chinese: 1 infantry
Battle in Shan State
Japanese attack with 1 fighter, 2 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 battleship in Shan State, round 2 : 0/1 hits, 0.67 expected hits
Japanese roll dice for 1 fighter, 2 infantry and 1 tactical_bomber in Shan State, round 2 : 2/4 hits, 1.50 expected hits
UK_Pacific roll dice for 1 infantry in Shan State, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Shan State
Japanese win, taking Shan State from UK_Pacific with 1 fighter, 2 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Battle in Hunan
Japanese attack with 1 fighter, 1 infantry and 1 tactical_bomber
British defend with 1 infantry
Japanese roll dice for 1 fighter, 1 infantry and 1 tactical_bomber in Hunan, round 2 : 1/3 hits, 1.33 expected hits
Chinese roll dice for 1 infantry in Hunan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the British lost in Hunan
Japanese win, taking Hunan from Chinese with 1 fighter, 1 infantry and 1 tactical_bomber remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Non Combat Move - Japanese
3 carriers moved from 57 Sea Zone to 132 Sea Zone
1 fighter and 1 tactical_bomber moved from Shan State to 132 Sea Zone
2 fighters moved from 57 Sea Zone to 132 Sea Zone
2 artilleries, 5 infantry, 2 marines and 1 mech_infantry moved from New South Wales to Queensland
1 aaGun moved from Anhwe to Honan
1 infantry moved from Anhwe to Hopei
1 infantry moved from Anhwe to Kiangsi
1 aaGun moved from Kiangsi to Anhwe
1 aaGun moved from Kwangtung to Kiangsi
1 armour and 1 mech_infantry moved from Kwangtung to Anhwe
3 infantry moved from Shantung to Anhwe
1 aaGun and 1 artillery moved from Shantung to Anhwe
1 transport moved from 20 Sea Zone to 7 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 fighter and 1 tactical_bomber moved from Hunan to Kiangsi
1 cruiser moved from 57 Sea Zone to 46 Sea Zone
1 cruiser moved from 57 Sea Zone to 132 Sea Zone
1 destroyer moved from 57 Sea Zone to 132 Sea Zone
1 destroyer and 1 submarine moved from 56 Sea Zone to 35 Sea Zone
1 battleship, 2 carriers, 1 cruiser, 1 destroyer and 2 submarines moved from 36 Sea Zone to 35 Sea Zone
1 transport moved from 57 Sea Zone to 43 Sea Zone
1 infantry moved from Java to 43 Sea Zone
1 infantry and 1 transport moved from 43 Sea Zone to 132 Sea Zone
1 infantry moved from 132 Sea Zone to Malaya
2 transports moved from 57 Sea Zone to 132 Sea Zone
2 tactical_bombers moved from 57 Sea Zone to Caroline Islands
3 fighters and 3 tactical_bombers moved from New South Wales to 35 Sea Zone
1 carrier and 1 destroyer moved from 7 Sea Zone to 35 Sea Zone
2 infantry moved from Japan to 7 Sea Zone
1 infantry moved from Jehol to Anhwe
2 infantry and 1 transport moved from 7 Sea Zone to 20 Sea Zone
2 infantry moved from 20 Sea Zone to Jehol
1 bomber moved from Java to Caroline Islands
1 fighter and 1 tactical_bomber moved from 36 Sea Zone to Anhwe
1 aaGun moved from Kyushu to Japan
1 submarine moved from 6 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from Manilla to 36 Sea Zone
1 artillery, 1 infantry and 1 transport moved from 36 Sea Zone to 35 Sea Zone
1 artillery and 1 infantry moved from 35 Sea Zone to Caroline Islands
1 transport moved from 7 Sea Zone to 35 Sea Zone
1 artillery moved from Kiangsi to Anhwe
1 fighter moved from Davao to Caroline Islands
1 fighter moved from Davao to Japan
1 artillery moved from Kwangtung to Kiangsi
Place Units - Japanese
1 destroyer and 1 submarine placed in 6 Sea Zone
Japanese undo move 1.
1 destroyer placed in 6 Sea Zone
1 submarine placed in 7 Sea Zone
3 infantry placed in Shantung
3 infantry placed in New South Wales
2 fighters and 2 infantry placed in Japan
Turning on Edit Mode
EDIT: Removing units owned by Japanese from Japan: 1 fighter
EDIT: Adding units owned by Japanese to Davao: 1 fighter
EDIT: Turning off Edit Mode
Turn Complete - Japanese
Japanese collect 55 PUs; end with 55 PUs
Objective Japanese 6 Home Islands: Japanese met a national objective for an additional 3 PUs; end with 58 PUs
Objective Japanese 4 Control Dutch East Indies: Japanese met a national objective for an additional 5 PUs; end with 63 PUs
Objective Japanese 3 Control Honolulu Or Sydney Or Calcutta Or Western United States: Japanese met a national objective for an additional 5 PUs; end with 68 PUs
Combat Hit Differential Summary :
Chinese regular : -0.67
Japanese regular : 0.17
UK_Pacific regular : -0.33
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Americans
Americans buy 2 artilleries, 1 carrier, 1 destroyer, 1 fighter, 2 infantry, 1 tactical_bomber and 2 transports; Remaining resources: 1 PUs;
Combat Move - Americans
1 destroyer and 1 submarine moved from 40 Sea Zone to 82 Sea Zone
Combat - Americans
Non Combat Move - Americans
1 bomber moved from New Zealand to Eastern India
1 artillery and 1 infantry moved from Eastern United States to 104 Sea Zone
1 artillery, 1 carrier, 2 fighters, 1 infantry, 3 submarines and 1 transport moved from 104 Sea Zone to 106 Sea Zone
1 carrier, 1 destroyer, 2 fighters and 3 submarines moved from 91 Sea Zone to 106 Sea Zone
2 artilleries, 2 infantry and 1 marine moved from Marshall Islands to 32 Sea Zone
2 artilleries, 1 battleship, 1 carrier, 2 cruisers, 2 fighters, 2 infantry, 1 marine and 2 transports moved from 32 Sea Zone to 27 Sea Zone
2 artilleries, 8 fighters, 2 infantry and 1 marine moved from 27 Sea Zone to Hawaiian Islands
3 fighters moved from New Zealand to Hawaiian Islands
8 fighters moved from Hawaiian Islands to 27 Sea Zone
2 fighters moved from Western United States to Eastern United States
Place Units - Americans
1 destroyer and 2 transports placed in 104 Sea Zone
1 carrier placed in 104 Sea Zone
2 artilleries, 1 fighter, 2 infantry and 1 tactical_bomber placed in Eastern United States
Turn Complete - Americans
Americans collect 50 PUs; end with 51 PUs
Objective Americans 1 Homeland: Americans met a national objective for an additional 10 PUs; end with 61 PUs
Objective Americans 3 Defense Obligations: Americans met a national objective for an additional 5 PUs; end with 66 PUs
Objective Americans 2 Outer Territories: Americans met a national objective for an additional 5 PUs; end with 71 PUs
Purchase Units - Chinese
Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed
Chinese buy 6 infantry; Remaining resources: 2 PUs;
Combat Move - Chinese
2 infantry moved from Tsinghai to Szechwan
1 fighter moved from Inner Mongolia to Szechwan
6 artilleries and 7 infantry moved from Kwangsi to Kwangtung
Combat - Chinese
Battle in Kwangtung
Chinese attack with 6 artilleries and 7 infantry
Japanese defend with 1 artillery and 1 harbour
Chinese roll dice for 6 artilleries and 7 infantry in Kwangtung, round 2 : 7/13 hits, 4.17 expected hits
Japanese roll dice for 1 artillery in Kwangtung, round 2 : 0/1 hits, 0.33 expected hits
1 artillery owned by the Japanese lost in Kwangtung
Chinese win, taking Kwangtung from Japanese with 6 artilleries and 7 infantry remaining. Battle score for attacker is 4
Casualties for Japanese: 1 artillery
Battle in Szechwan
Chinese attack with 1 fighter and 2 infantry
Japanese defend with 1 infantry
Chinese roll dice for 1 fighter and 2 infantry in Szechwan, round 2 : 1/3 hits, 0.83 expected hits
Japanese roll dice for 1 infantry in Szechwan, round 2 : 0/1 hits, 0.33 expected hits
1 infantry owned by the Japanese lost in Szechwan
Chinese win, taking Szechwan from Japanese with 1 fighter and 2 infantry remaining. Battle score for attacker is 3
Casualties for Japanese: 1 infantry
Non Combat Move - Chinese
4 infantry moved from Chahar to Inner Mongolia
1 fighter moved from Szechwan to Inner Mongolia
Place Units - Chinese
4 infantry placed in Inner Mongolia
2 infantry placed in Yunnan
Turn Complete - Chinese
Chinese collect 14 PUs; end with 16 PUs
Objective Chinese 1 Burma Road: Chinese met a national objective for an additional 3 PUs; end with 19 PUs
Purchase Units - British
British buy 2 artilleries, 7 infantry and 1 transport; Remaining resources: 0 PUs;
Purchase Units - UK_Pacific
UK_Pacific buy 6 infantry; Remaining resources: 0 PUs;
Combat Move - British
1 infantry moved from Ethiopia to Anglo-Egyptian Sudan
British take Anglo-Egyptian Sudan from Italians
1 armour, 1 artillery and 1 mech_infantry moved from Yunnan to Shan State
1 artillery and 8 infantry moved from Burma to Shan State
1 fighter moved from Kwangsi to Shan State
Combat - British
Battle in Shan State
British attack with 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
Japanese defend with 2 infantry
British roll dice for 1 armour, 2 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in Shan State, round 2 : 2/13 hits, 3.67 expected hits
Japanese roll dice for 2 infantry in Shan State, round 2 : 1/2 hits, 0.67 expected hits
2 infantry owned by the Japanese and 1 infantry owned by the British lost in Shan State
British win, taking Shan State from Japanese with 1 armour, 2 artilleries, 1 fighter, 7 infantry and 1 mech_infantry remaining. Battle score for attacker is 3
Casualties for British: 1 infantry
Casualties for Japanese: 2 infantry
Non Combat Move - British
1 aaGun moved from Yunnan to Shan State
1 fighter moved from Shan State to Eastern India
2 fighters moved from Eastern India to Iraq
4 artilleries and 2 infantry moved from Southern Persia to Iraq
1 battleship, 1 cruiser and 1 destroyer moved from 40 Sea Zone to 82 Sea Zone
2 aaGuns, 2 artilleries and 12 infantry moved from Kwangsi to Kwangtung
2 artilleries and 3 infantry moved from Kenya to Belgian Congo
1 infantry moved from Tanganyika Territory to Belgian Congo
1 artillery and 2 infantry moved from Rhodesia to Belgian Congo
3 infantry moved from Union of South Africa to Rhodesia
1 transport moved from 74 Sea Zone to 73 Sea Zone
1 artillery and 1 infantry moved from French Central Africa to French Equatorial Africa
1 destroyer moved from 91 Sea Zone to 106 Sea Zone
Place Units - British
1 artillery and 2 infantry placed in Union of South Africa
3 infantry placed in Southern Persia
1 infantry placed in United Kingdom
1 artillery and 1 infantry placed in Quebec
1 transport placed in 109 Sea Zone
Turn Complete - British
British collect 35 PUs; end with 35 PUs
Place Units - UK_Pacific
6 infantry placed in Eastern India
Turn Complete - UK_Pacific
Total Cost from Convoy Blockades: 1
Rolling for Convoy Blockade Damage in 132 Sea Zone. Rolls: 5,2,3,1,1,5,4,1,2,4,5
UK_Pacific collect 12 PUs (1 lost to blockades); end with 12 PUs
Trigger UK Pacific 4 No Enemy Submarines: UK_Pacific met a national objective for an additional 3 PUs; end with 15 PUs
Some Units in Eastern India change ownership: 6 infantry
Combat Hit Differential Summary :
Chinese regular : 3.00
Japanese regular : -0.33
British regular : -1.67
Assumed no scramble to Shan State. Hopefully, there are no miscues that turn.
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Purchase Units - Italians
Italians buy 1 airfield, 1 armour, 6 infantry and 1 mech_infantry; Remaining resources: 0 PUs;
Combat Move - Italians
3 fighters and 1 infantry moved from Egypt to Anglo-Egyptian Sudan
1 bomber moved from Southern Italy to Anglo-Egyptian Sudan
Combat - Italians
Battle in Anglo-Egyptian Sudan
Italians attack with 1 bomber, 3 fighters and 1 infantry
British defend with 1 infantry
Italians roll dice for 1 bomber, 3 fighters and 1 infantry in Anglo-Egyptian Sudan, round 2 : 0/5 hits, 2.17 expected hits
British roll dice for 1 infantry in Anglo-Egyptian Sudan, round 2 : 1/1 hits, 0.33 expected hits
1 infantry owned by the Italians lost in Anglo-Egyptian Sudan
1 bomber owned by the Italians and 3 fighters owned by the Italians retreated
British win with 1 infantry remaining. Battle score for attacker is -3
Casualties for Italians: 1 infantry
Non Combat Move - Italians
1 bomber and 3 fighters moved from Anglo-Egyptian Sudan to Egypt
3 transports moved from 100 Sea Zone to 101 Sea Zone
1 aaGun and 5 infantry moved from Greece to 101 Sea Zone
1 aaGun, 5 infantry and 3 transports moved from 101 Sea Zone to 100 Sea Zone
1 aaGun and 5 infantry moved from 100 Sea Zone to Trans-Jordan
1 artillery and 1 infantry moved from Egypt to Trans-Jordan
1 mech_infantry moved from Trans-Jordan to Egypt
1 mech_infantry moved from Northern Italy to Romania
1 aaGun and 1 infantry moved from Ukraine to Kursk
1 armour and 1 mech_infantry moved from Ukraine to Tula
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 transport moved from 96 Sea Zone to 99 Sea Zone
2 infantry moved from Northern Italy to 99 Sea Zone
2 infantry moved from 99 Sea Zone to Greece
1 armour moved from Tunisia to Tobruk
1 aaGun and 1 infantry moved from Southern France to Normandy Bordeaux
1 infantry moved from Northern Italy to Yugoslavia
Place Units - Italians
1 airfield, 1 armour and 1 mech_infantry placed in Egypt
1 infantry placed in Egypt
5 infantry placed in Northern Italy
Turn Complete - Italians
Italians collect 27 PUs; end with 27 PUs
Objective Italians 1 Control The Mediterranean: Italians met a national objective for an additional 5 PUs; end with 32 PUs
Objective Italians 3 North Africa Control: Italians met a national objective for an additional 5 PUs; end with 37 PUs
Objective Italians 2 Roman Empire: Italians met a national objective for an additional 5 PUs; end with 42 PUs
Combat Hit Differential Summary :
Italians regular : -2.17
British regular : 0.67
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 6
Combat Move - ANZAC
1 artillery, 3 infantry and 1 marine moved from Northern Australia to Western Australia
ANZAC take Western Australia from Japanese
2 fighters moved from Russia to Iraq
1 fighter moved from Eastern India to Kwangtung
1 infantry moved from Kwangsi to Kwangtung
Combat - ANZAC
Non Combat Move - ANZAC
2 aaGuns moved from Northern Australia to Western Australia
Combat Move - French
Turn Complete - French
Combat Hit Differential Summary :
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Research Technology - Germans
Purchase Units - Germans
Germans buy 2 armour, 1 factory_minor, 1 fighter, 6 infantry and 3 mech_infantrys; Remaining resources: 1 PUs;
Combat Move - Germans
1 armour moved from Rostov to Southern Caucasus
Germans take Northern Caucasus from Russians
Germans take Southern Caucasus from Russians
1 mech_infantry moved from Rostov to Stalingrad
Germans take Stalingrad from Russians
1 armour moved from Leningrad to Archangel
Germans take Archangel from Russians
1 armour moved from Archangel to Leningrad
Combat - Germans
Trigger Germans Destroy Factories Stalingrad: has removed 1 factory_minor owned by Germans in Stalingrad
Non Combat Move - Germans
Turning on Edit Mode
EDIT: Changing ownership of Finland from Russians to Germans
EDIT: Turning off Edit Mode
Trigger Stalingrad Has Fallen to Germans Switch: Setting switch to false for conditionAttachment_Russian_Stalingrad_Factory_May_Be_Destroyed attached to Germans
1 armour and 2 mech_infantrys moved from Rostov to Southern Caucasus
1 infantry moved from Kursk to Bryansk
1 aaGun, 6 artilleries and 19 infantry moved from Kursk to Tula
1 armour moved from Rostov to Stalingrad
1 armour and 1 mech_infantry moved from Rostov to Stalingrad
1 armour moved from Rostov to Stalingrad
1 armour and 2 mech_infantrys moved from Tambov to Stalingrad
1 armour and 1 mech_infantry moved from Tambov to Stalingrad
1 armour and 1 mech_infantry moved from Tambov to Stalingrad
1 armour and 1 mech_infantry moved from Tambov to Tula
1 armour and 3 mech_infantrys moved from Kursk to Tula
2 armour moved from Tambov to Tula
2 aaGuns, 2 artilleries and 2 infantry moved from Northern Belarus to Leningrad
2 armour and 4 mech_infantrys moved from Eastern Poland to Leningrad
1 mech_infantry moved from Leningrad to Archangel
1 fighter and 1 tactical_bomber moved from Ukraine to Leningrad
2 aaGuns, 1 artillery and 13 infantry moved from Norway to Finland
1 fighter and 1 tactical_bomber moved from Gibraltar to France
1 infantry moved from Western Germany to Holland Belgium
1 aaGun moved from Holland Belgium to Normandy Bordeaux
1 artillery moved from Western Germany to 115 Sea Zone
1 artillery moved from 115 Sea Zone to Norway
2 tactical_bombers moved from Southern Italy to Western Germany
1 submarine moved from 113 Sea Zone to 122 Sea Zone
1 infantry moved from Leningrad to Northern Belarus
3 armour and 6 mech_infantrys moved from Germany to Baltic States
Place Units - Germans
1 factory_minor placed in Leningrad
3 infantry placed in Normandy Bordeaux
1 fighter placed in Western Germany
2 infantry placed in France
1 infantry placed in Western Germany
1 mech_infantry placed in Western Germany
Germans undo move 6.
2 armour and 3 mech_infantrys placed in Germany
Turn Complete - Germans
Germans collect 55 PUs; end with 56 PUs
Trigger Germans 7 Atlantic Wall: Germans met a national objective for an additional 3 PUs; end with 59 PUs
Trigger Germans 4 Presence In Egypt: Germans met a national objective for an additional 5 PUs; end with 64 PUs
Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 69 PUs
Objective Germans 7 Control of Balkans: Germans met a national objective for an additional 3 PUs; end with 72 PUs
Objective Germans 3 Control Caucasus: Germans met a national objective for an additional 5 PUs; end with 77 PUs
Objective Germans 2 Control Stalingrad Or Leningrad Or Russia: Germans met a national objective for an additional 10 PUs; end with 87 PUs
Combat Hit Differential Summary :
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 7
Purchase Units - Russians
Russians buy 13 infantry; Remaining resources: 0 PUs;
Combat Move - Russians
1 fighter moved from Russia to Leningrad
1 armour, 4 artilleries, 8 infantry and 1 mech_infantry moved from Vyborg to Leningrad
1 artillery and 10 infantry moved from Smolensk to Novgorod
Combat - Russians
Battle in Leningrad
Russians attack with 1 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry
Germans defend with 2 aaGuns, 1 airfield, 3 armour, 2 artilleries, 1 factory_minor, 1 fighter, 1 harbour, 2 infantry, 4 mech_infantrys and 1 tactical_bomber
Germans roll AA dice in Leningrad : 0/1 hits, 0.17 expected hits
Russians roll dice for 1 armour, 4 artilleries, 1 fighter, 8 infantry and 1 mech_infantry in Leningrad, round 2 : 6/15 hits, 4.67 expected hits
Combat Hit Differential Summary :
Germans AA : -0.17
Russians regular : 1.33
Assumed no scramble. OOL in Leningrad? Max D?
@simon33 Yup.