Assumed no scramble to Holland.
Regularkid (Axis) v AAGamer (Allies) - PTV no bid
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Regularkid (Axis) v AAGamer (Allies) - PTV no bid, Good luck. Have fun!
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Testing Forum poster
Test summary from TripleA, engine version: 2.5.22294, time: 5:18:24 PM
Savegame -
TripleA Manual Gamesave Post: Germans round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber and 1 tactical_bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia Combat - Germans
Combat Hit Differential Summary :
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Scramble orders in szs 113, 114, and Normandy?
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@regularkid glhf scramble from scotland to sz114
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TripleA Turn Summary: Germans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Germans Germans buy 3 artilleries, 4 infantry and 1 submarine; Remaining resources: 0 PUs; Trigger Germans 6 Atlantic Wall Broken Switch: Setting switch to false for conditionAttachment_Germans_6_Atlantic_Wall_Possible_Switch attached to Germans Combat Move - Germans 1 submarine moved from 120 Sea Zone to 109 Sea Zone 1 submarine moved from 121 Sea Zone to 109 Sea Zone 1 submarine moved from 111 Sea Zone to 113 Sea Zone 1 submarine moved from 106 Sea Zone to 113 Sea Zone 1 submarine moved from 127 Sea Zone to 114 Sea Zone 1 battleship moved from 116 Sea Zone to 114 Sea Zone 1 fighter moved from Norway to 114 Sea Zone 1 bomber moved from Germany to 114 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 fighter and 2 tactical_bombers moved from Western Germany to 113 Sea Zone 1 bomber and 1 tactical_bomber moved from Germany to 113 Sea Zone 1 fighter moved from Holland Belgium to 113 Sea Zone 1 fighter moved from Western Germany to 113 Sea Zone 1 tactical_bomber moved from Western Germany to 114 Sea Zone 1 armour, 1 artillery and 1 infantry moved from Holland Belgium to Normandy Bordeaux 1 mech_infantry moved from Western Germany to Normandy Bordeaux 1 infantry moved from Holland Belgium to Normandy Bordeaux 2 armour, 1 artillery and 3 infantry moved from Holland Belgium to France 1 artillery, 3 infantry and 1 mech_infantry moved from Western Germany to France 3 armour and 3 mech_infantrys moved from Austria to France 1 armour and 1 infantry moved from Romania to Yugoslavia 1 armour and 2 infantry moved from Slovakia Hungary to Yugoslavia 2 artilleries and 6 infantry moved from Austria to Yugoslavia 1 armour moved from Poland to Yugoslavia 1 fighter moved from Poland to Yugoslavia Combat - Germans British scrambles 1 units out of Scotland to defend against the attack in 114 Sea Zone Battle in Yugoslavia Germans attack with 3 armour, 2 artilleries, 1 fighter and 9 infantry Neutral_Allies defend with 5 infantry Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 9 infantry in Yugoslavia, round 2 : 3/15 hits, 4.50 expected hits Neutral_Allies roll dice for 5 infantry in Yugoslavia, round 2 : 2/5 hits, 1.67 expected hits 3 infantry owned by the Neutral_Allies and 2 infantry owned by the Germans lost in Yugoslavia Germans roll dice for 3 armour, 2 artilleries, 1 fighter and 7 infantry in Yugoslavia, round 3 : 4/13 hits, 4.17 expected hits Neutral_Allies roll dice for 2 infantry in Yugoslavia, round 3 : 1/2 hits, 0.67 expected hits 2 infantry owned by the Neutral_Allies and 1 infantry owned by the Germans lost in Yugoslavia Germans win, taking Yugoslavia from Neutral_Allies with 3 armour, 2 artilleries, 1 fighter and 6 infantry remaining. Battle score for attacker is 6 Casualties for Germans: 3 infantry Casualties for Neutral_Allies: 5 infantry Battle in 114 Sea Zone Germans attack with 1 battleship, 1 bomber, 1 fighter, 1 submarine and 2 tactical_bombers British defend with 1 battleship, 1 cruiser, 1 destroyer and 1 fighter Germans roll dice for 1 submarine in 114 Sea Zone, round 2 : 0/1 hits, 0.33 expected hits Germans roll dice for 1 battleship, 1 bomber, 1 fighter and 2 tactical_bombers in 114 Sea Zone, round 2 : 2/5 hits, 2.83 expected hits Units damaged: 1 battleship owned by the British British roll dice for 1 battleship, 1 cruiser, 1 destroyer and 1 fighter in 114 Sea Zone, round 2 : 3/4 hits, 2.17 expected hits 1 battleship owned by the Germans, 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 114 Sea Zone 1 bomber owned by the Germans, 1 fighter owned by the Germans and 2 tactical_bombers owned by the Germans retreated British win with 1 battleship, 1 cruiser and 1 fighter remaining. Battle score for attacker is -16 Casualties for Germans: 1 battleship and 1 submarine Casualties for British: 1 destroyer Battle in Normandy Bordeaux Germans attack with 1 armour, 1 artillery, 2 infantry and 1 mech_infantry French defend with 1 artillery, 1 factory_minor, 1 harbour and 1 infantry Germans roll dice for 1 armour, 1 artillery, 2 infantry and 1 mech_infantry in Normandy Bordeaux, round 2 : 2/5 hits, 1.67 expected hits French roll dice for 1 artillery and 1 infantry in Normandy Bordeaux, round 2 : 1/2 hits, 0.67 expected hits 1 infantry owned by the Germans, 1 infantry owned by the French and 1 artillery owned by the French lost in Normandy Bordeaux Germans win, taking Normandy Bordeaux from French with 1 armour, 1 artillery, 1 infantry and 1 mech_infantry remaining. Battle score for attacker is 4 Casualties for Germans: 1 infantry Casualties for French: 1 artillery and 1 infantry Battle in 109 Sea Zone Germans attack with 2 submarines British defend with 1 destroyer and 1 transport Germans roll dice for 2 submarines in 109 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits British roll dice for 1 destroyer and 1 transport in 109 Sea Zone, round 2 : 1/1 hits, 0.33 expected hits 1 destroyer owned by the British and 1 submarine owned by the Germans lost in 109 Sea Zone 1 transport owned by the British lost in 109 Sea Zone Germans win, taking 109 Sea Zone from Neutral with 1 submarine remaining. Battle score for attacker is 8 Casualties for Germans: 1 submarine Casualties for British: 1 destroyer and 1 transport Battle in 113 Sea Zone Germans attack with 1 bomber, 3 fighters, 2 submarines and 3 tactical_bombers British defend with 1 battleship and 1 cruiser; French defend with 1 cruiser Germans roll dice for 2 submarines in 113 Sea Zone, round 2 : 1/2 hits, 0.67 expected hits Units damaged: 1 battleship owned by the British Germans roll dice for 1 bomber, 3 fighters and 3 tactical_bombers in 113 Sea Zone, round 2 : 4/7 hits, 4.00 expected hits British roll dice for 1 battleship and 2 cruisers in 113 Sea Zone, round 2 : 3/3 hits, 1.67 expected hits 1 cruiser owned by the French, 2 submarines owned by the Germans, 1 cruiser owned by the British, 1 bomber owned by the Germans and 1 battleship owned by the British lost in 113 Sea Zone Germans win with 3 fighters and 3 tactical_bombers remaining. Battle score for attacker is 16 Casualties for Germans: 1 bomber and 2 submarines Casualties for British: 1 battleship and 1 cruiser Casualties for French: 1 cruiser Battle in France Germans attack with 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys British defend with 1 armour and 1 artillery; French defend with 1 aaGun, 1 airfield, 1 armour, 1 artillery, 1 factory_major, 1 fighter and 6 infantry Germans roll dice for 5 armour, 2 artilleries, 6 infantry and 4 mech_infantrys in France, round 2 : 9/17 hits, 5.83 expected hits French roll dice for 1 aaGun, 2 armour, 2 artilleries, 1 fighter and 6 infantry in France, round 2 : 1/11 hits, 4.33 expected hits 1 aaGun owned by the French, 1 infantry owned by the Germans, 6 infantry owned by the French, 1 artillery owned by the British and 1 artillery owned by the French lost in France Germans roll dice for 5 armour, 2 artilleries, 5 infantry and 4 mech_infantrys in France, round 3 : 4/16 hits, 5.67 expected hits French roll dice for 2 armour and 1 fighter in France, round 3 : 0/3 hits, 1.67 expected hits 1 armour owned by the French, 1 fighter owned by the French and 1 armour owned by the British lost in France Germans captures 19PUs while taking French capital Germans converts factory_major into different units Germans win, taking France from French with 5 armour, 2 artilleries, 5 infantry and 4 mech_infantrys remaining. Battle score for attacker is 50 Casualties for Germans: 1 infantry Casualties for British: 1 armour and 1 artillery Casualties for French: 1 aaGun, 1 armour, 1 artillery, 1 fighter and 6 infantry Moving scrambled unit from 114 Sea Zone back to originating territory: Scotland Trigger Germans Conquer France: Setting switch to true for conditionAttachment_French_1_Liberation_Switch attached to French triggerFrenchDestroyPUsGermans: Setting destroysPUs to true for playerAttachment attached to French Non Combat Move - Germans 2 fighters and 2 tactical_bombers moved from 113 Sea Zone to Northern Italy 1 fighter moved from Yugoslavia to Southern Italy 1 infantry moved from Romania to Bulgaria Germans take Bulgaria from Neutral_Axis 2 aaGuns, 3 artilleries and 11 infantry moved from Germany to Slovakia Hungary 1 aaGun moved from Holland Belgium to Normandy Bordeaux 1 bomber, 1 fighter and 2 tactical_bombers moved from 114 Sea Zone to Western Germany 1 fighter moved from 113 Sea Zone to Western Germany 1 tactical_bomber moved from 113 Sea Zone to Holland Belgium 4 infantry moved from Poland to Slovakia Hungary 3 infantry moved from Norway to Finland Germans take Finland from Neutral_Axis 1 transport moved from 117 Sea Zone to 116 Sea Zone 1 aaGun moved from Western Germany to 116 Sea Zone 1 infantry moved from Denmark to 116 Sea Zone 1 aaGun and 1 infantry moved from 116 Sea Zone to Norway 1 infantry moved from Denmark to Western Germany 1 cruiser moved from 117 Sea Zone to 115 Sea Zone 1 aaGun moved from Western Germany to Holland Belgium 1 aaGun moved from Western Germany to Germany Place Units - Germans 3 artilleries and 4 infantry placed in Germany 1 submarine placed in 115 Sea Zone Turn Complete - Germans Germans collect 41 PUs; end with 60 PUs Trigger Germans 5 Swedish Iron Ore: Germans met a national objective for an additional 5 PUs; end with 65 PUs Objective Germans 1 Trade with Russia: Germans met a national objective for an additional 5 PUs; end with 70 PUs
Combat Hit Differential Summary :
French regular : -4.67 Neutral_Allies regular : 0.67 Germans regular : -0.33 British regular : 2.83
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TripleA Turn Summary: Russians round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Russians Russians buy 12 infantry; Remaining resources: 0 PUs; Combat Move - Russians Combat - Russians Non Combat Move - Russians 1 fighter moved from Russia to Leningrad 1 infantry moved from Archangel to Vologda 2 infantry moved from Karelia to Archangel 6 infantry moved from Leningrad to Novgorod 1 artillery moved from Leningrad to Novgorod 2 aaGuns, 1 artillery and 1 infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Russia to Smolensk 1 armour and 1 mech_infantry moved from Stalingrad to Russia 2 infantry moved from Southern Caucasus to Northern Caucasus 3 infantry moved from Ukraine to Kursk 1 infantry moved from Southern Belarus to Northern Belarus 3 infantry moved from Baltic States to Northern Belarus 1 infantry moved from Eastern Poland to Baltic States 1 artillery and 1 infantry moved from Western Ukraine to Ukraine 1 infantry moved from Eastern Poland to Northern Belarus 1 infantry moved from Bessarabia to Eastern Poland 1 infantry moved from Vyborg to Leningrad 1 infantry moved from Vyborg to Leningrad 2 aaGuns moved from Leningrad to Novgorod 1 submarine moved from 130 Sea Zone to 128 Sea Zone 3 infantry moved from Buryatia to Sakha 3 infantry moved from Amur to Sakha 3 infantry moved from Siberia to Sakha 1 cruiser moved from 118 Sea Zone to 117 Sea Zone 1 infantry moved from Vyborg to Leningrad Place Units - Russians 2 infantry placed in Siberia 3 infantry placed in Ukraine 7 infantry placed in Russia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Japanese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 2 infantry moved from Fukien to Kiangsi 1 artillery moved from Fukien to Kiangsi Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Japanese roll dice for 1 artillery and 1 mech_infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery remaining. Battle score for attacker is -5 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands 1 cruiser and 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 1 destroyer moved from 34 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangsi 1 fighter moved from Korea to 37 Sea Zone 1 fighter moved from Formosa to Kwangsi 1 infantry moved from Formosa to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 2 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 3 aaGuns, 2 artilleries and 3 infantry moved from Japan to Kyushu 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone 1 carrier moved from 7 Sea Zone to 34 Sea Zone 1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 7 Sea Zone to 34 Sea Zone 1 battleship moved from 7 Sea Zone to 34 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 fighter moved from Japan to Marshall Islands 1 tactical_bomber moved from Japan to Caroline Islands 1 fighter moved from Kiangsu to Caroline Islands 1 tactical_bomber moved from Kiangsu to Kwangsi Place Units - Japanese 4 transports placed in 7 Sea Zone 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Hokkaido: 1 infantry EDIT: Adding units owned by Japanese to Kyushu: 1 infantry
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.17
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TripleA Turn Summary: Japanese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Japanese Japanese buy 1 infantry and 4 transports; Remaining resources: 0 PUs; 6 SuicideAttackTokens; Combat Move - Japanese 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 infantry moved from Kwangsi to Yunnan 1 artillery and 1 infantry moved from Kwangsi to Yunnan 1 fighter and 1 tactical_bomber moved from Kwangsi to Yunnan 2 bombers moved from Japan to Yunnan 1 infantry moved from Jehol to Chahar Japanese take Chahar from Chinese 1 artillery and 1 infantry moved from Jehol to Shansi 1 mech_infantry moved from Southern Manchuria to Shansi 1 artillery and 2 infantry moved from Shantung to Anhwe Japanese take Anhwe from Chinese 1 artillery and 3 infantry moved from Kiangsu to Kiangsi Japanese take Kiangsi from Chinese 2 infantry moved from Fukien to Kiangsi 1 artillery moved from Fukien to Kiangsi Combat - Japanese Battle in Shansi Japanese attack with 1 artillery, 1 infantry and 1 mech_infantry Chinese defend with 1 infantry Japanese roll dice for 1 artillery, 1 infantry and 1 mech_infantry in Shansi, round 2 : 0/3 hits, 0.83 expected hits Chinese roll dice for 1 infantry in Shansi, round 2 : 1/1 hits, 0.33 expected hits 1 infantry owned by the Japanese lost in Shansi Japanese roll dice for 1 artillery and 1 mech_infantry in Shansi, round 3 : 1/2 hits, 0.67 expected hits Chinese roll dice for 1 infantry in Shansi, round 3 : 1/1 hits, 0.33 expected hits 1 mech_infantry owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi Japanese win, taking Shansi from Chinese with 1 artillery remaining. Battle score for attacker is -5 Casualties for Japanese: 1 infantry and 1 mech_infantry Casualties for Chinese: 1 infantry Battle in Yunnan Japanese attack with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber Chinese defend with 4 infantry Japanese roll dice for 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber in Yunnan, round 2 : 4/9 hits, 3.33 expected hits Chinese roll dice for 4 infantry in Yunnan, round 2 : 0/4 hits, 1.33 expected hits 4 infantry owned by the Chinese lost in Yunnan Japanese win, taking Yunnan from Chinese with 1 artillery, 2 bombers, 1 fighter, 4 infantry and 1 tactical_bomber remaining. Battle score for attacker is 12 Casualties for Chinese: 4 infantry Non Combat Move - Japanese 2 bombers, 1 fighter and 1 tactical_bomber moved from Yunnan to Kwangsi 2 fighters and 2 tactical_bombers moved from 7 Sea Zone to Marshall Islands 1 fighter and 1 tactical_bomber moved from 34 Sea Zone to Caroline Islands 1 fighter and 1 tactical_bomber moved from Japan to Marshall Islands 1 cruiser and 1 destroyer moved from 7 Sea Zone to 32 Sea Zone 1 destroyer moved from 34 Sea Zone to 31 Sea Zone 1 fighter and 1 tactical_bomber moved from Southern Manchuria to Kwangsi 1 fighter moved from Korea to 37 Sea Zone 1 fighter moved from Formosa to Kwangsi 1 infantry moved from Formosa to 21 Sea Zone 1 infantry moved from Fukien to 21 Sea Zone 2 infantry and 1 transport moved from 21 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 infantry moved from Okinawa to 20 Sea Zone 1 infantry moved from Southern Manchuria to 20 Sea Zone 2 infantry and 1 transport moved from 20 Sea Zone to 37 Sea Zone 2 infantry moved from 37 Sea Zone to Kwangsi 1 aaGun and 2 infantry moved from Northern Manchuria to Southern Manchuria 1 artillery and 2 infantry moved from Southern Manchuria to Jehol 3 infantry moved from Korea to Southern Manchuria 1 cruiser moved from 21 Sea Zone to 37 Sea Zone 1 carrier moved from 7 Sea Zone to 37 Sea Zone 1 transport moved from 7 Sea Zone to 6 Sea Zone 1 infantry moved from Japan to 6 Sea Zone 1 armour moved from Japan to 6 Sea Zone 1 armour and 1 infantry moved from 6 Sea Zone to Korea 3 aaGuns, 2 artilleries and 3 infantry moved from Japan to Kyushu 1 submarine moved from 7 Sea Zone to 34 Sea Zone 1 submarine moved from 20 Sea Zone to 7 Sea Zone 1 carrier moved from 7 Sea Zone to 34 Sea Zone 1 battleship and 1 destroyer moved from 20 Sea Zone to 37 Sea Zone 1 destroyer moved from 7 Sea Zone to 34 Sea Zone 1 battleship moved from 7 Sea Zone to 34 Sea Zone 1 fighter moved from Kwangsi to 37 Sea Zone 1 fighter moved from Japan to Marshall Islands 1 tactical_bomber moved from Japan to Caroline Islands 1 fighter moved from Kiangsu to Caroline Islands 1 tactical_bomber moved from Kiangsu to Kwangsi Place Units - Japanese 4 transports placed in 7 Sea Zone 1 infantry placed in Japan Turning on Edit Mode EDIT: Removing units owned by Japanese from Hokkaido: 1 infantry EDIT: Adding units owned by Japanese to Kyushu: 1 infantry Turn Complete - Japanese Japanese collect 32 PUs; end with 32 PUs Objective Japanese 1 Trade With America: Japanese met a national objective for an additional 10 PUs; end with 42 PUs
Combat Hit Differential Summary :
Chinese regular : 0.00 Japanese regular : 0.17
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans EDIT: Resetting and Giving Bonus Movement to Units Non Combat Move - Americans EDIT: Cleaning up during movement phase EDIT: 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone EDIT: 1 fighter moved from Davao to Guam EDIT: 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 27 Sea Zone to 11 Sea Zone EDIT: Americans undo move 3. EDIT: 1 marine moved from Hawaiian Islands to 27 Sea Zone EDIT: 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 11 Sea Zone EDIT: 2 fighters moved from Hawaiian Islands to Western United States EDIT: 1 marine moved from 11 Sea Zone to Western United States EDIT: 1 bomber moved from Central United States to Eastern United States EDIT: 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs
Combat Hit Differential Summary :
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TripleA Turn Summary: Americans round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Americans Americans buy 1 carrier, 1 destroyer, 2 fighters and 1 transport; Remaining resources: 3 PUs; Combat Move - Americans EDIT: Resetting and Giving Bonus Movement to Units Non Combat Move - Americans EDIT: Cleaning up during movement phase EDIT: 1 destroyer and 1 submarine moved from 36 Sea Zone to 55 Sea Zone EDIT: 1 fighter moved from Davao to Guam EDIT: 1 cruiser, 1 destroyer, 1 submarine and 1 transport moved from 27 Sea Zone to 11 Sea Zone EDIT: Americans undo move 3. EDIT: 1 marine moved from Hawaiian Islands to 27 Sea Zone EDIT: 1 cruiser, 1 destroyer, 1 marine, 1 submarine and 1 transport moved from 27 Sea Zone to 11 Sea Zone EDIT: 2 fighters moved from Hawaiian Islands to Western United States EDIT: 1 marine moved from 11 Sea Zone to Western United States EDIT: 1 bomber moved from Central United States to Eastern United States EDIT: 1 armour, 1 infantry and 1 mech_infantry moved from Central United States to Eastern United States Place Units - Americans 1 destroyer and 1 transport placed in 104 Sea Zone 1 carrier placed in 104 Sea Zone 2 fighters placed in Western United States Turn Complete - Americans Americans collect 53 PUs; end with 56 PUs
Combat Hit Differential Summary :
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TripleA Manual Gamesave Post: Chinese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese EDIT: Resetting and Giving Bonus Movement to Units EDIT: 2 infantry moved from Inner Mongolia to Shansi EDIT: 1 fighter moved from Szechwan to Shansi Combat - Chinese EDIT: Preparing Airbases for Possible Scrambling EDIT: Battle in Shansi EDIT: Chinese attack with 1 fighter and 2 infantry EDIT: Japanese defend with 1 artillery EDIT: 0/3 hits, 0.83 expected hits
Combat Hit Differential Summary :
EDIT: : -0.83
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TripleA Manual Gamesave Post: Chinese round 1
TripleA Manual Gamesave Post for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese EDIT: Resetting and Giving Bonus Movement to Units EDIT: 2 infantry moved from Inner Mongolia to Shansi EDIT: 1 fighter moved from Szechwan to Shansi Combat - Chinese EDIT: Preparing Airbases for Possible Scrambling EDIT: Battle in Shansi EDIT: Chinese attack with 1 fighter and 2 infantry EDIT: Japanese defend with 1 artillery EDIT: 0/3 hits, 0.83 expected hits EDIT: 1/1 hits, 0.33 expected hits EDIT: 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi EDIT: Chinese takes Shansi from Japanese EDIT: Chinese win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1 EDIT: Recording Battle Statistics Non Combat Move - Chinese EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Szechwan to Tsinghai
Combat Hit Differential Summary :
EDIT: : -0.17
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@aagamerz13 regk i think you left the game in edit mode when you posted the save so it’s not behaving properly. ill finish the fight here. u made 1 hit 1st round i made 0
fighter [dice 1d6]
inf [dice 1d6]defense [dice 1d6]
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1d6: 4
1d6: 2
1d6: 5 -
fighter [dice 1d6]
inf [dice 1d6]defense [dice 1d6]
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1d6: 3
1d6: 2
1d6: 3 -
@dicebot i win with 1 fig 1 inf left
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TripleA Turn Summary: Chinese round 1
TripleA Turn Summary for game: WW2 Path to Victory, version: 6.0.0
Game History
Round: 1 Purchase Units - Chinese Trigger Chinese Loses Burma Road: Chinese has their production frontier changed to: productionChinese_Burma_Road_Closed Chinese buy 4 infantry; Remaining resources: 0 PUs; Combat Move - Chinese EDIT: Resetting and Giving Bonus Movement to Units EDIT: 2 infantry moved from Inner Mongolia to Shansi EDIT: 1 fighter moved from Szechwan to Shansi Combat - Chinese EDIT: Preparing Airbases for Possible Scrambling EDIT: Battle in Shansi EDIT: Chinese attack with 1 fighter and 2 infantry EDIT: Japanese defend with 1 artillery EDIT: 0/3 hits, 0.83 expected hits EDIT: 1/1 hits, 0.33 expected hits EDIT: 1 artillery owned by the Japanese and 1 infantry owned by the Chinese lost in Shansi EDIT: Chinese takes Shansi from Japanese EDIT: Chinese win EDIT: Battle casualty summary: Battle score (TUV change) for attacker is 1 EDIT: Recording Battle Statistics Non Combat Move - Chinese EDIT: Turning on Edit Mode EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Turning off Edit Mode 1 infantry moved from Szechwan to Tsinghai 5 infantry moved from Szechwan to Tsinghai 2 infantry moved from Hopei to Tsinghai 1 fighter moved from Shansi to Inner Mongolia 2 infantry moved from Kansu to Inner Mongolia 1 infantry moved from Kansu to Tsinghai 1 infantry moved from Eastern Sinkiang to Tsinghai Place Units - Chinese 1 infantry placed in Inner Mongolia 3 infantry placed in Tsinghai Turn Complete - Chinese Chinese collect 12 PUs; end with 12 PUs
Combat Hit Differential Summary :
EDIT: : -0.17
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@aagamerz13 seems good now